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Multiplayer. Icon and life bar of killed unit do not disappear for client (hide icon). Fixed.
Sometimes client doesn't get info about group placement. Fixed.
Fixed client crash on mission restart while still loading.
Added FW-190 as a static object.
MP. Clients crash after server unpause (mission related). Fixed.
Missing sounds in mission file is fixed.
Module manager. Removed installed add-on's from the available tab.
Command menu problem has been fixed: the same menus were not be able to be submenus.
AI do not follow advanced waypoint attack restrictions is fixed.
A-10C RWR works in the MP now.
AGM-65E can't be used in A-10C anymore.
Ground Commander control can...
The team is already at work on a third and final update to version 1.2.4 that will address some additional pressing issues (increase stability, anti-radiation missile accuracy, A-10C RWR, and others) before moving on to version 1.2.5.
On the new product front, a lot of effort is now being devoted to the advanced flight models for the F-15C and the Su-27. In parallel, BST is working to finalize the UH-1H and they are already working on their Mi-8.
As for our F/A-18C Hornet, the new external model can already be seen in DCS World and work o...
+ Fixed a problem of self-destruction PRR missiles.
+ Fixed the activation of the trigger AI pilots on client LA.
+ Fixed a stuck button "Show All Routes".
+ Fixed synchronization between the server and the client for ground units.
+ Fixed the first Russian mission to the UN campaign.
+ Improved stability and hovering in flight
+ Smoothed input helicopter to "vortex ring NV";
+ Adjusted the angle of the bank indicator bulb (bulb).
+ Fixed missing second sound of machine-gun belts.
+ Fixed a bug where the server does not receive information on the autopilot disconnected from the client.
+ T 80. Fixed a...
Please use the auto updater and Module Manager as primary tool for updates and module installation. Due to publishing complexities, we'll push updates to the auto-updater first. The installers will be day or two later.
• Fixed hit point of shells in multiplayer that were independent of turret rotation on the server-side.
• Disabled the incomplete "Ultra High" visibility setting.
• Implemented the waiting screen for the Module Manager.
• Corrected helicopter exhaust effect.
• Fixed damage value for AI aircraft.
• Corrected invisible warehouses.
• Helicopter takeoff from ships corrected.
• Adjusted shell aiming.
• Adjusted infantry weapon accuracy.
• AK-74 assault rifle rate of fire has been corrected.
• Fixed lock ability for non-air defense uni...