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Piecemeal

SOS! Object Placement All Messed Up

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I think I need some bigwig help here before I lose my mind.

 

I've just started noticing it last night when trying to place objects on the Madagascar map. So there I am selecting co-ordinates on the terrain to place objects on. I go to my TERRAIN_TARGETS ini file and place the object in the exact area I want it in, according to the screenshot co-ordinates. I re-start my SF2 game to see what adjustments need to be made, and it's waaaay off - usually between 500 to 1000 metres in any direction from where I wanted it. Sometimes it doesn't even show up at all dntknw.gif

 

I'm thinking maybe it's a problem with the Madagascar terrain itself. But then earlier today I had an idea for placing an object on my SF2 Desert terrain. Guess what? Same story.

 

I can't understand how this can be happening all of a sudden as I've recently completed a huge object placement job on the Desert terrain without this happening even once. I've been no stranger to this task for a long time.

 

Anybody out there got a solution for a simmer in need?

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Are you looking at the X? Or the Camera Pos? If its the former, then it will be off, "fly" to the place you want to put the object, and use the "CameraPos" to place your object. Most problems I have is just offset, but that is just orienting the x right.

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No it's nothing like that at all.no.gif

I'm no greenhorn when it comes to this. As I mentioned already I just completed a complete reworking of groundobject placement in the Desert terrain. DaveJS will testify to that. He's currently in the process of clearing that terrain in question for the downloads.

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I think I've realised what's happening. I was having trouble adding stuff in the right position due to a problem with what I've already got in the area.

 

As an experiment I added Armourdave's Korat Airfield mod to the Desert terrain

 

http://forum.combatace.com/index.php?app=downloads&showfile=1019

 

I was trying to put a control tower next to the runway but it was never putting down where I wanted it. Everywhere else is fine for object placement.

 

As regards the Madagascar terrain, it's also an old SF1 mod that'll probably need a little work to bring it up to speed with SF2

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