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Fubar512

Modding SH4

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After reminiscing about my experiences as a volunteer at the NJ Naval museum (back in 1980 & 1981), and after re-reading Harry Homewood's novel "Silent Harbor", I developed a yen to try a WW2 sub sim. So I picked up SH4, After installing a few mods, and creating a few of my own, I must say that I've really gotten into this title.

 

What distresses me, is our SH forums, here at CombatAce..... Namely, how empty they are.

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Just like almost all online SF community members hang out at CombatAce, nearly all submarine summers hang out at subsim.com

 

In the case of aircraft, I enjoy flying older ones more than modern ones because the advanced electronics make combat boring.

Of course my favorites are the middle generations that were difficult to fly with early less capable electronics.

 

But with submarines, there is no middle range in the sims.

You either play WW2 with no advanced electronics and no submerged sub vs. sub combat.

Or you play modern with very capable sonar and advanced wire guided torpedos.

I like sub vs. sub combat, so the modern is the only one I like.

 

I would like to drive the Nautilus SSN-571, Skipjack SSN-585, and Soviet November Classes.

At the same time, the era still includes a lot of WW2 diesel types with the Soviet Whiskey and Foxtrot classes.

Even the US was still operating traditional diesels as well as the advanced Blueback class using the tear drop shaped hull.

So the late 1950s through the late 1960s was as interesting and diverse for submarines as it was for aircraft.

But there is no sim available covering that period.

 

Now there is an independent project in progress covering the 1950s/1960s submarines.

Sub versus sub with no towed arrays or advanced narrowband sonar systems.

Most of the passive broadband and narrowband sonar systems did not even have CRTs,

the displays were printers with an electronic stylus literally burning a trace on the paper.

I trained in school on an old LOFAR system that still used the paper to show frequency vs time info.

The instructors joked about how you could "smell" a contact on a broadband system as the intensity of the burn increased with the strength of the contact.

The torpedoes can still be wire guided, but they are slower and short ranged.

If the guy ever finishes it, it will be the most interesting era for me.

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Just like almost all online SF community members hang out at CombatAce, nearly all submarine summers hang out at subsim.com

 

I'm well aware of that, and have been a member of Subsim.com for quite some time, though I've forgotten my logon there, and had to create a new account,

 

I would like to drive the Nautilus SSN-571, Skipjack SSN-585, and Soviet November Classes.

At the same time, the era still includes a lot of WW2 diesel types with the Soviet Whiskey and Foxtrot classes.

Even the US was still operating traditional diesels as well as the advanced Blueback class using the tear drop shaped hull.

So the late 1950s through the late 1960s was as interesting and diverse for submarines as it was for aircraft.

But there is no sim available covering that period.

 

Now there is an independent project in progress covering the 1950s/1960s submarines.

Sub versus sub with no towed arrays or advanced narrowband sonar systems.

Most of the passive broadband and narrowband sonar systems did not even have CRTs,

the displays were printers with an electronic stylus literally burning a trace on the paper.

I trained in school on an old LOFAR system that still used the paper to show frequency vs time info.

The instructors joked about how you could "smell" a contact on a broadband system as the intensity of the burn increased with the strength of the contact.

The torpedoes can still be wire guided, but they are slower and short ranged.

If the guy ever finishes it, it will be the most interesting era for me.

 

Now that would be interesting....a mix of older GUPPY-style boats, early nuke boats, and sonars that were not far removed from WWII systems.

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