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Il-2 '46's new supermod!


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#21 Stary

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Posted 11 March 2015 - 11:33:53 AM

I think yes..?

 

also what TeargasHorse quoted is a bit confusing -I take it one has to replace the CUP 1 torrent files with contents from torrent update and THEM after that do a clean installation. Anyway will know in 5 minutes as I am nearing total reinstall myself

 

edit: merged 2 posts into one

 

I can confirm that doing so (applying the files from the udpated torrent and adding the fix from CUP thread page 19, post No.221 regarding static.ini additions) fixes it for me

 

hope this helps anyone

 

edit: QMB pro still doesn't work on mission load :sad:


Edited by Stary, 11 March 2015 - 12:01:47 PM.

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#22 stuntman

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Posted 11 March 2015 - 12:11:34 PM

I'm thinking about installing WAW, but I also would like to fly Israel planes as well as Korean war. Is it possible without installing the whole frankenjets package?

#23 Stary

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Posted 11 March 2015 - 12:48:51 PM

can't say, I installed just WAW for tests

 

which is a pain IMO. To hunt all the conflicting mods and bugs, oh well two days spend on this piece of ^%*^&$ :sad:

might have reinstall SF2I with mods :tongue:


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#24 Sokol

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Posted 11 March 2015 - 01:57:01 PM

hi,

 

my 5 cents regarding CUP / Il-2:

 

installation was pretty easy without any problem:

  1. got a fresh install of 4.1.12m,
  2. updated with SAS modact 5.3
  3. unzipped the CUP modules into the main il2-folder as per instruction in the following order
  4. maps - needed for all modules
  5. dof - dawn of flight / ww1
  6. waw - world at war / ww2
  7. jtw - jets at war
  8. add any additional mod via jsgme as you like

you may choose to unzipp any combination of dof, waw, or jtw, as you like. i took them all.

played without any problem, no crash or hangup, runs as smooth as always (in fact much smoother than any sf2-module) on my 7+ years old rig.

i did not yet bother with fixes, i'll wait a couple of days for the next stable torrent.

 

the combination Il-2 / CUP seems unbeatable to me as for ww2 aircraft. i appreciate any sf2-extension including rising sun etc. and played them often, but still: il-2 seems way superior in handling, editor, flight models, looks, imersion, available objects, maps etc..

 

when it comes to jets, sf2 is much more versatile, all the goodies throw in their weight ;-), so it is my choice for post 1945 airwar (but some of the CUP-jets look really good).

 

cheers

sokol



#25 33LIMA

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Posted 11 March 2015 - 02:36:08 PM

I'm starting fresh with the v2 and just to get it clear:

- I already had vanilla 4.12.2 official

- installed ModAct 5.3

now what?

Do I install the Modular Map Expansion next and then the Era modules or there's something I have to do first?

 

That's what I did. Just unzipped first the maps .rar files in order, then those for the eras of choice. into the main Il-2 folder. I also had to apply the 70% lock-up load fix (maybe fixed in the latest Torrent fix and/or individual downloads). and to avoid the QMB locking me up in Jet Age & Dawn of Flight, I had to apply the included QM Combi-mod with the included JSGME


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For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!

'Tommy', Rudyard Kipling, 1892

#26 33LIMA

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Posted 11 March 2015 - 04:18:25 PM

TFM (CUP predecessor) had a lot of optimisation porblems, is it still the case ?

Never got around to downloading and installing TFM so can't compare from actual experience. So far, CUP doesn't seem any better or worse than DBW at handling stuff that slows the sim down on my old rig, like very dense urban areas or the crammed airfield in the Afrika mission reports. I had to apply the adaptive half refresh rate v-synch in DBW 1916 (as reported in my Nieuport 28 mission report a while back) to avoid a real slide-show near the DBW 1916 airfields and have kept that turned on for CUP. I think there was a bit of stutter in the Beaufighter mission in CUP, when a lot of bombs hit and threw up smoke plumes,


For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!

'Tommy', Rudyard Kipling, 1892

#27 Stary

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Posted 11 March 2015 - 04:37:42 PM

gave it a go for the last third time

 

This time it works sort of well. Installation isn't the biggest problem, the problem is lots of occasional crashes and the QMPro doesn't work for me at all. Burning Streak campaign and Dutch Singapore ones work so far, others won't even launch so there you have it.

 

Also the changes aren't that much to justify the 30+ GB folder IMO, well the sky mod IS very nice I admit it

 

bare with me that is with WAW only, without the jets nor WW1 stuff

 

edit:

ehhh this time QMB pro works which is making me puzzled beyond words. Korea map surely looks nice with the repaint. Ohh, still have random CTDs


Edited by Stary, 11 March 2015 - 04:54:17 PM.

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#28 mono27

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Posted 11 March 2015 - 05:49:44 PM

How much disk space requires il2 + CUP installation? Aproximately...

#29 Stary

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Posted 12 March 2015 - 04:07:25 AM

over 50 GB, I'm right now on WAW+TJW and it's some 50GB including backup clean Il2 2.07 installation, so it would be something like 46-47 GB for those two


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#30 Do335

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Posted 12 March 2015 - 05:26:39 AM

I've always thought of these big sealed off packs the lazy man's solution.

Real man use Modact and add whatever mod of his choosing one at a time -- After he's decompiled the class files and taken a look at them in a java editor that is, so that one knows exactly what's happening with his install. It sounds daunting but as a dedicated Il2 flyer it'll pay off eventually.

:diablo: :diablo: :diablo:


Edited by Do335, 12 March 2015 - 05:51:37 AM.


#31 claw

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Posted 12 March 2015 - 06:46:31 AM

QMB issues can be related to the file "lastquick" in the quickmissions folder. Deleting that file helps. But it seems you have to do that every time you switch to another module. I can't tell if that last is true because DOF is the only module that worked for me so far. 

Just deleted everything. Going to do a new install (about the 10th time) but this time with V2Torrent. Downloading now (fingers crossed)


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#32 Stary

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Posted 12 March 2015 - 12:21:45 PM

true Claw,

 

as otherwise one gets "data file error" warning when running QMB in other "era"


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#33 stuntman

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Posted 12 March 2015 - 02:35:03 PM

seems like i can't even make modact work. for some reason, the il2fb.exe crashes instantly  :blink:



#34 Brain32

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Posted 12 March 2015 - 03:06:50 PM

How much disk space requires il2 + CUP installation? Aproximately...

I have il2 v4.12.2 + maps+waw and it takes 29GB...not that it's of ANY relevance as it does not work...YET!  :frantic:


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#35 Stary

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Posted 12 March 2015 - 03:31:28 PM

works for me, from torrent v1 and update, just crashes on regular basis

 

AND and that is major downside for me -almost no stock campaigns works :sad:


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#36 33LIMA

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Posted 12 March 2015 - 03:40:07 PM

CUP is still working fine for me, all three modules but playing mainly WW2/'World at War'. 

 

Main benefits seem to be:

 

- some extra planes, over DBW;

 

2015.03.08 21-40-10.jpg

 

2015.03.08 21-38-56.jpg

 

2015.03.09 14-32-06.jpg

 

- the new AI (not yet qualified to say what's different/better);

 

- wheels and spinners on many planes are more rounded/less angular;

 

2015.03.12 20-55-08.jpg

 

- more maps (many accessible from QMB with included Mission Pro 'sub-mod');

 

2015.03.12 21-12-43.jpg

 

2015.03.11 22-46-44.jpg

 

2015.03.09 18-46-29.jpg

 

2015.03.08 23-43-53.jpg

 

- more/new ground objects & ships (this one may not be new but you get the picture);

 

2015.03.08 23-33-34.jpg

 

- formation taxi-ing and take-offs possible, where incorporated by mission/campaign designer;

 

- better effects than 'stock' DBW eg volumetric smoke, better clouds, better tracer smoke trails;

 

2015.03.12 21-10-53.jpg

 

2015.03.12 20-59-06.jpg

 

- numerous optional 'sub-mods' included in package;

 

- easier to d/l and install than DBW+TFM (for some, anyway!).

 

You still need to add campaigns & additional skins to see the sim at its best; but as a platform, I can see why the Community User Patch would be the new starting point for IL-2 Single Player.

 

2015.03.11 22-53-51.jpg

 

2015.03.12 20-57-42.jpg

 

2015.03.09 22-35-05.jpg

 

2015.03.09 16-04-11.jpg


For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!

'Tommy', Rudyard Kipling, 1892

#37 Brain32

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Posted 12 March 2015 - 03:48:50 PM

I made it work, just drove a Jeep around Moscow, these guys really did something special with the game, I think there's still stuff to figure out about the mod, it's freakin huge...



#38 33LIMA

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Posted 12 March 2015 - 05:49:23 PM

Jeeps in Moscow...next thing you know, there'll be Bears in Arizona...

 

2015.03.12 23-43-51.jpg

 

...over the Grand Canyon, no less...

 

2015.03.12 23-43-06.jpg

 

...and there's deer on the loose up there, too. Hinds, to be specific...

 

2015.03.12 23-39-34.jpg

 

Screenies from CUP's 'The Jet Age' module.


For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!

'Tommy', Rudyard Kipling, 1892

#39 Stary

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Posted 13 March 2015 - 04:25:32 AM

yeah all valid and I agree this is going to be good base for a both SP and MP (which I do not play anyway) further development

 

it's just... for a mod that takes 50 GB I'd expect it to run a bloody stock campaigns from a get go and do not CTD like every mission! :clapping:

 

as for additional fx etc, yes these are nice but I think DBW had even better in some aspects, also the maps are a mixed bag, some are very well done repaints others not that much, matter of finding the right mix I think. Ohh the MiG 3 looks straight from 2001 era still :sad:


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#40 jeanba

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Posted 13 March 2015 - 04:30:23 AM

That was made me cautious about the early TFM.
I have a DBW, a SCW and and a HSFX install, no more than 50 GO cumlulated and working very well
I am not sure I will install CUP before it is more "robust"




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