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Bombing Range Revamp/Update for SF2

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Bombing Range Revamp/Update for SF2


Bombing Range Revamp/Update for SF2 5/6/2016

 

= For SF2, any and all (Full 4/5 Merged Reccomended)

 

This is a revamp/retile of Deuces original "The Range" terrain. Like the original, it's a terrain set up so one may practice Ground Attack and Strike mission against various types of ground targets. Also, finally, there has been the addition of a large "water feature", so now you can practice Anti-shipping missions as well! This will allow you to become familiar with the various types weapons, and their usages.

 

** REMINDER: there is NO Air-to-Air possible on this terrain. It is designed for attacking ground targets ONLY!! Also, like the companion "Red Range", this terrain is ONLY for Blue Force usage. Trying to fly any Red Force (Soviet, WarPac, etc) aircraft WILL result in lockups, CTDs and other unpleasentness. **

 

I'm calling this "ver. 4" even though I'm unsure exactly what it should be called! The terrain has been completly retiled in "IME" style tiles. Where necessary (and wanted), a few new TODs has been made with better looking trees. For the most part, however, it's an empty terrain. Home Base is now a Runway 4 allowing for bombers to be used, and has been completly redressed by 331KillerBee with objects from his recently released airfield upgrade kits. Also many other objects from the other various airfield dress-up packs by various other good people have been scattered around, making for a LOT of eye candy.
This is also the first terrain to be (re)released using sets of sub-folders for the various terrain objects. Because of the amount of objects to be loaded, you may experience longer loading times at mission start ups.

 

Also included is a modified "Single Mission ini" that has had the minimum target values lowered, so the game engine can assign Strike missions against a wide variety of "lesser value" items. This file can be used in ANY mods folder, and will work for all types single missions the game generates.

 

As always, fairly easy to follow, yet detailed install instructions are included. So, please read them .... Give the "notes" a browse, too! For those unfamiliar with the "cat pointer" lines, there are instructions on it's proper useage.

 

Good Hunting!!
Wrench
Kevin Stein


 

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you'll also notice I added the "use for blue force only" on this one, and "use for red force only" on the Red Range.

 

enjoy it!

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Great Kevin! :good:

But it would have saved a lotta space and improve performance if all textures would have been in jpg....

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But it would have saved a lotta space and improve performance if all textures would have been in jpg....

 

Just convert them yourself with a software like XnView, it's damn fast, it finds all image files inside a folder, so you must remove all .tga files before converting, and you can set the .jpg quality too, default value is not great, I always set it a 100% so the .jpg will look like a .bmp

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