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hawker111

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About hawker111

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  1. I just flew the stock F-16A in SF2 for the first time. I brought the speed up to Mach 1.2 at low altitude, and I pulled all the way back on the stick (with the down arrow key) and I looked at the G meter and it read: 27 Gs! Is there a realistic F-16A add-on available? Thanks, Hawker111
  2. Excellent point Baffmeister. I have also heard that this is true. But you don't think this is modelled in SF?
  3. Thanks for the reply Caesar. So in your opinion, having the engines damaged or having them go on fire would be a good way to model engine mount failure due to over-G?
  4. If the engine mounts broke on a fighter because it pulled a high G for too long, what would happen? How could this be modelled in the sim?
  5. Hello to all, What aircraft have the most realistic over-G damage modelling? If you could recommend a few to download I would appreciate it. Thanks, Hawker111
  6. Yes Migbuster, that is my question. Thanks, hawker111
  7. Hi to All, What would be the average minimum airspeed needed for a jet fighter to obtain zero-G? For example, if the F-104 Starfighter was in a zoom climb, and its airspeed dropped to 70 KIAS, would the F-104 probably be able to get into zero-G at such a low airspeed? Thanks, hawker111
  8. What exactly causes a fighter aircraft to sustain high G turns at higher airspeeds? For example, let's say you have a jet fighter than can sustain, say, 7 Gs at 500 knots, but if the fighter started the 7 G turn at, say, 425 knots it would not be able to sustain the 7 G turn, but would bleed its airspeed down. What exactly causes the fighter to sustain the 7 G turn at the higher airspeed? Is it: 1) A lower AOA at the higher airspeed 2) At the higher airspeed a jet engine produces greater thrust 3) A combination of both 1 and 2 Thanks, hawker111
  9. Creating an E-M Diagram

    What information would one need to have in order to create an E-M diagram for a particular fighter aircraft? hawker111
  10. The Vertical Maneuvering Egg

    Here is a drawing of the vertical maneuvering egg: My question is, even if a fighter did not loose a G going up, and gain a G going down, wouldn't the vertical turn still be egg shaped? Because the fighter will loose airspeed going up, reducing Gs, and gain airspeed going down, gaining Gs. Thanks, hawker111
  11. How do you run the sim in debug mode? And, is it possible to run WOV in debug mode?
  12. Streakeagle, I'm flying WOV and I would like the Gs I am pulling to be displayed at the bottom of the screen. At the bottom of the screen there is a translucent box that shows: Speed: Altitude: (in red color) Heading: Throttle: Is it possible to display Gs in a translucent box at the bottom of the screen? Thank you, hawker111
  13. Did the F-104 have a "pitch-up" problem like the F-101 did? They both have the "T-tail" design. hawker111
  14. Hi all, How do you turn on the cockpit G-meter? And in real life, when in a climb you loose a G, and when in a dive you gain a G. Is the cockpit G-meter supposed to show you the -/+ G when performing vertical maneuvers? What is the difference between "radial G" and "Cockpit G?" http://navyflightmanuals.tpub.com/P-1276/Fig-1-Vertical-Plane-Maneuvering-Egg-8.htm Thanks, hawker111
  15. What jet fighter aircraft could attain Mach 1 at sea level at military power? Thanks, hawker111
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