22 14 1 Transfer NULL NULL You are transferring Friendly nothing none none none none 0 none EOR 2 Scramble "loiter" NULL In bound enemy aircraft - Scramble Friendly sweep none none none none 0 none EOR 3 Reconnaisance "loiter" NULL Tactical Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing frontsectors none none none 1 Reccy EOR 4 Artillery Spotting "startloop" "endloop" Make notes of troop positions and fall of shot for bombardment Enemy nothing frontsectors none none none 1 ArtilleryCooperation EOR 5 Reconnaisance "loiter" NULL Photo Reconnaisance. Fly over the enemy trenches and take photos for trench mapping. When you are over the target at 5000 ft you must fly straight and level for one minute, parallel with the trench system, to permit use of the camera. Use the inclinometer, and if the bubble passes over the two inner marks, repeat the one minute run until successful. You will require a pocket watch and a clear view of the ground! You might get an escort, as the extra weight of the camera means that you must ditch all but 20 per cent of your ammunition Enemy nothing frontsectors none none none 1 Reccy EOR 6 Artillery Spotting "startloop" "endloop" Register Corps artillery. Remember to take flares! When you are on target, use one flare to signal that the shoot is starting; use the other to signal the end of the shoot. You might get an escort, as the weight of the W/T set means that you must ditch all but 20 per cent of your ammunition Enemy nothing frontsectors none none none 1 Reccy EOR 7 Artillery Spotting "startloop" "endloop" Register Corps artillery. Remember to take flares! When you are on target, Use one flare to signal that the shoot is starting; use the other to signal the end of the shoot. You might get an escort, as the weight of the W/T set means that you must ditch all but 20 per cent of your ammunition Enemy nothing frontsectors none none none 1 ArtilleryCooperation EOR 8 Reconnaisance "loiter" NULL Tactical Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing frontsectors none none none 1 Reccy EOR 9 Reconnaisance "loiter" NULL Tactical Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing frontsectors none none none 1 Reccy EOR 10 Reconnaisance "loiter" NULL Tactical Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing frontsectors none none none 1 Reccy EOR 11 Reconnaisance "loiter" NULL Spy Drop. Land near the designated area, keep your engine ticking over for 1 minute as 'Beatrice' makes her farewell and 'Greta' climbs aboard, then take off and return to base. You will need to ditch all but 20 per cent of your ammunition before the mission starts, as 'Beatrice' will need the space and weight allowance for her pigeons and signalling equipment. You might have an escort, but the CO will officially deny all knowledge of the real nature of this mission Enemy nothing towns none none none 1 Reccy EOR 12 Reconnaisance "loiter" NULL Tactical Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing frontsectors none none none 1 Reccy EOR 13 Reconnaisance "loiter" NULL Long Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing airfields railyards towns none 1 Reccy EOR 14 Reconnaisance "loiter" NULL Tactical Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing frontsectors none none none 1 Reccy EOR 15 Artillery Spotting "startloop" "endloop" Make notes of troop positions and fall of shot for bombardment Enemy nothing frontsectors none none none 1 Reccy EOR 16 Reconnaisance "loiter" NULL Long Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing towns airfields railyards none 1 Reccy EOR 17 Reconnaisance "loiter" NULL Long Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing railyards airfields towns none 1 Reccy EOR 18 Reconnaisance "loiter" NULL Tactical Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing frontsectors none none none 1 Reccy EOR 19 Reconnaisance "loiter" NULL Tactical Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing frontsectors none none none 1 Reccy EOR 20 Reconnaisance "loiter" NULL Long Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing towns airfields railyards none 1 Reccy EOR 21 Reconnaisance "loiter" NULL Long Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing airfields towns railyards none 1 Reccy EOR 22 Reconnaisance "loiter" NULL Long Reconnaisance. Fly over the region and note any troop or vehicle movement Enemy nothing railyards airfields towns none 1 Reccy EOR