[TargetType001] Name=barrack1 FullName=Barrack ModelName=barrack1.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.LOD SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType002] Name=barrack2 FullName=Barrack ModelName=barrack2.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack2_destroyed.LOD SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType003] Name=building1 FullName=Building ModelName=building1.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building1_destroyed.LOD SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType004] Name=building2 FullName=Building ModelName=building2.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building2_destroyed.LOD SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType005] Name=bunker1 FullName=Ammo Bunker ModelName=bunker1.LOD TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel=bunker1_destroyed.LOD SecondaryChance=0 [TargetType006] Name=bunker2 FullName=Ammo Bunker ModelName=bunker2.LOD TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel=bunker2_destroyed.LOD SecondaryChance=0 [TargetType007] Name=eor_shack FullName=Shack ModelName=eor_shack.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=eor_shack_destroyed.LOD SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType008] Name=fire_dept FullName=Building ModelName=fire_dept.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=fire_dept_destroyed.LOD SecondaryChance=50 SecondaryEffect=MediumExplosionEffect [TargetType009] Name=fueltank1 FullName=Fuel Tank ModelName=fueltank1.LOD TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank1_destroyed.LOD SecondaryChance=100 SecondaryEffect=LargeBombEffect [TargetType010] Name=fueltank2 FullName=Fuel Tank ModelName=fueltank2.LOD TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank2_destroyed.LOD SecondaryChance=100 SecondaryEffect=LargeBombEffect [TargetType011] Name=fueltank3 FullName=Fuel Tank ModelName=fueltank3.LOD TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=80 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank3_destroyed.LOD SecondaryChance=100 SecondaryEffect=MediumBombEffect [TargetType012] Name=Hangar1 FullName=Hangar ModelName=hangar1.LOD TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=hangar1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar1_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType013] Name=Hangar2 FullName=Hangar ModelName=hangar2.LOD TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=hangar2_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar2_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType014] Name=Hangar3 FullName=Hangar ModelName=hangar3.LOD TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=hangar3_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar3_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType015] Name=ils_shack FullName=Shack ModelName=ils_shack.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=shack1_destroyed.LOD SecondaryChance=0 SecondaryEffect= [TargetType016] Name=oiltank1 FullName=Oil Tank ModelName=oiltank1.LOD TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.020 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeOilFire DestroyedModel=oiltank1_destroyed.LOD SecondaryChance=100 SecondaryEffect=VeryLargeBombEffect [TargetType017] Name=pit1 FullName=Arming Pit ModelName=pit1.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit1_col.LOD DamagedModel= DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType018] Name=pit16 FullName=Arming Pit ModelName=pit16.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit16_col.LOD DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType019] Name=pit8 FullName=Arming Pit ModelName=pit8.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit8_col.LOD DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=40 SecondaryEffect=SmallExplosionEffect [TargetType020] Name=ShelterA FullName=Aircraft Shelter ModelName=ShelterA.LOD TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=ShelterA_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=ShelterA_destroyed.LOD SecondaryChance=50 SecondaryEffect=MediumFire [TargetType021] Name=Shelter2 FullName=Aircraft Shelter ModelName=Shelter2.LOD TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=Shelter2_col.LOD DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance=50 SecondaryEffect=MediumFire [TargetType022] Name=Shelter3 FullName=Aircraft Shelter ModelName=Shelter3.LOD TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=Shelter3_col.LOD DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance=50 SecondaryEffect=MediumFire [TargetType023] Name=Tower1 FullName=Control Tower ModelName=tower1.LOD TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType024] Name=Tower2 FullName=Control Tower ModelName=tower2.LOD TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=50.000 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower2_destroyed.LOD SecondaryEffect=MediumFire SecondaryChance=50 [TargetType025] Name=watertower1 FullName=Water Tower ModelName=watertower1.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumRocketWaterHitEffect DestroyedModel=watertower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType026] Name=windsock FullName=Windsock ModelName=windsock.LOD TargetType=WINDSOCK ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType027] Name=Runway1 FullName=Runway ModelName=airfield1.LOD TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType028] Name=Runway2 FullName=Runway ModelName=airfield2.LOD TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType029] Name=Runway3 FullName=Runway ModelName=airfield3.LOD TargetType=SMALL_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=0.0 ArmorType=0 RepairRate=50.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType030] Name=Runway4 FullName=Runway ModelName=airfield4.LOD TargetType=LARGE_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType031] Name=Runway5 FullName=Runway ModelName=airfield5.LOD TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType032] Name=Runway6 FullName=Runway ModelName=airfield6.LOD TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType033] Name=vTemple FullName=Temple ModelName=vTemple1.LOD TargetType=MISC ActiveYear=0 TargetValue=-200 UseGroundObject=FALSE DamagePoint=50.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.555 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vTemple1Col.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel=vTemple1Dest.LOD SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType034] Name=vBarrack1 FullName=Barrack ModelName=vBarracks1.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=vBarracks1Col.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=vBarracks1Dest.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=25 [TargetType035] Name=building3 FullName=Building ModelName=building3.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building3_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType036] Name=shack1 FullName=Shack ModelName=shack1.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=shack1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=15 [TargetType037] Name=ShelterB FullName=Aircraft Shelter ModelName=ShelterB.LOD TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=ShelterB_col.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=ShelterB_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType038] Name=Tent1 FullName=Tent ModelName=Tent1.LOD TargetType=MISC ActiveYear=0 TargetValue=20 SetToGround=TRUE UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=25.0 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=tent1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=35 [TargetType039] Name=powercart FullName=Power Cart ModelName=powercart.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.005 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 SecondaryEffect= [TargetType040] Name=bombtrailer FullName=Bomb Trailer ModelName=bombtrailer1.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.005 ArmorType=0 ArmorValue=0.0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=50 [TargetType041] Name=blastshield FullName=Blast Shield ModelName=blastshield.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType042] Name=oildrum1 FullName=Oil Drum ModelName=oildrum1.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=25 [TargetType043] Name=oildrum6 FullName=Oil Drums ModelName=oildrum6.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=40 [TargetType044] Name=oildrum9 FullName=Oil Drums ModelName=oildrum9.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=50 [TargetType045] Name=CityBuilding1 FullName=City Building ModelName=citybldg1.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType046] Name=CityBuilding2 FullName=City Building ModelName=citybldg2.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType047] Name=CityBuilding3 FullName=City Building ModelName=citybldg3.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType048] Name=CityBuilding4 FullName=City Building ModelName=citybldg4.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType049] Name=CommBuilding1 FullName=Comm Building ModelName=CommBuilding1.LOD TargetType=COMM_BUILDING ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=80 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=10000.0 CollisionMesh=CommBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=CommBuilding1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType050] Name=GeneratorBuilding1 FullName=Generator Building ModelName=GeneratorBuilding1.LOD TargetType=POWER_PLANT ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=21.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=GeneratorBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=GeneratorBuilding1_destroyed.LOD SecondaryEffect=MediumExplosionEffect SecondaryChance=100 Effect=SmokeStackEffect EffectOffset=6.21,3.77,16.25 [TargetType051] Name=GuardTower1 FullName=Guard Tower ModelName=GuardTower1.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=2704.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=GuardTower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType052] Name=HQBuilding1 FullName=HQ Building ModelName=HQBuilding1.LOD TargetType=COMMAND_BUILDING ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=16000.0 CollisionMesh=HQBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=HQBuilding1_destroyed.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType053] Name=vIndustrial1 FullName=Steel Mill ModelName=vIndustrial1.LOD TargetType=WEAPON_FACTORY ActiveYear=0 TargetValue=500 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=300000.0 ArmorType=0 RepairRate=0.050 StartDetectChance=0 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 CollisionMesh=vIndustrial1Col.LOD MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=vIndustrial1Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType054] Name=vIndustrial2 FullName=Industrial Structure ModelName=vIndustrial2.LOD TargetType=WEAPON_FACTORY ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=80.0 ArmorValue=300000.0 ArmorType=0 RepairRate=0.050 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 CollisionMesh=vIndustrial2Col.LOD MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=vIndustrial2Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType055] Name=vIndustrial3 FullName=Industrial Structure ModelName=vIndustrial3.LOD TargetType=WEAPON_FACTORY ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=80.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vIndustrial3Col.LOD DamagedModel= DestroyedEffect=LargeOilFire DestroyedModel=vIndustrial3Dest.LOD SecondaryChance=100 SecondaryEffect=MediumExplosionEffect [TargetType056] Name=vIndustrial4 FullName=Industrial Structure ModelName=vIndustrial4.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=40.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=vIndustrial4Col.LOD DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=vIndustrial4Dest.LOD SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetType057] Name=Warehouse1 FullName=Warehouse ModelName=Warehouse1.LOD TargetType=WAREHOUSE ActiveYear=0 TargetValue=10.0 UseGroundObject=FALSE DamagePoint=21.0 ArmorValue=300000.0 ArmorType=1 RepairRate=1.50 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=Warehouse1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=warehouse1_destroyed.LOD SecondaryChance=100 SecondaryEffect=LargeExplosionEffect [TargetType058] Name=ASR FullName=ASR Radar ModelName=asr.LOD TargetType=RADAR ActiveYear=1960 TargetValue=200 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=asr_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=50 AnimationID=1 AnimationTime=2.0 [TargetType059] Name=Crane FullName=Crane ModelName=crane.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=100 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=crane_col.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapseEmitter DestroyedModel=crane_destroyed.LOD SecondaryChance=100 SecondaryEffect=MediumExplosionEffect //----------------------------------------------------------------------------- [TargetType060] Name=AAA FullName=AAA TargetType=AAA UseGroundObject=TRUE ActiveYear=0 TargetValue=50 RepairRate=3.22 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType061] Name=EWR FullName=Early Warning Radar TargetType=EW_RADAR UseGroundObject=TRUE ActiveYear=1950 TargetValue=250 RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType062] Name=SAMRadar FullName=SAM Site TargetType=SAM_RADAR UseGroundObject=TRUE ActiveYear=1965 TargetValue=200 RepairRate=3.22 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType063] Name=SAMLauncher FullName=SAM Site TargetType=SAM_LAUNCHER UseGroundObject=TRUE ActiveYear=1965 TargetValue=100 RepairRate=3.22 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType064] Name=USFuelTruck FullName=Fuel Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=FuelTruck RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType065] Name=SovietFuelTruck FullName=Fuel Truck TargetType=MISC ActiveYear=0 TargetValue=5 UseGroundObject=TRUE GroundObjectType=Zil-157fuel RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType066] Name=USJeep FullName=Jeep TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=M38Jeep RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType067] Name=USTruck FullName=Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=M35A2 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType068] Name=SovietTruck FullName=Truck TargetType=MISC ActiveYear=0 TargetValue=1 UseGroundObject=TRUE GroundObjectType=ZIL-157 RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType069] Name=SovietBRDM FullName=BRDM TargetType=MISC ActiveYear=0 TargetValue=5 UseGroundObject=TRUE GroundObjectType=BRDM RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType070] Name=SovietCommandVehicle FullName=Command TargetType=MISC ActiveYear=0 TargetValue=5 UseGroundObject=TRUE GroundObjectType=ZIL-157Command RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 //----------------------------------------------------------------------------- [TargetType071] Name=vVillage2 FullName=Vilalge Building ModelName=vVillage2.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType072] Name=vSampan1 FullName=Sampan ModelName=vSampan1.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType073] Name=vSampan2 FullName=Sampan ModelName=vSampan2.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType074] Name=vSampan3 FullName=Sampan ModelName=vSampan3.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType075] Name=vPTDock FullName=PT Boat Dock ModelName=vPTDock.LOD TargetType=NAVAL_BASE ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=vPTDockCol.LOD DamagedModel= DestroyedEffect=SmallFire DestroyedModel=vPTDockDest.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType076] Name=vBridge1 FullName=Paul Doumer Bridge ModelName=vBridge1.LOD TargetType=BRIDGE ActiveYear=0 TargetValue=600 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vBridge1Col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=vBridge1Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType077] Name=vBridge2 FullName=Dragon's Jaw Bridge ModelName=vBridge2.LOD TargetType=BRIDGE ActiveYear=0 TargetValue=500 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=200000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vBridge2Col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=vBridge2Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType078] Name=vBridge3 FullName=Rail Bridge ModelName=vBridge3.LOD TargetType=BRIDGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.100 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=vBridge3Col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=vBridge3Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType079] Name=vVehiclePort FullName=Vehicle Port ModelName=vVehiclePort.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=1.00 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=vVehiclePortCol.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=vVehiclePortDest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType080] Name=vTower1 FullName=Control Tower ModelName=vTower1.LOD TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=50.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=vTower1Col.LOD DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=vTower1Dest.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType081] Name=vHangar1 FullName=Hangar ModelName=vHangar1.LOD TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=vHangar1Col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryEffect=LargeFire SecondaryChance=50 [TargetType082] Name=vBridge1End FullName=Paul Doumer Bridge ModelName=vBridge1_End.LOD TargetType=BRIDGE ActiveYear=0 TargetValue=80 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vBridge1_EndCol.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType083] Name=vBridge2End FullName=Dragon's Jaw Bridge ModelName=vBridge2_End.LOD TargetType=BRIDGE ActiveYear=0 TargetValue=80 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=200000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vBridge2_EndCol.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType084] Name=vBridge3End FullName=Rail Bridge ModelName=vBridge3_End.LOD TargetType=BRIDGE ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.100 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=vBridge3_EndCol.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType085] Name=vCity3 FullName=Power Plant ModelName=vCity3.LOD TargetType=POWER_PLANT ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vCity3Col.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType086] Name=vCity4 FullName=City Building ModelName=vCity4.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType087] Name=vCity5 FullName=City Building ModelName=vCity5.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType088] Name=vCity7 FullName=City Building ModelName=vCity7.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType089] Name=vPower1 FullName=Powerplant Structure ModelName=vPower1.LOD TargetType=POWER_PLANT ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=3000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vPower1Col.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel=vPower1Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType090] Name=vPower2 FullName=Powerplant Structure ModelName=vPower2.LOD TargetType=POWER_PLANT ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=3000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vPower2Col.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel=vPower2Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType091] Name=vPower3 FullName=Powerplant Structure ModelName=vPower3.LOD TargetType=POWER_PLANT ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=3000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=vPower3Col.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel=vPower3Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType092] Name=vBunker1 FullName=Bunker ModelName=vBunker1.LOD TargetType=MISC ActiveYear=0 TargetValue=100 DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=1.00 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=vBunker1Col.LOD DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryEffect= SecondaryChance=0 [TargetType093] Name=vVillage1 FullName=Vilalge Building ModelName=vVillage1.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType094] Name=vHut1 FullName=Vilalge Building ModelName=vHut1.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=vHut1Dest.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType095] Name=CargoShip FullName=Cargo Ship TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=CargoShip RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType096] Name=NVA_Inf FullName=NVA Infantry TargetType=MISC ActiveYear=0 TargetValue=1 UseGroundObject=TRUE GroundObjectType=NVA_Squad RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=4000.0 DestroyedEffect=VehicleFireEffect SecondaryChance=0 [TargetType097] Name=US_Inf FullName=US Infantry TargetType=MISC ActiveYear=0 TargetValue=1 UseGroundObject=TRUE GroundObjectType=US_Squad RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=4000.0 DestroyedEffect=VehicleFireEffect SecondaryChance=0 [TargetType098] Name=US_Inf_early FullName=US Infantry TargetType=MISC ActiveYear=0 TargetValue=1 UseGroundObject=TRUE GroundObjectType=US_Squad_early RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=4000.0 DestroyedEffect=VehicleFireEffect SecondaryChance=0 [TargetType099] Name=Arty FullName=Artillery TargetType=MISC ActiveYear=0 TargetValue=10 UseGroundObject=TRUE GroundObjectType=D-20_E RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=4000.0 DestroyedEffect=VehicleFireEffect SecondaryChance=50 SecondaryEffect=AmmoDumpExplosion [TargetType100] Name=VC_Inf FullName=VC Infantry TargetType=MISC ActiveYear=0 TargetValue=1 UseGroundObject=TRUE GroundObjectType=VC_Squad RepairRate=0.555 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=4000.0 DestroyedEffect=VehicleFireEffect SecondaryChance=0