early Tu-4 gun turrets i think you need this... [TailGunner] SystemType=GUNNER_STATION SeatID=3 GunnerID=1 PilotModelName= SetCockpitPosition=FALSE Position=0.0,-19.0, 0.4 MinExtentPosition=-0.5,-19.5,-0.2 MaxExtentPosition=0.5,-18.5,1.0 PitchModelNodeName=TailGun YawModelNodeName=TailGunTower GunRange=2000 PitchAngleRate=30 MaxPitch= 30 MinPitch=-30 DefaultPitchAngle=0 YawLimited=TRUE YawAngleRate=45 MaxYaw=210 MinYaw=150 DefaultYawAngle=180 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 TargetType=AIR RadarSearchTime=2.0 RadarSearchRange=20000.0 RadarSearchStrength=80 RadarTrackTime=20.0 RadarTrackRange=4000.0 RadarTrackStrength=75 RadarPosition=0.0,0.0,2.30 RadarMinimumRange=100.0 RadarMinimumAlt=50.0 DataLink=TRUE OpticalSight=TRUE NightSight=TRUE VisualRange=2500.0 [BBGunner] SystemType=GUNNER_STATION SeatID=4 GunnerID=2 PilotModelName= SetCockpitPosition=FALSE Position=0.0000,-12.5,-1.0 MinExtentPosition= MaxExtentPosition= PitchModelNodeName=GunBB YawModelNodeName=GunTowerBB GunRange=2500 PitchAngleRate=30 MaxPitch= 4 MinPitch=-90 DefaultPitchAngle=0 YawLimited=FALSE YawAngleRate=45 MaxYaw= 300 MinYaw= 60 DefaultYawAngle=180 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [TBGunner] SystemType=GUNNER_STATION SeatID=5 GunnerID=3 PilotModelName= SetCockpitPosition=FALSE Position=0.0000,-6.741,1.0 MinExtentPosition= MaxExtentPosition= PitchModelNodeName=GunTB YawModelNodeName=GunTowerTB GunRange=2500 PitchAngleRate=30 MaxPitch=90 MinPitch= -2 DefaultPitchAngle=0 YawLimited=FALSE YawAngleRate=45 MaxYaw=320 MinYaw=40 DefaultYawAngle=180 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [TFGunner] SystemType=GUNNER_STATION SeatID=6 GunnerID=4 PilotModelName= SetCockpitPosition=FALSE Position= 0.0000,6.695,1.0 MinExtentPosition= MaxExtentPosition= PitchModelNodeName=GunTF YawModelNodeName=GunTowerTF GunRange=2500 PitchAngleRate=30 MaxPitch= 90 MinPitch= -4 DefaultPitchAngle=0 YawLimited=FALSE YawAngleRate=45 MaxYaw= 90 MinYaw= -90 DefaultYawAngle=0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [BFGunner] SystemType=GUNNER_STATION SeatID=7 GunnerID=5 PilotModelName= SetCockpitPosition=FALSE Position=0.0000,6.4,-2.01 MinExtentPosition= MaxExtentPosition= PitchModelNodeName=GunBF YawModelNodeName=GunTowerBF GunRange=2500 PitchAngleRate=30 MaxPitch= 4 MinPitch= -90 DefaultPitchAngle=0 YawLimited=FALSE YawAngleRate=45 MaxYaw=90 MinYaw=-90 DefaultYawAngle=0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [TailGun1] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= -0.1,-19.0, 0.4 MaxAmmo=850 TracerLoading=3 BurstAmount=10 GunnerID=1 MinExtentPosition= MaxExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [TailGun2] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= 0.1,-19.0, 0.4 MaxAmmo=850 TracerLoading=3 BurstAmount=10 GunnerID=1 MinExtentPosition= MaxExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [BBGun1] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= -0.100,-12.5,-1.0 MaxAmmo=420 TracerLoading=5 BurstAmount=10 GunnerID=2 MinExtentPosition= MaxExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [BBGun2] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= 0.100,-12.5,-1.0 MaxAmmo=420 TracerLoading=5 BurstAmount=10 GunnerID=2 MinExtentPosition=-0.44,-5.78,-0.54 MaxExtentPosition= 0.44,-4.71, 0.52 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [TBGun1] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= -0.100,-6.741,1.0 MaxAmmo=400 TracerLoading=5 BurstAmount=10 GunnerID=3 MinExtentPosition= MaxExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [TBGun2] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= 0.100,-6.741,1.0 MaxAmmo=400 TracerLoading=5 BurstAmount=10 GunnerID=3 MinExtentPosition=-0.44,-5.78,-0.54 MaxExtentPosition= 0.44,-4.71, 0.52 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [TFGun1] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= -0.100,6.695,1.0 MaxAmmo=400 TracerLoading=5 BurstAmount=10 GunnerID=4 MinExtentPosition= MaxExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [TFGun2] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= 0.100,6.695,1.0 MaxAmmo=400 TracerLoading=5 BurstAmount=10 GunnerID=4 MinExtentPosition= MaxExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [BFGun1] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= -0.10,6.4,-2.01 MaxAmmo=270 TracerLoading=5 BurstAmount=10 GunnerID=5 MinExtentPosition= MaxExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [BFGun2] SystemType=FLEXIBLE_GUN GunTypeName=20MM_B-20 MuzzlePosition= 0.10,6.4,-2.01 MaxAmmo=270 TracerLoading=5 BurstAmount=10 GunnerID=5 MinExtentPosition= MaxExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 [GunData162] TypeName=20MM_B-20 FullName=20mm B-20 Cannon Caliber=20.000000 ROF=800.000000 MuzzleVel=800.000000 AmmoWt=0.096000 WarheadWt=0.006700 Reliability=96.000000 Accuracy=80.000000 AddLight=TRUE MaxLightRange=1000.000000 FireColor=0.250000,0.225000,0.160000 GunFireEffect=20mmFireEffect GunFireSound=Cannon EffectClassName=20mmEffects EffectTime=0.100000 TracerTexture=Tracer2.tga TracerSize=0.150000 TracerDistFactor=0.002000 TracerLength=0.015000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE