[TextureData] RadarTexture=cockpit\B-52_Radar.bmp RWRTexture=cockpit\B-52_RWR.bmp RadarTextureSize=256 [AvionicsData] AvailableModes=GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=10 RangeSetting[2]=20 RangeSetting[3]=40 RangeSetting[4]=80 RangeSetting[5]=160 RadarPosition= MaxElevationAngle=10 MinElevationAngle=-15 MaxAzimuthAngle=60 ScanPattern[1].BarElevation[1]=0.0 ScanPattern[1].ScanRate=60 ScanPattern[1].ScanBeamAngle=5.0 ScanPattern[1].ScanArc=40 GroundMapRangeSetting=2,3,4,5 GroundSearchStrength=100 TerrainAvoidanceRangeSetting=1,2 ClearanceDistance=152.4 [RadarDisplay] FadeImageIntensity=0.3 ImageFadeTime=0.30 SweepIntensity=0.4 StrobeIntensity=0.7 ElevationScale=100 NoiseLevel=0.15 GroundReturnFadeTime=2.0 HorizonBarSize=1.00 HorizonBarTexture=RadarHorizon.tga MapBackgroundLevel=0.2 MapHighlightLevel=0.6 [RadarDisplayGround_Map] PPI=FALSE Symbol[01]=B_SWEEP Symbol[02]=HORIZON_LINE [RadarDisplayTerrain_Avoidance] PPI=FALSE Symbol[01]=B_SWEEP Symbol[02]=HORIZON_LINE [RWR] Type=3_RING AirSearchTexture=Cockpit/RWR/AirSearch.tga AirTrackTexture=Cockpit/RWR/AirTrack.tga AirLockTexture=Cockpit/RWR/AirLock.tga GroundSearchTexture=Cockpit/RWR/SurfaceSearch.tga GroundTrackTexture=Cockpit/RWR/SurfaceTrack.tga GroundLockTexture=Cockpit/RWR/SurfaceLock.tga SearchPosition=0.90 TrackPosition=0.55 LockPosition=0.15 SearchSize=0.2 TrackSize=0.2 LockSize=0.2 SearchFlash=FALSE TrackFlash=TRUE TrackFlashRate=0.5 LockFlash=TRUE LockFlashRate=0.1 TrackSound=RWRTrack2.wav LockSound=LaunchWarn.wav [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [TVDisplayData] UseRadarTexture=TRUE DisplayLimitLeft=8 DisplayLimitRight=119 DisplayLimitTop=6 DisplayLimitBottom=121 ApplyFilter=TRUE FilterMaterial=DTVFilterMaterial OverlayTexture= [DTVFilterMaterial] EffectShaderName=twColor1.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=NO_CULL LightEnabled=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=1 BlendOp=MODULATE NumTextureStages=1 TextureStage[01].TextureName=GreenTVFilter.bmp TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=FALSE TextureStage[01].StageColorOp=TEXTURE TextureStage[01].StageAlphaOp=DIFFUSE [HUD] HUDMaterial=HUDMaterial HUDColor=0.9,0.6,0.5,0.95 BoresightOffset=0.0,0.0 ViewportTopLeft=-0.125,-0.080 ViewportBottomRight=0.125,0.230 GunBoresightAngle=-2.0 RocketBoresightAngle=-5.0 [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE [HUDFont] TextFontName=Arial TextSize=11 TextBold=TRUE [HUDModeNav] Symbol[01]=HUD_Guncross [HUDModeAA] Symbol[01]=HUD_Guncross [HUDModeAG] Symbol[01]=HUD_CCIP [HUD_CCIP] SymbolType=CCIP LaserRanging=TRUE FallLineImage=cockpit\Beagle_FallLine.tga ImageSize=0.100 [HUD_Guncross] SymbolType=IMAGE ImageFilename=cockpit\guncross.tga ImageSize=0.125 //0.025