Hi DarkAngel,
Well, you need to ask the guy who did UMC2, although we didn't
publish LOD format, we also don't stop people form reverse engineering
it either
Its not encrpyted or anything, so its fairly straight forward to figure out...
As with any project, I suggest you take it one step at a time, and
first, just have a text file that list target name and size. Anyone
whos currently placing objects by hand should already have rough idea of
the size of objects. Or if someone is releaseing new terrain with
custom building, ask them to provide the size for those objects - if
they have max file, its easy measure size in max.
Once you have that going, you can always go back and try adding getting size from LOD files.
TK
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