[EffectType001] Name=MissileInFlightEffect Element[01].ElementType=HOLD_EMITTER Element[01].ElementName=MissileSmokeEmitter Element[01].StartTime=0.000000 Element[01].StartTimeDeviation=0.000000 Element[01].EjectTime=-1.000000 Element[01].EjectTimeDeviation=0.000000 Element[02].ElementType=HOLD_EMITTER Element[02].ElementName=MissileSmokeEmitter2 Element[02].StartTime=0.000000 Element[02].StartTimeDeviation=0.000000 Element[02].EjectTime=-1.000000 Element[02].EjectTimeDeviation=0.000000 Element[03].ElementType=HOLD_EMITTER Element[03].ElementName=MissileSmokeEmitter3 Element[03].StartTime=0.000000 Element[03].StartTimeDeviation=0.000000 Element[03].EjectTime=-1.000000 Element[03].EjectTimeDeviation=0.000000 Element[04].ElementType=HOLD_EMITTER Element[04].ElementName=MissileSmokeEmitter4 Element[04].StartTime=0.000000 Element[04].StartTimeDeviation=0.000000 Element[04].EjectTime=-1.000000 Element[04].EjectTimeDeviation=0.000000 Element[05].ElementType=HOLD_EMITTER Element[05].ElementName=MissileSmokeEmitter5 Element[05].StartTime=0.000000 Element[05].StartTimeDeviation=0.000000 Element[05].EjectTime=-1.000000 Element[05].EjectTimeDeviation=0.000000 Element[06].ElementType=HOLD_EMITTER Element[06].ElementName=MissileSmokeEmitter6 Element[06].StartTime=0.000000 Element[06].StartTimeDeviation=0.000000 Element[06].EjectTime=-1.000000 Element[06].EjectTimeDeviation=0.000000 /////////////////////////////////////// [EmitterType001] Name=MissileSmokeEmitter EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=250.0E+3 EmissionRate=0.040000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleRandomOrientation=TRUE ParticleLifeTime=20.000000 ParticleLifeTimeDeviation=0.3 ParticleWeight=0.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.020000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.100000 ParticleColor[03].Time=0.160000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.800000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.200000 ParticleSizeTableType=TABLE ParticleSize[01].Time=0.000000 ParticleSize[01].Value=0.000000 ParticleSize[02].Time=0.005 ParticleSize[02].Value=0.5 ParticleSize[03].Time=0.05 ParticleSize[03].Value=5.0 ParticleSize[04].Time=0.5 ParticleSize[04].Value=10.0 ParticleSize[05].Time=1.0 ParticleSize[05].Value=15.0 ParticleSize[06].Time=2.0 ParticleSize[06].Value=20.0 ParticleSize[07].Time=4.0 ParticleSize[07].Value=30.0 ParticleSize[08].Time=8.0 ParticleSize[08].Value=40.0 BaseSizeDeviation=0.0 TextureMaterial=UnifiedHitSmokeMaterial [EmitterType002] Name=MissileSmokeEmitter2 EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=250.0E+3 EmissionRate=0.08000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleRandomOrientation=TRUE ParticleLifeTime=25.000000 ParticleLifeTimeDeviation=0.3 ParticleWeight=0.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.020000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.100000 ParticleColor[03].Time=0.160000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.800000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.200000 ParticleSizeTableType=TABLE ParticleSize[01].Time=0.000000 ParticleSize[01].Value=0.000000 ParticleSize[02].Time=0.005 ParticleSize[02].Value=0.5 ParticleSize[03].Time=0.05 ParticleSize[03].Value=5.0 ParticleSize[04].Time=0.5 ParticleSize[04].Value=10.0 ParticleSize[05].Time=1.0 ParticleSize[05].Value=15.0 ParticleSize[06].Time=2.0 ParticleSize[06].Value=20.0 ParticleSize[07].Time=4.0 ParticleSize[07].Value=30.0 ParticleSize[08].Time=8.0 ParticleSize[08].Value=40.0 BaseSizeDeviation=0.0 TextureMaterial=UnifiedHitSmokeMaterial [EmitterType003] Name=MissileSmokeEmitter3 EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=250.0E+3 EmissionRate=0.16000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleRandomOrientation=TRUE ParticleLifeTime=30.000000 ParticleLifeTimeDeviation=0.3 ParticleWeight=0.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.020000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.100000 ParticleColor[03].Time=0.160000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.800000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.200000 ParticleSizeTableType=TABLE ParticleSize[01].Time=0.000000 ParticleSize[01].Value=0.000000 ParticleSize[02].Time=0.005 ParticleSize[02].Value=0.5 ParticleSize[03].Time=0.05 ParticleSize[03].Value=5.0 ParticleSize[04].Time=0.5 ParticleSize[04].Value=10.0 ParticleSize[05].Time=1.0 ParticleSize[05].Value=15.0 ParticleSize[06].Time=2.0 ParticleSize[06].Value=20.0 ParticleSize[07].Time=4.0 ParticleSize[07].Value=30.0 ParticleSize[08].Time=8.0 ParticleSize[08].Value=40.0 BaseSizeDeviation=0.0 TextureMaterial=UnifiedHitSmokeMaterial [EmitterType004] Name=MissileSmokeEmitter4 EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=250.0E+3 EmissionRate=0.320000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleRandomOrientation=TRUE ParticleLifeTime=35.000000 ParticleLifeTimeDeviation=0.3 ParticleWeight=0.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.020000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.100000 ParticleColor[03].Time=0.160000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.800000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.200000 ParticleSizeTableType=TABLE ParticleSize[01].Time=0.000000 ParticleSize[01].Value=0.000000 ParticleSize[02].Time=0.005 ParticleSize[02].Value=0.5 ParticleSize[03].Time=0.05 ParticleSize[03].Value=5.0 ParticleSize[04].Time=0.5 ParticleSize[04].Value=10.0 ParticleSize[05].Time=1.0 ParticleSize[05].Value=15.0 ParticleSize[06].Time=2.0 ParticleSize[06].Value=20.0 ParticleSize[07].Time=4.0 ParticleSize[07].Value=30.0 ParticleSize[08].Time=8.0 ParticleSize[08].Value=40.0 BaseSizeDeviation=0.0 TextureMaterial=UnifiedHitSmokeMaterial [EmitterType005] Name=MissileSmokeEmitter5 EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=250.0E+3 EmissionRate=0.64000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleRandomOrientation=TRUE ParticleLifeTime=45.000000 ParticleLifeTimeDeviation=0.3 ParticleWeight=0.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.020000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.100000 ParticleColor[03].Time=0.160000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.800000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.200000 ParticleSizeTableType=TABLE ParticleSize[01].Time=0.000000 ParticleSize[01].Value=0.000000 ParticleSize[02].Time=0.005 ParticleSize[02].Value=0.5 ParticleSize[03].Time=0.05 ParticleSize[03].Value=5.0 ParticleSize[04].Time=0.5 ParticleSize[04].Value=10.0 ParticleSize[05].Time=1.0 ParticleSize[05].Value=15.0 ParticleSize[06].Time=2.0 ParticleSize[06].Value=20.0 ParticleSize[07].Time=4.0 ParticleSize[07].Value=30.0 ParticleSize[08].Time=8.0 ParticleSize[08].Value=40.0 BaseSizeDeviation=0.0 TextureMaterial=UnifiedHitSmokeMaterial [EmitterType006] Name=MissileSmokeEmitter6 EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=250.0E+3 EmissionRate=1.2000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleRandomOrientation=TRUE ParticleLifeTime=50.000000 ParticleLifeTimeDeviation=0.3 ParticleWeight=0.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.020000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.100000 ParticleColor[03].Time=0.160000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.800000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.200000 ParticleSizeTableType=TABLE ParticleSize[01].Time=0.000000 ParticleSize[01].Value=0.000000 ParticleSize[02].Time=0.005 ParticleSize[02].Value=0.5 ParticleSize[03].Time=0.05 ParticleSize[03].Value=5.0 ParticleSize[04].Time=0.5 ParticleSize[04].Value=10.0 ParticleSize[05].Time=1.0 ParticleSize[05].Value=15.0 ParticleSize[06].Time=2.0 ParticleSize[06].Value=20.0 ParticleSize[07].Time=4.0 ParticleSize[07].Value=30.0 ParticleSize[08].Time=8.0 ParticleSize[08].Value=40.0 BaseSizeDeviation=0.0 TextureMaterial=UnifiedHitSmokeMaterial [UnifiedHitSmokeMaterial] EffectShaderName=effectLightLevel.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE IgnoreRenderOrder=FALSE AlphaTestEnabled=FALSE LightEnabled=FALSE UseLightLevel=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.0 DiffuseColor=1.000000,1.000000,1.000000,1.0 ZBufferOffset=0.000000 PriorityLevel=0 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName=KAW_SMOKE.tga TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE