Iowa80s Class June 2011 Updated for SF2:NA by WBS [MissionData] NationName=USN ServiceStartYear=1982 ServiceEndYear=2006 GroundObjectRole=WARSHIP WarshipClass=BATTLESHIP Availability=VERY_RARE FormationSizeBase=1 FormationSizeVariation=0 Exported=FALSE [GroundObjectData] DamagedModel= DestroyedModel= DestroyedEffect=ShipDestroyedEffect DamageEffect=ShipFireEffect SystemDamageEffect=ShipSystemFireEffect CollisionMesh=BB-61/Iowa80s_COL.LOD SinkTime=100.0 EmptyMass=58000000.0 Component[001]=Hull Component[002]=Superstructure [Sound] EngineSoundName=ShipEngine2 MovementSoundName=ShipMovement [DetectSystem] TargetType=GROUND RadarSearchTime=2.0 RadarSearchRange=520000.0 RadarSearchStrength=250 RadarSurfaceSearchRange=55000.0 RadarTrackTime=4.0 RadarTrackRange=150000.0 RadarTrackStrength=150 RadarPosition=0.0,28.96,40.55 RadarMinimumRange=100.0 RadarMinimumAlt=40.0 RadarFamilyName=Battleship MultipleDetect=TRUE DataLink=TRUE NetworkType=USN_SHIP OpticalSight=TRUE NightSight=TRUE VisualRange=45000.0 VisualMinimumAlt=1.0 ViewportPosition=0.0,28.96,0.0 ViewportPosition=0.0,28.96,12.77 ViewportPosition=0.0,28.96,40.55 MaxVisibleDistance=45000.0 RadarCrossSection=10000 RadarSearchFreq=3.0 RadarTrackFreq=6.0 RadarMissileGuidanceFreq=6.0 RadarSearchCW=FALSE RadarTrackCW=FALSE RadarMissileGuidanceCW=FALSE [WeaponSystem] TargetType=GROUND MissileRange=450000.0 MinMissileRange=5000.0 PitchLimited=TRUE PitchAngleRate=0 MaxPitch=50 MinPitch=50 DefaultPitchAngle=50 YawAngleRate=0 YawLimited=TRUE MinYaw=30 MaxYaw=30 DefaultYawAngle=30 MissileLaunchTime=15 Datalink=TRUE NetworkType=USN_SHIP YawModelNodeName=BGM-109_Launcher_Base PitchModelNodeName=BGM-109_Launcher MaxMissilesInAir=4 [MovementSystem] MaxRoadSpeed=17.8 MaxOffRoadSpeed=17.8 PowerAvailable=158000000.0 MaxTurnRate=1.0 MaxDeceleration=0.50 SuspensionConstant=0.0 MovementEmitterName=ShipMovementEffect MovementEmitterPosition=0.00,147.10,0.4135 MovementEmitterSize=2.5 MovementUseEffect=TRUE MovementEffectName=ShipBowWakeEffect MovementEffectPosition=0.00,147.10,0.4135 MovementEffectSize=2.5 WakeEffectName=ShipWakeEffect WakeEffectPosition=0.0,-92.00,0.00 WakeEffectSize=2.5 [Hull] ModelNodeName=Hull EffectSize=1.0 MaxExtentPosition= 15.907,153.148,18.888 MinExtentPosition=-15.907,-110.164,-0.106 StructuralFactor=64000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=440.0 Armor[RIGHT].Thickness=440.0 Armor[LEFT].Thickness=440.0 Armor[REAR].Thickness=440.0 Armor[TOP].Thickness=290.0 Armor[BOTTOM].Thickness=310.0 SystemName[001]=Engine1 SystemName[002]=Engine2 SystemName[003]=Gunner1 SystemName[004]=Gun1A SystemName[005]=Gun1B SystemName[006]=Gun1C SystemName[007]=Gunner2 SystemName[008]=Gun2A SystemName[009]=Gun2B SystemName[010]=Gun2C SystemName[011]=Gunner3 SystemName[012]=Gun3A SystemName[013]=Gun3B SystemName[014]=Gun3C SystemName[015]=Gunner4 SystemName[016]=Gun4A SystemName[017]=Gun4B SystemName[018]=Gunner5 SystemName[019]=Gun5A SystemName[020]=Gun5B SystemName[021]=Gun6 SystemName[022]=Gun6A SystemName[023]=Gun6B SystemName[024]=Gunner7 SystemName[025]=Gun7A SystemName[026]=Gun7B SystemName[027]=Gunner8 SystemName[028]=Gun8A SystemName[029]=Gun8B SystemName[030]=Gunner9 SystemName[031]=Gun9A SystemName[032]=Gun9B SystemName[033]=Flightdeck SystemName[034]=Cat1 SystemName[035]=Cat2 [Superstructure] ModelNodeName=Superstructure EffectSize=1.0 MinExtentPosition=-15.126,-31.65,7.24 MaxExtentPosition=15.126,77.026,36.843 StructuralFactor=32000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=440 Armor[RIGHT].Thickness=440 Armor[LEFT].Thickness=440 Armor[REAR].Thickness=440 Armor[TOP].Thickness=290 Armor[BOTTOM].Thickness=290 SystemName[013]=RPV SystemName[001]=Gunner10 SystemName[002]=Gunner11 SystemName[003]=Gunner12 SystemName[004]=Gunner13 SystemName[005]=Gun10 SystemName[006]=Gun11 SystemName[007]=Gun12 SystemName[008]=Gun13 SystemName[009]=Missile1 SystemName[010]=Missile2 SystemName[011]=BGM-109_Launcher SystemName[012]=Stern_Antenna SystemName[013]=Communication_Mast SystemName[014]=Comm_Mast_Struct SystemName[015]=FwdTraliccio SystemName[016]=Aft_Funnell SystemName[017]=Fwd_Mk30_DT_Tower SystemName[018]=Aft_Mk30_DT_Tower SystemName[019]=Fwd_5Inch_Firedirector_Turrett SystemName[020]=L_5Inch_Firedirector_Turrett SystemName[021]=R_5Inch_Firedirector_Turrett SystemName[022]=Aft_5Inch_Firedirector_Turrett SystemName[023]=Fwd_Master01 SystemName[024]=Fwd_Master02 SystemName[025]=Fwd_Funnell SystemName[026]=Radar08 SystemName[027]=Radar09 SystemName[028]=Radar10 SystemName[029]=Radar11 SystemName[030]=Radar12 SystemName[031]=Radar13 [Engine1] SystemType=ENGINE StructuralFactor=10000.0 MinExtentPosition=-4.00,21.36, 0.00 MaxExtentPosition= 4.00,31.36, 2.50 ExhaustEmitterName=ShipSmoke ExhaustPosition=0.00,26.36,28.52 ExhaustEmitterSize=2.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=290 Armor[RIGHT].Thickness=290 Armor[LEFT].Thickness=290 Armor[REAR].Thickness=290 Armor[TOP].Thickness=290 Armor[BOTTOM].Thickness=290 [Engine2] SystemType=ENGINE StructuralFactor=10000.0 MinExtentPosition=-4.00,-7.51, 0.00 MaxExtentPosition= 4.00,3.51, 2.50 ExhaustEmitterName=ShipSmoke ExhaustPosition=0.00,-2.51,26.15 ExhaustEmitterSize=2.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=290 Armor[RIGHT].Thickness=290 Armor[LEFT].Thickness=290 Armor[REAR].Thickness=290 Armor[TOP].Thickness=290 Armor[BOTTOM].Thickness=290 [Flightdeck] SystemType=FLIGHT_DECK FlightDeckHeight=7.25 FlightDeckLength=263.3 FlightDeckWidth=31.8 LandDeckAngle=0 LandingAimPoint=0.0,-92.4,7.25 CollisionMesh=boatdeck MinExtentPosition=-15.9,-110.1,0.0 MaxExtentPosition=15.9,153.1,7.25 [Cat1] SystemType=CATAPULT CatapultID=1 StartPosition=7.25,-88.5,7.25 EndPosition=7.30,-88.0,7.25 LaunchTime=0.5 LaunchEffect= CatapultEffect= ReadyAnimationID=1 ReadyAnimationTime=2.0 [Cat2] SystemType=CATAPULT CatapultID=2 StartPosition=-7.25,-88.5,7.25 EndPosition=-7.30,-88.0,7.25 LaunchTime=0.5 LaunchEffect= CatapultEffect= ReadyAnimationID=1 ReadyAnimationTime=2.0 [Comm_Mast_Struct] ModelNodeName=Comm_Mast_Struct EffectSize=1.0 MinExtentPosition=-4.74,132.032,9.628 MaxExtentPosition=4.74,134.556,12.527 StructuralFactor=5000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50 Armor[RIGHT].Thickness=50 Armor[LEFT].Thickness=50 Armor[REAR].Thickness=50 Armor[TOP].Thickness=50 Armor[BOTTOM].Thickness=50 [Communication_Mast] ModelNodeName=Communication_Mast DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-3.416,129.906,12.564 MaxExtentPosition=3.447,136.739,24.321 StructuralFactor=5000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50 Armor[RIGHT].Thickness=50 Armor[LEFT].Thickness=50 Armor[REAR].Thickness=50 Armor[TOP].Thickness=50 Armor[BOTTOM].Thickness=50 [Fwd_Master01] ModelNodeName=Fwd_Master01 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=1.362,55.758,18.606 MaxExtentPosition=1.583,59.505,29.204 StructuralFactor=5000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50 Armor[RIGHT].Thickness=50 Armor[LEFT].Thickness=50 Armor[REAR].Thickness=50 Armor[TOP].Thickness=50 Armor[BOTTOM].Thickness=50 [Fwd_Master02] ModelNodeName=Fwd_Master02 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-1.583,55.758,18.606 MaxExtentPosition=-1.362,59.505,29.204 StructuralFactor=5000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50 Armor[RIGHT].Thickness=50 Armor[LEFT].Thickness=50 Armor[REAR].Thickness=50 Armor[TOP].Thickness=50 Armor[BOTTOM].Thickness=50 [FwdTraliccio] ModelNodeName=FwdTraliccio EffectSize=1.0 MinExtentPosition=-8.092,17.336,20.954 MaxExtentPosition=8.024,32.229,52.57 StructuralFactor=5000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50 Armor[RIGHT].Thickness=50 Armor[LEFT].Thickness=50 Armor[REAR].Thickness=50 Armor[TOP].Thickness=50 Armor[BOTTOM].Thickness=50 SystemName[001]=Radar01 [Fwd_Funnell] ParentComponentName=Superstructure ModelNodeName=Aft_Funnell DetachWhenDestroyed=FALSE EffectSize=1.0 inExtentPosition=-2.484,21.987,26.118 MaxExtentPosition=2.484,30.741,30.919 StructuralFactor=2500.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=50.0 Armor[TOP].Thickness=50.0 Armor[BOTTOM].Thickness=50.0 [Aft_Funnell] ParentComponentName=Superstructure ModelNodeName=Aft_Funnell DetachWhenDestroyed=FALSE EffectSize=1.0 MinExtentPosition=-5.369,-6.863,14.224 MaxExtentPosition=5.261,2.44,32.343 StructuralFactor=2500.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=50.0 Armor[TOP].Thickness=50.0 Armor[BOTTOM].Thickness=50.0 [Stern_Antenna] ModelNodeName=Communication_Mast DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-1.543,-64.783,7.232 MaxExtentPosition=1.543,-62.382,14.926 StructuralFactor=2500.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50 Armor[RIGHT].Thickness=50 Armor[LEFT].Thickness=50 Armor[REAR].Thickness=50 Armor[TOP].Thickness=50 Armor[BOTTOM].Thickness=50 [Radar08] SystemType=RADAR YawModelNodeName=L_CIWS01_Firedirector_Dum RadarType=FIRE_CONTROL GunnerID=10 HasArmor=FALSE Targetable=FALSE [Radar09] SystemType=RADAR YawModelNodeName=L_CIWS02_Firedirector_Dum RadarType=FIRE_CONTROL GunnerID=11 HasArmor=FALSE Targetable=FALSE [Radar10] SystemType=RADAR YawModelNodeName=R_CIWS01_Firedirector_Dum RadarType=FIRE_CONTROL GunnerID=12 HasArmor=FALSE Targetable=FALSE [Radar11] SystemType=RADAR YawModelNodeName=R_CIWS02_Firedirector_Dum RadarType=FIRE_CONTROL GunnerID=13 HasArmor=FALSE Targetable=FALSE [Radar12] SystemType=RADAR YawModelNodeName= RadarSearchTime=15.0 HasArmor=FALSE RadarType=HEIGHT_FINDER [Radar13] SystemType=RADAR YawModelNodeName= RadarSearchTime=15.0 HasArmor=FALSE RadarType=HEIGHT_FINDER [RPV] SystemType=RADAR YawModelNodeName=UAV_Pioneer HasArmor=FALSE RadarType=SEARCH RadarSearchTime=85.0 Targetable=TRUE --------------------------------------Weapons_Structures [Missile1] SystemType=MISSILE MissileID=1 WeaponTypeName=BGM-109C WeaponPosition=5.92,-10.90,15.99 ShowMissile=FALSE IndependentPitchMovement=FALSE ReloadCount=31 ReloadTime=1.0 MinExtentPosition=2.937,-14.642,13.962 MaxExtentPosition=8.222,-7.443,16.488 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=70 Armor[RIGHT].Thickness=70 Armor[LEFT].Thickness=70 Armor[REAR].Thickness=70 Armor[TOP].Thickness=70 Armor[BOTTOM].Thickness=70 [Missile2] SystemType=MISSILE MissileID=2 WeaponTypeName=RGM-84A WeaponPosition=3.0,3.5,4.0 ShowMissile=FALSE IndependentPitchMovement=FALSE ReloadCount=15 ReloadTime=1.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=25 Armor[RIGHT].Thickness=25 Armor[LEFT].Thickness=25 Armor[REAR].Thickness=25 Armor[TOP].Thickness=25 Armor[BOTTOM].Thickness=25 [BGM-109_Launcher] ParentComponentName=Superstructure ModelNodeName=BGM-109_Launcher_Base GunnerID=20 TargetType=GROUND MissileRange=2500000.000000 MinMissileRange=1500.0 PitchAngleRate=15 MaxPitch=45 MinPitch=0 DefaultPitchAngle=0 YawLimited=FALSE YawAngleRate=0 MinYaw=30 MaxYaw=30 DefaultYawAngle=30 MissileLaunchTime=15.0 RangeFinder=20 BallisticComputer=20 Datalink=TRUE YawModelNodeName=BGM-109_Launcher_Base PitchModelNodeName=BGM-109_Launcher VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 ----------------Mk.7 16inch/50-Gunners [Gunner1] SystemType=GUNNER GunnerID=1 TargetType=GROUND GunRange=38720 PitchAngleRate=12 MaxPitch=45.0 MinPitch=-2.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=8 MinYaw=-150 MaxYaw=150 DefaultYawAngle=0.0 GunMinAltitude=0.0 GunMaxAltitude=8000.0 YawModelNodeName=TurretA PitchModelNodeName=Mk7_TurretA_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE GunRecoil=120 ReloadGunAtAngle=TRUE GunReloadPitchAngle=5.0 RangeFinder=40 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=40 LookAroundChance=0 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=TurretA DetachWhenDestroyed=TRUE EffectSize=3.0 MinExtentPosition=-6.166,77.762,7.762 MaxExtentPosition=6.156,94.803,11.15 StructuralFactor=32000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=500.0 Armor[RIGHT].Thickness=500.0 Armor[LEFT].Thickness=500.0 Armor[REAR].Thickness=500.0 Armor[TOP].Thickness=250.0 Armor[BOTTOM].Thickness=200.0 [Gunner2] SystemType=GUNNER GunnerID=2 TargetType=GROUND GunRange=38720 PitchAngleRate=12 MaxPitch=45.0 MinPitch=-2.0 DefaultPitchAngle=0 YawLimited=TRUE YawAngleRate=8 MinYaw=-150 MaxYaw=150 DefaultYawAngle=0.0 GunMinAltitude=0.0 GunMaxAltitude=8000.0 YawModelNodeName=TurretB PitchModelNodeName=Mk7_TurretB_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE GunRecoil=120 ReloadGunAtAngle=TRUE GunReloadPitchAngle=5.0 RangeFinder=40 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=40 LookAroundChance=0 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=TurretB DetachWhenDestroyed=TRUE EffectSize=3.0 MinExtentPosition=-7.737,57.08,10.327 MaxExtentPosition=7.725,74.03,14.083 StructuralFactor=32000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=500.0 Armor[RIGHT].Thickness=500.0 Armor[LEFT].Thickness=500.0 Armor[REAR].Thickness=500.0 Armor[TOP].Thickness=250.0 Armor[BOTTOM].Thickness=200.0 [Gunner3] SystemType=GUNNER GunnerID=3 TargetType=GROUND GunRange=38720 PitchAngleRate=12 MaxPitch=45.0 MinPitch=-2.0 DefaultPitchAngle=0 YawLimited=TRUE YawAngleRate=8 MinYaw=50 MaxYaw=310 MinYaw=50.0 MaxYaw=-50.0 DefaultYawAngle=180.0 GunMinAltitude=0.0 GunMaxAltitude=8000.0 YawModelNodeName=TurretC PitchModelNodeName=Mk7_TurretC_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE GunRecoil=120 ReloadGunAtAngle=TRUE GunReloadPitchAngle=5.0 RangeFinder=40 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=40 LookAroundChance=0 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=TurretC DetachWhenDestroyed=TRUE EffectSize=3.0 MinExtentPosition=-7.747,-49.929,7.413 MaxExtentPosition=7.715,-32.93,10.805 StructuralFactor=32000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=500.0 Armor[RIGHT].Thickness=500.0 Armor[LEFT].Thickness=500.0 Armor[REAR].Thickness=500.0 Armor[TOP].Thickness=250.0 Armor[BOTTOM].Thickness=200.0 --------Mk.38 5 Inch/32 Gunners [Gunner4] SystemType=GUNNER GunnerID=4 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=20 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=15 MinYaw=180 MaxYaw=0 DefaultYawAngle=270 MinYaw=-180 MaxYaw=0 DefaultYawAngle=-90 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=L_5inchTurret01 PitchModelNodeName=L_5inchTurret01_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=20 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 LookAroundChance=20 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=L_5inchTurret01 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-10.618,35.601,11.767 MaxExtentPosition=-6.156,40.399,15.024 StructuralFactor=5000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 [Gunner5] SystemType=GUNNER GunnerID=5 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=20 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=15 MinYaw=180 MaxYaw=0 DefaultYawAngle=270 MinYaw=-180 MaxYaw=0 DefaultYawAngle=-90 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=L_5inchTurret02 PitchModelNodeName=L_5inchTurret02_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=20 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 LookAroundChance=20 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=R_5inchTurret01 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=6.182,35.59,11.77 MaxExtentPosition=10.644,40.388,15.028 StructuralFactor=5000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 [Gunner6] SystemType=GUNNER GunnerID=6 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=20 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=15 MinYaw=180 MaxYaw=0 DefaultYawAngle=270 MinYaw=-180 MaxYaw=0 DefaultYawAngle=-90 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=L_5inchTurret03 PitchModelNodeName=L_5inchTurret03_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=20 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 LookAroundChance=20 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=L_5inchTurret02 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-14.893,27.359,9.438 MaxExtentPosition=-10.43,32.157,12.696 StructuralFactor=5000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 [Gunner7] SystemType=GUNNER GunnerID=7 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=20 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=15 MinYaw=0 MaxYaw=180 DefaultYawAngle=90 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=R_5inchTurret01 PitchModelNodeName=R_5inchTurret01_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=20 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 LookAroundChance=20 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=L_5inchTurret03 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-14.913,2.243,9.441 MaxExtentPosition=-10.45,7.04,12.699 StructuralFactor=5000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 [Gunner8] SystemType=GUNNER GunnerID=8 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=20 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=15 MinYaw=0 MaxYaw=180 DefaultYawAngle=90 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=R_5inchTurret02 PitchModelNodeName=R_5inchTurret02_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=20 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 LookAroundChance=20 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=R_5inchTurret02 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=10.435,27.351,9.454 MaxExtentPosition=14.897,32.149,12.711 StructuralFactor=5000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 [Gunner9] SystemType=GUNNER GunnerID=9 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=20 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=15 MinYaw=0 MaxYaw=180 DefaultYawAngle=90 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=R_5inchTurret03 PitchModelNodeName=R_5inchTurret03_Pitch GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=20 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 LookAroundChance=20 GunnerFireChance=100 GunnerFireTime=0.5 ModelNodeName=R_5inchTurret03 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=10.44,2.236,9.445 MaxExtentPosition=14.903,7.034,12.702 StructuralFactor=5000 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 //-------------------------------Phalanx Gunners [Gunner10] SystemType=GUNNER GunnerID=10 TargetType=AIR MissileDefense=TRUE TrackingRange=8000.0 GunRange=1800 PitchAngleRate=86 MaxPitch=80.0 MinPitch=-10.0 DefaultPitchAngle=0.0 YawLimited=TRUE YawAngleRate=100 MinYaw=180 MaxYaw=0 DefaultYawAngle=270 MinYaw=-180 MaxYaw=-0 DefaultYawAngle=-90 GunMinAltitude=0.0 GunMaxAltitude=1800 YawModelNodeName=L_CIWS01_Rotating_Base PitchModelNodeName=L_CIWS01_Gun DataLink=TRUE GunStabilization=TRUE GunRadarTracking=TRUE RangeFinder=10 BallisticComputer=10 VisualSearchTime=1.00 ViewportPosition=0.0,0.0,37.20 ViewportPosition=-5.02,40.40,22.50 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=0.0 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-6.138,37.675,20.151 MaxExtentPosition=-3.898,39.618,22.0 StructuralFactor=500.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=25 Armor[RIGHT].Thickness=25 Armor[LEFT].Thickness=25 Armor[REAR].Thickness=25 Armor[TOP].Thickness=25 Armor[BOTTOM].Thickness=25 [Gunner11] SystemType=GUNNER GunnerID=11 TargetType=AIR MissileDefense=TRUE TrackingRange=8000.0 GunRange=1800 PitchAngleRate=86 MaxPitch=80.0 MinPitch=-10.0 DefaultPitchAngle=0.0 YawLimited=TRUE YawAngleRate=100 MinYaw=180 MaxYaw=0 DefaultYawAngle=270 MinYaw=-180 MaxYaw=-0 DefaultYawAngle=-90 GunMinAltitude=0.0 GunMaxAltitude=1800 YawModelNodeName=L_CIWS02_Rotating_Base PitchModelNodeName=L_CIWS02_Gun DataLink=TRUE GunStabilization=TRUE GunRadarTracking=TRUE RangeFinder=10 BallisticComputer=10 VisualSearchTime=1.00 ViewportPosition=0.0,0.0,37.20 ViewportPosition=-7.53,8.28,22.71 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=0.0 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-8.65,5.552,20.356 MaxExtentPosition=-6.41,7.496,22.205 StructuralFactor=500.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=25 Armor[RIGHT].Thickness=25 Armor[LEFT].Thickness=25 Armor[REAR].Thickness=25 Armor[TOP].Thickness=25 Armor[BOTTOM].Thickness=25 [Gunner12] SystemType=GUNNER GunnerID=12 TargetType=AIR MissileDefense=TRUE TrackingRange=8000.0 GunRange=1800 PitchAngleRate=86 MaxPitch=80.0 MinPitch=-10.0 DefaultPitchAngle=0.0 YawLimited=TRUE YawAngleRate=100 MinYaw=0 MaxYaw=180 DefaultYawAngle=90 GunMinAltitude=0.0 GunMaxAltitude=1800 YawModelNodeName=R_CIWS01_Rotating_Base PitchModelNodeName=R_CIWS01_Gun DataLink=TRUE GunStabilization=TRUE GunRadarTracking=TRUE RangeFinder=10 BallisticComputer=10 VisualSearchTime=1.00 ViewportPosition=0.0,0.0,37.20 ViewportPosition=5.02,40.40,22.50 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=0.0 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=3.898,37.675,20.151 MaxExtentPosition=6.138,39.618,22.0 StructuralFactor=500.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=25 Armor[RIGHT].Thickness=25 Armor[LEFT].Thickness=25 Armor[REAR].Thickness=25 Armor[TOP].Thickness=25 Armor[BOTTOM].Thickness=25 [Gunner13] SystemType=GUNNER GunnerID=13 TargetType=AIR MissileDefense=TRUE TrackingRange=8000.0 GunRange=1800 PitchAngleRate=86 MaxPitch=80.0 MinPitch=-10.0 DefaultPitchAngle=0.0 YawLimited=TRUE YawAngleRate=100 MinYaw=0 MaxYaw=180 DefaultYawAngle=90 GunMinAltitude=0.0 GunMaxAltitude=1800 YawModelNodeName=R_CIWS02_Rotating_Base PitchModelNodeName=R_CIWS02_Gun DataLink=TRUE GunStabilization=TRUE GunRadarTracking=TRUE RangeFinder=10 BallisticComputer=10 VisualSearchTime=1.00 ViewportPosition=0.0,0.0,37.20 ViewportPosition=7.48,8.28,21.71 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=0.0 DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=6.356,5.552,20.356 MaxExtentPosition=8.596,7.496,22.205 StructuralFactor=500.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=25 Armor[RIGHT].Thickness=25 Armor[LEFT].Thickness=25 Armor[REAR].Thickness=25 Armor[TOP].Thickness=25 Armor[BOTTOM].Thickness=25 //--------------------------------------DT_Gunner Experimental [Gunner14] SystemType=GUNNER GunnerID=14 TargetType=GROUND GunRange=38720 PitchAngleRate=0.0 MaxPitch=0.0 MinPitch=0.0 DefaultPitchAngle=0.0 YawLimited=TRUE YawAngleRate=4 MinYaw=-150 MaxYaw=150 DefaultYawAngle=0.0 GunMinAltitude=8.0 GunMaxAltitude=8000.0 YawModelNodeName=Fwd_Mk30_Optical_Telemeter_Tower PitchModelNodeName=Fwd_Mk30Antenna GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE GunRecoil=0 ReloadGunAtAngle=False RangeFinder=10 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 LookAroundChance=0 [Gunner15] SystemType=GUNNER GunnerID=15 TargetType=GROUND GunRange=38720 PitchAngleRate=0.0 MaxPitch=0.0 MinPitch=0.0 DefaultPitchAngle=0.0 YawLimited=TRUE YawAngleRate=4 MinYaw=-150 MaxYaw=150 DefaultYawAngle=180.0 GunMinAltitude=8.0 GunMaxAltitude=8000.0 YawModelNodeName=Aft_Mk30_Optical_Telemeter_Tower PitchModelNodeName=Aft_Mk30Antenna GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE GunRecoil=0 ReloadGunAtAngle=False RangeFinder=10 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 LookAroundChance=0 [Gunner16] SystemType=GUNNER GunnerID=16 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=15 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=10 MinYaw=-150 MaxYaw=150 DefaultYawAngle=0.0 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=Fwd_5Inch_Firedirector_Turrett PitchModelNodeName=Fwd_5Inch_Firedirector_Radar GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=10 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 [Gunner17] SystemType=GUNNER GunnerID=17 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=15 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=10 MinYaw=-180 MaxYaw=0 DefaultYawAngle=-90 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=L_5Inch_Firedirector_Turrett PitchModelNodeName=L_5Inch_Firedirector_Radar GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=10 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 [Gunner18] SystemType=GUNNER GunnerID=18 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=15 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=10 MinYaw=0 MaxYaw=180 DefaultYawAngle=90 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=R_5Inch_Firedirector_Turrett PitchModelNodeName=R_5Inch_Firedirector_Radar GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=10 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 [Gunner19] SystemType=GUNNER GunnerID=19 TargetType=AIR_AND_GROUND GunRange=16070 PitchAngleRate=15 MaxPitch=85.0 MinPitch=-15.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=10 MinYaw=-150 MaxYaw=150 DefaultYawAngle=180.0 GunMinAltitude=100.0 GunMaxAltitude=11887.0 YawModelNodeName=Aft_5Inch_Firedirector_Turrett PitchModelNodeName=Aft_5Inch_Firedirector_Radar GunStabilization=TRUE GunRadarTracking=TRUE DataLink=TRUE ReloadGunAtAngle=FALSE RangeFinder=10 BallisticComputer=10 VisualSearchTime=2.0 ViewportPosition=0.0,0.0,37.20 IndependentSearchChance=80 //------------------------------------------------Weapons_Guns //Approx. 1210 rounds total storage [Gun1A] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=1 MuzzlePosition=-3.49,106.10,9.30 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun1B] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=1 MuzzlePosition=0.0,106.10,9.30 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun1C] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=1 MuzzlePosition=3.49,106.10,9.30 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun2A] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=2 MuzzlePosition=-3.49,85.33,12.25 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun2B] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=2 MuzzlePosition=0.00,85.33,12.25 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun2C] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=2 MuzzlePosition=3.49,85.33,12.25 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun3A] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=3 MuzzlePosition=-3.49,-21.63,8.91 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun3B] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=3 MuzzlePosition=-0.00,-21.63,8.91 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun3C] SystemType=GUN GunTypeName=16IN_Mk7 GunnerID=3 MuzzlePosition=3.49,-21.63,8.91 MaxAmmo=135 TracerLoading=1 BurstAmount=1 EjectShells=FALSE //------------------------------------------------5inch Mk.38 //Typically 450 rounds per gun [Gun4A] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=4 MuzzlePosition=-9.39,43.01,13.74 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun4B] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=4 MuzzlePosition=-7.34,43.01,13.74 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun5A] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=5 MuzzlePosition=-13.67,34.77,11.41 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun5B] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=5 MuzzlePosition=-11.61,34.77,11.41 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun6A] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=6 MuzzlePosition=-13.78,9.65,11.41 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun6B] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=6 MuzzlePosition=-11.66,9.65,11.41 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun7A] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=7 MuzzlePosition=7.41,43.01,13.74 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun7B] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=7 MuzzlePosition=9.46,43.01,13.74 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun8A] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=8 MuzzlePosition=11.66,34.76,11.42 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun8B] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=8 MuzzlePosition=13.71,34.76,11.42 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun9A] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=9 MuzzlePosition=11.64,9.64,11.42 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE [Gun9B] SystemType=GUN GunTypeName=5IN_MK12 GunnerID=9 MuzzlePosition=13.69,9.64,11.42 MaxAmmo=450 TracerLoading=1 BurstAmount=1 EjectShells=FALSE ------------------------------------------------Phalanx 20mm Blk0, 990 = 1 reload [Gun10] SystemType=GUN GunTypeName=20MM_MK15 GunnerID=10 MuzzlePosition=-5.02,40.40,21.50 MaxAmmo=1980 TracerLoading=6 BurstAmount=60 EjectShells=FALSE [Gun11] SystemType=GUN GunTypeName=20MM_MK15 GunnerID=11 MuzzlePosition=-7.53,8.28,21.71 MaxAmmo=1980 TracerLoading=6 BurstAmount=60 EjectShells=FALSE [Gun12] SystemType=GUN GunTypeName=20MM_MK15 GunnerID=12 MuzzlePosition=5.02,40.40,21.50 MaxAmmo=1980 TracerLoading=6 BurstAmount=60 EjectShells=FALSE [Gun13] SystemType=GUN GunTypeName=20MM_MK15 GunnerID=13 MuzzlePosition=7.48,8.28,21.71 MaxAmmo=1980 TracerLoading=6 BurstAmount=60 EjectShells=FALSE //------------------------------------------------Fake Guns //integrated into radar, please ignore [Fwd_Mk30_DT_Tower] ParentComponentName=Superstructure ModelNodeName=Fwd_Mk30_Optical_Telemeter_Tower DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-4.109,33.911,36.843 MaxExtentPosition=4.109,37.031,37.556 StructuralFactor=300.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=120.0 Armor[RIGHT].Thickness=70.0 Armor[LEFT].Thickness=70.0 Armor[REAR].Thickness=50.0 Armor[TOP].Thickness=50.0 Armor[BOTTOM].Thickness=30.0 SystemName[001]=Gunner14 SystemName[002]=Fwd_Mk30Antenna [Aft_Mk30_DT_Tower] ParentComponentName=Superstructure ModelNodeName=Aft_Mk30_Optical_Telemeter_Tower DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-4.143,-20.54,21.497 MaxExtentPosition=4.076,-17.421,22.21 StructuralFactor=300.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=120.0 Armor[RIGHT].Thickness=70.0 Armor[LEFT].Thickness=70.0 Armor[REAR].Thickness=50.0 Armor[TOP].Thickness=50.0 Armor[BOTTOM].Thickness=30.0 SystemName[001]=Gunner15 SystemName[002]=Aft_Mk30Antenna [Fwd_5Inch_Firedirector_Turrett] ParentComponentName=Superstructure ModelNodeName=Fwd_5Inch_Firedirector_Turrett DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-2.722,45.066,20.088 MaxExtentPosition=2.722,48.286,23.534 StructuralFactor=300.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 SystemName[001]=Gunner16 SystemName[002]=Fwd_5Inch_Firedirector_Radar [L_5Inch_Firedirector_Turrett] ParentComponentName=Superstructure ModelNodeName=L_5Inch_Firedirector_Turrett DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-7.675,24.777,19.937 MaxExtentPosition=-2.231,27.996,23.384 StructuralFactor=300.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 SystemName[001]=Gunner17 SystemName[002]=L_5Inch_Firedirector_Radar [R_5Inch_Firedirector_Turrett] ParentComponentName=Superstructure ModelNodeName=R_5Inch_Firedirector_Turrett DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=2.231,24.777,19.937 MaxExtentPosition=7.675,27.996,23.384 StructuralFactor=300.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 SystemName[001]=Gunner18 SystemName[002]=L_5Inch_Firedirector_Radar [Aft_5Inch_Firedirector_Turrett] ParentComponentName=Superstructure ModelNodeName=Aft_5Inch_Firedirector_Turrett DetachWhenDestroyed=TRUE EffectSize=1.0 MinExtentPosition=-2.722,-28.863,15.719 MaxExtentPosition=2.722,-25.643,19.166 StructuralFactor=300.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=50.0 Armor[RIGHT].Thickness=50.0 Armor[LEFT].Thickness=50.0 Armor[REAR].Thickness=30.0 Armor[TOP].Thickness=30.0 Armor[BOTTOM].Thickness=30.0 SystemName[001]=Gunner19 SystemName[002]=Aft_5Inch_Firedirector_Radar [Fwd_Mk30Antenna] SystemType=GUN GunTypeName=Mk7_16IN GunnerID=14 MuzzlePosition=0.0,-23.254,19.493 MaxAmmo=0 TracerLoading=5 BurstAmount=30 EjectShells=FALSE [Aft_Mk30Antenna] SystemType=GUN GunTypeName=Mk7_16IN GunnerID=15 MuzzlePosition=0.0,-23.254,19.493 MaxAmmo=0 TracerLoading=5 BurstAmount=30 EjectShells=FALSE [Fwd_5Inch_Firedirector_Radar] SystemType=GUN GunTypeName=Mk7_16IN GunnerID=16 MuzzlePosition=0.0,-65.049,18.994 MaxAmmo=0 TracerLoading=5 BurstAmount=30 EjectShells=FALSE [L_5Inch_Firedirector_Turrett] SystemType=GUN GunTypeName=Mk7_16IN GunnerID=17 MuzzlePosition=1.564,-65.049,18.994 MaxAmmo=0 TracerLoading=5 BurstAmount=30 EjectShells=FALSE [R_5Inch_Firedirector_Turrett] SystemType=GUN GunTypeName=Mk7_16IN GunnerID=18 MuzzlePosition=-1.767,-69.453,17.374 MaxAmmo=0 TracerLoading=5 BurstAmount=30 EjectShells=FALSE [Aft_5Inch_Firedirector_Turrett] SystemType=GUN GunTypeName=Mk7_16IN GunnerID=19 MuzzlePosition=0.0,-69.453,17.374 MaxAmmo=0 TracerLoading=5 BurstAmount=30 EjectShells=FALSE