Russian Aircraft (original and license built) Loadouts

Credit for the hard work here to Wrench
Editing by Tim Lyle

Version 1.0 – 5/22/2007

General
Most problems with Soviet/Warsaw Pact weapons not showing up is usually a simple matter of replacing the nation name in the "AttachementType=" pointer in the Weapons Stations of the aircraft's data ini. This is easily changed by opening the data ini of the aircraft in question, and replacing the stock designator with the correct nation.(it's a simple text edit)

e.g.  "WP" is replaced by "SOVIET"

Further, due to changes in the Weapons Pak itself, the NATO code name is NO LONGER used for Soviet missiles.

e.g.  NATO Name - AA-2 Atoll          Soviet Designation - R-13M

NOTE: most of the air-to-ground weapons have also been changed; but this change mostly affects the guided munitions, not the iron bombs and rocket pods. They remain the same.

It is most important that the data and loadout INIs have been extracted from the objects.cat by using the cat extraction tool, available here at Combat Ace Online.  Instructions for its usage are in the Combat Ace OnLine site Knowledge Base (http://forum.combatace.com/index.php?s=3f1b6343aa59908563904c00bd03c7ec&showforum=99).

Since everyone seems to be having most of their problems with the Russian birds, there are several very important things to know....

1)  READ the ReadMe.PDF in the Weapons Pak...99% of what we'll be covering here is covered there.
2)  Nation Name (e.g. country of use) is NOT the same as Attachment Type.
3)  Accurate manufacture's designations are being used for the Soviet missiles, both A-A and A-G

4)  These fixes are for those using the Weapons Pak. If you have a stock install, these loadouts will NOT work.

It is good practice to save a copy of each of the DATA and LOADOUT .INIs by opening them in your text editor.  Then do a "SaveAs", and rename them "copy_***_DATA.INI' and 'copy_***_LOADOUT.INI'.  This will allow you to easily restore, or fix something you might have messed up.  These files are simple text files, and can be modified using any text editor (e.g. notepad, wordpad, etc). If you are modifying the stock Third Wire supplied aircraft, you'll need to first extract these two files from the objects.cat, using the Cat Extraction Tool available here at Combat Ace in the "SF Utilities" section (http://forum.combatace.com/index.php?automodule=downloads&showcat=30).

Once extracted, the files need to be placed INSIDE the folder for the aircraft (ie: [program]/Objects/Aircraft/MiG-21F, for example)

Open the DATA.INI with you text editor, and scroll down until you see the section marked: //Weapons Stations . Here you'll find the loadouts for each of the hardpoints. 

In the example below, we're looking at the stock Fishbed C (NOT the Mirage Factory version)

 [LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.10,-0.58,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

Note the all important line:   AttachmentType=WP

This is the line that is causing most the problems. "WP" stands for Warsaw Pact, and is no longer used by the Weapons Pack for Soviet and Client states (with some exceptions, details later)

What needs doing is simply changing WP to SOVIET. You can do it manually, or with the find/replace function of your text editor.

It should look like this:

Third Wire MiG-21F Fishbed C ************************************************

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.10,-0.58,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=SOVIET <-note name change
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

Save and close the DATA.INI.

To adjust the loadouts, one needs to know the correct Soviet designation of the missiles to be loaded. This can be done by browsing the weapons list with the weapons editor, or looking them up. What we'll be doing here, is posting corrected LOADOUT.INIs for you to simply copy and paste replacing your the existing LOADOUT.INI section.

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=
Loadout[03].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Recon]
Loadout[03].WeaponType=RecPod_MiG21
Loadout[03].Quantity=1

Save and close the LOADOUT.INI.

That's it! You've just updated ONE of the numberless hordes of Soviet aircraft.

MiG-21MF Fishbed J  ************************************************************

DATA.INI fix:

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT
AttachmentType=SOVIET
ModelNodeName=WingPylon_Outer_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT
AttachmentType=SOVIET
ModelNodeName=WingPylon_Outer_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_R
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM,CGR
AttachmentType=SOVIET
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM,CGR
AttachmentType=SOVIET
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,-0.33,-0.77
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=500
AllowedWeaponClass=BOMB,FT
AttachmentType=SOVIET
ModelNodeName=Centerline_Pylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-13M
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-13M
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-13M
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-13M
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

MiG-21PF Fishbed D ***********************************************************

Remember -- this aircraft has no guns, after expending your missiles, it will be time to run or coordinate attacks by your wingmen!

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.0,-0.33,-0.77
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=500
AllowedWeaponClass=FT,GP,RCN
AttachmentType=SOVIET
ModelNodeName=Centerline_Pylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=Tank490_MiG21

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM,CGR
AttachmentType=SOVIET
ModelNodeName=WingPylon_Outer_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM,CGR
AttachmentType=SOVIET
ModelNodeName=WingPylon_Outer_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_R
LaunchRailHeight=0.10
LaunchRailMass=25

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=RS-2US
Loadout[01].Quantity=1
Loadout[02].WeaponType=RS-2US
Loadout[02].Quantity=1
Loadout[03].WeaponType=
Loadout[03].Quantity=0
Loadout[04].WeaponType=RS-2US
Loadout[04].Quantity=1
Loadout[05].WeaponType=RS-2US
Loadout[05].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=RS-2US
Loadout[01].Quantity=1
Loadout[02].WeaponType=RS-2US
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1
Loadout[04].WeaponType=RS-2US
Loadout[04].Quantity=1
Loadout[05].WeaponType=RS-2US
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=FAB250
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1
Loadout[04].WeaponType=
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=UV16
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=FAB250
Loadout[05].Quantity=1

[FAC]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=UV16
Loadout[05].Quantity=1

[Recon]
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

It is my considered opinion, that the primary Air-to-Air (AA) loadout should be changed to add the drop tank, given the Fishbed's notorious limited range. To do this, simple replace with the text below, dropped over Loadout003:

Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

This'll at least give you gas to get home.

MiG-21PFM Fishbed F ************************************************************

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.10,-1.14,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM,CGR
AttachmentType=SOVIET
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.10,-1.14,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM,CGR
AttachmentType=SOVIET
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1

MiG-21PFS Fishbed E **********************************************************

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.10,-1.14,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.10,-1.14,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-13M
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-13M
Loadout[02].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-13M
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-13M

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1

MiG-21R Fishbed H *************************************************************

DATA.INI fix:

LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=WingPylon_Outer_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank800_MiG21

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=WingPylon_Outer_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_R
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank800_MiG21

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,-0.33,-0.77
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=500
AllowedWeaponClass=RCN,GP
AttachmentType=SOVIET
ModelNodeName=Centerline_Pylon
PylonMass=40
PylonDragArea=0.02

LOADOUT.INI fix:

[Recon]
Loadout[01].WeaponType=Tank800_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank800_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-3S
Loadout[04].Quantity=1
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

This is a Reconnaissance aircraft only.

MiG-21S Fishbed J **************************************************************

DATA.INI fix:

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT,SAHM
AttachmentType=SOVIET
ModelNodeName=WingPylon_Outer_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT,SAHM
AttachmentType=SOVIET
ModelNodeName=WingPylon_Outer_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_R
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,-0.33,-0.77
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=500
AllowedWeaponClass=BOMB,FT
AttachmentType=SOVIET
ModelNodeName=Centerline_Pylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-3R 
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3R
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-3S
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=R-3R 
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3R
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-3S
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

MiG-21F13 Fishbed C (by the Mirage Factory) ************************************

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.936,-0.59,-0.566
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=SOVIET
ModelNodeName=LeftPyl
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=LeftRail
//LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.936,-0.59,-0.566
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=SOVIET
ModelNodeName=RightPyl
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=RightRail
//LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.0,0.450,-0.845
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500
AllowedWeaponClass=BOMB,FT
AttachmentType=SOVIET
ModelNodeName=CenterPyl
PylonMass=40
PylonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-13M
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-13M
Loadout[02].Quantity=1
Loadout[03].WeaponType=
Loadout[03].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=R-13M
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-13M
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Recon]
Loadout[01].WeaponType=R-13M
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-13M
Loadout[02].Quantity=1
Loadout[03].WeaponType=RecPod_MiG21
Loadout[03].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

Again, you may consider adding the centerline drop tank to the primary Air-To-Air loadout.

MiG-23M Flogger B (by The Mirage Factory) **************************************

LOADOUT.INI fix:

[LeftGloveStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.330,0.50,-0.105
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=SAHM,IRM,BOMB,RP,2BR,2IR,GP,FT,MER
AttachmentType=SOVIET
ModelNodeName=AAM_GlovePylon_Left
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=LeftRail
FuelTankName=Tank800_MiG23

[RightGloveStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.330,0.50,-0.105
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=SAHM,IRM,BOMB,RP,2BR,2IR,GP,FT,MER
AttachmentType=SOVIET
ModelNodeName=AAM_GlovePylon_Right
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=RightRail
FuelTankName=Tank800_MiG23

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-0.40,0.55,-1.16
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=IRM,2IR,RP,BOMB,2BR
AttachmentType=SOVIET
ModelNodeName=AAM_Pylon_Left
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=LeftRail01

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.40,0.55,-1.16
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=IRM,BOMB,RP,2BR,2IR
AttachmentType=SOVIET
ModelNodeName=AAM_Pylon_Right
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=RightRail01

[CenterFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.00,-0.25,-1.1
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=CenterPylon
PylonMass=108.9
PylonDragArea=0.03
FuelTankName=Tank600_Su7

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[02].RackType=APU-62R
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=2
Loadout[03].RackType=APU-62L
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=2
Loadout[04].RackType=APU-62R
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[02].RackType=APU-62R
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=2
Loadout[03].RackType=APU-62L
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=2
Loadout[04].RackType=APU-62R
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=RBK-250 PTAB 2.5
Loadout[01].Quantity=2
Loadout[01].RackType=MBD2-250
Loadout[02].WeaponType=RBK-250 PTAB 2.5
Loadout[02].Quantity=2
Loadout[02].RackType=MBD2-250
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV32
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB500
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB500
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[FAC]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

This also fixes a small issue with the missing drop tank (albeit not historically correct) it does give you something.

MiG-23MF Flogger B (by the Mirage Factory) ************************************

DATA.INI fix:

[LeftGloveStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.330,0.50,-0.105
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=SAHM,IRM,BOMB,RP,2BR,2IR
AttachmentType=SOVIET
ModelNodeName=AAM_GlovePylon_Left
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=LeftRail

[RightGloveStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.330,0.50,-0.105
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=SAHM,IRM,BOMB,RP,2BR,2IR
AttachmentType=SOVIET
ModelNodeName=AAM_GlovePylon_Right
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=RightRail

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-0.40,0.55,-1.16
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=IRM,2IR,RP,BOMB,2BR
AttachmentType=SOVIET
ModelNodeName=AAM_Pylon_Left
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=LeftRail01

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.40,0.55,-1.16
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=IRM,BOMB,RP,2BR,2IR
AttachmentType=SOVIET
ModelNodeName=AAM_Pylon_Right
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=RightRail01

[CenterFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.00,-0.25,-1.1
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=FT,RCN
AttachmentType=SOVIET
ModelNodeName=CenterPylon
PylonMass=108.9
PylonDragArea=0.03
FuelTankName=Tank600_Su7

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[02].RackType=APU-62R
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=2
Loadout[03].RackType=APU-62L
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=2
Loadout[04].RackType=APU-62R
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[02].RackType=APU-62R
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=2
Loadout[03].RackType=APU-62L
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=2
Loadout[04].RackType=APU-62R
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=RBK-250 PTAB 2.5
Loadout[03].Quantity=1
Loadout[04].WeaponType=RBK-250 PTAB 2.5
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=1
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=1
Loadout[02].RackType=APU-62R
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=RBK-250 PTAB 2.5
Loadout[03].Quantity=1
Loadout[04].WeaponType=RBK-250 PTAB 2.5
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[FAC]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV32
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=2
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=2
Loadout[02].RackType=APR-62R
Loadout[03].WeaponType=
Loadout[03].Quantity=2
Loadout[03].RackType=APU-62L
Loadout[04].WeaponType=
Loadout[04].Quantity=2
Loadout[04].RackType=APU-62R
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

MiG-23ML Flogger G (by the Mirage Factory) *************************************

DATA.INI fix:

[LeftGloveStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.330,0.50,-0.105
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=SAHM,IRM,BOMB,RP,2BR,2IR,GP
AttachmentType=SOVIET
ModelNodeName=AAM_GlovePylon_Left
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=LeftRail

[RightGloveStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.330,0.50,-0.105
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=SAHM,IRM,BOMB,RP,2BR,2IR,GP
AttachmentType=SOVIET
ModelNodeName=AAM_GlovePylon_Right
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=RightRail

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-0.40,0.55,-1.16
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=IRM,2IR,RP,BOMB,2BR
AttachmentType=SOVIET
ModelNodeName=AAM_Pylon_Left
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=LeftRail01

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.40,0.55,-1.16
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=IRM,BOMB,RP,2BR,2IR
AttachmentType=SOVIET
ModelNodeName=AAM_Pylon_Right
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=RightRail01

[CenterFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.00,-0.25,-1.1
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=FT,RCN
AttachmentType=SOVIET
ModelNodeName=CenterPylon
PylonMass=108.9
PylonDragArea=0.03
FuelTankName=Tank600_Su7

LOADOUT.INI fix:
NOTE: many of the MiG-23 series are virtually the same in loadouts.  Some dedicated ground attack versions probably use a MER for bombs. 

[AirToAir]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[02].RackType=APU-62R
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=2
Loadout[03].RackType=APU-62L
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=2
Loadout[04].RackType=APU-62R
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[02].RackType=APU-62R
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=2
Loadout[03].RackType=APU-62L
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=2
Loadout[04].RackType=APU-62R
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV32
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=RBK-250 PTAB 2.5
Loadout[03].Quantity=1
Loadout[04].WeaponType=RBK-250 PTAB 2.5
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=2
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=2
Loadout[02].RackType=APU-62R
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[FAC]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV32
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=2
Loadout[01].RackType=APU-62L
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=2
Loadout[02].RackType=APR-62R
Loadout[03].WeaponType=
Loadout[03].Quantity=2
Loadout[03].RackType=APU-62L
Loadout[04].WeaponType=
Loadout[04].Quantity=2
Loadout[04].RackType=APU-62R
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

MiG-23MLD Flogger K (by the Mirage Factory) ************************************

DATA.INI fix:

[LeftGloveStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.330,0.50,-0.105
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=SAHM,IRM,BOMB,RP,2BR,2IR,GP,FT
AttachmentType=SOVIET
ModelNodeName=AAM_GlovePylon_Left
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=LeftRail
FuelTankName=Tank800_MiG23

[RightGloveStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.330,0.50,-0.105
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=SAHM,IRM,BOMB,RP,2BR,2IR,GP,FT
AttachmentType=SOVIET
ModelNodeName=AAM_GlovePylon_Right
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=RightRail
FuelTankName=Tank800_MiG23

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-0.40,0.55,-1.16
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=IRM,2IR,RP,BOMB,2BR
AttachmentType=SOVIET
ModelNodeName=AAM_Pylon_Left
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=LeftRail01

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.40,0.55,-1.16
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=IRM,BOMB,RP,2BR,2IR
AttachmentType=SOVIET
ModelNodeName=AAM_Pylon_Right
PylonMass=108.9
PylonDragArea=0.03
LaunchRailNodeName=RightRail01

[CenterFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.00,-0.25,-1.1
AttachmentAngles=0.0,0.0,0.0
LoadLimit=760.0
AllowedWeaponClass=FT,RCN
AttachmentType=SOVIET
ModelNodeName=CenterPylon
PylonMass=108.9
PylonDragArea=0.03
FuelTankName=Tank600_Su7

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=RBK-250 PTAB 2.5
Loadout[03].Quantity=1
Loadout[04].WeaponType=RBK-250 PTAB 2.5
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=RBK-250 PTAB 2.5
Loadout[03].Quantity=1
Loadout[04].WeaponType=RBK-250 PTAB 2.5
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=R-60T
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-60T
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[FAC]
Loadout[01].WeaponType=UV32
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV32
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=R-23R
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-23R
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

MiG-29 Fulcrum A  **********************************************************

NOTE: for some reason, I only have A-A loadouts. I know it can carry bombs, RPs, etc, but this version is probably an older one; possibly V.2 of the original. I'm given to understand that a newer one might be in the works????

DATA.INI fix:

This one is just too big to post the hardpoints in their entirety. Suffice it to say, find the usual suspect, and change it to SOVIET

LOADOUT.INI fix:

NOTE: Air-To-Air ONLY

[AirToAir]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[05].WeaponType=R-27R
Loadout[05].Quantity=1
Loadout[06].WeaponType=R-27R
Loadout[06].Quantity=1
Loadout[07].WeaponType=R-27R
Loadout[07].Quantity=1
Loadout[08].WeaponType=R-27R
Loadout[08].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[05].WeaponType=R-27R
Loadout[05].Quantity=1
Loadout[06].WeaponType=R-27R
Loadout[06].Quantity=1
Loadout[07].WeaponType=R-27R
Loadout[07].Quantity=1
Loadout[08].WeaponType=R-27R
Loadout[08].Quantity=1
Loadout[09].WeaponType=MIG29CTANK
Loadout[09].Quantity=1

I seem to remember there being an issue with the center line tank, but can't find the fix. Anyone who knows it, please contact me via PM or email

Third Wire IL-28 Beagle  ******************************************************

DATA.INI fix:

Just change to AttachmentType=SOVIET

LOADOUT.INI fix:

Loadouts are OK as is

Third Wire MiG-17PFU Fresco E (Izumrd radar by Pasko) *************************

NOTE: This will also give you the definitive fix for the radar pod. You will need to be using the weapons editor, as we're changing the weapon type of the pod.

DATA.INI fix:

[RadarStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0.0,3.90,0.15
AttachmentAngles=0.0,0.0,0.0
LoadLimit=140.0
AllowedWeaponClass=17PFU
AttachmentType=NATO
ModelNodeName=17PFU
PylonMass=10
PylonDragArea=0.08
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.62,0.50,-0.41
AttachmentAngles=0.0,-2.20,0.0
LoadLimit=500.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=30
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=17
FuelTankName=Tank400_MiG17

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.62,0.50,-0.41
AttachmentAngles=0.0,-2.20,0.0
LoadLimit=500.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=RightWing_InnerPylon
PylonMass=30
LaunchRailNodeName=MissileRail_Outer_R
LaunchRailHeight=0.10
LaunchRailMass=17
FuelTankName=Tank400_MiG17

[LeftAlkaliStation1]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.21,2.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=150.0
AllowedWeaponClass=SAHM,IRM
AttachmentType=SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=10

[RightAlkaliStation1]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=1.21,2.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=150.0
AllowedWeaponClass=SAHM,IRM
AttachmentType=SOVIET
ModelNodeName=RightWing_InnerPylon
PylonMass=10

[LeftAlkaliStation2]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.86,2.00,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=150.0
AllowedWeaponClass=SAHM,IRM
AttachmentType=SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=10

[RightAlkaliStation2]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=1.86,2.00,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=150.0
AllowedWeaponClass=SAHM,IRM
AttachmentType=SOVIET
ModelNodeName=RightWing_InnerPylon
PylonMass=10

[AirToAir]
Loadout[01].WeaponType=17PFU
Loadout[01].Quantity=1
Loadout[02].WeaponType=TANK400_MIG17
Loadout[02].Quantity=0
Loadout[03].WeaponType=TANK400_MIG17
Loadout[03].Quantity=0
Loadout[04].WeaponType=RS-2US
Loadout[04].Quantity=1
Loadout[05].WeaponType=RS-2US
Loadout[05].Quantity=1
Loadout[06].WeaponType=RS-2US
Loadout[06].Quantity=1
Loadout[07].WeaponType=RS-2US
Loadout[07].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=17PFU
Loadout[01].Quantity=1
Loadout[02].WeaponType=TANK400_MIG17
Loadout[02].Quantity=1
Loadout[03].WeaponType=TANK400_MIG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=RS-2US
Loadout[04].Quantity=1
Loadout[05].WeaponType=RS-2US
Loadout[05].Quantity=1
Loadout[06].WeaponType=RS-2US
Loadout[06].Quantity=1
Loadout[07].WeaponType=RS-2US
Loadout[07].Quantity=1

17PFU radar pod fixes:

Open the WEAPONSDATA.INI in your text editor of choice. Scroll or use the 'find' feature to locate the entry for the "17PFU"
Copy and paste the data below directly replacing the existing entry (leaving the weapons sequence number intact -- we're not changing it's listing, just what it is)

TypeName=17PFU
FullName=RP-1 Izumrud Radar
ModelName=17PFU
Mass=150.000000
Diameter=0.500000
Length=1.000000
AttachmentType=WP,SOVIET,CHINA
NationName=SOVIET
StartYear=1955
EndYear=1970
Availability=2
BaseQuantity=20
Exported=TRUE
ExportStartYear=1955
ExportAvailability=1
WeaponDataType=4
JammerType=1
JammerStrength=0.000000

Save and close the WEAPONSDATA.INI.

Open the weapons editor (get the latest version) and scroll down until you find the 17PFU entry.

Click "OPEN", to get to the next page. 
This is the critical part --DO NOTHING - MAKE NO CHANGES HERE. Just click "OK".
When returned to the main list page, click "SAVE". 
This will update the WEAPONSDATA.INI and the WEAPONSDATA.DAT file. 
Close the weapons editor.

Your Izumrud pod has now been updated to a jammer pod, which will automatically load, with a strength of 0. Now, on the loadoutscreen, it may tell you "Empty" on the weapons list, but if the little line or dot that shows the hardpoint is blacked out, it is loaded, and you'll see it on the external view in the game.

There is a modified Skyhawk cockpit (A-4E, modified to look Russian) availabe for the 17 PF series (PF, PF SP16, PFU) is available both here at CombatAce and at my site. All avioncs have been updated, as well as the load and weapons information above.

Third Wire Su-7BM Fitter A  ***************************************************

DATA.INI fix:

Again, a simple change to AttachmentType=SOVIET

LOADOUT.INI fix:

No changes needed

(if you want to change the 'Attack' loadout, based on year availibility, I'd suggest replacing one pair of UV-16's with a pair of RBK-250 PTAB 2.5 cluster bombs, but these are only available after 1964, while the rocket pods are available all the time)

LOADOUT.INI fix with CBUs:

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=RBK-250 PTAB 2.5
Loadout[03].Quantity=1
Loadout[04].WeaponType=RBK-250 PTAB 2.5
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank600_Su7
Loadout[06].Quantity=1

Su-9 Fishpot A (by Pasko)  *****************************************************

DATA.INI fix:

[LeftStationOutboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-3.06,-1.20,-0.63
AttachmentAngles=0.0,0.0,0.0
LoadLimit=180.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=LOWingPylon
PylonMass=60
PylonDragArea=0.02

[RightStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=3.06,-1.20,-0.63
AttachmentAngles=0.0,0.0,0.0
LoadLimit=180.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=ROWingPylon
PylonMass=60
PylonDragArea=0.02

[LeftStationInboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.23,0.8,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=180.0
AllowedWeaponClass=IRM,SAHM,FT
AttachmentType=SOVIET
ModelNodeName=LIWingPylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank600_Su7

[RightStationInboard]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.23,0.8,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=180.0
AllowedWeaponClass=IRM,SAHM,FT
AttachmentType=SOVIET
ModelNodeName=RIWingPylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank600_Su7

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-0.25,-0.0,-1.06
AttachmentAngles=0.0,-1.5,22.5
LoadLimit=750.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=LCenterlinePylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank800_Su9

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.25,-0.0,-1.06
AttachmentAngles=0.0,-1.5,-22.5
LoadLimit=750.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=RCenterlinePylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank800_Su9

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=RS-2U
Loadout[01].Quantity=1
Loadout[02].WeaponType=RS-2U
Loadout[02].Quantity=1
Loadout[03].WeaponType=RS-2US
Loadout[03].Quantity=1
Loadout[04].WeaponType=RS-2US
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank800_Su9
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank800_Su9
Loadout[06].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=RS-2U
Loadout[01].Quantity=1
Loadout[02].WeaponType=RS-2U
Loadout[02].Quantity=1
Loadout[03].WeaponType=RS-2US
Loadout[03].Quantity=1
Loadout[04].WeaponType=RS-2US
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank800_Su9
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank800_Su9
Loadout[06].Quantity=1

[Recon]
Loadout[01].WeaponType=
Loadout[01].Quantity=0
Loadout[02].WeaponType=
Loadout[02].Quantity=0
Loadout[03].WeaponType=Tank600_Su7
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank600_Su7
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank800_Su9
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank800_Su9
Loadout[06].Quantity=1

Su-9B Fishpot B (by pasko) ****************************************************

DATA.INI fix:

[LeftStationOutboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-3.06,-1.20,-0.63
AttachmentAngles=0.0,0.0,0.0
LoadLimit=180.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=LOWingPylon
PylonMass=60
PylonDragArea=0.02

[RightStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=3.06,-1.20,-0.63
AttachmentAngles=0.0,0.0,0.0
LoadLimit=180.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=ROWingPylon
PylonMass=60
PylonDragArea=0.02

[LeftStationInboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.23,0.8,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=180.0
AllowedWeaponClass=IRM,SAHM,FT
AttachmentType=SOVIET
ModelNodeName=LIWingPylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank600_Su7

[RightStationInboard]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.23,0.8,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=180.0
AllowedWeaponClass=IRM,SAHM,FT
AttachmentType=SOVIET
ModelNodeName=RIWingPylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank600_Su7

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-0.25,-0.0,-1.06
AttachmentAngles=0.0,-1.5,22.5
LoadLimit=750.0
AllowedWeaponClass=FT,GP
AttachmentType=SOVIET
ModelNodeName=LCenterlinePylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank800_Su9

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.25,-0.0,-1.06
AttachmentAngles=0.0,-1.5,-22.5
LoadLimit=750.0
AllowedWeaponClass=FT,GP
AttachmentType=SOVIET
ModelNodeName=RCenterlinePylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank800_Su9

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=RS-2U
Loadout[01].Quantity=1
Loadout[02].WeaponType=RS-2U
Loadout[02].Quantity=1
Loadout[03].WeaponType=RS-2US
Loadout[03].Quantity=1
Loadout[04].WeaponType=RS-2US
Loadout[04].Quantity=1
Loadout[05].WeaponType=upk-23-250
Loadout[05].Quantity=1
Loadout[06].WeaponType=upk-23-250
Loadout[06].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=RS-2U
Loadout[01].Quantity=1
Loadout[02].WeaponType=RS-2U
Loadout[02].Quantity=1
Loadout[03].WeaponType=RS-2US
Loadout[03].Quantity=1
Loadout[04].WeaponType=RS-2US
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank800_Su9
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank800_Su9
Loadout[06].Quantity=1

[Recon]
Loadout[01].WeaponType=
Loadout[01].Quantity=0
Loadout[02].WeaponType=
Loadout[02].Quantity=0
Loadout[03].WeaponType=Tank600_Su7
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank600_Su7
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank800_Su9
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank800_Su9
Loadout[06].Quantity=1

Please note, there is the possibility of the UPK-23-240 gunpod not being available, as its service dates are outside the range of dates for the Fishpot B. As an alternative, gunless loadout, you may wish to substitute the Tank800_Su9 in its place.  Further research is on-going in this matter.

Su-11 Fishpot C (by Pasko) *****************************************************

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.91,-1.55,-0.80
AttachmentAngles=0.0,-1.5,0.0
LoadLimit=500.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=LeftWingPylon
PylonMass=60
PylonDragArea=0.03

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.91,-1.55,-0.80
AttachmentAngles=0.0,-1.5,0.0
LoadLimit=500.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=RightWingPylon
PylonMass=60
PylonDragArea=0.03

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-0.25,-0.10,-1.06
AttachmentAngles=0.0,-1.5,22.5
LoadLimit=750.0
AllowedWeaponClass=FT,GP
AttachmentType=SOVIET
ModelNodeName=LCenterlinePylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank800_Su9
//AimAngles=0.0,0.5,0.0

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.25,-0.10,-1.06
AttachmentAngles=0.0,-1.5,-22.5
LoadLimit=750.0
AllowedWeaponClass=FT,GP
AttachmentType=SOVIET
ModelNodeName=RCenterlinePylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank800_Su9
//AimAngles=0.0,0.5,0.0

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-8MR
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-8MT
Loadout[02].Quantity=1
Loadout[03].WeaponType=upk-23-250
Loadout[03].Quantity=1
Loadout[04].WeaponType=upk-23-250
Loadout[04].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-8MR
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-8MT
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank800_Su9
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank800_Su9
Loadout[04].Quantity=1

[Recon]
Loadout[01].WeaponType=
Loadout[01].Quantity=0
Loadout[02].WeaponType=
Loadout[02].Quantity=0
Loadout[03].WeaponType=Tank800_Su9
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank800_Su9
Loadout[04].Quantity=1

Su-15 Flagon A (by boopidoo)  **************************************************

NOTE: This is a gunless, missile interceptor. Shoot your missiles...and RUN!  

DATA.INI fix:

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-3.032,-3.818,-0.7834
AttachmentAngles=0.0,-1.537,0.0
LoadLimit=750.0
AllowedWeaponClass=SAHM,IRM
AttachmentType=SOVIET
ModelNodeName=LPylonsOut
PylonMass=90
PylonDragArea=0.02

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=3.032,-3.818,-0.7834
AttachmentAngles=0.0,-1.537,0.0
LoadLimit=750.0
AllowedWeaponClass=SAHM,IRM
AttachmentType=SOVIET
ModelNodeName=RPylonsOut
PylonMass=90
PylonDragArea=0.02

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-0.25,-2.095,-1.077
AttachmentAngles=0.0,0.0,7.66
LoadLimit=1750.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=LPylonsFus
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank600_Su7

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.25,-2.095,-1.077
AttachmentAngles=0.0,0.0,-7.66
LoadLimit=1750.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=RPylonsFus
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank600_Su7

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-8MR
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-98MT
Loadout[02].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-8MR
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-98MT
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank600-Su7
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank600-Su7
Loadout[04].Quantity=1

[Recon]
Loadout[03].WeaponType=Tank600-Su7
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank600-Su7
Loadout[04].Quantity=1

Su-15TM Flagon F (by boopidoo & co)  *******************************************

DATA.INI fix:

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-3.032,-3.818,-0.7834
AttachmentAngles=0.0,-1.537,0.0
LoadLimit=350.0
AllowedWeaponClass=SAHM,IRM,RP
AttachmentType=SOVIET
ModelNodeName=LPylonsOut
PylonMass=90
PylonDragArea=0.02

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=3.032,-3.818,-0.7834
AttachmentAngles=0.0,-1.537,0.0
LoadLimit=350.0
AllowedWeaponClass=SAHM,IRM,RP
AttachmentType=SOVIET
ModelNodeName=RPylonsOut
PylonMass=90
PylonDragArea=0.02

[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.5815,-0.9585,-0.7092
AttachmentAngles=0.0,-2.952,0.0
DiameterLimit=0.12
LengthLimit=2.096
LoadLimit=43.5
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=LPylonsIn
PylonMass=30
PylonDragArea=0.01

[RightWingStationInboard]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=1.5815,-0.9585,-0.7092
AttachmentAngles=0.0,-2.952,0.0
DiameterLimit=0.12
LengthLimit=2.096
LoadLimit=43.5
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=RPylonsIn
PylonMass=30
PylonDragArea=0.01

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=-0.25,-2.095,-1.077
AttachmentAngles=0.0,0.0,7.66
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,FT,GP
AttachmentType=SOVIET
ModelNodeName=LPylonsFus
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank600_Su7
GunPodName=upk-23-250

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.25,-2.095,-1.077
AttachmentAngles=0.0,0.0,-7.66
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,FT,GP
AttachmentType=SOVIET
ModelNodeName=RPylonsFus
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank600_Su7
GunPodName=upk-23-250

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-98MT
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-98MT
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=upk-23-250
Loadout[05].Quantity=1
Loadout[06].WeaponType=upk-23-250
Loadout[06].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-98MT
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-98MT
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank600_Su7
Loadout[06].Quantity=1

[Recon]
Loadout[03].WeaponType=R-60T
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-60T
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank600_Su7
Loadout[06].Quantity=1

Su-17 Fitter C (by ArmorDave)  *************************************************

NOTE: this is the stock loadout; MERs have not been added for bomb useage. I know they were used on the Su-22M versions, and am experimenting/researching their addition to this aircraft. As more data become available, I'll update it. But for now, this'll get you going

DATA.INI fix:

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.4869,-3.7829,-0.1458
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=pylon_left_outer
PylonMass=60
FuelTankName=Tank600_Su7

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.4645,-3.7676,-0.1316
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=pylon_right_outer
PylonMass=60
FuelTankName=Tank600_Su7

[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-1.1945,-0.6900,0.0115
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=pylon_left_inner
PylonMass=90

[RightWingStationInboard]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=1.2121,-0.6751,0.0000
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=pylon_right_inner
PylonMass=90

[LeftFrontFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-0.4247,-2.3246,-0.2169
AttachmentAngles=0.0,0.0,-22.5
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=central_pylon_front_left
PylonMass=90

[RightFrontFuselageStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=00.4397,-2.3246,-0.2169
AttachmentAngles=0.0,0.0,22.5
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=central_pylon_front_right
PylonMass=90

[LeftBackFuselageStation]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=-0.4247,-4.5685,-0.2169
AttachmentAngles=0.0,0.0,-22.5
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=central_pylon_back_left
PylonMass=90

[RightBackFuselageStation]
SystemType=WEAPON_STATION
StationID=8
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.4397,-4.5685,-0.2169
AttachmentAngles=0.0,0.0,22.5
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=central_pylon_back_right
PylonMass=90

[LeftIRStation]
SystemType=WEAPON_STATION
StationID=9
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=-1.7508,-1.9922,0.1901
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=left_ir_pylon
PylonMass=90

[RightIRStation]
SystemType=WEAPON_STATION
StationID=10
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=1.6813,-1.9922,0.1901
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=right_ir_pylon
PylonMass=90

LOADOUT.INI fix:

[AirToAir]
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank600_Su7
Loadout[06].Quantity=1
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

[Attack]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=UV16
Loadout[05].Quantity=1
Loadout[06].WeaponType=UV16
Loadout[06].Quantity=1
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

[Strike]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=FAB500
Loadout[05].Quantity=1
Loadout[06].WeaponType=FAB500
Loadout[06].Quantity=1
Loadout[07].WeaponType=FAB500
Loadout[07].Quantity=1
Loadout[08].WeaponType=FAB500
Loadout[08].Quantity=1
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

[SEAD]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=UV16
Loadout[05].Quantity=1
Loadout[06].WeaponType=UV16
Loadout[06].Quantity=1
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=FAB500
Loadout[05].Quantity=1
Loadout[06].WeaponType=FAB500
Loadout[06].Quantity=1
Loadout[07].WeaponType=FAB500
Loadout[07].Quantity=1
Loadout[08].WeaponType=FAB500
Loadout[08].Quantity=1
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

[FAC]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=UV16
Loadout[05].Quantity=1
Loadout[06].WeaponType=UV16
Loadout[06].Quantity=1
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

Again, as mentioned with a few others, for your "ATTACK" loadout, you can switch the FAB HE bombs for the RBK cluster units, as this aircraft's service years most definately fit into the bombs service years.

LOADOUT.INI fix with RBKs:

[Attack]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[03].WeaponType=RBK-250 PTAB 2.5
Loadout[03].Quantity=1
Loadout[04].WeaponType=RBK-250 PTAB 2.5
Loadout[04].Quantity=1
Loadout[05].WeaponType=RBK-250 PTAB 2.5
Loadout[05].Quantity=1
Loadout[06].WeaponType=RBK-250 PTAB 2.5
Loadout[06].Quantity=1
Loadout[09].WeaponType=R-3S
Loadout[09].Quantity=1
Loadout[10].WeaponType=R-3S
Loadout[10].Quantity=1

That'll shake things up a little! BTW, a combination of UV-16 and RBKs is also reccomened for the SEAD loadout, as you'll notice tha the Soviet ARMs are not listed. They are in the weapons pak, and like the MERs, are being experimented with.
When tested to my satisfaction, expect an update

Yak-25 Flashlight (by Pasko & Co.)  ********************************************

DATA.INI fix:
 
NOTE:  certain missiles are set to 'never load', don't worry, this works!

[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.05,2.55,-0.37
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=LPylon03
PylonMass=20
PylonDragArea=0.03

[RightWingStationInboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.05,2.55,-0.37
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=RPylon03
PylonMass=20
PylonDragArea=0.03

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-1.44,2.02,-0.35
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=LPylon01
PylonMass=10
PylonDragArea=0.02

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=1.44,2.02,-0.35
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=RPylon01
PylonMass=10
PylonDragArea=0.02

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.18,2.55,-0.6
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=SAHM,IRM
NotAllowedWeapon=RS-2U
NotAllowedWeapon=RS-2US
NotAllowedWeapon=R-3S
AttachmentType=SOVIET
ModelNodeName=LPylon02
PylonMass=30
PylonDragArea=0.03

[RightWingStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=1.18,2.55,-0.6
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=SAHM,IRM
NotAllowedWeapon=RS-2U
NotAllowedWeapon=RS-2US
NotAllowedWeapon=R-3S
AttachmentType=SOVIET
ModelNodeName=RPylon02
PylonMass=30
PylonDragArea=0.03

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=0.0,3.0,-0.77
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=CenterlinePylon
PylonMass=30
PylonDragArea=0.03
FuelTankName=Tank675_Yak25

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=RS-2US
Loadout[01].Quantity=1
Loadout[02].WeaponType=RS-2US
Loadout[02].Quantity=1
Loadout[03].WeaponType=RS-2U
Loadout[03].Quantity=1
Loadout[04].WeaponType=RS-2U
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=0
Loadout[06].WeaponType=
Loadout[06].Quantity=0
Loadout[07].WeaponType=Tank675_Yak25
Loadout[07].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=RS-2U
Loadout[01].Quantity=1
Loadout[02].WeaponType=RS-2U
Loadout[02].Quantity=1
Loadout[03].WeaponType=
Loadout[03].Quantity=0
Loadout[04].WeaponType=
Loadout[04].Quantity=0
Loadout[05].WeaponType=R-8MR
Loadout[05].Quantity=1
Loadout[06].WeaponType=R-8MT
Loadout[06].Quantity=1
Loadout[07].WeaponType=Tank675_Yak25
Loadout[07].Quantity=1

Yak-25B Brewer (by Pasko & Co.) ***********************************************

DATA.INI fix:

[BombBay]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0.0,0.55,0.0
AttachmentAngles=0.0,0.0,0.0
LoadLimit=5000
AllowedWeaponClass=BOMB,NUC
AttachmentType=SOVIET
NumWeapons=1
ModelNodeName=
PylonMass=30
PylonDragArea=
// DiameterLimit=0.6
// LengthLimit=3.0
// BombBayAnimationID=
// BombBayOpenTime=0.8
// BombBayCloseTime=0.8
// MinExtentPosition=-0.61,-1.16,-1.12
// MaxExtentPosition= 0.61, 4.31,-0.45

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-1.18,1.95,-0.47
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=FT,BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=LPylon
PylonMass=30
PylonDragArea=0.03
FuelTankName=Tank540_MiG19

[RightWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=1.18,1.95,-0.47
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.6
AllowedWeaponClass=FT,BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=RPylon
PylonMass=30
PylonDragArea=0.03
FuelTankName=Tank540_MiG19

LOADOUT.INI fix:

[Attack]
Loadout[01].WeaponType=RDS-4
Loadout[01].Quantity=1
Loadout[02].WeaponType=
Loadout[02].Quantity=0
Loadout[03].WeaponType=
Loadout[03].Quantity=0

[Strike]
Loadout[01].WeaponType=RDS-4
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank540_MiG19
Loadout[03].Quantity=1

[SEAD]
Loadout[01].WeaponType=FAB1500
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV32
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=FAB1500
Loadout[01].Quantity=1
Loadout[02].WeaponType=
Loadout[02].Quantity=0
Loadout[03].WeaponType=
Loadout[03].Quantity=0

[Recon]
Loadout[01].WeaponType=
Loadout[01].Quantity=0
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=
Loadout[03].WeaponType=Tank540_MiG19
Loadout[03].Quantity=

Note: this bomber/attack bird holds ONE bomb: either a very large HE unit or the RDS nuke.
It is concievable, of course, that you can add the UV rocket pods for both the ATTACK or ANTI_SHIP by just adding them to hardpoints 2 & 3, as seen in the SEAD loadout.

Yak-28 Brewer C  *************************************************************

DATA.INI fix:

[BombBay]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.0,-2.250,0.00
AttachmentAngles=0.0,0.0,0.0
LoadLimit=3000
AllowedWeaponClass=BOMB,NUC,LGB,LP,IFP,DLP,RCN
AttachmentType=SOVIET
NumWeapons=24

NOTE: some info snipped for brevity. these top lines are the important ones

LOADOUT.INI fix:

[Attack]
Loadout[01].WeaponType=RBK-250 PTAB 2.5
Loadout[01].Quantity=12

[Strike]
Loadout[01].WeaponType=FAB500
Loadout[01].Quantity=6

[Recon]
Loadout[01].WeaponType=FAB100
Loadout[01].Quantity=24

[SEAD]
Loadout[01].WeaponType=FAB100
Loadout[01].Quantity=24

[AntiShip]
Loadout[01].WeaponType=FAB500
Loadout[01].Quantity=6

NOTE: although the "LGB" weapon type is loaded out, this aircraft is not equipped with a laser designator. One could be easily added via data ini edits, but I have no information if these aircraft actually carried one. Perhaps an EOGB would be more realistic?? As it stands now, these loadouts are 'good enough' The "IFP" and "DLP" items do NOT exist, either as weapons or in the various avionics.dlls

Yak-28P Firebar (by Pasko & Co.)  **********************************************

NOTE: another gunless bird!!

DATA.INI fix:

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-4.52,-3.70,-0.55
AttachmentAngles=0.0,0.0,0.0
LoadLimit=350.0
AllowedWeaponClass=SAHM,IRM,BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=LeftOuterPylon
PylonMass=90
PylonDragArea=0.02

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=4.52,-3.70,-0.55
AttachmentAngles=0.0,-1.537,0.0
LoadLimit=350.0
AllowedWeaponClass=SAHM,IRM,BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=RightOuterPylon
PylonMass=90
PylonDragArea=0.02

[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-3.8,-3.00,-0.68
AttachmentAngles=0.0,0.00,0.0
LoadLimit=350.0
AllowedWeaponClass=SAHM,IRM,BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=LeftInnerPylon
PylonMass=30
PylonDragArea=0.01

[RightWingStationInboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=3.8,-3.00,-0.68
AttachmentAngles=0.0,0.0,0.0
LoadLimit=350.0
AllowedWeaponClass=SAHM,IRM,BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=RightInnerPylon
PylonMass=30
PylonDragArea=0.01

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-8MR
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-8MT
Loadout[04].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-8MR
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-8MT
Loadout[04].Quantity=1

[Recon]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-8MR
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-8MT
Loadout[04].Quantity=1

[ArmedRecon]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV32
Loadout[04].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1

[SEAD]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV32
Loadout[04].Quantity=1

Although primarily an interceptor, these 'attack' 'anti-ship' and 'sead' loadouts are best guesses on my part. I don't actually think the VVS would use a valuable missile carrying interceptor to go shoot up boats or get shot full of holes punching through the NATO air defenses. But...
Also, you may load the humongous S-24 rockets on any of the hardpoints; these, although unguided, will sink any merchant vessel, and blow really big holes on most buildings (aircraft shelters, fuel tanks, etc). Personally, I prefer the UV series of rocket pods  

Tu-4 Bull (by MontyCZ)  *******************************************************

We're going to do something different with this, as there have been several fixes for several different things. I'm going to try to 'cut' out the relevant sections, that you're going to 'paste' into you data ini.

Ready?? Ok, here goes...

the section below replaces the //Engines section in it's entirety, with the corrected exhaust emitter placement:

[Engine1]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=1
SLPowerDry=3256375.0
ThrustAngles=0.0,0.0,0.0
ThrustPosition=-4.2,4.5,-0.4
ThrottleRate=0.51
AltitudeTableNumData=10
AltitudeTableDeltaX=5048.0
AltitudeTableStartX=0.0
AltitudeTableData=1.0,0.982,0.834,0.982,1.0,1.034,0.982,0.834,0.788,0.606
SpinnerNodeName=Spinner01
StaticPropNodeName=Propeller01
SlowPropNodeName=PropellerDisc01
FastPropNodeName=
SlowPropRPM=480
FastPropRPM=2000
MaxPropRPM=3000
IdlePropRPM=50
ExhaustEmitterName=
ExhaustPosition=-10.06,2.70,0.24
SelfHealing=TRUE
FireSuppression=TRUE
MinExtentPosition=-10.68, 6.59,-0.27
MaxExtentPosition= -9.51, 4.72, 1.24

[Engine2]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=2
SLPowerDry=3256375.0
ThrustAngles=0.0,0.0,0.0
ThrustPosition=-9.3,4.0,0.0
ThrottleRate=0.5
AltitudeTableNumData=10
AltitudeTableDeltaX=5048.0
AltitudeTableStartX=0.0
AltitudeTableData=1.0,0.982,0.834,0.982,1.0,1.034,0.982,0.834,0.788,0.606
SpinnerNodeName=Spinner02
StaticPropNodeName=Propeller02
SlowPropNodeName=PropellerDisc02
FastPropNodeName=
SlowPropRPM=480
FastPropRPM=2000
MaxPropRPM=3000
IdlePropRPM=50
ExhaustEmitterName=
ExhaustPosition=-4.91,2.75,0.24
SelfHealing=TRUE
FireSuppression=TRUE
MinExtentPosition=-5.49, 6.59,-0.27
MaxExtentPosition=-4.32, 4.54, 1.24

[Engine3]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=3
SLPowerDry=3256375.0
ThrustAngles=0.0,0.0,0.0
ThrustPosition= 4.2,4.5,-0.4
ThrottleRate=0.51
AltitudeTableNumData=10
AltitudeTableDeltaX=5048.0
AltitudeTableStartX=0.0
AltitudeTableData=1.0,0.982,0.834,0.982,1.0,1.034,0.982,0.834,0.788,0.606
SpinnerNodeName=Spinner03
StaticPropNodeName=Propeller03
SlowPropNodeName=PropellerDisc03
FastPropNodeName=
SlowPropRPM=480
FastPropRPM=2000
MaxPropRPM=3000
IdlePropRPM=50
ExhaustEmitterName=
ExhaustPosition=4.91,2.75,0.24
SelfHealing=TRUE
FireSuppression=TRUE
MinExtentPosition= 5.49, 6.59,-0.27
MaxExtentPosition= 4.32, 4.54, 1.24

[Engine4]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=4
SLPowerDry=3256375.0
ThrustAngles=0.0,0.0,0.0
ThrustPosition= 9.3,4.0,0.0
ThrottleRate=0.5
AltitudeTableNumData=10
AltitudeTableDeltaX=5048.0
AltitudeTableStartX=0.0
AltitudeTableData=1.0,0.982,0.834,0.982,1.0,1.034,0.982,0.834,0.788,0.606
SpinnerNodeName=Spinner04
StaticPropNodeName=Propeller04
SlowPropNodeName=PropellerDisc04
FastPropNodeName=
SlowPropRPM=480
FastPropRPM=2000
MaxPropRPM=3000
IdlePropRPM=50
ExhaustEmitterName=
ExhaustPosition=10.06,2.70,0.24
SelfHealing=TRUE
FireSuppression=TRUE
MinExtentPosition=10.68, 6.59,-0.27
MaxExtentPosition= 9.51, 4.72, 1.24

[ExhaustEngine1]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=5
ExhaustEmitterName=CleanExhaustEmitter
ExhaustPosition=-4.2,2.5,-0.4
MinExtentPosition=-10.68, 6.59,-0.27
MaxExtentPosition= -9.51, 4.72, 1.24

[ExhaustEngine2]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=6
ExhaustEmitterName=CleanExhaustEmitter
ExhaustPosition=-9.3,2.0,0.0
MinExtentPosition=-5.49, 6.59,-0.27
MaxExtentPosition=-4.32, 4.54, 1.24

[ExhaustEngine3]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=7
ExhaustEmitterName=CleanExhaustEmitter
ExhaustPosition=4.2,2.5,-0.4
MinExtentPosition= 5.49, 6.59,-0.27
MaxExtentPosition= 4.32, 4.54, 1.24

[ExhaustEngine4]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=8
ExhaustEmitterName=CleanExhaustEmitter
ExhaustPosition=9.3,2.0,0.0
MinExtentPosition=10.68, 6.59,-0.27
MaxExtentPosition= 9.51, 4.72, 1.24

This section replaces the guns with the correct 23mm cannons. Shown in the example below, is for the TailGun1. You can simply just replace the "GunTypeName=" on the other stations to match.

[TailGun1]
SystemType=FLEXIBLE_GUN
GunTypeName=23MM_NS23 <-- this the correct gun
MuzzlePosition= -0.1,-19.0, 0.4
MaxAmmo=450
TracerLoading=5
BurstAmount=5
GunnerID=1
MinExtentPosition=
MaxExtentPosition=
HasArmor=TRUE
ArmorMaterial=STEEL

Here's the bomb bay, showing just the top sections, snipped for brevity:

[BombBay1]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.0,1.250,-0.50
AttachmentAngles=0.0,0.0,0.0
LoadLimit=31500
AllowedWeaponClass=BOMB
AttachmentType=SOVIET
NumWeapons=18
AttachmentPosition001=-0.6,3.25,-1.0
AttachmentPosition002= 0.6,3.25,-1.0
DiameterLimit=0.50
LengthLimit=3.5
BombBayAnimationID=2

(you can see, it's the standard "change to SOVIET" fix)

LOADOUT.INI fix:

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24
Loadout[02].WeaponType=FAB500
Loadout[02].Quantity=8
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=8

[Attack]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=16
Loadout[02].WeaponType=FAB500
Loadout[02].Quantity=8
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=8

[Anti-Ship]
Loadout[01].WeaponType=FAB100
Loadout[01].Quantity=16
Loadout[02].WeaponType=FAB500
Loadout[02].Quantity=8
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=8

[Recon]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=16
Loadout[02].WeaponType=FAB500
Loadout[02].Quantity=8
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=8

[SEAD]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24
Loadout[02].WeaponType=FAB500
Loadout[02].Quantity=8
Loadout[03].WeaponType=FAB100
Loadout[03].Quantity=24

[FAC]
Loadout[01].WeaponType=FAB100
Loadout[01].Quantity=24
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=24
Loadout[03].WeaponType=FAB100
Loadout[03].Quantity=24

I personaly do NOT use this (or the B-29) as flyable aircraft. Bombers just don't fly right for some reason, and it's harder than hell to bomb correctly (with the Bombsight fix), but mods are available if you wish to. It does, however, need a ground mapping radar.

Third Wire Tu-16 Badger   ***************************************************** 

DATA.INI fix:

[BombBay]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.0,0.0,0.0
AttachmentAngles=0.0,0.0,0.0
LoadLimit=12000
AllowedWeaponClass=BOMB
AttachmentType=SOVIET
NumWeapons=24

LOADOUT.INI fix:

[Attack]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

[SEAD]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

[Anti-Ship]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

You'll note the lack of A-G missiles on the particular model. Not to worry, Pasko's version fixes that. Also, you may with to switch to RBK cluster bombs, when available, for use in the ATTACK (which is CAS btw) loadout.

Tu-16A Badger A (by Pasko) ****************************************************

DATA.INI fix:

[BombBay]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.0,-3.5,0.0
AttachmentAngles=0.0,0.0,0.0
LoadLimit=9100
AllowedWeaponClass=BOMB,NUC
AttachmentType=SOVIET
NumWeapons=24

LOADOUT.INI fix:

[Attack]
Loadout[01].WeaponType=FAB500
Loadout[01].Quantity=24

[Strike]
Loadout[01].WeaponType=FAB500
Loadout[01].Quantity=24

[SEAD]
Loadout[01].WeaponType=FAB500
Loadout[01].Quantity=24

[Anti-Ship]
Loadout[01].WeaponType=FAB500
Loadout[01].Quantity=24

NOTE: for the Badgers (all versions), if you have WoV or access to the cockpit of one the A-6 Intruders, this makes for quite a workable substitute cockpit. You can also use the Intruder avaioncs ini, as you'll only need the ground mappin and maybe terrain advoidance modes.
If doing so, you'll need to adjust the 'pilot position' to match that of the aircraft (being the Badger is substantualy larger than the A-6) as show below. Remember: the cockpit ini MUST be placed in the aircraft's main folder; you should also have /cockpit folder if you wish a gunsight/bombsight. I also reccomend having all the cockpit bits in there as well, just to make sure.

NOTE: cockpit ini mod: copy/paste this over the cockpitseat section in the A-6 cockpit ini. DON"T FORGET TO RENAME IT "TU16_cockpit.ini" and leave in the Tu-16A's main folder. Make the needed change in the Tu-16A.ini to point to this cockpit ini!!!

[CockpitSeat001]
ModelName=A-6A_pit.LOD
Offset=-0.004,0.00,0.01
Position=-0.40,10.55,0.80
ViewAngles=0.0,0.0,0.0
MaxYaw=150
MinYaw=-170
MaxPitch=150
MinPitchFront=-50
MinPitchRear=-40
LightRange=1.5
LightInnerConeAngle=43
LightOuterConeAngle=60
LightAngles=0.0,-35.0,0.0
DiffuseLightFactor=0.5
NightLightOn=0.55
NightLightColor=0.5,0.2,0.3
Gunsight=GunsightFront

This will give your view out of the cockpit pretty close to reality.

Tu-16C Badger {Tu-16 K-10-26 Badger C(D)} (by Pasko)  ************************

NOTE: some of the called for items (ie: ECM pods) do NOT exist in the weapons pak. I believe they are 'vitrual', being built in to the aircraft itself. Therefore, they should be ignored, and nothing to worry about

DATA.INI fix:

[FuselageStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0.0,-0.75,-1.15
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=15000.0
AllowedWeaponClass=LGB,ARM,ASM,CGR
AttachmentType=SOVIET
ModelNodeName=
PylonMass=100

[FuselageECMStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0.0,-0.75,-1.15
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=50.0
AllowedWeaponClass=GP
AttachmentType=SOVIET
ModelNodeName=ECMPod
PylonMass=1000

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-7.53,-4.38,-1.0
AttachmentAngles=0.0,-1.3,0.0
LoadLimit=15000.0
AllowedWeaponClass=LGB,ARM,ASM,CGR
AttachmentType=SOVIET
ModelNodeName=LeftMissilePylon
PylonMass=190

[LeftECMStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-7.53,-4.38,-1.0
AttachmentAngles=0.0,-1.3,0.0
LoadLimit=50.0
AllowedWeaponClass=GP
AttachmentType=SOVIET
ModelNodeName=LeftECMPod
PylonMass=100

[RightWingStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=7.53,-4.38,-1.0
AttachmentAngles=0.0,-1.3,0.0
LoadLimit=15000.0
AllowedWeaponClass=LGB,ARM,ASM,CGR
AttachmentType=SOVIET
ModelNodeName=RightMissilePylon
PylonMass=190

[RightECMStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=7.53,-4.38,-1.0
AttachmentAngles=0.0,-1.3,0.0
LoadLimit=50.0
AllowedWeaponClass=GP
AttachmentType=SOVIET
ModelNodeName=RightECMPod
PylonMass=100

It should also be noted, that due to changes since this aircraft's initial release, the LGB function has been activatied for real. I've never seen any reference to Badgers carrying a designator pod, so perhaps EOGB should be more realistic. Seeing this was designed as a cruise missile carrier, the loadouts below should take care of all.

LOADOUT.INI fix:

[Attack]
Loadout[01].WeaponType=K-10SN
Loadout[01].Quantity=1
Loadout[03].WeaponType=Kh-26MP
Loadout[03].Quantity=1
Loadout[05].WeaponType=Kh-26MP
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=K-10SN
Loadout[01].Quantity=1
Loadout[03].WeaponType=Kh-26MP
Loadout[03].Quantity=1
Loadout[05].WeaponType=Kh-26MP
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=K-10SN
Loadout[01].Quantity=1
Loadout[03].WeaponType=Kh-22MP
Loadout[03].Quantity=1
Loadout[05].WeaponType=Kh-22MP
Loadout[05].Quantity=1

[Recon]
Loadout[02].WeaponType=ECMPod
Loadout[02].Quantity=1
Loadout[04].WeaponType=ECMPod
Loadout[04].Quantity=1
Loadout[06].WeaponType=ECMPod
Loadout[06].Quantity=1

Tu-16G {Tu-16 Badger-G(E,F)} (by Pasko)  *************************************

DATA.INI fix:

[BombBay]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.0,-3.5,0.0
AttachmentAngles=0.0,0.0,0.0
LoadLimit=9100
AllowedWeaponClass=BOMB,NUC
AttachmentType=SOVIET
NumWeapons=24

LOADOUT.INI fix:

[Attack]
Loadout[03].WeaponType=KS-1
Loadout[03].Quantity=1
Loadout[05].WeaponType=KS-1
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB3000
Loadout[01].Quantity=3

[Anti-Ship]
Loadout[03].WeaponType=KSR-2
Loadout[03].Quantity=1
Loadout[05].WeaponType=KSR-2
Loadout[05].Quantity=1

[Recon]
Loadout[02].WeaponType=ECMPod
Loadout[02].Quantity=1
Loadout[04].WeaponType=ECMPod
Loadout[04].Quantity=1
Loadout[06].WeaponType=ECMPod
Loadout[06].Quantity=1

The same applies to this model as well, about the "ECMPod". They are built in to the aircraft.

Third Wire Tu-22 Blinder A *****************************************************

DATA.INI fix:

[BombBay]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.0,0.0,0.0
AttachmentAngles=0.0,0.0,0.0
LoadLimit=12000
AllowedWeaponClass=BOMB
AttachmentType=SOVIET
NumWeapons=24

(again, just showing the most important section)

LOADOUT.INI fix:

[Attack]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

[SEAD]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

[Anti-Ship]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

Third Wire Tu-22K Blinder-B (mods by howling1)  *******************************

DATA.INI fix:

[BombBay]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.0,0.0,0.0
AttachmentAngles=0.0,0.0,0.0
LoadLimit=9000
AllowedWeaponClass=BOMB
AttachmentType=SOVIET
NumWeapons=24
AttachmentPosition001=-0.482,-0.515,-1.132
AttachmentPosition002= 0.482,-0.515,-1.132
AttachmentPosition003=-0.482,-2.148,-1.132
AttachmentPosition004= 0.482,-2.148,-1.132
AttachmentPosition005=-0.482,-3.793,-1.132
AttachmentPosition006= 0.482,-3.793,-1.132
AttachmentPosition007=-0.482,-5.433,-1.132
AttachmentPosition008= 0.482,-5.433,-1.132
AttachmentPosition009=-0.482,-0.515,-0.624
AttachmentPosition010= 0.482,-0.515,-0.624
AttachmentPosition011=-0.482,-2.148,-0.624
AttachmentPosition012= 0.482,-2.148,-0.624
AttachmentPosition013=-0.482,-3.793,-0.624
AttachmentPosition014= 0.482,-3.793,-0.624
AttachmentPosition015=-0.482,-5.433,-0.624
AttachmentPosition016= 0.482,-5.433,-0.624
AttachmentPosition017=-0.482,-0.515,-0.110
AttachmentPosition018= 0.482,-0.515,-0.110
AttachmentPosition019=-0.482,-2.148,-0.110
AttachmentPosition020= 0.482,-2.148,-0.110
AttachmentPosition021=-0.482,-3.793,-0.110
AttachmentPosition022= 0.482,-3.793,-0.110
AttachmentPosition023=-0.482,-5.433,-0.110
AttachmentPosition024= 0.482,-5.433,-0.110
DiameterLimit=0.5
LengthLimit=1.5
BombBayAnimationID=3
MinExtentPosition=-1.00, -6.40,-1.41
MaxExtentPosition= 1.00, 0.46, 0.42

[AS4Station]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.0,-1.52,-1.20
AttachmentAngles=0.0,0.0,0.0
LoadLimit=15000.0
AllowedWeaponClass=ARM,ASM,RCG
AttachmentType=SOVIET
ModelNodeName=
PylonMass=90

LOADOUT.INI fix:

[Attack]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=24

[Strike]
Loadout[01].WeaponType=FAB9000
Loadout[01].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=0
Loadout[02].WeaponType=Kh-22
Loadout[02].Quantity=1

It should be noted, that given the 'in service' date for the Blinder B, replacing the FAB HE bombs with the RBK units for the ATTACK load would be a good substitition.
It would look like this:

[Attack]
Loadout[01].WeaponType=RBK-250 PTAB 2.5
Loadout[01].Quantity=24

Third Wire Tu-22P Blinder-E (mods by howling1) *********************************

NOTE: this is an electronic countermeasures support aircraft, carrying only jammers and decoys (chaff/flares).
There are no loads for it; it needs no modifications

Third Wire Tu-22R Blinder-C (mods by howling1) ********************************

This is a recce bird, and has no loadouts. No changes necessary (or possible!)

Third Wire Cuban MiG-17AS (mods by starfighter) *******************************

NOTE: this aircraft seems closer to the Fresco A, non afterburning models

DATA.INI fix:

[IRM Pylons]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0.0,-5.00,1.1
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=GP
AttachmentType=NATO
ModelNodeName=F6WP
PylonMass=50
PylonDragArea=0.08
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-3.2599,-0.43,-0.62
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=
PylonMass=30
PylonDragArea=0.01

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=3.2599,-0.43,-0.62
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=
PylonMass=30
PylonDragArea=0.01

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=

[RightWingStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=RightWing_InnerPylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=

[LeftTankStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=-2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=Tank400_MiG17

[RightTankStation]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=Tank400_MiG17

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=F6WP
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank400_MiG17
Loadout[06].Quantity=1
Loadout[07].WeaponType=Tank400_MiG17
Loadout[07].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=F6WP
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank400_MiG17
Loadout[06].Quantity=1
Loadout[07].WeaponType=Tank400_MiG17
Loadout[07].Quantity=1

[Attack]
Loadout[01].WeaponType=F6WP
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=UV16
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank400_MiG17
Loadout[06].Quantity=1
Loadout[07].WeaponType=Tank400_MiG17
Loadout[07].Quantity=1

[Strike]
Loadout[01].WeaponType=F6WP
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB100
Loadout[04].Quantity=1
Loadout[05].WeaponType=FAB100
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank400_MiG17
Loadout[06].Quantity=1
Loadout[07].WeaponType=Tank400_MiG17
Loadout[07].Quantity=1

[Recon]
Loadout[01].WeaponType=F6WP
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=S-24
Loadout[04].Quantity=1
Loadout[05].WeaponType=S-24
Loadout[05].Quantity=1
Loadout[06].WeaponType=Tank400_MiG17
Loadout[06].Quantity=1
Loadout[07].WeaponType=Tank400_MiG17
Loadout[07].Quantity=1

Third Wire MiG-17PF Fresco D (mods by Madcaddie and others) ********************

NOTE: this makes use of a modified PF16 Izurmud radar nose. It has been modified from the PFU's into a 0 power jammer. You'll need to use your text editor, and then the weapons editor to make the needed corrections:

Copy and paste this data OVER the existing data. You'll be reusing the same number sequence, so I left that section out.

DATA.INI fix:

TypeName=17PF(SP16)
FullName=RP-1 (Mig-17PF(SP16)) Izumrud Radar
ModelName=17PF(SP-16)
Mass=252.000000
Diameter=0.500000
Length=1.000000
AttachmentType=NATO
NationName=SOVIET
StartYear=1955
EndYear=1985
Availability=2
BaseQuantity=12
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=4
StoreType=0
JammerStrength=0.000000

Save and close. open the weapons editor, and find the 17PF(SP-16) entry, and do the 'open, look at, save and close' ini dance to update the WEAPONSDATA.INI and WEAPONSDATA.DAT files. 

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=150.0
AllowedWeaponClass=RP
AttachmentType=SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=40
PylonDragArea=0.02

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=150.0
AllowedWeaponClass=RP
AttachmentType=SOVIET
ModelNodeName=RightWing_InnerPylon
PylonMass=40
PylonDragArea=0.02

[LeftTankStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=tank400_mig17

[RightTankStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=tank400_mig17

[RadarStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,3.90,0.15
AttachmentAngles=0.0,0.0,0.0
LoadLimit=2350.0
AllowedWeaponClass=17PF(SP16),EP
AttachmentType=NATO
ModelNodeName=17PF(SP16)
PylonMass=140
PylonDragArea=0.08
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=tank400_mig17
Loadout[03].Quantity=1
Loadout[04].WeaponType=tank400_mig17
Loadout[04].Quantity=1
Loadout[05].WeaponType=17PF(SP16)
Loadout[05].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=tank400_mig17
Loadout[03].Quantity=1
Loadout[04].WeaponType=tank400_mig17
Loadout[04].Quantity=1
Loadout[05].WeaponType=17PF(SP16)
Loadout[05].Quantity=1

The only problem with this (and the other 17PF), is there are NO A-A unguided rocket pods in the weapons pak. 
When you order your wingmates to engage, they will dump them and use their guns.  

Third Wire MiG-17PF (SP16) Fresco-D (mods by Madcaddie & others) ***************

NOTE: this mod makes use of the tweeked RP-1 radar nose above. 
Please make sure you've 'adjusted' your WEAPONSDATA.INI to match the information above.

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=150.0
AllowedWeaponClass=RP
AttachmentType=SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=40
PylonDragArea=0.02

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=150.0
AllowedWeaponClass=RP
AttachmentType=SOVIET
ModelNodeName=RightWing_InnerPylon
PylonMass=40
PylonDragArea=0.02

[LeftTankStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=tank400_mig17

[RightTankStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=SOVIET
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=tank400_mig17

[LeftAlkaliStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.86,2.00,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=350.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=40

[RightAlkaliStation]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=1.86,2.00,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=350.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=40

[RadarStation]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.0,3.90,0.15
AttachmentAngles=0.0,0.0,0.0
LoadLimit=2350.0
AllowedWeaponClass=17PF(SP16),EP
AttachmentType=NATO
ModelNodeName=17PF(SP16)
PylonMass=140
PylonDragArea=0.08
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=tank400_mig17
Loadout[03].Quantity=1
Loadout[04].WeaponType=tank400_mig17
Loadout[04].Quantity=1
Loadout[05].WeaponType=RS-2US
Loadout[05].Quantity=1
Loadout[06].WeaponType=RS-2US
Loadout[06].Quantity=1
Loadout[07].WeaponType=17PF(SP16)
Loadout[07].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=tank400_mig17
Loadout[03].Quantity=1
Loadout[04].WeaponType=tank400_mig17
Loadout[04].Quantity=1
Loadout[05].WeaponType=RS-2US
Loadout[05].Quantity=1
Loadout[06].WeaponType=RS-2US
Loadout[06].Quantity=1
Loadout[07].WeaponType=17PF(SP16)
Loadout[07].Quantity=1

Like it's brother above, this one too suffers from lack of a good A-A FFAR pod. But at least this time, you'll have a pair of Alkali's to back up your guns.

Third Wire MiG-19M Farmer E -Field IRM Mod (mods by Madcaddie) ****************

NOTE: this is NOT to be confused with the PRC and Pakistani J-6 Farmer

DATA.INI fix:

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.55,-0.82,-0.35
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP,FT,IRM
AttachmentType=SOVIET
ModelNodeName=Left_Wing_Outer_Pylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank540_MiG19

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.55,-0.82,-0.35
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT
AttachmentType=SOVIET
ModelNodeName=Right_Wing_Outer_Pylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank540_MiG19

[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-1.74,2.36,-0.27
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,IRM,RP
AttachmentType=SOVIET
ModelNodeName=Left_Wing_Inner_Pylon
PylonMass=30
PylonDragArea=0.01

[RightWingStationInboard]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=1.74,2.36,-0.27
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=SOVIET
ModelNodeName=Right_Wing_Inner_Pylon
PylonMass=30
PylonDragArea=0.01

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=Tank540_MiG19
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-3S
Loadout[04].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=Tank540_MiG19
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-3S
Loadout[04].Quantity=1

[Attack]
Loadout[01].WeaponType=Tank760_MiG19
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank760_MiG19
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1

[Strike]
Loadout[01].WeaponType=Tank540_MiG19
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank540_MiG19
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=1
Loadout[03].WeaponType=R-3S
Loadout[03].Quantity=1
Loadout[04].WeaponType=R-3S
Loadout[04].Quantity=1

Third Wire MiG-19SF Farmer-C (mods by Madcaddie)  *****************************

According the Madcaddie's readme, the major differences between this one and the standard 19S are a slightly different engine, and the ability to carry 500 kg bombs.

DATA.INI fix:

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.55,-0.82,-0.35
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=Left_Wing_Outer_Pylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank540_MiG19

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.55,-0.82,-0.35
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=Right_Wing_Outer_Pylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank540_MiG19

[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-1.74,2.36,-0.27
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=Left_Wing_Inner_Pylon
PylonMass=30
PylonDragArea=0.01

[RightWingStationInboard]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=1.74,2.36,-0.27
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET
ModelNodeName=Right_Wing_Inner_Pylon
PylonMass=30
PylonDragArea=0.01

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=
Loadout[01].Quantity=0
Loadout[02].WeaponType=
Loadout[02].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=Tank540_MiG19
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=1

[Attack]
Loadout[01].WeaponType=FAB500
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB500
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV32
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV32
Loadout[04].Quantity=1

[Strike]
Loadout[01].WeaponType=Tank540_MiG19
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank540_MiG19
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank540_MiG19
Loadout[02].Quantity=1

Shenyang J-4 {PRC MiG-17F Fresco C} (mods by madcaddie) ************************

Aircraft is virtually identical to the Soviet Fresco C, and carries almost the same loads. In the DATA.INI section below, "CHINA" has been added, although the LOADOUT.INI carries Soviet weapons

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET,China
ModelNodeName=LeftWing_InnerPylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=SOVIET,China
ModelNodeName=RightWing_InnerPylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=

[LeftTankStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=SOVIET,China
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=tank400_mig17

[RightTankStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=SOVIET,China
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=tank400_mig17

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=
Loadout[01].Quantity=0
Loadout[02].WeaponType=
Loadout[02].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=
Loadout[01].Quantity=1
Loadout[02].WeaponType=
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank400_MiG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank400_MiG17
Loadout[04].Quantity=1

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank400_MiG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank400_MiG17
Loadout[04].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank400_MiG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank400_MiG17
Loadout[04].Quantity=1

[Recon]
Loadout[01].WeaponType=
Loadout[01].Quantity=1
Loadout[02].WeaponType=
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank400_MiG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank400_MiG17
Loadout[04].Quantity=1

Shenyang J-4 Fresco {IRM Mod} (mods by madcaddie) *****************************

Field mod to add the Atoll missile. Please note, you'll have the early Soviet Atolls, as there is not PLAAF equivalent as yet in the weapons pack

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=China,SOVIET
ModelNodeName=LeftWing_InnerPylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=1.22,2.18,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=China,SOVIET
ModelNodeName=RightWing_InnerPylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=

[LeftTankStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=China,SOVIET
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=tank400_mig17

[RightTankStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.61,0.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=400.0
AllowedWeaponClass=FT
AttachmentType=China,SOVIET
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=tank400_mig17

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-3S
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-3S
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank400_MiG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank400_MiG17
Loadout[04].Quantity=1

[Attack]
Loadout[01].WeaponType=UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank400_MiG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank400_MiG17
Loadout[04].Quantity=1

[Strike]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank400_MiG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank400_MiG17
Loadout[04].Quantity=1

[Recon]
Loadout[01].WeaponType=
Loadout[01].Quantity=1
Loadout[02].WeaponType=
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank400_MiG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank400_MiG17
Loadout[04].Quantity=1

Shenyang J-5A Fresco-E (mods by madcaddie) ************************************

NOTE: you MUST have already made the corrections to the 17PFU radar nose for this to work properly!!!!

DATA.INI fix:

[RadarStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0.0,3.90,0.15
AttachmentAngles=0.0,0.0,0.0
LoadLimit=140.0
AllowedWeaponClass=17PFU
AttachmentType=NATO
ModelNodeName=17PFU
PylonMass=140
PylonDragArea=0.08
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.62,0.50,-0.41
AttachmentAngles=0.0,-2.20,0.0
LoadLimit=500.0
AllowedWeaponClass=FT
AttachmentType=China
ModelNodeName=LeftWing_InnerPylon
PylonMass=40
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank400_MiG17

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.62,0.50,-0.41
AttachmentAngles=0.0,-2.20,0.0
LoadLimit=500.0
AllowedWeaponClass=FT
AttachmentType=China
ModelNodeName=RightWing_InnerPylon
PylonMass=40
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank400_MiG17

[LeftAlkaliStation1]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.21,2.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=350.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=China
ModelNodeName=LeftWing_InnerPylon
PylonMass=40

[LeftAlkaliStation2]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.86,2.00,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=350.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=China
ModelNodeName=LeftWing_InnerPylon
PylonMass=40

[RightAlkaliStation1]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=1.21,2.50,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=350.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=China
ModelNodeName=LeftWing_InnerPylon
PylonMass=40

[RightAlkaliStation2]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=1.86,2.00,-0.41
AttachmentAngles=0.0,0.0,0.0
LoadLimit=350.0
AllowedWeaponClass=IRM,SAHM
AttachmentType=China
ModelNodeName=LeftWing_InnerPylon
PylonMass=40

LOADOUT.INI fix:     now with Chinese missiles!

[AirToAir]
Loadout[01].WeaponType=17PFU
Loadout[01].Quantity=1
Loadout[02].WeaponType=TANK400_MIG17
Loadout[02].Quantity=1
Loadout[03].WeaponType=TANK400_MIG17
Loadout[03].Quantity=1
Loadout[04].WeaponType=PL-1
Loadout[04].Quantity=1
Loadout[05].WeaponType=PL-1
Loadout[05].Quantity=1
Loadout[06].WeaponType=PL-1
Loadout[06].Quantity=1
Loadout[07].WeaponType=PL-1
Loadout[07].Quantity=1

Pakistani Shenyang F-6 Farmer C **********************************************

NOTE: these are nation specific loadout mods for Pakistan. You'll also get 2 new weapons, a Paki LAU-32 7-shot rocket pod, and a Paki FAB-250 bomb. The only reason I created the FAB, is the Mk 82 series just looked wrong!! 

DATA.INI fix:

[IRM Pylons]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0.0,-5.50,1.22
AttachmentAngles=0.0,0.0,0.0
LoadLimit=50.0
AllowedWeaponClass=F6,GP
AttachmentType=NATO
ModelNodeName=F6
PylonMass=50
PylonDragArea=0.08
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=

[LeftWingStationOutboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-3.2599,-0.84,-0.52
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=IRM
AttachmentType=WP
ModelNodeName=
PylonMass=30
PylonDragArea=0.01

[RightWingStationOutboard]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=3.2599,-0.84,-0.52
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=IRM
AttachmentType=WP
ModelNodeName=
PylonMass=30
PylonDragArea=0.01

[LeftWingStationCenter]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-2.55,-0.82,-0.35
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=WP
ModelNodeName=Left_Wing_Outer_Pylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank540_19

[RightWingStationCenter]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=2.55,-0.82,-0.35
AttachmentAngles=0.0,0.0,0.0
LoadLimit=750.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=WP
ModelNodeName=Right_Wing_Outer_Pylon
PylonMass=90
PylonDragArea=0.02
FuelTankName=Tank540_19

[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=-1.74,2.36,-0.27
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=WP
ModelNodeName=Left_Wing_Inner_Pylon
PylonMass=30
PylonDragArea=0.01

[RightWingStationInboard]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=1.74,2.36,-0.27
AttachmentAngles=0.0,0.0,0.0
LoadLimit=250.0
AllowedWeaponClass=BOMB,RCKT,RP
AttachmentType=WP
ModelNodeName=Right_Wing_Inner_Pylon
PylonMass=30
PylonDragArea=0.01

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=F6
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK AIM-9B
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK AIM-9B
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank540_MiG19
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank540_MiG19
Loadout[05].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=F6
Loadout[01].Quantity=1
Loadout[02].WeaponType=AIM-9B
Loadout[02].Quantity=1
Loadout[03].WeaponType=AIM-9B
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank540_MiG19
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank540_MiG19
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=F6
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK AIM-9B
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK AIM-9B
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank540_MiG19
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank540_MiG19
Loadout[05].Quantity=1
Loadout[06].WeaponType=PAK LAU_32A
Loadout[06].Quantity=1
Loadout[07].WeaponType=PAK LAU_32A
Loadout[07].Quantity=1

[Strike]
Loadout[01].WeaponType=F6
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK AIM-9B
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK AIM-9B
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank540_MiG19
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank540_MiG19
Loadout[05].Quantity=1
Loadout[06].WeaponType=PAK FAB250
Loadout[06].Quantity=1
Loadout[07].WeaponType=PAK FAB250
Loadout[07].Quantity=1

[Recon]
Loadout[01].WeaponType=F6
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK AIM-9B
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK AIM-9B
Loadout[03].Quantity=1
Loadout[04].WeaponType=Tank540_MiG19
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank540_MiG19
Loadout[05].Quantity=1

new Pakastini LAU-32 RP:
add to WEAPONSDATA.INI, where **** is the next number in sequence

[WeaponData****]
TypeName=PAK LAU_32A
FullName=LAU-32A/A (HE Frag) Expendable Pod
ModelName=LAU-32A
Mass=18.820000
Diameter=0.270000
Length=1.560000
AttachmentType=WP
NationName=Pakistan
StartYear=1965
EndYear=1970
Availability=2
BaseQuantity=50
Exported=TRUE
ExportStartYear=1965
ExportEndYear=1970
ExportAvailability=1
WeaponDataType=2
RailLaunched=FALSE
RocketTypeName=Mk40_Hydra_M151
NumRockets=7
ROF=0.000000
FireEffectName=RocketPodEffect
FireEffectTime=0.150000
FrontCoverNodeName=
RearCoverNodeName=
ShowRockets=TRUE
Rocket01Position=0.000000,-0.100000,0.000000
Rocket02Position=-0.038000,-0.100000,0.065000
Rocket03Position=0.039000,-0.100000,-0.065000
Rocket04Position=-0.077000,-0.100000,0.000000
Rocket05Position=0.077000,-0.100000,0.000000
Rocket06Position=-0.038000,-0.100000,-0.065000
Rocket07Position=0.039000,-0.100000,0.065000

WeaponData****]
TypeName=PAK FAB250
FullName=FAB-250 250-kg Bomb
ModelName=fab250
Mass=250.000000
Diameter=0.324000
Length=1.473000
AttachmentType=WP
NationName=Pakistan
StartYear=1955
EndYear=2020
Availability=3
BaseQuantity=24
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=0
RailLaunched=FALSE
Retarded=FALSE
Streamlined=FALSE
FinStabilized=TRUE
SpinStabilized=FALSE
EffectClassName=MediumBombEffects
DragAreaMultiplier=1.000000
WarheadType=0
Explosives=100.000000
FusingDistance=0.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=0
Accuracy=0
MaxTurnRate=0.000000
MaxLaunchG=0.000000
LockonChance=0
LaunchReliability=0
ArmingTime=0.000000
SeekerFOV=0.000000
SeekerGimbleLimit=0.000000
SeekerTrackRate=0.000000
SeekerRange=0.000000
ReleaseAnimationID=-1
EODisplayFlags=0

Do the usual weapons editor .INI dance to add.

Chengdu F-7A Export Fishbed (mod by howling 1) ********************************

This is the Iraqi Air Force version.

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.10,-0.58,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.10,-0.58,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.0,-0.33,-0.73
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=500
AllowedWeaponClass=FT,RCN
AttachmentType=WP
ModelNodeName=FuselagePylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=IRAQ AA-2
Loadout[01].Quantity=1
Loadout[02].WeaponType=IRAQ AA-2
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=IRAQ AA-2
Loadout[01].Quantity=1
Loadout[02].WeaponType=IRAQ AA-2
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Attack]
Loadout[01].WeaponType=IRAQ UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=IRAQ UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Strike]
Loadout[01].WeaponType=NASR-250
Loadout[01].Quantity=1
Loadout[02].WeaponType=NASR-250
Loadout[02].Quantity=1
Loadout[03].WeaponType=Tank490_MiG21
Loadout[03].Quantity=1

[Recon]
Loadout[03].WeaponType=ReconPod
Loadout[03].Quantity=1

EDIT: made a little oops there on the bombs, these are the correct Iragi type & adjusted placement

Pakistani F-7MP Airbolt (Fishbed) (by howling1)*******************************

Please read the readme that comes with the aircraft for howling1's notes on weapons placement, especially for the outboard IRMs.

DATA.INI fix:

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.68,-2.17,-0.10
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1000.0
AllowedWeaponClass=BOMB,RCKT,RP,FT,IRM
AttachmentType=WP,FRANCE,CHINA
ModelNodeName=WingPylon_L
PylonMass=60
PlyonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.68,-2.17,-0.10
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1000.0
AllowedWeaponClass=BOMB,RCKT,RP,FT,IRM
AttachmentType=WP,FRANCE,CHINA
ModelNodeName=WingPylon_R
PylonMass=60
PlyonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.10,-0.58,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1000.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP,FRANCE,CHINA
ModelNodeName=WingPylon_L
PylonMass=60
PlyonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.10,-0.58,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1000.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP,FRANCE,CHINA
ModelNodeName=WingPylon_R
PylonMass=60
PlyonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,-0.33,-0.70
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1500
AllowedWeaponClass=BOMB,FT
AttachmentType=WP,FRANCE,CHINA
ModelNodeName=Centerline_Pylon
PylonMass=40
PlyonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=PAK R-550
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK R-550
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK R-550
Loadout[03].Quantity=1
Loadout[04].WeaponType=PAK R-550
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=

[AirToAirLongRange]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK R-550
Loadout[03].Quantity=1
Loadout[04].WeaponType=PAK R-550
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=PAK LAU-130_Mk66_M151
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK LAU-130_Mk66_M151
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK LAU-130_Mk66_M151
Loadout[03].Quantity=1
Loadout[04].WeaponType=PAK LAU-130_Mk66_M151
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=PAK Mk82
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK Mk82
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK Mk82
Loadout[03].Quantity=1
Loadout[04].WeaponType=PAK Mk82
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Recon]
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

In case anyone is interested, I have a modified A-4F cockpit available for this, as these versions have an RWR gauge.

Pakistani F-7P Skybolt {Fishbed} (21F13 model by 3rdW, by howling1) ************

Please read the readme that comes with the aircraft for howling1's notes on weapons placement, especially for the outboard IRMs

DATA.INI fix:

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.68,-2.17,-0.10
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1200.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=WP,FRANCE,CHINA,USAF
ModelNodeName=WingPylon_L
PylonMass=60
PlyonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.68,-2.17,-0.10
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1200.0
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=WP,FRANCE,CHINA,USAF
ModelNodeName=WingPylon_R
PylonMass=60
PlyonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.10,-0.58,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1000.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP,FRANCE,CHINA,USAF
ModelNodeName=WingPylon_L
PylonMass=60
PlyonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.10,-0.58,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1000.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP,FRANCE,CHINA,USAF
ModelNodeName=WingPylon_R
PylonMass=60
PlyonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,-0.33,-0.70
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1500
AllowedWeaponClass=BOMB,FT
AttachmentType=WP,FRANCE,CHINA,USAF
ModelNodeName=Centerline_Pylon
PylonMass=40
PlyonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=
Loadout[01].Quantity=1
Loadout[02].WeaponType=
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK R-550
Loadout[03].Quantity=1
Loadout[04].WeaponType=PAK R-550
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=

[AirToAirLongRange]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK R-550
Loadout[03].Quantity=1
Loadout[04].WeaponType=PAK R-550
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=PAK Mk82
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK Mk82
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK Mk82
Loadout[03].Quantity=1
Loadout[04].WeaponType=PAK Mk82
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Recon]
Loadout[05].WeaponType=ReconPod
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=PAK LAU-130_Mk66_M151
Loadout[01].Quantity=1
Loadout[02].WeaponType=PAK LAU-130_Mk66_M151
Loadout[02].Quantity=1
Loadout[03].WeaponType=PAK LAU-130_Mk66_M151
Loadout[03].Quantity=1
Loadout[04].WeaponType=PAK LAU-130_Mk66_M151
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

CAC J-7 III {PLAAF 21MF Fishbed J} (mods by howling1) ************************

DATA.INI fix:

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.68,-1.61,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT
AttachmentType=CHINA,SOVIET
ModelNodeName=WingPylon_Outer_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.68,-1.61,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT
AttachmentType=CHINA,SOVIET
ModelNodeName=WingPylon_Outer_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_R
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.01,-0.7,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=CHINA,SOVIET
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.01,-0.7,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=CHINA,SOVIET
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,-0.23,-0.77
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=1000
AllowedWeaponClass=ASM,BOMB,FT,RCN
AttachmentType=CHINA,SOVIET
ModelNodeName=Centerline_Pylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=PL-8
Loadout[01].Quantity=1
Loadout[02].WeaponType=PL-8
Loadout[02].Quantity=1
Loadout[03].WeaponType=PL-8
Loadout[03].Quantity=1
Loadout[04].WeaponType=PL-8
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=PL-8
Loadout[03].Quantity=1
Loadout[04].WeaponType=PL-8
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

Indian Air Force Type 74 Fishbed C (mods by howling1) *************************

NOTE: it is critically important that you use the lods supplied with this kit!! All the InAF Fishbeds are built on models that are Pre-Patch4, and if you use the later lods, you're going to run into a boatload of problems. Things will not line up, stuff will be mounted funny, and you'll have all kinds of visual differences by mixing and matching lods.
This is especially important in the Type 95 & 96 (which, unfortunately, don't have the lods in the package. I'll cover their issues when I get posting them)

All the Indian MiG's came with cockpit files of various types; it's my suggestion that you replace them with Magoo's superb Fishbed cockpit, available here at CA.

This is the original Fishbed that India received; it is a gun-less, missile-less bird. The InAF had the Soviets create the GP-9 gun pod for this aircraft. You'll be doing an addition to the Weaponsdata.ini, so let's get started with that....

Copy and paste this into your WEAPONSDATA.INI, where **** is the next number in sequence:

[WeaponData****]
TypeName=IAF 23mm GP
FullName=IAF 23mm Gunpod
ModelName=upk-23-250
Mass=350.000000
Diameter=0.330000
Length=3.078000
AttachmentType=WP
NationName=INDIA
StartYear=1962
EndYear=1969
Availability=2
BaseQuantity=1
Exported=FALSE
ExportStartYear=0
ExportAvailability=0
WeaponDataType=3
GunTypeName=23MM_GSH23
MaxRounds=250
MuzzlePosition=0.000000,1.675000,0.056000
LightPosition=0.000000,1.685000,0.056000
AimDirection=0.000000,1.000000,-0.025000
EjectShells=1
EjectPosition=0.000000,0.300000,-0.300000
EjectVelocity=0.000000,0.000000,-2.000000

You know the drill by now...do the standard 'adding a weapon ini dance', and you're good to go

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.207,-1.165,-0.347
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT
AttachmentType=WP
ModelNodeName=WingPylon01
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail01
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.207,-1.165,-0.347
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT
AttachmentType=WP
ModelNodeName=WingPylon02
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail02
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.0,-1.24,-0.60
AttachmentAngles=0.0,2.0,0.0
LoadLimit=500
AllowedWeaponClass=GP
AttachmentType=WP
ModelNodeName=FuselagePylon
PylonMass=40
PylonDragArea=0.02

You'll note that the "IRM" tag remains. I'm assuming that HAL-AA2 Atolls could be loaded at some point in it's career. They are absent from the LOADOUT.INI, as I'm following what howling1 and crew used.

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=
Loadout[01].Quantity=1
Loadout[02].WeaponType=
Loadout[02].Quantity=1
Loadout[03].WeaponType=IAF 23mm GP
Loadout[03].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=
Loadout[01].Quantity=1
Loadout[02].WeaponType=
Loadout[02].Quantity=1
Loadout[03].WeaponType=IAF 23mm GP
Loadout[03].Quantity=1

[Attack]
Loadout[01].WeaponType=HAL UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=IAF 23mm GP
Loadout[03].Quantity=1

[Strike]
Loadout[01].WeaponType=HAL FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=IAF 23mm GP
Loadout[03].Quantity=1

InAF Type 76 Fishbed-D (mods by howling1 & co.) *******************************

A gun-less bird, with no provision for mounting the GP-9 on the centerline

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM
AttachmentType=WP
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=HAL AA-2
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL AA-2
Loadout[02].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=HAL AA-2
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL AA-2
Loadout[02].Quantity=1

[Attack]
Loadout[01].WeaponType=HAL UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL UV16
Loadout[02].Quantity=1

[Strike]
Loadout[01].WeaponType=HAL FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL FAB250
Loadout[02].Quantity=1

InAF Type 77 Fishbed-E (mods by howling1 & co.) ********************************

DATA.INI fix:

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.10,-1.14,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=WP
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.10,-1.14,-0.39
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=HAL AA-2
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL AA-2
Loadout[02].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=HAL AA-2
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL AA-2
Loadout[02].Quantity=1

[Attack]
Loadout[01].WeaponType=HAL UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL UV16
Loadout[02].Quantity=1

[Strike]
Loadout[01].WeaponType=HAL FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL FAB250
Loadout[02].Quantity=1

InAF Type 95 Fishbed L (mods by howling1 & com.)  *****************************

Now, since this is a later model, and can use a dual IRM rack on the outboard pylons, we're going to have to create one, since for some reason, the stock Soviet APU-62's don't load.

Add to WEAPONSDATA.INI via you text editor of choice; where **** is the next number in sequence:

[WeaponData****]
TypeName=HAL APU-62L
FullName=HAL APU-62-2L dual IR
ModelName=apu-62L
Mass=50.000000
Diameter=0.160000
Length=2.530000
AttachmentType=WP
NationName=INDIA
StartYear=1970
EndYear=2020
Availability=2
BaseQuantity=12
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=6
WeaponsRackType=2IR
NumWeapons=2
LoadLimit=50.000000
LengthLimit=2.500000
MaxFuelAmount=0.000000
Attachment01Position=0.000000,0.295000,-0.200000
Attachment01Angle=0.000000,0.000000,0.000000
Attachment02Position=-0.160000,0.295000,0.050000
Attachment02Angle=0.000000,0.000000,0.000000

[WeaponData****]
TypeName=HAL APU-62R
FullName=HAL APU-62-2R dual IR
ModelName=apu-62R
Mass=50.000000
Diameter=0.160000
Length=2.530000
AttachmentType=WP
NationName=INDIA
StartYear=1970
EndYear=2020
Availability=2
BaseQuantity=12
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=6
WeaponsRackType=2IR
NumWeapons=2
LoadLimit=50.000000
LengthLimit=2.500000
MaxFuelAmount=0.000000
Attachment01Position=0.000000,0.295000,-0.200000
Attachment01Angle=0.000000,0.000000,0.000000
Attachment02Position=-0.160000,0.295000,0.050000
Attachment02Angle=0.000000,0.000000,0.000000

Save and close. Now, do the usual 'weapons editor ini dance' we're so familiar with, and you've got yourself some new Duarl IRM rack for the Indian Air Force. I'm sure these will come in handy for other aircraft of their's as well :)

DATA.INI fix:

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=BOMB,RCKT,RP,SAHM,IRM,FT,2IR
AttachmentType=WP
ModelNodeName=WingPylon_Outer_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.68,-2.17,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
AllowedWeaponClass=BOMB,RCKT,RP,SAHM,IRM,FT,2IR
AttachmentType=WP
ModelNodeName=WingPylon_Outer_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_R
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[LeftWingStation1]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1000.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM,GP,SAHM
AttachmentType=WP
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation1]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.01,-1.26,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1000.0
AllowedWeaponClass=BOMB,RCKT,RP,IRM,GP,SAHM
AttachmentType=WP
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,-0.23,-0.77
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=500
AllowedWeaponClass=BOMB,FT,RCN
AttachmentType=WP,SOVIET
ModelNodeName=Centerline_Pylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=HAL AA-8
Loadout[01].Quantity=2
Loadout[01].RackType=HAL APU-62L
Loadout[02].WeaponType=HAL AA-8
Loadout[02].Quantity=2
Loadout[02].RackType=HAL APU-62R
Loadout[03].WeaponType=HAL AA-2D
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL AA-2D
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=HAL AA-8
Loadout[01].Quantity=2
Loadout[01].RackType=HAL APU-62L
Loadout[02].WeaponType=HAL AA-8
Loadout[02].Quantity=2
Loadout[02].RackType=HAL APU-62R
Loadout[03].WeaponType=HAL AA-2D
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL AA-2D
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=HAL UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=HAL FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

InAF Type 96 Fishbed J (mods by howling1 & co.) *******************************

If you've already added the new HAL AP-62s, you should have no problems, as they are used on this version as well

DATA.INI fix:

[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-2.68,-1.61,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT,2IR
AttachmentType=WP
ModelNodeName=WingPylon_Outer_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_L
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=2.68,-1.61,-0.42
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT,2IR
AttachmentType=WP
ModelNodeName=WingPylon_Outer_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_Outer_R
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=Tank490_MiG21

[LeftWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-2.01,-0.7,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=WP
ModelNodeName=WingPylon_L
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_L
LaunchRailHeight=0.10
LaunchRailMass=25

[RightWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=2.01,-0.7,-0.38
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500.0
LengthLimit=3.5
AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM
AttachmentType=WP
ModelNodeName=WingPylon_R
PylonMass=60
PylonDragArea=0.02
LaunchRailNodeName=MissileRail_R
LaunchRailHeight=0.10
LaunchRailMass=25

[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.0,-0.23,-0.77
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=500
AllowedWeaponClass=BOMB,FT,RCN
AttachmentType=WP,SOVIET
ModelNodeName=Centerline_Pylon
PylonMass=40
PylonDragArea=0.02
FuelTankName=Tank490_MiG21

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=HAL AA-8
Loadout[01].Quantity=2
Loadout[01].RackType=HAL APU-62L
Loadout[02].WeaponType=HAL AA-8
Loadout[02].Quantity=2
Loadout[02].RackType=HAL APU-62R
Loadout[03].WeaponType=HAL AA-2D
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL AA-2D
Loadout[04].Quantity=1
Loadout[05].WeaponType=
Loadout[05].Quantity=0

[AirToAirLongRange]
Loadout[01].WeaponType=HAL AA-8
Loadout[01].Quantity=2
Loadout[01].RackType=HAL APU-62L
Loadout[02].WeaponType=HAL AA-8
Loadout[02].Quantity=2
Loadout[02].RackType=HAL APU-62R
Loadout[03].WeaponType=HAL AA-2D
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL AA-2D
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Attack]
Loadout[01].WeaponType=HAL UV16
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL UV16
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Strike]
Loadout[01].WeaponType=HAL FAB250
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL FAB250
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[SEAD]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL UV16
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL UV16
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL FAB250
Loadout[03].Quantity=1
Loadout[04].WeaponType=HAL FAB250
Loadout[04].Quantity=1
Loadout[05].WeaponType=Tank490_MiG21
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank490_MiG21
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank490_MiG21
Loadout[02].Quantity=1
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

You'll notice the loads are identical. I've added "SOVIET" to the centerline station ONLY, to try to get the Fishbed Recon Pod to load. If it dosen't, well, it's only there for looks anyway

Important Notice for Chinese, Indian and Pakistani Fishbed Variants

While running through these aircraft, and there are plenty, I've discovered a few things

Using the latest patched versions of SF or WoE (and assuming WoV as well), there are serious issues with the aircraft lod files.
Many of you have run into this already, with missing pilots, misplaced afterburner emmitters and decals.
'Wonky' landing gear wheels (they look like used shopping carts!!), and a host of smaller problems.

Using the latest patched versions is what's causing the problems. So far, these are the aircraft I've found to be affected, from Madcaddie's "More MiGs Paks", and howling1's F/J-7 and InAF Paks (and possible other folks whose names I can't find):

F-7A Export
F-7BS
F-7MP Airbolt
F-7MP Airbolt GFS
F-7P Skybolt
F-7P Skybolt GFS

J-7 III (J-7C)
J-7 III ML
J-7D
J-7E

Type 74
Type 76
Type 77
Type 95
Type 96
MiG-21 Bison

MiG-21 Lancer

What it comes down to, is if you use the latest lod, you'll get all kinds of weirdness. The only sure cures are:
a) rebuild the aircraft from scratch -- not a truely viable option, given the time needed. Or;
b) use lods from an earlier, unpatched version.

Now, let me explain that last statement...
These aircraft are ALL pre-Patch 4, and most likely, pre-Patch 3. If you're lucky (or just plain lazy), like I've been on a few of my installs, and NOT patched them up to current standards (say, like the Iran/Iraq set, or possibly DBS), you can use the Cat Extractor to 'acquire' the necessary files. Then you just drop them into the folders of the aircraft requiring The Fix. By doing this, you change nothing in any of the inis, but in a sense 'restore' the model to it's original state.

If you have this option available, I can't stress this enough --- USE IT!!!

Now, to find out just exactly what parts are needs, we can consult our built-in catalogue, the aircraft's main ini. These list all needed bits; what inis describe the cockpit files, loadouts, aerodynamics. Most importantly, for us right now, they list the various lods and shd (shadow) files needed for the physical aircraft to appear in-game.

In the example below, we're looking at the Type 74:

QUOTE
[AircraftData]
AircraftFullName=IAF Type 74 Fishbed C #
AircraftDataFile=Type 74_data.ini
LoadoutFile=Type 74_loadout.ini
LoadoutImage=F-7Airguard_loadout.bmp
CockpitDataFile=Cabina_MiG-21MF.INI
HangarScreen=InAF_Hangar.bmp
LoadingScreen=Type 74.bmp
AvionicsDLL=Avionics60.dll
AvionicsDataFilename=Avionica_MiG-21MF.INI

[LOD001]
Filename=MiG-21F.lod
Distance=100

[LOD002]
Filename=MiG-21F_lod002.lod
Distance=250

[LOD003]
Filename=MiG-21F_lod003.lod
Distance=1000

[LOD004]
Filename=MiG-21F_lod004.lod
Distance=8000

[Shadow]
CastShadow=TRUE
ShadowLOD=MiG-21F_shadow.shd
ShadowType=1
ShadowCastDist=10000
MaxVisibleDistance=300

(Note: this is using the stock, 3rd Wire lods -- NOT those from the Mirage Factory's superb release)

You can see I've highlighted the LODs with blue, and the SHD in green.
Again, it's a simple matter to extract them, and CUT/PASTE, or MOVE to the relevant aircraft folder. Do not leave them in the /objects folder where they 'arrive' after extraction...they need to be IN the aircraft's folder for the game engine to see them. Simply put, the engine "looks" into folders first before drawing what it needs from the cat files. And, yes you need to use ALL the listed lods, or you risk more weirdness.

Simply put, all the above listed aircraft, expecially the more modern ones, need some work. I've fiddled with the Bison, and gotten it pretty damn close, given the fact we don't have a really good "late model" cockpit for a single engined Red Air bird by useing and tweeking the A-4F's. Even though it's not accurate, it's a 'best, closest, fit' given it's radar screen has buttons around it, and it has a modern-ish RWR display.
For the older versions, the Fishbed pit that's available here at CA is 99.9% what's needed.

If anyone has any questions, comments, needs more help, please feel free to post on the borads, email or PM me here. The best fix is to upload completed aircraft, with the 'backdated' lods, but I feel that might not be allowed.

InAF MiG-23MF Rakshak (by Rafael, howling1, ghostrider883, etal) **************

Hopefully, you've added the new HAL dual IRM racks as seen above, as you're gonna need them again in this puppy

DATA.INI fix:

[LeftGloveStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.330,0.50,-0.12
AttachmentAngles=0.0,0.0,0.0
LoadLimit=520.0
AllowedWeaponClass=SAHM,IRM,FT,GP
AttachmentType=WP
ModelNodeName=AAM_GlovePylon_Left
PylonMass=108.9
PylonDragArea=0.03
FuelTankName=Tank600_Su7

[RightGloveStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.330,0.50,-0.12
AttachmentAngles=0.0,0.0,0.0
LoadLimit=520.0
AllowedWeaponClass=SAHM,IRM,FT,GP
AttachmentType=WP
ModelNodeName=AAM_GlovePylon_Right
PylonMass=108.9
PylonDragArea=0.03
FuelTankName=Tank600_Su7

[LeftFuselageStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-0.40,0.55,-1.175
AttachmentAngles=0.0,0.0,0.0
LoadLimit=260.0
AllowedWeaponClass=IRM,2IR
AttachmentType=WP
ModelNodeName=AAM_Pylon_Left
PylonMass=108.9
PylonDragArea=0.03

[RightFuselageStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=0.40,0.55,-1.175
AttachmentAngles=0.0,0.0,0.0
LoadLimit=260.0
AllowedWeaponClass=IRM,2IR
AttachmentType=WP
ModelNodeName=AAM_Pylon_Right
PylonMass=108.9
PylonDragArea=0.03

[CenterFuselageStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=0.00,-0.25,-1.1
AttachmentAngles=0.0,0.0,0.0
LoadLimit=260.0
AllowedWeaponClass=FT,GP,RCN
AttachmentType=WP,SOVIET
ModelNodeName=CenterPylon
PylonMass=108.9
PylonDragArea=0.03
FuelTankName=Tank600_Su7

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=HAL AA-6R
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL AA-6R
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL AA-8
Loadout[03].Quantity=2
Loadout[03].RackType=HAL APU-62L
Loadout[04].WeaponType=HAL AA-8
Loadout[04].Quantity=2
Loadout[04].RackType=HAL APU-62R
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=HAL AA-6R
Loadout[01].Quantity=1
Loadout[02].WeaponType=HAL AA-6R
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL AA-8
Loadout[03].Quantity=2
Loadout[03].RackType=HAL APU-62L
Loadout[04].WeaponType=HAL AA-8
Loadout[04].Quantity=2
Loadout[04].RackType=HAL APU-62R
Loadout[05].WeaponType=Tank600_Su7
Loadout[05].Quantity=1

[Recon]
Loadout[01].WeaponType=Tank600_Su7
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank600_Su7
Loadout[02].Quantity=1
Loadout[03].WeaponType=HAL AA-8
Loadout[03].Quantity=2
Loadout[03].RackType=HAL APU-62L
Loadout[04].WeaponType=HAL AA-8
Loadout[04].Quantity=2
Loadout[04].RackType=HAL APU-62R
Loadout[05].WeaponType=RecPod_MiG21
Loadout[05].Quantity=1

MiG-29 Fulcrum C (by wpnsgt & co) **************************************************

This is a big section, but I'm going to post it all, due to a slight adjustment in the drop tanks.

DATA.INI fix:

[Station1]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition= -3.963,-1.418,-0.267
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=Station1
PylonMass=86.18
//PylonDragArea=0.02
LaunchRailNodeName=Station1R
LaunchRailHeight=0.127

[Station2b]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= -3.083,-1.182,-0.248
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=Station2
PylonMass=86.18
//PylonDragArea=0.02
LaunchRailNodeName=Station2R
LaunchRailHeight=0.127

[Station2c]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= -3.083,-1.0,-0.247
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=500
AllowedWeaponClass=SAHM,AHM,BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=Station2RL
PylonMass=86.18
//PylonDragArea=0.02
FuelTankName=Tank600_Su7

[Station3]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition= -2.334,-0.3,-0.193
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=1000
AllowedWeaponClass=AHM,IRM,SAHM,BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=Station3RL
PylonMass=86.18
//PylonDragArea=0.02

// Centerline ----------------------

[Station4]
SystemType=WEAPON_STATION
StationID=9
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.00,-0.042,-0.105
AttachmentAngles=0.0,-1.717,-0.161
EjectVelocity=0.0,0.0,-5.0
LoadLimit=2280
AllowedWeaponClass=BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=
PylonMass=86.18
PylonDragArea=0.02
FuelTankName=Tank800_Su9

// Right Wing ----------------------

[Station5]
SystemType=WEAPON_STATION
StationID=8
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition= 2.334,-0.3,-0.193
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=2000
AllowedWeaponClass=AHM,IRM,SAHM,BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=Station5RL
PylonMass=86.18
//PylonDragArea=0.02

[Station6c]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= 3.083,-1.0,-0.247
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=500
AllowedWeaponClass=SAHM,AHM,BOMB,RCKT,RP,FT
AttachmentType=SOVIET
ModelNodeName=Station6RL
PylonMass=86.18
//PylonDragArea=0.02
FuelTankName=Tank600_Su7

[Station6b]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= 3.083,-1.182,-0.248
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=Station6
PylonMass=86.18
//PylonDragArea=0.02
LaunchRailNodeName=Station6R
LaunchRailHeight=0.127

[Station7]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition= 3.963,-1.418,-0.267
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=SOVIET
ModelNodeName=Station7
PylonMass=86.18
//PylonDragArea=0.02
LaunchRailNodeName=Station7R
LaunchRailHeight=0.127

LOADOUT.INI fix:

[AirToAir]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[05].WeaponType=R-27ER
Loadout[05].Quantity=1
Loadout[06].WeaponType=R-27ER
Loadout[06].Quantity=1
Loadout[07].WeaponType=R-27ER
Loadout[07].Quantity=1
Loadout[08].WeaponType=R-27ER
Loadout[08].Quantity=1
Loadout[09].WeaponType=Tank800_Su9
Loadout[09].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[05].WeaponType=R-27ER
Loadout[05].Quantity=1
Loadout[06].WeaponType=R-27ER
Loadout[06].Quantity=1
Loadout[07].WeaponType=R-27ER
Loadout[07].Quantity=1
Loadout[08].WeaponType=R-27ER
Loadout[08].Quantity=1
Loadout[09].WeaponType=Tank800_Su9
Loadout[09].Quantity=1

[Strike]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=FAB500
Loadout[05].Quantity=1
Loadout[06].WeaponType=FAB500
Loadout[06].Quantity=1
Loadout[07].WeaponType=FAB500
Loadout[07].Quantity=1
Loadout[08].WeaponType=FAB500
Loadout[08].Quantity=1
Loadout[09].WeaponType=Tank800_Su9
Loadout[09].Quantity=1

[Attack]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[03].WeaponType=RBK-500 OAB 2.5RT
Loadout[03].Quantity=1
Loadout[04].WeaponType=RBK-500 OAB 2.5RT
Loadout[04].Quantity=1
Loadout[05].WeaponType=RBK-500 OAB 2.5RT
Loadout[05].Quantity=1
Loadout[06].WeaponType=RBK-500 OAB 2.5RT
Loadout[06].Quantity=1
Loadout[07].WeaponType=RBK-500 OAB 2.5RT
Loadout[07].Quantity=1
Loadout[08].WeaponType=RBK-500 OAB 2.5RT
Loadout[08].Quantity=1
Loadout[09].WeaponType=Tank800_Su9
Loadout[09].Quantity=1

[SEAD]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=FAB500
Loadout[05].Quantity=1
Loadout[06].WeaponType=FAB500
Loadout[06].Quantity=1
Loadout[07].WeaponType=FAB500
Loadout[07].Quantity=1
Loadout[08].WeaponType=FAB500
Loadout[08].Quantity=1
Loadout[09].WeaponType=Tank800_Su9
Loadout[09].Quantity=1

[Anti-Ship]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[03].WeaponType=FAB500
Loadout[03].Quantity=1
Loadout[04].WeaponType=FAB500
Loadout[04].Quantity=1
Loadout[05].WeaponType=FAB500
Loadout[05].Quantity=1
Loadout[06].WeaponType=FAB500
Loadout[06].Quantity=1
Loadout[07].WeaponType=FAB500
Loadout[07].Quantity=1
Loadout[08].WeaponType=FAB500
Loadout[08].Quantity=1
Loadout[09].WeaponType=Tank800_Su9
Loadout[09].Quantity=1

You'll notice that I've used CBU for the ATTACK load; these are probably something more realistic that just plain HE bombs.
It should also be possible to substitute UV rocket pods for some of the bombs on the ATTACK or even SEAD loadouts. If you want them preloaded, it would look something like this:

[Attack]
Loadout[01].WeaponType=R-73M1
Loadout[01].Quantity=1
Loadout[02].WeaponType=R-73M1
Loadout[02].Quantity=1
Loadout[03].WeaponType=UV-16
Loadout[03].Quantity=1
Loadout[04].WeaponType=UV-16
Loadout[04].Quantity=1
Loadout[05].WeaponType=RBK-500 OAB 2.5RT
Loadout[05].Quantity=1
Loadout[06].WeaponType=RBK-500 OAB 2.5RT
Loadout[06].Quantity=1
Loadout[07].WeaponType=RBK-500 OAB 2.5RT
Loadout[07].Quantity=1
Loadout[08].WeaponType=RBK-500 OAB 2.5RT
Loadout[08].Quantity=1
Loadout[09].WeaponType=Tank800_Su9
Loadout[09].Quantity=1

Of course, you can always make the adjustments on the in-game loadout screen, too.

MiG-29 Fulcrum G {BundsLuftwaffe} (by wpnsgt & team) **************************

This is gonna be a large post folks, as we're adding weapons, adjusting hardpoint, loads, and adding the missing running & landing lights. BTW, the light fixes can also be used on MiG-29C above.

Since this is now a "NATO Forces" aircraft, some new weapons must be added. I've only created the 2 missiles needed for this aircraft. So, let's get those arrows loaded into the WEAPONSDATA.INI quiver....

Where **** is the next number is sequence

[WeaponData****]
TypeName=AA-11_G
FullName=AA-11 Archer (WG)
ModelName=R73
Mass=105.000000
Diameter=0.170000
Length=2.900000
AttachmentType=W_GERMANY
NationName=WGermany
StartYear=1990
EndYear=2020
Availability=3
BaseQuantity=40
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=TRUE
HasGrowl=TRUE
EffectClassName=SmallMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=7.400000
FusingDistance=1.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=10
Accuracy=90
MaxTurnRate=48.000000
MaxLaunchG=9.000000
LockonChance=85
LaunchReliability=85
ArmingTime=0.500000
SeekerFOV=2.500000
SeekerGimbleLimit=60.000000
SeekerTrackRate=60.000000
SeekerRange=15000.000000
MinLaunchRange=300.000000
MaxLaunchRange=20000.000000
Duration=72.000000
CounterCountermeasure=30.000000
NoiseRejection=90.000000
CapabilityFlags=0x100004c0
BoosterStart=0.000000
BoosterDuration=1.800000
BoosterAccel=46.810001
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.456000,0.000000
SustainerDuration=60.000000
SustainerAccel=0.375000
SustainerEffectName=RocketFireEffect
SustainerSoundName=Missile
SustainerPosition=0.000000,-1.456000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0

[WeaponData****]
TypeName=AA-10A_G
FullName=AA-10A Alamo-C (WG)
ModelName=R27ER
Mass=352.000000
Diameter=0.230000
Length=4.780000
AttachmentType=W_GERMANY
NationName=WGermany
StartYear=1987
EndYear=2020
Availability=2
BaseQuantity=40
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=FALSE
EffectClassName=MediumMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=39.000000
FusingDistance=2.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=12
Accuracy=80
MaxTurnRate=24.500000
MaxLaunchG=5.000000
LockonChance=80
LaunchReliability=85
ArmingTime=1.000000
SeekerFOV=5.600000
SeekerGimbleLimit=50.000000
SeekerTrackRate=21.000000
SeekerRange=55000.000000
MinLaunchRange=1600.000000
MaxLaunchRange=100000.000000
Duration=100.000000
CounterCountermeasure=40.000000
NoiseRejection=90.000000
CapabilityFlags=0x1000000f
BoosterStart=0.500000
BoosterDuration=2.500000
BoosterAccel=60.660000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.835150,0.000000
SustainerDuration=30.000000
SustainerAccel=0.835000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,-1.835150,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0

You know the add weapons drill by now...

These are direct copies of the Soviet versions. Any problems with PK they had before, they'll still have.

DATA.INI fix:

You'll need to change the 'in service' years to reflect the re-unification of East & West Germany. I chose 1991, as that give the Luftwaffe a little time to get it together:

[MissionData]
NationName=WGERMANY
ServiceStartYear=1991
ServiceEndYear=2010

weapons stations; posting all to be sure

[Station1]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition= -3.963,-1.418,-0.267
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=W_GERMANY
ModelNodeName=Station1
PylonMass=86.18
//PylonDragArea=0.02
LaunchRailNodeName=Station1R
LaunchRailHeight=0.127

[Station2b]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= -3.083,-1.182,-0.248
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=W_GERMANY
ModelNodeName=Station2
PylonMass=86.18
//PylonDragArea=0.02
LaunchRailNodeName=Station2R
LaunchRailHeight=0.127

[Station2c]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= -3.083,-1.0,-0.247
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=500
AllowedWeaponClass=SAHM,AHM
AttachmentType=W_GERMANY
ModelNodeName=Station2RL
PylonMass=86.18
//PylonDragArea=0.02

[Station3]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition= -2.334,-0.3,-0.193
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=1000
AllowedWeaponClass=AHM,IRM,SAHM
AttachmentType=W_GERMANY
ModelNodeName=Station3RL
PylonMass=86.18
//PylonDragArea=0.02

// Centerline ----------------------

[Station4]
SystemType=WEAPON_STATION
StationID=9
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.00,-0.042,-0.105
AttachmentAngles=0.0,-1.717,-0.161
EjectVelocity=0.0,0.0,-5.0
LoadLimit=2280
AllowedWeaponClass=
AttachmentType=W_GERMANY
ModelNodeName=
PylonMass=86.18
PylonDragArea=0.02
FuelTankName=Tank800_Su9

// Right Wing ----------------------

[Station5]
SystemType=WEAPON_STATION
StationID=8
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition= 2.334,-0.3,-0.193
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=2000
AllowedWeaponClass=AHM,IRM,SAHM
AttachmentType=W_GERMANY
ModelNodeName=Station5RL
PylonMass=86.18
//PylonDragArea=0.02

[Station6c]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= 3.083,-1.0,-0.247
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=500
AllowedWeaponClass=SAHM,AHM
AttachmentType=W_GERMANY
ModelNodeName=Station6RL
PylonMass=86.18
//PylonDragArea=0.02

[Station6b]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition= 3.083,-1.182,-0.248
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=W_GERMANY
ModelNodeName=Station6
PylonMass=86.18
//PylonDragArea=0.02
LaunchRailNodeName=Station6R
LaunchRailHeight=0.127

[Station7]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition= 3.963,-1.418,-0.267
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=200
AllowedWeaponClass=IRM
AttachmentType=W_GERMANY
ModelNodeName=Station7
PylonMass=86.18
//PylonDragArea=0.02
LaunchRailNodeName=Station7R
LaunchRailHeight=0.127

Adding running and landing lights:

in the {NOSE} section, add these at the bottom:

SystemName[011]=LLandingLight
SystemName[012]=RLandingLight
SystemName[013]=TaxiLight

on the {LeftWing} add:

SystemName[011]=LeftPositionLight

on the {RightWing} add:

SystemName[011]=RightPositionLight

on the {LeftVertTail} add:

SystemName[002]=TailLight

LOADOUT.INI fix:

 (believe it or not, the only change is I added the centerline tank. I kept the names of the missiles the same for ease of editing, and laziness)

[AirToAir]
Loadout[01].WeaponType=AA-11_G
Loadout[01].Quantity=1
Loadout[02].WeaponType=AA-11_G
Loadout[02].Quantity=1
Loadout[03].WeaponType=AA-11_G
Loadout[03].Quantity=1
Loadout[04].WeaponType=AA-11_G
Loadout[04].Quantity=1
Loadout[07].WeaponType=AA-10A_G
Loadout[07].Quantity=1
Loadout[08].WeaponType=AA-10A_G
Loadout[08].Quantity=1

[AirToAirLongRange]
Loadout[01].WeaponType=AA-11_G
Loadout[01].Quantity=1
Loadout[02].WeaponType=AA-11_G
Loadout[02].Quantity=1
Loadout[03].WeaponType=AA-11_G
Loadout[03].Quantity=1
Loadout[04].WeaponType=AA-11_G
Loadout[04].Quantity=1
Loadout[05].WeaponType=AA-10A_G
Loadout[05].Quantity=1
Loadout[06].WeaponType=AA-10A_G
Loadout[06].Quantity=1
Loadout[09].WeaponType=Tank800_Su9
Loadout[09].Quantity=1

I believe there should be 2 more tanks loadable on the wing stations for the Long Range loads, but this will suffice for now.