135 files
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North Africa (Western Desert) ver.2
By Wrench
North Africa Terrain Upgrade For SF/WoV/WoE WW2 MTO mods
This started out as a simple targets upgrade, and turned into a major rework of Edward's "North Africa" or Western Desert Terrain for WW2. As you can expect, the targets have been greatly 'enhanced', with some additions, some areas have been retiled for ease of targetization. The visuals (ie: the eye candy) has been enhanced by these revamped target areas. This will allow single mission and campain builders more latitude in their creation of missions and campaigns. It also has the side effect of enhancing in-game generated single mission play, too!
This is a COMPLETE terrain, designed to REPLACE the original verison in it's entirety. All necessary parts are included; tiles, inis, LOTS of new terrain items, with the excpetion for some 'permission-only' GroundObject items. 2 re-done planning maps (1 & 2) are also included. Also, there are at LEAST 3 Easter Eggs on the map.
There ARE some historical flaws (and probably physical geographic ones as well!!), which as most of you know gauls the daylights out of me; they are fully detailed in the "Notes & Explinations" section below.
The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". NOTE: this is NOT designed for the post-08 patch or SF2 "NextGen" series. The terrain's data ini does NOT have the new Height Data included!!! (however, that is easily added if you're familiar with the varous terrain data inis, and how to 'update' them).
= MAKE SURE YOU HAVE THE WW2 WEAPONS PAK !! =
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE GEO'S WW2 GROUND OBJECTS PAKS!! MOST IMPORTANT!!! =
It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 08 SF/WoV/WoE/WoI or any of the SF2 'NextGen' series; it is NOT designed for useage in those type of game installs. If you choose to do so, expect NO support from me -- you're on your own. Although, it should work pretty well, in any case. Some data ini adjustments will probably be required for the additional effects.
As always, it's reccomended you unzip this to a temp folder somewhere's thats easy to find. This will give you access to the rest of the readme for full, detailed install instructions and the Usual Notes and Other Ramblings...
Follow these instructions herein =EXACTLY= and you should have no problems. It's HIGHLY reccomended you read this document completly through before installing this mod.
Happy Landings!!
Wrench
kevin stein
600 downloads
0 comments
Submitted
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New Zealand
By tonix
This is a Terrain of New Zealand . Sice 1000x1000 .
INSTALATION:
Copy/paste the folder of New Zealand in to Terrain folder.
Only tested in WOE , work wiht GermanyCE.Cat
[Terrain]
TerrainFullName=New Zealand
DataFile=New Zealand_data.INI
TargetFile=New Zealand_targets.INI
TargetTypeFile=New Zealand_types.INI
MovementFile=New Zealand_movement.ini
NationsFile=New Zealand_nations.INI
BriefingText=New Zealand_briefing.INI
DogfightFile=New Zealand_dogfight.INI
DogfightOnly=FALSE
CatFile=..\GermanyCE\GermanyCE.CAT
Happy hunting.
587 downloads
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Battle of Britain terrain update to version 1.2
By Gepard
Battle of Britain terrain
Version 1.2
This is the update of BoBv1.1 for the new patch of SFP1 (SP051506b) which enables clouds etc.
Changes:
- reworked landtiles a little bit to improve the framerate.
- changed the position of 2 german bomber airfields a little bit, so that they fit to the ground tile.
-included 1 german radar site
-made additions to the Groundobjects folder to make flak working for BoB terrain
INSTALLATION:
Unzip all files into your BoB folder and let overwrite the version 1.1 files..
Then unzip all files of PutintoGroundobject.zip into your Objects/groundobjects folder
Thats it.
Hope you enjoy it.
568 downloads
0 comments
Updated
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New Guinea 2 WW2 Terrain Targets Upgrade Pak
By Wrench
New Guinea 2 Terrain Upgrade: For WW2 PTO mods
This mod is a relatively large upgrade to Edward's WW2 New Guinea 2 (the full sized version) terrain. What I've done is add several new targets and target areas, and replaced several airfields with a newly repainted "desert airfiled 1", which is now a medium dirt runway. You'll also have a new "Runway7", which is a partly-paved version of Airfield6, thereby creating a NEW airfield. The 'new' target areas are enhancements of already existing ones -- I've just added some more things there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users.
This is a very 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also fairly well defended - so watch out for the flak.
It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line)
You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well.
It is also reccomended that you have installed (in this terrain ONLY) CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good in the SoWesPac! Along those linse, I've pulled and repainted several skins for some of the stock buildings as well. You'll see them as you play.
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
== MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! =
Remember: this is for the LATEST version, "New Guinea2", not the earlier version.
Follow the instructions herein =EXACTLY= and you should have no problems. There are a few new Ground Objects, and reskins of existing. It is also suggested to read my "Other Notes" section for other comments, explinations, and general info.
Happy Hunting!!
Wrench
kevin stein
567 downloads
0 comments
Updated
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WW2 Burma by Edward
By Wrench
Edward's Orginal WW2 Burma Terrain
As I may have mentioned before, there's a nicely updated readme file included, with various and sundry instructions that might make a interesting bit of reading. So cruise on through it; it fun, trust me!!
The concludes the upload of Edwards Original WW2 Terrain Set. I extend my undying gratitude to Edward for creating them in the first place, and the massive interest from all the playas, not just us WW2 Junkies.
Happy Landings!
Wrench
Kevin Stein
PS:yes, I know that screenie shows the GH mod -- I don't have the stock one loaded. But it's an interesting shot, nonetheless!
544 downloads
0 comments
Submitted
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Battle of Britain terrain update v.1.3 to v1.4
By Gepard
Battle of Britain terrain
contains the area of South England, the English Canal, the Canal Islands
and North France. It is the area where the famous Battle of Britain was
fought in 1940.
This file update your already existing Battle of Britain terrain version 1.3
to the new standard 1.4
Simply extract into your Strike Fighters folder.
New is:
-some updated terrain tiles
-modified France, now including the Seine river and Cities along this
river
-65 new target areas mainly in France (airfields, factories etc)
-Convoys (made by Baltika for his BoB campaign)
-changed look of german fighter bases (Fliegerhorst)
I tested the terrain as intensive as i could and found no bugs. If you find
bugs, then please contact me via PM at SIMHQ Forum are at
COMBATACE Forum.
Finally i want to say thank you to all who supported me with files and
hints.
Hope you enjoy it.
Michael (Gepard)
533 downloads
0 comments
Updated
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WW2 Midway Terrain Upgrade/Enhancement Pak
By Wrench
Midway Terrain Enhancement/Rebuild Pak, For WW2 PTO Installs
= For SF/SFG/WoV/WoE = for 06 Patch Levels ONLY! =
This originally started out as a 'quick fix' for some small issues, that for some reason, grew into a Major Overhaul !! So, this became an ENTIRE terrain mod, fully equiped with (almost) all items necessary. You'll still need some of the ships supplied with Gepard's Original Terrain . Hopefully, you have it around somewheres ....
The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level at minimum, also usable in 08). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". While not designed for use in 08 or SF2 level games, it is quite easily adaptable with minor changes to the data ini. Consult the CombatAce Knowledge Base or the several hundred threads on the matter.... But, as always, due to the WW2 aircraft "flight model issue", is NOT reccomended.
The targets ini has gone through a semi-major overhaul as well, combining an eariler version, with Gepards Release Version. Essentlly what I did was scrap several target areas on Sand and Eastern, and then 'filled' in the blanks. This was done to try and control "target area overlap" that made it difficult to move or place objects in semi-historical positions (and it's still not quite right, but closer!)
A new planning map has been generated (1 level only), and the tiles have been cleaned up a bit. Also several new and edited versions of existing tiles have been created to try and smooth thing out a bit. All new tile-specific _HM.bmps have also been created, to create a 'hard surface' ground. A new 'waternormal.bmp' is also included, as are all the newly added Terrain Objects. And there are now trees...lots and lots of trees on the islands...
Included are the WW2 Formations ini, and the WW2 Nations ini, as it seems that some folks can't find them
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE WW2 WEAPONS PAK FOR THE WW2 WEAPONS!! =
It has been tested in SF, WoV and WoE, (mostly my WW2 WoE PTO install - the best version to use, IMHO) using each of their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT been tested in 08 1st Gen SF/Wo* -expecially WoI- or any of the SF2 series. Most likely, it would be unusable due to the airfield size being 'small', and runnning out of runway for jets.
Follow these instructions herein =EXACTLY= and you should have no problems. It's HIGHLY reccomended you read this document completly through before installing this mod
Good Hunting!
Wrench
Kevin Stein
528 downloads
0 comments
Submitted
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SnowyNorway Terrain v1.1 June update
By Guest
Here is the v1.1 fictional SnowyTerrain for SFP1
Readme :
SnowNorway terrain for SFP1 by S.Ansons
Version 1.1 June 2008
V1.1 June 2008 Update
Some tile fixing for lakes and coast
Add Trees to Farm tiles
Add Fort Bolaerne and Fort Oscarsborg Targets
Add GasStation Targets for several towns
Add Vehicle Depot Targets for several towns
V1.0
Credits: Thanks to gepard for his terrain tutorial, to Polak for his textures and terrain objects, to Wrench
for his range targets and to TK for a such open game !
This is a fictional terrain as I could not get the right landscape. However you will have a lot of hills and
islands with many interesting targets to play with.
Feel free to improve this terrain. Just give credits to Polak, Wrench, gepard, TK and myself.
Installation: Just drop the SnowyNorway folder into
your Terrain folder
S.Ansons
522 downloads
0 comments
Submitted
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WW2 Tunisia/Western Med Update Pak
By Wrench
Tunisia Terrain & Targets Upgrade For SF/WoV/WoE WW2 MTO mods
This started out as a simple targets upgrade, and turned into a major rework of Edward's Tunisia Terrain for WW2. As you can expect, the targets have been greatly 'enhanced', with many additions, and most areas have been retiled for ease of targetization. The visuals (ie: the eye candy) has been enhanced by these revamped target areas. This will allow single mission and campaign builders more latitude in their creation of missions and campaigns. It also has the side effect of enhancing in-game generated single mission play, too!
This is a COMPLETE terrain, designed to REPLACE the original verison in it's entirety. It is also NOT compatable with any other terrain retiling or TOD mods to the original terrain that are presently available. All necessary parts are included; tiles, inis, LOTS of new terrain items, with the excpetion for some 'permission-only' GroundObject items. All new planning maps are also included. Also, there are at LEAST 3 Easter Eggs on the map. There are also several brand new tiles, and their associated TODs (new city ports and some other interestering items).
There ARE some historical flaws (and probably physical geographic ones as well!!); they are fully detailed in the "Notes & Explinations" section below. You may also experience extended or longer than usual loading times; this is normal due to the shear number of terrain objects on this map.
The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". NOTE: this is NOT designed for the post-08 patch or SF2 "NextGen" series. The terrain's data ini does NOT have the new Height Data included!!! (however, that is easily added if you're familiar with the varous terrain data inis, and how to 'update' them).
= MAKE SURE YOU HAVE THE WW2 WEAPONS PAK !! =
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE GEO'S WW2 GROUND OBJECTS PAKS!! MOST IMPORTANT!!! =
It has been tested in 06 Patch Level WoE (my WW2 install of choice), using the cat pointer line to all the Origianl 3 Terrain Cats (Desert, GermanyCE and VietnamSEA). As most of the new terrain objects and tiles are residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post-08 SF/SFG/WoV/WoE/WoI or any of the SF2 'NextGen' series; it is NOT designed for useage in those type of game installs. If you choose to do so, expect NO support from me -- you're on your own. Although, it should work pretty well in most case. Some data ini adjustments will probably be required for the additional effects. Consult the SF2 Knowledge Base at CombatAce for more information on "how to.."
As always, it's reccomended you unzip this to a temp folder somewhere's thats easy to find. This will give you access to the rest of the readme for full, detailed install instructions and the Usual Notes and Other Ramblings...
Follow these instructions herein =EXACTLY= and you should have no problems. It's =HIGHLY= reccomended you read this document completly through before installing this mod.
Good Hunting!
Wrench
Kevin Stein
521 downloads
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American SouthWest Upgrade
By Wrench
American SouthWest Update....
This little package will update the ASW terrain by adding several more usable airports for both sides. Randolph, Kelly, Harlingin have been added to the NAA side; Nuevo Laredo, McAllen and Rio Grande for the GS side.
Included is a new TFD, HFD, targets and types ini, along with a new sign. New planning maps have also been included.
All other parts from my original upload are re-used.
See the enclosed readme for super easy install instructions (for once!)
Enjoy!
Wrench
Kevin Stein
503 downloads
0 comments
Updated
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Burma (WW2) Targets Upgrade Pak
By Wrench
Burma Terrain Upgrade: For WW2 CBI/PTO mods
This mod is a relatively simple upgrade to Edward's WW2 Burma terrain. What I've done is added LOTS of new targets to the existing target areas, and replaced at least one airfield with a newly repainted "desert airfiled 1", which is now a medium dirt runway. The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users.
This is a fairly 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also fairly well defended - so watch out for the flak.
It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line)
It is suggested, just as an "oh, by the way....", that you install this upgrade into a CBI ONLY version of your PTO game install. Historically, there are many aircraft that are (and should be) "Theatre Specific". Meaning, you shouldn't be seening Zekes over Burma/Occupied Indo-China or China itself after December, 1941. While outside the scope of this mod, there IS a specific plane-set for use in the CBI.
You can, of course!, install it into a "Full PTO" style game install; you'll just have everybody and their brother flying around.
You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you CBI/PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Hinchbrooke has some very nice Royal Navy battleships. <wink>
It is also reccomended that you have installed CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good in the CBI theatre! Also (more below), the data ini I've supplied is based on using CA_Stary's "Green Hell" tiling mod for WoV's VietnamSEA. -- this mod is highly reccomended. I have, however, included the original data ini; also with it's terrain and water effects activated (Vista user take note!!)
As stated above, the BOTH data inis has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users".
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
== MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER ==
=== MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ===
==== MAKE SURE YOU HAVE THE WW2 PLANES NEEDED, TOO. OTHERWISE IT'S KINDA BORING ====
Follow these instructions herein =EXACTLY= and you should have no problems.
As expected, there are highly detailed, step-by-step install procedures. I'd suggest reading the enclosed "readme" through FIRST before putting all the bits into the terrain folder -that should be standard CYA for any mods to be installed. And the usual Notes and Explinations, Credits and Other Nonsense.
Good Luck, Good Hunting, and Happy Landings!!
Wrench
Kevin Stein
459 downloads
0 comments
Submitted
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Okinawa (WW2) Terrain Upgrade
By Wrench
Okinawa Terrain Upgrade: For WW2 PTO mods
This mod is a relatively large upgrade to Edward's WW2 Okinawa terrain. What I've done is add several new targets and target areas, and replaced several airfields with a newly repainted "desert airfiled 1", which is now a medium dirt runway. You'll also have a new "Runway7", which is a partly-paved version of Airfield6, thereby creating a NEW airfield. The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users.
This is a very 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also fairly well defended - so watch out for the flak.
It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line)
You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well.
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
== MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==
It should be noted, that the main, original Okinawa terrain is NOT here at CombatAce, but is available at AvSim. I'm working on trying to get permission to upload the original here.
Follow these instructions herein =EXACTLY= and you should have no problems.
In other words, read the enclosed 'readme.txt'. Also, I'd suggest a perusal of the General Notes and Comments section, too.
Happy Hunting!
Wrench
Kevin Stein
ps: the screenie above is just a nice, generic shot; nothing special!
441 downloads
0 comments
Updated
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GermanyCE Terrain Mod Combo INI files
By FastCargo
Readme for combining Gepard's 8 New Airfields and JSF_Aggie's Highway Airfields mods.
These files are simply replacements for your GERMANYCE_TARGETS.INI and GERMANYCE_TYPES.INI files.
What you will need first:
Wings Over Europe with the GermanyCE terrain (Duh!)
Gepard's 8 New Airbases for WOE:
http://forum.combatace.com/index.php?autom...p;showfile=5078
JSF_Aggie's Highway Airfield Mod:
http://forum.combatace.com/index.php?autom...p;showfile=2950
Instructions:
1. Backup your GERMANYCE_TARGETS.INI and GERMANYCE_TYPES.INI files first (if they have been extracted)!
2. Install both mods...don't worry about overwrites, we'll be fixing those later.
3. Copy the GERMANYCE_TARGETS.INI and GERMANYCE_TYPES.INI files from this archive into the "WOE"/Terrain/GermanyCE directory. Allow the overwrites.
4. That's it!
As a bonus, I've included several areas you can use to base carriers out of.
These files should work with other mods of the WOE terrain (Deuces or JSF_Aggie's tree mods, etc).
However, they will erase any mods that have already altered the GERMANYCE_TARGETS.INI and GERMANYCE_TYPES.INI files.
Enjoy your new airfields. Big thanks to Gepard and JSF_Aggie for giving me permission to combine their airfield inis...all the work was theirs, I just wanted them both at the same time!
FastCargo
428 downloads
0 comments
Submitted
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WW2 Darwin by Edward
By Wrench
Edward's Original WW2 Darwin/Northern Oz/Indonesia Terrain
I've added an expanded notes and install instructions section to his original readme - as usual, I EXPECT you all to read it!
With exceptional thanks to Edward for creating all these WW2 Terrains for us to explore and enjoy! (thanks can never be said enough)
Enjoy!
Wrench
kevin stein
428 downloads
0 comments
Submitted
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WW2 Allied Bombing Range
By Wrench
WW2 Allied Bombing Range for SF, WoV & WoE
This is a modification of several inis, and adding objects to give The Range a World War 2 flavor, for the Allies.
This modificaton has been thoughly tested in SF and WoE, but not WoV. You shouldn't have any problems though, by making sure you 'cat file' pointer is pointed to the correct terrain cat. (see the Knowledge Base here at CA, or the newest Range readmes)
Many of these WW2 items have been borrowed from other maps, most specificlly Edwards superb PTO and EuroWW2. Others were scattered about, like the train station and factory place.
I'd like to express thanks to the Map Builders for their tireless work, hope I mentioned everyone ... I can fully understand the frustrations in placing objects now, after working on this and several other maps.
You'll need the original Range installed to make this mod to, as the terrain iteself is not changed. This is an object and ini mod, not a full terrain. You'll also have a NEW movements ini; now you can perform Armed Recon missions.
PLEASE read the enclosed readme for full, detailed instructions as to how to install. Although this mod can be used in any install, it is designed with WW2 =ONLY= in mind. Most of these mods, however, can easily be added to any other Range terrain (specifically, the movements ini and the new target areas).
Now, no excuses... get out ther and practice!!
Wrench
Kevin Stein
edit: updated readme, with proper credits
419 downloads
0 comments
Updated
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WW2 Solomons Islands Upgrade
By Wrench
Solomons Islands Terrain Upgrade: For WW2 PTO mods
The first of several...
This mod is a relatively small upgrade to Edward's WW2 Solomons Islands terrain. What I've done is add several new targets and target areas, and replaced several airfields with a newly repainted "desert airfiled 1", which is now a medium dirt runway. You'll be getting new targets and types inis, along with a host of goodies to drop into the terrain's folder.
It has been tested in SF, WoV and WoE, using their cats pointed to the terrain's main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. All necessary items are included, so there should be no worries here.
You MUST have ALL the Pacific Objects (ground units, ships, AAA, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges, the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable here as well.
It is also reccomended that you have installed (in this terrain ONLY) CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good in the SoWesPac! It is NOT included in this package. Edward's "Pacific Terrains.txt" readme is also included.
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
== MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! =
If you follow the instructions below, you should have no (or minimal) problems...just remember - BACKUP your originals!
And follow the fairly simple instructions in the enclosed readme.
Of course, the general notes sections might be interesting to read; a full listing of credits, and my very public Thank You to Edward for creating the PTO terrains in the first place!!!
Sorry, folks, no screenie. You all should know what SoWesPac looked like by now!!
Happy Hunting!
Wrench
kevin stein
383 downloads
0 comments
Updated
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Darwin (WW2) Update Pak
By Wrench
Darwin (WW2) Terrain Upgrade: For WW2 PTO mods SF/WoV/WoE -ONLY-
This mod is a relatively simple upgrade to Edward's WW2 Darwin terrain. What I've done is added LOTS of new targets to the existing target areas, and replaced at least one airfield, on each side, with a repainted "desert airfiled 1", which is now a medium dirt runway. The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users.
This is a fairly 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also fairly well defended - so watch out for the flak.
It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line, or down below for full instructions)
New planning maps (all 3) have been created; only the #3 map has the cities listed on it, to keep #1 & 2 fairly 'clean'.
You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Hinchbrooke has some very nice Royal Navy battleships. <wink> However, you DO get a new PT Boat. The lods and skin bmps come from Edwards Solomons Terrain; I just built an half-assed data ini for it to add one more little ship.
It is also reccomended that you have installed CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good in the PTO theatre! I have, also, included the original data ini with it's terrain and water effects activeated (Vista user take note!! -more for you below).
I HAVE tested the map with both Brain32's tiles, and CA_Stary's "Green Hell'' mods; it is NOT set up for their use, and if you choose to install either of them, you do so at your own risk (not that anything bad would really happen...). See "Notes and Comments below for more". While they do greatly enhance the visual eye candy, there are several issues due to target placements.
As stated above, the data ini has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users".
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
== MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==
Follow these instructions herein =EXACTLY= and you should have no problems. In essence, READ the readme!!!
Good Hunting!
Wrench
Kevin Stein
yeah, I know it's the same picture as the Original Map upload...you all know me, too lazy to take another screenie! :yes:
367 downloads
0 comments
Submitted
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WW2 Solomons Islands by Edward
By Wrench
Edward's Original WW2 Solomons Islands Terrain
I've added an expanded notes and install instructions section to his original readme -- I highly suggest reading it.
Enjoy!
Wrench
kevin stein
ps: yes, I know the marking are the wrong squadron on that Wildcat.
356 downloads
0 comments
Submitted
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Burma (WW2) Terrain Hot Fix
By Wrench
WW2 Burma Hot Fix - for SF/WoV/WoE, PTO Modded Installs
This little package contains redone TFD and HFD files for Edward's WW2 Burma terrain.
I did an ooopsy, and forgot to include them in the original Upgrad Pak.
What this will do, is 'flatten' certain target areas, most notably Hanoi Airfield, and the various train stations, so their objects do not appear sunked into the ground.
It will have NO effect on anything else.
EASY to follow instructifications in the enclosed readme.
Enjoy!
Wrench
kevin stein
353 downloads
0 comments
Submitted
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Peninsula Iberica Data Update
By tonix
Peninsula Iberica Data updated
Instalation:
Unrar/paste the file España.Data in the España folder ( WOE/...../Terrains/España )
This file is for 1Gen WOE
351 downloads
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WW2 Palestine
By Wrench
WW2 Palestine Terrain For SF/WoV/WoE WW2 MTO Installs
-06 Patch Levels ONLY!-
This is a modification of Gepard's "Suez" terrain, backdated for use in WW2 with the approximate timeframe of 1940-1946. Not a great deal of "enhancements" have been added, but you can expect the "usual suspects". Plus one 'generic' Easter Egg (one of the target areas, albiet slightly misplaced - bonus points for IDing its origination)
This is a COMPLETE terrain with all items necessary to unzip, install and fly over. All tiles and TODs are included, as well as several new-to-this-terrain Terrain Objects (buildings and the like) The targets, nations, briefing, movements and types inis have all been greatly expanded to reflect the timeframe. Place names have been adjusted to WW2 levels (where known and discoverable). All 3 levels are Planning Maps have also been newly created, just for this terrain mod.
The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". NOTE: this is NOT designed for the post-08 patch or SF2 "NextGen" series. The terrain's data ini does NOT have the new Height Data nor the background shader sections!!! (however, these are easily added if you're familiar with the varous terrain data inis, and how to 'update' them).
= MAKE SURE YOU HAVE THE WW2 WEAPONS PAK !! =
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE NECESSARY WW2 GROUND OBJECTS PAKS!! MOST IMPORTANT!!! =
It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 08 SF/WoV/WoE/WoI or any of the SF2 'NextGen' series; it is NOT designed for useage in those type of game installs. If you choose to do so, expect NO support from me -- you're on your own. Although, it should work pretty well, in any case. Some data ini adjustments will probably be required for the additional effects. Although, for more "modern" times, I'd reccomend Isreal2 + the targets enhancement pak.
As always, it's reccomended you unzip this to a temp folder somewhere's thats easy to find. This will give you access to the rest of the readme for full, detailed install instructions and the Usual Notes and Other Ramblings...
Follow these instructions herein =EXACTLY= and you should have no problems. It's HIGHLY reccomended you read this document completly through before installing this mod. There is VITAL information herein about several items not included with this package.
Good Hunting!
Wrench
Kevin Stein
346 downloads
0 comments
Updated
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New Zealand_targets.ini new positions air bases
By tonix
This New Zealand_targets.ini replacement the air bases in the center of Grass
INSTALATION:
Copy/paste the file "New Zealand_Targets.ini" in the New Zealand terrain folder
Sorry friends
Tonix.
306 downloads
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Test Range
By Piglet_7
SF1 Bombing Range with some new skins and features.
This may copy over your original Bombing Range so please backup your files.
The Bombing Range is one of the best place to hone your Air to Ground skills, with open desert ranges for no speed limit restrictions. Firstly I tried to merge the tiles from the Nellis range to match up with this terrain but it turned out looking like a patchwork blanket so I used JSF_Aggie's desert tiles. The only new tiles are the Desert Residential areas for a more realistic look. US flag is a nice touch to the Test Pilot School, also the Strafe Targets have been moved to the south of the weapons test area.
Have fun out over the Test Range
Thanks
FastCargo for the F-15E
Dels for the AC-130J cockpit
JSF_Aggie
for the awsome desert tiles
For the Bombing Range
Bunyap for uploading onto CombatACE
Terrain by Deuces
Targets and data by Bunyap and The Wrench
BQM-34 Firebee Drone by RussoUK
Airfield lights by Sidewinder86
Intercept missions by Zerocinco
and TK for Strike Fighters
304 downloads
0 comments
Submitted
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WW2 Axis Red Range mod
By Wrench
WW2 Axis Bombing Red Range for SF, WoV & WoE
This is a modification of several inis, and adding objects to give The Red Range a World War 2 flavor, for the Axis Powers.
This modificaton has been thoughly tested in SF and WoE, but not WoV. You shouldn't have any problems though, by making sure you 'cat file' pointer is pointed to the correct terrain cat. (see the Knowledge Base here at CA, or the newest Range readmes)
Many of these WW2 items have been borrowed from other maps, most specificlly Edwards superb PTO and EuroWW2. Others were scattered about, like the train station and factory place.
I'd like to express thanks to the Map Builders for their tireless work, hope I mentioned everyone!!!
You'll need the original Red Range installed to make this mod to, as the terrain iteself is not changed. This is an object and ini mod, not a full terrain. You'll also have a NEW movements ini; now you can perform Armed Recon missions.
PLEASE read the enclosed readme for full, detailed instructions as to how to install. Although this mod can be used in any install, it is designed with WW2 =ONLY= in mind. Most of these mods, however, can easily be added to any other Range terrain (specifically, the movements ini and the new target areas).
= NOTE: one of the 3 new objects is a Nazi flag. If you live in a country where it is illeagle to show the swastika, you can change the pointer in the targets.ini to remove or switch flags. To this end, I've provided an alternative flag. It has already been added to the types ini, so all you need to change is the targets pointer, see full instructions in the readme.
Now, no excuses... get out there and practice!! With thanks to Deuces for creating the Range and Red Range, and to Major Lee for pointing the way for the flags. and all the other terrain and object builders!
Happy Hunting!
Wrench
Kevin Stein
286 downloads
0 comments
Updated
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Nothingness (Testbed Terrain)
By jtin
This is a terrain of simply, nothing.
Why is this useful? Without all the objects and tiles it needs to load, it helps to minimize loading times. This is particularly useful in skinning (decal positioning), model testing, and target placement (which then can be copy-pasted to other maps). It includes two airfields (enemy and friendly) and two target areas, WITHOUT targets.
**For this reason, it is recommended that missions using this terrain either be RECON, SWEEP, STRIKE, or CAP.**
285 downloads
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