Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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F/A-37A Talon
By Zurawski
F/A-37A Talon
Another fine add-on aircraft by Zur-TECH.com
Installation: Launch the executable and follow the directions.
Install... Fly... Have Fun.
8,925 downloads
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SF2 Korea Terrain (V3)
By Wrench
Korea Terrain (V3) for SF2
== For SF2, Full 5 Merged, @ July 2012 Patch Level, -ONLY- ==
* Note: while this terrain references the GermanyCE.cat for terrain objects, it =MUST= be used in the SF2NA (or Full-5 Merged) environment. Use in any other type of install is at the End Users risk, as carrier operations have some 'oddities withou the necessary SF2NA coding. No support is/will be available for those End Users withOUT SF2NA. It it also supremly reccomended (read: required!) that you have SF2I's Expansion Pak 1, as several of the aircraft (soon to be) supplied WILL be needed for historik 1950s usage. SF2V is also required for it's Skyraider. If you do NOT meet these requirements, you download this at your own risk. It is also probable, that without heavy editing, this terrain MAY NOT WORK in 1stGen SF/Wo* game installs. *
This is a higly detailed terrain, with many new custom tiles and TODs. Due to the large number of terrain and ground objects used, you may experience exceptionaly long loading times. It has been fully tested in a Full-5 merged SF2 install, at the July, 2012 patch level (meaning: both a stand-alone KAW-centric game install, and with the terrain in SF2NA).
This is the terrain you've all been waiting for --
This is the KAW "Korea" terrain. It replaces any and ALL other versions of this part of the world you may have; this is likely the most accurate terrain EVER released for the Third Wire series.
While designed with the Korean War in particular mind, like all my other terrain mods, it has a full 100 Year Operations Span , allowing for use well into Modern Times. This is a Full 4-Season terrain, with all the various tiles and terrain objects requred.
However, it IS HIGHLY suggested you create a seperate KAW mods folder built from the SF2NA exe, as this terrain makes use of NA specific coding for carrier operations via the water bmp. There are 2 "CV Zones" on the map, in their semi-historic locations; Yellow Sea and Sea of Japan. This terrain also makes use of the LimitedNations=TRUE statement, locking in regional participants. And yes, as expected, there ARE Easter Eggs.
When building you KAW Mods Folder, you are advised to leave all the stock items intact, due to the Year Spread, and when the other 1950s KAW Parts are released, simply add them. It is vitally important to use ONLY the era-specific ground objects I'll be supplying!! Of course, adding SAMs the NK's have and their associated radars, and HAWK units is also important! So, feel free to add those AD or Ground units that fit this particular region.
GroundObjects included in this pak are very limited; in fact, some you may have already. The full KAW GO, Weapons, Pilots and other items will be released as soon as possible. With the exception of some aircraft; they'll be along as soon as they're done. In the meantime, there ARE plenty era-specific aircraft downloads at CA to keep you happy for a short while
Geophysical Disclaimer: some rivers and other water features may not follow their Real Life courses, be placed in their Real Life locations, or exist at all. Several cities and other physical features, including target areas, will also fall into that classification. Some target areas (cities, etc) exist only as named places, with no strategic or tactical values. Just someplace to fly over. Also, the targeting in Japan is exceptionally minimal -- this was done purposfully to reduce the chance of Enemy Aircraft showing up far beyond their operational ranges over the Home Islands. If necessary for 'later year' useage, this can be expanded as needed (what with all those superdetailed F-104J and F-4EJs available, to say nothing of JASDF Sabres in the download section).
As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping, but BEFORE installing. As always, the Notes and Other Nonesense section may make for entertaining reading.
It's also VERY IMPORTANT to read the Legal Statement at the bottom, as it reflects changes in policy to ALL my terrain works.
Happy Landings, and Good Hunting!
wrench
kevin stein
-for the KAW Team
3,949 downloads
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MiG-23 MF/ML/MLD/etc generic interceptor cockpit
By Stary
Update:
I forgot to mention in readme there is optional "icky green" textures set in it's folder for those who find this shade of blue not to their taste. Matter of copying that one into main cockpit folder and overwriting
This is fairly detailed cockpit representing somewhat "generic" MiG-23 interceptor cockpit. Fits well or "close enought" MF ML MLD etc interceptors series 1 and series 2 of Floggers.
Build for and tested with Eburger68&Team Floggers Pack:
http://combatace.com/topic/66562-sf2-mig-23-mig-27-floggers-part-1/
and subsequent parts
By default pre-set for use in MLD variant, so feel free to adjust to your favourite Flogger of choice. Do not use at the moment in the ground attack versions as dedicated BN cockpit is in the works
Read the included readme for more informations.
1,244 downloads
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EF-2000 Eurofighter SF2
By Brain32
****EF-2000 Eurofighter For SF2****
by Bongodriver
Credits part of original ReadMe:
A BIG BIG thanks to
USAFMTL (and various partners in crime) for his help and guidance and support.
Jimmybib and Sundowner for initial consultation on skinning and all credit to Sundowner for producing the final skins which are superb.
Moonjumper for his advice on some avionics matters
All of you for you encouragement and kind words through it's development
My Producers....etc...etc :) Oh god I'm going to cry..
Anyway I decided to release slightly early because I'd like some of you to enjoy tweaking this thing, theres alot of talent out there who can make this thing great.
Absolutely no part of this is to be used in payware but moddify the model any way you wish and re distribute in your own freeware mods as you wish with no permission required from me, just give me the relevant credit.
The skins are Sundowners so ask him if you wish to make mods of them.
Enjoy...
**************************************************************************
INSTALL: Simply extract contents of "EF-2000 Typhoon" folder into your MOD folder
NOTES: Includes recent pilot and seat fix for SF2 series posted by Sundowner so this pack is as up to date as possible.
Also, again please note I only did the conversion, the guys above did the hard work.
03/07/2009 - added afterburner effects!
Until the next time I bore you to death with my uniform ReadMe's that are basically an edited copy of original ones - enjoy. xD
4,912 downloads
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Mig-15 / Mig-15 bis / Mig-17 cockpit
By Stary
This is updated version of Mig-15 cockpit
This package is preset to be used with stock Thirdwire Mig-15 bis. "Expansion Pack I" required for Mig-15
several things changed in version 2.0 among them:
stick added
pedals added
corrected gunsight a bit
slightly adjusted, smoother canopy framing
new slightly better and higher resolution textures for baked materials
more real-size lamps
other tweaks here and there
original mod description:
Credits:
TK,Thirdwire
CrazyHorseB34 -betatesting
Crusader, Ravenclaw_007,RussoUK, Zurawski -for max examples and help on the way
Mod description:
This is simplified Mig-15/Mig-15Bis cockpit. Very similar to non-radar equiped Mig-17 one. Please note there are some issues with some instruments despite my battling with the ini horror -feel free to tweak and share!
2,065 downloads
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SF2 F-22A USAF Raptors Redux 2016
By Viper63a
SF2 F-22A USAF Raptors Redux 2016
by Viper63a
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The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details.
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This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections...
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What's included in this mod pack?
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Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions.
Additional Skins for this pack is available here...
http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/
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Installation:
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! As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
* If you have a merged SF2NA installed, then you are done...If not, you have one more step...
Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
* Lastly, please read the "F-22A SoundList Add.txt" to install the sound files.
Now you are done...
Enjoy!
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NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save...
...
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=F22A_Pilot
//PilotModelName=F22A_JHMCS
...
Special Thanks to Ravenclaw_007 for the new pilots!
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Optional:
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The "Optional" Folders contains some extra stuff like...
* Alternate 1024x and 1920x Hanger and Loading screens.
* Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing.
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Credits:
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* F-22A Raptor Version 2.02 for Strike Fighters 2 Series
http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/
Dels – Model maker extraordinaire
USAFMTL – Decal work and project manager
Jimmybib - Skins (Updated 17 Jun 09)
Jat - Avionics Work (Updated 17 Jun 09)
Moonjumper - INI work
Starfighter – FM work
Fast Cargo - Weps Assist
CA_Stary - AB Effects
Klavs81 - For pilot legs in the cockpit
Wpnssgt and Fubar for their start on this project.
Avionics tweak by SND
Original Package by Dave USAFMTL
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* F-22A Raptor Templates - Jimbib
http://combatace.com/topic/73595-f-22a-raptor-templates/
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* F-22 Cockpit for Strike Fighters 2 - Julhelm
http://combatace.com/files/file/12851-f-22-cockpit/
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* SF2_F-22A_New_Avionics_10 v1.0 - Crusader
http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/
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* F-22A New Data.ini - ??? B32? Sorry, no documentation with the download...
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Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance!
Enjoy!
=Viper=
2,677 downloads
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 2
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the second of four parts.
7,095 downloads
0 comments
Updated
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 4
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the last of four parts.
6,802 downloads
0 comments
Updated
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B-1B Redux
By Dave
B-1B Lancer aka "The Bone" by Dels and the Bone Team
SF2 Version for Dec 2009 Patch and beyond
Nov 2010
Model by Dels
Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
Sounds by Spillone
Updated FM by Fubar512 and FastCargo
Weapon Station arrangements by FastCargo
Destroyed LOD by Klavs81, Dels and FastCargo
B-1B Pit by Dels (Its a bloody masterpiece)
ACES 2 Seats by Julhelm
Mod USAF pilot by Diego
Technical Adviser/Loadouts ans new weapons models by FastCargo
Package contains:
B-1B 86 Turkey Feathers and pure nuke
B-1B 92 Blk A - Nuke and Conventional role
B-1B 96 Blk C - CBU capability,
B-1B 98 Blk D - JDAM and ALE-50 added
B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
To install:
Sounds go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
Effects go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
Planes go into your Objects/Aircraft folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
Decals go into your Objects/Decals folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
Pilots go into your Objects/Pilots folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
Weapons go into your Objects/Weapons folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
If do not have any of these folders, then by installing this into your main install, it will make them for you.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
Additional Notes by FastCargo:
Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
B-1B_86 - Speed-540 knots / Alt 1500 feet
B-1B_92 - Speed-540 knots / Alt 1500 feet
B-1B_96 - Speed-540 knots / Alt 600 feet
B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
We did our best. Enjoy.
4,507 downloads
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MGunny's Ordnance Shop II for SF2
By 331Killerbee
This is the SF2 Weapons Pack called "MGunny 331KillerBee's Ordnance Shop II"
A "READ ME" Text is included in the .Zip and MUST BE READ FIRST!
It has all the Installation Instructions.
Included is Weapons, Guns, Sounds, Effects and Manuals.
This has been and always will be a Community Project. It's dedicated to TK and ThirdWire and all the Members of the Strike Fighters Comunity.
Much Appreciation goes to EricJ for doing alot of Editting and fixing. Thanks EJ!
Now go Blow some Stuff Up!
Semper Fi!
331KillerBee
5,064 downloads
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Tornadoes Package
By guuruu
I used ianh755's updated V4.0 version of Dave & Sundowners original Tornado GR1 & GR4 series and F3 cockpit.
All included models are optimized for
.
1st, the most important thing.
If you want to enjoy low level flying, you must change missioncontrol.ini file !
BACKUP ORIGINAL VALUES !!!
Then use our missioncontrol, that you can find as archive in our pack.
=======================================================================================
Patch 2.3 b
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We promise this is last patch for GR.1 ;-))
Now we are going for GR.4 .
We corrected:
1) some bugs in cockpit
2) HUD (it's reworked to look more like real Tornado, thx to Fanatic Modder documentation)
3) AI attacks for british planes
4) removed Lightening pod from BL755 loadout for german ECR
we added:
1) open canopy animation for cockpit view (thx ravenclaw for 3d lessons)
PRESS -> SHIFT + 3 to see animation.
2) missed oil pressure indicators
Patch 2.3 a
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We corrected:
1) Problem with wing tip vortex
2) Rudder secondary input
3) Landing speed
4) SPILS system settings
5) Fuel quantity for Saudi GR.1
6) Engines altitude power tables.
7) missing outer wing weapon stations for GR.1 82
8) ECM for brit and saudi planes moved back to pods from fuselage.
we added:
1) New Sky Shadow 3d model
We also did some small lift for steering sensitivity.
=======================================================================================
Fanatic Modder's and Guuruu's Tornado GR.1 version 2.3
-------------------------------------------------------------------------
So,
This is really serious upgrade .
Only Tornado GR.1, IDS and ECR are in this pack.
What is new ?
-------------------
We tried to get flight model as close to real Tornado as possible, so aerodynamic model
is new .
All planes have correct (reworked) engines, wing-sweep positions, max G for turning and
new cockpits (with lots of working lights).
We tested their acceleration, fuel consumption (it's still not perfect but better it was),
turning and climb rate.
We also added correct skin for Italian IDS 81 .
Weapons are no longer separate download, also missioncontrol.ini is inside of pack.
We decided to remove GR.4 from this files. She is far from finish and will be published
as separate files.
You will find 11 planes in this pack:
RAF:
-----
GR1 82 Early production
GR1 90 Better engines, more weapons than 82 model (in fact it is GR.1B with Sea Eagles)
I thought there is no sense to create same plane with only +Sea Eagles.
GR1 90 DESERT STORM Simply GR1 90 with desert camo (plane and weapons)
GR1A Recon version of GR1 90
Luftwaffe:
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GERMAN ECR HARM armed Tornado with Mk.105 engines
GERMAN IDS 79 similar to GR1 82
GERMAN Marineflieger IDS (with Kormorans and HARMs)
GERMAN IDS 06 which is continuation of Marine IDS after they were transferd to Luftwaffe.
Italians:
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ITALIAN ECR as german ECR but Italians didn't replace engines for Mk.105 and they use GPS JDAMS
ITALIAN IDS 81 very close to german IDS, can use JP233 insteed MW1
Saudi Arabia:
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SAUDI GR1 93 similar to british GR1 90
SKINS:
--------
Every plane has only 1 skin.
INSTALLATION:
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We higly recommend to remove/backup all earlier versions of OUR(!) GR.1 or ECR Tornadoes.
Then unpack this download and copy/paste (overwrite if needed) all files to your
MODS folder .
CREDITS:
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ALL CREDITS GOES TO:
ianh755
Dave & Sundowners for great job they did with all previous versions
ravenclaw_007 for WE-177, new weapons and german Tornadoes loads.
Dave (again) for B61 bomb and nuke explosion from his B1B pack
Sundowner (again) for Cockpit background comms sounds
Jarhead1 for F3 cockpit
bobrock for Tornado F3
and everybody we forgot ;-) Thx guyz.
ALL BUGS ARE OUR .
3,072 downloads
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Mirage Factory Weapons Pack Janurary 2008
By Dave
The Mirage Factory Weapon Pack - 01/02/2008 |
| |
+-------------------------------------------------------+
The Mirage Factory and Olivier ANGUILLE (BPAo) are proud to offer you :
The 01/02/2008 Weapon Pack.
+--------------------------------------------------------+
Took part in this project :
3D : Thirdwire, Crabs_02, BPAo, Monty_CZ, Kesselbrut, Gabilon, Pasko,
Textures : Sundowner, UF_Josse, JAT, Bibbolicious, Sony Tuckson, JAN HAS
Effects : Deuces
About Sam's objetcs, please check readme files in GroundObjects folder.
Test team
Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02
+----------------------------------------------------------+
Should I have forgotten you.. get in touch with me quick .. this will be corrected soon
+----------------------------------------------------------+
The content of this file may not be used in a commercial product or any other.
Any use requires my authorization
DO NOT USE IN STRIKE FIGHTERS 2!
11,317 downloads
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Operation Odyssey Dawn 2.0 HD Part 1
By Peugeot205
________________________________________________________________________________________________
From now on , this new update:
http://combatace.com/files/file/15169-operation-odyssey-dawn-update/
It is mandatory to be applied over this MOD.
________________________________________________________________________________________________
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Version 2.0 HD
This is the definitive version of the original Operation Odyssey Dawn MOD. It includes a highly reworked version of the original Operation Odyssey Dawn MOD also avaible here at CA.
As it is a big package and those are usually difficult to handle by some users I'm going to explain with the higher ammount of details how to install it and how to work with it , so please guys READ this README.
1) Requirements
* A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
2) Installation
* Use a CLEAN , and when I say clean it is a CLEAN MOD folder
* Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
* Drop everything you have in the 3 .rar files and when it asks you to overwrite say: YES TO ALL
* Rar files are at .rar5 format so please be sure that you use the lastest winrar version
You can also use this program if you have problems unzipping the MOD:
http://www.bandisoft.com/bandizip/
* Then everything should work
3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
* Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
* So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
"problem Template"
Installation you have:
Path:
Type of problem:
Campaign working (YES/NO):
Air unit of the campaign:
Plane used by the air unit
4) Weapons
They are included and based in RavenClaw's MOD so , if you miss some of them because I may have forgotten to add them just download this:
http://combatace.com/files/file/13929-weapons-pack-2/
5) Campaign
There are more assest than in the original MOD however a lower number of them will be flyable. The reason is the use of many off-map bases.
6) Credits:
"I approve of the mod"
dmtdragon
The Mirage Factory
Cocas
Dels
eburger68
ianh755
Dave
Sundowner
JSF_Anggie
Aleks1
JAT81500
Feedee
Bobrock
JeanBa
Stratos
Ice Man
Logan4
Wrench
Bongodriver
Foxmonter
DenissOliveira
Ludo.m54
Centurion-1
Coupi
Paulopanz
Marcelo
ace888
Brain32
wpnssgt
Veltro2k
Blackfish
Sordo
EricJ
Eole2
RavenClaw_007
FastCargo
Baddmeister
YEYEYE
Crusader
Sillone104
WhiteBoySamurai
frnt
Kesselbrut
I've I forgotten to mention someone , just tell me. Have fun.
FRPignon
1,629 downloads
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F/A-18 Series By The Hornet Team (BETA!)
By Dave
BETA!
F/A-18A/C. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.
The Hornet Team:
Original Model by BPAO and the Mirage Factory, updated by FastCargo.
New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
Skins by Siddog, Dave and EricJ.
Crash test Dummy: Caeser
Pilots: by Diego
Seats: Julhelm and Ravenclaw
Weapons by Ravenclaw, wpnssgt and others.
Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
If I forgot anyone let me know in a PM and I will correct it.
To install:
C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.
3,471 downloads
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Strike Fighters 2: Indian Ocean
By eburger68
Strike Fighters 2: Indian Ocean
This mod package for "Strike Fighters 2" supplies the aircraft, ground objects, guns, weapons, and effects to support four campaigns centered on the tensions and occasional conflicts between India and Pakistan. Two of those campaigns are fictional and involve the U.S. Navy, which intervenes amidst rising tensions between the two countries in a support of Pakistan. Two are historial -- based on actual wars fought between the two countries.
To use this mod, you must have a merged install that includes "Strike Fighters 2" (SF2), "Strike Fighters 2: Europe" (SF2E), "Strike Fighters 2: Israel" (SF2I), SF2I "Expansion Pack 1" (EXP1), "Strike Fighters 2: Vietnam" (SF2V), and "Strike Fighters 2: North Atlantic" (SF2NA). This mod also requires the MirageIIIO DLC aircraft from ThirdWire.
Note that this is a COMPLETE mod package and should be installed to its own dedicated Mod Folder. Please do not attempt to combine it with any other major mod such as "NATO Fighters," as you could end up with a non-working install. Also, although this mod shares a number of common elements with the SF2NA Expansion Pack, it is NOT designed to be installed over or merged with that earlier mod.
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Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED:
Strike Fighters 2 (SF2), plus
Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Israel (SF2I), plus
Strike Fighters 2 Israel - Expansion Pack 1, plus
Strike Fighters 2 Vietnam (SF2V), plus
Strike Fighters 2 North Atlantic (SFNA), plus
DLC #17 (Mirage IIIO)
PATCH LEVEL:
Mar2012 or higher
This mod does support installations that include the F-4N DLC aircraft from ThirdWire, but it is not required.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing, please ensure that your target SF2 install meets the minimum requirements laid out above.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters" or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 NorthAtlantic.exe. Rename the copied .EXE file to SF2_IndianOcean.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "SF2 Indian Ocean" install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Expansion Pack" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "Expansion Pack" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the five "SF2 Indian Ocean" archive packages that you downloaded to a temporary location on your hard drive.
- Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1948
EndYear=2020
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=1987-1021 Southern Calm
PlayerService=USN
PlayerUnit=VF-103 Sluggers
AircraftType=F-14A_82
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
* * * * *
THAT'S IT. Your "SF2 Indian Ocean" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
~~~~~~~~~~~~~~~~~
Optional Installs
~~~~~~~~~~~~~~~~~
This mod includes a number of "optional" items that can be installed, provided you have the required files to suport them. These "optional" items can be broken down into three types:
- Optional Aircraft
- Optional Ships
- Alternate Campaigns
1. Optional Aircraft
--------------------
The \Option\Alt_Aircraft directory includes three optional aircraft that you can install. These alternate aircraft replace the substitutes that are installed by default.
Opt Aircraft Substitute
------------ ----------
F-4N (DLC) F-4N (based on F-4B_67)
Marut Su-7BMK
L-1049 C-47A (India)
How to Install:
F-4N:
If you have the F-4N DLC installed to your target SF2 installation and wish to use the DLC version instead of the default F-4N, simply remove the substitute F-4N from \Objects\Aircraft in your Mod Folder. Then move the DLC version from \Optional\Alt_Aircraft (part of the first package you downloaded) to \Objects\Aircraft. In other words, swap the DLC version for the default version.
Marut & L-1049:
The HF-24 Marut and L-1049 require LODs (model files) from the A-Team's download site:
http://cplengineeringllc.com/SFP1/Skunworks.html
1. Download the appropriate package containing the necessary LODs from the A-Team's site (link included above). For the Marut you will need to download the HF-24 Marut. For the L-1049 you will need the C-121 Super Constellation.
2. Unzip the package you downloaded to a temporary directory.
3. Copy the .LOD files from the package you downloaded to the appropriate aircraft folder in the \Alt_Aircraft directory.
4. Once you've added the LOD files to the aircraft's folder, you may install the aircraft and accompanying decals from the \Alt_Aircraft directory to your "SF2 India" Mod Folder.
Once installed the L-1049 and HF-24 Marut will be automatically used in campaigns. The F-4N is not used in any campaigns but can be used in Single Missions.
2. Optional Ships
-----------------
Also included are three ships that can also be installed, provided you obtain the correct LODs to support them.
Two ships are USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
The third is the INS Viraat. To use it you must have the LOD files for the HMS Hermes from the SF2 Falklands mod:
http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
How to Install:
a. For the destroyers, remove the substitutes (named Adams and Farragut) that are installed by default from \Objects\GroundObject in your Mod folder. (These substitute versions are based on the ThirdWire CGN-36.) The Viraat has no subsititute to remove.
b. Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut folders in \Optional\Alt_Ships (part of the first package you downloaded). For the Viraat, copy the R12 .LOD files from the Hermes (R12) in the SF2 Falklands mod to the Viraat folder in \Optional\Alt_Ships.
c. Create collision LODs for both destroyers by making a copy of Coontz2.LOD and renaming it Coontz2_COL.LOD. For the Viraat the collision LOD is the R12-R2b_COL.LOD that's already included in the SF2 Falklands mod.
d. Move the ships from \Optional\Alt_Ships\GroundObject to \Objects\GroundObject in your MOD folder.
The campaigns will automatically use the new versions of the USN destroyers. The Viraat is not used in any campaigns but can be used in Single Missions.
3. Conventional Campaigns
-------------------------
The game engine for SF2NA brought many welcome new features to the world of Strike Fighters 2. As useful as those new features are, the SF2NA campaign engine (i.e., the engine that allows for "naval campaigns" with battle groups and cruise missile strikes) was clearly designed specifically for the SF2NA Iceland/North Atlantic campaign, as it attempts to turn every campaign into North Atlantic, Part II.
Once battle groups are "discovered" by the opposing side, the campaign engine will throw everything at that battle group, mission after mission, until all the ships are sunk or the attacking side runs out of aircraft capable of performing strike missions. This can become a bit wearisome, and it is extremely difficult to prevent those battle groups from being "discovered" and attacked. In the standard SF2NA-style campaigns listed above, this usually happens around the fifth mission of the campaign.
To give players an alternative to the standard "North Atlantic" duel-to-death naval campaign, I have included standard SF2-style versions of the two fictional campaigns (the 1974 and 1987 campaigns). The "conventional" versions put the campaigns' focus squarely on the battle between India and Pakistan. The Indian government -- based on a combination of military and political reasons -- elects not to directly attack American carrier groups while still engaging U.S. aircraft flying in support of Pakistan.) Note that the two historical campaigns (1965 and 1971) were built from the start as "conventional," non-navalized campaigns.
The upside to these "conventional" campaigns is that the campaign engine no longer gets stuck in the same cycle of hurling strike aircraft at the battle groups over and over. The downside is that carrier battle groups no longer move together. The carrier moves, but the escort ships are static terrain elements. Also, the big bombers on both sides tend to make less frequent appearances from their off-map air bases.
How to Use the Conventional Campaigns:
If you wish to try the conventional campaigns, you will have to install them from \Optional\Alt_Campaigns (found in the directory where you unpacked the "SF2 Indian Ocean" downloads).
a. Drag the \Campaigns folder to the Mods folder where you installed the
"SF2 Indian Ocean" mod, allowing Windows to overwrite files as prompted.
b. Drag the \Terrains folder to the "Black Sea Crisis" Mods folder as well,
again allowing Windows to overwrite files as prompted.
When you re-start the game, the listed campaigns will play as conventional, SF2-style campaigns.
Please note that in the above install process you are effectively converting the India-Pakistan terrain into a conventional SF2 terrain. While the terrain is coverted into a conventional, non-naval terrain, naval aircraft in Single Missions will fly from land bases, not carriers.
To convert the terrain back into an SF2NA-style "naval" terrain, copy these files from \Terrains\IndiaPak (in the directory where you unpacked the "SF2 Indian Ocean" download files) to the \Terrains\IndiaPak directory in your Mods folder:
IndiaPak.INI
IndiaPak_TARGETS.INI
IndiaPak_WATER.bmp
That's right -- those are the only files that need to be restored. I would recommend restoring the original SF2NA-style campaigns at the same time.
~~~~~~~~~~~~~~~~~~~~
Summary of Campaigns
~~~~~~~~~~~~~~~~~~~~
This mod includes four campaigns -- two historical campaigns plus two fictional campaigns. For each campaign a Red-side and Blue-side version is included, allowing you to fly aircraft from all three nations represented in the campaigns: India, Pakistan, and the USN.
Here's a quick summary of the campaigns:
1987-1021 Southern Calm
October 1987. A joint naval exercise, code-named "Southern Calm,"
conducted by the USS Saratoga carrier battle group with the Pakistani
Navy is interrupted when the Indian government denounces the joint
maneuvers as cover for a planned nuclear strike by Pakistan using
recently developed nuclear warheads designed to be delivered by
Pakistan's U.S. supplied F-16s.
1974-0421 Frowning Buddha
April 1974. After the Bhutto government of Pakistan publicly denounces
India's preparations to conduct a "peaceful nuclear explosion" at the
Pokhran Test Range and declares its intention to stop the test through
unilateral military action, the Nixon administration dispatches the Kitty
Hawk carrier battle group to the Arabian Sea in support of Pakistan.
1971-1203 India-Pakistan War '71
December 1971. After eight months of rising tensions over India's
support for the secessionist government of East Pakistan, the
Pakistani Air Force elects to strike the first blow in a seemingly
inevitable war by launching a pre-emptive attack against airfields
and other military targets in western India.
1965-0901 India-Pakistan War '65
September 1965. The Pakistani military launches Operation Grand Slam,
an effort to seize the town of Akhnoor in Jammu and cut off Indian
communications and supply lines in the disputed region of Kashmir.
Although it enjoys initial success, Grand Slam also manages to draw
the Indian Air Force into a conflict that threatens to grow into a
major conflagration.
~~~~~~~
Credits
~~~~~~~
This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
Aircraft
-----------------------------------------------------------------------
yakarov79 .......................... AH-1F
yakarov79 .......................... AH-1J_80
EricJ ............................... AH-1J camo skin
dtmdragon ........................... A-4M Skyhawk for SF2
Insky ............................... A-5C Fantan
Wrench & Lindr2 ..................... A-5C Fantan updates
Paulopanz ........................... A-5C Fantan skins
Boopidoo ............................ Su-15TM cockpit (used on Fantan)
HomeFries ........................... A-6 Superpack for SF2
Wrench .............................. A-7 low-viz skin
Marcfighters ........................ Ajeet & Gnat
Paulopanz ........................... An-12 skins
Wrench .............................. AV-8A for SF2
Crusader ............................ AV-8A Harrier Avionics Mod
gbreuder ............................ B-52 Vietnam Era Upgrade Package
Dels ................................ B-52G
Dave (USAFMTL) & team ............... B-52G upgrades
Dave (USAFMTL) ...................... B-52G 2nd BW skin
USAFMTL, JSF_Aggie, Dels & wpnssgt... B-52H
Kesselbrut .......................... B-52 cockpit
Veltro2K & Wrench ................... BR.1150
Veltro2K, Paulopanz, Eole, .......... BR.1050
& Nyghtfall
Baffmeister ......................... BR.1050 flight model
Paulopanz ........................... C-47A IAF skins
Lazarus ............................. C-47A PAF skins
MontyCZ ............................. C-119
Paulopanz ........................... C-119 skins
HrntFixr ............................ C-130A camo skin
Ahmed Junaid Raza ................... Canberras
Kessselbrut ......................... Canberra bombadier's cockpit
HomeFries ........................... EA-6 SuperPack for SF2
Beer, Sundowner, & Dave (USAFMTL).... New F-4B/N/S skins
Rippersix & dtmdragon ............... F-4E APQ-120 avionics update
daddyairplanes ...................... F-4J_74
mppd ................................ F-4J/N/S DECM antennas
Paulopanz & Spillone104 ............. F-6 Pack for SF2
ModMafia ............................ F-7PG & F-7MP
Murtaza Akbar ....................... F-7 alt skins
Swordsman422 ........................ F-14A Skin & Decal Pack for SF2NA
The Mirage Factory / Viper Crew ..... F-16A/B Blk15
Ace888 .............................. F-16 PAF skins
The Mirage Factory / ModMafia ....... F/A-18A
Wildcat, column5, & BPAo ............ F/A-18A skins
Zur ................................. F-86F & CL-13B
Wrench, Fubar512, & Ravenclaw ....... F-86F/CL-13B updated skins & flight model
Zurawski ............................ F-86F cockpit (used on several aircraft)
ndicki & Wrench ..................... F-104A PAF
bunyap .............................. Harvards
Wrench & Soulfreak .................. Harvard skins & updates
Paulopanz & ghostrider883 ........... HF-24 Marut skins & updates
Baffmeister ......................... HF-24 new flight model
ghostrider883 & Paulopanz ........... Hunter F.56 skins & updates
Veltro2K, Torno, & Paulopanz ........ IL-38 & IL-38N
Oli & Sundowner ..................... Jaguar GR1
Bpao, Jeanba, Tom Venom, Cangas, .... Jaguar A/M
& Sony Tuckson
Bunyap & pappychksix ................ KA-3B Skywarrior
WhiteboySamurai ..................... Ka-27
Marcfighters & Kreelin. ............. Mi-8 Hip
ghostrider883 ....................... Mi-8 IAF skins
Lazarus ............................. Mi-8 PAF skins
YEYEYE .............................. Mi-24P
emresukhoi .......................... Mi-24P skins
Paladrian ........................... MiG-21 cockpits
AtariBaby ........................... MiG-21 Complete Pack for SF2
Paulopanz ........................... MiG-21F, MiG-21FL, MiG-21PF skins
Paulopanz ........................... MiG-21bis skins
ghostrider883 & Lazarus ............. MiG-21bis skins
Paulopanz ........................... MiG-21M/MF camo skin
Paulopanz & ghostrider883 ........... MiG-23 camo & grey skins
CA_Stary ............................ MiG-23/27 cockpits
USAFTML & MiG-25 Team ............... MiG-25RB
Paulopanz ........................... MiG-25RB IAF skin
Baffmeister & Spillone104 ........... MiG-25RB updates & new flight model
The Mirage Factory .................. MiG-29A Fulcrum
Russouk2004 ......................... MiG-29A updated model
ghostrider883 ....................... MiG-29A IAF skins
Denis Oliveira & Coupi .............. Mirage IIIEP & Mirage IIIRP
Paulopanz ........................... Mirage 5PA skins & updates
Denis Oliveira, Coupi, & Paulopanz .. Mirage IIIDP & Mirage 5DD
Denis Oliveira, Coupi, & Paulopanz .. Mirage IIIO Rose
The Mirage Factory .................. Mirage 2000H
Wrench, ghostrider883, & Ace888 ..... Mirage 2000H skins & updates
ghostrider883 ....................... Mystere IVA IAF skins
Pasko ............................... Ouragan
Paulopanz ........................... Ouragan skins
Ordway .............................. Ouragan/MD-450 cockpit
Baffmeister ......................... new Ouragan flight model
Florian ............................. P-3C beta
Julhelm ............................. RA-5C Vigilante
The Mirage Factory .................. RF-8G Crusader
Gocad ............................... RF-8G VFP-63 skin
Erikgen ............................. T-33A & RT-33A
Paulopanz ........................... T-33A & RT-33A skins
FoxMonter ........................... S-3A/B
Wrench .............................. S-3A/B updates
slick cowboy ........................ S-3A/B skins
The Mirage Factory .................. Sea Harrier
Paulopanz & Sundowner ............... Sea Harrier skins & updates
Bunyap .............................. Sea Hawks
Tomb ................................ Sea Hawk fixes/upgrades
Paulopanz ........................... INS Sea Hawk skins & updates
Florian ............................. SH-3D Sea King
Paulopanz ........................... Su-7BMK IAF skins
CA_Stary ............................ Su-7BMK cockpit
Wrench & ghostrider883 .............. Tu-142 mod
Gramps .............................. UH-1D Huey
ghostrider883 ....................... Vampire FB.52 skins
Ground Objects
-----------------------------------------------------------------------
Pasko ............................... "SAMs and Vehicles Pack: Euro & Desert"
Nicholas Bell ....................... "WOE 1950's AAA Mod"
Gerald14 ............................ "Russian Defence/ZSU-23-4 Pack"
Monty CZ ............................ "SF2 WWII Flak Pack"
Geo.................................. "WWII Ground Object Pack"
Kesselbrut .......................... "US Armor Pack"
SFP1Ace ............................. "Alternative ArmorPack"
Wrench .............................. "India-Pakistan Ground Objects, Weapons, Other Bits"
Wrench .............................. "India-Pakistan Naval Units"
Gabilon ............................. 2S6 & SA-13
Kesselbrut .......................... SA-9
Monty CZ............................. Stinger site
EricJ ............................... SA-11
YEYEYE .............................. TubeArm
Pasko ............................... SA-3, Flatface, Sidenet, Spoonrest, EW_Radar
FastCargo ........................... SA-5 & SquarePair
Julhelm & Wrench .................... SON-9A Firecan
Crusader ............................ Soviet MANPADs for SF2
Stary ............................... Soviet MANPADS (new models)
Pasko & Nicholas Bell ............... S-60, ZPU-4, M-42, D-20
Pasko & Nicholas Bell ............... M-59 155mm (based on KS-19P)
Nicholas Bell ....................... Bofors L60/L70
rebel ryder ......................... M1939 flak guns
Kesselbrut .......................... OerlikonAAA, ZPU-1, RH202, US_Cal50
Fubar512 ............................ ZSU-23 AAA tweaks
Pasko ............................... BTR-60, Type-59, Type-63, Type-69, AMX-13
rebel ryder ......................... Sherman-M4A2, Sherman-M4A2_76mm
Stefano ............................. M-47 Patton tank
Geo ................................. M24, M36
rebel ryder ......................... BRDM-2, BMP-1, BMP-1_AT-3, BMP-2, BMP-2_AT-5
SUICIDAL ............................ New Destroyed Tank LODs
Kesselbrut .......................... CommTrailer, HQTrailer
Pasko ............................... Frog3
Moonjumper, Crusader, & Otto ........ BM-14-16 Katyusha mod
Fubar512 & MiGBuster ................ Carrier Deck Illumination package
WhiteBoySamurai ..................... Kidd, Leahy, Burke, Ticonderoga, & Bainbridge class ships
WhiteBoySamurai ..................... Arnala class (Type053K)
WhiteBoySamurai ..................... Tariq class (Zulfiqar)
WhiteBoySamurai ..................... Nanuchka II missile boat
Adrian Benetti ...................... Shanghai II (ARA Indomita)
Pasko ............................... Huangfeng class (Komar)
ID(io)T Team, Torno, YeYeYe, ........ Iowa '80s battleship
& Spitwulf
Fubar512 ............................ Iowa '80s configuration
JSF_Aggie ........................... ThirdWire LHA upgrade
Florian ............................. USN AOE Transport (Bremen class)
Julhelm ............................. USN Tanker
Hinchinbrooke ....................... Trishul/Talwar, County Class, Type 12M, Foch,
Type 42, Cavalier, Daring, & Vikrant
MiGbuster ........................... INS Vikrant hi-res skin
Gramps .............................. Daring (old model)
BANIDOS TEAM ........................ Type 12I & Type12L
Unknown author ...................... MTB
Kesselbrut .......................... MVNordic_Ferry, MVTor_Caledonia, MVBaltic_Ferry, & SSCanberra
Polak ............................... MVAtlantic_Causeway & MVAtlantic_Conveyor
Kesselbrut .......................... Trawler 1 & 2, Small Cargo Ship, Navy Tug
Cocas ............................... Trawler
BANIDOS Team ........................ ContainerShip
Julhelm ............................. Container_Ship & Tanker2
loborojo & SUICIDAL ................. Petrolero
Fubar512 ............................ Fleet Oiler & LNGTanker
Cocas ............................... SovietTrawler
SUICIDAL-ART ........................ M113A1
Kesselbrut .......................... ZiL-157 trucks
Richard & Kesselbrut ................ Land Rover trucks
Badfrank ............................ Red & Yellow Jeeps
Other
-----------------------------------------------------------------------
cellinsky, Insky/Orsin, & PanamaRed Environment mods
OldDiego, Pappy, Wrench, Pasko, ..... Pilots
Florian/AmokFloo, & PureBlue
Spillone104 ......................... custom engine sounds
CA_Stary ............................ custom effects
Stary ............................... new gun tracers
CA_Stary ............................ Ejection mod
Spectre8750 ......................... Fake Afterburner Node
Arthur66 ............................ India-Pakistan '65 campaign
Deuces & Wrench ..................... India-Pakistan terrain
Stary ............................... India-Pakistan hi-res tiles
If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
--------------------------
Eric Howes
eburger68
20 July 2015
23 July 2015
4,278 downloads
-
Mirage Factory F-14A Tomcat
By BUFF
CREDITS
Aircraft:
3D : BPAo
Textures : Column5
FM : Column5
Sounds : Aaron Swindle
Effects : Deuces, JSF_Aggie
Pilot
Texture : Pappychecksix
Weapons
3D : Crab_02
Textures : BPAo
Bidons
3D : Crab_02
Textures : BPao
Testing:
Manetsim, Sony Tuckson, Nico, Column5
9,121 downloads
-
Mig-21 Complete Pack 1.3 for SF1 line
By ataribaby
MIG-21 Complete Pack
********************
Version 1.3 04.10.2009
Changelog
*********
1.0 3.11.2008
initial release
1.1 3.12.2008
Changed all mig engines accel to about 8-9 sec per engine doc. Bis version
is little bit faster.
Iddle RPM changed to RL values:
R-11F-300 (37F) 30%
R-11F2-300 (37F2) 33%
R-11F2S-300 (37F2S) 31%
R-13 (95) 34%
R-25 (25) 40%
Corrected fuel tanks quantities to reflect real world figures.
F - 2350L
PF - 2850L
PFM - 2675L
MF - 2675L
BIS - 2900L
Changed all additional files with Mig21_ prefix so all are unique now and
not interfere with other mods.
Reworked all hangar and loading screens to match all game models.
F version now have true ranging-only radar. It can be still turned off by
Ctrl+PgDn. In current game engine this radar starts on.
Wings Over Vietnam new Mig-21 hangar and loading screens. Later i will make
it for all game versions.
1.2 29.3.2009
Added KV1 seat to all MF and Bis variants. Deleted old seat from model.
Added SF2 Mig variants. Changed FMs little bit based on Fubar512 values on
alpha stall to make Migs usable in knife fight. It not bleeds speed in sharp
high AOA turns so much. Added vetral fin from Fubar512 FM.
1.3 04.10.2009
Fixed reversed nose gear rotation.
SF2 version was removed - it will be separate pack.
This pack inludes all official Thirdwire MIG-21 models as flyable jets with
cokcpits in most complete form what my modding knowledge allows. All in easy
install form. I am not author of any 3d pits, FMs, sounds. All is what i
downloaded from Combatace or made by Thirdwire. I want to thank to original authors
of included files and this nice sim. Hope it is ok to reuse their work to
provide really complete, up-to-date and easy to install Mig-21 package. I was
always sad with that great pits available and terrible way to install it into
latest ptached games and it is always missed something. Loading screens, loadout
picture, good FM and so on... Now with latest patches FMs are usable and nicely
flyable so i used it as base FMs for pack.
Pack contains folowing stuff:
*****************************
Every official MIG-21 flyable with pit for SFP1, WOV, WOE, WOI and SF2. I corrected
some errors in pits, Used latest Oct 2008 TW patches as base for FM fat files
with tweaks in engine (thrust for each model, spool up time, radar, weight). FM
is not touched and i think it flies now ok with latest patch. Diferent sounds for
each engine model is included with Mig RWR sounds. Better Mig pilots too. Each
Mig-21 has loading and hangar screen and camouflage sample patch with loadout
picture. All includes corresponding serial numbers to choose from. I made
Numbers.lst for Vietnam and Arab airforces by hand. All Migs have right service
nationality in dat as was originaly in each game install.
Strike Fighters Project 1
MIG-21F
MIG-21PFM
MIG-21MF
Wings Over Vietnam
MIG-21F
MIG-21PFV
MIG-21PFM
MIG-21MF
Wings Over Europe
MIG-21F
MIG-21PF
MIG-21PFM
MIG-21MF
Wings Over Israel
MIG-21F
MIG-21PF
MIG-21PFM
MIG-21MF
MIG-21BIS
Notes:
******
MIG-PFM has added LCOS gunsight to be able to use gunpod in fight. More realistic and
distictive heaters sounds are included too.
Instalation:
************
Simply unpack somewhere and then choose what game you want mod for Migs-21 and
simply copy content of apropriate game folder from pack to game root directory
overwirte all potential files. Dont worry all dat files are based on latest
Oct 2008 TW patches. Sure if you want you can backup first whole game. Just
for cause i forgot something. After that just start game and enjoy all MIG-21
variants flyable in most complete and up-to-date way.
Afterword:
**********
This version of complete MIG-21 pack is far from to be perfect or complete so feel
free to let me know if there is something missed, bad or not working. Also if
someone has some more accurate tech data for enhance FMs feel free to mail me and
pack get fixed or updated.
Finaly thanks to everyone whom work made this pack reality.
Tomas 'ATARIBABY' Hamarcak
Contact: ataribaby@seznam.cz
Credits:
********
Paladrian F/PF/PFM/MF/SM Mig-21 pit models and avionics
http://forum.combatace.com/index.php?autoc...p;showfile=1919
http://forum.combatace.com/index.php?autoc...p;showfile=1745
Spillone104 R-11 R-13 engine sounds
http://forum.combatace.com/index.php?autoc...p;showfile=7276
howling1 Fishbed-L engine sound. I renamed it to R-25
http://forum.combatace.com/index.php?autoc...p;showfile=1284
Klavs81 AIM-9 Sidewinder Growl sound
http://forum.combatace.com/index.php?autoc...p;showfile=6716
Wrench RedAir pilot
http://wrench1smog.com/wrench2.html
Hangar screen tutorial
lindr2 for his Mig-21 variants zip
Zdenek Kussior for his great info on engines
http://www.mzak.cz/motory/
4plus MiG-21
book for all fuel info
Mirage Factory Mig AB effect
Fubar512 For his FM work from where i borrowed alpha stall values and ventral fin.
AmokFloo for KV1 seat from his excelent MIG21UM
If i forgot someone please tell me and i will include credit.
8,636 downloads
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 3
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the third of four parts.
7,030 downloads
0 comments
Updated
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Rafale C for SF2
By Heberth
-------------------------------------------------RafaleC BETA 1.3-------------------------------------
By CadeteBRA (Heberth Thaylon)
THIS IS A BETA! ONLY TESTED ON SF2:ISRAEL sep 2011
THIS FILE DON'T WORKS IN ANY FIRST GEN GAME! (woX/sf1)
Any bugs, PM me...
I'm using the typhoon pit for now, in the future a correct Rafale pit.
------------------------------ Credits----------------------------------
CadeteBRA ( me) for the model/FM
FLOGGER23 (Enoc) for the skin THANKS!!!!!!!!!
Craig for the SUPERB AND AWESOME EF-2000 Cockpit!
JAT, The Mirage Factory and 331KillerBee for the decals and/or weapons. thank you guys!
(if i forgot someone, please PM me and i'll fix it)
Loading image taken from here:
http://brasilnicolac...r-venda-do.html
if you know the guy who take this picture, say: "THANK YOU" for me, please? :D
And thanks to Ianh755 for the important help! thank you!!!!!!!!!!!
Also, thanks to WhiteboySamurai! great help!
------------------------------INSTALATION-------------------------------
1: unzip into a temporary folder
2: cut/copy or move to your mod folder
3: if asked, overwrite some files
4: play!
NOW DOWNLOAD IT!
2,990 downloads
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Lockheed F-117A Nighthawk for SF2
By Dels
This is the Lockheed F-117A Nighthawk, need I say more?
Please read the readme.txt
Credits:
Aircraft, Cockpit, Skins, Decals and .ini work - Me
FM - Fubar512 (with some modifications by me)
ACESII Ejection seat - ravenclaw
Pilot skin - Old Diego
Testing - The ODS team
A MASSIVE thanks to Crusader for all his very useful
reference material and support without which this package
could not exist!
Dels
2,743 downloads
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SF2V Expansion Pack - End Game, 1974-1975
By eburger68
SF2V Air & Ground Expansion Pack v. 2.1
** End Game, 1974-1975 **
This is an add-on package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" available at CombatAce. This add-on includes three new campaigns, all based on the events of late-1974 and early 1975, when North Vietnam launched its final campaign to conquer South Vietnam and re-unify the country. Also included are a number of new aircraft and other items to fill out these new campaigns.
This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied as well as the VPAF Add-on Pack. You can download the four main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/
Part 2:
http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/
Part 3:
http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/
Part 4:
http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/
The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
The latest update package for the Expansion Pack can be found here:
Sept. 2013 Update:
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
Please take a look over the remainder of this ReadMe before installing this add-on.
~~~~~~~~~~~~
Requirements
~~~~~~~~~~~~
The minimum requirements for this add-on package are the same as for the latest cumulative update for the Sf2V Expansion Pack.
** Minimum Requirements: SF2V + SF2 + SF2E
In addition to SF2V you must also have "Strike Fighters 2" (SF2, with the Desert terrain) as well as "Strike Fighters 2: Europe" (SF2E) as part of your base install of Strike Fighters 2. SF2 and SF2E are required in order to provide several aircraft that are not included in SF2V.
** Support for SF2NA
This update adds support for installations that include SF2NA, but SF2NA is not required.
** Patch Levels
This update supports several different patch levels:
1. Jun2009b: the last patch level before Dec2009, which introduced support for DX10. The first phase of the install process for this update provides all the files necessary for the Jun2009b patch level. Those on later patch levels will need to proceed with the additional install steps in order to pick up the updated files for later patch levels.
2. post-Mar2012: any patch level from Mar2012 through the most recent patches in 2013 is also supported. Files unique to these patch levels are installed in later steps during the install process described below.
** VPAF Add-on
The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
This Add-on is now required in order to install this update package. The update process has been built on the assumption that the VPAF Add-on package is installed (with its alternate campaigns and several aircraft updates). If you have not already downloaded and installed the VPAF Add-on package, please do so before trying to install this update.
** Latest Cumulative Update for the SF2V Expansion Pack
You should have the latest cumulative update for the Expansion Pack installed before applying this add-on package. Currently the latest update is the Sept. 2013 Update:
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The installation process has three phases: one for the main add-on files; a second for users with the Mar2012 or later patch levels of SF2V; a third for users with SF2NA merged into their SF2V installs.
Here's how to apply this update package:
1. Ensure that SF2V, SF2, and SF2E are all properly installed & updated as part of a
merged install.
2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder,
that the VPAF Add-on in installed, and that the latest update package for the Expansion
Pack is applied. (See above for links to all components mentioned here.)
3. Unpack SF2V_AG-XP_v2_74-75.7z to a safe place on your drive.
4. Open the \1_All_Patch_Levels folder. Drag and drop all the files and folders from within
the \To_Mod_Folder sub-folder to your SF2V Mod Folder, overwriting as prompted.
5. If you are running SF2V at the Mar2012 or later patch level, open the \2_Mar2012_Patch
folder. Drag and drop all the files and folders from within the \To_Mod_Folder sub-folder
to your SF2V Mod Folder, overwriting as prompted.
6. If your SF2V installation includes SF2NA, open the \3_SF2NA folder. Drag and drop all the
files and folders from within the \To_Mod_Folder sub-folder to your SF2V Mod Folder,
overwriting as prompted.
At this point the main add-on is installed and you're ready to play the new campaigns. If you would like to install the optional A-37A/B Dragonfly or DLC F-4N aircraft, please read the next sections.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installing the A-37A/B Dragonfly
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
One important aircraft in the inventory of the VNAF (South Vietnamese Air Force) was the A-37B Dragonfly, which first went through a combat evaluation program ("Combat Dragon") conducted by the USAF in the late '60's. A number of "Super Tweets" found their way into the inventory of the VPAF (Vietnamese People's Air Force) after the collapse of South Vietnam in April 1975 and were used by the newly unified Vietnam when it intervened in Cambodia against the Khmer Rouge.
Unfortunately, we are not allowed to distribute the LODs (3D model files) for the A-37A and A-37B. Thus, by default, the South Vietnam campaigns substitute the B-57B Canberra in the ground-attack role for the VNAF. (The VNAF actually did briefly fly the Canberra in 1965-66, but eventually abandoned the aircraft after numerous problems cropped up in the training program for VNAF pilots.)
In the \Optional directory, however, you will find all the files you need (minus the LODs) to add the A-37s to the game. In order to use the A-37s, though, you must first procure the LODs from the A-Team Skunkworks site (in the "3rd Party Mods" section):
http://cplengineeringllc.com/SFP1/3rd_Party.html
Download the A-37A and A-37B packages, unzip the files, and copy the .LOD files from each aircraft to the corresponding aircraft folders in the \Optional\A-37s directory. Don't forget to copy the cockpit LODs to the \Cockpit folder in each aircraft.
Once you've added the LOD files to the aircraft folders, you may install the aircraft to \Objects\Aircraft directory in your Mod Folder.
The South Vietnam campaigns are set up so that they will automatically use the A-37Bs in lieu of the B-57Bs.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installing the DLC F-4N Phantom II
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Also included as an optional aircraft is the ThirdWire DLC F-4N Phantom II. If the DLC F-4N is included in your base install, you may install the supporting files from \Optional\DLC\F-4N. To install it in lieu of the F-4N that is installed by default (and which is a mod of the F-4B_67):
1. Remove the existing F-4N from the \Objects\Aircraft directory in your Mods folder.
(Leave the decals for the F-4N in \Objects\Decals.)
2. Move the F-4N folder from \Optional\DLC to \Objects\Aircraft in your Mods folder.
Once installed, the DLC F-4N will be automatically used by the game.
~~~~~~~~~~~~~~~~~~~~~~~~
Summary of New Campaigns
~~~~~~~~~~~~~~~~~~~~~~~~
This add-on supplies three new campaigns set in 1974-75 for the Expansion Pack. Two of these campaigns are based on counterfactual history -- namely, an imagined alternate history in which President Richard Nixon somehow survives the Watergate scandal and intervenes once again in Southeast Asia as South Vietnam buckles in the face of North Vietnam's "Ho Chi Minh Campaign." The third campaign is an updated version of MiGBuster's "The Last Stand '75" campaign, based on the actual historical circumstances of South Vietnam's collapse and eventual defeat.
The three new campaigns are as follows:
- Linebacker '75: a counterfactual historical campaign -- Nixon survives Watergate and goes on the war path when the Democratic Republic of Vietnam appears to have Republic of Vietnam on the ropes in early 1975. (Note: This campaign should not be confused with the "Linebacker III" campaign released for WOV by Malibu43 and set in the '80's.)
- The Last Stand '75: an update of MiGBuster's historical 1974-75 VNAF campaign for SF2V.
- Ho Chi Minh Campaign: essentially an alternate version of "The Last Stand," but with the counterfactual historical background of Linebacker '75, allowing the player to fly U.S. aircraft in support of South Vietnam from bases in Thailand, Yankee Station, and Dixie Station.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on the New SouthVietnam75 Terrain
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This add-on installs an alternate version of SouthVietnam terrain (SouthVietnam75). This alternate terrain incorporates many (but not all) of the additions made by MiGBuster to the southernmost regions of North Vietnam (Route Packs I and II) as well as South Vietnam.
Although this alternate terrain should be compatible with earlier campaigns set in 1965-1972, we have nonetheless elected to offer this modified South Vietnam terrain as a separate terrain instead of just folding in the changes and updates to the existing South Vietnam terrain.
~~~~~~~~~~~~~~~~
Historical Notes
~~~~~~~~~~~~~~~~
Although all three campaigns are rooted to some extent in actual historical events, we necessarily worked from incomplete, limited historical data. In particular, the two "counterfactual" or "fictional" campaigns required us to speculate on how a U.S. intervention in Southeast Asia during 1974-1975 might have unfolded. Moreover, we have taken some liberties in constructing these campaigns in order to enhance game play.
- U.S. units/squadrons are based on data we were able to scrounge on the internet from various sources. We looked at WestPac carrier deployments for '74-75 and what squadrons were on those cruises with what aircraft. USMC squadrons are all either West Coast squadrons or squadrons that were visiting or based in the Pacific (Australia, Japan, the Phillipines) during that time period. USAF squadrons are pretty close to those in Linebacker II, with some exceptions based (again) on data we were able to find about those units.
- The VNAF is much more active and aggressive in the South Vietnam campaigns than it was historically. Although nominally the 4th largest air force in the world (following the transfer of large numbers of aircraft from the U.S. in the "Operation Enhance" and "Enhance Plus" programs of 1972-1973), the VNAF lacked the training and equipment to employ this large inventory of aircraft effectively against invading PAVN (North Vietnamese) forces.
- VPAF aircraft do appear in both South Vietnam campaigns. This is not historically correct. The VPAF played almost no role in the '75 Ho Chi Minh campaign, and the few air-to-ground sorties conducted against targets in the South were actually flown by VNAF defectors in F-5s and A-37s. We have included the VPAF, flying from airfields in Route Packs I and II, as this makes the campaigns more interesting, esp. with the addition of Il-28s (which the VPAF received from the Soviet Union in late 1965).
We have included MiGBuster's documentation for his original "The Last Stand '75" campaign in the \OriginalDocs folder. These files contain more information about the original VNAF campaign was created.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This add-on includes the following new fixes & updates for the Expansion Pack:
NEW AIRCRAFT
- A-37A/B Dragonfly (optional, see note above)
- A-4F_74 Skyhawk
- A-4M_73 Skyhawk
- A-6E Intruder
- A-7D_75 Corsair II
- A-7E_74 Corsair II
- F-4D_75 Phantom II
- F-4E_75 Phantom II
- F-4J_74 Phantom II
- F-4N Phantom II
- F-14A Tomcat
- F-111D Aardvark
MISC UPDATES & ADDITIONS
- added three new campaigns set in 1974-1975 (see summary above)
- added medals pack for North & South Vietnam
- added new skins for the USAF F-4D_75 & and F-4E_75
- added drop tanks for new aircraft
- added alternate version of SouthVietnam terrain (SouthVietnam75)
that includes new target areas for the 1974-75 time period (see
note above)
- added SA-6 launcher and radar
- added VNAF pilots for A-37B Dragonfly
- added several new engine sounds
~~~~~~~
Credits
~~~~~~~
This update contains a number of new items from the following modders who generously allowed their use:
MiGBuster .......................... original Last Stand '75 campaign
dtmdragon .......................... A-4M_73 Skyhawk
HomeFries .......................... A-6 Superpack for SF2
Column5, USAFTML, & Storm .......... F-4N Phantom II
Mirage Factory ..................... F-14A Tomcat
FastCargo & team ................... F-111D Aardvark
Sundowner .......................... new skins for F-4D_75 & F-4E_75
Sundowner .......................... F-4N VF-111 skin
Column5 ............................ F-4N VF-151 skin
ChampionsVA56 ...................... A-37A/B Dragonfly skins
MiGBuster .......................... SouthVietnam75 target additions
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
~~~~~~~~~~~
Legal Stuff
~~~~~~~~~~~
We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
--------------------
malibu43 & eburger68
18 Mar. 2014
1,351 downloads
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F-111 Super Vark Pack (Version 2.4)
By FastCargo
Super Vark Pack by FastCargo
************************ Version 2.4 ******************************
Added - Proper serial numbers for Aussie F-111s by Dels. Compatible with SF2E Expansion Pack 2 and Jan 2011 Patch.
************************ Version 2.31 ******************************
All F-111s are considered to be at Version 2.31 (Compatible with the SF2 June 2010 patch).
Works for all current versions of SF2/V/E/I as of the June 2010 patch. Due to significant changes, readme was combined, revised and simplified.
Note on the F-111A, F-111C(Early) and F-111K: These three variants could carry an interal gun mounted in the BombBay. However, if you mount the gun, you cannot have bombs or a forward ECM pod. If you load bombs you can have a forward ECM pod as well, but no gun. Be aware of this when customizing your loadout screen.
Note on the F-111A, F-111D, F-111F, EF-111A: These versions have been crafted to be specifically compatible with the SF2V Expansion Pack and NatoFighters 4 mods in their current state (as of 7 Nov 10). They should be able to directly replace the versions currently in those mods. Their capabilities have also been adjusted to reflect real world capabilities, which may affect gameplay. If you decide to use them in the mods, make sure to backup your old versions first! I've been testing them and they seem to work just fine, but obviously I can't say that it will work on every install. To use them, just copy the specific aircraft directories, specific aircraft decal directories, and everything in the Weapons folder (except for the AGM-69A).
Various parts of this super pack done by the following folks:
Skins - JAT81500, Nicky, Spinners, EricJ
Decals - USAFMTL, Sundowner, Nicky, Spinners, Dels
FM - Column5
MODUsaf Pilot - Deigo
Pit - NormanKnight
Original model by Paco and Wpnssgt
Updated models by FastCargo
Initial SF2 Upgrades (including RWR)- USAFMTL and STORM
Avionics and Gunsight - MJ and The Mirage Factory
Sounds - The Mirage Factory
Hanger/Loading Screens - USAFMTL, FastCargo, Nicky, Spinners, Sundowner
Drop Tank Tweaks - Sundowner
Because this is a large and inclusive pack, there may have been things missed. Please post if you find something.
FastCargo
06 Feb 11
3,228 downloads
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Push to Far V1.3 Big version
By scrapper
I finally fully figured out the whole node thing. I redid the attack nodes, and they now work like the game intended. I also added several squadrons of MIG-29OVT's, until someone creates a SU-27 or SU-30MK. Again, thanks to the hard work from those mentioned in the readme. Enjoy.
Scrapper
15,983 downloads
0 comments
Updated
-
Buccaneer RAF for SF2
Buccaneer RAF and RAFG for SF2
includet
--------
Buccaneer S2A
Buccaneer S2B
Buccaneer S2B RAFG , without refuelprobe
Buccaneer S2/S2B Cockpit
Weapons
Mk6 Ejection Seat
Effects
Funktions
----------
- strg+0 = canopy open close
- strg+9 = nose and wing-fold
- strg+8 = windshield wiper
Installation
------------
for instalations please read the README
Note
----
this are high poly models with high-res skins
Credits:
--------
- original Model by Russouk2004
- Skins and decals by Paulopanz
- Loading and Hangar screens by Soulman and Gustav
- FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
- Missions by Pureblue and Paulopanz
- some weapons in this pack are from Mirage Factory
-testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
- 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
i hope i did not forget anybody
----------------------------------------------
vers 1.2 CHANGES from 10.oct.2011
----------------------------------
- working/rotating Bulged bombbay door
- BombBay Fuel Tank added
- max fuel load for FAA/RAF Buccaneer now 23100lbs
- typo error on AOA Indicator fixed
- Decal issue for 12Sqn. S2B_1983 fixed
have fun
ravenclaw_007
3,365 downloads
-
AV-8B Harrier II plus
By bobrock
MDD-BAE Harrier II+
This is the most recent Harrier, a mud mover with good A-A skills, weapon of choice of USMC and defender of the fleet of italian and spanish navies.
Detailed instructions in the read me file included.
Good hunting.
bobrock
5,744 downloads
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Download Statistics
14,206
Files12,483
Comments26,858
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