-
TU-160 Blackjack for SF1 series by UllyB
By UllyB
TU_160 Blackjack project by UllyB for SF1 series
The Tupolev Tu-160, NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union in the 1970s. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown.
Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service.The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernization programme has begun with the first updated aircraft delivered in December 2014.
TO INSTALL:
- unzip the Tu-160 folder into your ...\Objects\Aircraft folder
- unzip the content of the Effects folder into game's effects folder
CREDITS:
project manager - UllyB
design,3D modelling,skin,decals - AngelP
FM tweaking & other corrections- Baffmeister
cockpit - the model uses a F-111A cockpit designed by NormanKnight.
weapons tweaking & tester - Baffmeister
project supervising - Baffmeister & Yakarov79
Special thanks to Stratos, 76IAP-Blackbird and Logan4 for support, help and ideas
Special thanks to this wonderful community who gave me ...wings and courage in all these long years.
***********************************************************************************************************************************
I pledge that I will continue the work to this plane bringing, from time to time, upgrades but it will take a while so please be patient.
180 downloads
-
SU-35
By frtn
Su-35
________________________________________________________________________
This model from the DesireFX Page, by user Quartermaster's su-35 3dmodel
There is no cockpit in the package,You must download it.
or it can't be runned in the game.
Please copy the su-35.lod and su-35data.ini to the su-35 folder.
when you have been to download the cockpit,
Please set the Position in the cockpit.ini.
[CockpitSeat001]
Position=0.0000,7.6,1.15<--------------Improtant
About the Anmation,The key,ANIMATION_10,
open the cockpit.
This model's skin can be used in the Su-30sm also.
_________________________________________________________________________
Frtn
Have Fun!
250 downloads
0 comments
Submitted
-
SU-30SM
By frtn
Su-30SM Flanker-H
________________________________________________________________________
This model from the DesireFX Page, by user Quartermaster's su-35 3dmodel
There is no cockpit in the package,You have to download it
in the cockpit. ini
Please set the Position
[CockpitSeat001]
Position=0.0000,6.05,1.50<--------------Improtant
two verson's DATA.ini in the file package,
AL-31FP's su30sm and AL-41's SU30sm.
Anmation is open the cockpit and Aircraft fuel pipe,
The key,ANIMATION_9 and ANIMATION_10 in the game.
_________________________________________________________________________
Hope you like it!
372 downloads
-
WOE Mirage 4000 BA & BB - Belgian Air Force
By Cliff7600
This aircraft mod represents Dassault's what-if Mirage 4000BA fighter and its trainer BB variant in the Belgian Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
This package comes with 1 skin set for each variant, with decals for BA (18 planes), and for BB (8 planes).
This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
-------------------------------------------------------------------
The FlightEngine.ini file is extracted from WOE, in order to edit the following part :
[NearSceneClip]
...
NearClipDistance=0.95
If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
-------------------------------------------------------------------
Install is the regular dropping the contents in their respective places.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The BB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000BB_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000BB_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000BB_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
50 downloads
0 comments
Submitted
-
S-32(test)
By frtn
3dmodel is from the free3d(freeware)
(This is not my model, but Edited by me)
this is a test verson,maybe it has any unknow problem.
The su-47 skin is can be used in this mod,too.
Cockpit use insky su-35 Cockpit
The animation key is the
ctrl + 0(open the cockpit)
ctrl + O(open the weaponBay)
I can't provide sound files and the effect files.
so you must find the files before you folder it in the game.
Thanks a lot
Have fun
frtn
138 downloads
-
SU-47
By frtn
SU-47
_____________________________________________________________
3dmodel is from the free3d(freeware)
(This is not my model, but Edited by me)
Cockpit use insky su-35 Cockpit
The animation key is the
ctrl + 0(open the cockpit)
ctrl + O(open the weaponBay)
I can't provide sound files and the effect files.
so you must find the files before you folder it in the game.
Thanks a lot
Have fun
frtn
228 downloads
-
WOE Mirage 4000 A & B - French Air Force
By Cliff7600
This aircraft mod represents Dassault's probable initial Mirage 4000A fighter and its trainer B variant in the French Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
This package comes with 3 skin sets for each variant, 3 squadron specific for A (18 planes), and 3 squadron sets for B (8 planes) and special Tiger Meet skin for a single AC.
This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
-------------------------------------------------------------------
The FlightEngine.ini file is extracted from WOE, in order to edit the following part :
[NearSceneClip]
...
NearClipDistance=0.95
If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
-------------------------------------------------------------------
Install is the regular dropping the contents in their respective places. In case you have the prototype variant, the 4 "blue tanks" are identical.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The B variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000B_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000B_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000B_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
175 downloads
-
f-104g F-104G Starfighter by 3rdwire for SF/WO*
By zade1990
This is the default model of the F-104G Starfighter model by Thirdwire for SFG added as setup/installer by BUFF for WOV & WOE Oct 2008 Update. I am uploading the compressed version for those who want to install this addon manually. I take no credit in creating/modifying this addon.
187 downloads
0 comments
Updated
-
WOE Mirage 4000 prototype (What-If)
By Cliff7600
This aircraft mod represents the probable workout of Dassault's Mirage 4000 and also the first member of an aircraft family as the company always created several variants of each type based on costumer requirement and evolution of technology. Other types and variants will be uploaded as separate packages.
This package comes with 2 skin sets, the white prototype available for 4 AC, and a test squadron skin for 26 planes.
This model is the SF1 version, tested in WOE.
Using it in SFP1, WOV or WOI may reveal some hidden flaws.
The FlightEngine.ini file provided comes from WOE. Read the "Readme" file for info.
Install is the regular dropping the contents in their respective places.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, Logan4
Skin files and decals: Flogger23, Cliff7600, Logan4, Loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
201 downloads
-
F-4S_Beta.7z
By Jon_Beers
Here is an F-4S Phantom II with only 2 skins. I have in my personal stash version more skins, but I need to finish tweaking.
The completed version will have more skins and I'll include weps and sound files, pilots etc. If no pilot shows up when u try this one you'll have to edit the 'data' file and change the pilot with one you have.
I just realized I neglected to change the sound settings in the data file...so i enclosed my j79.wav files.
Be careful not to overwrite what you don't want to loose, so I'd unzip it to somwplace like C:\Temp...the copying to the right folders.
J79.7z
183 downloads
-
[Fictional] McDonnell Douglas A-4E Skyhawk 'Greece'
By Spinners
McDonnell Douglas A-4E Skyhawk, Hellenic Air Force for STRIKE FIGHTERS 1
This is a simple mod of the Third Wire A-4E Skyhawk to create a fictional A-4E in service with the Hellenic Air Force during the 1967 to 1991 timeline. It should work with any Series One game with the A-4E LOD's and 'What If' markings are included for 330 Mira in an 'as delivered' USN scheme and also 339 Mira and 340 Mira in wrap-around camo schemes made by me using the template uploaded by BUFF.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-4E_HAF folder into your Aircraft folder.
That's it!
CREDITS
Thanks to TK for a great little game/sim.
Thanks to BUFF for uploading the A-4E template from which I've used the lines and rivets layer.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 10/06/18
45 downloads
-
SF1: Nanchang Q-5A 'Fantan' Mongolian AF (What If)
By Spinners
Nanchang Q-5A 'Fantan' for Strike Fighters 1
This is a simple mod of the excellent Nanchang Q-5/A-5 Fantan brought to us by 101tfs, Erwin_Hans and friends back in 2008 to make a fictional export version for the Mongolian Air Force. This mod uses the famous 'ordway' MiG-19S pit and the original cockpit 'read me' is included in the aircraft folder - it's certainly worth a read.
INSTRUCTIONS
1. From the Aircraft folder drag and drop the Q-5A into your Aircraft folder.
That's it! I like to keep things simple so I use stock weapons and effects.
CREDITS
Thanks to TK for a great little game/sim.
Big thanks to Erwin_Hans, 101tfs and friends.
Big thanks also to Richard Pitts2A Ordway for the Mig-19 cockpit.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 01/06/18
76 downloads
0 comments
Updated
-
Avro Canada CF-103 Archer
By Spinners
Avro Canada CF-103 Arrow for Strike Fighters 1
This is a simple mod of the excellent Shenyang F-8IIM 'FinBack-B' brought to us by Erwin_Hans back in 2008 to make a fictional Canadian cold-war interceptor with markings for the following RCAF squadrons;
No.409 Squadron (Blue & Yellow Rudder Stripes)
No.410 Squadron (Red & White Rudder Stripes)
No.414 Squadron (Black & Red Rudder Stripes)
No.416 Squadron (Black & Yellow Rudder Stripes)
No.425 Squadron (Black & Silver Rudder Stripes)
N.B. 1960's RCAF markings are a bit of a challenge as they changed so often so I've just gone for a mid-1960's snapshot!
BACKSTORY
Serving with no less that nine front-line RCAF squadrons at its peak in the mid-1950's, the Avro Canada CF-100 Canuck provided all-weather defense against Soviet intruders and the four Canuck squadrons based in Europe from 1956 to1962 were, for some time, the only NATO fighters capable of operating in zero visibility and poor weather conditions. However, recognising the fact that the Soviet Union was working on newer jet-powered bombers the RCAF began looking for a missile-armed replacement for the CF-100 even before it had entered service and in January 1953 the RCAF's All-Weather Interceptor Requirements Team submitted a report to the Canadian Government outlining their requirements.
In response, Avro Canada came up with three distinct proposals;
1. A subsonic CF-100 development with a thinner swept wing and tail surfaces and with external missile stores (CF-100S).
2. A single-seat supersonic delta-winged aircraft with twin engines and external missile stores (CF-103).
3. A large two-seat supersonic delta-winged aircraft with twin engines and an internal missile bay (CF-105).
After a full year of reviewing Avro Canada's proposals the RCAF announced in February 1954 that they considered that the CF-103 represented the optimum balance between cost, efficacy and in-service date and requested that Avro Canada should be awarded a production contract for 200 CF-103's. To keep costs down the RCAF stipulated the use of two key 'off the shelf' items; the Hughes MA-1 fire control system (from the Convair F-102A) and the Rolls-Royce Avon afterburning turbojet (from the English Electric Lightning). Whilst both items were actually still under development themselves, they were considered to be a safer choice than any home-grown paper project and likely to reach maturity for the projected in-service date of 1960. The only area of risk was the decision to arm the CF-103 with the radical British ADEN 230 twin-barreled cannon in a streamlined semi-conformal installation carrying the cannon and with a 500 round ammunition drum stored immediately above and inside the fuselage.
The CF-103 used the then fashionable delta-wing configuration but with slab tailplanes and, in order to house a large radar set, the CF-103 used a solid nose with variable geometry air intakes on the fuselage with intake ramps and splitter plates which proved to be a perfect match for the Avon RB.146 turbojet engines each rated at 12,500 lbs thrust dry and 16,500 lbs thrust with afterburner. The aircraft was intended to be built directly from the production line thus skipping the traditional hand-built prototype phase and luckily very little re-design was required as testing progressed. On October 4th 1957, the same day as the launch of Sputnik 1, the first CF-103A was rolled out at Avro Canada's facility at Malton, Ontario eventually making it's first flight on December 30th, 1957 with Chief Development Test Pilot Janusz Zurakowski at the controls. Flight testing quickly demonstrated excellent handling and overall performance, reaching Mach 2.1 in level flight. Development was slowed slightly due to problems with the Hughes MA-1 Fire Control System and the ADEN 230 twin-barreled cannon but the first two CF-103A's entered service with No.425 Squadron on August 15th, 1961 in a ceremony at RCAF Namao, Alberta becoming fully operational by the end of the year.
INSTRUCTIONS
1. From the Aircraft folder drag and drop the CF-103A and CF-103B folders into your Aircraft folder.
That's it! But why are there two aircraft?
Firstly, I wanted to show this aircraft with AIM-4D Falcons so chose the CF-103A for that but to get Falcons to appear in 1963 I've had to use 'USAF' as the nation name in both the data.ini and textureset.ini which allows a 1963 in service date instead of the 1966 (the allowable export year of the AIM-4D).
Secondly, I like the look of the black intakes used on the CF-103B which are an affectionate nod towards the mighty CF-105 Arrow. So all five CF-103B skins have black intakes whilst the CF-103A has grey intakes and the continuous 'cheat line' but you can swap things around to suit your own preferences.
CREDITS
Thanks to TK for a great little game/sim.
Enormous thanks to Erwin_Hans, olo007 and 101tfs and the Inksy Group for bringing us the Shenyang F-8IIM.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 27/05/18
141 downloads
0 comments
Submitted
-
Xian FBC-1M 'Flying Leopard'
By Spinners
Xian FBC-1M for SF1
This is a simple mod of the excellent JH-7A/FBC-1 released by Insky many years ago to give a fictional export version in service with the Mongolian Air Force. This is released 'as is' and really needs a good Chinese weapons pack, something I don't have in my SF1 installs or simply download the JH-7A.
BACKSTORY
Under Soviet pressure at the end of World War Two, the Republic of China was obliged to formally accept Mongolian independence. However, following the Communists victory in the Chinese Civil War, the People's Republic of China warmly recognised Mongolia's independent status and established diplomatic relations with Mongolia during 1949. Although Mongolia aligned itself with the Soviet Union during the Cold War both nations patiently came to agreement on border disputes and by 1986 they had begun to establish trade agreements that paved the way for the 1988 treaty on border control and the 1994 treaty of friendship.
By 2002, China had become Mongolia's biggest trade partner and their largest source of foreign investment with China allowing the use of its Tianjin port to give Mongolia access to trade within the Asia Pacific region and, in return, giving China access to Mongolia's natural resources. In a move designed to bolster regional security China exported 20 Xian FBC-1 Flying Leopard fighter-bombers (the export version of the JH-7A) which entered service with the Mongolian Air Force in 2008.
INSTRUCTIONS
1. Drop the FBC-1M folder into your Aircraft folder.
That's it!
CREDITS
Thanks to TK for a great little game/sim.
Thanks to Erwin_Hans for bringing the JH-7A to us back in 2009.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 15/05/18
210 downloads
- flying leopard
- spinners
- (and 2 more)
0 comments
Submitted
-
[Fictional] Dhimari RF-101C Voodoo
By Spinners
McDonnell RF-101C Voodoo for Strike Fighters 1
This is a very simple mod of ErikGen's superb RF-101C to give a fictional RF-101C in service with the 20th Recon Flight of the Dhimari Air Force.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the RF-101Cdh folder into your Aircraft folder.
That's it! Any existing RF-101C's you may have are completely unaffected by this mod.
CREDITS
Thanks to ErikGen for giving the Voodoo to the SF community. It's 'Hall of Fame' stuff!
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 16/04/18
56 downloads
0 comments
Submitted
-
Mikoyan-Gurevich MiG-15bis - RJAF
By Spinners
Mikoyan-Gurevich MiG-15bis - Royal Jordanian Air Force
This is a simple mod of the stock Third Wire MiG-15bis from the 'Wings Over Israel Add-On' to give a flyable Mig-15bis of the Royal Jordanian Air Force.
Please do not download this mod if you don't have 'Wings Over Israel Add-On' from Series One.
BACKSTORY
Despite Jordan gaining independence in 1946 it wasn't until 1950 that Jordan began to establish an embryonic air force with the assistance of the Royal Air Force. When Hussein bin Talal became King of Jordan (following the abdication of his father in August 1952) he was keen to see Jordan develop a more modern air force and looked to create a balance in his relationship with the West and the Soviet Union by ordering military equipment from both. The already obsolete de Havilland Vampire and Gloster Meteor were selected for ground-attack whilst the MiG-15bis was selected for interception duties with the first examples arriving in September 1955 to equip No.1 Squadron of the newly formed Royal Jordanian Air Force.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the MiG-15bisRJAF folder into your Aircraft folder.
CREDITS
Thanks to TK for a great little game/sim.
Thanks to Ordway for the MiG-15 cockpit.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 02/04/18
60 downloads
0 comments
Submitted
-
Hawker Hunter FGA.9 - RAF Far East Air Force
By Spinners
Hawker Hunter FGA.9 - RAF Far East Air Force
This is a simple mod of the stock Third Wire Hunter FGA.9 to place it in service with the RAF's Far East Air Force in the 1961-1970 timeline. That really did happen but not with the Hunter wearing 'SEAC' national markings! New decals are included including 26 new tail serials and 26 new underwing serials.
BACKSTORY
The growing threat to Thailand, Cambodia and South Vietnam from nearby Communist states saw the deployment of the Hawker Hunter FGA.9's of No. 20 Squadron to the Far East Air Force in September 1961 followed by No.28 Squadron in July 1962. The Borneo Confrontation of 1963 saw this ground-attack wing deployed to Kuching and Labuan to commence offensive operations against Indonesian forces seeking to infiltrate across the Malaysia/Indonesia border on the island of Borneo. The Commander of the Far East Air Force, Air Marshal Sir Hector McGregor, ordered the re-introduction of the wartime 'SEAC' markings to avoid any potential confusion with the Indonesian Air Force's red and white national markings. Both squadrons were successful in helping to repel the border incursions by the Indonesians, despite the difficult terrain, and stayed in theatre until the Borneo Confrontation was declared over in August 1966 eventually departing in January 1967 when No.28 Squadron was disbanded and No.20 Squadron returned to Tengah.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the HunterFGA9S folder into your Aircraft folder.
2. From the DECALS folder drag and drop the HunterFGA9S folder into your Decals folder.
It goes without saying that you'll need the Third Wire Hunter FGA.9 from 'Wings Over Europe' for this to work but if you have 'Wings Over Israel' you can use a substitute 'stock' cockpit as the aircraft LOD's are in that game.
The folder designation FGA.9S is just to avoid conflict with the stock FGA.9 aircraft in 'Wings Over Europe'.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 18/03/18
38 downloads
-
F-8E Crusader - Comando de Aviación Naval Argentina
By Spinners
F-8E Crusader - Comando de Aviación Naval Argentina
This is a simple mod of the stock Third Wire F-8E to place it in service with the Comando de Aviación Naval Argentina with markings for two famous COAN escuadrilla;
2nd Escuadrilla Aeronaval de Caza y Ataque (shark mouth).
3rd Escuadrilla Aeronaval de Caza y Ataque (black nose).
It goes without saying that you'll need the Third Wire F-8E from 'Wings Over Vietnam' for this to work.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-8E_COAN folder into your Aircraft folder.
The decals are inside each skin folder - nothing else is required.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 16/03/18
50 downloads
0 comments
Submitted
-
Boeing B-52K Stratofortress B.1
By Spinners
Boeing B-52K Stratofortress B.1 for STRIKE FIGHTERS 1
This is a 'what if' B-52K in service with Royal Air Force South East Asia Command with markings for No.9 Squadron. I've already done this for SF2 so thought I'd make it available for SF1 with a little change of decals.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the B-52K folder into your Aircraft folder.
2. From the DECALS folder drag and drop the B-52K into your Decals folder.
As this is a non-flyable I've included a makeshift cockpit which works best with cockpit toggle off as it leaves you with a fairly decent bombsight.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 10/03/18
151 downloads
0 comments
Updated
-
F-84I 'Sharav' for STRIKE FIGHTERS 1 (WOI c/w Add-On)
By Spinners
Republic Aviation F-84I 'Sharav' for Wings Over Israel c/w Add-On
The Armee de l'Air received its first F-84F Thunderstreaks in 1955 and it was in French service that the Thunderstreak saw its only actual combat during the Suez Crisis of October 1956. French Thunderstreaks from the 3rd Escadre moved to RAF Akrotiri on Cyprus whilst the 1st Escadre were deployed to the Israeli base at Lyddia where they supported the Israeli forces that invaded Sinai on October 29th. Despite seeing intensive action only one F-84F was lost and the tough and rugged aircraft so impressed the Israeli Air Force that they ordered 50 F-84F-70-RE aircraft before the end of 1956. The F-84F-70-RE featured the more powerful J65-W-7 rated at 7,800lbs thrust which helped with the initial climb rate and the combat ceiling and these were among the last Thunderstreak's to roll off the Farmingdale production line in the Summer of 1957.
In 1962 the entire Israeli F-84F fleet was grounded due to the same corrosion of control rods that had affected the F-84F worldwide but they were soon restored to full operational capacity, eventually serving with distinction during the 1967 Six Day War and surviving in Israeli service until 1973 when stress corrosion eventually forced the retirement of the Israeli F-84F fleet.
Ignoring by own backstory I've given the 'Sharav' Suez stripes and a 1956 start date! I've previously released this in SF2 but thought it would be nice to release it in SF1 but please note that it does require both Wings Over Israel and the Add-On Expansion Pack.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-84I folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-84I folder into your Decals folder.
CREDITS
Thanks to TK and Third Wire for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 03/03/18
60 downloads
- spinners
- thunderstreak
- (and 2 more)
-
F/A-18A made by TMF (TheMirageFactory)
By Gepard
This is the old and original F/A-18A Hornet made by TMF. The original host place is gone. So i upload the file for all of us, who still love it to fly the first generation Wings Over .... sims.
Below the readme:
F/A-18A Hornet made by The Mirage Factory
****************************************************
----------------------------------------------------------
I. This mod is written for WoX
+++++++++++++++++++++++++++++++++++++
II.
CREDITS:
This plane is made by TMF.
SFP1 Model
Plane
3D : Flying Toaster
Mapping, SFP1 import : BPAo
Base Textures : Column5
VMFA-122 Markings : USAFMTL
FM : Column5
Cockpit
3D : Flying Toaster/BPAo
Textures : BPAo, HUD from Kesselbrut
Effects : BPAo
Bidons
3D : BPAo
Textures : Column5
Test Team
Camouflage, Manetsim, Sony Tuckson, Column5, Tom Venom, USAFMTL
My little part was only to repack the files into 7zip format.
----------------------------------------------------------
III.
INSTALLATION:
-Unzip all files into your Wings over Europe or Wings over Israel or Wings over Vietnam or Strike Fighters folder.
------------------------------------------------------------
IV. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
----------------------------------------------------------
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
February 2018
333 downloads
0 comments
Updated
-
F-4S_VF-151_VF-161.rar
By Jon_Beers
This rar includes 2 planes with 3 skins each.
The 'modded' skins are just betaZ as am not a good aircraft skinner.
The original skins are from various sites and don't have details any longer.
Cockpit..: Streak Eagle's High Resolution F-4J Cockpit Version 1
Please contact me for further information as required.
I fly these planes off Gramps/capun/Virtual Navy Team 'CV-43' I renamed as CV-41. The F-4S 'VF-151 & VF-161' Fantoms flew off the Midway for a number of deployments.
See: www.navysite.de/cvn/cv41 for further information.
Unzip the files to a temp folder, place in Strike Fighters/objects/aircraft and go fly.
89 downloads
-
Korean War RF-51D Photo-Recon
By Geary
Korean War RF-51D for SF1
For those of us that still fly SF1, who still enjoy the old Korean War mod and who don't have this photo-recon plane.
(Those round black circular things on the left mid/tail section of the plane are supposed to be there. They are the cameras and they are placed in the generally correct areas.)
(This should work fine in SF2. But Wrench has an SF2 RF-51D for Korea in the download section for those that want one for SF2.)
Credit and Thanks to:
Wolf257 - for the P-51D model.
Diego - for the Korean War era pilot.
ErikGen - for the F-80 seat.
Wrench - for the decals and the original skin I adapted/repainted from his SF2 RF-51D.
? - for the P-51 108 gallon drop tank. (Sorry, I don't know who created this but I think it came in an old weapons pack.)
? - I don't know who created the updated cockpit for this model/.lod but God Bless you.
* - The many who created skins, mods, etc for Wolf257's P-51D that I've borrowed from or was inspired by.
Geary - for the new lines, rivets, paint, cameras, new drop tank skin, etc...
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's work or property or claim it as my own. Please contact me to correct any error.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the folders into their corresponding folders in your Korean War install. If you don't already have the weapon information in your weapondata.ini file, add it. Run the SF1 Weapons Editor. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use but please give credit to those due it.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Geary
66 downloads
-
A-50_Mainstay_AWACS
By UllyB
Installation
1.After unziping the mod archive first copy the A-50 folder into:
*\Objects\Aicraft\ folder.
2.Then copy the content of the fake_pylon folder,except the text file into:
*\Objects\Weapons\ folder.
3.Add the content of weapons.txt file to the weapondata.ini file.
4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's important.
5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game. It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well. For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I added one for each to be able to play there,too)
6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29 fuel tank setting on the fake pylon declaration with the one you desire.
The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its way to you.
Now start the game and select, in SINGLE PLAYER, A-50 plane. DON'T load weapons for YOUR plane (the AWACS), instead, from the roster, add two (or five) more aircraft. Leave first to be the A-50. The next ones made them "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing, not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area if enemy planes are near.
As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you? Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
-The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous A-50 Mainstay model which I found it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
-This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without asking permission, just don't forget to add me to the credits list.
218 downloads
-
TU-126Moss_AWACS
By UllyB
Installation
1.After unziping the mod archive first copy the TU-126 folder into:
*\Objects\Aicraft\ folder.
2.Then copy the content of the fake_pylon folder,except the text file into:
*\Objects\Weapons\ folder.
3.Add the content of weapons.txt file to the weapondata.ini file.
4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's
important.
5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE
runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game.
It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well.
For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I
added one for each to be able to play there,too)
6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29
fuel tank setting on the fake pylon declaration with the one you desire.
The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock
features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of
enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys
(chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its
way to you.
Now start the game and select, in SINGLE PLAYER, TU-126Moss plane. DON'T load weapons for YOUR plane (the AWACS),
instead, from the roster, add two (or five) more aircraft. Leave first to be the TU-126Moss. The next ones made them
"escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just
soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the
same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing,
not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your
right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have
air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter
goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like
your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy
plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in
total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as
well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area
if enemy planes are near.
As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground
threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you?
Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have
antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
-The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous TU-126Moss model which I found
it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the
idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it
work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
-This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without
asking permission, just don't forget to add me to the credits list.
179 downloads
-
Download Statistics
14,206
Files12,481
Comments26,857
Reviews