By ZurawskiF/A-37A Talon
Another fine add-on aircraft by Zur-TECH.com
Installation: Launch the executable and follow the directions.
Install... Fly... Have Fun.
By DelsThis is the F-23A Black Widow II as if it had won the ATF competition.
This is Version 2.0 which now has a fully working 3d virtual cockpit and two extra internal hard points giving a total of 6 AMRAAMs internally.
Read the F-23A readme.txt
By Land WarriorNorthrop Grumman "F-14QS" Strike Tomcat
File size : about 13.3Mb
Based upon the orig F-14A was made by BPAo and his crew.
Skins for this add-on were made by kei nagase.
Thanks to BPAo and his crew. (I got his permission.)
Thanks to kei nagase. (I got his permission.)
Strike Tomcat has A2A/A2G abilities and HUD has changed for easy flight.
Has a night attack ability.
Default loadout has changed for the best performing.
Not only players but also AIs has BVR/WVR air combat abilities.
And Strike Tomcat has LGBs & TV abilities(it has a Laser-designator).
Strike Tomcat equipped F110-GE-129 engines.
Extract zip file to aircraft directory of WoE or Combined WoV/WoE.
(It doesn't work on SFP1 or WoV.)
for instance) c:\program files\wings over europe\objects\aircraft\
Enjoy it !! (then you can choose Strike Tomcat) :-)
- Land Warrior.
By JulhelmF-19 Stealth Fighter aka "Flying Frisbee", "Wobbly Goblin" of 16-bit fame remade for SFP patch 3 and WoV.
For further info read the included readme file
By Falcon161Here it Is the SU-27 US version! The only changes are the skin (made by marcello) and the edited .INI files (edited by me).
I want to say thanks to marcello for letting me release the aircraft as an US aircraft! and for letting me use his awesome aircraft skin!
By gerald14Just in time for 06-06-06 .Finally i have finish my model the Su-47. THIS IS NOT A FINISH MODEL!!! PLEASE SOME ONE FINISH IT AND MADE IT FLYABLE!!!!
This should use the Mig-25 cockpit
because this was worked on during the 70's
By DaveX-45C and X-47C UCAV Package
Model by ?
Skin by ?
Ini by ?
Drop into your aircraft folder and go fly.
The Skunkworks has struck again.......
By JulhelmF-24 Shadowcat (AFX) Beta 1.0 for Wings over Israel
Model and skin by Julhelm
FM by Starfighter2
Avionics by Jat
Uses F23 cockpit by Dels
Requires F-14 and F-22 sounds and the F-22 afterburner fx.
As usual, these files may not be used in payware or otherwise tampered with and reposted without my consent which you may request at NilsD at bredband dot net.
This is a beta release: This means it is to be considered a work in progress, so efforts to improve/bugfix are welcome.
This message will self destruct in five seconds.
************************ UCAVs 1.1 Update *****************************
Updates to the X-45C / X-47C to make them more 'combat ready'.
Extra equipment includes:
Weapons fit into the bays properly...which limits what you can carry.
Multiple weapons will sequence properly as well when dropped or fired.
Aircraft now have manual weapon doors.
No cockpit. Drop in your own...think of it as a synthetic pit for a
future UCAV pilot.
Missiles don't drop, but fire as if off a rail. It has to do with the
type of weapon...most small missiles fire off rails. So, unless you
alter all the missiles a UCAV can carry...or the LODs are altered to
make trapeze weapon rails, its one of those things...
Use them for support on your missions, or drop in a cockpit and fly it
yourself. Get ready for the future...
Alterations by FastCargo
By SpinnersMcDonnell Douglas Hornet F.2 for STRIKE FIGHTERS 1
This is a 'what if' RAF Hornet F.2 interceptor with markings for No.5 squadron of the Royal Air Force.
Erwin_hans was good enough to release a blank skin so it was a easy to knock-up an RAF Superbug. This is a fine add-on aircraft for 'Strike Fighters 1' and 101tfs and Erwin_hans have created a true masterpiece - one of the very best add-ons available and I'd like to thank them for their hard work in bringing this aeroplane to us. Please note that in this revision I've simplified the effects and sounds to use stock files and you'll want to change the loadout.ini to suit the weapons you've got as, again, I've left it to stock.
1. From the AIRCRAFT folder drag and drop the HORNETF2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the HORNETF2 into your Decals folder.
P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
Thanks to TK for a great little game/sim.
Thanks to 101tfs and Erwin_hans for creating the first F/A-18F.
And thanks to everyone in the wider Third Wire community.
Version 2 - 04/03/18
Version 1 - 02/08/08
P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
PZL 230-F Skorpion Ver 1.0
Dated 20th April 2009
Thanks to Bongodriver and AleDucat for their models that I used to learn. Thanks to everybody who post their addons that I used to learn and create this aircraft.
The PZL 230-F Skorpion was a polish design, at the 90's, of a multifunction aircraft, specially ground attack. It was cancelled, but not before it was request co-operation to EADS-CASA in Spain to help in the design.
I have carried out the aircraft as it was produced and it was used at Poland, Spain and Germany inside de NATO.
For the time being it uses the cockpit fron the Eurofighter of Bongodriver until I create a cockpit. The FM only work in normal mode, the hard mode is at "TO DO" stage.
Just install the aircraft into your objects/aircraft folder.
Put the weapons folder in objects folder. If you have a weapons pack installed then that folder will already be there. In that case take the contents and put them in the weapons folder. The data you need to add is at the end of this file.
To use the squadrons fron Ejercito del Aire, you have to add the data at the end of this file.
You must have ACESSII seat from AleDucat y pilot from Eurofighter from Bongodriver.
It should work in SF/WOE/WOV/WOI.
(Sorry for my english, I am not fluent in it)
El PZL 230-F Skorpion fue un desarrollo polaco, allá por los años 90, de un avión multifunción y de ataque a tierra. Llegó a un estado de desarrollo bastante avanzado antes de cancelarse, incluso se solicito ayuda a EADS-CASA en España para colaborar en el diseño.
He realizado el avión como si hubiese sido desarrollado totalmente y se hubiese empleado tanto en Polonia, España y Alemania dentro de la OTAN.
Por ahora utilizo la cabina del Eurofigter de Bongodriver hasta que prepare una cabina propia. El FM no funciona nada más que en "normal mode", en "hard mode" es involable.
Copia el avión en la carpeta objects/aircraft folder.
Pon la carpeta weapons en la carpeta object. Si ya tienen un weapons pack instalado, simplemente copia el contenido en el. Los datos a añadir están al final de este archivo.
Para usar los escuadrones del Ejercito del Aire, debes añadir a archivo SQUADRONLIST.INI dentro de la carpeta pilotdata los datos del final de este archivo.
Debes tener el asiento ACESSII de AleDucat y el pilot del Eurofighter de Bingodriver.
Debería funcionar en SF/WOE/WOV/WOI.
By JulhelmThis is a fictional VTOL jet inspired by the Kestrel jet from the Amiga games Zeewolf and Zeewolf 2. It is similar to the Harrier, but lighter and with vastly more powerful turbofan which, while making pop-up'n'fire-attacks a breeze, does guzzle up fuel at a rather alarming rate when in hover mode.
Custom cockpit by yours truly.
Skin template included for your skinning pleasures.
Ferris-type experimental camo
Swedish Navy Gripen-style camo
USMC Desert camo
People whose textures I've shamelessly borrowed/ripped off:
Kesselbrut - Vigi pit for the side consoles
Batman - Random gauges from the excellent F-4J cockpit because I was too lazy to do them myself :)
The rest of the pit is mine, however.
This is a work in progress and subsequent refinements will be posted as time permits. In the meantime, I'll be grateful for any comments/suggestions.
Sell or claim this as your own work and I will bust your kneecaps, steal your mother, rape your TV and smash your f***ing head in.
Same goes for trying to sneak this into some payware package.
Nils 'Julhelm' Dücker
By DelsGrumman F-29A Polecat.
Read the Readme.txt file for installation instructions and credits.
By kctThis is a mod to create an F-14D version of The Wrench's what-if F-14 "Kardom" for SF:P1/WoV/WoE (sorry, don't have WoI, but you should be able to make it WoI-able with some tweaks). Please read the enclosed readme, it is very important to know how to make this aircraft work.
By HrntFixrHawk Hunter’s XL from the wingman series of books written by Mack Maloney.
This mod is released “AS IS” , contact me not the original crew with any questions here at CA through PM.
Add the aircraft to your objects/aircraft folder, add the pilot skin to your aircraft folder, add the weps to your weapons folder.
This mod CANNOT be used in payware releases. Any other use or modification needs permission from Hrntfixr. PM me here at CA.
Original Model by:
wpnssgt via Swede,
ini work by:
moonjumper and usafmtl
Pit, sounds, effects and drop tanks used with permission from the Mirage Factory.
ini and weapons work by FastCargo.... You crazy weps guy!!!!!!
Aircraft skin by Hrntfixr
Wingman pilot skin by Hrntfixr ( with much credit and thanks to WRENCH, wingnut #1)
I’m in need of the thunderbird outline and “W” on the bottom of the aircraft. All my attempts to either paint or decal it have failed.
I welcome anyone who can figure it out to try.
READ THE READ ME FILE
By TheChief2000Here is my completed model of the VF-0S Valkyrie from the anime Macross Zero. I need the help of other skilled modders to complete this aircraft. I made this to be freeware so nobody should have to pay for it and the only other thing I ask is that I be acknowledged as the creator of the original model. Inside the file you will find the model file in Gmax format as well as some performance specs and some illustrations I found at Macross World and Macross Nexus that should help anyone working on the flight model or skin. I have also included some images of the transformation process so anyone working on the animations has some reference to work off of.
Have fun with it!
By frtnJ-14 Eagle Dragon
Chinese 5th fictional fighter plane
This aircraft has a high mobility, a vector engine
2013 2/25 upate
The shadow maybe have bug
Mod From 3dpage
DATA by myself
Cockpit by Raptor team
Thanks for a long time to support my people
maybe it has some problem in shadow
By Chaser617This is a conversion for The Wrench's Tomcat FR.1 giving it new 'Spey Mk301' engines, the 'Definitive' version of the British Tomcat.
By DoghouseF-4ES Super Phantom II
This is a representation of the Super Phantom being worked on at the end of the Phantom era. It was an attempt to extend the life of this jet, but was scrapped because of the F-14 Tomcat becoming operational.
1. This mod is an addon jet, known as the F-4ES. I used Jennifer's F-4E IDF and Marc Silva's F-4E 2000 data files, adding some of the latest mods such as open canopy and landing lights.
2. NationName is changed back to USAF.
3. Chaff/Flares/Jammer added. Note that F-4Es delivered to Israel before the Yom Kippur War did not have countermeasures installed. During the War, replacement F-4Es from US stocks came with their ECM equipment. Some IDF Phantoms were also upgraded during the conflict.
4. The skin the base USAF camo skin is the stock SFP1 skin. It takes any F-4E skin.
5. Canopy fix by "The Wrench".
6. Uprated J79-GE-10B engines, which also featured improvements to eliminate the tendency of the J79 to leave behind a dirty smoke trail, which had proven a liability in combat.
7. Loading and Loadout screens were done by Doghouse.
8. The Loadout file is the one done by SuperCharger and Doghouse as the coop mod used in multiplay. It uses stock weapons and is totally Multiplay safe.
However, this addon jet is not unless the other players have it as well.
9: The landing lights mod by dfang and Russo has been included and is already installed.
10: New radar includes a terrain avoidance radar as well.
11 This aircraft takes a little longer to load up in the game. Be patient, it's well worth the extra few seconds.
12 Please don't credit me with this aircraft. I've done nothing but to have taken all the various mods and work of others, put it all together and repackaged the product. If you want to credit anyone, credit those I've mentioned above. And to those of you who I've neglected to mention, please accept my apologies, it wasn't intentional. Also, anyone wanting to mod this work further go right ahead. Don't bother asking permission because it's already given. I give this jet to the SFP1/WOV/WOE/WOI cmmunity to play with and have fun, it now belongs to you.
This is a Beta version of my Be2500. It is UN-finished. Read the readme for details.
It is also, incidently, the largest flyable mod aircraft in any flight sim in the world.
By Guest- This is a fictional aircraft.
- WOI+WOI_Apr2008_Update<------------tested in!
By nuniThis is a modification of the F22A that I have done. It is the futurist F-22 that appears in ace combat 3 electrosphere. It is faster and it can carry more fuel and ammo. I tried to make it a cockpit like in the game but i couldn't. Enjoy it
I would like to thank usafmtl to allow me to use his work in this mod.
By GepardMiG-23MK for WoE
This is a mod of the stock MiG-23M of Wings over Europe.
It will not work with SFP1 and WOV because the lod files are not included.
If you want to use it with SFP1 or WOV you must extract the files
from WOE objects.cat and copy them into your MiG-23M folder.
Unzip all files into your Wings Over Europe/Objects/Aircraft folder.
The MiG-23MK is fiction, so far that no carrierborne MiG-23 was built in the Soviet Union. But during the 70th the Soviet Navy had a high ranking aircraft carrier programm (Orel or Orjol class). Orel was canceled by Marshall Grechko who favored the Project 1143, the later Kiev class aircraft carrier.
For soviet carrier groups the MiG-23 was the planned interceptor, the MiG-27 the intended strike plane. From both types prototypes were built, as far as i know, and were tested at the Saki facility at the Crimea penisula. With the canceling of the Orel was no need for seria production of the MiG-23MK.
differences to stock MiG-23M:
* modified flightmodel of the plane to improve the handling.
* added capability to land on aircraft carriers
* added on board jammer
* added 15 flares and 15 Chaff
* added Magos great MiG-21MF cockpit (thanks for it Mago!)
* added working HUD (inspired by the HUD of Marcfighters Su-27 and TK's F-15 and Harrier. Thanks for it!) The HUD is much more improved than in my flyable MiG-23M
* added the capability to carry 2 fuel tanks under the outer wings
Known problem: You cant see the tailhook coming down.
Hope you enjoy it
MF's F-16 blk10 avionics and hud.
Some Wrench's nosearts ( I can't resist)
Stealth skin and mercenary skinby alfonsofondacaro
F-111F modded datas (of course) by Vark team
F-111F modded cockpit by I don't know
Pavetacksystem mod by me (nothing special and idea already used in the B-57G)
Lau105AHm from various Combatace threads (FastCargo, GoCAD and others)
Canards lod and bmps by crimsonroamer, placed by 76.iap blackbird and repainted by bobrock
Everything put togheter by me. It is my fault not people's above.
Also this is really a combined effort. I think I mentioned everyone and asked permission to everyone for what is in the package.
In case I forgot, it is just my mistake, I apologize in advance, and we will work it out, let me know in PM or on the boards.
Same if someone wants the files removed, just ask the moderators or me.
Hopefully in the future we can have an easier to install version that includes .lods and cockpit. which for now are not included.
This plane is completely fictional.
It is inspired to Dale Brown's novels in which, usually the characters are flying highly modified bombers to save the free world in top-secret and reckless missions.
The RF-111G appears ina Dale Brown's novl called "Chain of Command" which I actually haven't read, but the idea of a revamped F-111 was too good to pass.
It makes use of various bits and pieces of stuff made by great modders, such as:
Of course F-111's model and cockpit makers, for starter. Without them we would not have the Varks at all. Their is the credit.
-MF's avionics suite and graphics coming form the F-16A Blk10, allowing modern AHM capabilities, TWS and avionics70 compatiblity, and HUD. tThe suite has been slightly modified to be adapted to the RF-111G, but the credit is Mirage Factory
-alfonsofondacaro's stealth and mercenary skins for F-111F, great jobs done quickly and on request, keep an eye on this guy he will do great things I think!
-Some of Wrench's nosearts, that definately need more visabilty; what is more sexy than a beauful girl painted ona sleek fighterbomber nose? Yes I agree, a real beautiful girl in your bed, I know I know..
This is not a complete aircraft. You need a good and complete install of the F-111F, with sounds and effects and fuel tanks.
Most likely you already have the F-111F in your install, if you don't:
-Install the F-111F from the package available at Combatace.
Install the F-111's cockpit from Mike Wherner website
-MAKE a COPY of the F-111F and rename it RF-111G;
-Delete all skin folders in the just renamed RF-111G folder
Copy, and overwrite all content of this download folder into RF-111G folder.
Next we need to install two new weapons.
Copy the content of the supplied weapons.txt in your weapondata, renumber in sequence, and then open the weapondata with weaponeditor and save.
You will have two new weapons
-A "pavetacksystem" which is basically an unlaunchable missile(EOGR) with no lod attached to a mock hardpoint; it will allow you to "operate" a camera FLIR even after the release of the guided bombs. . Think of it as the software for the Pavetack AVQ-26 (which still needs to be loaded)
-A LAU-105AHM, Dual Amraam launcher-rail.(yes this plane can perform Air to AIR)
Finally the content of "put in aircraft folder" must be dropped into your aircraft folder; do not overwrite if requested; most likey you have canards for other planes. in this case backup your canards and drop the RF-111G canards, or keep those you had before, althoguh in this case the RF-111G wil be without canrds, or even worse get the canards you have installed. On Combatace there is thread by FastCargo that explains how to modify with an hex editor the canards.lod. Perhaps a future version will have dedicated canards.
-AVQ-26 pavetack should be kept in all loadouts, and the FLIR can be deployed with CTRL-O command, and to mantain camera FLIR capabilty, the pavetacksystem should be kept in all loadouts too.
Loadouts: there are only weapons included in standard weapons pack. I suggest though to experiment with exotic loadouts as SDB, TacitRaimbows, Jsows, Jdams etc.
Hangar and loading screen are still those coming with F-111 package , maybe some one feels like redoing them?
IMPORTANT final note
TO improve you BVR gameplay make sure that ALL your planes in the install have a maxvisibility of 12000 in their data ini; you will be able to lock a target, on radar, hit CTRL-R to lock it visually (BVR) and order wingman to attack. In most case wingman will use SAHM, AHM and then IRM. Very cool, until WOI which apprently has an AI very good at breaking radar lock.
Of course all credt goes to mentioned designers and this mod is for freeware use only
By GuestRoyal Navy FG2 with 7 skins