Fictional Aircraft, Experimental and UAV's
Fictional Aircraft, Experimental and UAV's
117 files
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IDF Canadair Sabre Mk.6
By Wrench
"What If..." version of Zur's Canadair Sabre as (almost) used by the Israeli Air Force. Full mod, that creates a new country-specific aircraft.
Mods to avioncs, gunsights and loadouts. Complete with 2 skins for late 50/early 60 style 2-tone, and 1970s style 3 tone. PLEASE read the read me for more details and installation instructions.
With thanks to Zur and all who helped.
Wrench
Kevin Stein
447 downloads
0 comments
Updated
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F-110A 'Wraith' Package
By Wrench
F-110A "Wraith" Mod Pak for SF/WoV/WoE
A "What If..." Cold War Aircraft
First of all, I have to extend a great deal of thanks to BadFrank from the CombatAce message boards, as this entire thing was his idea!! He's also the person that found the mesh names for the rear canopy for me to get the decal on (it's also his decal, I just repainted it).
What we have here is a mod of the F-4B creating a single-seat version of the Phantom. This version is designed for US Air Force use, as a long-range missile armed interceptor, along the lines of the F-102, F-106 and even it's older brother, the F-101A Voodoo. This aircraft has NO air-to-ground capabilities, in keeping with it's role as a continential air defense interceptor.
A gun pod (SUU-16) can be loaded as they become available (later service year dates)
All items used, excepting the new weapons, are stock 3rd Wire, and are readily available in each of the varying versions of the game. It makes use of stock, albeit renamed skin files, some of which have been repainted by me. I've included them in the package, as it's easier than having the end user transfer and rename files. And again, as they're all stock items, they exist in all versions of the game. As should all the serial decals as well.
You'll be adding a couple of new 'weapons', a modified Scooter hump and a rebuild of my 'hack job' F-104 Recon Pod, now modified/renamed/tweeked for use on the Phantom.
Full, detailed instrustions on all facets of installation are in the enclosed readme, along with full credits for folks who helped out. -- so PLEASE read the cursed thing!!! It'll make your life easier, I promise you!
Enjoy!
732 downloads
0 comments
Updated
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"What If" WGAF A-4E Skyhawk
By Wrench
West German Luftwaffe A-4E Skyhawk for SF, WoV & WoE:
This is a mod the stock 3rd Wire A-4E Skyhawk joining the ranks of "What If..." they had been purchased by the West German Air Force, to replace their Fiat G-91s while awaiting the arrival of the Tornado IDS, in the light to medium attack/strike role. (due to 'unforseen delays' in the Toros)
I feel an aircraft like the Scooter is almost perfect for the European environment: light, fast, manuverable, good weapons fits, easy to fly and maintain, survivable, etc.
Did I mention it was fun to fly???
This is a full aircraft mod tested in SF, WoV, and totally designed for WoE.
This aircraft is designed with the latest Weapons Pak in mind, and has had it's loadouts adjusted accordingly.
I also 'split' the hardpoints, to allow for asymetrical loads on the outboard pylons.
It uses the stock A-4F cockpit (supplied via the cat file! - saves on space in the d/load)
I've also repainted the stock gunsight tga, by making in a brighter yellow. Makes it easier to see for us old folks ;)
Also, it is reccomened that you grab 'Range Counter Fix' for the Skyhawks. .
There's also a real nice 'photoreal' cockpit upgrade for F model Scooters.
Both are available here at CombatAce ... I reccomend them!
This is version 2 of this mod, as there were some issues I need to fix, and had relased the other before total completion.
If you d/led the original, I suggest deleting it and getting this upgraded version. Sorry for the inconvience
Skin created using stock 3rd Wire templates.
Camo pattern by Gramps; modified for European-style colors (thanks Richard!!)
Good Hunting & Happy Landings!
Wrench
Kevin Stein
342 downloads
0 comments
Updated
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UCAV Package
By Dave
X-45C and X-47C UCAV Package
Model by ?
Skin by ?
Ini by ?
Drop into your aircraft folder and go fly.
The Skunkworks has struck again.......
3,124 downloads
0 comments
Updated
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EF-5E Wild Weasel VI
By suhsjake
My long overdue "What If..." aircraft turning the F-5E Tiger II into a Wild Weasel Style aircraft.
Thanks to
The Mirage Factory - F-5E Tiger II
Mike1 - Singapore Tiger Skin
Jake
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Update 07/05/07
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Rocket Bore Sight Ajustments
ECM Station Ajustments
Loadout Ajustments
1,087 downloads
0 comments
Updated
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Twisted Cross F-4's
By HrntFixr
A little mod of the Thirdwire F-4E.
This is taken from the WINGMAN series of books by Mack Maloney.
Included in this .rar are The aircraft files, a new loading screen and pilots.
Special thanks to:
Wrench for allowing me to modify one of his pilot's skins.
Saganuay for teaching me the art of the hex editor.
TK for giving us a great platform on which to be creative and have so much fun with.
and last but not least.... Sailor Jerry rum for hours of enjoyment and helping me get through this trial and error.
This is a freeware mod and CANNOT be used in any commercial products. If you want to modify or use it
in a freeware project, PM me here.
Read me file is included , so please READ it!
HrntFixr
217 downloads
0 comments
Updated
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F-16XF Gyrfalcon
This is a fictional variant of the F-16 from Ace Combat 3:Electrosphere, using the Mitsubishi F-2A as a base.
CAUTION: please read the 'read me' as there are files left out which must be copyed from the F-2A which may be found at http://forum.combatace.com/index.php?autoc...p;showfile=5087
Thanks to the makers of the F-2A and FastCargo for his method of adding canards
Enjoy
-CrimsonRoamer
761 downloads
0 comments
Submitted
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Grumman F11F-1F Super Tiger
By suhsjake
A "What if..." Aircraft if the German Luftwaffe and Navy choose the Super Tiger over the Star Fighter.
Fixed pylon error - Thanks Raven.
-Thanks to...
Fleet Defender - F11F-1 Tiger
Texture Mapping - BPAO
Additional 3D - Crab_02
Skin (Original) - Marcello
Skins Germany - RavenClaw_007
Drop Tank Skins - RavenClaw_007
Drop Tanks - Crab_02
Flight Model - Column5
Special thanks to - Sony Tuckson
Jake
1,247 downloads
0 comments
Updated
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Aurora
By i90807065
The Aurora
This is just a basic GMax file as I have no idea what to do next.
All I ask is to be mentioned for "original model" or however you want to put it.
You can otherwise use this freely. I have included what info I could gather. I remember
reading somewhere that it was/is a recon/bombing aircraft so as far as weapons payload,
most likely BGM's.
TO BE USED AS FREEWARE ONLY!!!
i90807065 aka INFC/NewFlyer (in MSFS)
i90807065@yahoo.com
650 downloads
0 comments
Submitted
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Mig-19Z Super Farmer
By mammut
This is An upgraded version of Mig-19S I love this plane.
its model is by Thirdwire and its ini files is from me .
I know that i haven't done big work but it is good start.
if i had enough time i will make IRIAF upgraded F-5E yes i mean Saeghe(means Thunder)you can see its orginal photo on gallery of combatace.
450 downloads
0 comments
Submitted
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MiG-23-98
By lindr2
MiG-23-98 Experimental Aircraft, based on MiG-23MLD, created in 1999.
Featutes : New "Moskit-23" Radar, AA ang AG (WOI only);
2IR,IRM,SAHM,ARM, EOGR,EOGB,LGR,LGB,AHM,CGR supports;
New HUD & modern avionics radar;
"OLS-M" Laser Designator;
Good ECM;
Bonus : Altenative Mig-23ML & MLD Cockpits & DATA.INI, some data changed according russian military info sources.
NOTE ABOUT ON-WINGS FT: "...This Fuel Tanks can't be used in normal fly, only during flight on long distance with minimal weapons loadout, and only for planes with 3-rd version of wings (I.E. MiG-23M and lates) "- extract from MiG-23 Pilot manual (in russian). Pylons not needed of this FT, be cause in real life FT drop-out wits pylons before turning wing on max angle.
Plane based on column5 Mg-23MLD plane, no LOD changes, only INI.
1,086 downloads
0 comments
Submitted
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Stratos 4 MIG-31MS and Trident Anti-Comet missile pack [Fixed skin]
Stratos 4 MIG-31MS and Trident pack
Pack contains:
1; A .ini fix to change the MIG-31BM into the MIG-31MS Meteor Sweeper from the anime Stratos 4, and a LOD model for the add-on booster.
2. The LOD model for the Trident anti-comet missile, with two weapondata entries representing a guided and unguided version
3. A nations.ini entry for the Meteor Sweepers and a name list with the names of the characters from the anime
you will need
-101tfs's MIG-31 BM Foxhound http://forum.combatace.com/index.php?autoc...p;showfile=6951
-Wrench's field fix for same http://forum.combatace.com/index.php?autoc...p;showfile=6965
-Fast Cargo's asat mission is currently the closest thing to a comet interception http://forum.combatace.com/index.php?autoc...p;showfile=6311
-You really, really must have Lexx Luthor's 3D rocket exhaust http://forum.combatace.com/index.php?autoc...p;showfile=5998
Installation instructions are in the readme, standard disclaimers apply.
Good Hunting
-CrimsonRoamer
EDIT:
Seems that I accidently uploaded the wrong skin for the booster, correct skin is now included. or just rename "thirdenginefoxhound.bmp" to "foxrocket.bmp"
431 downloads
0 comments
Updated
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Thunderstreak FGA.2 - RAF SEAC
By Spinners
Republic Aviation Thunderstreak FGA.2 for STRIKE FIGHTERS 1
This is a 'what if' Thunderstreak FGA.2 with markings for No.31 squadron in a SEA Camo by whiteknight06604.
Regarding the Thunderstreak in RAF service then there is no backstory but perhaps the UK needed some muscle when the Supermarine Swift started going pear-shaped!
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the THUNDERSTREAKFGA2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the THUNDERSTREAKFGA2 folder into your main Decals folder.
Please note that I've simplified things by using the stock F-105 tanks.
CREDITS
Special thanks to the guys listed below - great work and especially the flight model!
Thanks to whiteknight06604 for the SEA Camo for his Greek F-84F.
Thanks to Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 05/03/18
141 downloads
- spinners
- thunderstreak
- (and 1 more)
0 comments
Updated
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Thunderstreak FGA.1 - RAF Middle East Command
By Spinners
Republic Aviation Thunderstreak FGA.1 for STRIKE FIGHTERS 1
This is a 'what if' Thunderstreak FGA.1 with markings for No.20 squadron in a Desert Camo by whiteknight06604.
Regarding the Thunderstreak in RAF service then there is no backstory but perhaps the UK needed some muscle when the Supermarine Swift started going pear-shaped!
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the THUNDERSTREAKFGA1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the THUNDERSTREAKFGA1 folder into your main Decals folder.
Please note that I've simplified things by using the stock F-105 tanks.
CREDITS
Special thanks to the guys listed below - great work and especially the flight model!
Thanks to whiteknight06604 for the Desert Camo.
Thanks to Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 30/12/13
168 downloads
0 comments
Updated
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Corsair GR.2 - RAF Strike Command
By Spinners
LTV Corsair GR.2 for STRIKE FIGHTERS 1
This is a simple re-paint and 'ini' edit of Florian's (Amokfloo) superb TA-7E Corsair II to give a 'what-if' Corsair GR.2 of the Royal Air Force circa 1975. I did this skin back in 2008 and apologise for it being a bit rough but I just love the RAF camo schemes of that era and slightly later, especially with the 'B' type (Blue/Red) roundels. Apart from adding a screenshot for the downloads section I've just added some serial numbers.
Anyway, Florian's original readme is below and I'd like to thank him for his good work and also echo his thanks
to triplethr3at and Armourdave.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the CORSAIRGR2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the CORSAIRGR2 into your Decals folder.
CREDITS
Thanks to TK for a great little game/sim.
Thanks to Florian for the TA-7E.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 03/03/18
Version 1 - 02/08/08
311 downloads
0 comments
Updated
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McDonnell Douglas Hornet F.2 (F/A-18F)
By Spinners
McDonnell Douglas Hornet F.2 for STRIKE FIGHTERS 1
This is a 'what if' RAF Hornet F.2 interceptor with markings for No.5 squadron of the Royal Air Force.
Erwin_hans was good enough to release a blank skin so it was a easy to knock-up an RAF Superbug. This is a fine add-on aircraft for 'Strike Fighters 1' and 101tfs and Erwin_hans have created a true masterpiece - one of the very best add-ons available and I'd like to thank them for their hard work in bringing this aeroplane to us. Please note that in this revision I've simplified the effects and sounds to use stock files and you'll want to change the loadout.ini to suit the weapons you've got as, again, I've left it to stock.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the HORNETF2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the HORNETF2 into your Decals folder.
P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
CREDITS
Thanks to TK for a great little game/sim.
Thanks to 101tfs and Erwin_hans for creating the first F/A-18F.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 04/03/18
Version 1 - 02/08/08
P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
2,295 downloads
0 comments
Updated
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F15A Cheats Weapon Load MOD 0.9beta for WoI
By Ds2007
F15A Cheats Weapon Load MOD 0.93beta for WoI
----Released date;
0.93 beta version----17/08/2008 ; AfterbunerEffectSize and CenterlineStation-1 adjusted.
-Please simply overwrite only "F-15A_BAZ_DATA.INI" to the installed two aircraft folders, if u using this.
* CenterlineStation-1's attachment position has been adjusted for bombs.
* AfterbunerEffectSize=1.5 to 1.2 decreased in this .INI.
0.92 beta version----16/08/2008 ; "Install & Uninstall" in readme.txt adjusted.
0.91 beta version----15/08/2008 ; First released.
This is pre-beta code, meaning it might be in no way feature complete
and some bugs, please use this mod "at your own risk".
Enjoy :yes:
----Specifications;
* This MOD would change only for;
weapon choice, weapon's mass, F15A's looks of afterburner effect,
each weapon's station set, F15A and weapon's start year and nation name,
availability and quantity, explosives size of a few dumb bombs,
max amount of Fuel, Gun and Chaff & Flares.
F15A's avionics has been changed for using AGM-65s and adding TVC.
Other settings have not been changed for the original default settings.
i.e., flight model, thrust power, other avionics, RWR, cockpit, skin,
max armor, ECM, and so on.
Now, u might get a lot of medals and high score "in all 3-campaigns" with F15A,
if u could use this weapon's cheats in single mode.
Although, please do NOT use this in multi-play mode.
Maybe this mod not work in multi-mode, and I'd not like to and won't test this in multi, also.
----Attention;
* WoI (CoI) already tested with 04/2008 patched version.
This mod is not compatible in the WoE and other sims.
* To use this cheated F-15A for all 3-campaigns,
this Mod would alternate both aircrafts "Shahak","KfirC2" to "F-15A(cheated)".
So, u couldn't use these two aircraft when u use this mod, sorry.
* To use this mod, u have to download another real-style F-15E mod.
"F-15E Strike Eagle Version 1.3"
http://forum.combatace.com/index.php?autoc...p;showfile=6258
So, u could download this mod file as "F_15EV13.rar".
* This mod won't work, if u are using other "Weapon-Pack" mod.
Because, this mod are using own-modified "weapondata.DAT". So,
please backup "weapondata.DAT","weapondata.INI" before u install this, if already exist.
----About This Mod;
* F15A's weapon load has been modified.
Now, you could choose; "24x 750-lb Bomb","6x 6x AGM-65B",
"7x AIM-7F","7x Phyton3","1x Tank610_F15" from the beginning
all 3 campaigns in the WoI.
* F15A's fuel and gun amount, decoys has been increased.
* F15A's afterburner effect has been edited.
And F15A's avionics.INI has been edited to get using AGM-65A/B.
This effect and avionics setting are referenced from F_15EV1.3 mod by
Dave, Deuces, Moonjumper and others.
"F-15E Strike Eagle Version 1.3".
http://forum.combatace.com/index.php?autoc...p;showfile=6258
Some of avionics mod files (HUD.tga.bmp files) have been used to this my mod.
(Because, there are a lot of files to their HUD files. So, I picked up
necessary files from them for this mod Install to prevent the hard file works.)
I'd like to thank very much for them. :yes:
...Other (How to Install, UnInstall, Known problems...), please read a readme file.
Have fun!!
300 downloads
0 comments
Updated
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F-14DI "Super Kardom"
By kct
This is a mod to create an F-14D version of The Wrench's what-if F-14 "Kardom" for SF:P1/WoV/WoE (sorry, don't have WoI, but you should be able to make it WoI-able with some tweaks). Please read the enclosed readme, it is very important to know how to make this aircraft work.
2,130 downloads
0 comments
Submitted
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0 comments
Updated
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Grumman F-29A Polecat
By Dels
Grumman F-29A Polecat.
Read the Readme.txt file for installation instructions and credits.
Enjoy!
Dels
2,185 downloads
0 comments
Submitted
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A-4T Mod Skyhawk
By ludo.m54
A-4TMod Skyhawk II for WOE
Upgraded version of the French Navy A-4T.
New cockpit, better avionics and integrated chaffs and flares.
This add-on includes 2 low-visibility skins covering flotilles 11F and 17F.
Credits :
Aircraft : Thirdwire.
Avionics and cockpit from the A-4AR by The Wrench (original model from the Krestrel by Julhem).
Skin special adviser : Sony Tuckson.
Templates : Sundowner.
Tanks : Marcfighter.
Thanks to Sony Tuckson and Peyo for their help and time.
If I forgot to acknowledge somebody it was unintentionnal, let me know and it will be corrected.
337 downloads
0 comments
Submitted
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RAF Phantom F.1 for Strike Fighters 1
By Spinners
McDonnell Douglas Phantom F.1 for STRIKE FIGHTERS 1
This is a simple mod of the stock Phantom F-4B to give a 'what if' Phantom F.1 interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared in the 1960's. Also included is a No.43 squadron skin.
In theory, this should work in any 'first generation' game that has the standard F-4B LOD's.
BACKSTORY
The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning.
The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's.
Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner.
The Phantom F.1 entered service with No.19 squadron at Leconfield in March 1964 and eventually equipped no less than ten RAF squadrons at home and abroad with the last squadron (an expanded No. 1435 Flight) disbanding at RAF Mount Pleasant, Falkland Isles in 1992.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PhantomF1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PhantomF1 into your Decals folder.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 31/03/18
Version 1 - 19/02/09
203 downloads
0 comments
Updated
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RAF Phantom FG.2 (No.38 Group)
By Spinners
McDonnell Douglas Phantom FG.2 for STRIKE FIGHTERS 1
This is a simple mod of the stock Phantom F-4B to give a 'what if' J79 powered Phantom FG.2 tactical fighter with markings for No.6, No.41 and No.54 squadrons of No.38 Group of RAF Strike Command as they might have appeared in the late 1960's but I've also included some two-colour B-type markings for you to play around with.
In theory, this should work in any 'first generation' game that has the standard F-4B LOD's. As SFG and WOV does not have the RAF Letter codes I've made some of my own in yellow and white and included them here to help avoid bare fins although there's plenty going on in fin land.
BACKSTORY
The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning.
The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's.
Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner.
The Phantom FG.2 entered service with No.41 squadron at Coningsby in January 1966 and eventually equipped no less than ten RAF squadrons at home and abroad.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PhantomFG2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PhantomFG2 into your Decals folder.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 01/04/18
Version 1 - 26/02/09
284 downloads
0 comments
Updated
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OKB Hawker Falchion F.1 for SF/SFG/WoV/WoE/WoI
By Wrench
OKB Hawker Falchion F.1 (ie: MiG-15Bis) for SF/SFG/WoV/WoE/WoI (and maybe SF2, still, even)
A rebuild of Spinners really fun "What If" MiG-15 as used in an alternate universe by the British People's Republic Air Force, for use in the non-Vista enhanced Original Games (as listed above). Meaning, the inis are now in the older ANSI style, as opposed to Unicode.
ALL the inis have been completly rebuilt for use in these earlier games (SF/SFG/WoV/WoE/WoI). This is a complete aircraft mod, with everything included; all the inis, lods, a full cockpit (ordway's Mig-15 pit). The cockpit and data ini have been converted to metric measurements (KMPH, MPS, etc), so the UK is now metric some 40-odd years earlier than in our universe. The skins and decals are the ones created by Spinners, but each skin now gets a new 'patch.bmp' with the actual Real Life RAF Squadron badges.
This mod is designed for use with, I'm hoping, ANY weapons pak, or none at all. The data ini has been set to use "NATO,UK", so you'll be using all the stock items, excepting the 300 gallon slipper tanks (included), which will need to be added. My old "PilotER" has also been included, just in case you want to switch over to one with a 'soft' leather helmet. Right now, it's set to use the stock 3rdWire pilot. The position of the pilot has been adjusted to show the seat more.
Spinners original Hangar and Loading screens are included, with a small edit by me on the loading screen. My damage tgas are included, as are probably some various bits and things I've forgotten to remove.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era, and many Pre-Patch (ie: 06 level and earlier), aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested with THIS version, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
With special thanks to Spinners for creating it, and allowing me to re-convert it for the older games!!
Happy Landings!!
Wrench
Kevin Stein
96 downloads
0 comments
Submitted
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MiG-23F Fishtail-B
By Gepard
MiG-23F Fishtail-B Beta
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I.
This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
It is equipped in the fashion of that time: No gun, only AAM, unguided rockets and bombs. RP-21 radar und R-11 engine.
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II.
Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
I will try to make it better as fast as possible.
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III.
CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
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IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
Thats it
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V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
March 2009
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