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    1. Falkland 1982 All-Inclusive MOD

      Operaton Corporate
       
      - The Falklands War -
       
       
       
      A Strike Fighters Project1 MOD by Daniel”Kesselbrut”Himmel
       
       
       
      This is an All-Inclusive MOD of the Falkland War. The MOD contains all major aircrafts and groundunits of the conflict.
       
      All objects in this pack (aircrafts, houses, vehicles, tiles, textures….) are free, but that means they are not freeware. If you want to use something out of the pack for your own MOD please ask for a written permission by me via PM at the combatace forum. I will forward your request to the owner of the model you want to use.
       
      The pack will run without errors on SFP1 and SFP Gold only. At WOV you will need a C-130 otherwise the Game crashes during the campaign. At WOE and WOI it will run only after heavy manual cut and paste work….
       
      Installaton:
       
      Do a clean SFP1 installation
      install SP4
      rename the folder as "Falkland 1982"
       
      delete missions - folder
      delete campaigns - folder
      delete /objects/decals - folder
      delete /objects/aircraft - folder
      delete /objects/groundojects - folder
      delete /objects/weapons - folder
       
      copy the unpacked files into your "Falkland 1982" folder
       
      open the \Falkland 1982\Flight\MedalsUK.ini
       
      correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalVC.txt with your installation-path
       
      open the \Falkland 1982\Flight\MedalsARG.ini
       
      correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalARG.txt with your installation-path
       
      Notes:
       
      In the Canberra B you can switch between Pilot and Bombadier with "Hook" key
       
      single mission year is 1983 - because the only British base was build in May - if you have
      a missiondate before 29th May - the game CTD - self created missions (with mission date) will work normaly - you have to take off from a carrier before 29th May
      The infantry units have too much speed - when I use normal Footslogger speed there are no ground battles.
       
      All Groundunits are optimated for the game - so they may not realistic.
       
      All Carriers have zero speed - because they cruise wild through the
      ship formations.
       
      During the Campaign the groundunits won't attack - in WOI it all works normal.
       
      The Harrier and SUE have no Groundradar
       
      WOI
       
      I'm currently working at the WOI version, but I have multible problems
       
      - The A-4 flightmodels are cruel
      - same for the SUE
      - same for the Harriers
      - The Canberra Bombbay shows no load
      - no Thrust Vectoring
      - Carrier take offs mostly accidential (carriers maybe not fully supported)
       
      So a SP5 version of the mod will released 2 months after SP release.
       
      Special thanks to all involved modders especially:
       
      BPAO, CAPUN, COMPRNT, Sundowner, Kreelin, Richard, Charles, Foxmonter, The Wrench, Hinchinbrooke, Diego, Polak, Pasko, Marcfighter, USAFMTL, Column5, erikgen, Edward, Pasko, Bunyap, DEUCES, Saganuay, HRNTFIXR, Ajunaidr, Soulfreak, Moonjumper, Kout, the Thirdwire Team and all the others of the several teams (and maybe the ones I forgot)
       
      Here is a list of included objects and who created them:
       
      Terrain and tiles:
       
      by USAFMTL, Diego, Edward - heavily modded by Daniel “Kessselbrut” Himmel
       
      Sky and Enviroment:
       
      by Polak
       
      Weapons:
       
      by Bunyap and many unknown modders, Mirage Factory and Daniel “Kessselbrut” Himmel
       
      Effects:
       
      By Deuces
       
      Campaign and Singlemissions
       
      by Daniel “Kessselbrut” Himmel
       
      S-2F; Mentor, Wessex (Groundmodel too), Seaking, Lynx HAS2; HMS Hermes
       
      by the DevATeam (CEO CAPUN)
       
      Harrier GR3 and Harrier FRS1; Mirage III; IAI Dagger; SA341 Gazelle
       
      By The Mirage Factory (CEO BPAO) reworked Harrier GR3 and Harrier FRS1 3D Models made by MontyCZ
       
      Pucara, MB 326, Super Etendard, ARA Belgrano
       
      By Foxmonter; Belgrano Skin by Richard and CAPUN
       
      UH-1H
       
      by MontyCZ
       
      A-109A
       
      by erikgen
       
      Canberra B2 MK.62
       
      by ajunaidr, skin by Soulfreak, Pit by Daniel “Kessselbrut” Himmel
       
      A-4Q, A-4C, A-4P
       
      model by Thirdwire, skins by Marcfighters and Richard, addon 3Dworks by Daniel “Kessselbrut” Himmel
       
      C-130A and KC-130A
       
      Model by TK, skin by HRNTFIXR
       
      All Helicopter FM
       
      by Kreelin
       
      HMS Invincible, Type_12; Type_42; Type_82, ARA 25 de Mayo, County_Class
       
      by Hinchinbrooke - de Mayo skin by Richard
       
      MVAtlantic_Causeway; MVAtlantic_Conveyor
       
      by Polak
       
      155mm Howitzer and EW Radar
       
      by Pasko
       
      LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open; Scorpion
       
      Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel
       
      105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle; 105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole; AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless; HQTrailer; Intrepid; LCM; LCM_UL; LVTP-7; MVBaltic_Ferry; MVNordic_Ferry; MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL; Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50; UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Wessex_GO, Airfields at Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2
       
      by Daniel “Kessselbrut” Himmel
       
      Special thanks to COMPRNT, Charles and Kout for menu, medals and textfiles
       
      I hope I forgot nothing to write
       
      Have Fun
       
      Daniel

      22,439 downloads

         (38 reviews)

      34 comments

      Updated

    2. Operation Desert Storm, Part 1 of 3

      Operation Desert Storm for Wings Over Europe
       
      This is a complete addon for WOE, containing a Desert Storm dynamic campaign, as well as scripted single missions.
       
      This installer is 1 of 3.

      11,054 downloads

         (18 reviews)

      21 comments

      Updated

    3. Al Mansura Air Battle mission pack for WOI

      The Air Battle of Al Mansura mission pack
       
      =================================
      This missions are written for "Wings over Israel".
      =================================
       
      HISTORICAL BACKGROUND
       
      The air battle of Al Mansura was the biggest air combat between Mach 2 fighterplanes. It was fought during Yom Kippur War on 14.October 1973 between the Egyptian Air Force and the israeli Heyl hav Avir. The israelis tried to knock out the egyptian airbase Al Mansura with a massive air raid and were intercepted by egyptian MiG's. Al Mansura was damaged, but finally the israelis lost 17 planes the egyptian 6. Up today the Israelis deny that this battle has taken place.
       
      -----------------------------------------------------------------
      This missions pack contains 6 missions.
      You can fly this battle for the egyptian side and for the israelis.
      You can choose between intercept (MiG's), escort (Kurnass, Nesher) and strike (Ahit) missions.
       
      ------------------------------------------------------------------
      INSTALLATION
       
      Unzip all files into your Wings Over Israel\ missions folder
       
      Thats it.
      -------------------------------------------------------------------
       
      This missions are FREEWARE. No commercial use is allowed.
       
      ------------------------------------------------------------------
       
      Hope you enjoy it
       
      Michael (Gepard)
       
       
       
       
       
      Made in Germany
      June 2008

      890 downloads

         (5 reviews)

      13 comments

      Submitted

    4. Cuba Campaign for Cuba 2.0 Terrain

      This is a fictional campaign to the terrain of Cuba_2011.
       
      In this campaign,NATO forces are struggling to regain Guantanamo which has been invaded by the forces of Cuba and
      also exploit an area in the north of the island with great oil wealth .
       
      Remember, that it is fictional and you can play the two sides ,
      anyone will bother we don't want to create any real conflict between the various nations that participate,
      this is a game , at the end we are all friends and we like this sim , thank you.
       
      INSTALATION :
       
      1- Copy the folder Cuba Liberación 2011 in your folder campaigns
      2- Copy the NATIONS.ini in the Flight folder
      3- Copy all the .bmp archives the menu folder into your Menu folder
      4- When you have downloaded all the aircraft needed for the campaign ,
      copy and paste the files in the folder aircraft on its corresponding plane .
       
      5- For the MiG-23MLD_Nicaragua and the F-16M_Falcões You need to copy in a place apart
      from the complete folder of the MiG-23MLD and the F-16A Blk10 NDC and rename by MiG-23MLD_Nicaragua and F-16M_Falcões
      and delete the .ini files , data , skins and loadouts , and replace them with those of the corresponding folder we have added
       
      6- For the Groundobjects Your follows the same step that in paragraph 4
      7- Copy the files in the folder of the terrain of Cuba_2011 and paste it into your folder on the field of Cuba_2011
       
      This campaign i have tested in my SF2 , i haven't tested in WOE,
      if there is any problem , please you say me and will be arranged as far as possible, thank you and that you enjoy.
       
       
      The aircraft and objects that you need for this campaign:
       
      NATO forces:
       
      - F-22A_B20-- http://www.column5.us/aircraft3.shtml
      - F-22A------ http://www.column5.us/aircraft3.shtml
      - F-35A------ http://combatace.com/files/file/9040-f-35abc-lightning-ii-v-23/
      - F-16C_B50-- http://combatace.com/files/file/1570-f-16c-blk5052/
      - F-16A_Blk10_NDC http://combatace.com/files/file/3507-mirage-factory-f-16a-blk-10-ndc/
      - F-16XL----- http://combatace.com/files/file/5011-f-16xl-version-20/
      - F-15E------ http://combatace.com/files/file/6258-f-15e-strike-eagle-version-13/
      - C-15------- http://combatace.com/files/file/6852-c-15-spanish-ef-18-hornet/
      - EA-18G----- http://combatace.com/files/file/7636-ea-18g-growler/
      - FA-18E----- http://combatace.com/files/file/8371-fa-18e-super-hornet-new-model-v19/
      - FA-18F----- http://combatace.com/files/file/7043-fa-18f/
      - Typhoon---- http://combatace.com/files/file/6398-ef-2000/
      - JAS39C----- http://combatace.com/files/file/6074-jas-39c-gripen/
      - F-14D(M)--- http://combatace.com/files/file/7676-mexican-f-14d/
      - Mirage2000C http://combatace.com/files/file/7286-mirage-2000c/
      - HarrierGR7- http://www.column5.us/aircraft4.shtml
      - TornadoIDS- http://combatace.com/files/file/5305-tornado-ids/
      - B-767------ http://combatace.com/files/file/11483-kc-767-v11/
      - E-767------ http://combatace.com/files/file/11511-e-767-awacs/
      - Mexican and Honduran F-5E Package - http://combatace.com/files/file/2888-mexican-and-honduran-f-5e-package/
      - Tornado GR1A-- http://combatace.com/files/file/2524-tornado-ecrgr1a-pack/
      - Tornado F3--- http://combatace.com/files/file/8268-tornado-f3/
       
      ----------------------------------------------------------------------------------------------
      ----Aircrafts of Cuba:
       
      - SU-35----- http://combatace.com/files/file/8557-su-35-beta/
      - Mig-29C_cub http://combatace.com/files/file/8418-mirage-factory-mig-29-export/
      - SU-27------- http://marcfighters.combatace.com/Aircrafts.htm
      - MiG-23MLD--- http://www.column5.us/aircraft5.shtml
      - Il-78T------ http://combatace.com/files/file/9011-il-76-78-transport-mod/
      - An-12BP Cub-A - http://combatace.com/files/file/9010-an-12-flyable-mod/
       
      ----------------------------------------------------------------------------------------------
       
      ---- Carrier USS :
       
      - CVN75 -------- http://combatace.com/files/file/9684-cvn-75-beta-5-4192009-package/
       
      ---- Tanks:
       
      - Leopard2A4
      - Leopard1A4
      - M1
      - M1A1
       
      ----------------------------------------------------------------------------------------------
      ----- Terrain
       
      -- Cuba_2011 --- http://combatace.com/files/file/11990-cuba-v20/
       
      ---------------------------------------------
       
      Credits:
       
      Mauricepiesligeros
      Tonix
      cocas
      Spectre8750
       
       

      430 downloads

         (1 review)

      12 comments

      Submitted

    5. Korean Air War Complete Mod

      This is a complete Korean Air War Campaign and COMPLETE PLANE SET AND OBJECT SET for Strike FIghters Project 1.
       
      No more hunting and installing aircraft. ALL NEEDED AIRCRAFT ARE ALL INCLUDED IN THIS MOD, TOGETHER WITH ALL OBJECTS NEEDED.
       
      You can fly the F-86 Sabre, F-84 Thunderjet, F-80 Shooting Star, F-51D Mustang, AD-4 Skyraider, F9F-5 Pantherjet, F2H-2 Banshee, and F4U-4 Corsair for the USAF, USN, USMC, and RAAF. Carrier Campaigns included.
       
      ALL YOU MUST DO to utilize the campaign and all the aircraft is
       
      1. Make a fresh install of SFP:1 and Patch it to SP3.2, then delete EVERY SINGLE stock aircraft.
       
      2. Put the latest version of the Weapons Pack in the Objects folder,
       
      3. Put the Korea terrain file in the Terrain folder, and
       
      4. Unzip the provided files to a Temporary Directory. Copy the Campaigns, Flight, Menu, Objects, and Sounds folders to the Strike Fighters Directory, letting them overwrite the existing files.
       
      Then you can go fly, and smash the Communists.
       
      Have Fun,
       
      S!
      Edward

      10,633 downloads

         (3 reviews)

      10 comments

      Updated

    6. Arab air forces 1967 six-days war campaign for WOI

      Arab air forces in the 1967 six days war.
       
       
      This is an expanded 6 days war campaign for Wings over Israel. In the original Thirdwire campaign you could only fly the Israeli side.
      This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1967 Sixs-days War.
      This is an incomplete campaign, because the flyable Migs are not included. In order to play this campaign you must download them from combatace site.
       
      Required:
       
      1. Wings over Israel patched to oct 2008.
      2. Latest weapon pack for WOI
      3. Required Migs:
      MiG-17F cockpit
      MiG-19S cockpit
      MiG-21F
      MiG-21PFM
      All these Aircrafts and/or Cockpits Add-ons are not included in my campaign due to copyrights, but can be downloaded separately from combatace.
       
       
      To install:
       
      1. Install the required files listed above.
      2. Unrar to a separate folder.
      3. Copy the campaigns files from my \Campaigns\mod6days folder into your \Wings Over Israel\Campaigns folder alongside the original campaigns files.
       
       
      That's all
       
      For suggestions or comments just send me a massage.
       
       
      Enjoy
       
      Guyran

      640 downloads

         (2 reviews)

      7 comments

      Updated

    7. WOI campaigns Expansion v0.1

      WOI campaigns Expansion v0.1 by Johan217
       
      This package adds more flyable squadrons for both sides in the stock WOI campaigns.
       
      Contents:
      ------------------
       
      - All 3 stock WOI campaigns updated to add more flyable squadrons for both sides
      - All stock WOI aircraft (except Tu-16 and IL-28) made flyable using stock WOI cockpits
      - Fixed FM for MiG-23 (thanks to BattlerBritain and nele)
      - Fixed loadouts for the Hunter (thanks to Wrench)
      - Fixed an error with Etzion airbase (thanks to SidDogg)
       
      Addon Requirements:
      -----------------------
       
      None.
      Third party cockpits for most aircraft are available in the downloads section of www.combatace.com should you wish to use them.
       
      Installation:
      -------------
       
      - Unzip the files to your desktop or into a temporary folder. Leave the folders option checked in WinZip.
      - Place the folders Campaigns, Objects and Terrain into the WOI directory, overwriting the existing files (make sure to make a backup first).
       
       
      Acknowledgements:
      -----------------
      - BattlerBritain for updating the MiG-23 flight models (edits based on the MiG-23 package by nele available at http://forum.combatace.com/index.php?autoc...;showfile=4565)
      - SidDogg for the Etzion airbase fix
      - Wrench for valuable info on aircraft loadouts
       
      Support:
      --------
      Contact Johan217 by PM at www.combatace.com
       
      This package is meant as a testbed for future campaigns. Any suggestions for improvements are welcome.

      1,482 downloads

         (4 reviews)

      6 comments

      Submitted

    8. Yom Kippur War 2010

      Yom Kippur 2010
       
      Fictional Modern-day Campaign
       
      for Wings Over Israel
       
      by Baltika
       
      ****************
       
      The near future. . .
       
       
      The peace process in the Middle East is in danger of falling apart. Border clashes continue daily and tensions between Syria and Israel rise to breaking point.
       
      Iran continues to flex its military muscle, secretly developing nuclear weapons capability and engaging in a massive build-up of conventional forces.
       
      Finally, the flashpoint comes when the Islamic Egyptian Jihad assassinate the pro-western Egyptian President. Revolution sweeps Egypt and a new strongly pro-Arab, anti-Western fundamentalist government takes power.
       
      With the main Western powers bogged down in an increasingly bloody and futile conflict in Afghanistan, the world looks on in horror as a new Jihadist coalition of Syria, Egypt, Iran and Algeria launch a full-scale offensive to bring about the obliteration of Israel. . .
       
      *****************
       
      Required Base Install:-
       
      Wings Over Israel patched to October 2008 level
       
       
       
      Required Files:-
       
      Aircraft:-
       
      A-4N (early) by wilco
      http://forum.combatace.com/index.php?app=downloads&showfile=7704
       
      EAF F-4E by Wrench
      http://forum.combatace.com/index.php?app=downloads&showfile=6242
       
      F-5E Tiger II by The Mirage Factory
      http://forum.combatace.com/index.php?app=downloads&showfile=5224
       
      F-14A Iranian AF by TMF
      http://forum.combatace.com/index.php?app=downloads&showfile=5209
       
      F-15I V1.5 for WOI by Dave, Flying Toaster, wpnssgt, Fubar512, Moonjumper, Kout, MJ and Deuces
      http://forum.combatace.com/index.php?app=downloads&showfile=6139
       
      F-16I for WOI by Dave, Swede, wpnssgt, moonjumper, bib, Kout and TMF
      http://forum.combatace.com/index.php?app=downloads&showfile=6140
       
      F-16A Arab Nations Mod by Gepard (From original by Team Viper)
      http://forum.combatace.com/index.php?app=downloads&showfile=2027
       
      MiG-25PDS by Gepard
      http://forum.combatace.com/index.php?app=downloads&showfile=7772
       
      MiG-29A for WOI by TMF
      http://forum.combatace.com/index.php?app=downloads&showfile=8419
       
      MiG-29A Export Version by TMF (For Iranian MiG-29A)
      http://forum.combatace.com/index.php?app=downloads&showfile=8418
       
      Mirage2000EM mod by Gepard (from Erwin_Hans' original)
      http://forum.combatace.com/index.php?app=downloads&showfile=7604
       
      SU-24 Pack by lindr2 (For Su-24MK)
      http://forum.combatace.com/index.php?app=downloads&showfile=8474
       
       
       
      Skins:-
       
      Iranian F-5E Tiger by Mike1
      http://forum.combatace.com/index.php?app=downloads&showfile=2903
       
       
       
      Other:-
       
      The Mirage Factory WOI Weapons pack
      http://forum.combatace.com/index.php?app=downloads&showfile=7362
       
       
      *******************
       
      INSTALLATION INSTRUCTIONS:-
       
      1. Ensure you are running WoI Oct 08.
       
      2. Install the TMF WOI Wep Pack.
       
      3. Install the planes and skins listed above.
       
      4. In F-16Arab, change the Egyptian skin folder name to "Egypt"
       
      5. Make sure you have installed the Egyptian specific weapons for F-16Arab, they are included with Wrench's EAF F-4E which is a required file.
       
      6. Drop the campaign folder "YOMKIPPUR2010" into your WoI\Campaigns folder.
       
      7. Select "Yom Kippur 2010" from the campaign selection menu, and protect Israel from the New Jihadist attack.
       
      *********************
       
      Any comments, feedback, bug reports, or Single Malt Whisky can be forwarded to Baltika at CombatAce.
       
      If there is sufficient interest, that is, any interest at all, I will expand this campaign to include a Red-side flyable version.
       
      Cheers all, and happy holidays.
       
      Baltika
       
      2nd December 2009
       
      *********************
       
      Special Thanks to Johan217 for his WoI campaigns expansion files, from which this mod was partly developed.
       
      Thanks also to TK for his holiday sale on the older WoX titles, which persuaded me to pick up WoI, long before I get my flashy new gaming rig and switch completely over to the SF2 series. Cheers, TK ;-)
       
      *********************

      569 downloads

         (2 reviews)

      6 comments

      Updated

    9. WOV Air & Ground War Expansion Pack Gold - Part 1

      "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
       
      Wings Over Vietnam Game Enhancement Package.
       
      Works with Wings Over Vietnam 2006/2008.
       
      by
       
      eburger68 and malibu43
       
      V1.1 Final (Gold - Updated)
      03.01.10
       
      ------------------------------------------------------------------
       
      What's in this readme:
       
      1. What's Inside
      2. Installation
      3. Optional Installs
      4. Known Issues
      5. New Terrain Targets & Targets Areas
      6. New Terrain Items
      7. Terrain Notes
      8. Environment Notes
      9. Colors of AAA/Flak Tracers
      10. Legal Stuff
      11. A Note on Old Diego's Items
      12. A Note on the KC-135A Tanker
      13. Credits
       
      ------------------------------------------------------------------
       
      1. What's Inside:
       
      This is intended to be an overall enhancement to the "Wings Over Vietnam" (WOV) experience without having to hunt for, download, and install some of the "must have" mods for the game. We've also made some great changes and additions to the terrain and campaigns to give users a wider variety of missions types to fly. At the same time we've also made changes to help the user control where they fly.
       
      Here's a brief summary of what's new and changed:
       
      -Terrain is split into North and South vietnam, with unique target areas for each.
      -Terrain include dozens of new targets and target areas, using numerous new terrain items.
      -Three stock WOV campaigns overhauled and expanded with new units, aircraft, and textures.
      -Two new campaigns that are centered around fighting in South Vietnam
      -CA_Stary's "Green Hell 2" Terrain Mod
      -Brain32's "Re-painted VietnamSEA Tiles"
      -Bananimal's "Re-scaled Trees for Green Hell 2"
      -Pappa Goat's re-painted versions of the GH2/Brain32 tiles
      -Cellinksy's "Widesky" Environment Mod
      -Deadlier and more varied flak, AAA, and SAMs
      -New ground objects, weapons, and effects
      -New (or newly flyable) aircraft:
      -A-1H Skyraider
      -A-4B Skyhawk (Late)
      -A-4C Skyhawk (Late)
      -A-4E Skyhawk (Late)
      -A-6B Intruder
      -A-7C Corsair II
      -A-7D Corsair II
      -A-7E Corsair II
      -AC-119G Shadow
      -AC-119K Stinger
      -AC-123K Black Spot
      -AC-130A Spectre
      -AC-130A Surpise Package
      -An-2 Colt
      -B-52F Stratofortess
      -B-52G Stratofortess
      -B-57B Canberra (flyable)
      -B-57G Canberra
      -C-123K Provider
      -C-130A Hercules
      -C-130E Hercules
      -Canberra B.mk20 (RAAF)
      -Cessna 180
      -EA-6A Electric Intruder
      -EA-6B Prowler
      -EB-66C Destroyer
      -EF-4C Wild Weasel IV
      -F-4B Phantom II (Late)
      -F-4C Phantom II (Late)
      -F-4D Phantom II (Late)
      -F-4D Night OWL
      -F-4E-35-MC Phantom II
      -F-4E-35-MC Phantom II (Long Gun)
      -F-4E Rivet Haste
      -F-5A Freedom Fighter
      -F-5B Tandem Tiger
      -F-5C Tiger
      -F-8C Crusader
      -F-8D Crusader
      -F-8E Crusader (Late)
      -F-8H Crusader
      -F-8J Crusader
      -F-100D (Late)
      -F-100D Wild Weasel
      -F-102A Delta Dagger
      -F-104C Starfighter
      -F-105D Thunderchief (Late)
      -F-105F Wild Weasel
      -F-105G Wild Weasel
      -F-111A Aardvark
      -IL-28 Beagle
      -J-6 Farmer-C
      -KA-3B Tanker
      -KA-6D Tanker
      -KC-130F Tanker
      -KC-135A Stratotanker
      -MiG-17PF Fresco-E
      -OV-10A Bronco
      -RA-5C Vigilante
      -RB-66C Destroyer
      -RF-4B Phantom II
      -RF-4C Phantom II
      -RF-8A Crusader
      -RF-8G Crusader
      -RF-101C Voodoo
      -SP-2H Neptune
       
      -------------------------------------------------------------------------------
       
      2. Installation:
       
      A. PRELIMINARY NOTES
       
      The WOV Air & Ground Expansion Pack can be installed to a standalone install of WOV patched to either the 8.30.2006 or 10.20.2008 level. Patch installers to bring your WOV installation to either of these patch levels are available from ThirdWire:
       
      http://www.thirdwire.com/downloads.htm
       
      All ThirdWire patches and updates should be applied BEFORE installing the Expansion Pack. For help with installing patches for Wings Over Vietnam, see this page at CombatAce.com:
       
      http://forum.combatace.com/topic/25880-official-game-patches-and-services-packs/
       
      This expansion pack should not be installed to "Strike Fighters 2: Vietnam" (SF2V). A separate expansion pack designed specifically for SF2V is available in the CombatAce.com Downloads section:
       
      http://forum.combatace.com/index.php?app=downloads&showcat=407
       
      We strongly recommend installing this expansion pack to a "clean," unmodded WOV Installation Directory. Installing to a WOV Install Dir that contains other mods (e.g., new aircraft, weapons, ground objects, etc.) could result in a partially or completely broken installation. Likewise, we do advise against installing any of the several "weapons packs" available at CombatAce.com following installation, as doing so could very well break weapons and loadouts. If you want to add additional weapons, install them individually.
       
      B. THE MAIN INSTALLATION
       
      To install this expansion pack properly:
       
      a) Ensure that "Wings Over Vietnam" is already installed and patched to either the 8.30.2006 or 10.20.2008 level.
       
      b) If you have a prior installation of WOV that is already modded, then you will need to create a second install of WOV for use with the Expansion Pack. For help creating and managing multiple installs, see this discussion at CombatAce:
       
      http://forum.combatace.com/topic/39622-multiple-installs/
       
      c) Unpack all three .7z files (WOV_AG-XP_Part1.7z, WOV_AG-XP_Part2.7z, WOV_AG-XP_Part3.7z) to a safe location on your drive.
       
      d) Simply drop the contents of the "To_Install_Dir" folder into your Wings Over Vietnam Installation Directory, overwriting existing files as prompted. By default your WOV Install Dir should be located here:
       
      \Program Files\ThirdWire\Wings Over Vietnam\
       
      If you have installed WOV to another location, then drop the contents of "To_Install_Dir" in that location.
       
      If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
       
      e) If you are installing the expansion pack to Wings Over Vietnam patched to the 8.30.2006 level, then you have an additional installation step. (If you are installing to WOV patched to the 8.20.2008 level, skip to the next step.)
       
      If your WOV is patched to the 8.30.2006 level, find the \2006 folder in the location where you unpacked the Expansion Pack files. Then drag and drop the contents of the \2006 folder into your Wings Over Vietnam Install Dir, overwriting existing files as prompted.
       
      That's it. You should be good to go.
       
      C. OPTIONAL INSTALLATIONS
       
      Optionally, install the items included in the \Optional directory (see the "Optional Installs" section below for more information).
       
      You may also install the extra items and other bonus mods included in the \Extras folder. Please see the ReadMes included in those directories for more information.
       
      -------------------------------------------------------------------------------
       
      3. Optional Installs
       
      Depending on your system and preferences, you may want to install some of the items included in the \Optional directory.
       
      Please note that for some of these optional items we have included versions for both WOV 2006 and WOV 2008. You can find these alternate versions in sub-folder labeled \WOV2006 or \WOV2008 respectively. You should always install the version appropriate for the patch level of your installation of WOV.
       
      A. Alternate Terrain Tiles
       
      By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
       
      To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
       
      [WOV Install Dir]\Terrain\VietnamSEA
      [WOV Install Dir]\Terrain\SouthVietnam
       
      The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
       
      B. Alternate Exhaust Emitters
       
      On some systems the custom exhaust emitters used on for the B-52s, F-4s, and the F-104C may cause slowdowns. If you experience severe frame rate drops whenever these aircraft are visible, you might consider switching to versions of the aircraft that use the standard DirtyExhaustEmitter.
       
      To install aircraft versions that use the DirtyExhaustEmitter in lieu of custom exhaust emitters, simply copy the folders from the appropriate \DirtyExhaust\WO200x folder (excluding \_CustomExhaust) to the \Objects\Aircraft directory of your WOV Install Dir, overwriting as prompted.
       
      A copy of the original DATA.INIs with the custom exhaust effects is included in the \_CustomExhaust sub-directory, in case you wish to revert back to the originals.
       
      C. Mobile SAM Launchers
       
      If you wish to increase the SAM threat in North Vietnam, you can use mobile SAM launchers to boost the number of active SAMs. To install the mobile SAM launchers, simply copy all folders from the \Mobile_SAMs\WOV200x folder to the \Objects\GroundObject directory of your WOV Install Dir.
       
      Note any mobile SAMs that exist in \Objects\GroundObject will show up in CAS missions in the "Easter Offensive" Campaign.
       
      D. Alternate Flak Effects
       
      On some lower-end systems the custom flak effects used in this expansion pack may cause severe slowdowns, esp. in large strikes with lots of flak guns opening up on multiple flights of aircraft. If you see large drop in frame rate performance during intense flak bursts, then you may want to use the alternate flak effects available in the \Flak_Effects directory.
       
      To install, simply drag and drop the four .INI files from the \LOW sub-directory of \Flak_Effects to the \Effects directory in your WOV Install Dir, overwriting as prompted. If you wish to restore the original flak effects, copy over the .INI files from the \HIGH sub-drectory to the \Effects directory in your WOV Install Dir.
       
      Note that using the alternate flak effects does NOT reduce the effectiveness of flak guns.
       
      E. Smoke-Marking Infantry Squads
       
      By default most friendly infantry squads (but not individual soldiers) will have their positions marked by red smoke. (The smoke-marking is performed by ENEMY squads -- a key point to remember.) There are several ways to customize this effect:
       
      1) If you would prefer not to have friendly squads's positions marked with red smoke, then you can turn that effect off. Copy the \NVA_Squad & \VC_Squad folders from \Optional\PopSmoke\Non-Smokers to the Objects\GroundObject directory in your WOV Install Dir, over-writing as prompted.
       
      2) If you would prefer to change the color of the smoke used to mark friendly squads, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You need to edit the VC_Squad_DATA.INI and NVA_Squad_DATA.INI. At the bottom of each file you will find the data for GunBarrel5:
       
      [GunBarrel5]
      SystemType=GUN
      GunTypeName=M18_Red_Smoke
      // GunTypeName=M18_Green_Smoke
      // GunTypeName=M18_Yellow_Smoke
      // GunTypeName=M18_Violet_Smoke
       
      The commented ( // ) GunTypeNames are disabled. Simply comment out the M18_Red_Smoke line and un-comment the line for the color you'd prefer to use.
       
      3) If you would like friendly squads to mark enemy squads with smoke, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You will need to edit the following files:
       
      ARVN_Squad_DATA.INI
      US_Squad_early_DATA.INI
      US_Squad_DATA.INI
      VNMC_Squad_DATA.INI
       
      At the bottom of each file you will find the data for GunBarrel5:
       
      [GunBarrel5]
      SystemType=GUN
      GunTypeName=DUMMY_GUN
      // GunTypeName=M18_Yellow_Smoke
      // GunTypeName=M18_Red_Smoke
      // GunTypeName=M18_Green_Smoke
      // GunTypeName=M18_Violet_Smoke
       
      By default GunBarrel5 for friendly squads uses the "Dummy_Gun," which does not pop smoke. Comment out the Dummy_Gun line and un-comment the line for the color of smoke you'd prefer friendly sqauds to mark enemy troops with.
       
      F. BUFF-less Campaigns
       
      On some systems B-52 strikes can degrade performance to the point where the game is almost unplayable. If you would like to fly campaigns that include no strikes by B-52s, copy the DATA.INIs included in the \NoBUFFs\WOV2000x folder to the appropriate sub-directory in the \Campaigns directory of yur WOV Install Dir. For example, WOVCAMPRT_DATA.INI would go to \Campaigns\Rolling Thunder, and so on.
       
      G. Old Diego's Optional Items
       
      Old Diego has generously allowed us to use a number of his terrain and ground object models. Most of these are installed by default with the expansion pack. A few ground object items, however, have been left as "optional" installs.
       
      Most of these "optional" are additional soldiers. We made them "optional" because we thought not all users would like the way the game will use them for Single Missions (esp. Armed Recon and CAS missions). For example, if you install the USArmyMortar item, you could see entire squads consisting only of mortar-equipped soldiers slugging it out with NVA regulars in CAS missions.
       
      These "optional" items from Old Diego could be useful for those building single missions for use with this expansion pack. If you would like to install these other items from Old Diego, simply copy all the folders from the \OldDiego directory to the \Objects\GroundObject directory in your WOV Install Dir.
       
      Please note that none of Old Diego's items may be re-used or re-distributed outside of this expansion pack without Old Diego's explicit permission. For a complete listing of the items from Old Diego included in this mod, see the section titled "Note on Old Diego's Items" towards the end of this ReadMe.
       
      H. Check-Six for WoV 2006
       
      Wings Over Vietnam 2008 introduced a new and very useful view: the ability to "check-six" (view straight back from the cockpit to check for bandits). If you would like to add this view to WoV 2006, open the \Optional\Check6_2006 directory and follow the directions in the ReadMe.txt.
       
      -------------------------------------------------------------------------------
       
      4. Known Issues
       
      - Default CAS loadout for the A-1H should include CBU-25's on the outer wing stations, but the AI doesn't know how to use that weapon. So, load them onto your own aircraft, but don't load them on AI! The same holds true for CBU-14's, which are similar to the CBU-25's.
       
      - The A-1H Attack loadout (used for CAS and Armed Recon missions) specifies LAU-32 rocket pods on the outer wing stations. These will not show in the Loadout screen even though they will be loaded for the mission. Likewise, the Strike Loadout specifies M117s on alternating wing stations, though not all will show up in the Loadout screen.
       
      - Similarly, in the Loadout screen some USAF F-4 loadouts may show either nothing loaded on the forward AIM-7 Sparrow missile wells or one (possibly two) ECM pods. In the mission itself those weapon stations will carry an ECM pod and a Sparrow respectively. In the same vein, Sidewinder loadouts on the F-4D (Late) and F-4Es in 1972 will show four AIM-9-E2s, though you will actually be carrying 2 AIM-9-E2s and 2 AIM-9Js.
       
      - The F-100D Wild Weasel aircraft is not historically accurate. The first Wild Weasels actually used two-seater F-100F Super Sabres fitted out with special electronic equipment to locate and track the radars associated with the SA-2 Guideline. In mid-1966 they began upgrading to F-105Ds. As there is no F-100F model that we are allowed to re-distribute, we elected to cobble together a single-seat F-100D Wild Weasel to stand in its place.
       
      -------------------------------------------------------------------------------
       
      5. New Terrain Targets & Targets Areas
       
      This expansion pack adds dozens of new targets and target areas to the North & South Vietnam terrains. In addition to adding a dozen new bridges to the NVN terrain, we've added the following target areas:
       
      - Thai Nguyen Thermal Power Plant
      - Hanoi Thermal Power Plant
      - Uong Bi Thermal Power Plant
      - Phu Tho Electric Power Plant
      - Ben Thuy Thermal Power Plant
      - Nam Dinh Thermal Power Plant
      - Lang Chi Electric Power Plant
      - Haiphong Thermal Power Plant (East)
      - Haiphong Thermal Power Plant (West)
      - Haiphong POL Storage (North)
      - Haiphong POL Storage (South)
      - Duong Nham POL Storage
      - Ha Gia POL Storage
      - Viet Tri POL Storage
      - Bac Giang POL Storage
      - Phuc Yen POL Storage
      - Gia Thuong POL Storage
      - Ben Thuy POL Storage
      - Hanoi Air Defense Command & Control Center
      - Thai Nguyen Steel & Iron Works
      - Haiphong Cement Plant
      - Van Dien SAM Support & Vehicle Depot
      - Gia Lam Machine Tools Facility
      - Yen Vien Industrial Complex
      - Kinh No Motor Vehicle Repair Facility
      - Vinh Yen Industrial Complex
      - Phu Tho Chemical Plant
      - Quang Khe
      - Ha Dong Barracks
      - Xom Bong Munitions Depot
      - Hanoi RADCOM Transmitter Facilities
      - Hanoi Radio
      - Thai Nguyen Munitions Depot
      - Trai Ca SAM Storage Facility
      - Le Pap Electrical Transformer Station
      - Cat Bi Munitions Dump
      - Haiphong Electrical Transformer Station
      - Hai Duong Barracks West
      - Xuan Mai Insurgency School
      - Hong Gai PT Boat Base
      - Hong Gai Electric Power Plant
      - Loc Chau PT Boat Base
      - Vinh PT Boat Base
      - Yen Bai Arsenal
      - Phu Qui Munitions Depot
      - Phu Van Munitions Depot & POL Storage
      - Vinh Son Radar Facility
      - Vinh Son Army Supply Depot
      - Vu Con Barracks & Supply Depot
      - Vinh Linh Radar Station
      - Bac Long Radar Station
      - Ta Xa POL Storage
      - Kep Air Defense Command & Control Center
      - Yen Son Ordnance & Ammunition Depot
      - Quang Suoi Barracks
      - Son Tay Barracks & Supply Depot
      - Chanh Hoa Barracks & Division HQ
      - Chap Le Barracks
      - Dao Quan POL Storage
      - Hai Duong Warehouse Complex & Marshalling Yard
      - Phu Ly Transshipment Point
      - Ai Mo Warehouse Complex
      - Can Thon POL Storage
      - Ninh Binh Transshipment Point
      - Thanh Hoa Transshipment Point
      - Co Trai
      - Dong Phong Thong
      - Kien Trung
      - Ham Rong
      - Nam Phong RTAFB
      - An Bo POL Storage Depot
      - Xuan Bo Supply Depot
      - Mu Gia Transshipment Point
      - Ban Karai Transshipment Point
      - Ban Raving Transshipment Point
      - Lang Mo Transshipment Point
      - Haiphong Rail Yard
      - Hanoi Rail Yard
      - Thai Nguyen Rail Yard
      - Yen Bai Rail Yard
      - Thach Son Xa
       
      We also spent some time working on the dock areas at Vinh, Hong Gai, and Haiphong, adding cranes, ships, and other structures to give the sense of an active port bristling with activity. We do plan to add still more target areas to the two terrains after the Gold release of this Expansion Pack, however, those will be released as separate terrain update packages.
       
      -------------------------------------------------------------------------------
       
      6. New Terrain Items
       
      To support and populate all the new target areas, we have added several dozen new terrain objects. These new objects have been drawn mainly from the following third-party add-on terrains for the Strike Fighters series:
       
      - DRV Terrain (by Gepard)
      - Black Sea Terrain (by PFunkWorks)
      - Libya Terrain (by Wrench)
      - Norway Terrain (by S.Ansons)
       
      Templates for some Target Areas have been adapted from:
       
      - Operation Desert Storm (by ODS Group)
       
      The new terrain objects that we've added should be familiar to those who have used other third-party add-on terrains, as these objects tend to show up in many different terrains. The majority of objects were originally drawn from these sources:
       
      - CA_Stary's Forests & Farms Mod
      - Polak's Hi-Rise Mod & ObjectsPak1
      - JSF_Aggie's Enhanced Runways
      - RadarDome by Grumpapotamus
      - HeadQuarters, Control Center, Gas station, & Factory Area by Wingwiner
      - RailwayStation by Armourdave
       
      If you are a modder and we've used one of your terrain items but neglected to give you credit here, please let us know. We would be more than happy to add you to the credits list.
       
      -------------------------------------------------------------------------------
       
      7. Terrain Notes
       
      This expansion pack splits the standard VietnamSEA terrain into two different terrains: North Vietnam and South Vietnam. We decided to go with a split North/South scheme in order to impose more control over the different operations in North and South Vietnam. To that end, there are some key differences between the terrains:
       
      A. North Vietnam
       
      The North Vietnam terrain includes all the target areas that you are familiar with in the stock WOV terrain. This terrain is designed primarily for Strike missions and the several mission types that support Strikes: Escort, Fighter Sweep (aka MiG CAP or MiG Sweep), and SEAD (Air Defense Suppression) -- in other words, the core mission types for the several air campaigns conducted against North Vietnam. You can also fly Armed Recon and Anti-Ship missions.
       
      B. South Vietnam
       
      The South Vietnam terrain includes new target areas and target items in South Vietnam, eastern Laos, eastern Cambodia, and the DMZ area. It also includes target areas in North Vietnam up through Route Pack II -- roughly speaking, the Vinh area. This terrain is primarily designed for CAS, Armed Recon, and Anti-Ship missions, though you can also fly Strike and SEAD missions in the lower Route Packs. If you are unfamiliar with the Route Package system used during the air war in Vietnam, see these discussions:
       
      http://www.airbattle.co.uk/d_history.html
      http://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=1394
       
      Put simply, where the focus in the North terrain is air operations against North Vietnam, the focus in the South terrain is air operations in support of the ground war against the NLF (Viet Cong, or VC) and PAVN (North Vietnamese Army, or NVA) units.
       
      Here's another way to think of the differences between the two terrains when you're flying Single Missions:
       
      1. If you want to fly Strike missions against the big targets in North Vietnam, select the North Vietnam terrain in the Single Mission screen.
       
      2. If you want to tangle with MiGs as part of Escort or Sweep missions, select the North Vietnam terrain.
       
      3. If you want to do battle against North Vietnam's formidable air defense network, fly Air Defense Suppression missions with the North Vietnam terrain.
       
      4. If you want to fly CAS missions, choose the South Vietnam terrain. You will be tasked with supporting friendly forces throughout South Vietnam right up to the DMZ area.
       
      5. If you want to fly Armed Recon missions, you can go with either the North or South terrain. With the North terrain, you get armed recon missions along the Northeast and Northwest rail lines down through the lower Route Packs as well as the northern third of the Ho Chi Minh Trail in eastern Laos. The South terrain will give you armed recon missions in the lower Route Packs and the complete length of the Ho Chi Minh Trail from the Mu Gia Pass in the north all the way down through southeast Laos and northeast Cambodia.
       
      6. Anti-Ship missions are similar: you can fly them in both terrains. Northern shipping routes extend from Haiphong down to Dong Hoi; Southern shipping routes extend from Dong Hoi in North Vietnam down to the Go Cong area near the Mekong Delta in South Vietnam.
       
      Also, for historical accuracy, we have also imposed limits on the MiG bases that are operational and available to host VPAF squadrons.
       
      Early on in Operation Rolling Thunder, MiGs operated from a small handful of bases: Noi Bai, Kep, Gia Lam, Bac Mai, and Hoa Loc, though other airfields in the Haiphong area and the northwest existed. After the end of Rolling Thunder the North Vietnamese began building or renovating other airfields, including those in the southern panhandle of the country. These included: Ben Loi, Bai Thuong, Dong Hoi, Dong Suong, Khe Phat, Quang To, Quon Lang, Vinh.
       
      Both terrains impose start dates on this list of airfields that became operational only after Rolling Thunder. Until the start date for each airfield, the runways will not appear. All the other buildings in those target areas, however, will appear, being labeled "barracks areas."
       
      -------------------------------------------------------------------------------
       
      8. Environment Notes
       
      For this expansion pack we have implemented several well known terrain and environment mods:
       
      - Brain32's SEA Tile Repaint
      - CA_Stary's Green Hell 2
      - Pappa Goats re-painted versions of the SEA tiles from Brain32/CA_Stary
      - Cellinsky's WideSky (with alternate cloud layer BMPs)
       
      Given that players may have different needs and preferences, depending on their systems and aesthetic inclinations, we have have included a number of files that can be used to tweak the look and performance of these mods.
       
      A. Terrains - Trees
       
      You will notice several sub-directories in each of the main terrain directories in your WOV Install Dir. These contain alternate files that can be used to control the size and complexity of the trees used in the terrains.
       
      Tree Complexity/Detail
       
      The three "Detail" folders contain files to control the complexity and detail level of the trees. From the ReadMe for "Green Hell 2":
       
      Now you'll notice three folders: High Detail, Medium detail and Low Detail. These
      contain, well, three versions of the mod. Level of detail corresponds to "tree cluster"
      mesh complexity, NOT the number of trees!
       
      - High detail are the "X-type with base" and "X-type" trees, which look
      best from high angles,
      - Medium detail are the "X-type" trees, more cartoonish from top view
      - Low detail are the "fence-type" trees, less buildings in cities
       
      Generally try the Medium first, if you have low framerates, try Low, if you have decent
      system go ahead and try High, there isn't much difference between high and medium in
      performance hit. And read the section 5 about tips to control draw distance!
       
      By default both terrains use "High Detail." To switch to a lower level of detail, simply copy of the files from the appropriate "Detail" sub-directory to the main terrain directory that you wish to modify, overwriting as prompted.
       
      Tree Size
       
      By default both terrains use the standard "Green Hell 2" trees. Some users may prefer to use Bananimal's "Re-scaled Trees for Green Hell 2," which are smaller and more realistically sized than the original, larger trees, however.
       
      You can find copies of both tree sets (large and small) in the last two sub-directories in each terrain. Again, to install, simply copy the files from the appropriate sub-directory to the main terrain directory that you wish to change, overwriting as prompted.
       
      B. Terrains - Air Bases
       
      We were dissatisfied with the default air base tiles used by WOV -- those neat, nicely mown squares of green -- not only because they stood out like sore thumbs on the terrain, but also because they took up so much real estate (a precious commodity around Hanoi, which is surround by five air bases). So we developed alternate air base tiles by tweaking several of the default tiles from Brain32 and CA_Stary. These tiles are installed by default with the Expansion Pack.
       
      Although we think the new air base tiles look much better (and more realistic), we understand that some users may prefer the original air base tiles from Brain32 and CA_Stary. If you would like to restore the "old" air base tiles, copy the two .BMP files from the \ABs_Old sub-directory in each terrain folder to the main terrain folder for North and South Vietnam, overwriting as prompted. To restore the "new" air base tiles, simply copy the .BMP files from the \ABs_New sub-directory in each terrain to the main terrain folder.
       
      C. Terrains - Alternate Tiles
       
      By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
       
      To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
       
      [WOV Install Dir]\Terrain\VetnamSEA
      [WOV Install Dir]\Terrain\SouthVietnam
       
      The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
       
      -------------------------------------------------------------------------------
       
      9. Colors of AAA/Flak Tracers
       
      This update makes changes to the colors of tracers used with AAA/flak guns. As the new default colors may not suit some players, the table below can be used to adjust the colored tracers to personal preferences:
       
      Gun TGA File Color
      --- -------- -----
      12MM_DSHK tracer6.tga orange
      14MM_KPV tracer6.tga orange
      23MM_ZU23/T tracer2.tga green
      23MM_AZP23 tracer2.tga green
      37MM_ZP39T tracer4.tga red (solid)
      57MM_S68T tracer7.tga purple (solid)
      n/a tracer.tga orange/yellow
      n/a tracer3.tga yellow
      n/a tracer5.tga green (solid)
      n/a tracer6.tga orange/red
       
      The easiest way to adjust the color of tracers for AAA/flak guns is to modify the tracer TGAs in the \Objects directory of your WoV install directory (as opposed to editing the guns themselves). To change the color of particular tracer, simply rename the existing TGA file to something else, then copy the tracer TGA for the color you want and rename the copy to match the original name of the tracer TGA that you renamed.
       
      For example, if you wanted to change the color of the purple tracer used with the 57MM_S68T gun to red, you would:
       
      1. Rename TRACER7.TGA to TRACER7-OLD.TGA
       
      2. Make a copy of TRACER4.TGA
       
      3. Rename the copy of TRACER4.TGA to TRACER7.TGA
       
      It's that simple. Note that in some cases two guns use the same tracer TGA, so changing the tracer color using the method outlined above will affect both guns that use that TGA.
       
       
      -------------------------------------------------------------------------------
       
      10. Legal Stuff
       
      We have signed onto the freeware "list" on combatace.com. As such, the work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
       
      Thanks,
       
      Malibu43 & eburger68
       
      -------------------------------------------------------------------------------
       
      11. A Note on Old Diego's Ground Objects & Terrain Items
       
      Old Diego has generously allowed us to use a number of his models for Ground Objects and Terrain Items. Those items (some of which are located in the \Optional folder) include:
       
      Ground Objects:
      - 51CalPit
      - NVA
      - NVAgren
      - NVASA-7
      - NVASmlArms
      - sampan01
      - sampan02
      - SampanSail01
      - SampanSail02
      - SAMsite01
      - Sapper
      - SForces
      - SForcesLaw
      - USArmy
      - USArmyBzka
      - USArmygren
      - USArmyM79
      - USArmymortar
      - USMC
      - USMCm60
      - USMCm60up
      - USMCm79
      - VC_bike
      - VC_bike_2
      - VC_bike_3
      - VC_hoe
      - VC_rake
      - VCmortar
      - VCrpg
      - VCSmlArms
      - VietCong
      - waterbuffalo
      - WB_plowTM
       
      Terrain Items:
      - Boxcar
      - CoalTender
      - connex20a
      - connex20b
      - connex40a
      - crate rotor
      - crate01
      - crate02
      - cratesStk01
      - cratesStk02
      - DJBridge (mod of RRBridge01)
      - FlatCarNV
      - Hut01
      - Hut02
      - Hut03
      - HutS01
      - HutS02
      - HutS03
      - LocomotiveNV
      - pallet
      - Rail100
      - Rail50
      - Rail_45L
      - Rail_45R
      - Rail_sweep_100L
      - Rail_sweep_100R
      - Rail_sweep_200L
      - Rail_sweep_200R
      - Rail_sweep_90
      - RDBridge01
      - RRBridge01
      - SAM_Site
      - Slum01
      - Slum02
      - TankCarNV
      - Train
      - WaterBuffalo
       
      None of Old Diego's models may be freely re-used or re-distributed outside of this Expansion Pack. Those wishing to re-use or re-distribute any of Old Diego's models listed above must contact him to get explicit permission to do so.
       
      -------------------------------------------------------------------------------
       
      12. A Note on the KC-135A Tanker
       
      Dave at CombatAce.com has generously allowed us to include bpao's KC-135A Stratotanker, which originally appeared in the NATO Fighters 4+ mod package for SF2. Bpao was the heart of The Mirage Factory, and we are very fortunate to have been given permission to ship this high quality aircraft as part of the Expansion Pack. Needless to say, bpao's KC-135A may not be re-distributed outside of NF4+ or the SF2V/WOV Expansion Pack without Dave's explicit permission. The NF4+ all-inclusive mod for SF2V may be downloaded at CombatAce:
       
      http://forum.combatace.com/index.php?app=downloads&showcat=407
       
      -------------------------------------------------------------------------------
       
      13. Credits
       
      This Expansion Pack is effectively a sub-set of the original, larger SF2V Air & Ground Expansion Pack created for "Strike Fighters 2: Vietnam." Neither the original nor this derivative for WOV would have been possible without the hard work of many modders over the years. We've used the work of the following individuals in creating these Expansion Packs for SF2V and WOV:
       
      ajunaidr
      Anthony Beardmore
      ArmourDave
      Bananimal
      bpao
      Brain32
      Buggerstein
      Bunyap
      Canadair
      CA_Stary
      Cellinsky
      ChampionsVA56
      Column5
      comrad
      Coyote
      David Zurawski
      Dels
      Diego
      Dueces
      Erikgen
      FastCargo
      Fracture
      Fubar512
      gbreuder
      Gepard
      Gerald14
      Gocad
      Gramps
      Grumpapotamus
      Hawker
      HrntFixr
      InSky/Orsin
      Jat81500
      JSF_Aggie
      Kesselbrut
      KillerBee
      krfrge
      MigBuster
      Mirage Factory
      MJ
      Monty CZ
      mppd
      Nicholas Bell
      NormanKnight
      Old Diego (see "Note" section above)
      Ordway
      Pappa Goat
      pappychksix
      Pasko
      Paul Nortress (Fist of the Fleet)
      PauloPanz
      pcpilot
      PFunkWorks
      Polak
      rebel ryder
      Rhugouvi
      S.Ansons
      Signum
      Spillone104
      Starfighter
      STORM
      suicidal
      Sundowner
      Syrinx
      Tannethal
      TeTeT
      Torno
      Tracker
      USAFMTL (Dave)
      Veltro2K
      Wingwiner
      Wpnssgt
      Wrench
       
      Thanks also to the several beta testers who helpfully supplied fixes for various issues, including ravenclaw_007, ericj, and DrArrow.
       
      Hopefully we didn't miss anyone. If we did, let us know!
       
       
       
      --------------------
      malibu43 & eburger68
      15 December 2009
      1 March 2010 (updated)

      3,852 downloads

         (6 reviews)

      6 comments

      Updated

    10. WOV Air & Ground War Expansion Pack Gold - Part 3

      "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
       
      by
       
      eburger68 and malibu43
       
      V1.1 Final (Gold - Updated)
      03.01.10
       
      This is the third of three parts.

      2,790 downloads

         (6 reviews)

      6 comments

      Updated

    11. Europe at War 1962

      Europe at War 1962
       
      Campaign Mod for WOE
       
      by Drakon
       
      ----------------------------------------------------------------
       
      2 new Campaigns, 1 for Nato and 1 for the Soviet side.
       
      Playable Nato Nations - USA, West Germany, France, United Kingdom and Denmark.
       
      Playable Soviet Nations - Soviet Union, East Germany, Poland and Czechoslovakia.
       
       
      New Units Nato (playable)
       
      US Air Force:
       
      Squadron: 45th TFS (F-104C)
      Squadron: 55th TFS (F-104C)
      And the standart WOE Squadrons with F-105 and F-100.
       
      German Air Force:
       
      Squadron: Jagdgeschwader 71 (F-104G)
      Squadron: Jagdbombergeschwader 36 (F-104G)
       
      Denmark Air Force:
       
      Squadron: Eskadrille 727 (F-104G)
      Squadron: Eskadrille 727 (F-100D)
       
      Royal Air Force:
       
      Only the Standart WOE Squadrons.
       
       
      France Air Force:
       
      Only the Standart WOE Squadrons.
       
       
       
      New Units Soviet (playable)
       
       
      Soviet Air Force:
       
      Squadron: 3 IAP (MIG-17)
      Squadron: 19 Gv.APIB (MiG-17F)
      Squadron: 31 Gv.IAP (MiG-19S)
      Squadron: 73 Gv.IAP (MIG-21F13)
      Squadron: 582 IAP (MiG-21F)
      Squadron: 730 APIB (Su-7BM)
       
      East German Air Force:
       
      Squadron: Jagdgeschwader 8 (Mig-21F13)
      Squadron: Jagdgeschwader 7 (Mig-17)
       
      Czechoslovakia Air Force:
       
      Squadron: 211th TS (Mig-21F)
      Squadron: 212th TS (MiG-19S)
       
      Polish Air Force:
       
      Squadron: 1st ELT (MiG-19S)
       
      ----------------------------------------------------------------
      Install:
       
      Save the Campaigns, Menu, Sound, Effects and Objects Folder.
      Or use the Jonesoft Generic Mod Enabler
       
      Extract Europe at War 1962.rar and copy
      Campaigns, Menu, Sound, Effects and Objects folder in
      your WOE Directory.
       
      Optional Downloads:
       
      Mig-19 Cockpit:
      http://forum.combata...engine-fighter/
       
      Mig-17 Cockpit:
      http://forum.combata...ig-17f-cockpit/
       
      Su-7 Cockpit:
      http://forum.combata...su-7bm-cockpit/
       
       
      Good hunting ;)
       
      Drakon
       
      ----------------------------------------------------------------
       
       
      Thanks to:
       
      column5 - F-104c, F-104G and Mig-21F

      942 downloads

         (4 reviews)

      6 comments

      Updated

    12. Carrier Missions Pack (SFP1/SFG/WOE) V2.10

      Carrier Missions and Training Pack for SFP1/SFG
      Welcome to the ‘Pack’ for Strike Fighters Project 1(SFP1)/Strike Fighters Gold(SFG)*, which provides basic carrier training and operations missions using (mostly) stock aircraft.
       
      *Although only tested in SFP1/SFG, it has been reported to me that these missions and the Libyan terrain work equally well in Wings Over Europe (WOE).
       
      Updated to V2.00
      This mission pack has had a major update.
      1. Re-vamped US fleet to be defined as types and also targets, to greatly simplify mission file contents and make it quicker to load missions.
      2. Re-wrote ReadMe to point at currently available ships from the A-team - ReadMe is now also in HTML to make it easier to link to all pre-reqs.
      3. Renamed mission files to make it easier to distinguish between carrier training (CT) and carrier operations (CO) missions.
       
      Updated v2.10
      This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
       
      Acknowledgements & Disclaimer
      Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites. Many thanks.
       
      Missions Included in this Pack
      This Mission Pack contains 16 missions per Stock SFP1/SFG aircraft and a few specialist missions for the A-5A. That's over 100 training and operations missions in total!
       
      The stock aircraft provided for are: A-4B, A-4C, A-4F, F-4B and F-4J.
       
      The Mission Pack also includes bonus missions written as a special request for the A-5A that include a long-range low-level Nuclear strike mission.
       
      The naming conventions used for each mission are described as follows:
       
      Stock Aircraft (using A-4B as example):
       
      CT-LB A-4B© = Carrier Training Mission (simple take-off, circuit, land), Libya Terrain (CTF-60 6th Fleet in the Mediterranean), A-4B aircraft, Daylight, in good clear weather, Mission time is ~20 minutes
      CT-LB A-4B(CN) = As above but at night*
      CT-LB A-4B(CBW) = As above but in bad weather** (low thick cloud, rain)
      CT-LB A-4B(CBWN) = As above but in bad weather at night
       
      CT-LB A-4B® = Refueling mission with KA-6D Intruder, RV with tanker, fly a long circuit and then land, Daylight with good clear weather, Mission time is ~30 minutes
      CT-LB A-4B(RN) = As above but at night
      CT-LB A-4B(RBW) = As above but in bad weather
      CT-LB A-4B(RBWN) = As above but in bad weather at night
       
      CO-LB A-4B(AS) = Carrier Operations - Anti-ship mission, Scramble to meet incoming enemy patrol boats, Daylight (dawn) in good clear weather, Mission time is ~20 minutes
      CO-LB A-4B(ASBW) = As above but in bad weather
      CO-LB A-4B(AS2) = As above but fly as part of the 2nd flight, Attack similar targets approaching from a different direction
      CO-LB A-4B(ASBW2) = As above but in bad weather
       
      CO-LB A-4B(I) = Carrier Operations - Intercept, Scramble to intercept enemy Migs approaching the fleet, Daylight (dawn) in good clear weather, Mission time is ~20 minutes
      CO-LB A-4B(IBW) = As above but in bad weather
      CO-LB A-4B(I2) = As above but fly as part of the 2nd flight, Attack similar targets approaching from a different direction
      CO-LB A-4B(IBW2) = As above but in bad weather
       
      A-5A Bonus Missions (including Nuclear Strike Mission):
       
      CT-LB A-5A© = Carrier Training Mission (simple take-off, circuit, land), Libya Terrain, A-5A aircraft, Daylight, in good clear weather, Mission time is ~20 minutes
      CT-LB A-5A(CN) = As above but at night, in good clear weather
      CT-LB A-5A(CBW) = As above but daylight in bad weather (low cloud, rain)
      CT-LB A-5A(CBWN) = As above but at night in bad weather (low cloud, rain)
       
      CO-LB A-5A(S) = Carrier Operations, Strike mission deep into Libyan territory. Knock out a Nuclear weapons research site, Daylight in good clear weather, Mission time is ~2.5 hours
      ...Watch out for multiple SAMS and AAA en route – stay low and fast
      ...Watch your fuel supply – avoid using AB - you'll be on vapours on final approach!
      CO-LB A-5A(SN) = As above but at night. (Landing is just after dawn)
      CO-LB A-5A(SBW) = As above but in daylight in bad weather
      CO-LB A-5A(SBWN) = As above but at night in bad weather
       
      *Night is depicted by just before dawn (~05:00) so that landings are in twilight (because the fleet is not illuminated in Stock SF and I wanted to make it at least possible to have some idea where to land after the mission is complete).
       
      **Bad weather is depicted by heavy low cloud and rain.
       
      Read the enclosed Mission Briefing .jpgs for more details about each operations and refuelling mission.
       
      Waypoints are provided to guide you to the tanker or target, then onto approach and home, landing back on the carrier.
       
      Pre-requisites are listed in the README, together with installation instructions.
       
      comrpnt (April 2008).

      2,658 downloads

         (2 reviews)

      5 comments

      Updated

    13. Updated Arab air forces campaign in the 1973 Yom Kippur war. Ver. 1.1

      Updated Arab air forces campaign in the 1973 Yom Kippur war. Ver. 1.1
       
      Modification since ver. 1.0:
      Added Su-7BMK campaign.
       
      This is an expanded Yom Kippurs war campaign for Wings over Israel. In the original Thirdwire campaign you could only fly the Israeli side.
      This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1973 Yom Kippur war.
      This is an incomplete campaign, because the flyable Migs are not included. In order to play this campaign you must download them from combatace site. I also didn’t include the Mig-21PF variant in this campaign, due to lack of guns.
       
       
      Required:
       
      1. Wings over Israel patched to oct 2008.
      2. Latest weapon pack for WOI
      3. Required Migs:
      MiG-17PF
      MiG-19S cockpit
      MiG-21F
      MiG-21PFM
      MiG-21MF
      4. Su-7BMK can be downloaded here:
      http://forum.combatace.com/index.php?autoc...p;showfile=9230
       
      All the Migs aircrafts and/or cockpits add-ons are not included here, but can be downloaded separately from combatace.
       
       
       
      To install:
       
      1. Install the required files listed above.
      2. Unrar to a separate temporary folder.
      3. Backup and then remove the original /campaigns/woiCamp2 folder.
      4. Copy the folder \Campaigns\modYomK from the temporary folder into your \Wings Over Israel\Campaigns folder.
       
       
      That’s all
       
       
      For suggestions or comments just send me a massage.
       
       
      Enjoy
       
      Guyran

      643 downloads

         (3 reviews)

      5 comments

      Submitted

    14. Korean Air War Ground Object and Campaign Update

      Korean Air War Update to SP4 standards
       
      by malibu43
       
      This update just organizes the ground objects into proper folders, fixes some aircraft carrier bugs, and ensure the air units in the campaigns use the right aircraft included with the install.
       
       
      Installation:
       
      Delete the campaigns folder and the ground objects folder in your Korean Air War install and replace them with the ones included in this zip file.
       
      You'll also have to download wrench's F4U:
       
      http://forum.combatace.com/index.php?app=downloads&showfile=6831
       
      Remember to back up these folders before you delete them, in case something goes wrong.
       
      Malibu43

      796 downloads

         (0 reviews)

      5 comments

      Submitted

    15. Burning Sands 1983

      Burning Sands 1983
       
      This is the original Burning Sands Campaign set in 1983. You can fly for the USAF, USN, USMC or the RAF. All USN aircraft are carrier based. The aircraft available to fly are:
       
      USAF: F-15A, F-16A, F-19, F-111A, A-10
       
      USN: F-14A, FA-18A, A-7E
       
      USMC: FA-18A, AV-8C
       
      RAF: SEPECAT Jaguar GR Mk1, Tornado GR.Mk1, Tornado F.Mk3, F-111K

      4,978 downloads

         (1 review)

      4 comments

      Updated

    16. WOV Air & Ground War Expansion Pack Gold - Jan 2012 Update

      WOV Air & Ground Expansion Pack v. 1.1 - Jan. 2012 Update
       
      This is an update package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" Gold/Final Release available at CombatAce. Containing fixes and enhancements for both the Aug. 2006 and Oct. 2008 patch levels, it is designed to be applied over the top of an existing installation of the version 1.1 Expansion Pack. You can download the three main Expansion Pack files here:
       
      Part 1:
      http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
       
      Part 2:
      http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
       
      Part 3:
      http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
       
      This update is designed to be applied over verison 1.1 (Mar. 2010) of the Expansion Pack. If you installed the original version 1.0 from Dec. 2009 but have not updated to the Mar. 2010 version (available in the links above), you should update before applying this update package.
       
      Please take a look over the remainder of this ReadMe before installing the update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
       
      1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
       
      2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory.
       
      3. Unpack WOV_AG-XP_Apr11.7z to a safe place on your drive.
       
      4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
       
      5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      Now, perform some CLEANUP. This update splits the A-1H Skyraider into two aircraft: the older A-1H, used by the USAF and VNAF; the new A-1H_USN, used by the Navy. All the skins for the new A-1H_USN are included in this update. You should remove the following unused USN skin folders from the older A-1H folder in \Objects\Aircraft:
       
      USNGrey1
      VA-25
      VA-36
      VA-52
      VA-75
      VA-95
      VA-115
      VA-145
      VA-152
      VA-165
      VA-176
      VA-196
      VA-215
       
      That's it. You should be good to go.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      Optional A-1 Cockpits
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Included in the \OPTIONAL\A-1_Cockpits folder is an alternate cockpit for the A-1 Skyraiders. This cockpit, made by Dels, was released in Oct. 2011.
       
      The \A-1_Cockpits folder contains one copy of Dels' A-1 cockpit, including the \Cockpit folder as well as the necessary COCKPIT.INIs for each of the Skyraiders.
       
      Also included in A-1_Cockpits\old-cockpit are backups of the old .INIs and the old \Cockpit folder from the original Expansion Pack install.
       
      Note that the new A-1 cockpit is already installed to the newly added A-1H_USN aircraft. Thus, installation is necessary only for the older A-1H aircraft.
       
      To install:
       
      1. Remove the existing \Cockpit folder from each of the A-1 folders in \Objects\Aircraft (found in your SF2V Mod Folder).
       
      2. Copy the new \Cockpit folder to each of the A-1 folders in \Objects\Aircraft.
       
      3. Copy the new COCKPIT.INIs to the appropriate A-1 folders in \Objects\Aircraft.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Helicopters
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Several helicopters have been added as flyable aircraft in this update. Set the "Flight Model" in "Game Play Options" to "Normal," and use your thrust vectoring controls in conjunction with the standard WOV flight controls to maneuver and fly the helos.
       
      At the end of the day, though, Strike Fighters is NOT a helicopter sim. That means helo flight models are rough, unrealistic, and borderline unstable. It also means that AI helo pilots can occasionally run into difficulties, esp. when trying to land these things.
       
      Until someone creates better helo flight models for WOV (or TK updates the ThirdWire flight engine to accommodate helicopters), that's just the way it is. If you don't like the way the helos fly, then don't fly them.
       
      ~~~~~~~~~~~~~~~
      What's Included
      ~~~~~~~~~~~~~~~
       
      This update (formerly the Sep. 2011 Update) was refreshed in January 2012.
      New fixes & updates include the following:
       
      UPDATES & ADDITIONS
      - new A-1H_USN aircraft added
      - Dels' A-1 cockpit included as an optional item
      - A-1 Skyraider weapon stations & loadouts overhauled by Malibu43
      - F-102A flight model replaced
      - MissionChance schedules for most aircraft in Steel Tiger & Easter Offensive
      campaigns overhauled
      - a few new weapons added (others fixed)
       
      FIXES
      - CBU-14As & CBU-25s fixed to allow AI pilots to use them properly
       
      This update also contains the following fixes and add-ons from previous versions ofthis Cumulative Update package:
       
      September 2011:
       
      UPDATES & ADDITIONS
      - made minor updates to Steel Tiger & Easter Offensive campaigns
      - added new napalm effect (by Stary) to BLUs
      - updated SOUNDLIST.INI
      - added VNAF camo texture to B-57B
      - overhauled Cessna180 & O-1E and added new cockpits to each
      - added USNGrey5 texture to F-8C
      - added three new textures to O-2A
       
      FIXES
      - minor corrections to A-6A, A-6B, EA-6A, EA-6B, B-26K, B-57B, CanberraB20,
      F-100D, F-100D_Late, F-100D_WW, & O-2A
      differences from earlier patch versions
      - minor corrections to most AAA, SAM, and radar ground objects
      - minor corrections to a number of other ground objects
      - minor corrections to several tanks & weapons
       
      April 2011:
       
      MISC UPDATES & ADDITIONS
      - minor updates & tweaks to Rolling Thunder, Linebacker II,
      & Easter Offensive campaigns
      - added medals pack for North & South Vietnam
      - adjusted Altitude data in MissionControl.INI
      - updated & expanded SquadronList.INI
      - added new cockpit textures for F-111A
      - added USMCGrey3 texture for F-4B_Late
      - added field-mod bomb racks for Canberra B.20
      - added new engine sound for AC-119s
      - minor tweaks/updates to several other aircraft
      - added dummy SA-2D missile to ZiL-157 SA-2 Trailer
      - added Canberra bomb rack, weapons for Hueys, & other misc. weapon fixes
      - minor fixes/updates for both VietnamSEA & SouthVietnam terrains
       
      NEW AIRCRAFT
      - F-4G Phantom II (VF-213, USN)
      - UH-1B Huey Gunship
      - UH-1D Huey
       
      February 2011:
       
      FIXES
      - fixed MiG-17 VPAFmetal skin
      - minor tweaks to EA-6B
       
      UPDATES & ADDITIONS
      - added B-26K Counter Invader
      - added F-4D LORAN
      - updated Steel Tiger & Easter Offensive Campaigns
      - updated/expanded SquadronList.INI
      - updated unit designations for several texture sets
      - added several new weapons
       
      January 2011:
       
      FIXES
      - synced all freq data for radars, jammers, RWR at WoV 2008 level
      - checked jammer pod type/strengths
      - added proper CEP to all bombs, rockets, & A2G missiles
      - checked all LGB/AI bomb names
      - checked NumSquadron= for all carriers in campaigns
      - added nations music for campaigns
       
      UPDATES
      - added new 'Nam era weapons
      - updated RF-8 skins
      - updated O-1E U.S. Army decals
      - updated A-1H USN decals
      - added O-2A Skymaster
       
      July 2010:
       
      FIXES
      - replaced grey-background VF-111 tail decals
      w/ white-background versions on F-4Bs
      - tweaked F-102A control surfaces
      - added custom AIM-4D for F-102A
      - made F-102A missile bay doors automatic
      - performed minor tweaks to A-1H flight model
      - made minor fixes to F-4E Rivet Haste, R-4B, RF-4C, OV-10A
      - corrected AC-123K RWR type
      - added two missing sound files
      - added a few missing pilots
      - other minor fixes
      - tweaked O-1E/Cessna180 weapon stations
      - tweaked F-104C fm
      - tweaked AC-119 fm
      - tweaked F-5 control surfaces
      - tweaked MiG-17 flight models
      - corrected MiG-17PF radar parameters
      - tweaked A-1H flight model
       
      UPDATES
      - added F-5E Tiger II (VNAF)
      - added F-5E Tiger II (VPAF)
      - added 30MM_GSh-30-2 cannon
      - added "dumb" AI versions of LGBs
      - added texture set patches for a number of aircraft
      - added new Loading & Hangar screens for F-102A
      - added Raven's Navy trawler texture set
      - added sounds to carriers
      - added grey B-57B tanks
      - added/updated hangar/loading screens for several aircraft
      - added holes .TGAs to a number of aircraft
      - reverted mission type name/description strings to WoV defaults
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This update contains a few new items from the following modders who generously allowed their use:
       
      New to this version of the cumulative update package:
       
      Malibu43......................................new A-1H/J Skyraider loadouts
      Malibu43 & Vigilant...........................fixed CBU-14A & CBU-25
      Dels..........................................optional A-1 cockpit
       
      First included in previous versions of the cumulative update package:
       
      The Mirage Factory............................F-5E Tiger II
      Capun, Gramps, Charles, Kesselbrut, Wrench....B-26K Counter Invader
      Veltro2K, Cliff11, & XRAY.....................O-2A Skymaster
      Pasko ....................................... UH-1B Gunship
      Kesselbrut .................................. UH-1B/D flight model
      Gramps ...................................... UH-1H Huey
      HrntFixr ................................... UH-1B skins
      column5 ..................................... VF-213 F-4G skin
      Dave (USAFMTL) .............................. VNAF B-57B skins/decals
      liamp51 ..................................... re-textured F-111A cockpit
      FastCargo ................................... Canberra B.20 bomb racks
      Wrench....................................... bits for F-4D LORAN
      Wrench ...................................... overhauled O-1E & Cessna180
      Wrench ...................................... new textures for O-2A
      Fubar512..................................... bits for EA-6B
      Raven........................................ Navy Trawler texture
      Paulopanz ................................... medals pack for North & South Vietnam
      christian59 ................................. generic aircraft damage textures
      CA_Stary .................................... new CBU-based napalm effect
       
      Credits for all items included in the Expansion Pack can be found in \ReadMes_Old. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      ~~~~~~~~~~~
      Legal Stuff
      ~~~~~~~~~~~
       
      We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
      Thanks,
       
      Malibu43 & eburger68
       
      --------------------
      malibu43 & eburger68
      14 Jan. 2012

      2,125 downloads

         (5 reviews)

      4 comments

      Updated

    17. Middle East Wars campaign pack

      3 campaigns for Gepard's Israel terrain
       
      Suez Crisis '56
      Flyable Aircraft: P-51, Meteor, F-84F, DH Vampire, DH Venom, Hawker Hunter, F-4-7U Corsair, SeaHawk, MiG-15
       
      6 Days War '67
      Flyable Aircraft: Mirage III, MD-450 Ouragan, Mystère IV, Meteor, Hawker Hunter, MiG-17, MiG-19, MiG-21, Su-7
       
      Yom Kippur War '73
      Flyable Aircraft: Mirage III, IAI Nesher, F-4E, A-4E, A-4F, Mystère IV, F-104A, Hawker Hunter, MiG-17, MiG-21, Su-7
       
      Tested with WOV, but should work fine with SFP1. Download links for required addons are included in the readme.

      4,574 downloads

         (6 reviews)

      3 comments

      Updated

    18. Repack Desert Storm

      The repatch for Operation desert storm

      2,274 downloads

         (3 reviews)

      3 comments

      Submitted

    19. Iran Iraq War Quick Update

      This updates the Iran Iraq campaign for SF1 to the latest patches: SP051506a and P083006. Both patches can be found at the Thirdwire site www.thirdwire.com
       
      simply place into your fully patched and installed Iran Iraq folder.
       
      If you do not have the Iran Iraq War all inclusive mod installed:
       
      1. You must have a seperate SF1 installation for this campaign.
       
      2. Make sure you patch the SF1 install to the latest released patches mentioned above.
       
      3. Then install the all inclusive Iran Iraq campaign (102 MB file) found at www.combatace.com ( follow installation instructions carefully including the seperate F-14a(IAF) and MIg-25PD install)
       
      4. Install the latest weapons pack.
       
      5. Then install this quick update.
       
      Enjoy!
       
      MK2
       
       
       
      I include the original Iran Iraq War read me file below:
       
       
       
       
       
      This campaign is based on the Iran Iraq war that lasted from 1980-1988. It includes New terrain,, Persian music, photos, new screens, new sound files, new planes, new skins, and campaign files, heavily researched air units for Iran Iraq, historical air bases and locations.
       
      This needs to be a separate install.
       
      STEP 1
      Please make sure your sf1 game installation follows this path (or the medals will not work): C:\IranIraq\Strike Fighters\Flight etc.
       
       
      OR
       
      You may go into the MedalsIRAQ.ini AND MedalIran.ini files (located in the "flight" folder of this zip) and change the path if you so desire (AS AN Example ADDING d:\ drive instead of C:\ ).
       
      STEP 2
      Please install the contents of the folders to their respective locations (not the folders themselves but what is located inside).
       
       
       
      STEP 3
      You must have the following additional planes(and weapons pack) installed.
       
      Mig-25PD
      F-14a(iaf)
      Latest Weapons pack (can be found at www.combatace.com)
       
      There is also an optional skin pack that adds even more skins to the Iraqi side created by Phamtuan called : Phamtuan_Skinpack_Iraq that can be used to enhance the game. it may be found at wwww.combatace.com
       
      Step 4
       
      Go to the terrain folder in your SF1 directory. Locate the desert folder. Locate the Desert cat file. Copy file over into the IR folder located in the terrain folder (if you followed the instructions outlined above). Rename the Desert cat file in your IR folder from : Desert to : IR
       
      IMPORTANT NOTES*****
       
      #1 There is a known issue while flying from some of the bases that will occur when there is a heavily overcast day with low cloud cover. You will not see the runway due to the clouds, your plane will be positioned above them on the runway. You may take off as normal and it does not affect game play. This is a visual glitch probably due to the terrain elevations and it is relatively rare.
       
      #2
      In order to properly simulate a protracted ground war (after all this war ended in a stalemate after 8 years!)
      we have frozen the ground offensives and they will not start for approximately 9 months of game time. If you play the entire campaign through, it will start before the campaign ends. This method is probably more historical.
      If you would like to change this setting, it is very easy to do. You need to open the IranIraq_data.ini file and find the following file:
       
      StartGroundOffensive=270
       
      For both Force 1 (Iran) and Force 2 (Iraq) you may then change the value.
       
      Be warned that changing these settings may result in strange results (the war ending after several months as an example).
       
       
      Credit for this campaign goes to:
       
      USAFMTL: Project lead & Terrain
       
      MK2 : Project Coordinator, Campaign files, Music , Pilot Photos, hangar sound files
       
      Kouts: excellent Main screen and in game screens
       
      Sundowner: skins for the F-5A, Mirage, F-14A and the F-4D and E
       
      Sony Tuckson: Mirage skins
       
      Charles Gunst: Medals
       
      Bpao: Mirage, F-5A and F-14A aircraft (needs download).
       
      Marcfighters: Mig skins
       
      ArmourDave: SU-17
       
      Crab_02: F-4D pre block 27, so yes there is a new plane in this add on.
       
      Mago: Mig-21MF cockpit

      1,219 downloads

         (2 reviews)

      3 comments

      Submitted

    20. Tet '68 V1.1

      After much research I am proud to Present my Tet 1968 capaign for WOV.
       
      Now with over 178 enemy and allied squadrons.
       
      The enemy targets the actual cities hit during the Tet Offensive.
       
      It will work in WOE or STF, but all WOV objects are required.
       
      ***Changes from V1.0***
      - OV-10A squadron added
      - US Army now playable.
      ***********************
       
      I took a stock WOV campaign and modified it for 1968. I added ground units and ground support missions. There are many new planes to fly including:
      A-37A, UH-1B, AH-1G, F-105F/G, A-1H, UH-34, B-26K, F-5A, AC-47, AC-130A, F-111A, OV-10A, Canberra b1, and others.
       
      Most of the downloads can be found at Combat Ace or at Column 5.
       
      As always there are tons of downloads needed.
       
      Scrapper

      1,441 downloads

         (6 reviews)

      3 comments

      Updated

    21. Attrition War 67-73 VERSION 1.1

      *Version 1.1*
      This update lowers the intensity level from Version 1.0. Only enemy squadrons located nearest the border will be assigned missions. Supply has also been reduced for friendly and enemy squadrons. As a result, fewer enemy aircraft should appear in the air, better reflecting the limited nature of the historical conflict. Make no mistake, occasionally the campaign engine will generate large aerial engagements; this is historical, as well.
       
      Some base assignments have also been altered to better reflect historical positioning. In particular, IAF 101 Squadron has been moved to Bir Gafgafa on the Sinai Peninsula. The IAF maintained a Mirage detachment there throughout the Attrition War period; expect plenty of action along the Suez Canal.
       
      *The Campaign*
      This campaign depicts the situation in the Middle East as it stood between June 1967 and October 1973. Based on the stock WOI Yom Kippur campaign, it begins in July 1967 and ends in September 1973. When combined with “War for the Water” and “Golan Stalemate,” the player can begin in 1963 and fly a continuous nineteen-year IAF career.
       
      There will be no all-out air offensive; this is a long, limited conflict. Ground offensive has been disabled, so borders remain static. Supply is minimal, restricting the number of aircraft in the sky. Mission mix includes routine patrols punctuated by occasional strike missions into enemy territory. You may fly a maximum of fifty missions, roughly one every forty-five days.
       
      IAF fighter and strike squadrons start out with their historical aircraft, entering the campaign at the time they were activated. Some squadrons will upgrade both their livery and their aircraft type during the course of the campaign.
       
      The Soviets also make appearances in 1970 and 1971.
       
      *Unit Start Guide and Upgrade Path*
      -- 69 Squadron (1969): F-4E Kurnass (no upgrade)
      -- 101 Squadron (1967): Mirage III C Shahak (no upgrade)
      -- 102 Squadron (1968): A-4H Ahit --> A-4F Ahit (1972)
      -- 107 Squadron (1967): Mirage III C Shahak --> F-4E Kurnass (1971)
      -- 109 Squadron (1967): A-4H Ahit --> A-4F Ahit (1972)
      -- 110 Squadron (1968): A-4E Ahit (no upgrade)
      -- 113 Squadron (1967): Mirage III C Shahak --> Mirage 5 Nesher (1972)
      -- 115 Squadron (1969): A-4E Ahit (no upgrade)
      -- 116 Squadron (1970): A-4E Ahit (no upgrade)
      -- 117 Squadron (1967): Mirage III C Shahak (no upgrade)
      -- 119 Squadron (1967): Mirage III C Shahak --> F-4E Kurnass (1970)
      -- 144 Squadron (1971): Mirage 5 Nesher (no upgrade)
      -- 201 Squadron (1969): F-4E Kurnass (no upgrade)

      1,189 downloads

         (2 reviews)

      3 comments

      Submitted

    22. Operation Desert Storm, Part 2 of 3

      Operation Desert Storm for Wings Over Europe
       
      This is a complete addon for WOE, containing a Desert Storm dynamic campaign, as well as scripted single missions.
       
      This installer is 2 of 3.

      7,182 downloads

         (12 reviews)

      3 comments

      Submitted

    23. Operation Desert Storm, Part 3 of 3

      Operation Desert Storm for Wings Over Europe
       
      This is a complete addon for WOE, containing a Desert Storm dynamic campaign, as well as scripted single missions.
       
      This installer is 3 of 3.

      7,061 downloads

         (9 reviews)

      3 comments

      Submitted

    24. Afghanistan Jalalabad Road1987

      Campaign Jalalabad Road 1987
      *************************
       
      Jalalabad Road 1987
      In the mid of 1987 the soviet garrison of Jalalabad is besieged by Dushman forces. On June 5. soviet airborne rangers and special forces starts an offensive operation to open the road to Jalalabad.
      Your mission is to fly the Mi-24D, Mi-24P, the Su-25 or the Su-22M4 to support the ground forces.
       
      *Mi-24D and Mi-24P and Su-22M4 you can find in the download section of CombatAce.
      *I put a Su-25placeholder into this zip. It is a mod of Erwin-Hans Su-39.
      I made it as a quick and dirty mod to bridge the time till we (hopefully) will have areal Su-25 Frogfoot. Some files of the Su-39 are needed.
       
      --------------------------------------------------------------------------
      INSTALLATION
       
      1.Unzip Folder Afghanistan87 into your Campaigns folder.
      2.If you have no Su-25 , then unzip the folder Su-25 into your aircraft folder.
      For Su-25 you will need the files Su39.lod, su391_holes.tga, su392_holes.tga and -su391_holes.tga and the camo folder SovietCamo of ErwinHans Su-39. Simply copy this files into Su-25 folder.
       
      --------------------------------------------------------------------------
      Hope you enjoy it
       
      ---------------------------------------------------------------------------
      This mod is Freeware. Commercial use is NOT allowed
       
      --------------------------------------------------------------------------
      Michael (Gepard)
       
      Nov 2009

      557 downloads

         (3 reviews)

      3 comments

      Updated

    25. Tomcat Over Europe '79

      This is small modification of stock WOE Red Lightning campaign letting Mirage Factory F-14A Tomcat operates from Nimitz carrier on the Baltic Sea near Danish Straits area.
       
      I changed stock CVA-63 carrier name to CVN-68 Nimitz and decals number to 68 (to be more similar). Also added Location013=Baltic Sea and placed carrier under Danish Straits area. And of course added USN Jolly Rogers squadron instead of last F-15A unit ([uSAFUnit029] -> [uSNUnit001]) with typical supply: AIM-7F, AIM-9L, AIM-54A, Tank330_F14_W.
       
      Requirements:
       
      - MF F-14A Tomcat (F-14A folder) properly instaled for first gen. sims (remember change F-14A.ini code format from UNICODE to ANSI, decals on right place and weapons) with VF-84 Jolly Rogers skin inside.
      http://combatace.com/files/file/11076-mirage-factory-f-14a-and-f-14b-tomcat/
       
      - Wings Over Europe, Oct2008b updated, Mirage Factory Weapons Pack 01/25/2009.
       
      Installation:
       
      - put WOECAMP2.ini & WOECAMP2_DATA.ini into Campaigns\woeCamp2\
      - GERMANYCE_TARGETS.ini & GERMANYCE_NATIONS.ini goes into Terrain\GermanyCE\
      - CVA-63.ini put in Objects\GroundObject\CVA-63\
      - Decals.ini into Objects\GroundObject\CVA-63\USNGrey
       
      and let overwright (BUT MAKE BACKUP BEFORE!)
       
      Play:
       
      Select Red Lightning campaign then United States Navy and you are ready to fly!
       
       
      Thanks to:
       
      - Third Wire for their stock things.
      - Mirage Factory for their beauty and killing Tomcat.
       
      Freeware licence.
       
      Enjoy.
       
      Michal Minta
      ->Kulbit<-

      719 downloads

         (0 reviews)

      3 comments

      Submitted

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