73 files
-
SFP1/WOE/WOV CAT File Extract Utility
By Guest
A great utility that extracts game files from the .CAT files. A must for skinners and FM tweakers.
13,912 downloads
0 comments
Updated
-
CatPack Archiving utility
By gerwin
CatPack - Archiving utility for Third-Wire CAT format, GB 17-07-2011.
V1.22, Freeware, Use at your own risk, files limit is set at 8000.
Packs all files in current folder to CatPack.cat except CatPack.exe/CatPack.cat.
Unpacks any cat file you drop on the icon to a folder with the archive's name.
You can press Ctrl+Break to interrupt and close the program, but it will leave
files unfinished when doing so.
UPDATE:
CatPack V1.1 will extract contents of the new Strike Fighters 2 Cat (no 2) archives.
The Display will tell the Cat version to be 2, instead of 1.
Subfolder information contained in version 2 archives will be restored properly.
The unicode filenames in the version 2 archives are converted back to ASCII,
therefor actual unicode-only characters in filenames will not be restored.
Catpack does not yet support creating a version 2 Cat archive. Maybe later.
CatPack V1.11 works properly when Cat files are in folders that have their
'archive' flag set. This seems to be the case with the SF2 objects folder.
CatPack V1.12 has some additional features when extracting a Cat archive:
First it automatically creates an index file of the Cat file.
Second and it allows one to optionally pass a wildcard string, only files matching
this wildcard string will be extracted from the archive. For example "mig" will
only extract files that have "mig" in their name or extension.
CatPack V1.22 Supports extracting a slightly new Cat format (no 3) as introduced
between May and July 2011. Yet the compressed format that was also introduced
is not supported.
As SF2 since that time does not recognize version 1 cat archives, support for
creating version 2 and 3 was added. Though without packing subfolders. For now it
is recommended to just use format 2.
Credits:
Gerwin (gbroers[at]quicknet[d0t]nl) - Author
Kreelin and Paolo - Beta testing of V1.1.
Allegro game programming library - File and Unicode routines.
3,086 downloads
-
Le Missionneur: Mission Editor
By Flegmatica
This tool allows user to create their own missions. Works successfully with SFP1, WOV, WOE and mods.
3,439 downloads
-
Le Missionneur mission editor tutorial
By gopher66ca
Le Missionneur mission editor tutorial. Illustrates creation of a sample strike mission with this excellent editor. Works successfully with SFP1, WOV, WOE and mods.
4,120 downloads
-
WOVQMD/KMD Tutorial
By BUFF
Streakeagle's tutorial on using Kreelin's editor for Strike Fighters etc.
2,591 downloads
-
WeaponEditor 11_08_04
By BUFF
Weapon Editor for Sp3.
You need to run it in Win98 compatability if on XP.
3,729 downloads
0 comments
Updated
-
sfpedit.zip
By hamshu
Just one other Mission creator for SFP with briefing map zoom possibility and drag and drop waypoints.
2,569 downloads
0 comments
Updated
-
0 comments
Updated
-
Terrain Editor (2 versions)
By Gepard
This are the 2 versions of TK's terrain editor tool.
The old version use for autotexturing SFP1 terrains.
The new version is better for autotexturing FE, WOE, WOI.
1,959 downloads
0 comments
Submitted
-
Terrain Editor
By Guest
Terrain Editor Software for creating new maps in Strike Fighters. This is BETA software and is not supported by TK and ThirdWire
1,616 downloads
-
Unicode -> Ansi file batch converter
By Canadair
An apparent incompatibility between SF2 and SF1 is that the in series two mods often there are files (.ini) encoded with Unicode format.
A common occurrence when downgrading a mod from SF2 to SF1 is therefore having to convert (save as..) a big amount of .ini files from Unicode to Ansi, a procedure which is time consuming and annoying.
Included is a one-click system to convert any amount of files from Unicode to Ansi.
It can be very useful when downgrading mods form SF2 -> SF1 series
Installation:
Simply unpack and store in your HD root the directories Files_Ansi and Files_unicode. By default I am using this path: C:\converter\files_unicode (you might want to change it accordingly to your needs by modifying ansioso.bat
Use:
Make backups of files.
A-From the folder where they belong, copy in the Files_unicode folder the files (mostly they will be .ini) that you want to convert.
B_run ansioso.bat
C-In the directory Files_Ansi you should have the files with the same name but converted to ANSI format
D-Copy them back where they belong, allowing overwrite
NOTE: Ansioso.bat and stringconverter.exe MUST stay in the same folder.
Also, files'names will stay the same. B careful in copying and moving them from folder to folder.
Discaimer
I downloaded stringconverter.exe from a freeware website. I haven't programmed it , all the merits go to unknown programmer. In the same forum I ve found the batch file which I adpated to the specific needs.
395 downloads
-
.CAT packs Creator
By Canadair
Created by gerwin.
Uploaded by Canadair.
Used to recompile CAT files for the ThirdWire series.
Reference this thread for origin and use of file:
http://forum.combatace.com/index.php?showtopic=32054
1,030 downloads
-
SF Weapons Editor for Patch 2
By Guest
Weapons editor for Strike Fighters. Patch 2 compatible.
1,419 downloads
0 comments
Updated
-
WINGS OVER EUROPE GROUNDOBJECTDATA.INI
By ignacioc91
For those who want to make missions for WoE and cannot because of the lack of a GroundObjectsData.ini This includes the stock objects of WoE. Just copy/paste the included .ini file into your Ground Objects folder. That's it!!! NO README FILE INCLUDED.
Questions? Problems? Suggestions? Send me a PM. SEMPER FI
Ignacioc91
327 downloads
-
SFP1_design
By MK2
Third Wire Strike Fighters Project One exporter for 3DS Max versions 3.1, 4.x, 5.x and 6. Including documentation on model requirements. Decal Tutorial also included.
By Thirdwire and Cesar Pun
877 downloads
0 comments
Updated
-
First Eagles Expansion Pack 1 Squadron Editor v1.0
First Eagles Expansion Pack 1 Squadron Editor version 1.0
For editing squadron pilot data in campaigns. *Works only for the Expansion Pack 1 version of First Eagles.* For early versions use my Squadron Editor v0.6. With the release of the FE Expansion Pack, Third Wire changed the file format of the campaign game save, thus this seperate version.
This editor consists of a Microsoft Excel Spreadsheet with embedded Visual Basic Macros which allows easy editing of the *.SAV files. You can edit the following:
Player Pilot
Name
Rank
Air and Ground Kills
Missions
AI Pilot Names
Rank
Air and Ground Kills
Missions
Pilot Characteristics (Skill, Experience, Morale and Condition)
Pilot Status (Active, WIA, MIA, POW, KIA)
New: You can set Pilot Experience up to 250 instead of just 100.
**NOTE: You must have MS Excel 2000 or newer. Sorry, I don't have the programming skills necessary to create a seperate program.
403 downloads
0 comments
Submitted
-
0 comments
Updated
-
Cockpit Photo Addon for the ThirdWire Series
By FastCargo
Version 1.0
This mod will allow you to add a personalized photo attached with a piece of tape to just about any cockpit.
Things you will need:
1. Any version of a ThirdWire sim patched to Oct 08 or newer.
2. A graphics editing program (Gimp, Paint.net, Adobe Photoshop, etc) that can work with .bmp files.
3. (Optional) CAT Extractor, located here: http://forum.combatace.com/index.php?autoc...mp;showfile=343
*********************CAUTION CAUTION CAUTION*********************************
This mod will change how the cockpit interacts with the external model. You may need to do multiple adjustments depending on how they relate to each other. If you are NOT willing to be ready to do this, DO NOT install this mod.
The technique used is similiar to what was done in this thread (and can have the same pitfalls): http://forum.combatace.com/index.php?showtopic=32148
*********************CAUTION CAUTION CAUTION*********************************
Notes:
This still relies on the FE Open Cockpit method to make outside parts visible inside the cockpit.
The 'photo' will be visible externally as well, but only for a very short distance...in other words, you won't see it outside unless you're very close up.
Questions? Contact me at CombatAce.
FastCargo
8 Dec 08
502 downloads
0 comments
Submitted
-
0 comments
Updated
-
Guide to Running SF1 Wings Over Vietnam on Win10 with Reshade
By norrinor
*norrin*
A guide to running SF1 Wings Over Vietnam with or without YAP3 installed on Windows 10 with Reshade (i.e. additional shaders)
330 downloads
-
FmTool
By p10ppy
Little tool for analyzing First Eagles Aircraft_Data.ini
(not sure about other 3rd wire aircraft, some of the estimated calcs would be surely wrong)
see readme for a few more details
616 downloads
0 comments
Submitted
-
Squadron Editor
Squadron Editor version 0.5
For Campaigns in Third Wire Series Flight Simulators:
Strike Fighters, Wings over Vietnam, Wings over Europe, First Eagles
You can edit the following for AI Pilots only:
Pilot Names
Rank
Air and Ground Kills
Missions
Pilot Characteristics (Skill, Experience, Morale and Condition)
Pilot Status (Active, WIA, MIA, POW, KIA)
You can also change the:
Current Date
Number of Available Aircraft
Squadron Supply Level
You must have MS Excel 2000 or newer installed to use this editor. Please read the Readme file included for complete instructions.
775 downloads
-
SF Gun Editor for STrike Fighters
By Guest
Gun Editor for Strike Fighters. Patch to compatible.
829 downloads
0 comments
Updated
-
Download Statistics
14,206
Files12,481
Comments26,857
Reviews