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Ground Objects Mods

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Ground Objects Mods and Repaints

212 files

  1. Sand camo for my BMP-2 vehicle

    This is a new graphic layers for my BMP-2 offensive vehicle. 'Sand" camo without UN insignia. Read info.txt how to install new skin.

    102 downloads

       (1 review)

    3 comments

    Submitted

  2. BTR-80-A armoured personnel carrier

    This model is designed for Strike Fighters P1. Not tested on another versions of StrikeFighters.
     
    Three camo colours available : grey, green, desert
     
    Based on "Call of Duty" 3d model - modified and adapted by me.

    179 downloads

       (2 reviews)

    2 comments

    Submitted

  3. Upgrade to BMP-2 vehicle : low poly LODs

    If you have my BMP-2 vehicle : upgrade contains three _lod files. It allows to increase number of units you can put on the mission without FPS degradation.
     
    And BONUS : new moro camouflage skin. View the screenshot.

    85 downloads

       (1 review)

    0 comments

    Submitted

  4. FV510 "Warrior"

    FV510 "Warrior" - English tracked armoured vehicle. For StrikeFighters 1.

    176 downloads

       (3 reviews)

    4 comments

    Submitted

  5. M1A1 Type-99 T-90 Tank

    This is my new mod
    This package have type-99(China),T-90(Russian),M1A1(USAF)
    DATA not by myself maybe have some unknow bug
    Maybe tank size is big
    I add new tank sound
    ------------------------------------
    Add to GunDATA
    ------------------------------------
    M1A1
    [GunDataXXX]
    TypeName=120MM_L44
    FullName=120MM Rheinmetall Maingun
    Caliber=120.000000
    ROF=4.000000
    MuzzleVel=920.000000
    AmmoWt=30.250002
    WarheadWt=0.000000
    Reliability=100.000000
    Accuracy=95.000000
    AddLight=TRUE
    MaxLightRange=2000.000000
    FireColor=0.400000,0.360000,0.256000
    GunFireEffect=TankGunFireEffect
    GunFireSound=TankGun
    EffectClassName=TankGunEffects
    EffectTime=0.100000
    TracerTexture=Tracer3.tga
    TracerSize=0.200000
    TracerDistFactor=0.002000
    TracerLength=0.018000
    MaxVisibleDist=4000.000000
    MaxStreakVisibleDist=1000.000000
    TimeFuzed=FALSE
     
    [GunDataXXX]
    TypeName=25MM_M242
    FullName=25mm M242 Bushmaster
    Caliber=25.000000
    ROF=200.000000
    MuzzleVel=1100.000000
    AmmoWt=0.180000
    WarheadWt=0.010000
    Reliability=100.000000
    Accuracy=50.000000
    AddLight=TRUE
    MaxLightRange=1200.000000
    FireColor=0.500000,0.450000,0.320000
    GunFireEffect=23mmFireEffect
    GunFireSound=Cannon
    EffectClassName=23mmEffects
    EffectTime=0.100000
    TracerTexture=Tracer.tga
    TracerSize=0.150000
    TracerDistFactor=0.002000
    TracerLength=0.015000
    MaxVisibleDist=4000.000000
    MaxStreakVisibleDist=1000.000000
    TimeFuzed=FALSE
     
     
    Thanks
    _____________________________
    jasonowen
    azlyirnizam
    north
     
    ----------------------------------------------------
    Frtn

    330 downloads

       (5 reviews)

    2 comments

    Submitted

  6. Hasty Airfield

    Hasty Airstrip by Krfrge - April, 2014
     
    This was built in response to a question on Combat Ace.
     
    Credits go to Mitch for the original desert factory. I used one of the ground platte to make the aristrip. Next to Stary for his great terrain mods. If I have missed anyone please let me know so you are given proper credit.
     
    This was originally designed in WoE.
     
    What's in this package:
     
    1. GERMANYG9.bmp tile
    2. GERMANYG9.LOD
    3. HastyAirstrip1.LOD
    4. HastyAirstrip1.TGA
    5. Jungle.TGA
    6. Airfield9.ini
    7. Airfield9.LOD
    8. Airfield9_DATA.ini
     
    Installing:
     
    1. Place all 8 items into a terrain folder of your choice.
     
    2. Add the GermanyG9 tile entry to your terrain_data.ini.
    To do so, open the terrain_data.ini file with notepad and add the following entry:
     
    [Texturexxx] <--------make sure to change the XXX to the next number
    Filename=GERMANYG9.BMP
    HasWater=0
    Color=0.352682,0.385123,0.234305
    SolidObjectTexture=
    AlphaObjectTexture=jungle.TGA
     
    3. Add the GermanyG9 tile to your terrain_texture.ini.
    To do so, open the terrain_texture.ini file with notepad and add the following entry:
     
    [GERMANYG9.bmp]
    TextureType=4
    DetailType=0
    HeightMapScale=100.000000
    TransitionType=0
    TransitionTo=0
    3WayTransitionTo=0
    RiverType=0
    RoadType=0
    RandomFactor=100
    ExclusionRegion=0
    ExcludeMaxX=0
    ExcludeMinX=0
    ExcludeMaxY=0
    ExcludeMinY=0
    LimitRotation=0
    Allow0deg=0
    Allow90deg=0
    Allow180deg=0
    Allow270deg=0
    SolidObjectTexture=
    AlphaObjectTexture=jungle.tga
     
    4. Add the following to your terrain_targets.ini
     
    [TargetArea490] <-----------Renumber to the last target entry
    Name=Hasty Airstrip <-----------You can rename this
    Position=XXX000.000000,XXX000.000000 <-----Adjust the location
    Radius=2485.281250
    ActiveYear=1950 <-----------You can adjust the year
    Location=1 <-----------You can adjust the location (1 or 2)
    Alignment=FRIENDLY <-----------You can adjust the alignment (FRIENDLY or ENEMY)
    AirfieldDataFile=airfield9.ini
    NumSquadrons=1
    Target[001].Type=HastyAirstrip1
    Target[001].Offset=0.00,0.00
    Target[001].Heading=0
    Target[002].Type=ZPU-2
    Target[002].Offset=227,235
    Target[002].Heading=45
    Target[003].Type=AAA
    Target[003].Offset=8,67
    Target[003].Heading=45
    Target[004].Type=ZPU-2
    Target[004].Offset=-121,325
    Target[004].Heading=345
    Target[005].Type=Camonet
    Target[005].Offset=250,360
    Target[005].Heading=0
    Target[006].Type=Camonet
    Target[006].Offset=278,340
    Target[006].Heading=17
    Target[007].Type=AAA
    Target[007].Offset=47,274
    Target[007].Heading=17
    Target[008].Type=ZPU-2
    Target[008].Offset=-316,-351
    Target[008].Heading=220
    Target[009].Type=Camonet
    Target[009].Offset=-222,-117
    Target[009].Heading=220
    Target[010].Type=ammo
    Target[010].Offset=278,-132
    Target[010].Heading=220
    Target[011].Type=ammo
    Target[011].Offset=250,-171
    Target[011].Heading=217
    Target[012].Type=ammo
    Target[012].Offset=296,-160
    Target[012].Heading=178
    Target[013].Type=Camonet
    Target[013].Offset=282,-195
    Target[013].Heading=178
    Target[014].Type=AAA
    Target[014].Offset=-16,-121
    Target[014].Heading=180
    Target[015].Type=AAA
    Target[015].Offset=47,39
    Target[015].Heading=100
    Target[016].Type=BRDM
    Target[016].Offset=172,133
    Target[016].Heading=183
    Target[017].Type=AAA
    Target[017].Offset=235,-281
    Target[017].Heading=77
    Target[018].Type=Camonet
    Target[018].Offset=24,-325
    Target[018].Heading=7
    Target[019].Type=Camonet
    Target[019].Offset=-7,-363
    Target[019].Heading=7
    Target[020].Type=Camonet
    Target[020].Offset=-211,-250
    Target[020].Heading=187
    Target[021].Type=Camonet
    Target[021].Offset=-289,-156
    Target[021].Heading=237
    Target[022].Type=AAA
    Target[022].Offset=317,168
    Target[022].Heading=237
    Target[023].Type=ZPU-2
    Target[023].Offset=-218,-39
    Target[023].Heading=260
     
    You can substitue any of the above targets with others of your choice and additional targets to fit your requirements.
     
    5. Add the following entries into the terrain_types.ini
     
    [TargetTypexxx]
    Name=HastyAirstrip1
    FullName=Hasty Airstrip
    ModelName=HastyAirstrip1.lod
    TargetType=SMALL_RUNWAY
    ActiveYear=0
    TargetValue=1000
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=100
    StartIdentifiedChance=50
    IncreaseDetectChanceKey=10
    MaxVisibleDist=30000.0
    ZBufferOffset=6.000000
    FlatObject=TRUE
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
     
    [TargetTypexxx]
    Name=Runway9
    FullName=Runway
    ModelName=airfield9.lod
    TargetType=SMALL_RUNWAY
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=100
    StartIdentifiedChance=50
    IncreaseDetectChanceKey=10
    MaxVisibleDist=30000.0
    ZBufferOffset=6.000000
    FlatObject=TRUE
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
     
    6. You can takeoff using the north-south runway currently. I am working on improving the line-up and use of the 30 degree offset runway.
     
    I subscribe to the Comabt Ace Freeware Policy.
     
    If you have questions contact me at Combat Ace.
     
    Krfrge April 2014.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Change 1 - Adjustment to airfield9_DATA.ini
     
    The below adjustment should correct the displacement off the airfield
     
    [Runway001]
    Heading=0
    Offset=135,-145
    Length=300
    Width=50
    TouchDownHead=0,125
    TouchDownTail=0,-125
    TakeOffHead=0,130
    TakeOffTail=0,-130
     
    TaxiHead[01].Heading=90
    TaxiHead[01].Offset=-10,143
    TaxiHead[02].Heading=90
    TaxiHead[02].Offset=-10,-143

    68 downloads

       (2 reviews)

    0 comments

    Updated

  7. Ural-375 Trucks Pack

    06 Aug 2014
     
    Version 1.01F for SF:P1 Series. Tested in Wings Over Israel and Wings Over Europe.
     
    Converted MAX to LOD by Spectre8750
    Additional Model and Skin Fixes by Spectre8750
    Original Model by unknown
     
    Supplied:
    U375_ZPU-2 Bed mounted ZPU-2 Gun
    Ural-375D Covered Bed version and
    Ural-375D-C Crates Loaded
    Ural-375D-U Open Bed
    Ural375wT with Troops
     
    -------------------------------------------------------------------------------------------------------------
     
    Ural-375 Truck / Soviet Main Truck replacing the Zil and Produced between 1964-1979
    Ural-4320 Truck Then became the Main Truck being produced from 1976 onward. And was
    Very similar. Main noticeable difference being the front Grill.
     
    Varieties
    The Ural-375D came in a variety of forms:
     
    Ural-375 has an open cab roof that could be covered by a canvas - i.e.: a soft-top cab rather than a hardtop.
    Ural-375A has a fully enclosed all-steel cab, was a chassis for wagon-style body, payload 12,787 lb (5,800 kg), framework shortened to 13.2'
    Ural-375D Most produced 375.
    Ural-375S was a tractor-trailer truck with framework shortened to 5.3'.
     
    Specification
    The Ural-375D has the same equipment as the GAZ-66 and ZIL-131.
    Hood design, 3 seats cab.
    Payload: 9,920 lb (plus trailer: 22,050 lb)
    Full weight: (off road - 11,020 lb),
    Loading height: 4'7.9"
    Suspension: solid axles, leaf springs, rear wheels at balance-cart.
    Engine: 180 horsepower (130 kW) ZIL-375YA V8 gasoline (carburetor) pushrod engine.
    Gearbox: 5x2 steps,
    Max. Speed 47 mph (76 km/h).
    Brakes: drums, with pneumatic control.
    Stopping distance from 20 mph (32 km/h) - 36'.
    Measures: LxWxH = 24 ft 1 inx8'10"x8'9.5", wheel base 13'9.4". Track 6 ft 7 in (2.01 m)
    Maneuverability: turning circle 69',
    Ground Clearance: 15.7", overcome ford: 4 ft 11 in (1.50 m) Curb weight: 18,520 lb (8,400 kg).
    Tires: 14-20", pressure 0.3-2 p.s.i. (controlled).
    Fuel tank: 79+16 gal. Fuel economy: 4.9 mpg (at 19-25 mph), 2.94 mpg (city cycle).
    -------------------------------------------------------------------------------------------------------------
     
    Install:
    Drop "Objects" and "Sounds" Folders into the root folder of the Game of choice, overwrite.
    Drop the contents of the _Skins into each Trucks folder. eg:
    x:\Wings Over Europe\Objects\GroundObject\Ural-375D\Green
    Open the *_DATA.INI for each truck and change the Nation to the appropiate nation for that map. eg:
    SF1 Desert NationName=Paran
    Wings Over Europe NationName=Soviet
    Wings Over Vietnam NationName=NVietnam
    Wings Over Isreal NationName=Egypt or Syria
    Play
     
    Enjoy
    Spectre8750

    189 downloads

       (3 reviews)

    2 comments

    Submitted

  8. GAZ-66 Truck Pack

    8 Sep 2014 GAZ-66 Truck Pack for Strike Fighters 1 Series.
     
    Version 1.03
     
    Supplied:
    GAZ-66 6x6 with ZU-23 mounted AAA
    GAZ-66 6x6 W/Cargo
    GAZ-66 6x6 Covered
    GAZ-66 6x6 UnCovered
    Skins for Green, MARPAT and Tan.
    -------------------------------------------------------------------------------------------------------------
    The GAZ-66 has gained legendary status in many countries around the world due to its
    reliability, simplicity and off-road capability. Thanks to standard features such as a front
    mounted winch, Central Tire Inflation System (CTIS) and self locking differentials the
    GAZ-66 is extremely popular with armed forces all around the world as well as off-road
    enthusiasts. Production ceased in 1999, with the GAZ-3308 being produced instead.
     
    -------------------------------------------------------------------------------------------------------------
     
    Install:
    Drop Sounds in the Sounds Dir.
    Drop the GroundObject contents in the GroundObject Dir.

    194 downloads

       (2 reviews)

    0 comments

    Updated

  9. SAM Kupol 9K332 Tor M2E

    Kupol 9K332 Tor M2E totalmente funcional, los misiles estan puestos para que salgan de forma standar, si quieren reformrle el angulo de salida en el data.ini se puede hacer, se lo ha hecho de ese modo para que funcione mejor, no es exacto, esta hecho en base a fotos, de una de las varias versiones que encontre, pueden reformarlo como les parezca mejor esta testeado en spf1 y WoE
     
    Kupol 9K332 Tor M2E fully functional, the missiles are set to come out in a standard way, if you want to reformrle the exit angle in the data.ini can be done, you have done it that way to work better, it is not accurate, Is made based on photos, one of several versions that I found, can reform it as it seems best is tested in spf1 and WoE

    118 downloads

       (1 review)

    2 comments

    Submitted

  10. Monty cz crater file

    MontyCZ made this effect for bombing runs in SFP1, bunyap made an easy to use zip file for all

    521 downloads

       (0 reviews)

    0 comments

    Updated

  11. Infantry Pack

    Adding Infantry in SFP1

    3,333 downloads

       (0 reviews)

    0 comments

    Updated

  12. Bloodhound SAM

    This is the Bloodhound SAM used by the RAF and and a few other countries from the 1950's to the 1990's .

    771 downloads

       (2 reviews)

    0 comments

    Submitted

  13. Post 1980 Object mode for SFP1

    Post 1980 Ini mod for SFP1by Smokey799.
     
    Spectre-USA and I puzzled this out when we found the only AAA/SAM target you could light up post 1980 were ZSU-23-4's.
     
    Special thanks to Spectre-USA for answering my rhetorical questions.
     
    DIRECTIONS: Take the contents of the included objects folder and add them to your strikefighters objects folder.
     
    Include are the data ini?s for pretty much all of the mobile objects in the stock game. This mod
    Does not include any of the various add-on?s.
     
    If you want to revert back to the stock configuration, simply delete all the ini's you add from this package.
     
    This mod is only a slight mod of Thirdwire's work.
    Kudo's to them for such a great game.
     
    Smokey799

    773 downloads

       (0 reviews)

    0 comments

    Updated

  14. Timor Ground Units

    Here you will find three new ground object mods:
     
    1/ An M113_ACAV re-textured and renamed as an Australian Army M113 FSV.
    2/ Opfor Indonesian AMX-13 light tank.
    3/ Opfor Indonesian soliders
     
    Just paste the three folders into your main Objects folder.
     
    Then paste the following into your GroundObjectData.ini in your Objects folder (you may need to extract this file):
     
    [Object0xx]
    ObjectName=AMX-13
    ObjectFullName=AMX-13 Tank
    ObjectDataFile=AMX-13\AMX-13_DATA.ini
     
    [Object0xx]
    ObjectName=IndonSquad
    ObjectFullName=Indonesian Infantry squad
    ObjectDataFile=IndonSquad\IndonSquad_data.ini
     
    [Object0xx]
    ObjectName=M113_ACAV
    ObjectFullName=M113 Cavalry APC
    ObjectDataFile=M113_ACAV\M113_ACAV_data.ini
     
     
    Remember to rename the XXX to the appropriate object number in your GroundObjectData.ini file.
     
    Thanks to Kesselbrut for the M113 ACV and the Infantry. Thanks to whoever made the AMX-13!
     
    This most excellent mod brought to you by Charles!
     
    Thanks Charles!
     
    Uploaded by:
     
    Richard "Gramps" Kaminski

    1,261 downloads

       (3 reviews)

    1 comment

    Updated

  15. SA-11&17

    1,928 downloads

       (3 reviews)

    2 comments

    Submitted

  16. SP4 Ground Objects Updates

    WOV/SFG/SFP1 Patch 4 Groundobjects Updates
     
    These are formatted for the new patch. Read the readme or you will be lost in the sauce.

    1,773 downloads

       (3 reviews)

    0 comments

    Updated

  17. M-113 ADATS

    This is a model of the latest Swiss/Canadian AT/SAM System

    1,076 downloads

       (0 reviews)

    0 comments

    Updated

  18. Reworked PzKpfw III

    Pack reworked for SP 4

    547 downloads

       (2 reviews)

    0 comments

    Updated

  19. Soviet Sams

    Tor M1, SA-13 Gopher & 2S6 Tunguska (updated) for SFP1/ WOV/WOE (Service Pack 4)

    2,201 downloads

       (2 reviews)

    1 comment

    Updated

  20. BM-14-16 Katyuscha Mod v1.0

    Instructions.txt
     
    19 July 2006
    BM-14-16 Katyuscha Mod v1.0
     
    3 files are included :
     
    Add to weapondata ini.txt -> self explaining
    BM-14-16_data.ini -> move into the Objects\GroundObject\BM-14-16 folder
    BM-14-16.msn -> move into the Missions Folder
     
    The Mod :
     
    Arms the BM-14-16 Katyuscha Launcher with 16 rockets. They are TV guided due to limitations of the game AI, it cant handle unguided rockets launched from ground vehicles.
    The Launcher has a minimum engagement range of 4 km and a max range of 20 km. Targets can be spottet out to 20 km.
     
    The Mission :
     
    Just a quick test mission. Hit autopilot , then use F7 key to find the BM-14's and watch them shooting.
     
    This mod is far from perfect, feel free to fiddle around with it. Some explanations are added in the BM-14-16_data.ini regarding the main changes.
     

    have fun
    MoonJumper

    1,020 downloads

       (2 reviews)

    1 comment

    Updated

  21. Stinger SAM site

    Re-release of MontyCZ's Hardened Stinger Site. Fully updated for the latest patchs (no more groundobjectdata.ini fiddling!)
    For SF/WoV/WoE
     
    You MUST have the latest weapons pak for the missiles!
     
    With thanks to Monty for permission to release, and Capun for finding it!!
     
    Don't forget to duck!!
     
    Wrench
    Kevin Stein

    1,019 downloads

       (1 review)

    0 comments

    Updated

  22. CL33.zip

    CV 3/33 or CV 3-35 or CV 3/38 Italian light tank

    224 downloads

       (2 reviews)

    0 comments

    Updated

  23. Wings over Vietnam addtioinal Aircraft and Groundunits.

    This file is for Wings over Vietnam and will add folders and ini files for aircraft and groundunits that are in the objects.cat file but not used by the game. It will only work with latest Servicepack and patch applied!
     
    It will add the C-130A, F-104G, IL-28, Su-7BM, TU-22 and the following ground units: BM-14-16 Katjusha, BTR-50PK APC, BTR-ZU23, SCUD-B and ZSU-23/4.
     
    For the groundunits skins made by Phamtuan have been included. You need to download skins for the Aircrafts.
     
    Read the readme.txt as it will explain in detail what to do.
     
    Buggerstein

    2,206 downloads

       (3 reviews)

    0 comments

    Submitted

  24. Soldiers - add on ground unit

    there is not enough targets in flight simulations.
    If you thing this is any use extract 2 directories into your groundobject directory.
    There is no destroyed model for soldiers and no effect with blood.
    Enjoy Monty

    872 downloads

       (4 reviews)

    0 comments

    Updated

  25. UN M113

    Here is a UN M113. Hopefully this will get some use by campaign and mission modders. Feel free to alter, but give credit where credit is due.

    269 downloads

       (0 reviews)

    0 comments

    Updated

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