127 files
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Falklands 1982 Mod - Mission pack v1.10
By comrpnt
Falklands Mod for SFP1/SFG – comrpnt’s Mission Pack
Welcome to comrpnt’s mission pack for the Falklands mod for SFP1/SFG.
The missions contained within this pack replicate much of the action that took place over Port Stanley on the 1st May 1982. Details of which can be found here: http://www.naval-history.net/F34opsweek5.htm
Acknowledgements
I would like to thank Kesselbrut and the rest of this talented team for providing the excellent Falklands 1982 mod. It is without equal. I am grateful for being asked to contribute to it with these missions, which have been a long time in creation - over a year in fact - while the mod took shape. However, I think you'll agree, it's been worth the wait.
Disclaimer
If there are any problems with these missions and my own mods, then please contact me directly. Thanks.
Update v1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Missions Overview
The missions in this pack are quite complex and usually involve up to 25 Royal Navy, Royal Air Force and Fuerza Aerea Argentina aircraft in a single scenario. In each mission you can take the part of each key player and experience the mission from their perspective. The aircraft used on each side of the conflict, and their mission as specified in the pack, are detailed as follows:
British Forces
RN Harrier FRS1 departs HMS Invincible on CAP mission, prior to RAF Black Buck 1 strike
RN Harrier FRS1 flight departs HMS Invincible on CAP mission, prior to Port Stanley strike
RN Harrier FRS1 flights depart HMS Hermes on strike missions on Port Stanley airfield
RN Harrier FRS1 flights depart HMS Hermes on strike missions on Goose Green airfield
RN Lynx HAS2 departs HMS Alacrity on Anti-ship strike near Port Stanley
RN Lynx HAS2 departs HMS Alacrity on ASW mission near carrier battle group (AI only)
RN SeaKing flight departs HMS Hermes on ASW mission near carrier battle group (AI only)
RAF Vulcan B2 departs Ascension Island (not modeled) on Black Buck 1 strike on Port Stanley airfield
RAF Victor K2 departs Ascension Island (not modeled) to refuel Vulcan B2 en route to Port Stanley
Argentine Forces
FAA Skyhawk A-4C departs Stanley airbase on intercept mission of RN strike force
FAA Beechcraft T-34B departs Goose Green airbase on intercept mission of RN strike flight
FAA IAI Dagger departs Rio Gallegos airbase for attack mission on RN coastal bombardment group
FAA Mirage III departs Rio Gallegos airbase on intercept mission of RN CAP flight
FAA BAC Canberra departs San Julian airbase for attack mission on main RN task force
FAA Lockheed C-130A departs Rio Grande airbase for supply dash to Port Stanley airfield
FAA Lockheed KC-130 departs Rio Grande airbase on air-to-air refuelling tanker mission (AI only)
Prerequisites
There are a few prerequisites for this set of missions and links to each of them are included in the HTML ReadMe file.
Contents
Comprehensive installation guide (i.e ReadMe)
Combat missions for each major player (as detailed above) for action on May 1, 1982
Detailed mission briefing packs for UK and Argentine forces
Enhancements to the Malvinas targets file
Enhancements to the Malvinas types file
Enhanced planning maps
Airfield lights enhancements for Stanley, Goose Green and Argentine mainland airbases
Screenshots of some of the scenarios available in this mission pack are available on the following Web pages:
http://www.simhq.com/forum/ubbthreads.php?...522&fpart=5
http://www.simhq.com/forum/ubbthreads.php?...718#Post2351718
http://www.simhq.com/forum/ubbthreads.php?...154#Post2498154
Any problems, please let me know. Thanks.
Regards, comrpnt.
2,777 downloads
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Gulf of Sidra incident
By Typhoid
Gulf of Sidra incident between 2 USN F-14's and 2 Libyan Mig-23's on 4 Jan 1989.
MENU
A. DESCRIPTION
B. REQUIRED FILES
C. MISSION BRIEFINGS
A. DESCRIPTION:
This is a set of missions replicating the Gulf of Sidra incident on 4 Jan, 1989, between 2 F-14's from VF-32 and 2 Mig-23's of the Libyan AF.
I've built these missions to replicate the incident to the best of my recollection of the events that morning. Some of the ship locations, particularly the USS Belknap, are repositioned from their actual locations for reasons which I will decline to discuss, but are included as general background as are some additional aircraft included on general air routes and carrier based support missions.
Rules of Engagement (ROE) in effect the morning of the incident are included in very general terms here. Follow these to make a challenging and realistic replication of that morning. Wartime ROE is NOT in effect and the ROE does not allow a pre-emptive attack. You are not required to wait for the bogeys to fire first but you can engage if the bogeys manuever aggressively in an attempt to obtain a firing position. Remember that the Mig-23 does have a forward quarter head-on capability! Attempt to intercept and escort but if the bogeys manuever to obtain a firing solution you are cleared to engage.
The missions should be copied into your Strike Fighters/Missions folder. The Mig-23 Loadout, aircraft data and avionics updates should be copied directly into the Mig-23MS folder and overwrite the existing files (after you backup the originals!).
B. REQUIRED FILES:
WHAT YOU'LL ALSO NEED to run the missions are:
1. The Mirage Factory F-14A
2. VF-32 skin for the F-14A
3. Mig-23MS (updated loadout, aircraft data and avionics files are included in this mission pack to provide realistic loadout and radar capability. The radar range settings have been adjusted to include a longer range selection, but the radar performance has not which will give a fairly realistic performance.)
4. A310z *
5. AN-12 *
6. E-2C *
7. KA-6D
8 A-6E_TRAM
9 CVA-63 (representing CV-67 JFK)
10. Spruance *
10.b. OH Perry *
11. CGN-9 * (representing CG-26, Belknap, 6th Fleet Flagship)
12. Libyan Koni *
13. The Libya Terrain by USAFMTL (note: I've generated each of the Libyan aircraft airborne both to keep the mission elapsed time down and because the terrain version (1.4) that I used to develop these missions has a problem with the Libyan airbases that prevents launch and recovery. On missions 3 and 4 don't try to land - if you happen to make it back).
* not required for the missions but provide realistic background of carrier air operations in the Med.
All of the above are available from this site, and contain their own installation documents.
C. MISSION BRIEFINGS:
Gulf of Sidra 1 and 2. Launch from the carrier and proceed to tank from Texaco. The E-2 is conducting airborne early warning and support ships for surveillance are on station. The A-6's are on a practice route over the Greek islands as you proceed and you should monitor their departure. When bogey's are called conduct a radar search. If the bogeys are closing vector to intercept and escort. ROE requires they take hostile action before you can engage. (one of these missions will be a benign intercept and escort and one will involve an engagement in close as it occured.) Return to the ship after the bogeys are outbound/splashed.
Note: if you escort without an engagement the sim will record a mission failure - but you can record a personal mission success as a thousand such missions were flown successfully without hostilities during the years of armed standoff and occasional conflict between Libya and the US.
Gulf of Sidra 3 is flown from the Libyan perspective. Vector to investigate the infidel violators of our sacred airspace! Sweep the skies of the invading crusaders and return to the glory of your country!
Gulf of Sidra 4 is flown from the Libyan perspective. Vector to investigate the contacts to the north. Do not engage unless fired on, and return to report the infidel operations.
Final note. The Gulf of Sidra event was an unplanned event, and from the USN perspective an unprovoked attack against a defensive CAP positioned to defend the carrier force during a routine transit of the Med. To this day, no one knows why the Libyan pilots manuevered as they did. It should be remembered that two very brave men, wearing uniforms and flying for their country, did not return that morning. All of the USN aircrews returned safely.
Any questions give me a shout on PM.
Typhoid
Battle Watch Captain and Tactical Action Officer, 6th Fleet Staff, embarked in USS Belknap on 4 Jan, 1989.
2,738 downloads
0 comments
Updated
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Red Swarm V1.0 - 1985 WOE Campaign
By scrapper
I needed a campaign to have most of my favorite planes all together. I hadn't seen very many campaigns in the 80's, so I picked a date that would be able to feature them. It's 1985 and the superpowers have fallen into a great war. NATO vs Warsaw Pact. You can play as The USAF, The USN, USMC, RAF, West Germany, The Netherlands, Belgium, Sweden, Italy, or even Australia. Fly anything from mighty F-15 and F-14s, to Swedish Viggens, to lumbering P-3 Orions. It's a bare fisted, all out, brawl. Credit to all the true hard work is in the readme. Have fun.
Scrapper
2,664 downloads
0 comments
Updated
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Carrier Missions Pack (SFP1/SFG/WOE) V2.10
By comrpnt
Carrier Missions and Training Pack for SFP1/SFG
Welcome to the ‘Pack’ for Strike Fighters Project 1(SFP1)/Strike Fighters Gold(SFG)*, which provides basic carrier training and operations missions using (mostly) stock aircraft.
*Although only tested in SFP1/SFG, it has been reported to me that these missions and the Libyan terrain work equally well in Wings Over Europe (WOE).
Updated to V2.00
This mission pack has had a major update.
1. Re-vamped US fleet to be defined as types and also targets, to greatly simplify mission file contents and make it quicker to load missions.
2. Re-wrote ReadMe to point at currently available ships from the A-team - ReadMe is now also in HTML to make it easier to link to all pre-reqs.
3. Renamed mission files to make it easier to distinguish between carrier training (CT) and carrier operations (CO) missions.
Updated v2.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Acknowledgements & Disclaimer
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites. Many thanks.
Missions Included in this Pack
This Mission Pack contains 16 missions per Stock SFP1/SFG aircraft and a few specialist missions for the A-5A. That's over 100 training and operations missions in total!
The stock aircraft provided for are: A-4B, A-4C, A-4F, F-4B and F-4J.
The Mission Pack also includes bonus missions written as a special request for the A-5A that include a long-range low-level Nuclear strike mission.
The naming conventions used for each mission are described as follows:
Stock Aircraft (using A-4B as example):
CT-LB A-4B© = Carrier Training Mission (simple take-off, circuit, land), Libya Terrain (CTF-60 6th Fleet in the Mediterranean), A-4B aircraft, Daylight, in good clear weather, Mission time is ~20 minutes
CT-LB A-4B(CN) = As above but at night*
CT-LB A-4B(CBW) = As above but in bad weather** (low thick cloud, rain)
CT-LB A-4B(CBWN) = As above but in bad weather at night
CT-LB A-4B® = Refueling mission with KA-6D Intruder, RV with tanker, fly a long circuit and then land, Daylight with good clear weather, Mission time is ~30 minutes
CT-LB A-4B(RN) = As above but at night
CT-LB A-4B(RBW) = As above but in bad weather
CT-LB A-4B(RBWN) = As above but in bad weather at night
CO-LB A-4B(AS) = Carrier Operations - Anti-ship mission, Scramble to meet incoming enemy patrol boats, Daylight (dawn) in good clear weather, Mission time is ~20 minutes
CO-LB A-4B(ASBW) = As above but in bad weather
CO-LB A-4B(AS2) = As above but fly as part of the 2nd flight, Attack similar targets approaching from a different direction
CO-LB A-4B(ASBW2) = As above but in bad weather
CO-LB A-4B(I) = Carrier Operations - Intercept, Scramble to intercept enemy Migs approaching the fleet, Daylight (dawn) in good clear weather, Mission time is ~20 minutes
CO-LB A-4B(IBW) = As above but in bad weather
CO-LB A-4B(I2) = As above but fly as part of the 2nd flight, Attack similar targets approaching from a different direction
CO-LB A-4B(IBW2) = As above but in bad weather
A-5A Bonus Missions (including Nuclear Strike Mission):
CT-LB A-5A© = Carrier Training Mission (simple take-off, circuit, land), Libya Terrain, A-5A aircraft, Daylight, in good clear weather, Mission time is ~20 minutes
CT-LB A-5A(CN) = As above but at night, in good clear weather
CT-LB A-5A(CBW) = As above but daylight in bad weather (low cloud, rain)
CT-LB A-5A(CBWN) = As above but at night in bad weather (low cloud, rain)
CO-LB A-5A(S) = Carrier Operations, Strike mission deep into Libyan territory. Knock out a Nuclear weapons research site, Daylight in good clear weather, Mission time is ~2.5 hours
...Watch out for multiple SAMS and AAA en route – stay low and fast
...Watch your fuel supply – avoid using AB - you'll be on vapours on final approach!
CO-LB A-5A(SN) = As above but at night. (Landing is just after dawn)
CO-LB A-5A(SBW) = As above but in daylight in bad weather
CO-LB A-5A(SBWN) = As above but at night in bad weather
*Night is depicted by just before dawn (~05:00) so that landings are in twilight (because the fleet is not illuminated in Stock SF and I wanted to make it at least possible to have some idea where to land after the mission is complete).
**Bad weather is depicted by heavy low cloud and rain.
Read the enclosed Mission Briefing .jpgs for more details about each operations and refuelling mission.
Waypoints are provided to guide you to the tanker or target, then onto approach and home, landing back on the carrier.
Pre-requisites are listed in the README, together with installation instructions.
comrpnt (April 2008).
2,654 downloads
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Tomcats Over Libya
By Guest
This is a set of seven Missions for the F-14 Tomcat, taking advantage of the new Libyan Terrain by USAFMTL.
I've set the Missions in 1986, with a US Carrier Force stationed in the Mediterranean off the Libyan Coast, back when Colonel Gaddaffi was considered to be a threat. But the missions are not meant to be historical in any sense. They're just meant to be fun.
Full details of files requires from this site, Pilot Notes and Mission Briefings included.
2,237 downloads
0 comments
Updated
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Operation Rubicon (WOE)
By comrpnt
Operation Rubicon (for WOE)
Welcome to Operation Rubicon (for WOE) - where Rubicon has two meanings. First, it denotes R(ostock)uB(lockade)icon. Second, to "cross the Rubicon" is a popular idiom meaning to go past a point of no return and refers to Julius Caesar crossing the river of that name in 49 BC, deliberately as an act of war.
The objective of this mission is to attack and destroy the Soviet Northern Naval fleet undergoing repairs and maintenance in Rostock Naval Yard, East Germany. Strategically, this will stop the Soviet fleet from responding to NATO air and ground strikes on Warsaw Pact forces massing in East Germany. By this very act the NATO forces have reached the point of no return.
This mission was inspired from a Scenario in Tom Clancy's 1986 novel, Red Storm Rising (http://en.wikipedia.org/wiki/Red_Storm_Rising).
Version 1.01 update
Replaced broken links to CA-hosted A-Team models in README with links to Capun's skunkworks site.
Version 1.02 update
Removed reference to withdrawn A-Team model of Soviet Chapeav KrestaII-class cruiser. Alternative existing ship model used instead.
Version 1.03 update
Fixed minor typos in NATO and Warsaw Pact briefings.
Version 1.04 update
Removed reference to withdrawn A-Team model of CGN-9 cruiser. Alternative existing ship model used instead.
Version v1.10 update
Updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Acknowledgements
First, thank you to TK for providing an excellent platform and modding environment. Second, thanks go to all those modders that have provided the prerequisites I have used in my mission packs. Your hard work and dedication is very much appreciated.
If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites. Thanks.
Mission Overview
This mission is complex (my most complex to-date) and involves a total of 65 NATO aircraft, drawn from USN, USMC, USAFE and RAFG, and 13 Warsaw Pact aircraft. You can take the part of each main player in the Operation and experience it from their perspective. The aircraft used on each side and their specific mission are detailed as follows:
NATO Forces
USN/USMC
EA-6A, departs CV-62 USS Independence on SEAD mission to destroy EWR sites near Rostock naval yard
A-6B, similar mission as above.
A-6E, departs CV-62 on Strike mission to destroy the Soviet fleet at Rostock
KA-6D Tanker (only used in air-to-air refuelling training missions)
E-2C Hawkeye, departs CV-60 USS Saratoga on AEW mission close to East German (IG) border (AI mission only)
FA-18A, departs CV-60 USS Saratoga on CAP mission North-East of Rostock
USAFE
F-111F, en route from RAF Lakenheath(UK) on Strike mission to destroy Soviet fleet at Rostock (returns to Jever Airbase, West Germany)
F-4G, departs Diepholz Airbase on SEAD mission to penetrate border defences and destroy SAM sites prior to strike force arriving
A-10A, departs Fassberg Airbase on Strike mission to disable enemy defences at Laage airbase
RAFG
Harrier GR3, departs RAF Wunstorf on Strike mission to disable enemy airbase at Laage
F-4M, departs RAF Gütersloh on Strike mission to disable enemy airbase at Laage
Warsaw Pact Forces
Mi-24 Hind, departs Laage Airbase on Intercept mission to multiple radar threats approaching from the West
MiG-29C, departs Laage Airbase on Intercept mission to radar threats from the North and also from the West
SU-27 Flanker, departs Pütnitz Airbase on Intercept mission to multiple radar threats approaching from the North-West
Prerequisites
The prerequisites for this set of missions are extensive. However, this time I have written the README as a HTML file with links provided to each one, so they're easy to find.
It's worth remembering that stock WOE does not contain enough of the correct types of NATO or Warsaw Pact aircraft or ground objects required to model such a complex scenario as portrayed by this Operation, especially for the era I have chosen (i.e. 1979).
Contents
Combat & Training Missions for each major player (i.e. aircraft) in the Operation
Enhancements to the GermanyCE targets file (including enemy air defences, populated harbour targets and populated airbases)
Enhancements to the Types file (to complement the targets additions)
NATO briefings (for each type of mission, includes detailed planning map)
Warsaw Pact briefings (for each type of mission)
Comprehensive Installation Guide (i.e README)
Screenshots Available Here: http://bbs.thirdwire.com/phpBB/viewtopic.php?t=5209
Any problems, please let me know.
Thanks, regards, comrpnt. :-)
2,021 downloads
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Missions Pak 3
By Guest
30 missions of all types containes a planning map ,and "bad weather" missions "gota find um ta kill um
1,626 downloads
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WOE Refuelling mission (as requested)
By comrpnt
RAF F4 Tanker mission for WOE.
This mission involves you taking off as a pair of 19Sqn F-4s from RAF Wildenrath and heading North-West to the tanker practice zone.
The tanker takes off from nearby Laarbruch - North of Wildenrath.
Both you and the tanker have the same tanker-track waypoints programmed into your navigation system so finding the same piece of sky where the tanker is should not be too much of a problem.
As there's no radio contact (radio silence on this mission) for briefing purposes you need to know that the tanker is flying at 20,000 ft and a speed of 280kts. This information will prove useful when you line up and start closing on the drogue.
Both you and your wingman have the necessary waypoints programmed in to do the tanker track 3 times and then head back to Wildenrath for a touch down. You can fly the whole mission on autopilot if you like. Obviously you'll not rendevous with the tanker if you do it all on AP.
The MRTT will also return to Laarbruch after 3 circuits of the tanker track.
The overall mission time is about 45 minutes.
The weather is set to RANDOM and it's an afternoon sortie (16.00). For more of a challenge set the time to 01.30. The MRTT's lights should come on, including the drogue lights (if you'd included the mod I submitted a while back http://forum.combatace.com/index.php?autom...;showfile=2992).
[in case you missed it]
SFP1, WOV and WOE only simulate tanking - you will not take on any fuel during this mission - but it feels realistic enough when your about to hit the drogue!
Also, as you're flying as a pair, if you line up behind the starboard drogue (right side) then your wingman appears to line up on the port side. This looks quite realistic when viewed from outside. :-)
Hope you like it. Regards, Paul T. (comrpnt).
1,565 downloads
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MK_SF_F14_Mssn.zip
By Guest
This is a set of four missions for STRIKE FIGHTERS to get you in a Tomcat, launching from a carrier, splashing the bad guys and then catching a three-wire back on the carrier. It's not meant to be historically accurate, it's meant to be fun.
Check Readme for links to required files.
1,527 downloads
0 comments
Updated
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Carrier Mission Pack (WOV) V2.10
By comrpnt
Carrier Missions and Training Pack for WOV
Welcome to the 'Pack' for WOV, which provides basic carrier training and operations missions using (mostly) stock aircraft.
Updated to V2.00
This mission pack has had a major update.
1. Merged Mission Pack I and II for WOV together into this single pack - training and operations missions are now all together in one place.
2. Re-vamped US fleet to be defined as types and also targets, to greatly simplify mission file contents and make it quicker to load missions.
3. Re-wrote ReadMe to point at currently available ships from the A-team - ReadMe is now also in HTML to make it easier to link to all pre-reqs.
4. Renamed mission files to make it easier to distinguish between carrier training (CT) and carrier operations (CO) missions.
Updated to v2.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Missions Included in this Pack
The missions provided by this pack are named according to mission type, aircraft type, weather conditions and time of day.
For example, using an A-4B, training missions are named as follows:
CT A-4B denotes take off, circuit fleet and land back on carrier, in daylight, in clear weather
CT A-4B(BW) denotes take off, circuit fleet and land back on carrier, in daylight, in bad weather
CT A-4B(N) denotes take off, circuit fleet and land back on carrier, at night, in clear weather
CT A-4B(BWN) denotes take off, circuit fleet and land back on carrier, at night, in bad weather
CT A-4B(R ) denotes take off, RV with KA-6D tanker aircraft, circuit fleet and land back on carrier, in daylight, in clear weather
CT A-4B(RBW) denotes take off, RV with KA-6D tanker aircraft, circuit fleet and land back on carrier, in daylight, in bad weather
For operations missions, again using an A-4B, the following naming convention is used:
CO A-4B(AS) denotes anti-ship mission. Intercept enemy patrol boats approaching from the South-West and North-West simultaneously, in daylight, in clear weather
CO A-4B(ASBW) denotes anti-ship mission. Intercept enemy patrol boats approaching from the South-West and North-West simultaneously, in daylight, in bad weather
CO A-4B(I) denotes aircraft intercept mission. Intercept enemy Migs approaching from the North-West at low level, in daylight, in clear weather
CO A-4B(IBW) denotes aircraft intercept mission. Intercept enemy Migs approaching from the North-West at low level, in daylight, in bad weather
Pre-requisites are listed in the README, together with installation instructions.
comrpnt (April 2008).
1,328 downloads
0 comments
Updated
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Sea Harrier Missions
By dhasdell
Three versions of the same mission for the Sea harrier FRS1, HMS Hermes and Argentine A4P Skyhawk.
1,322 downloads
0 comments
Updated
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USN/USAF Mig Killer Missions #1
By Dave
US Navy/USAF Mig Killer Series Mission #1
18 May 1972 MiG-19 VF-161 F-4B AIM-9 CVA 41 USN LT Henry A. Bartholomay / LT Oran R. Brown
18 May 1972 MiG-19 VF-161 F-4B AIM-9 CVA 41 USN LT Patrick E. Arwood / LT James M. Bell
This mission was made by Saganuay82. Can only be used in WOV. I have included Sundowner's VF-161 skin which needs to go into your F-4B folder. Put the 720518 VF161 vs MiG19.msn into your mission folder. Other than that everything else is in there.
You fly as LT Henry A. Bartholomay so make sure your nose number is 110.
LT Patrick E. Arwood nose number was 105.
Beware of the SAM's, hell the missions isnt easy at all.
You wil be flying MIGCAP for A-7's/ A-6's and other F-4's.
If you like this mission we will do more.
USAFMTL
1,246 downloads
0 comments
Updated
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Black Buck 1 (WOV) v2.10
By comrpnt
Welcome to Operation Black Buck 1 - SE Asia Style!
[update v2]
This update uses the A-Team's Vulcan B2 add-on aircraft, instead of the Victor B2 of the previous versions. I've also removed some of the static aircraft that populated Puh Cat and Cam Rahn Bay. Now you're left with Vulcan B2 and Victor K2 statics, which simplifies the installation process.
[update v2.10]
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
[Credits]
First, many thanks and all credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 and K2 mods which this mission relies upon. If there are any problems with this mission or referenced B2 and K2 mods then please contact me directly, not the A-team. Thanks.
[Why?]
Some people have asked Why? or Why do this RAF mission for WOV? Well, until the Falklands add-on (courtesy of Kesslebrut et al) becomes available this is the nearest mission profile you can fly for the Vulcan or Victor aircraft that mimics the essential parts of the Black Buck missions.
[Overview]
Pilot your Vulcan B2 V-Bomber to rendezvous with Victor K2 tankers rotating out of Phu Cat and then on to your target of the Hong Gai generator station in the far North, a key strategic target.
[Historical Basis]
The transition and attack of the target in this mission replicates many of the aspects of the original Black Buck mission from Ascension Island to Port Stanley airfield in the Falklands in May 1982, all within the confines of the WOV playable area. See http://www.britains-smallwars.com/swbooks/Vulcan-607.html for a detailed account of that first mission. This is the nearest I could come to simulating this famous RAF mission given the geography of the maps provided with either WOE or WOV. Bascially you've got a night formation flight long distance over water to hit a target miles away from any friendly support. Oh, and then you've got to get home again. Sound familiar - read Vulcan 607.
[installation Instructions]
ReadMe files for the mission and accompanying static aircraft installation are included in the .zip file, together with appropriate copyright information.
Regards, Paul T. (comrpnt) :-)
1,125 downloads
0 comments
Updated
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Haiphong Strike '67, Version 2
By Fubar512
Version 2 of Haiphong Strike '67. For Wings Over Vietnam ONLY.
In this version, you start off the deck of the USS Kitty Hawk, and return to same after you complete your mission. And yes, boyz 'n girlz, the entire task force is MOVING
Known Issues: If you warp to the objective, you will arrive at the same time as the strike package, which not only renders your mission useless, you may find find yourself flying through a "rain" of MK82s!. So, fly it like its meant to be flown, don't cut corners!
1,092 downloads
0 comments
Updated
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Argentine Attack
By dhasdell
More simple SF missions set in the Falklands - this time flying for Argentina. Requires A4P or A4Q, Sea Harrier, HMS Bristol, HMS Hermes. Desert or EAWEuro terrain.
1,080 downloads
0 comments
Updated
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Super Hornet Black Sea Mission Pack(Carrier Based)
By Silverbolt
This is a set of Missions made for those who don't know how to play from a Carrier using the awesome EricJ's F-18E/F/G family
those are not real and have no intention to be accurated with reality,just for fun...
I Hope you Like
Silverbolt,
1,025 downloads
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Operation Steel Dawn - Vulcan + Blue Steel (WOE)
By comrpnt
Operation Steel Dawn (for WOE)
Welcome to Operation Steel Dawn (for WOE)
This missions pack contains two scenarios using the Vulcan B2 and Blue Steel standoff nuclear missile.
The objective of the first scenario is to attack and destroy the Soviet Northern Naval fleet undergoing repairs and maintenance in Rostock Naval Yard, East Germany. This scenario requires installation of comrpnt’s Operation Rubicon mission pack for WOE.
The second scenario’s objective is to destroy a Soviet regional Command & Control HQ located at Wittstock air base. This scenario is standalone for WOE and does not require any prerequisite objects in order to play – only small modifications to selected INI files.
Both scenarios are offered in both clear and bad weather formats.
Disclaimer
If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites. Thanks.
Update v1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Missions Overview
The aircraft used and details of their missions for each scenario in this pack are as follows:
NATO Forces
Scenario 1 – Attack on Northern Soviet Fleet based at Rostock
USAFE F-4G departs Diepholz AB on SEAD mission to IG border SAM sites
RAF Vulcan B2 departs RAF Wunstorf on nuclear strike mission to Rostock naval base
Scenario 2 – Attack on Regional Command & Control HQ at Wittstock AB
RAFG F-4M departs RAF Wunstorf on CAP mission S-East of Wittstock AB
RAFG F-4M departs RAF Wunstorf on SEAD mission S-East of Wittstock AB
RAF Vulcan B2 departs RAF Wunstorf nuclear strike mission to Wittstock AB
Warsaw Pact Forces
MiG-21PFM departs Wittstock Airbase to intercept radar threats South-West of Wittstock AB
Prerequisites
There are a few prerequisites for this set of missions and links to each of them are included in the HTML ReadMe file.
Contents
Comprehensive installation guide (i.e ReadMe)
Combat missions for each scenario detailed above (clear and bad weather variants)
Detailed mission briefing document for each scenario - with planning maps
Loadout enhancements for F-4M, Vulcan B2 and MiG-21PFM
Some screenshots of each scenario are available here: http://www.simhq.com/forum/ubbthreads.php/.../Number/2524342
Any problems, please let me know. Thanks.
Regards, comrpnt.
1,010 downloads
0 comments
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VMFA-531 Mission Pack I (13-17 April 1965) for WOV
By comrpnt
This is the first in a series of Mission Packs based on written accounts taken from the mission log of VMFA-531 'Ghost' Squadron for April 1965. This Pack replicates the missions undertaken by VMFA-531 for 13th April - 17th April 1965 inclusive.
[Acknowledgements]
I would like to thank 531_Ghost for the inspiration behind this project and Mike Wanamaker & Lee R. De Haven for writing the extracts from the original mission logs.
Also, thanks go to all those contributors that have provided an environment whereby this mission pack could be produced with a degree of realism. Without your modifications to the original WOV platform the creation of this mission pack would not be possible. I am standing on the shoulders of giants - thank you.
Update V1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
[Pre-requisites]
This mission pack has a large number of pre-requisites due to the realism that I have tried to incorporate into the game. Please bear with me. This first Pack will require more pre-requisites than the subsequent Packs but you will get out what you put in, so the time invested in installing the pre-requisites will be worth it. The README details all necessary pre-requisites and installation instructions.
[Contents]
This Pack includes the following:
1. 11 x Missions taken from the historical accounts of VMFA-531 for the dates 13th April 1965 to 17th April 1965.
2. Detailed mission briefing pages for each mission.
3. The VMFA-531 mission log for April 1965.
4. New VMFA-531 pilot skins.
5. Static F-4B aircraft.
6. New loadout definitions for the F-4B.
7. Target definitions for each mission.
If there are any problems with the missions then please contact me directly, not the authors of the pre-requisites. Thanks.
During the course of 2008 I intend to post more mission packs that carry on where the last one left off, working through all of the missions identified in the original Mission Log write-up. That's about 60 missions in total!
As usual, feedback and comments always greatly appreciated.
Hope you like it. Regards, comrpnt.
943 downloads
0 comments
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VPAF ACES PT I
By pablo499
Historical VFAF Mig-17F missions for WOV, based on Nguyen Van Bay's time with the 923rd FR. Includes optional Mig-17F with cockpit and FM update.
Mig-17F credits:
A/C = Thirdwire
Cockpit = Marcfighter
FM = Fubar512 & AIRTEVRONS
Loading Screen = Wrench(i think)
919 downloads
0 comments
Updated
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Squadron Training Missions - Gunnery and Formation Flying (WOV)
By comrpnt
Gunnery Practice and Formation Flying Training Missions for WOV
Welcome to a small set of training missions for WOV that concentrate on Air-To-Ground gunnery and formation flying, using the F-4B from USMC VMFA-531 and the F-100D from USAF 416th TFS respectively. The action takes place on a squadron training day in April 1965 at Da Nang air base, South Vietnam.
Update v1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Missions Included in this Pack
This is a small mission pack containing two missions:
1. [650423]Sqn Gunnery Training – fly a F-4B and engage drone enemy ground targets on a specially prepared gunnery range.
2. [650423]Sqn Formation Training – fly a F-100D as part of a diamond-9 formation and take part in a fly-past of Da Nang air base.
Acknowledgements & Disclaimer
Thank you to all those modders that have provided the prerequisites I have used in my mission packs, with special thanks to Sundowner for providing me with the TriRack definitions used in this pack to complement the F-4B weapon loadout. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites.
Contents
This pack contains the following:
Detailed installation instructions
Mission definition files
Detailed training mission briefings
New training target areas
Experimental Tri-Rack loadout for the F-4B (courtesy of Sundowner)
Formation definitions to allow you to take part in a Diamond-9 formation
Definition files required to create Static (parked) F-4B and F-100D aircraft to populate the dispersal area at Da Nang air base
A full set of inert enemy (NVA) drone ground objects, white-washed for use as gunnery practice targets
Released under CombatAce Fair-Use terms (See here: http://forum.combatace.com/index.php?showtopic=26131)
Regards, comrpnt.
918 downloads
0 comments
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Al Mansura Air Battle mission pack for WOI
By Gepard
The Air Battle of Al Mansura mission pack
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This missions are written for "Wings over Israel".
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HISTORICAL BACKGROUND
The air battle of Al Mansura was the biggest air combat between Mach 2 fighterplanes. It was fought during Yom Kippur War on 14.October 1973 between the Egyptian Air Force and the israeli Heyl hav Avir. The israelis tried to knock out the egyptian airbase Al Mansura with a massive air raid and were intercepted by egyptian MiG's. Al Mansura was damaged, but finally the israelis lost 17 planes the egyptian 6. Up today the Israelis deny that this battle has taken place.
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This missions pack contains 6 missions.
You can fly this battle for the egyptian side and for the israelis.
You can choose between intercept (MiG's), escort (Kurnass, Nesher) and strike (Ahit) missions.
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INSTALLATION
Unzip all files into your Wings Over Israel\ missions folder
Thats it.
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This missions are FREEWARE. No commercial use is allowed.
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Hope you enjoy it
Michael (Gepard)
Made in Germany
June 2008
890 downloads
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Vulcan B2 Training Mission Pack (WOE)
By comrpnt
Vulcan B2 Training Mission Pack for WOE
Update V1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
ACKNOWLEDGEMENTS
First, many thanks and credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 & K2 mods which these missions rely upon.
DISCLAIMER
If there are any problems with these missions or referenced Vulcan B2 and Victor K2 mods, or with the Vulcan B2 & Phantom II F-4M static mods then please contact me directly. Thanks.
CONTENTS
1. Missions (all originate from RAF Wunstorf)
- Vulcan Basic Flight(N)
Good clear weather at night. Start on runway 09. Fly large anti-clockwise circuit around airfield and return. NAV waypoints are provided.
- Vulcan Basic Flight
As above but in daylight.
- Vulcan Flight(BW)
Bad weather (heavy low cloud) in daylight. Start on Vulcan squadron populated ramp. Taxi right from ramp and then left to the end of runway 09.
Watch as a pair of Phantom II F-4Ms depart runway 09 on a training sortie, then another Vulcan departs to begin a similar circuit. Wait at runway
entrance for 2xVulcan B2s on final approach to arrive.
Depart on runway 09. Fly large anti-clockwise circuit around airfield and return. NAV waypoints are provided.
- Vulcan Flight(BWN)
As above but bad weather at night.
- Vulcan Flight(N)
As above but good clear weather at night.
- Vulcan Flight
As above but good clear weather in daylight.
- Vulcan Refuel(BW)
Bad weather (heavy low cloud) in daylight. Start on Vulcan squadron populated ramp. Taxi right from the ramp and then left to the end of runway 09.
Watch as a pair of Phantom II F-4Ms depart runway 09 on a training sortie, then another Vulcan departs to begin a RECON circuit. Wait at runway
entrance for 2xVulcan B2s on final approach to arrive. Depart on runway 09. Fly to specified waypoints to rendezvous with VictorK2 tanker (out of RAF
Gutersloh). Fly very large clockwise circuit above bad weather to practice air-to-air refueling. Return to RAF Wunstorf. K2 returns to RAF Gutersloh.
NAV waypoints for entire sortie are provided.
- Vulcan Refuel(BWN)
As above but bad weather at night.
- Vulcan Refuel(N)
As above but good clear weather at night.
- Vulcan Refuel
As above but good clear weather in daylight.
BONUS MISSIONS USING PHANTOM II F-4M
- F-4 VFlight
Puts you in the cockpit of a Phantom II F-4M on the 19 Squadron ramp, near the Southern end of runway 09. Watch as a pair of Phantom II F-4Ms
depart on a training sortie, and then a Vulcan B2 departs. Taxi left to end of runway 09 and depart immediately, before the final approach of two Vulcan
B2s. Fly an anti-clockwise circuit of the airfield and return. NAV waypoints are provided.
Good clear weather in daylight.
- F-4 VFlight(N)
As above but at night.
- F-4 VFlight(BW)
As above but in daylight in bad weather.
- F-4 VFlight(BWN)
As above but at night in bad weather.
- F-4 VFlight Refuel
As above but after departure turn South-East to rendezvous with a Victor K2 tanker out of RAF Gutersloh. Perform a large clockwise circuit of the airfield
and practice air-to-air-refueling. NAV waypoints for entire sortie are provided. Good clear weather in daylight.
- F-4 VFlight Refuel(N)
Good clear weather at night.
- F-4 VFlight Pairs
Fly as wingman in a Phantom II F-4M pairs takeoff. Mission starts immediately lined-up on runway 09. Apply full power and stay with your lead. Practice
formation flying in an anti-clockwise circuit of the airfield, then return. NAV waypoints are provided.
2. VulcanB2 anti-collision, landing and cockpit instruments lighting mod.
3. Minor change to default Vulcan B2 pilot cockpit view/position to make instruments easier to read. Especially useful during night and bad weather sorties
where the artificial horizon indicator is otherwise obscured in the default view.
4. Vulcan B2 and Phantom II F-4M static definition files to create your own static versions of these aircraft.
5. Enhancement to _TARGETS.INI to improve the in-game mission briefing text.
6. Victor K2 drogue lighting mod
7. A small selection of RAF pilot skins, for use with the mission aircraft.
Copyright information, pre-requisites and installation instructions for each mod in this pack are supplied in the appropriate ReadMe files.
Regards, comrpnt.
887 downloads
0 comments
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Enhanced+ Dong Hoi dawn raids: pairs takeoff, scrambling Migs, A2A-refueling
By comrpnt
[update 1.1]
This is the updated version of this upload. I've fixed a bug that I found in the AircraftMission numbering and also corrected the way that I had defined the objective points for each aircraft.
[statics]
I've included the .ini files for the Mig-17 and Mig-21 statics in this upload and also the original Dong Hoi mission, so everything's in this upload now to save time.
[Raid(2) Extended]
I've added an extra dimension to Raid(2) -- AirToAir Refueling practice. An A310 MRTT tanker rotates out of Da Nang to meet up with your flights once you've completed the bombing raid. The MRTT returns back to Da Nang after completing a couple of tracks. You return to Hue as before.
[Tanker]
I use the A310 MRTT with Gramps' RAAF skin, found at http://www.AvSim.com (search on "MRTT").
Alternatively you could use the KC-135 from YAP. It can use the same waypoint settings I've defined as it has similar flight performance.
[scramble Scramble -- Raid(3)]
I've also thrown in yet another version of this raid -- starting a little earlier to ensure that the AI aircraft have their lights on (especially the tanker). Raid(3) repeats the mission defined in Raid(2) except that there are now two pairs of 'loose' formation F-4Es instead of the F-105s and there's a tanker to rendevous with. However, most importantly I've also put in a couple of Mig-17s scrambling out of Dong Hoi as soon as your flights reach their Initial Point.
You won't catch the enemy sleeping this time. This is a timing issue. If you leave immediately the mission starts and fly straight to the target area, then the Migs will
scramble up to meet you as you start your attack run.
[Ground Targets]
The lead pair of F-4s are tasked with taking out the Dong Hoi EWR and Mig-21 HASs. Your lead takes out the runway. As for you, you get the parked Mig-17s in the arming PITs South of the main ramp.
Waypoints and targetting information are all included, as are the waypoints necessary to meet up with the tanker, so you could again set the autopilot and watch the show.
All the best, regards,
Paul T. (PNT/comrpnt) :-)
873 downloads
0 comments
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WOV_All_Missions
By Polak
All Missions found in WOV merged together to add "traffic" and action for random flying or as a background for other missions.
869 downloads
0 comments
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Dragon's Jaw
By bigstone
This is my first attempt to create the Historical assault on Dragon's Jaw Bridge that took place on April 3,1965 over North Vietnam. This mission consists of 46 USAF F-105D's for strike on bridge and 21 USAF F-100's for flak suppression. I hope you enjoy and you are all welcome to modify and post updated versions of this mission. Happy THUD mud moving. PS:I'm in the process of creating USN Alpha Strikes(28-32 aircraft). Early year Alpha Strikes of A-4's with F-8's. Also Later year Alpha Strikes of A-6's,A-7's,and F-4's. Be patient because its gonna take me alot of research as to what target they were after and what squadrons the aircraft were from and formations they used.
862 downloads
0 comments
Updated
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