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  1. Falkland 1982 All-Inclusive MOD

    Operaton Corporate
     
    - The Falklands War -
     
     
     
    A Strike Fighters Project1 MOD by Daniel”Kesselbrut”Himmel
     
     
     
    This is an All-Inclusive MOD of the Falkland War. The MOD contains all major aircrafts and groundunits of the conflict.
     
    All objects in this pack (aircrafts, houses, vehicles, tiles, textures….) are free, but that means they are not freeware. If you want to use something out of the pack for your own MOD please ask for a written permission by me via PM at the combatace forum. I will forward your request to the owner of the model you want to use.
     
    The pack will run without errors on SFP1 and SFP Gold only. At WOV you will need a C-130 otherwise the Game crashes during the campaign. At WOE and WOI it will run only after heavy manual cut and paste work….
     
    Installaton:
     
    Do a clean SFP1 installation
    install SP4
    rename the folder as "Falkland 1982"
     
    delete missions - folder
    delete campaigns - folder
    delete /objects/decals - folder
    delete /objects/aircraft - folder
    delete /objects/groundojects - folder
    delete /objects/weapons - folder
     
    copy the unpacked files into your "Falkland 1982" folder
     
    open the \Falkland 1982\Flight\MedalsUK.ini
     
    correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalVC.txt with your installation-path
     
    open the \Falkland 1982\Flight\MedalsARG.ini
     
    correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalARG.txt with your installation-path
     
    Notes:
     
    In the Canberra B you can switch between Pilot and Bombadier with "Hook" key
     
    single mission year is 1983 - because the only British base was build in May - if you have
    a missiondate before 29th May - the game CTD - self created missions (with mission date) will work normaly - you have to take off from a carrier before 29th May
    The infantry units have too much speed - when I use normal Footslogger speed there are no ground battles.
     
    All Groundunits are optimated for the game - so they may not realistic.
     
    All Carriers have zero speed - because they cruise wild through the
    ship formations.
     
    During the Campaign the groundunits won't attack - in WOI it all works normal.
     
    The Harrier and SUE have no Groundradar
     
    WOI
     
    I'm currently working at the WOI version, but I have multible problems
     
    - The A-4 flightmodels are cruel
    - same for the SUE
    - same for the Harriers
    - The Canberra Bombbay shows no load
    - no Thrust Vectoring
    - Carrier take offs mostly accidential (carriers maybe not fully supported)
     
    So a SP5 version of the mod will released 2 months after SP release.
     
    Special thanks to all involved modders especially:
     
    BPAO, CAPUN, COMPRNT, Sundowner, Kreelin, Richard, Charles, Foxmonter, The Wrench, Hinchinbrooke, Diego, Polak, Pasko, Marcfighter, USAFMTL, Column5, erikgen, Edward, Pasko, Bunyap, DEUCES, Saganuay, HRNTFIXR, Ajunaidr, Soulfreak, Moonjumper, Kout, the Thirdwire Team and all the others of the several teams (and maybe the ones I forgot)
     
    Here is a list of included objects and who created them:
     
    Terrain and tiles:
     
    by USAFMTL, Diego, Edward - heavily modded by Daniel “Kessselbrut” Himmel
     
    Sky and Enviroment:
     
    by Polak
     
    Weapons:
     
    by Bunyap and many unknown modders, Mirage Factory and Daniel “Kessselbrut” Himmel
     
    Effects:
     
    By Deuces
     
    Campaign and Singlemissions
     
    by Daniel “Kessselbrut” Himmel
     
    S-2F; Mentor, Wessex (Groundmodel too), Seaking, Lynx HAS2; HMS Hermes
     
    by the DevATeam (CEO CAPUN)
     
    Harrier GR3 and Harrier FRS1; Mirage III; IAI Dagger; SA341 Gazelle
     
    By The Mirage Factory (CEO BPAO) reworked Harrier GR3 and Harrier FRS1 3D Models made by MontyCZ
     
    Pucara, MB 326, Super Etendard, ARA Belgrano
     
    By Foxmonter; Belgrano Skin by Richard and CAPUN
     
    UH-1H
     
    by MontyCZ
     
    A-109A
     
    by erikgen
     
    Canberra B2 MK.62
     
    by ajunaidr, skin by Soulfreak, Pit by Daniel “Kessselbrut” Himmel
     
    A-4Q, A-4C, A-4P
     
    model by Thirdwire, skins by Marcfighters and Richard, addon 3Dworks by Daniel “Kessselbrut” Himmel
     
    C-130A and KC-130A
     
    Model by TK, skin by HRNTFIXR
     
    All Helicopter FM
     
    by Kreelin
     
    HMS Invincible, Type_12; Type_42; Type_82, ARA 25 de Mayo, County_Class
     
    by Hinchinbrooke - de Mayo skin by Richard
     
    MVAtlantic_Causeway; MVAtlantic_Conveyor
     
    by Polak
     
    155mm Howitzer and EW Radar
     
    by Pasko
     
    LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open; Scorpion
     
    Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel
     
    105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle; 105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole; AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless; HQTrailer; Intrepid; LCM; LCM_UL; LVTP-7; MVBaltic_Ferry; MVNordic_Ferry; MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL; Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50; UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Wessex_GO, Airfields at Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2
     
    by Daniel “Kessselbrut” Himmel
     
    Special thanks to COMPRNT, Charles and Kout for menu, medals and textfiles
     
    I hope I forgot nothing to write
     
    Have Fun
     
    Daniel

    22,412 downloads

       (38 reviews)

    34 comments

    Updated

  2. Push to Far V1.3 Big version

    I finally fully figured out the whole node thing. I redid the attack nodes, and they now work like the game intended. I also added several squadrons of MIG-29OVT's, until someone creates a SU-27 or SU-30MK. Again, thanks to the hard work from those mentioned in the readme. Enjoy.
     
    Scrapper

    15,983 downloads

       (5 reviews)

    0 comments

    Updated

  3. Iran Iraq Campaign

    *The breifing screens do not work with this add on. The add on is built for campaign play. Single missions will work 90% of the time depending on the plane used. This is due to some terrain issues, however campaign mode should work flawlessly.
     
    Please read the read me text carefully for installation instructions. This is a seperate install. Please make sure you have the latest patches before installation.
     
    In addition you will need the following:
     
    Mig-25PD (can be found here at www.combatace.com)
     
    F-14a(iaf) can be found at C5 http://www.column5.us/aircraft.shtml
     
    or Check six
     
    http://www.checksix-fr.com/
     
    Latest Weapons pack (can be found at www.combatace.com)
    There is also an optional skin pack that adds even more skins to the Iraqi side created by Phamtuan called : Phamtuan_Skinpack_Iraq that can be used to enhance the game. it may be found at wwww.combatace.com
     
     
    This campaign is based on the Iran Iraq war that lasted from 1980-1988. It includes New terrain,, Persian music, photos, new screens, new sound files, new planes, new skins, and campaign files, heavily researched air units for Iran Iraq, historical air bases and locations and much more.
     
    The campaign contributors are:
     
    USAFMTL: Project lead & Terrain
    MK2 : Project Coordinator, Campaign files, Music , Pilot Photos, hangar sound files
    Kouts: excellent Main screen and in game screens
    Sundowner: skins for the F-5A, Mirage, F-14A and the F-4D and E
    Sony Tuckson: Mirage skins
    Charles Gunst: Medals
    Bpao: Mirage, F-5A and F-14A aircraft (needs download).
    Marcfighters: Mig skins
    ArmourDave: SU-17
    Crab_02: F-4D pre block 27.
    Mago: Mig-21MF cockpit
    Badger343: Hi res MIG-21MF pit work
    Fubar512 MIG-21 FM and RWR sounds for MIG-21
    WPNSSGT, Tomcat74, C5 Mig-25PD (need to download)
    Wrench, Iraqi hangar screen for the MIG-21MF
    Phamtuan, Iraqi skins MIG-21 , MIG-23, TU-16
    Spectre_USA Lead beta tester
     
    The IIAF forums located at http://iiaf.net/home.html

    11,917 downloads

       (5 reviews)

    2 comments

    Updated

  4. Operation Desert Storm, Part 1 of 3

    Operation Desert Storm for Wings Over Europe
     
    This is a complete addon for WOE, containing a Desert Storm dynamic campaign, as well as scripted single missions.
     
    This installer is 1 of 3.

    11,032 downloads

       (18 reviews)

    21 comments

    Updated

  5. Korean Air War Complete Mod

    This is a complete Korean Air War Campaign and COMPLETE PLANE SET AND OBJECT SET for Strike FIghters Project 1.
     
    No more hunting and installing aircraft. ALL NEEDED AIRCRAFT ARE ALL INCLUDED IN THIS MOD, TOGETHER WITH ALL OBJECTS NEEDED.
     
    You can fly the F-86 Sabre, F-84 Thunderjet, F-80 Shooting Star, F-51D Mustang, AD-4 Skyraider, F9F-5 Pantherjet, F2H-2 Banshee, and F4U-4 Corsair for the USAF, USN, USMC, and RAAF. Carrier Campaigns included.
     
    ALL YOU MUST DO to utilize the campaign and all the aircraft is
     
    1. Make a fresh install of SFP:1 and Patch it to SP3.2, then delete EVERY SINGLE stock aircraft.
     
    2. Put the latest version of the Weapons Pack in the Objects folder,
     
    3. Put the Korea terrain file in the Terrain folder, and
     
    4. Unzip the provided files to a Temporary Directory. Copy the Campaigns, Flight, Menu, Objects, and Sounds folders to the Strike Fighters Directory, letting them overwrite the existing files.
     
    Then you can go fly, and smash the Communists.
     
    Have Fun,
     
    S!
    Edward

    10,622 downloads

       (3 reviews)

    10 comments

    Updated

  6. Operation Desert Storm, Part 2 of 3

    Operation Desert Storm for Wings Over Europe
     
    This is a complete addon for WOE, containing a Desert Storm dynamic campaign, as well as scripted single missions.
     
    This installer is 2 of 3.

    7,168 downloads

       (12 reviews)

    3 comments

    Submitted

  7. Operation Desert Storm, Part 3 of 3

    Operation Desert Storm for Wings Over Europe
     
    This is a complete addon for WOE, containing a Desert Storm dynamic campaign, as well as scripted single missions.
     
    This installer is 3 of 3.

    7,045 downloads

       (9 reviews)

    3 comments

    Submitted

  8. Burning Sands 1983

    Burning Sands 1983
     
    This is the original Burning Sands Campaign set in 1983. You can fly for the USAF, USN, USMC or the RAF. All USN aircraft are carrier based. The aircraft available to fly are:
     
    USAF: F-15A, F-16A, F-19, F-111A, A-10
     
    USN: F-14A, FA-18A, A-7E
     
    USMC: FA-18A, AV-8C
     
    RAF: SEPECAT Jaguar GR Mk1, Tornado GR.Mk1, Tornado F.Mk3, F-111K

    4,978 downloads

       (1 review)

    4 comments

    Updated

  9. Operation Tainted Cigar Version 2.0

    Yes the long awaited update to OTC is here. It comes in 2 files, the aircraft and then the rest. You must have both. Please read the README. You must do a separate install of SF and or WOE to run this. The original version had over 2300 downloads. My thanks to everyone who had a hand in this. Many thanks to JSF Aggie and Deuces for their overtime on this.

    4,976 downloads

       (10 reviews)

    0 comments

    Updated

  10. Aces of North Vietnam

    *After download please read the read me file carefully!
     
    This is a WOV Campaign.
     
    This campaign allows you to fly for the VPAF 1965-1972. It includes every single VPAF squadron made flyable with historical information included for each regiment (in game). Also includes music,Pilot Photos, VPAF in game screens, new skins (so far only released in this file), all migs flyable, Mig-17 cockpit repaint, mig 19 cockpit repaint, mig-21F,PFV,PFM cockpit repaint, Mig-21MF cockpit and NEW FMs for all the MIGs, campaign files and VPAF Medals.RWR sounds for the MIGs.
     
    A seperate install is required.
     
    This campaign was tested using NORMAL settings for campaign difficulty.
     
    Contributors:
     
    MK2: Project lead, research, Campaign design,Pilot Photos, Music, MiG cockpit repaints.
     
    Kout: Main screen and all in game screen designs.
     
    Fubar 512: MIG RWR sounds and Mig FMs
     
    Wrench: Hangar screens
     
    Pasko: Pilot for MIg-17s
     
    Deacon272: Mig-19 Cockpit repaint.
     
    Charles Gunst: North Vietnamese medals
     
    Mago: MIg 21MF cockpit
     
    Badger 343rd:MIg 21MF cockpit hi res files
     
    Ghostrider883: Mig-19S skins 925th , Mig-21PFM skins 927th
     
    Phamtuan: #3020 MIG-17F skin.
     
    HeadHunter Suggestions on introducing VPAF flight names

    4,941 downloads

       (3 reviews)

    2 comments

    Updated

  11. Korean War Mod Update

    Here is the Korean Air War Mod Terrain and Campaign Update.
     
    My thanks go to TK for such a great sim, FNG2k for his groundbreaking work in this area, and especially Charles, Capun and Gramps (the A-Team) for all their help and support.
     
    This is a redone Korea Terrain and Campaign V2.0. I used all new tiles plus got rid of all those "sea mountains"and fixed the water and runways to give them a more 1950's look.
     
    Special thanks to Polak for his water mod, which I have adapted for this terrain. I stongly recommend you download and use Polak's sky mod with this terrain as well.
     
    Installation
     
    1. Delete your old Korea Folder in the Terrain Folder and replace it with this new one.
     
    2. Delete the old Korean War Folder in the Campaign Folder and replace it with this one.
     
    3. Fly.

    4,829 downloads

       (5 reviews)

    2 comments

    Submitted

  12. Middle East Wars campaign pack

    3 campaigns for Gepard's Israel terrain
     
    Suez Crisis '56
    Flyable Aircraft: P-51, Meteor, F-84F, DH Vampire, DH Venom, Hawker Hunter, F-4-7U Corsair, SeaHawk, MiG-15
     
    6 Days War '67
    Flyable Aircraft: Mirage III, MD-450 Ouragan, Mystère IV, Meteor, Hawker Hunter, MiG-17, MiG-19, MiG-21, Su-7
     
    Yom Kippur War '73
    Flyable Aircraft: Mirage III, IAI Nesher, F-4E, A-4E, A-4F, Mystère IV, F-104A, Hawker Hunter, MiG-17, MiG-21, Su-7
     
    Tested with WOV, but should work fine with SFP1. Download links for required addons are included in the readme.

    4,573 downloads

       (6 reviews)

    3 comments

    Updated

  13. Operation Tainted Cigar Version 2.0 Aircraft

    Yes the long awaited update to OTC is here. It comes in 2 files, the aircraft and then the rest. Please read the README. You must do a separate install of SF and or WOE to run this. The original version had over 2300 downloads. My thanks to everyone who had a hand in this. Many thanks to JSF Aggie and Deuces for their overtime on this.

    4,525 downloads

       (10 reviews)

    0 comments

    Submitted

  14. Harrier Campaign V2.0

    This is a fictional campaign, set in the stock terrain of Strike Fighters Project 1. It is set in 1978, as Paran tries to invade Dhimar. Dhimar is assisted by the U.S. Navy, operating from the USS Nimitz, and by the USMC, operating AV-8C’s from several small, makeshift airfields.
     
    This campaign requires Strike Fighters: Project1. It was not tested with Strike Fighters Gold, but it should work.
     
    A big thank you to everyone who allowed me to include their work in this Campaign. Special thanks to Whiteknight, who made skins specifically for this addon, and to Kesselbrut, who allowed me to include some of his objects from the upcoming Falklands Campaign. Finally, thanks to Kreelin for the great AV-8C flight model.
     
    Dhimar Forces:
     
    ·80 DF-4D
    ·70 DA-4E
    ·48 DF-5E
     
    U.S Navy Forces:
     
    ·24 F-14A (VF-84 & VF-41)
    ·24 A-7E (VA-82 & VA-86)
    ·12 A-6E (VA-35)
     
    USMC Forces:
     
    ·18 AV-8C (VMFA-542)
     
    Paran Forces:
     
    ·48 MiG-23ML
    ·120 MiG-21PFM
    ·24 MiG-25P
    ·56 MiG-19S
    ·30 IL-28
    ·24 Su-17

    4,045 downloads

       (13 reviews)

    1 comment

    Submitted

  15. WOV Air & Ground War Expansion Pack Gold - Part 1

    "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
     
    Wings Over Vietnam Game Enhancement Package.
     
    Works with Wings Over Vietnam 2006/2008.
     
    by
     
    eburger68 and malibu43
     
    V1.1 Final (Gold - Updated)
    03.01.10
     
    ------------------------------------------------------------------
     
    What's in this readme:
     
    1. What's Inside
    2. Installation
    3. Optional Installs
    4. Known Issues
    5. New Terrain Targets & Targets Areas
    6. New Terrain Items
    7. Terrain Notes
    8. Environment Notes
    9. Colors of AAA/Flak Tracers
    10. Legal Stuff
    11. A Note on Old Diego's Items
    12. A Note on the KC-135A Tanker
    13. Credits
     
    ------------------------------------------------------------------
     
    1. What's Inside:
     
    This is intended to be an overall enhancement to the "Wings Over Vietnam" (WOV) experience without having to hunt for, download, and install some of the "must have" mods for the game. We've also made some great changes and additions to the terrain and campaigns to give users a wider variety of missions types to fly. At the same time we've also made changes to help the user control where they fly.
     
    Here's a brief summary of what's new and changed:
     
    -Terrain is split into North and South vietnam, with unique target areas for each.
    -Terrain include dozens of new targets and target areas, using numerous new terrain items.
    -Three stock WOV campaigns overhauled and expanded with new units, aircraft, and textures.
    -Two new campaigns that are centered around fighting in South Vietnam
    -CA_Stary's "Green Hell 2" Terrain Mod
    -Brain32's "Re-painted VietnamSEA Tiles"
    -Bananimal's "Re-scaled Trees for Green Hell 2"
    -Pappa Goat's re-painted versions of the GH2/Brain32 tiles
    -Cellinksy's "Widesky" Environment Mod
    -Deadlier and more varied flak, AAA, and SAMs
    -New ground objects, weapons, and effects
    -New (or newly flyable) aircraft:
    -A-1H Skyraider
    -A-4B Skyhawk (Late)
    -A-4C Skyhawk (Late)
    -A-4E Skyhawk (Late)
    -A-6B Intruder
    -A-7C Corsair II
    -A-7D Corsair II
    -A-7E Corsair II
    -AC-119G Shadow
    -AC-119K Stinger
    -AC-123K Black Spot
    -AC-130A Spectre
    -AC-130A Surpise Package
    -An-2 Colt
    -B-52F Stratofortess
    -B-52G Stratofortess
    -B-57B Canberra (flyable)
    -B-57G Canberra
    -C-123K Provider
    -C-130A Hercules
    -C-130E Hercules
    -Canberra B.mk20 (RAAF)
    -Cessna 180
    -EA-6A Electric Intruder
    -EA-6B Prowler
    -EB-66C Destroyer
    -EF-4C Wild Weasel IV
    -F-4B Phantom II (Late)
    -F-4C Phantom II (Late)
    -F-4D Phantom II (Late)
    -F-4D Night OWL
    -F-4E-35-MC Phantom II
    -F-4E-35-MC Phantom II (Long Gun)
    -F-4E Rivet Haste
    -F-5A Freedom Fighter
    -F-5B Tandem Tiger
    -F-5C Tiger
    -F-8C Crusader
    -F-8D Crusader
    -F-8E Crusader (Late)
    -F-8H Crusader
    -F-8J Crusader
    -F-100D (Late)
    -F-100D Wild Weasel
    -F-102A Delta Dagger
    -F-104C Starfighter
    -F-105D Thunderchief (Late)
    -F-105F Wild Weasel
    -F-105G Wild Weasel
    -F-111A Aardvark
    -IL-28 Beagle
    -J-6 Farmer-C
    -KA-3B Tanker
    -KA-6D Tanker
    -KC-130F Tanker
    -KC-135A Stratotanker
    -MiG-17PF Fresco-E
    -OV-10A Bronco
    -RA-5C Vigilante
    -RB-66C Destroyer
    -RF-4B Phantom II
    -RF-4C Phantom II
    -RF-8A Crusader
    -RF-8G Crusader
    -RF-101C Voodoo
    -SP-2H Neptune
     
    -------------------------------------------------------------------------------
     
    2. Installation:
     
    A. PRELIMINARY NOTES
     
    The WOV Air & Ground Expansion Pack can be installed to a standalone install of WOV patched to either the 8.30.2006 or 10.20.2008 level. Patch installers to bring your WOV installation to either of these patch levels are available from ThirdWire:
     
    http://www.thirdwire.com/downloads.htm
     
    All ThirdWire patches and updates should be applied BEFORE installing the Expansion Pack. For help with installing patches for Wings Over Vietnam, see this page at CombatAce.com:
     
    http://forum.combatace.com/topic/25880-official-game-patches-and-services-packs/
     
    This expansion pack should not be installed to "Strike Fighters 2: Vietnam" (SF2V). A separate expansion pack designed specifically for SF2V is available in the CombatAce.com Downloads section:
     
    http://forum.combatace.com/index.php?app=downloads&showcat=407
     
    We strongly recommend installing this expansion pack to a "clean," unmodded WOV Installation Directory. Installing to a WOV Install Dir that contains other mods (e.g., new aircraft, weapons, ground objects, etc.) could result in a partially or completely broken installation. Likewise, we do advise against installing any of the several "weapons packs" available at CombatAce.com following installation, as doing so could very well break weapons and loadouts. If you want to add additional weapons, install them individually.
     
    B. THE MAIN INSTALLATION
     
    To install this expansion pack properly:
     
    a) Ensure that "Wings Over Vietnam" is already installed and patched to either the 8.30.2006 or 10.20.2008 level.
     
    b) If you have a prior installation of WOV that is already modded, then you will need to create a second install of WOV for use with the Expansion Pack. For help creating and managing multiple installs, see this discussion at CombatAce:
     
    http://forum.combatace.com/topic/39622-multiple-installs/
     
    c) Unpack all three .7z files (WOV_AG-XP_Part1.7z, WOV_AG-XP_Part2.7z, WOV_AG-XP_Part3.7z) to a safe location on your drive.
     
    d) Simply drop the contents of the "To_Install_Dir" folder into your Wings Over Vietnam Installation Directory, overwriting existing files as prompted. By default your WOV Install Dir should be located here:
     
    \Program Files\ThirdWire\Wings Over Vietnam\
     
    If you have installed WOV to another location, then drop the contents of "To_Install_Dir" in that location.
     
    If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
     
    e) If you are installing the expansion pack to Wings Over Vietnam patched to the 8.30.2006 level, then you have an additional installation step. (If you are installing to WOV patched to the 8.20.2008 level, skip to the next step.)
     
    If your WOV is patched to the 8.30.2006 level, find the \2006 folder in the location where you unpacked the Expansion Pack files. Then drag and drop the contents of the \2006 folder into your Wings Over Vietnam Install Dir, overwriting existing files as prompted.
     
    That's it. You should be good to go.
     
    C. OPTIONAL INSTALLATIONS
     
    Optionally, install the items included in the \Optional directory (see the "Optional Installs" section below for more information).
     
    You may also install the extra items and other bonus mods included in the \Extras folder. Please see the ReadMes included in those directories for more information.
     
    -------------------------------------------------------------------------------
     
    3. Optional Installs
     
    Depending on your system and preferences, you may want to install some of the items included in the \Optional directory.
     
    Please note that for some of these optional items we have included versions for both WOV 2006 and WOV 2008. You can find these alternate versions in sub-folder labeled \WOV2006 or \WOV2008 respectively. You should always install the version appropriate for the patch level of your installation of WOV.
     
    A. Alternate Terrain Tiles
     
    By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
     
    To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
     
    [WOV Install Dir]\Terrain\VietnamSEA
    [WOV Install Dir]\Terrain\SouthVietnam
     
    The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
     
    B. Alternate Exhaust Emitters
     
    On some systems the custom exhaust emitters used on for the B-52s, F-4s, and the F-104C may cause slowdowns. If you experience severe frame rate drops whenever these aircraft are visible, you might consider switching to versions of the aircraft that use the standard DirtyExhaustEmitter.
     
    To install aircraft versions that use the DirtyExhaustEmitter in lieu of custom exhaust emitters, simply copy the folders from the appropriate \DirtyExhaust\WO200x folder (excluding \_CustomExhaust) to the \Objects\Aircraft directory of your WOV Install Dir, overwriting as prompted.
     
    A copy of the original DATA.INIs with the custom exhaust effects is included in the \_CustomExhaust sub-directory, in case you wish to revert back to the originals.
     
    C. Mobile SAM Launchers
     
    If you wish to increase the SAM threat in North Vietnam, you can use mobile SAM launchers to boost the number of active SAMs. To install the mobile SAM launchers, simply copy all folders from the \Mobile_SAMs\WOV200x folder to the \Objects\GroundObject directory of your WOV Install Dir.
     
    Note any mobile SAMs that exist in \Objects\GroundObject will show up in CAS missions in the "Easter Offensive" Campaign.
     
    D. Alternate Flak Effects
     
    On some lower-end systems the custom flak effects used in this expansion pack may cause severe slowdowns, esp. in large strikes with lots of flak guns opening up on multiple flights of aircraft. If you see large drop in frame rate performance during intense flak bursts, then you may want to use the alternate flak effects available in the \Flak_Effects directory.
     
    To install, simply drag and drop the four .INI files from the \LOW sub-directory of \Flak_Effects to the \Effects directory in your WOV Install Dir, overwriting as prompted. If you wish to restore the original flak effects, copy over the .INI files from the \HIGH sub-drectory to the \Effects directory in your WOV Install Dir.
     
    Note that using the alternate flak effects does NOT reduce the effectiveness of flak guns.
     
    E. Smoke-Marking Infantry Squads
     
    By default most friendly infantry squads (but not individual soldiers) will have their positions marked by red smoke. (The smoke-marking is performed by ENEMY squads -- a key point to remember.) There are several ways to customize this effect:
     
    1) If you would prefer not to have friendly squads's positions marked with red smoke, then you can turn that effect off. Copy the \NVA_Squad & \VC_Squad folders from \Optional\PopSmoke\Non-Smokers to the Objects\GroundObject directory in your WOV Install Dir, over-writing as prompted.
     
    2) If you would prefer to change the color of the smoke used to mark friendly squads, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You need to edit the VC_Squad_DATA.INI and NVA_Squad_DATA.INI. At the bottom of each file you will find the data for GunBarrel5:
     
    [GunBarrel5]
    SystemType=GUN
    GunTypeName=M18_Red_Smoke
    // GunTypeName=M18_Green_Smoke
    // GunTypeName=M18_Yellow_Smoke
    // GunTypeName=M18_Violet_Smoke
     
    The commented ( // ) GunTypeNames are disabled. Simply comment out the M18_Red_Smoke line and un-comment the line for the color you'd prefer to use.
     
    3) If you would like friendly squads to mark enemy squads with smoke, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You will need to edit the following files:
     
    ARVN_Squad_DATA.INI
    US_Squad_early_DATA.INI
    US_Squad_DATA.INI
    VNMC_Squad_DATA.INI
     
    At the bottom of each file you will find the data for GunBarrel5:
     
    [GunBarrel5]
    SystemType=GUN
    GunTypeName=DUMMY_GUN
    // GunTypeName=M18_Yellow_Smoke
    // GunTypeName=M18_Red_Smoke
    // GunTypeName=M18_Green_Smoke
    // GunTypeName=M18_Violet_Smoke
     
    By default GunBarrel5 for friendly squads uses the "Dummy_Gun," which does not pop smoke. Comment out the Dummy_Gun line and un-comment the line for the color of smoke you'd prefer friendly sqauds to mark enemy troops with.
     
    F. BUFF-less Campaigns
     
    On some systems B-52 strikes can degrade performance to the point where the game is almost unplayable. If you would like to fly campaigns that include no strikes by B-52s, copy the DATA.INIs included in the \NoBUFFs\WOV2000x folder to the appropriate sub-directory in the \Campaigns directory of yur WOV Install Dir. For example, WOVCAMPRT_DATA.INI would go to \Campaigns\Rolling Thunder, and so on.
     
    G. Old Diego's Optional Items
     
    Old Diego has generously allowed us to use a number of his terrain and ground object models. Most of these are installed by default with the expansion pack. A few ground object items, however, have been left as "optional" installs.
     
    Most of these "optional" are additional soldiers. We made them "optional" because we thought not all users would like the way the game will use them for Single Missions (esp. Armed Recon and CAS missions). For example, if you install the USArmyMortar item, you could see entire squads consisting only of mortar-equipped soldiers slugging it out with NVA regulars in CAS missions.
     
    These "optional" items from Old Diego could be useful for those building single missions for use with this expansion pack. If you would like to install these other items from Old Diego, simply copy all the folders from the \OldDiego directory to the \Objects\GroundObject directory in your WOV Install Dir.
     
    Please note that none of Old Diego's items may be re-used or re-distributed outside of this expansion pack without Old Diego's explicit permission. For a complete listing of the items from Old Diego included in this mod, see the section titled "Note on Old Diego's Items" towards the end of this ReadMe.
     
    H. Check-Six for WoV 2006
     
    Wings Over Vietnam 2008 introduced a new and very useful view: the ability to "check-six" (view straight back from the cockpit to check for bandits). If you would like to add this view to WoV 2006, open the \Optional\Check6_2006 directory and follow the directions in the ReadMe.txt.
     
    -------------------------------------------------------------------------------
     
    4. Known Issues
     
    - Default CAS loadout for the A-1H should include CBU-25's on the outer wing stations, but the AI doesn't know how to use that weapon. So, load them onto your own aircraft, but don't load them on AI! The same holds true for CBU-14's, which are similar to the CBU-25's.
     
    - The A-1H Attack loadout (used for CAS and Armed Recon missions) specifies LAU-32 rocket pods on the outer wing stations. These will not show in the Loadout screen even though they will be loaded for the mission. Likewise, the Strike Loadout specifies M117s on alternating wing stations, though not all will show up in the Loadout screen.
     
    - Similarly, in the Loadout screen some USAF F-4 loadouts may show either nothing loaded on the forward AIM-7 Sparrow missile wells or one (possibly two) ECM pods. In the mission itself those weapon stations will carry an ECM pod and a Sparrow respectively. In the same vein, Sidewinder loadouts on the F-4D (Late) and F-4Es in 1972 will show four AIM-9-E2s, though you will actually be carrying 2 AIM-9-E2s and 2 AIM-9Js.
     
    - The F-100D Wild Weasel aircraft is not historically accurate. The first Wild Weasels actually used two-seater F-100F Super Sabres fitted out with special electronic equipment to locate and track the radars associated with the SA-2 Guideline. In mid-1966 they began upgrading to F-105Ds. As there is no F-100F model that we are allowed to re-distribute, we elected to cobble together a single-seat F-100D Wild Weasel to stand in its place.
     
    -------------------------------------------------------------------------------
     
    5. New Terrain Targets & Targets Areas
     
    This expansion pack adds dozens of new targets and target areas to the North & South Vietnam terrains. In addition to adding a dozen new bridges to the NVN terrain, we've added the following target areas:
     
    - Thai Nguyen Thermal Power Plant
    - Hanoi Thermal Power Plant
    - Uong Bi Thermal Power Plant
    - Phu Tho Electric Power Plant
    - Ben Thuy Thermal Power Plant
    - Nam Dinh Thermal Power Plant
    - Lang Chi Electric Power Plant
    - Haiphong Thermal Power Plant (East)
    - Haiphong Thermal Power Plant (West)
    - Haiphong POL Storage (North)
    - Haiphong POL Storage (South)
    - Duong Nham POL Storage
    - Ha Gia POL Storage
    - Viet Tri POL Storage
    - Bac Giang POL Storage
    - Phuc Yen POL Storage
    - Gia Thuong POL Storage
    - Ben Thuy POL Storage
    - Hanoi Air Defense Command & Control Center
    - Thai Nguyen Steel & Iron Works
    - Haiphong Cement Plant
    - Van Dien SAM Support & Vehicle Depot
    - Gia Lam Machine Tools Facility
    - Yen Vien Industrial Complex
    - Kinh No Motor Vehicle Repair Facility
    - Vinh Yen Industrial Complex
    - Phu Tho Chemical Plant
    - Quang Khe
    - Ha Dong Barracks
    - Xom Bong Munitions Depot
    - Hanoi RADCOM Transmitter Facilities
    - Hanoi Radio
    - Thai Nguyen Munitions Depot
    - Trai Ca SAM Storage Facility
    - Le Pap Electrical Transformer Station
    - Cat Bi Munitions Dump
    - Haiphong Electrical Transformer Station
    - Hai Duong Barracks West
    - Xuan Mai Insurgency School
    - Hong Gai PT Boat Base
    - Hong Gai Electric Power Plant
    - Loc Chau PT Boat Base
    - Vinh PT Boat Base
    - Yen Bai Arsenal
    - Phu Qui Munitions Depot
    - Phu Van Munitions Depot & POL Storage
    - Vinh Son Radar Facility
    - Vinh Son Army Supply Depot
    - Vu Con Barracks & Supply Depot
    - Vinh Linh Radar Station
    - Bac Long Radar Station
    - Ta Xa POL Storage
    - Kep Air Defense Command & Control Center
    - Yen Son Ordnance & Ammunition Depot
    - Quang Suoi Barracks
    - Son Tay Barracks & Supply Depot
    - Chanh Hoa Barracks & Division HQ
    - Chap Le Barracks
    - Dao Quan POL Storage
    - Hai Duong Warehouse Complex & Marshalling Yard
    - Phu Ly Transshipment Point
    - Ai Mo Warehouse Complex
    - Can Thon POL Storage
    - Ninh Binh Transshipment Point
    - Thanh Hoa Transshipment Point
    - Co Trai
    - Dong Phong Thong
    - Kien Trung
    - Ham Rong
    - Nam Phong RTAFB
    - An Bo POL Storage Depot
    - Xuan Bo Supply Depot
    - Mu Gia Transshipment Point
    - Ban Karai Transshipment Point
    - Ban Raving Transshipment Point
    - Lang Mo Transshipment Point
    - Haiphong Rail Yard
    - Hanoi Rail Yard
    - Thai Nguyen Rail Yard
    - Yen Bai Rail Yard
    - Thach Son Xa
     
    We also spent some time working on the dock areas at Vinh, Hong Gai, and Haiphong, adding cranes, ships, and other structures to give the sense of an active port bristling with activity. We do plan to add still more target areas to the two terrains after the Gold release of this Expansion Pack, however, those will be released as separate terrain update packages.
     
    -------------------------------------------------------------------------------
     
    6. New Terrain Items
     
    To support and populate all the new target areas, we have added several dozen new terrain objects. These new objects have been drawn mainly from the following third-party add-on terrains for the Strike Fighters series:
     
    - DRV Terrain (by Gepard)
    - Black Sea Terrain (by PFunkWorks)
    - Libya Terrain (by Wrench)
    - Norway Terrain (by S.Ansons)
     
    Templates for some Target Areas have been adapted from:
     
    - Operation Desert Storm (by ODS Group)
     
    The new terrain objects that we've added should be familiar to those who have used other third-party add-on terrains, as these objects tend to show up in many different terrains. The majority of objects were originally drawn from these sources:
     
    - CA_Stary's Forests & Farms Mod
    - Polak's Hi-Rise Mod & ObjectsPak1
    - JSF_Aggie's Enhanced Runways
    - RadarDome by Grumpapotamus
    - HeadQuarters, Control Center, Gas station, & Factory Area by Wingwiner
    - RailwayStation by Armourdave
     
    If you are a modder and we've used one of your terrain items but neglected to give you credit here, please let us know. We would be more than happy to add you to the credits list.
     
    -------------------------------------------------------------------------------
     
    7. Terrain Notes
     
    This expansion pack splits the standard VietnamSEA terrain into two different terrains: North Vietnam and South Vietnam. We decided to go with a split North/South scheme in order to impose more control over the different operations in North and South Vietnam. To that end, there are some key differences between the terrains:
     
    A. North Vietnam
     
    The North Vietnam terrain includes all the target areas that you are familiar with in the stock WOV terrain. This terrain is designed primarily for Strike missions and the several mission types that support Strikes: Escort, Fighter Sweep (aka MiG CAP or MiG Sweep), and SEAD (Air Defense Suppression) -- in other words, the core mission types for the several air campaigns conducted against North Vietnam. You can also fly Armed Recon and Anti-Ship missions.
     
    B. South Vietnam
     
    The South Vietnam terrain includes new target areas and target items in South Vietnam, eastern Laos, eastern Cambodia, and the DMZ area. It also includes target areas in North Vietnam up through Route Pack II -- roughly speaking, the Vinh area. This terrain is primarily designed for CAS, Armed Recon, and Anti-Ship missions, though you can also fly Strike and SEAD missions in the lower Route Packs. If you are unfamiliar with the Route Package system used during the air war in Vietnam, see these discussions:
     
    http://www.airbattle.co.uk/d_history.html
    http://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=1394
     
    Put simply, where the focus in the North terrain is air operations against North Vietnam, the focus in the South terrain is air operations in support of the ground war against the NLF (Viet Cong, or VC) and PAVN (North Vietnamese Army, or NVA) units.
     
    Here's another way to think of the differences between the two terrains when you're flying Single Missions:
     
    1. If you want to fly Strike missions against the big targets in North Vietnam, select the North Vietnam terrain in the Single Mission screen.
     
    2. If you want to tangle with MiGs as part of Escort or Sweep missions, select the North Vietnam terrain.
     
    3. If you want to do battle against North Vietnam's formidable air defense network, fly Air Defense Suppression missions with the North Vietnam terrain.
     
    4. If you want to fly CAS missions, choose the South Vietnam terrain. You will be tasked with supporting friendly forces throughout South Vietnam right up to the DMZ area.
     
    5. If you want to fly Armed Recon missions, you can go with either the North or South terrain. With the North terrain, you get armed recon missions along the Northeast and Northwest rail lines down through the lower Route Packs as well as the northern third of the Ho Chi Minh Trail in eastern Laos. The South terrain will give you armed recon missions in the lower Route Packs and the complete length of the Ho Chi Minh Trail from the Mu Gia Pass in the north all the way down through southeast Laos and northeast Cambodia.
     
    6. Anti-Ship missions are similar: you can fly them in both terrains. Northern shipping routes extend from Haiphong down to Dong Hoi; Southern shipping routes extend from Dong Hoi in North Vietnam down to the Go Cong area near the Mekong Delta in South Vietnam.
     
    Also, for historical accuracy, we have also imposed limits on the MiG bases that are operational and available to host VPAF squadrons.
     
    Early on in Operation Rolling Thunder, MiGs operated from a small handful of bases: Noi Bai, Kep, Gia Lam, Bac Mai, and Hoa Loc, though other airfields in the Haiphong area and the northwest existed. After the end of Rolling Thunder the North Vietnamese began building or renovating other airfields, including those in the southern panhandle of the country. These included: Ben Loi, Bai Thuong, Dong Hoi, Dong Suong, Khe Phat, Quang To, Quon Lang, Vinh.
     
    Both terrains impose start dates on this list of airfields that became operational only after Rolling Thunder. Until the start date for each airfield, the runways will not appear. All the other buildings in those target areas, however, will appear, being labeled "barracks areas."
     
    -------------------------------------------------------------------------------
     
    8. Environment Notes
     
    For this expansion pack we have implemented several well known terrain and environment mods:
     
    - Brain32's SEA Tile Repaint
    - CA_Stary's Green Hell 2
    - Pappa Goats re-painted versions of the SEA tiles from Brain32/CA_Stary
    - Cellinsky's WideSky (with alternate cloud layer BMPs)
     
    Given that players may have different needs and preferences, depending on their systems and aesthetic inclinations, we have have included a number of files that can be used to tweak the look and performance of these mods.
     
    A. Terrains - Trees
     
    You will notice several sub-directories in each of the main terrain directories in your WOV Install Dir. These contain alternate files that can be used to control the size and complexity of the trees used in the terrains.
     
    Tree Complexity/Detail
     
    The three "Detail" folders contain files to control the complexity and detail level of the trees. From the ReadMe for "Green Hell 2":
     
    Now you'll notice three folders: High Detail, Medium detail and Low Detail. These
    contain, well, three versions of the mod. Level of detail corresponds to "tree cluster"
    mesh complexity, NOT the number of trees!
     
    - High detail are the "X-type with base" and "X-type" trees, which look
    best from high angles,
    - Medium detail are the "X-type" trees, more cartoonish from top view
    - Low detail are the "fence-type" trees, less buildings in cities
     
    Generally try the Medium first, if you have low framerates, try Low, if you have decent
    system go ahead and try High, there isn't much difference between high and medium in
    performance hit. And read the section 5 about tips to control draw distance!
     
    By default both terrains use "High Detail." To switch to a lower level of detail, simply copy of the files from the appropriate "Detail" sub-directory to the main terrain directory that you wish to modify, overwriting as prompted.
     
    Tree Size
     
    By default both terrains use the standard "Green Hell 2" trees. Some users may prefer to use Bananimal's "Re-scaled Trees for Green Hell 2," which are smaller and more realistically sized than the original, larger trees, however.
     
    You can find copies of both tree sets (large and small) in the last two sub-directories in each terrain. Again, to install, simply copy the files from the appropriate sub-directory to the main terrain directory that you wish to change, overwriting as prompted.
     
    B. Terrains - Air Bases
     
    We were dissatisfied with the default air base tiles used by WOV -- those neat, nicely mown squares of green -- not only because they stood out like sore thumbs on the terrain, but also because they took up so much real estate (a precious commodity around Hanoi, which is surround by five air bases). So we developed alternate air base tiles by tweaking several of the default tiles from Brain32 and CA_Stary. These tiles are installed by default with the Expansion Pack.
     
    Although we think the new air base tiles look much better (and more realistic), we understand that some users may prefer the original air base tiles from Brain32 and CA_Stary. If you would like to restore the "old" air base tiles, copy the two .BMP files from the \ABs_Old sub-directory in each terrain folder to the main terrain folder for North and South Vietnam, overwriting as prompted. To restore the "new" air base tiles, simply copy the .BMP files from the \ABs_New sub-directory in each terrain to the main terrain folder.
     
    C. Terrains - Alternate Tiles
     
    By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
     
    To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
     
    [WOV Install Dir]\Terrain\VetnamSEA
    [WOV Install Dir]\Terrain\SouthVietnam
     
    The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
     
    -------------------------------------------------------------------------------
     
    9. Colors of AAA/Flak Tracers
     
    This update makes changes to the colors of tracers used with AAA/flak guns. As the new default colors may not suit some players, the table below can be used to adjust the colored tracers to personal preferences:
     
    Gun TGA File Color
    --- -------- -----
    12MM_DSHK tracer6.tga orange
    14MM_KPV tracer6.tga orange
    23MM_ZU23/T tracer2.tga green
    23MM_AZP23 tracer2.tga green
    37MM_ZP39T tracer4.tga red (solid)
    57MM_S68T tracer7.tga purple (solid)
    n/a tracer.tga orange/yellow
    n/a tracer3.tga yellow
    n/a tracer5.tga green (solid)
    n/a tracer6.tga orange/red
     
    The easiest way to adjust the color of tracers for AAA/flak guns is to modify the tracer TGAs in the \Objects directory of your WoV install directory (as opposed to editing the guns themselves). To change the color of particular tracer, simply rename the existing TGA file to something else, then copy the tracer TGA for the color you want and rename the copy to match the original name of the tracer TGA that you renamed.
     
    For example, if you wanted to change the color of the purple tracer used with the 57MM_S68T gun to red, you would:
     
    1. Rename TRACER7.TGA to TRACER7-OLD.TGA
     
    2. Make a copy of TRACER4.TGA
     
    3. Rename the copy of TRACER4.TGA to TRACER7.TGA
     
    It's that simple. Note that in some cases two guns use the same tracer TGA, so changing the tracer color using the method outlined above will affect both guns that use that TGA.
     
     
    -------------------------------------------------------------------------------
     
    10. Legal Stuff
     
    We have signed onto the freeware "list" on combatace.com. As such, the work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
     
     
    Thanks,
     
    Malibu43 & eburger68
     
    -------------------------------------------------------------------------------
     
    11. A Note on Old Diego's Ground Objects & Terrain Items
     
    Old Diego has generously allowed us to use a number of his models for Ground Objects and Terrain Items. Those items (some of which are located in the \Optional folder) include:
     
    Ground Objects:
    - 51CalPit
    - NVA
    - NVAgren
    - NVASA-7
    - NVASmlArms
    - sampan01
    - sampan02
    - SampanSail01
    - SampanSail02
    - SAMsite01
    - Sapper
    - SForces
    - SForcesLaw
    - USArmy
    - USArmyBzka
    - USArmygren
    - USArmyM79
    - USArmymortar
    - USMC
    - USMCm60
    - USMCm60up
    - USMCm79
    - VC_bike
    - VC_bike_2
    - VC_bike_3
    - VC_hoe
    - VC_rake
    - VCmortar
    - VCrpg
    - VCSmlArms
    - VietCong
    - waterbuffalo
    - WB_plowTM
     
    Terrain Items:
    - Boxcar
    - CoalTender
    - connex20a
    - connex20b
    - connex40a
    - crate rotor
    - crate01
    - crate02
    - cratesStk01
    - cratesStk02
    - DJBridge (mod of RRBridge01)
    - FlatCarNV
    - Hut01
    - Hut02
    - Hut03
    - HutS01
    - HutS02
    - HutS03
    - LocomotiveNV
    - pallet
    - Rail100
    - Rail50
    - Rail_45L
    - Rail_45R
    - Rail_sweep_100L
    - Rail_sweep_100R
    - Rail_sweep_200L
    - Rail_sweep_200R
    - Rail_sweep_90
    - RDBridge01
    - RRBridge01
    - SAM_Site
    - Slum01
    - Slum02
    - TankCarNV
    - Train
    - WaterBuffalo
     
    None of Old Diego's models may be freely re-used or re-distributed outside of this Expansion Pack. Those wishing to re-use or re-distribute any of Old Diego's models listed above must contact him to get explicit permission to do so.
     
    -------------------------------------------------------------------------------
     
    12. A Note on the KC-135A Tanker
     
    Dave at CombatAce.com has generously allowed us to include bpao's KC-135A Stratotanker, which originally appeared in the NATO Fighters 4+ mod package for SF2. Bpao was the heart of The Mirage Factory, and we are very fortunate to have been given permission to ship this high quality aircraft as part of the Expansion Pack. Needless to say, bpao's KC-135A may not be re-distributed outside of NF4+ or the SF2V/WOV Expansion Pack without Dave's explicit permission. The NF4+ all-inclusive mod for SF2V may be downloaded at CombatAce:
     
    http://forum.combatace.com/index.php?app=downloads&showcat=407
     
    -------------------------------------------------------------------------------
     
    13. Credits
     
    This Expansion Pack is effectively a sub-set of the original, larger SF2V Air & Ground Expansion Pack created for "Strike Fighters 2: Vietnam." Neither the original nor this derivative for WOV would have been possible without the hard work of many modders over the years. We've used the work of the following individuals in creating these Expansion Packs for SF2V and WOV:
     
    ajunaidr
    Anthony Beardmore
    ArmourDave
    Bananimal
    bpao
    Brain32
    Buggerstein
    Bunyap
    Canadair
    CA_Stary
    Cellinsky
    ChampionsVA56
    Column5
    comrad
    Coyote
    David Zurawski
    Dels
    Diego
    Dueces
    Erikgen
    FastCargo
    Fracture
    Fubar512
    gbreuder
    Gepard
    Gerald14
    Gocad
    Gramps
    Grumpapotamus
    Hawker
    HrntFixr
    InSky/Orsin
    Jat81500
    JSF_Aggie
    Kesselbrut
    KillerBee
    krfrge
    MigBuster
    Mirage Factory
    MJ
    Monty CZ
    mppd
    Nicholas Bell
    NormanKnight
    Old Diego (see "Note" section above)
    Ordway
    Pappa Goat
    pappychksix
    Pasko
    Paul Nortress (Fist of the Fleet)
    PauloPanz
    pcpilot
    PFunkWorks
    Polak
    rebel ryder
    Rhugouvi
    S.Ansons
    Signum
    Spillone104
    Starfighter
    STORM
    suicidal
    Sundowner
    Syrinx
    Tannethal
    TeTeT
    Torno
    Tracker
    USAFMTL (Dave)
    Veltro2K
    Wingwiner
    Wpnssgt
    Wrench
     
    Thanks also to the several beta testers who helpfully supplied fixes for various issues, including ravenclaw_007, ericj, and DrArrow.
     
    Hopefully we didn't miss anyone. If we did, let us know!
     
     
     
    --------------------
    malibu43 & eburger68
    15 December 2009
    1 March 2010 (updated)

    3,838 downloads

       (6 reviews)

    6 comments

    Updated

  16. Fiza'ya Eagles

    a fictif scenario based on the 1971's War between Pakistan and India.. its free to complete or to upgrade...
    Pakistan :
    Mirage-IIIEA
    F-6
    F-104A
    B-57A
    B-57C
    -----------
    India :
    Mig-21F
    Mig-21PFM
    Hunter_F6
    Dassaut Myster
    Ajeet
    Su-7BM
    Type S-22 " Su-7"
     
    Bonne Chasse !!

    3,830 downloads

       (3 reviews)

    2 comments

    Updated

  17. Vietnam 1984 1.1

    Everything you need is in this 215MB file.
     
    *******YOU MUST INSTALL EACH FOLDER INDIVIDUALLY. BE SURE TO CHECK THAT THE OBJECTS FOLDER INSTALLED PROPERLY WITH THE SUB FOLDERS and files. THE OBJECTS FOLDER INCLUDES THE AIRCRAFT FOLDER, WEAPONS FOLDER AND 5 OTHER FILES. SOME AIRCRAFT MIGHT NOT SHOW UP IF YOU SIMPLY SLIDE IN THE OBJECTS FOLDER, BE SURE TO CHECK THE ZIP FILE IF YOU HAVE ISSUES, THEY ARE ALL THERE, INSTALL EACH AIRCRAFT INDIVIDUALLY IF YOU ECOUNTER ISSUES. *******
     
     
    *******Make sure to double check all aircraft installed (as an exmaple the MIG-21MF can fool you as it is already part of the regular WOV install, make sure the MIG-21MF inlcuded in the zip file installs properly ETC)*******
     
     
     
    Vietnam 1984:
    The Vietnam War ended in a stalemate a decade ago. North Vietnam has taken the opportunity, of the prolonged cease fire, to build up its ground and air forces.
    The Soviet Union has recently taken an active role in mobilizing fighter regiments for the VPAF and the potential of the Soviet union adding actual ground troops to the area is now a reality.
    The uneasy temporary peace comes to an end. The Reagan administration Withdraws the United States from the decade long diplomatic process. On December 18th 1984 the coalition starts a 2 week air offensive against North Vietnamese targets.
     
     
    To install the mod simply place the folders that are inside the zip file in your WOV directory and say yes to overwrite the files.
     
     
    Campaign Contributors:
     
    MK2:campaign mod designer ,Pilot Photos, Music and sound file, cockpit repaints.
     
    Kout : In game screens
     
    Wrench: Hangar screens
     
    Fubar512 : specific MIg FM tweaks
     
    Ghostrider883: Mig-19S skins for the 925th.
     
    ATR-Driver: Supply and flight size suggestions.
     
    Roolnloop: Vietnam target file
     
     
    A big special thanks to the following campaign testers and researchers, this campaign would not have happened without them:
     
    Spectre-USA (Blitzpig)
    Viper29_CA
     
     
    A very special thanks to all the teams that created the planes (including the skins and cockpits). Wihtout them , this campaign mod would not be possible:
     
    USAFMTL, C5, Marcelo,WPNSSGT,Moonjumper,331 Killerbee, deacon 211, Kreelin, Mirage Factory,Sony Tuckson, Flying V,Manetsim, Tom Venom,Swede, BPAO,Fuba_512, Badger, Howling,Boopidoo,OKB MIG, Rafael,Armourdave,Sal, Gramps, Phantuam,Crab_02,LoLOgrames, Oxitom,Kovy, Paul Nortress Anthony Beardmore,Amwarr,Corktip14,Deuces,Actarus,Thomas,Axel,Sundowner,F-15 Team, Vark team, Tiwaz,Flying Toaster,Diego,Camflouge,Kesselbrut, Polaski and anyone else that worked on the following planes.
     
    A-6E_TRAM
    A-7E
    AV-8C
    F-4SL
    F-4J_RAF1
    F-5E Tiger II
    F-14A
    F-15C
    F-16C_B30
    F-111F
    FA-18a
    MIG-19(IRM)
    MIG-21MF
    Mig-23M
    Mig-29A
    MIrageIIIC
    SU-15F.
     
     
    Also a thanks to Ronald Regan and the movie Top Gun which both served as inspiration.
     
     
    This Vietnam 1984 campaign mod requires a separate install of WOV. It Includes over 20 different flyable planes and units for the following (proper skins included when possible):
     
    USAF
    94th TFS 'Hat in the Ring' F-15C
    53rd TFS 'NATO Tigers' F-15C
    4th TFS 'Fightin' Fujins'F-16A
    34th TFS 'Fighting Rams' F-16A
    561st TFS 'Wild Weasels' F-4E
    77th TFS 'Gamblers' F-111F
     
    USN
    VF-2 'Bounty Hunters' F-14A
    VA-75 'Sunday Punchers' A-6E
    VA-87 'Golden Warriors' A-7E
    VFA-113 'Stingers' F-18A
    VF-301 'Devil's Disciples' F-4SL
    VF-143 'Pukin Dogs' F-14A
     
    USMC
    VMFA-542 'Tigers' AV-8C
    VMFA-314 "Black Knights" F-18A
     
    RAF
    NO 74 Squadron 'Tigers' F-4J
     
    RAAF
    3rd Squadron RAAF Mirage III
     
    VNAF
    522nd Fighter Squadron F-5E Tiger II
     
    Soviet
    238th IAP Mig-29A
    241st IAP Mig-23M
    243rd IAP SU-15F
     
    VPAF
    1/921st "Sao Do" FR Mig-21MF
    1/925th "Lam Son"FR Mig-19 (IRM)
    1/923rd "Yen The"FR Mig-17F
     
     
    This campaign was tested using NORMAL settings for campaign difficulty. Single misisons should work but all of them are not guaranteed as the campaign is what has been tested.

    3,810 downloads

       (0 reviews)

    2 comments

    Updated

  18. Battle of Britain Campaign Pack - Beta v0.60a

    Battle of Britain Campaign
     
    Beta v0.60a
     
    *******************************************************************************************
     
    This is a campaign for use on Gepard's excellent Battle of Britain terrain v1.4
     
    It will run on SFP1, WoV and WoE, although only fully tested on SFP1.
     
    My thanks in particular to Gepard, capun, B Bandy RFC and CA_Stary for their encouragement, inspiration and contributions to v0.60, but this is very much a group effort, so there are many others who have my thanks for making this project a pleasure to work on. Please see the credits below.
     
    Thanks also to everyone who has posted feedback on this campaign, and to everyone who has entered into the spirit of things by contributing mods of their own.
     
    S! to the merry band of WW2 propheads ;-)
     
    *****************************************************************************************
     
     
    CAMPAIGN CONTENT:
     
    FLYABLE SQUADRONS:-
     
    RAF
     
    1 Sqdn RAF - Hurricane 1, transition to Hurricane 2A
    25 Sqdn RAF - Blenheim Mk1F, transition to Beaufighter Mk1NF
    41 Sqdn RAF - Spitfire 1A, Spitfire 2A
    82 (United Provinces) Sqdn RAF Bomber Command - Blenheim Mk1
    151 Sqdn RAF - Hurricane 1, transition to Hurricane 2B then Hurricane 2C
    242 (Canadian) Sqdn RAF - Hurricane 1
    303 (Kosciusko) Sqdn RAF (Polish) - Hurricane 1
    310 (Czechoslovak) Sqdn RAF - Hurricane 1, Hurricane 2A
    603 (City of Edinburgh) Sqdn RAF - Spitfire 1A, Spitfire 2A
     
    1 Sqdn RCAF - Hurricane 1, Hurricane 2A
     
     
     
     
    Luftwaffe
     
    II./JG26 "Schlageter" (Bf 109E-3)
    I./JG53 "Pik As" (Bf 109E-3)
    II./KG1 "Hindenburg" (He-111H3)
    I./KG76 (Do-17Z)
    I./KG51 "Edelweiss" (Ju-88A4)
    II./ZG76 (Bf-110C)
    II./StG1 (Ju 87b)
    Stab, 1./ and 2./ Staffeln - Erprobungsgruppe 210 (Bf-110C)
    3./Erprobungsgruppe 210 (Bf-109E-3B Fighter-Bomber)
     
     
    MISC:-
     
    Modded OPTIONS.INI and INSTANTACTION.INI for BoB-style instant action
     
    Revised "Battle of Britain_movement.ini" file for more active shipping lanes to bomb and truck routes to strafe.
     
    Squadron-specific intro, victory and defeat screens.
     
    Phased campaign:-
     
    1. Kanalkampf - Battle over the Channel
    2. Adlerangriff - RAF Fighter Command under Attack
    3. Operation Loge - Terror over London
    4. Operation Seelöwe - The Nazi Invasion of England
     
     
    ********************************************************************************************
     
     
     
    INCLUDED FILES:-
     
    The following files are included in this download. I am extremely grateful to the devs and modders concerned for allowing me to include their work in this package. My thanks to them.
     
    All feedback, issues, gripes and bitching re this package should be directed to baltika, not these guys, OK? As well as their excellent contributions, they have just made everyone's life easier by making this campaign more of a one-stop shop. You are not permitted to mod or distribute their files without the express written consent of the owner of the particular file.
     
     
    **********************
     
    AIRCRAFT:-
     
    **********************
     
    Bf 109E-3 - Plane & skins by RussoUK2004, virtual pit by Kesselbrut, pilots by The Wrench
     
    Bf 109E-3B Fighter-Bomber - Plane & skins by RussoUK2004, virtual pit by Kesselbrut
     
    Ju-87B - Model & "the rest" by Pasko, FM by Starfighter, virtual pit by Kesselbrut, skins by Gramps, special thanks to dsawan.
     
     
    Hurricane 2A - B Bandy RFC's mod of A-team Hurricane 1
    Spitfire 2A - B Bandy RFC's mod of A-team Spitfire 1
     
    (Hurri2A & Spit2A are incomplete, requiring the lod files from the DAT Hurri1 and Spit1)
     
    Some alternative _data.inis (in Extras folder) - B Bandy RFC
     
    All RAF Fighters have guns harmonised at 250 yards. Thanks to B Bandy RFC, Tailspin and capun!
     
     
    *************************
     
    SKINS:-
     
    *************************
     
    Spitfire 603 Sqdn RAF - rebadging of Gramps' 41 Sqdn Spitfire skin by baltika
     
    Stuka STG3 - swayne64
     
    He-111H2 - IIIKG55 }
    - IVKG55 }
    - IVKG53 }
     
    He-111H3 - IIKG1 }
    - IIKGR100 }
    - IIKGR100 green } Allenjb42
    - StabKGR53 }
    - IIIKGR100 }
     
    He-111H4 - FuX }
    - IIIKG126 }
    - WO }
     
     
     
    ************************
     
    GROUNDOBJECTS:-
     
    ************************
     
    BritSquad - Kesselbrut, Pasko
    GerSquad - Kesselbrut, Pasko
    Crusader Mk 1 Tank - RussoUK2004
    Destroyer - Modified Benham Class Destroyer by capun, 3d model by Mikewhl
    KriegFlakDestroyer - Geo
    PzKpfw-IVA - RussoUK2004
    StuGIIIB - Kesselbrut
    PzKpfw-IIIF - Kesselbrut
     
     
    ************************
     
    OTHER MODS:-
     
    ************************
     
    WW2 Formations mod - Charles
    Battle of Britain Mainscreen and Campaign Screen - Kout
    Battle of Britain Music Pack - Allenjb42
    WW2 Era Map icons - Geo and Charles
    WW2 RAF & Luftwaffe pilot photos - pcpilot
    WW2 aircraft damage TGAs - The Wrench
    WW2 Green Wooden hangars & shelters - CA_Stary
    WW2 Effects Pack v0.91 - CA_Stary
    Battle of Britain pilot photos - B Bandy RFC
    Towns, villages and London Parks mod (beta) - CA_Stary
    Pinup "Mimi" by Elvgren
     
    } Wrench (Spit 1A, Hurri 1 & Bf-110)
    BoB themed loading screens} baltika (Spit 2A, Hurri 2A, Bf-109-3 & -3B, Ju-87b)
    } Full credit to artists N. Trudgian & R. Taylor
     
     
     
    ************************
     
    CAMPAIGN FILES:-
     
    ************************
     
    All BoB Campaign files, UI screenshots - baltika
     
     
    ***************************************************************************************
     
     
    REQUIRED FILES:-
     
    You will need to download these separately.
     
     
    AIRCRAFT:-
    ********
     
    SFP1 Dev A-team (capun, Gramps, Charles, Kesselbrut & The Wrench)
     
    Hurricane 1
    Hurricane 2B
    Hurricane 2C
    Spitfire 1A
    Blenheim Mk1
    Blenheim Mk1F
    Beaufighter Mk1
    Beaufighter Mk1NF
    Hurricane 2B
    Hurricane 2C
    Ju-88A4
    Do-17Z
    Bf 110C-4
     
    He-111H2 - Allenjb42's mod of A-team He-111H6
    He-111H3 - Allenjb42's mod of A-team He-111H6
    He-111H4 - Allenjb42's mod of A-team He-111H6
     
    Available at capun's Skunkworks website. Member Registration and login required for d/l.
    http://cplengineeringllc.com/SFP1/
     
     
     
    TERRAIN:-
    *******
     
    Battle of Britain v 1.4 by Gepard
    http://forum.combatace.com/index.php?autom...p;showfile=5203
     
     
     
    OTHER ESSENTIAL DOWNLOADS:-
    *************************
     
    WW2 Weapons pack, compiled by The Wrench from Bunyap's wep pack
    http://forum.combatace.com/index.php?autoc...p;showfile=8495
     
     
     
    REALLY, REALLY NICE TO HAVE, PLUS IT TOOK ME AGES TO COMPILE, SO TRY IT OUT, OK?:-
    ********************************************************************************
     
    WW2 RAF SPEECHPACK, COMPILED BY BALTIKA
    http://forum.combatace.com/index.php?autoc...p;showfile=5533
     
     
     
     
    *********************************************************************************************
     
     
    * * * HEALTH WARNING * * *
     
    INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK INSTALL AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
     
    Strike Fighters/PilotData/SquadronList.ini
    Strike Fighters/OPTIONS.INI
    Strike Fighters/Flight/INSTANTACTION.INI
    Strike Fighters/Flight/FORMATION.INI
    Strike Fighters/Flight/MISSIONCONTROL.INI
    Strike Fighters/Flight/NATIONS.INI
    Strike Fighters/Menu/campaignscreen.bmp
    Strike Fighters/Menu/CAMPAIGNSCREEN.INI
    Strike Fighters/Menu/MAINSCREEN.INI
    Strike Fighters/Menu/{all menu music}.wav files
    Strike Fighters/Terrain/Battle of Britain/Battle of Britain_movement.ini
    Strike Fighters/Terrain/Battle of Britain/Battle of Britain_targets.ini
    Strike Fighters/Terrain/Battle of Britain/Battle of Britain_types.ini
     
    And many others! Check the download package before installing over a modded install! You have been warned!
     
     
    ********************************************************************************************
     
     
    INSTALLATION INSTRUCTIONS
     
    1. Install SFP1/WoV/WoE
     
    (For WoV & WoE follow Wrench's instructions to create an era-specific install - see KB at combatace)
     
    2. Patch up to v 083006
     
    3. Delete all stock aircraft
     
    4. Install the DAT aircraft listed above
     
    5. Install Wrench's WW2 wep pak.
     
    6. Install Gepard's BoB terrain v1.4. For detailed instructions on how to do this, see the readme file for the terrain.
     
    7. Copy the Battle of Britain campaign mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Flight, Menu, Missions, Objects and Objects/Aircraft, PilotData, Sounds and Terrain folders go into those same folders in your new install. The options.ini file goes into your main Strike Fighters folder. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
     
    8. Copy the file Hurricane-R10D.LOD from the Hurricane1 folder into the Hurricane2A folder.
     
    9. Copy all the Spitfire .LOD files from the Spitfire1A folder into the Spitfire2A folder.
     
    10. That's it. Battle of Britain should now be available at the campaign menu. Happy hunting!
     
     
    ********************************************************************************************
     
     
     
    KNOWN ISSUES:-
     
    1. Finally sorted out the "random movement of air units" bug. That was the main problem which meant this campaign was a beta release. You should now see a lot more air activity on both sides.
     
     
    2. Victory conditions.
    "Winning" a campaign depends on your Force capturing the enemy Base node. So the best the RAF can hope for is a lose or a stall. No invasion of Fortress Europe in 1940! As for the Luftwaffe, well. . .
     
     
    3. The RAF fly a lot of intercept missions, and they're hard. Good luck! Use high energy boom and zoom attacks, or frontal attacks for best results. Try to keep your wingies alive. Remember this is a war of attrition, so kills matter. Ignore Bitchin' Betty when she tells you to RTB, mission failed. Finish off those bombers!
     
    As an extra hint, the campaign engine does not fix intercept waypoints very efficiently. If you rely on them, you will not intercept bomber formations until they are on top of their target - by which time it's too late. Use planning map to move your waypoints to show the most direct route between waypoint 2 and your objective point. Then use Red Crown to give you the best vector to your target. Intercept those bombers while they are still out there!
     
     
    4. In order to make the phased campaign work properly, I have brought forward the front-line operational dates of certain squadrons (303, 310, 603 and 1 RCAF) to the start of July 1940. This is clearly non-historical. However, having later start dates meant that the timings of the phased campaign were thrown out of kilter, so I chose this as the lesser of two evils.
     
     
     
    ********************************************************************************************
     
    Credits:-
     
    Thanks to Gepard, the A-team, RussoUK2004, Kesselbrut, allenjb42, Pasko, Bunyap, Charles, Kout, Cellinsky, swayne64, pcpilot, CA_Stary, B Bandy RFC, George (Geo) and, of course TK and Thirdwire.
     
    Let me also express my grateful thanks to those Devs and modders listed above who have granted permission to allow their work to be included in this package. That makes installation a whole lot easier! And, of course, without their work, this campaign would, quite simply, not exist. Thanks to all!
     
    If I have missed anyone out please let me know and I will add your name, with my apologies.
     
    Orders of Battle and Unit strengths are taken from the appendices to "The Most Dangerous Enemy - A History of the Battle of Britain" by Stephen Bungay, ISBN 1-85410-801-8. Thoroughly recommended for those with an interest in the Battle of Britain.
     
     
    *****************************************************************************************
     
    Legal Notice:-
     
    You are not permitted to re-distribute any of the 3rd-party files included in this package without the prior written consent of the owner of the file concerned.
     
    Modding of the campaign files written by baltika for the free use of the community is, however, actively encouraged. Share your results. But if anyone is planning a payware BOB conversion, don't you dare use any of the campaign files in this mod for your bloodsucking financial gain, unless you make me a decent offer first ;-)
     
     
    Tally-ho, chaps!
     
    baltika
     
    ************************************************************************************************
     
    Changelog:-
     
    0.50 - Initial release
    0.51 - Revised Planeset
    0.52 - Revised "MissionChance[XXX]=" values for all air units (Thanks, Charles!)
    0.53 - Revised Aircraft Replacement Times & percentages for each Force
    0.54 - Added WW2 period map icons by Geo and Charles
    0.55 - Revised Experience and Morale values for all Air Units
    0.56 - SFP1 Dev A-Team & allenjb42 aircraft included as part of the package. Thanks!
    0.57 - Added WW2 RAF and Luftwaffe Pilot photos (Thanks pcpilot!)
    0.58 - Added Allenjb's Battle of Britain Music Pack. Thanks Allen!
    0.59 - Added RussoUK2004's BF 109E-3B Fighter-Bomber.
    Added 3./Erprobungsgruppe 210 as flyable squadron to fly it. Thanks Russo!
     
    0.60 - Added swayne64's STG3 skin
    - Added The Wrench's damage TGAs
    - Revised DefaultTexture= for some air units
    - 25 Sqdn RAF transition to Beaufighter Sept '40
    - Added SFP1 Dev A-team Beaufighter MK1NF
    - Added SFP1 Dev A-team Blenheim MK 1F
    - Added 3rd zoom level for mission planning map
    - Added 15 Sqdn RAF Bomber Command as flyable unit (Blenheim Mk1)
    - Czech and Polish Squadrons now display correct nationality Pilot names
    at Flight Roster
    - RCAF Squadron now has appropriate nationality selection & pilot names
    - Individual plane numbers enabled in campaign file
    - 242 (Canadian) Sqdn available as flyable
    - 19 Sqdn flyable replaced by 603 Sqdn as flyable
    - Added Hurricane 2A and Spitfire 2A mods by B Bandy RFC
    - Added WW2 effects pack v 0.91 and WW2 green wooden hangars by CA_Stary
    - Phased campaign to allow for historical campaign progression
    - Revised terrain files (TYPES and TARGETS .ini) for phased campaign
    - Added British Channel Convoys
    - Armed CargoShip Mod
    - Implemented gun harmonisation mod to RAF fighters
    - Revised RAF Order of Battle and unit names/mottos
    - Revised Squadron histories for some flyable units
    - Added Squadron upgrade paths in interests of gameplay
    - Added various ground objects
    - Operation Sealion
    - Added CA_Stary's Towns, Villages and London Parks mod to terrain (beta release). Cheers Przemek!
    - Revised Luftwaffe flyable Geschwadern to match available skins
    - Revised Luftwaffe unit names
    - BoB themed loading screens
     
    0.60a- DAT aircraft removed from this download package,
    - by request of the creator of those 3d models for SFP1/WOx series of games.
    - Sorry chaps, but it's his call to make.
     
     
     
     
    *************************************************************************************************

    3,511 downloads

       (7 reviews)

    0 comments

    Updated

  19. WOE:BC Berlin Crisis

    This is my first campaign that I developped for Wings over Europe.
     
    Background Story
    ############
     
    The campaign is set in an alternative history, where the Berlin Wall did not fall on November 9, 1989. Instead East-Germans trying to pass to the west were gunned down by East-German and Soviet border guards. In the following months the Soviets intervene to suppress a popular uprising in East-Germany. Unfortunately a small skirmish between US marines and Soviet/East-German troops in Berlin provides the spark for the third world war. The Soviets, in their effort to get rid of the pesky capitalist island in their midst, decide to capture West-Berlin. Realizing that this will provoke a retaliation from NATO, the Soviets decide to attack West-Germany straight away.
     
    As a NATO pilot, you will fend off the Soviet invasion. The campaign itself only lasts 30 days, since NATO troops should survive for about 3 weeks until the first convoys from the US would arrive.
     
     
    Installation Instructions:
    ################
     
    You have the choice of following an extended readme (26 pages) or a shortened readme with only the required links. The installation file also contains several modified ini's, hangar and loading screens.
     
    The extended readme will show you were you can download the files and how they have to be installed.
     
    Since this is my first campaign any feedback is more then welcome.
     
    WOE:BC Version 1.0
    #############
     
    With this version you get the campaign with all the required aircraft and ground objects. The groundwar uses the default campaign from WOE. It's my intention to customise and extend this campaign with future patches, but with the current file s and downloads you can already take to the skies and fight the Soviets.
     
    Aircrafts you can fly in this campaign
    ########################
     
    ● F-15C Eagle
    ● F-16C Fighting Falcon
    ● F-4G Phantom
    ● A-10A Thunderbolt
    ● F-111E Aardvark
    ● A-7D Corsair
    ● F-4D Phantom
    ● F-4E Phantom
    ● Tornado Gr1A
    ● Tornado Gr1
    ● Harrier Gr3
    ● F-4M Phantom
    ● Jaguar
    ● Tornado IDS
    ● F-4F Phantom
    ● CF-18A Hornet
    ● F-16A Fighting Falcon
    ● Mirage 5B
    ● F-35 Draken
    ● NF-5A
    ● Mirage IIIE
    ● Mirage F-1C
     
    Disclaimer
    #######
     
    I am a signatory of the Freeware Licensing Agreement, a extensive list off all modders whose work was used in building this campaign is included in the readme.
     
    Happy Flying
     
    KingAlbert

    2,898 downloads

       (4 reviews)

    0 comments

    Updated

  20. WOV Air & Ground War Expansion Pack Gold - Part 2

    "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
     
    by
     
    eburger68 and malibu43
     
    V1.1 Final (Gold - Updated)
    03.01.10
     
    This is the second of three parts.

    2,898 downloads

       (5 reviews)

    1 comment

    Updated

  21. Red Falcon Korean War add on

    This campaign allows you to fly for the Soviet and Chinese Air Forces during the Korean War You must have the Korean Air War all inlcusive campaign mod (available at www.combatace.com ) to use this add on.
     
     
    First a special thanks to Edward and the rest of the original Korean Air War all inlcusive campaign mod team including:
    Dave Slavens Wolf257, Torquatus, Pappychksix, Major Lee k FNG2k, Charles, Keith Bedford, Gramps, and Charles
    Who all helped create a wonderful Korean Air war Mod
     
    This Red Falcon Mod will leave the original installation undisturbed (with the exception of the main screen) . It will include :
     
    New Soviet Campaign for the MIG-15 and the La-11
    New Chinese Campaign for the MIg-15
    New Music for single mission screen (Theme of MASH )
    Soviet Anthems (if you choose the appropriate campaign)
    Chinese Anthems if you choose the appropriate campaign)
    New hangar sounds of Pilots talking
    New in game screens from the master Kout
    New re worked MIG 15 cockpit repaint with Russian lettering.
    Korean War Pilot Photos
     
    To install the mod simply place the folders in your corresponding Strike Fighters directory and say yes to overwrite the files.
     
     
    This campaign was tested using NORMAL settings for campaign difficulty.
     
    Contributors:
     
    MK2: Project lead, research, Campaign design,Pilot Photos, Music, MiG cockpit repaints.
     
    Kout: Main screen and all in game screen designs.
     
    Bunyap: La-11
     
    Wrench: Hangar screen for LA-11

    2,827 downloads

       (0 reviews)

    1 comment

    Updated

  22. WOV Air & Ground War Expansion Pack Gold - Part 3

    "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
     
    by
     
    eburger68 and malibu43
     
    V1.1 Final (Gold - Updated)
    03.01.10
     
    This is the third of three parts.

    2,784 downloads

       (6 reviews)

    6 comments

    Updated

  23. Operation Desert Storm, Patch 1

    This is an update to the Operation Desert Storm addon for WOE. It contains several additions and bug fixes.
     
    Note that this is just a patch, and the three ODS installers listed below are required first:
     
    http://forum.combatace.com/index.php?autoc...p;showfile=8156
    http://forum.combatace.com/index.php?autoc...p;showfile=8157
    http://forum.combatace.com/index.php?autoc...p;showfile=8158
     
    Please see the included README for installation instructions.
     
    Thanks to all those who contributed to this patch, they are listed in the README.
     
    **********************************************************************
    *** Install Instructions
    **********************************************************************
     
    - From your un-modded Operation Desert Storm install:
     
    - Delete the "MiG-27D" folder from the Aircraft directory
    - Delete the "MiG-29A" folder from the Aircraft directory
    - Delete the "Mission Briefing" folder from the top-level directory
     
    - Run ODS_Patch_1.exe, pointing it to your current ODS install.
     
    **********************************************************************
    *** Object Fixes & Upgrades
    **********************************************************************
     
    - Fixed RF-4C AB emitter issue
     
    - Fixed deploy/retract problem with Su-17 wings
     
    - Added some missing destroyed .lod's for some groundobjects
     
    - Updated all F-111's to the current standard, and added the wingtip
    vortex emitters
     
    - Fixed F-111 fuel tank data
     
    - Added bobrock's new Tornado F3, updated FM and ODS specific skin
     
    - Created a CF-18 with littlesmoke's skins
     
    - Added Veltro's and lindr's Su-24MK
     
    - Modified the AN-12's so they show up as Iraqi
     
    - Added Mirage Factory Iraqi MiG-29
     
    - Added FastCargo's improved F-15C 3D model
     
    - Added Fubar's new F-15C FM
     
    - Repainted F-15C droptank to better match AC skin
     
    - Added FastCargo's improved F-15E 3D model
     
    - Added Column5's new FM for the Jaguar
     
    - Crusader updated F-16 avionics
     
    - Added radar data to E-3A, E-8C, and KC-10, to simulate AWACS
    benefits (via the map screen)
     
    - Upgraded F-16A skins by MigBuster
     
    - Slight F-15C cockpit repaint by Brain32
     
    - Tweaked A-10A and OA-10A flight model
     
    - Modified F-117's to carry "dumb bomb" versions of GBU-27's so the AI
    will drop on targets
     
    **********************************************************************
    *** Campaign Fixes & Upgrades
    **********************************************************************
     
    - Made improvement to campaign such that the ground war will play out
    in a more historical time frame. Recommend that you play with
    campaign settings on either "NORMAL" or "EASY".
     
    - Increased store amounts to make sure they last through the campaign
     
    - Fixed a typo that was keeping the A-4F from showing up
    in the campaign
     
    - Changed active & inactive dates on comrpnt's Marine Op
    Posts, to help keep them from being assigned as targets
    during the campaign
     
    - Replaced Iraqi MiG-27D's with Su-24MK's
     
    - Added two squadrons of Canadian CF-18's
     
    - Added one RAF squadron of Tornado F3's
     
    - Added two Itallian squadrons, Tornado & RF-104G
     
    - Tweaked truck routes to keep Armed Recon missions in Southern Iraq
     
    - Added SCUD sites to the strike list
     
    **********************************************************************
    *** Misc Fixes & Upgrades
    **********************************************************************
     
    - Added ODS credits to the CREDITS screen
     
    - Added CA_Stary's parachute effect for destroyed aircraft
     
    - Moved/removed floating buildings in Kuwait City and Al-Khafji
     
    - Added comrpnt's short take-off's for Coalition runways
     
    - Added in the rest of Celinsky's sky mod, with some of Fubar's tweaks.
     
    - Tweaked the Formation.ini file so that the Coalition Tank groups
    show up larger
     
    - Added Fubar's Enhanced SAM Effects
     
    - Added additional Single Missions by comrpnt

    2,758 downloads

       (6 reviews)

    1 comment

    Submitted

  24. Red Storm V 3.0

    This is my war over Europe campaign, Red Swarm V3.0. It is for WOE patch 10/08.
    I have not tested it for any of the other Third Wire games, but I don't see
    why it wouldn't, with the usual adjustments.
    All out Brawl!
     
    All downloads needed are listed in the readme. Thanks to all the modmakers, who's
    creations have allowed me to put this together.
     
    ***Changes over V1.0***
    RAAF P-3 removed(not NATO)
    3 French squadrons added
    1 Canadian squadron added
    1 Spanish squadron added
    3 Tu-95 squadrons added
    3 new Su-17 squadrons added
    updated for WOE 10/08 update
     
    ***Changes over V2.0***
    Swedish Viggen removed(not NATO)
    1 Spanish MirageIIIE squadron added
    1 Denmark squadron added
    1 Itialian F=104S-ASA-M squadron added
    1 F-14 squadron removed
    2 Polish Mig-23MF squadrons added
    2 Czech Mig-23MF squadrons added
    2 Greek squadrons added
    fixed inital display files
    Removed hard to find f-16C block 25
     
    ***Changes over V2.1***
    Denmark squadrons changed to F-16_blk10-NDCs
     
    ***Changes over 2.2***
    More ground units added
    new menu screens included
    start dates changed
    loadouts changed
    tornadofmk3 squadron added

    2,675 downloads

       (2 reviews)

    1 comment

    Updated

  25. Burning Sands Upgrade

    Burning Sands 'Upgrade'
     
    This is a major upgrade to the default Burning Sands Campaign for SFP1. You can now fly the following aircraft in addition to the stock aircraft:
     
    USAF: F-5A, F-104C, F-105D-25, F-105D-31, F-105F-1 Early and Late Models, F-105G, A-7D, B-57A, B-57B
     
    USN: F-8E, A-6A, A-7B, A-7E
     
    RAF: Hunter F6, EE Lightning Fmk6, Canberra B(I)8
     
    IDF: Mirage IIICJ
     
     
    All US Navy and Marine Units are carrier based.
     
    -----------------------------------------------------------------------------------------
     
    Installation:
     
    Just extract into main folder of SFP1 SP4. Install latest Weapons Pack. Have Fun!
     
    Advanced user may wish to use own method of installing.
     
    -----------------------------------------------------------------------------------------
     
    Thanks goes out to TK and his team, all modders, and fans of the series.
     
     
    Vince

    2,375 downloads

       (3 reviews)

    1 comment

    Updated

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