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  1. Malta 1942, a campaign for WoA

    The first half of 1941 had been a hard time for the Allied defenders of Malta, when the Luftwaffe could devote several of its best units to pound the island, sink any ship within nearby waters, and decimate the small fighter force of outperformed Hurricanes. As Germany turned its attention Eastwards with Operation Barbarossa, the RAF could recover, then take a more offensive stance, putting threatening pressure on the Axis convoys to Libya, and even striking targets in Sicily.
     
    Nonetheless, by the end of the year, as the operations East were getting stuck in the Russian Winter, it was decided to move again large numbers of Luftwaffe units to the Mediterranean Front, in order to eliminate the RAF striking force, and to bend the Maltese morale under the weight of bombs.
     
    As the valiant defenders of Malta were to face this renewed enemy effort, the Axis leaders began to meet and plot an invasion of the island by air and sea, intended to remove once and for all this thorn from their flank. By the end of April 1942, this Sword of Damocles over Malta would have a name: Operation Herkules..
     
     

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    Malta 1942 : Malta now with 100% more Spitfires !!
     
    This is my third campaign for Wings over Africa, the free add-on by The Dev A-Team that enables you to re-enact the air war over the most legendary battlefields of the Mediterranean Theatre of Operations. In this mod, Baltika had already provided campaigns over Malta covering the epic years 1940 and 1941. This 11-months-long campaign, running from December 1941 to November 1942, completes a trilogy, encompassing some of the most dramatic moments of the siege, when Malta was the closest to be dominated in the air before Spitfires were finally delivered, the closest to be strangled with Allied supply convoys repeatedly decimated or driven away, and finally the closest to be doomed as the Axis leaders planned very seriously for Summer 1942 the naval and aerial invasion of the island, codenamed Operation Herkules.
     
    Four additional downloads will be required to play this campaign (the links are included in the ReadMe file, registration at Capun Skunkworks needed). The modified files provided here allow several flyable units to display their original markings, and activate some Sardinian and Tripolitanian bases and targets on the Tunisia map as soon as the beginning of the campaign. A French translation of the campaign texts is also included.
     
     
    Flyable planes (including scheduled upgrades during this long campaign):
     
    British RAF/FAA :

    Hawker Hurricane Mk.I & Mk.IIb

    Supermarine Spitfire Mk.Vb

    Bristol Beaufighter Mk.I & VI

    Bristol Beaufort Mk.I

    Bristol Blenheim Mk.IV

    Martin Maryland Mk.I & Baltimore Mk.I (reco)

    Fairey Albacore Mk.I

     
    German Luftwaffe :

    Messerschmitt BF-109 F-4 & G-2

    Messerschmitt BF-110 C-4

    Junkers Ju-88 C-4 night fighter

    Junkers Ju-88 A-4 (bombers & reco)

    Junkers Ju-87 D

     
    Italian Regia Aeronautica :

    Macchi Mc.200 'Saetta'

    Macchi Mc.202 'Folgore'

    Reggiane Re.2000 'Falco'

    Reggiane Re.2001 'Ariete'

    Junkers Ju-87 B 'Picchiatelli'

    Savoia-Marchetti SM.79 'Sparviero'

     
     
    Choose your side! As a British, Commonwealth, or American volunteer in the RAF, serving in "the fighter pilots' paradise", make sure that the sacrifices already consented by the tenacious Maltese population, and by the brothers-in-arms who fought before you, won't have been vain. As a German pilot veteran of the easy playground and hard conditions of living of the Soviet Front, take your part in Rommel's glorious epic by neutralizing the stubborn rock that cripples the Afrikakorps' supply lines. As an Italian patriot, protect Sicily against the odious raids perpetrated by the English air pirates from Malta, and prepare the capture of this invaluable floating bolt on behalf of the King.

    190 downloads

       (0 reviews)

    1 comment

    Submitted

  2. Operation Desert Storm, Part 1 of 3

    Operation Desert Storm for Wings Over Europe
     
    This is a complete addon for WOE, containing a Desert Storm dynamic campaign, as well as scripted single missions.
     
    This installer is 1 of 3.

    11,032 downloads

       (18 reviews)

    21 comments

    Updated

  3. Falkland 1982 All-Inclusive MOD

    Operaton Corporate
     
    - The Falklands War -
     
     
     
    A Strike Fighters Project1 MOD by Daniel”Kesselbrut”Himmel
     
     
     
    This is an All-Inclusive MOD of the Falkland War. The MOD contains all major aircrafts and groundunits of the conflict.
     
    All objects in this pack (aircrafts, houses, vehicles, tiles, textures….) are free, but that means they are not freeware. If you want to use something out of the pack for your own MOD please ask for a written permission by me via PM at the combatace forum. I will forward your request to the owner of the model you want to use.
     
    The pack will run without errors on SFP1 and SFP Gold only. At WOV you will need a C-130 otherwise the Game crashes during the campaign. At WOE and WOI it will run only after heavy manual cut and paste work….
     
    Installaton:
     
    Do a clean SFP1 installation
    install SP4
    rename the folder as "Falkland 1982"
     
    delete missions - folder
    delete campaigns - folder
    delete /objects/decals - folder
    delete /objects/aircraft - folder
    delete /objects/groundojects - folder
    delete /objects/weapons - folder
     
    copy the unpacked files into your "Falkland 1982" folder
     
    open the \Falkland 1982\Flight\MedalsUK.ini
     
    correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalVC.txt with your installation-path
     
    open the \Falkland 1982\Flight\MedalsARG.ini
     
    correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalARG.txt with your installation-path
     
    Notes:
     
    In the Canberra B you can switch between Pilot and Bombadier with "Hook" key
     
    single mission year is 1983 - because the only British base was build in May - if you have
    a missiondate before 29th May - the game CTD - self created missions (with mission date) will work normaly - you have to take off from a carrier before 29th May
    The infantry units have too much speed - when I use normal Footslogger speed there are no ground battles.
     
    All Groundunits are optimated for the game - so they may not realistic.
     
    All Carriers have zero speed - because they cruise wild through the
    ship formations.
     
    During the Campaign the groundunits won't attack - in WOI it all works normal.
     
    The Harrier and SUE have no Groundradar
     
    WOI
     
    I'm currently working at the WOI version, but I have multible problems
     
    - The A-4 flightmodels are cruel
    - same for the SUE
    - same for the Harriers
    - The Canberra Bombbay shows no load
    - no Thrust Vectoring
    - Carrier take offs mostly accidential (carriers maybe not fully supported)
     
    So a SP5 version of the mod will released 2 months after SP release.
     
    Special thanks to all involved modders especially:
     
    BPAO, CAPUN, COMPRNT, Sundowner, Kreelin, Richard, Charles, Foxmonter, The Wrench, Hinchinbrooke, Diego, Polak, Pasko, Marcfighter, USAFMTL, Column5, erikgen, Edward, Pasko, Bunyap, DEUCES, Saganuay, HRNTFIXR, Ajunaidr, Soulfreak, Moonjumper, Kout, the Thirdwire Team and all the others of the several teams (and maybe the ones I forgot)
     
    Here is a list of included objects and who created them:
     
    Terrain and tiles:
     
    by USAFMTL, Diego, Edward - heavily modded by Daniel “Kessselbrut” Himmel
     
    Sky and Enviroment:
     
    by Polak
     
    Weapons:
     
    by Bunyap and many unknown modders, Mirage Factory and Daniel “Kessselbrut” Himmel
     
    Effects:
     
    By Deuces
     
    Campaign and Singlemissions
     
    by Daniel “Kessselbrut” Himmel
     
    S-2F; Mentor, Wessex (Groundmodel too), Seaking, Lynx HAS2; HMS Hermes
     
    by the DevATeam (CEO CAPUN)
     
    Harrier GR3 and Harrier FRS1; Mirage III; IAI Dagger; SA341 Gazelle
     
    By The Mirage Factory (CEO BPAO) reworked Harrier GR3 and Harrier FRS1 3D Models made by MontyCZ
     
    Pucara, MB 326, Super Etendard, ARA Belgrano
     
    By Foxmonter; Belgrano Skin by Richard and CAPUN
     
    UH-1H
     
    by MontyCZ
     
    A-109A
     
    by erikgen
     
    Canberra B2 MK.62
     
    by ajunaidr, skin by Soulfreak, Pit by Daniel “Kessselbrut” Himmel
     
    A-4Q, A-4C, A-4P
     
    model by Thirdwire, skins by Marcfighters and Richard, addon 3Dworks by Daniel “Kessselbrut” Himmel
     
    C-130A and KC-130A
     
    Model by TK, skin by HRNTFIXR
     
    All Helicopter FM
     
    by Kreelin
     
    HMS Invincible, Type_12; Type_42; Type_82, ARA 25 de Mayo, County_Class
     
    by Hinchinbrooke - de Mayo skin by Richard
     
    MVAtlantic_Causeway; MVAtlantic_Conveyor
     
    by Polak
     
    155mm Howitzer and EW Radar
     
    by Pasko
     
    LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open; Scorpion
     
    Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel
     
    105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle; 105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole; AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless; HQTrailer; Intrepid; LCM; LCM_UL; LVTP-7; MVBaltic_Ferry; MVNordic_Ferry; MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL; Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50; UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Wessex_GO, Airfields at Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2
     
    by Daniel “Kessselbrut” Himmel
     
    Special thanks to COMPRNT, Charles and Kout for menu, medals and textfiles
     
    I hope I forgot nothing to write
     
    Have Fun
     
    Daniel

    22,412 downloads

       (38 reviews)

    34 comments

    Updated

  4. Red Wings Over Dhimar v1.0

    RED WINGS OVER DHIMAR
     
    Campaign mod for SFG
     
    by Baltika
     
    ********************************************************************
     
     
     
    This is a very simple .ini edit to enable Red-flyable squadrons in the stock Burning Sands campaign for SFG. It is tested only in SFG with the Oct 2008b patch, although it should probably work fine in SFP1 as well, and the level of patch should not really be an issue. It WILL NOT work in WoV/WoE/WoI unless you have the stock desert terrain installed to those games, so be warned.
     
    Of course, I spent a day putting this together and then found the old Red Wings campaign lurking on a back-up of my old SFP1 mods. I can't remember where this was d/led from, and it certainly doesn't seem to be available now (maybe at avsim?).
     
    Anyway, the art of making Red-side flyable campaigns seems to have fallen by the wayside, so it's probably no bad thing that this version be uploaded for all to use. The campaign files will not write over the stock Burning Sands campaign, so don't worry if you have a modded stock campaign, eg with vinman's Burning Sands upgrades.
     
    This is a back-to basics mod.
     
    I run it on
     
    Stock SFG
    Patched to October 2008b
     
    No weapons packs or anything else. If you have Bunyap's pack installed, you may beed to edit the supply entries for each flyable air unit (in the campaign_data.ini) to get the correct weapons to show up.
     
    You will need to make the stock MiGs flyable - but if you are d/ling this campaign, you've already done that, right ;-)
     
    If not, you will need to install these pits:-
     
     
    MiG-19S Pit by ordway
    http://forum.combatace.com/index.php?autoc...p;showfile=6519
     
     
    MiG-17F Pit by ordway
    http://forum.combatace.com/index.php?autoc...p;showfile=6469
     
     
    Su-7BM Pit by Kukulino, modded from boopidoo's Su-15TM pit
    http://forum.combatace.com/index.php?autoc...p;showfile=6159
     
     
    MiG-21F / PF / PFM pit by Paladrian
    http://forum.combatace.com/index.php?autoc...p;showfile=1919
     
    MiG-21MF Pit by Paladrian
    http://forum.combatace.com/index.php?autoc...p;showfile=1745
     
     
    I STRONGLY ADVISE that you DO NOT use the modded aircraft_DATA.inis supplied with some of these pits - they do not incorporate all the FM and AI tweaks to the stock FMs included with the new patch, so you will be busting your MiG down to a previous version if you do.
     
    Also, I have not included hangar screens or loading screens for the MiGs, but there are such things available if you want to add them in.
     
    I have set up the d/l package so it should be obvious where everything has to go. I have included a new mainscreen and title music, and Badger's Red-side Pilot Record Screen which is definitely Red-side orientated, so do not install the items in the SFG/Menu folder if you want to keep your existing mainscreen and title music.
     
    For that full-on Soviet experince, you may want to go the whole hog and install one of the Soviet comms mods available at CA.
     
    Any questions, give me shout on combatace.
     
    Cheers,
     
    Baltika
     
    31 October 2008
     
     
     
     
    Credits:
     
    MainScreen.wav
     
    "White Army, Black Baron"
    A famous march from the Russian Revolution, by Pokrass and Grigoriev
    Sung by the Red Army Choir
     
     
     
    For the Original "Red Wings — Soviet Campaign for Strike Fighters: Project One"
     
    Credit due to:
     
    R. Lee “Banger” Sullivan
    Beta testing by Jeff "STORM" Stoermer
    Pilot-record screen by Joe “Badger” Younger

    618 downloads

       (3 reviews)

    1 comment

    Updated

  5. NATO Fighters


     
     
     
    Details here:
     
    http://www.column5.us/natof.shtml
     
     
    The release notes:
     
     
    Installation
    ----------------
     
    IMPORTANT: It is highly recommended that you apply this package to a clean installation of Wings Over Europe. Some existing files will be overwritten during the install process! Also, make certain that the 8/30 patch for WOE is installed BEFORE you install NATO Fighters.
     
    Unzip the archive you downloaded above and run nfsetup.exe. You will be prompted for the location to install NATO Fighters. MAKE SURE that this is your clean WOE installation. If you install NATO Fighters over an already modded copy of WOE, it WILL break some or all of the mods.
     
    The NATO Fighters installation is completely automatic. Once the installation is complete, you are ready to play.
     
     
    Description
    -----------------
     
    Thanks for downloading Wings Over Europe: NATO Fighters! This is a collection of some of the best NATO-themed mods released over the past four years for the Strike Fighters series. I think you will find the expansion of flyable aircraft types, the addition of more allied nations, and the inclusion of numerous environment and visual mods to be a great enhancement to your copy of Wings Over Europe. All new aircraft and nations are fully integrated into the three campaigns, and no additional configuration is necessary to enjoy these enhancements after you install.
     
    I must stress that all of the mods included in this pack are already available. This series of expansions simply brings them all together in one place, fully integrates them into the campaigns and makes installation a snap. The goal is not to include every NATO squadron, but a representative selection of units to allow players to fly for nations other than the US, Great Britain and West Germany.
     
     
    New Aircraft:
     
    Canadair Saber Mk.6
    F-84F Thunderstreak
    F-86K Saber
    F-104G Starfigther
    Lightning F6
    Mirage 5BA
    Su-15TM Flagon
    Su-17M Fitter
     
     
    Campaign Updates:
     
    1962
     
    - Added Belgian No. 3 Squadron in F-84F
    - Added Canadian No. 444 Squadron in Canadair Saber Mk.6
    - Added Danish Esk 730 in F-100D
    - Added West German 1/JB36 in F-84F
    - Added West German 1/JG72 in Canadair Saber Mk.6
    - Added West German 1/JG74 in F-86K
     
    1968
     
    - Added Belgian No. 2 Squadron in F-84F
    - Added Belgian No. 31 Squadron in F-104G
    - Added Danish Esk 723 in F-104G
    - Added Danish Esk 730 in F-100D
    - Added RAF No. 11 Squadron in Lightning F6
    - Added RNLAF 311 and 322 Squadrons in F-104G
    - Added West German 1 and 2/JG71 in F-104G
    - Added West German 1 and 2/JG74 in F-104G
    - Added West German 1/JBG35 in F-104G
    - Added West German 1/JBG36 in F-104G
     
    1979
     
    - Added Belgian No. 1 Squadron in Mirage 5BA
    - Added Belgian No. 350 Squadron in F-104G
    - Added Canadian No. 421 Squadron in F-104G
    - Added Danish Esk 723 in F-104G
    - Added Danish Esk 730 in F-100D
    - Added RAF No. 11 Squadron in Lightning F6
    - Added RNLAF 311 and 322 Squadrons in F-104G
    - Added two Soviet SU-15TM units as adversaries
    - Added two Soviet SU-17M units as adversaries
     
     
    General Mods:
     
    - column5's WOE Environment Mod
    - Deuces' Effects Pack 3
    - Deuces' Enhanced WOE Terrain
    - Deuces' Water Mod
    - JSF_Aggie's High-Resolution Airbase Tiles
    - JSF_Aggie's WOE Treemod
     
     
    Contributors:
     
    - Armourdave
    - Boopidoo
    - BPAo
    - Bunyap
    - column5
    - Deuces
    - Fubar512
    - Fuchs
    - Gramps
    - Jet-Z
    - JSF_Aggie
    - Kreelin
    - Missionneur Team
    - RussoUK2002
    - Sony Tuckson
    - Soulfreak
    - Sundowner
    - The Mirage Factory
    - ThirdWire
    - Tim Canada
    - Tiwaz
    - USAFMTL
    - Zur

    1,812 downloads

       (3 reviews)

    1 comment

    Submitted

  6. Tomcat Over Europe '79

    This is small modification of stock WOE Red Lightning campaign letting Mirage Factory F-14A Tomcat operates from Nimitz carrier on the Baltic Sea near Danish Straits area.
     
    I changed stock CVA-63 carrier name to CVN-68 Nimitz and decals number to 68 (to be more similar). Also added Location013=Baltic Sea and placed carrier under Danish Straits area. And of course added USN Jolly Rogers squadron instead of last F-15A unit ([uSAFUnit029] -> [uSNUnit001]) with typical supply: AIM-7F, AIM-9L, AIM-54A, Tank330_F14_W.
     
    Requirements:
     
    - MF F-14A Tomcat (F-14A folder) properly instaled for first gen. sims (remember change F-14A.ini code format from UNICODE to ANSI, decals on right place and weapons) with VF-84 Jolly Rogers skin inside.
    http://combatace.com/files/file/11076-mirage-factory-f-14a-and-f-14b-tomcat/
     
    - Wings Over Europe, Oct2008b updated, Mirage Factory Weapons Pack 01/25/2009.
     
    Installation:
     
    - put WOECAMP2.ini & WOECAMP2_DATA.ini into Campaigns\woeCamp2\
    - GERMANYCE_TARGETS.ini & GERMANYCE_NATIONS.ini goes into Terrain\GermanyCE\
    - CVA-63.ini put in Objects\GroundObject\CVA-63\
    - Decals.ini into Objects\GroundObject\CVA-63\USNGrey
     
    and let overwright (BUT MAKE BACKUP BEFORE!)
     
    Play:
     
    Select Red Lightning campaign then United States Navy and you are ready to fly!
     
     
    Thanks to:
     
    - Third Wire for their stock things.
    - Mirage Factory for their beauty and killing Tomcat.
     
    Freeware licence.
     
    Enjoy.
     
    Michal Minta
    ->Kulbit<-

    719 downloads

       (0 reviews)

    3 comments

    Submitted

  7. Korean War Mod Update

    Here is the Korean Air War Mod Terrain and Campaign Update.
     
    My thanks go to TK for such a great sim, FNG2k for his groundbreaking work in this area, and especially Charles, Capun and Gramps (the A-Team) for all their help and support.
     
    This is a redone Korea Terrain and Campaign V2.0. I used all new tiles plus got rid of all those "sea mountains"and fixed the water and runways to give them a more 1950's look.
     
    Special thanks to Polak for his water mod, which I have adapted for this terrain. I stongly recommend you download and use Polak's sky mod with this terrain as well.
     
    Installation
     
    1. Delete your old Korea Folder in the Terrain Folder and replace it with this new one.
     
    2. Delete the old Korean War Folder in the Campaign Folder and replace it with this one.
     
    3. Fly.

    4,829 downloads

       (5 reviews)

    2 comments

    Submitted

  8. Korean Air War Complete Mod

    This is a complete Korean Air War Campaign and COMPLETE PLANE SET AND OBJECT SET for Strike FIghters Project 1.
     
    No more hunting and installing aircraft. ALL NEEDED AIRCRAFT ARE ALL INCLUDED IN THIS MOD, TOGETHER WITH ALL OBJECTS NEEDED.
     
    You can fly the F-86 Sabre, F-84 Thunderjet, F-80 Shooting Star, F-51D Mustang, AD-4 Skyraider, F9F-5 Pantherjet, F2H-2 Banshee, and F4U-4 Corsair for the USAF, USN, USMC, and RAAF. Carrier Campaigns included.
     
    ALL YOU MUST DO to utilize the campaign and all the aircraft is
     
    1. Make a fresh install of SFP:1 and Patch it to SP3.2, then delete EVERY SINGLE stock aircraft.
     
    2. Put the latest version of the Weapons Pack in the Objects folder,
     
    3. Put the Korea terrain file in the Terrain folder, and
     
    4. Unzip the provided files to a Temporary Directory. Copy the Campaigns, Flight, Menu, Objects, and Sounds folders to the Strike Fighters Directory, letting them overwrite the existing files.
     
    Then you can go fly, and smash the Communists.
     
    Have Fun,
     
    S!
    Edward

    10,622 downloads

       (3 reviews)

    10 comments

    Updated

  9. WOV Air & Ground War Expansion Pack Gold - VPAF Add-on

    -----------------------------------------------------------------------------
    WOV Air & Ground Expansion Pack v. 1.1 - VPAF Add-On
    -----------------------------------------------------------------------------
     
    This is an add-on package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" available at CombatAce. This add-on makes most major aircraft of the Vietnamese People's Air Force (VPAF) flyable with custom third-party cockpits and avionics. It also contains "Red" versions of the three main WOV campaigns, allowing you to fly VPAF MiGs against opposing USAF, USN, & USMC aircraft.
     
    This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied. You can download the three main Expansion Pack files here:
     
    Part 1:
    http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
     
    Part 2:
    http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
     
    Part 3:
    http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
     
    The latest update package for the Expansion Pack can be found here:
     
    Feb. 2011 Update:
    http://combatace.com/files/file/10658-wov-air-ground-war-expansion-pack-gold-feb-2011-update/
     
    You should have the latest updates for the Expansion Pack before applying this add-on package.
     
    Please take a look over the remainder of this ReadMe before installing the update.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
     
    1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
     
    2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory and that the latest update for the Expansion Pack is applied.
     
    3. Unpack WOV_AG-XP_VPAF.7z to a safe place on your drive.
     
    4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
     
    If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
     
    5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
     
    That's it. You should be good to go.
     
    ~~~~~~~~~~~~~~~
    What's Included
    ~~~~~~~~~~~~~~~
     
    This add-on package supplies the following updates for your WOV Expansion Pack install:
     
    - cockpits and related files to make most VPAF fighters flyable
     
    - new engine sounds for VPAF MiGs
     
    - new Hangar & Loading screens for flyable MiGs
     
    - "Red" versions of the three main WOV campaigns:
     
    1. The American War (Rolling Thunder)
    2. The Mad Man Nixon (Linebacker I)
    3. Dien Bien Phu of the Air (Linebacker II)
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    This update contains new items from the following modders who generously allowed their use:
     
    Ordway............................original MiG-17 & MiG-19 cockpits
    Wrench............................Early MiG Series Cockpit Upgrade/Repair Package
    Paladrian.........................original MiG-21 cockpits
    ataribaby.........................MiG-21 Complete Pack for SF2
    Raven.............................MiG-19S green cockpit update
    Spillone104.......................MiG engine sounds
     
    For a complete list of modders whose work is used in the complete Expansion Pack, see the ReadMe included in the original Expansion Pack. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     
    ~~~~~~~~~~~
    Legal Stuff
    ~~~~~~~~~~~
     
    We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
     
    Thanks,
     
    Malibu43 & eburger68
     
    --------------------
    malibu43 & eburger68
    22 Feb. 2011

    825 downloads

       (6 reviews)

    1 comment

    Updated

  10. WOV Air & Ground War Expansion Pack Gold - Part 2

    "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
     
    by
     
    eburger68 and malibu43
     
    V1.1 Final (Gold - Updated)
    03.01.10
     
    This is the second of three parts.

    2,898 downloads

       (5 reviews)

    1 comment

    Updated

  11. Europe at War 1962

    Europe at War 1962
     
    Campaign Mod for WOE
     
    by Drakon
     
    ----------------------------------------------------------------
     
    2 new Campaigns, 1 for Nato and 1 for the Soviet side.
     
    Playable Nato Nations - USA, West Germany, France, United Kingdom and Denmark.
     
    Playable Soviet Nations - Soviet Union, East Germany, Poland and Czechoslovakia.
     
     
    New Units Nato (playable)
     
    US Air Force:
     
    Squadron: 45th TFS (F-104C)
    Squadron: 55th TFS (F-104C)
    And the standart WOE Squadrons with F-105 and F-100.
     
    German Air Force:
     
    Squadron: Jagdgeschwader 71 (F-104G)
    Squadron: Jagdbombergeschwader 36 (F-104G)
     
    Denmark Air Force:
     
    Squadron: Eskadrille 727 (F-104G)
    Squadron: Eskadrille 727 (F-100D)
     
    Royal Air Force:
     
    Only the Standart WOE Squadrons.
     
     
    France Air Force:
     
    Only the Standart WOE Squadrons.
     
     
     
    New Units Soviet (playable)
     
     
    Soviet Air Force:
     
    Squadron: 3 IAP (MIG-17)
    Squadron: 19 Gv.APIB (MiG-17F)
    Squadron: 31 Gv.IAP (MiG-19S)
    Squadron: 73 Gv.IAP (MIG-21F13)
    Squadron: 582 IAP (MiG-21F)
    Squadron: 730 APIB (Su-7BM)
     
    East German Air Force:
     
    Squadron: Jagdgeschwader 8 (Mig-21F13)
    Squadron: Jagdgeschwader 7 (Mig-17)
     
    Czechoslovakia Air Force:
     
    Squadron: 211th TS (Mig-21F)
    Squadron: 212th TS (MiG-19S)
     
    Polish Air Force:
     
    Squadron: 1st ELT (MiG-19S)
     
    ----------------------------------------------------------------
    Install:
     
    Save the Campaigns, Menu, Sound, Effects and Objects Folder.
    Or use the Jonesoft Generic Mod Enabler
     
    Extract Europe at War 1962.rar and copy
    Campaigns, Menu, Sound, Effects and Objects folder in
    your WOE Directory.
     
    Optional Downloads:
     
    Mig-19 Cockpit:
    http://forum.combata...engine-fighter/
     
    Mig-17 Cockpit:
    http://forum.combata...ig-17f-cockpit/
     
    Su-7 Cockpit:
    http://forum.combata...su-7bm-cockpit/
     
     
    Good hunting ;)
     
    Drakon
     
    ----------------------------------------------------------------
     
     
    Thanks to:
     
    column5 - F-104c, F-104G and Mig-21F

    941 downloads

       (4 reviews)

    6 comments

    Updated

  12. Operation Desert Storm, Part 3 of 3

    Operation Desert Storm for Wings Over Europe
     
    This is a complete addon for WOE, containing a Desert Storm dynamic campaign, as well as scripted single missions.
     
    This installer is 3 of 3.

    7,045 downloads

       (9 reviews)

    3 comments

    Submitted

  13. Korean Air War Ground Object and Campaign Update

    Korean Air War Update to SP4 standards
     
    by malibu43
     
    This update just organizes the ground objects into proper folders, fixes some aircraft carrier bugs, and ensure the air units in the campaigns use the right aircraft included with the install.
     
     
    Installation:
     
    Delete the campaigns folder and the ground objects folder in your Korean Air War install and replace them with the ones included in this zip file.
     
    You'll also have to download wrench's F4U:
     
    http://forum.combatace.com/index.php?app=downloads&showfile=6831
     
    Remember to back up these folders before you delete them, in case something goes wrong.
     
    Malibu43

    796 downloads

       (0 reviews)

    5 comments

    Submitted

  14. Gazala 1942, a campaign for WoA

    May 1942. Rommel's successful counter-offensive, following the retreat of Autumn 1941, had regained most of Cyrenaica by February. But since, the Axis forces had been blocked before the Gazala Line: a deep minefield running through the desert from Gazala to Bir Hacheim, stippled with fortified "boxes", and supported by mobile armoured reserves. Having received enough supplies, Rommel now planned to brutally unfreeze the situation. 'Operation Venezia' implied a daring flanking move South: while the Italian X and XXI Corps were tasked to fix the Allied attention North, around Gazala, the Afrika Korps and the Italian XX mobile Corps would outflank the fortified "box" of Bir Hacheim, and face the British tank reserves in the open, far away from the minefields cover, where the supposed superior range of German guns should give a decisive advantage to the Axis forces.
     
    The frontal attack on Gazala was launched in the afternoon of May 26. The flanking move began that same night. In the morning of May 27, the Axis tanks overran one brigade, surprised while isolated in the open, and drove back two others. The Afrika Korps kept the momentum, heading Northeast, while behind it, the Italian armoured division 'Ariete' was tasked to capture Bir Hacheim and secure the supply lines.
     
     

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


     
    Here is my second campaign for Wings over Africa, the free add-on by The Dev A-Team re-enacting the War over the most legendary battlefields of North Africa. All of the required planes and objects are provided already, except my own Soft targets for WoA whose download will be required (link included in the ReadMe file). One single modified file is provided additionally, giving higher hosting allowance to several airfields in order for them to manage the large number of units crowded as historically as possible on both parts of the Gazala Line (accurate details in the ReadMe file). This file is actually the same that the one enclosed with my former campaign Crusader 1941, so is compatible with both campaigns, and doesn't spoil the other campaigns by The Dev A-Team. A French translation of the campaign texts, as well as a handful of new counters are also included. Now choose your side, and protect or break open the gate to Egypt!

    142 downloads

       (2 reviews)

    1 comment

    Updated

  15. WOV Air & Ground War Expansion Pack Gold - Part 1

    "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
     
    Wings Over Vietnam Game Enhancement Package.
     
    Works with Wings Over Vietnam 2006/2008.
     
    by
     
    eburger68 and malibu43
     
    V1.1 Final (Gold - Updated)
    03.01.10
     
    ------------------------------------------------------------------
     
    What's in this readme:
     
    1. What's Inside
    2. Installation
    3. Optional Installs
    4. Known Issues
    5. New Terrain Targets & Targets Areas
    6. New Terrain Items
    7. Terrain Notes
    8. Environment Notes
    9. Colors of AAA/Flak Tracers
    10. Legal Stuff
    11. A Note on Old Diego's Items
    12. A Note on the KC-135A Tanker
    13. Credits
     
    ------------------------------------------------------------------
     
    1. What's Inside:
     
    This is intended to be an overall enhancement to the "Wings Over Vietnam" (WOV) experience without having to hunt for, download, and install some of the "must have" mods for the game. We've also made some great changes and additions to the terrain and campaigns to give users a wider variety of missions types to fly. At the same time we've also made changes to help the user control where they fly.
     
    Here's a brief summary of what's new and changed:
     
    -Terrain is split into North and South vietnam, with unique target areas for each.
    -Terrain include dozens of new targets and target areas, using numerous new terrain items.
    -Three stock WOV campaigns overhauled and expanded with new units, aircraft, and textures.
    -Two new campaigns that are centered around fighting in South Vietnam
    -CA_Stary's "Green Hell 2" Terrain Mod
    -Brain32's "Re-painted VietnamSEA Tiles"
    -Bananimal's "Re-scaled Trees for Green Hell 2"
    -Pappa Goat's re-painted versions of the GH2/Brain32 tiles
    -Cellinksy's "Widesky" Environment Mod
    -Deadlier and more varied flak, AAA, and SAMs
    -New ground objects, weapons, and effects
    -New (or newly flyable) aircraft:
    -A-1H Skyraider
    -A-4B Skyhawk (Late)
    -A-4C Skyhawk (Late)
    -A-4E Skyhawk (Late)
    -A-6B Intruder
    -A-7C Corsair II
    -A-7D Corsair II
    -A-7E Corsair II
    -AC-119G Shadow
    -AC-119K Stinger
    -AC-123K Black Spot
    -AC-130A Spectre
    -AC-130A Surpise Package
    -An-2 Colt
    -B-52F Stratofortess
    -B-52G Stratofortess
    -B-57B Canberra (flyable)
    -B-57G Canberra
    -C-123K Provider
    -C-130A Hercules
    -C-130E Hercules
    -Canberra B.mk20 (RAAF)
    -Cessna 180
    -EA-6A Electric Intruder
    -EA-6B Prowler
    -EB-66C Destroyer
    -EF-4C Wild Weasel IV
    -F-4B Phantom II (Late)
    -F-4C Phantom II (Late)
    -F-4D Phantom II (Late)
    -F-4D Night OWL
    -F-4E-35-MC Phantom II
    -F-4E-35-MC Phantom II (Long Gun)
    -F-4E Rivet Haste
    -F-5A Freedom Fighter
    -F-5B Tandem Tiger
    -F-5C Tiger
    -F-8C Crusader
    -F-8D Crusader
    -F-8E Crusader (Late)
    -F-8H Crusader
    -F-8J Crusader
    -F-100D (Late)
    -F-100D Wild Weasel
    -F-102A Delta Dagger
    -F-104C Starfighter
    -F-105D Thunderchief (Late)
    -F-105F Wild Weasel
    -F-105G Wild Weasel
    -F-111A Aardvark
    -IL-28 Beagle
    -J-6 Farmer-C
    -KA-3B Tanker
    -KA-6D Tanker
    -KC-130F Tanker
    -KC-135A Stratotanker
    -MiG-17PF Fresco-E
    -OV-10A Bronco
    -RA-5C Vigilante
    -RB-66C Destroyer
    -RF-4B Phantom II
    -RF-4C Phantom II
    -RF-8A Crusader
    -RF-8G Crusader
    -RF-101C Voodoo
    -SP-2H Neptune
     
    -------------------------------------------------------------------------------
     
    2. Installation:
     
    A. PRELIMINARY NOTES
     
    The WOV Air & Ground Expansion Pack can be installed to a standalone install of WOV patched to either the 8.30.2006 or 10.20.2008 level. Patch installers to bring your WOV installation to either of these patch levels are available from ThirdWire:
     
    http://www.thirdwire.com/downloads.htm
     
    All ThirdWire patches and updates should be applied BEFORE installing the Expansion Pack. For help with installing patches for Wings Over Vietnam, see this page at CombatAce.com:
     
    http://forum.combatace.com/topic/25880-official-game-patches-and-services-packs/
     
    This expansion pack should not be installed to "Strike Fighters 2: Vietnam" (SF2V). A separate expansion pack designed specifically for SF2V is available in the CombatAce.com Downloads section:
     
    http://forum.combatace.com/index.php?app=downloads&showcat=407
     
    We strongly recommend installing this expansion pack to a "clean," unmodded WOV Installation Directory. Installing to a WOV Install Dir that contains other mods (e.g., new aircraft, weapons, ground objects, etc.) could result in a partially or completely broken installation. Likewise, we do advise against installing any of the several "weapons packs" available at CombatAce.com following installation, as doing so could very well break weapons and loadouts. If you want to add additional weapons, install them individually.
     
    B. THE MAIN INSTALLATION
     
    To install this expansion pack properly:
     
    a) Ensure that "Wings Over Vietnam" is already installed and patched to either the 8.30.2006 or 10.20.2008 level.
     
    b) If you have a prior installation of WOV that is already modded, then you will need to create a second install of WOV for use with the Expansion Pack. For help creating and managing multiple installs, see this discussion at CombatAce:
     
    http://forum.combatace.com/topic/39622-multiple-installs/
     
    c) Unpack all three .7z files (WOV_AG-XP_Part1.7z, WOV_AG-XP_Part2.7z, WOV_AG-XP_Part3.7z) to a safe location on your drive.
     
    d) Simply drop the contents of the "To_Install_Dir" folder into your Wings Over Vietnam Installation Directory, overwriting existing files as prompted. By default your WOV Install Dir should be located here:
     
    \Program Files\ThirdWire\Wings Over Vietnam\
     
    If you have installed WOV to another location, then drop the contents of "To_Install_Dir" in that location.
     
    If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
     
    e) If you are installing the expansion pack to Wings Over Vietnam patched to the 8.30.2006 level, then you have an additional installation step. (If you are installing to WOV patched to the 8.20.2008 level, skip to the next step.)
     
    If your WOV is patched to the 8.30.2006 level, find the \2006 folder in the location where you unpacked the Expansion Pack files. Then drag and drop the contents of the \2006 folder into your Wings Over Vietnam Install Dir, overwriting existing files as prompted.
     
    That's it. You should be good to go.
     
    C. OPTIONAL INSTALLATIONS
     
    Optionally, install the items included in the \Optional directory (see the "Optional Installs" section below for more information).
     
    You may also install the extra items and other bonus mods included in the \Extras folder. Please see the ReadMes included in those directories for more information.
     
    -------------------------------------------------------------------------------
     
    3. Optional Installs
     
    Depending on your system and preferences, you may want to install some of the items included in the \Optional directory.
     
    Please note that for some of these optional items we have included versions for both WOV 2006 and WOV 2008. You can find these alternate versions in sub-folder labeled \WOV2006 or \WOV2008 respectively. You should always install the version appropriate for the patch level of your installation of WOV.
     
    A. Alternate Terrain Tiles
     
    By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
     
    To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
     
    [WOV Install Dir]\Terrain\VietnamSEA
    [WOV Install Dir]\Terrain\SouthVietnam
     
    The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
     
    B. Alternate Exhaust Emitters
     
    On some systems the custom exhaust emitters used on for the B-52s, F-4s, and the F-104C may cause slowdowns. If you experience severe frame rate drops whenever these aircraft are visible, you might consider switching to versions of the aircraft that use the standard DirtyExhaustEmitter.
     
    To install aircraft versions that use the DirtyExhaustEmitter in lieu of custom exhaust emitters, simply copy the folders from the appropriate \DirtyExhaust\WO200x folder (excluding \_CustomExhaust) to the \Objects\Aircraft directory of your WOV Install Dir, overwriting as prompted.
     
    A copy of the original DATA.INIs with the custom exhaust effects is included in the \_CustomExhaust sub-directory, in case you wish to revert back to the originals.
     
    C. Mobile SAM Launchers
     
    If you wish to increase the SAM threat in North Vietnam, you can use mobile SAM launchers to boost the number of active SAMs. To install the mobile SAM launchers, simply copy all folders from the \Mobile_SAMs\WOV200x folder to the \Objects\GroundObject directory of your WOV Install Dir.
     
    Note any mobile SAMs that exist in \Objects\GroundObject will show up in CAS missions in the "Easter Offensive" Campaign.
     
    D. Alternate Flak Effects
     
    On some lower-end systems the custom flak effects used in this expansion pack may cause severe slowdowns, esp. in large strikes with lots of flak guns opening up on multiple flights of aircraft. If you see large drop in frame rate performance during intense flak bursts, then you may want to use the alternate flak effects available in the \Flak_Effects directory.
     
    To install, simply drag and drop the four .INI files from the \LOW sub-directory of \Flak_Effects to the \Effects directory in your WOV Install Dir, overwriting as prompted. If you wish to restore the original flak effects, copy over the .INI files from the \HIGH sub-drectory to the \Effects directory in your WOV Install Dir.
     
    Note that using the alternate flak effects does NOT reduce the effectiveness of flak guns.
     
    E. Smoke-Marking Infantry Squads
     
    By default most friendly infantry squads (but not individual soldiers) will have their positions marked by red smoke. (The smoke-marking is performed by ENEMY squads -- a key point to remember.) There are several ways to customize this effect:
     
    1) If you would prefer not to have friendly squads's positions marked with red smoke, then you can turn that effect off. Copy the \NVA_Squad & \VC_Squad folders from \Optional\PopSmoke\Non-Smokers to the Objects\GroundObject directory in your WOV Install Dir, over-writing as prompted.
     
    2) If you would prefer to change the color of the smoke used to mark friendly squads, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You need to edit the VC_Squad_DATA.INI and NVA_Squad_DATA.INI. At the bottom of each file you will find the data for GunBarrel5:
     
    [GunBarrel5]
    SystemType=GUN
    GunTypeName=M18_Red_Smoke
    // GunTypeName=M18_Green_Smoke
    // GunTypeName=M18_Yellow_Smoke
    // GunTypeName=M18_Violet_Smoke
     
    The commented ( // ) GunTypeNames are disabled. Simply comment out the M18_Red_Smoke line and un-comment the line for the color you'd prefer to use.
     
    3) If you would like friendly squads to mark enemy squads with smoke, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You will need to edit the following files:
     
    ARVN_Squad_DATA.INI
    US_Squad_early_DATA.INI
    US_Squad_DATA.INI
    VNMC_Squad_DATA.INI
     
    At the bottom of each file you will find the data for GunBarrel5:
     
    [GunBarrel5]
    SystemType=GUN
    GunTypeName=DUMMY_GUN
    // GunTypeName=M18_Yellow_Smoke
    // GunTypeName=M18_Red_Smoke
    // GunTypeName=M18_Green_Smoke
    // GunTypeName=M18_Violet_Smoke
     
    By default GunBarrel5 for friendly squads uses the "Dummy_Gun," which does not pop smoke. Comment out the Dummy_Gun line and un-comment the line for the color of smoke you'd prefer friendly sqauds to mark enemy troops with.
     
    F. BUFF-less Campaigns
     
    On some systems B-52 strikes can degrade performance to the point where the game is almost unplayable. If you would like to fly campaigns that include no strikes by B-52s, copy the DATA.INIs included in the \NoBUFFs\WOV2000x folder to the appropriate sub-directory in the \Campaigns directory of yur WOV Install Dir. For example, WOVCAMPRT_DATA.INI would go to \Campaigns\Rolling Thunder, and so on.
     
    G. Old Diego's Optional Items
     
    Old Diego has generously allowed us to use a number of his terrain and ground object models. Most of these are installed by default with the expansion pack. A few ground object items, however, have been left as "optional" installs.
     
    Most of these "optional" are additional soldiers. We made them "optional" because we thought not all users would like the way the game will use them for Single Missions (esp. Armed Recon and CAS missions). For example, if you install the USArmyMortar item, you could see entire squads consisting only of mortar-equipped soldiers slugging it out with NVA regulars in CAS missions.
     
    These "optional" items from Old Diego could be useful for those building single missions for use with this expansion pack. If you would like to install these other items from Old Diego, simply copy all the folders from the \OldDiego directory to the \Objects\GroundObject directory in your WOV Install Dir.
     
    Please note that none of Old Diego's items may be re-used or re-distributed outside of this expansion pack without Old Diego's explicit permission. For a complete listing of the items from Old Diego included in this mod, see the section titled "Note on Old Diego's Items" towards the end of this ReadMe.
     
    H. Check-Six for WoV 2006
     
    Wings Over Vietnam 2008 introduced a new and very useful view: the ability to "check-six" (view straight back from the cockpit to check for bandits). If you would like to add this view to WoV 2006, open the \Optional\Check6_2006 directory and follow the directions in the ReadMe.txt.
     
    -------------------------------------------------------------------------------
     
    4. Known Issues
     
    - Default CAS loadout for the A-1H should include CBU-25's on the outer wing stations, but the AI doesn't know how to use that weapon. So, load them onto your own aircraft, but don't load them on AI! The same holds true for CBU-14's, which are similar to the CBU-25's.
     
    - The A-1H Attack loadout (used for CAS and Armed Recon missions) specifies LAU-32 rocket pods on the outer wing stations. These will not show in the Loadout screen even though they will be loaded for the mission. Likewise, the Strike Loadout specifies M117s on alternating wing stations, though not all will show up in the Loadout screen.
     
    - Similarly, in the Loadout screen some USAF F-4 loadouts may show either nothing loaded on the forward AIM-7 Sparrow missile wells or one (possibly two) ECM pods. In the mission itself those weapon stations will carry an ECM pod and a Sparrow respectively. In the same vein, Sidewinder loadouts on the F-4D (Late) and F-4Es in 1972 will show four AIM-9-E2s, though you will actually be carrying 2 AIM-9-E2s and 2 AIM-9Js.
     
    - The F-100D Wild Weasel aircraft is not historically accurate. The first Wild Weasels actually used two-seater F-100F Super Sabres fitted out with special electronic equipment to locate and track the radars associated with the SA-2 Guideline. In mid-1966 they began upgrading to F-105Ds. As there is no F-100F model that we are allowed to re-distribute, we elected to cobble together a single-seat F-100D Wild Weasel to stand in its place.
     
    -------------------------------------------------------------------------------
     
    5. New Terrain Targets & Targets Areas
     
    This expansion pack adds dozens of new targets and target areas to the North & South Vietnam terrains. In addition to adding a dozen new bridges to the NVN terrain, we've added the following target areas:
     
    - Thai Nguyen Thermal Power Plant
    - Hanoi Thermal Power Plant
    - Uong Bi Thermal Power Plant
    - Phu Tho Electric Power Plant
    - Ben Thuy Thermal Power Plant
    - Nam Dinh Thermal Power Plant
    - Lang Chi Electric Power Plant
    - Haiphong Thermal Power Plant (East)
    - Haiphong Thermal Power Plant (West)
    - Haiphong POL Storage (North)
    - Haiphong POL Storage (South)
    - Duong Nham POL Storage
    - Ha Gia POL Storage
    - Viet Tri POL Storage
    - Bac Giang POL Storage
    - Phuc Yen POL Storage
    - Gia Thuong POL Storage
    - Ben Thuy POL Storage
    - Hanoi Air Defense Command & Control Center
    - Thai Nguyen Steel & Iron Works
    - Haiphong Cement Plant
    - Van Dien SAM Support & Vehicle Depot
    - Gia Lam Machine Tools Facility
    - Yen Vien Industrial Complex
    - Kinh No Motor Vehicle Repair Facility
    - Vinh Yen Industrial Complex
    - Phu Tho Chemical Plant
    - Quang Khe
    - Ha Dong Barracks
    - Xom Bong Munitions Depot
    - Hanoi RADCOM Transmitter Facilities
    - Hanoi Radio
    - Thai Nguyen Munitions Depot
    - Trai Ca SAM Storage Facility
    - Le Pap Electrical Transformer Station
    - Cat Bi Munitions Dump
    - Haiphong Electrical Transformer Station
    - Hai Duong Barracks West
    - Xuan Mai Insurgency School
    - Hong Gai PT Boat Base
    - Hong Gai Electric Power Plant
    - Loc Chau PT Boat Base
    - Vinh PT Boat Base
    - Yen Bai Arsenal
    - Phu Qui Munitions Depot
    - Phu Van Munitions Depot & POL Storage
    - Vinh Son Radar Facility
    - Vinh Son Army Supply Depot
    - Vu Con Barracks & Supply Depot
    - Vinh Linh Radar Station
    - Bac Long Radar Station
    - Ta Xa POL Storage
    - Kep Air Defense Command & Control Center
    - Yen Son Ordnance & Ammunition Depot
    - Quang Suoi Barracks
    - Son Tay Barracks & Supply Depot
    - Chanh Hoa Barracks & Division HQ
    - Chap Le Barracks
    - Dao Quan POL Storage
    - Hai Duong Warehouse Complex & Marshalling Yard
    - Phu Ly Transshipment Point
    - Ai Mo Warehouse Complex
    - Can Thon POL Storage
    - Ninh Binh Transshipment Point
    - Thanh Hoa Transshipment Point
    - Co Trai
    - Dong Phong Thong
    - Kien Trung
    - Ham Rong
    - Nam Phong RTAFB
    - An Bo POL Storage Depot
    - Xuan Bo Supply Depot
    - Mu Gia Transshipment Point
    - Ban Karai Transshipment Point
    - Ban Raving Transshipment Point
    - Lang Mo Transshipment Point
    - Haiphong Rail Yard
    - Hanoi Rail Yard
    - Thai Nguyen Rail Yard
    - Yen Bai Rail Yard
    - Thach Son Xa
     
    We also spent some time working on the dock areas at Vinh, Hong Gai, and Haiphong, adding cranes, ships, and other structures to give the sense of an active port bristling with activity. We do plan to add still more target areas to the two terrains after the Gold release of this Expansion Pack, however, those will be released as separate terrain update packages.
     
    -------------------------------------------------------------------------------
     
    6. New Terrain Items
     
    To support and populate all the new target areas, we have added several dozen new terrain objects. These new objects have been drawn mainly from the following third-party add-on terrains for the Strike Fighters series:
     
    - DRV Terrain (by Gepard)
    - Black Sea Terrain (by PFunkWorks)
    - Libya Terrain (by Wrench)
    - Norway Terrain (by S.Ansons)
     
    Templates for some Target Areas have been adapted from:
     
    - Operation Desert Storm (by ODS Group)
     
    The new terrain objects that we've added should be familiar to those who have used other third-party add-on terrains, as these objects tend to show up in many different terrains. The majority of objects were originally drawn from these sources:
     
    - CA_Stary's Forests & Farms Mod
    - Polak's Hi-Rise Mod & ObjectsPak1
    - JSF_Aggie's Enhanced Runways
    - RadarDome by Grumpapotamus
    - HeadQuarters, Control Center, Gas station, & Factory Area by Wingwiner
    - RailwayStation by Armourdave
     
    If you are a modder and we've used one of your terrain items but neglected to give you credit here, please let us know. We would be more than happy to add you to the credits list.
     
    -------------------------------------------------------------------------------
     
    7. Terrain Notes
     
    This expansion pack splits the standard VietnamSEA terrain into two different terrains: North Vietnam and South Vietnam. We decided to go with a split North/South scheme in order to impose more control over the different operations in North and South Vietnam. To that end, there are some key differences between the terrains:
     
    A. North Vietnam
     
    The North Vietnam terrain includes all the target areas that you are familiar with in the stock WOV terrain. This terrain is designed primarily for Strike missions and the several mission types that support Strikes: Escort, Fighter Sweep (aka MiG CAP or MiG Sweep), and SEAD (Air Defense Suppression) -- in other words, the core mission types for the several air campaigns conducted against North Vietnam. You can also fly Armed Recon and Anti-Ship missions.
     
    B. South Vietnam
     
    The South Vietnam terrain includes new target areas and target items in South Vietnam, eastern Laos, eastern Cambodia, and the DMZ area. It also includes target areas in North Vietnam up through Route Pack II -- roughly speaking, the Vinh area. This terrain is primarily designed for CAS, Armed Recon, and Anti-Ship missions, though you can also fly Strike and SEAD missions in the lower Route Packs. If you are unfamiliar with the Route Package system used during the air war in Vietnam, see these discussions:
     
    http://www.airbattle.co.uk/d_history.html
    http://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=1394
     
    Put simply, where the focus in the North terrain is air operations against North Vietnam, the focus in the South terrain is air operations in support of the ground war against the NLF (Viet Cong, or VC) and PAVN (North Vietnamese Army, or NVA) units.
     
    Here's another way to think of the differences between the two terrains when you're flying Single Missions:
     
    1. If you want to fly Strike missions against the big targets in North Vietnam, select the North Vietnam terrain in the Single Mission screen.
     
    2. If you want to tangle with MiGs as part of Escort or Sweep missions, select the North Vietnam terrain.
     
    3. If you want to do battle against North Vietnam's formidable air defense network, fly Air Defense Suppression missions with the North Vietnam terrain.
     
    4. If you want to fly CAS missions, choose the South Vietnam terrain. You will be tasked with supporting friendly forces throughout South Vietnam right up to the DMZ area.
     
    5. If you want to fly Armed Recon missions, you can go with either the North or South terrain. With the North terrain, you get armed recon missions along the Northeast and Northwest rail lines down through the lower Route Packs as well as the northern third of the Ho Chi Minh Trail in eastern Laos. The South terrain will give you armed recon missions in the lower Route Packs and the complete length of the Ho Chi Minh Trail from the Mu Gia Pass in the north all the way down through southeast Laos and northeast Cambodia.
     
    6. Anti-Ship missions are similar: you can fly them in both terrains. Northern shipping routes extend from Haiphong down to Dong Hoi; Southern shipping routes extend from Dong Hoi in North Vietnam down to the Go Cong area near the Mekong Delta in South Vietnam.
     
    Also, for historical accuracy, we have also imposed limits on the MiG bases that are operational and available to host VPAF squadrons.
     
    Early on in Operation Rolling Thunder, MiGs operated from a small handful of bases: Noi Bai, Kep, Gia Lam, Bac Mai, and Hoa Loc, though other airfields in the Haiphong area and the northwest existed. After the end of Rolling Thunder the North Vietnamese began building or renovating other airfields, including those in the southern panhandle of the country. These included: Ben Loi, Bai Thuong, Dong Hoi, Dong Suong, Khe Phat, Quang To, Quon Lang, Vinh.
     
    Both terrains impose start dates on this list of airfields that became operational only after Rolling Thunder. Until the start date for each airfield, the runways will not appear. All the other buildings in those target areas, however, will appear, being labeled "barracks areas."
     
    -------------------------------------------------------------------------------
     
    8. Environment Notes
     
    For this expansion pack we have implemented several well known terrain and environment mods:
     
    - Brain32's SEA Tile Repaint
    - CA_Stary's Green Hell 2
    - Pappa Goats re-painted versions of the SEA tiles from Brain32/CA_Stary
    - Cellinsky's WideSky (with alternate cloud layer BMPs)
     
    Given that players may have different needs and preferences, depending on their systems and aesthetic inclinations, we have have included a number of files that can be used to tweak the look and performance of these mods.
     
    A. Terrains - Trees
     
    You will notice several sub-directories in each of the main terrain directories in your WOV Install Dir. These contain alternate files that can be used to control the size and complexity of the trees used in the terrains.
     
    Tree Complexity/Detail
     
    The three "Detail" folders contain files to control the complexity and detail level of the trees. From the ReadMe for "Green Hell 2":
     
    Now you'll notice three folders: High Detail, Medium detail and Low Detail. These
    contain, well, three versions of the mod. Level of detail corresponds to "tree cluster"
    mesh complexity, NOT the number of trees!
     
    - High detail are the "X-type with base" and "X-type" trees, which look
    best from high angles,
    - Medium detail are the "X-type" trees, more cartoonish from top view
    - Low detail are the "fence-type" trees, less buildings in cities
     
    Generally try the Medium first, if you have low framerates, try Low, if you have decent
    system go ahead and try High, there isn't much difference between high and medium in
    performance hit. And read the section 5 about tips to control draw distance!
     
    By default both terrains use "High Detail." To switch to a lower level of detail, simply copy of the files from the appropriate "Detail" sub-directory to the main terrain directory that you wish to modify, overwriting as prompted.
     
    Tree Size
     
    By default both terrains use the standard "Green Hell 2" trees. Some users may prefer to use Bananimal's "Re-scaled Trees for Green Hell 2," which are smaller and more realistically sized than the original, larger trees, however.
     
    You can find copies of both tree sets (large and small) in the last two sub-directories in each terrain. Again, to install, simply copy the files from the appropriate sub-directory to the main terrain directory that you wish to change, overwriting as prompted.
     
    B. Terrains - Air Bases
     
    We were dissatisfied with the default air base tiles used by WOV -- those neat, nicely mown squares of green -- not only because they stood out like sore thumbs on the terrain, but also because they took up so much real estate (a precious commodity around Hanoi, which is surround by five air bases). So we developed alternate air base tiles by tweaking several of the default tiles from Brain32 and CA_Stary. These tiles are installed by default with the Expansion Pack.
     
    Although we think the new air base tiles look much better (and more realistic), we understand that some users may prefer the original air base tiles from Brain32 and CA_Stary. If you would like to restore the "old" air base tiles, copy the two .BMP files from the \ABs_Old sub-directory in each terrain folder to the main terrain folder for North and South Vietnam, overwriting as prompted. To restore the "new" air base tiles, simply copy the .BMP files from the \ABs_New sub-directory in each terrain to the main terrain folder.
     
    C. Terrains - Alternate Tiles
     
    By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
     
    To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
     
    [WOV Install Dir]\Terrain\VetnamSEA
    [WOV Install Dir]\Terrain\SouthVietnam
     
    The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
     
    -------------------------------------------------------------------------------
     
    9. Colors of AAA/Flak Tracers
     
    This update makes changes to the colors of tracers used with AAA/flak guns. As the new default colors may not suit some players, the table below can be used to adjust the colored tracers to personal preferences:
     
    Gun TGA File Color
    --- -------- -----
    12MM_DSHK tracer6.tga orange
    14MM_KPV tracer6.tga orange
    23MM_ZU23/T tracer2.tga green
    23MM_AZP23 tracer2.tga green
    37MM_ZP39T tracer4.tga red (solid)
    57MM_S68T tracer7.tga purple (solid)
    n/a tracer.tga orange/yellow
    n/a tracer3.tga yellow
    n/a tracer5.tga green (solid)
    n/a tracer6.tga orange/red
     
    The easiest way to adjust the color of tracers for AAA/flak guns is to modify the tracer TGAs in the \Objects directory of your WoV install directory (as opposed to editing the guns themselves). To change the color of particular tracer, simply rename the existing TGA file to something else, then copy the tracer TGA for the color you want and rename the copy to match the original name of the tracer TGA that you renamed.
     
    For example, if you wanted to change the color of the purple tracer used with the 57MM_S68T gun to red, you would:
     
    1. Rename TRACER7.TGA to TRACER7-OLD.TGA
     
    2. Make a copy of TRACER4.TGA
     
    3. Rename the copy of TRACER4.TGA to TRACER7.TGA
     
    It's that simple. Note that in some cases two guns use the same tracer TGA, so changing the tracer color using the method outlined above will affect both guns that use that TGA.
     
     
    -------------------------------------------------------------------------------
     
    10. Legal Stuff
     
    We have signed onto the freeware "list" on combatace.com. As such, the work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
     
     
    Thanks,
     
    Malibu43 & eburger68
     
    -------------------------------------------------------------------------------
     
    11. A Note on Old Diego's Ground Objects & Terrain Items
     
    Old Diego has generously allowed us to use a number of his models for Ground Objects and Terrain Items. Those items (some of which are located in the \Optional folder) include:
     
    Ground Objects:
    - 51CalPit
    - NVA
    - NVAgren
    - NVASA-7
    - NVASmlArms
    - sampan01
    - sampan02
    - SampanSail01
    - SampanSail02
    - SAMsite01
    - Sapper
    - SForces
    - SForcesLaw
    - USArmy
    - USArmyBzka
    - USArmygren
    - USArmyM79
    - USArmymortar
    - USMC
    - USMCm60
    - USMCm60up
    - USMCm79
    - VC_bike
    - VC_bike_2
    - VC_bike_3
    - VC_hoe
    - VC_rake
    - VCmortar
    - VCrpg
    - VCSmlArms
    - VietCong
    - waterbuffalo
    - WB_plowTM
     
    Terrain Items:
    - Boxcar
    - CoalTender
    - connex20a
    - connex20b
    - connex40a
    - crate rotor
    - crate01
    - crate02
    - cratesStk01
    - cratesStk02
    - DJBridge (mod of RRBridge01)
    - FlatCarNV
    - Hut01
    - Hut02
    - Hut03
    - HutS01
    - HutS02
    - HutS03
    - LocomotiveNV
    - pallet
    - Rail100
    - Rail50
    - Rail_45L
    - Rail_45R
    - Rail_sweep_100L
    - Rail_sweep_100R
    - Rail_sweep_200L
    - Rail_sweep_200R
    - Rail_sweep_90
    - RDBridge01
    - RRBridge01
    - SAM_Site
    - Slum01
    - Slum02
    - TankCarNV
    - Train
    - WaterBuffalo
     
    None of Old Diego's models may be freely re-used or re-distributed outside of this Expansion Pack. Those wishing to re-use or re-distribute any of Old Diego's models listed above must contact him to get explicit permission to do so.
     
    -------------------------------------------------------------------------------
     
    12. A Note on the KC-135A Tanker
     
    Dave at CombatAce.com has generously allowed us to include bpao's KC-135A Stratotanker, which originally appeared in the NATO Fighters 4+ mod package for SF2. Bpao was the heart of The Mirage Factory, and we are very fortunate to have been given permission to ship this high quality aircraft as part of the Expansion Pack. Needless to say, bpao's KC-135A may not be re-distributed outside of NF4+ or the SF2V/WOV Expansion Pack without Dave's explicit permission. The NF4+ all-inclusive mod for SF2V may be downloaded at CombatAce:
     
    http://forum.combatace.com/index.php?app=downloads&showcat=407
     
    -------------------------------------------------------------------------------
     
    13. Credits
     
    This Expansion Pack is effectively a sub-set of the original, larger SF2V Air & Ground Expansion Pack created for "Strike Fighters 2: Vietnam." Neither the original nor this derivative for WOV would have been possible without the hard work of many modders over the years. We've used the work of the following individuals in creating these Expansion Packs for SF2V and WOV:
     
    ajunaidr
    Anthony Beardmore
    ArmourDave
    Bananimal
    bpao
    Brain32
    Buggerstein
    Bunyap
    Canadair
    CA_Stary
    Cellinsky
    ChampionsVA56
    Column5
    comrad
    Coyote
    David Zurawski
    Dels
    Diego
    Dueces
    Erikgen
    FastCargo
    Fracture
    Fubar512
    gbreuder
    Gepard
    Gerald14
    Gocad
    Gramps
    Grumpapotamus
    Hawker
    HrntFixr
    InSky/Orsin
    Jat81500
    JSF_Aggie
    Kesselbrut
    KillerBee
    krfrge
    MigBuster
    Mirage Factory
    MJ
    Monty CZ
    mppd
    Nicholas Bell
    NormanKnight
    Old Diego (see "Note" section above)
    Ordway
    Pappa Goat
    pappychksix
    Pasko
    Paul Nortress (Fist of the Fleet)
    PauloPanz
    pcpilot
    PFunkWorks
    Polak
    rebel ryder
    Rhugouvi
    S.Ansons
    Signum
    Spillone104
    Starfighter
    STORM
    suicidal
    Sundowner
    Syrinx
    Tannethal
    TeTeT
    Torno
    Tracker
    USAFMTL (Dave)
    Veltro2K
    Wingwiner
    Wpnssgt
    Wrench
     
    Thanks also to the several beta testers who helpfully supplied fixes for various issues, including ravenclaw_007, ericj, and DrArrow.
     
    Hopefully we didn't miss anyone. If we did, let us know!
     
     
     
    --------------------
    malibu43 & eburger68
    15 December 2009
    1 March 2010 (updated)

    3,838 downloads

       (6 reviews)

    6 comments

    Updated

  16. WOV Air & Ground War Expansion Pack Gold - Jan 2012 Update

    WOV Air & Ground Expansion Pack v. 1.1 - Jan. 2012 Update
     
    This is an update package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" Gold/Final Release available at CombatAce. Containing fixes and enhancements for both the Aug. 2006 and Oct. 2008 patch levels, it is designed to be applied over the top of an existing installation of the version 1.1 Expansion Pack. You can download the three main Expansion Pack files here:
     
    Part 1:
    http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
     
    Part 2:
    http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
     
    Part 3:
    http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
     
    This update is designed to be applied over verison 1.1 (Mar. 2010) of the Expansion Pack. If you installed the original version 1.0 from Dec. 2009 but have not updated to the Mar. 2010 version (available in the links above), you should update before applying this update package.
     
    Please take a look over the remainder of this ReadMe before installing the update.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
     
    1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
     
    2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory.
     
    3. Unpack WOV_AG-XP_Apr11.7z to a safe place on your drive.
     
    4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
     
    If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
     
    5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
     
    Now, perform some CLEANUP. This update splits the A-1H Skyraider into two aircraft: the older A-1H, used by the USAF and VNAF; the new A-1H_USN, used by the Navy. All the skins for the new A-1H_USN are included in this update. You should remove the following unused USN skin folders from the older A-1H folder in \Objects\Aircraft:
     
    USNGrey1
    VA-25
    VA-36
    VA-52
    VA-75
    VA-95
    VA-115
    VA-145
    VA-152
    VA-165
    VA-176
    VA-196
    VA-215
     
    That's it. You should be good to go.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    Optional A-1 Cockpits
    ~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Included in the \OPTIONAL\A-1_Cockpits folder is an alternate cockpit for the A-1 Skyraiders. This cockpit, made by Dels, was released in Oct. 2011.
     
    The \A-1_Cockpits folder contains one copy of Dels' A-1 cockpit, including the \Cockpit folder as well as the necessary COCKPIT.INIs for each of the Skyraiders.
     
    Also included in A-1_Cockpits\old-cockpit are backups of the old .INIs and the old \Cockpit folder from the original Expansion Pack install.
     
    Note that the new A-1 cockpit is already installed to the newly added A-1H_USN aircraft. Thus, installation is necessary only for the older A-1H aircraft.
     
    To install:
     
    1. Remove the existing \Cockpit folder from each of the A-1 folders in \Objects\Aircraft (found in your SF2V Mod Folder).
     
    2. Copy the new \Cockpit folder to each of the A-1 folders in \Objects\Aircraft.
     
    3. Copy the new COCKPIT.INIs to the appropriate A-1 folders in \Objects\Aircraft.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    A Note on the Helicopters
    ~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Several helicopters have been added as flyable aircraft in this update. Set the "Flight Model" in "Game Play Options" to "Normal," and use your thrust vectoring controls in conjunction with the standard WOV flight controls to maneuver and fly the helos.
     
    At the end of the day, though, Strike Fighters is NOT a helicopter sim. That means helo flight models are rough, unrealistic, and borderline unstable. It also means that AI helo pilots can occasionally run into difficulties, esp. when trying to land these things.
     
    Until someone creates better helo flight models for WOV (or TK updates the ThirdWire flight engine to accommodate helicopters), that's just the way it is. If you don't like the way the helos fly, then don't fly them.
     
    ~~~~~~~~~~~~~~~
    What's Included
    ~~~~~~~~~~~~~~~
     
    This update (formerly the Sep. 2011 Update) was refreshed in January 2012.
    New fixes & updates include the following:
     
    UPDATES & ADDITIONS
    - new A-1H_USN aircraft added
    - Dels' A-1 cockpit included as an optional item
    - A-1 Skyraider weapon stations & loadouts overhauled by Malibu43
    - F-102A flight model replaced
    - MissionChance schedules for most aircraft in Steel Tiger & Easter Offensive
    campaigns overhauled
    - a few new weapons added (others fixed)
     
    FIXES
    - CBU-14As & CBU-25s fixed to allow AI pilots to use them properly
     
    This update also contains the following fixes and add-ons from previous versions ofthis Cumulative Update package:
     
    September 2011:
     
    UPDATES & ADDITIONS
    - made minor updates to Steel Tiger & Easter Offensive campaigns
    - added new napalm effect (by Stary) to BLUs
    - updated SOUNDLIST.INI
    - added VNAF camo texture to B-57B
    - overhauled Cessna180 & O-1E and added new cockpits to each
    - added USNGrey5 texture to F-8C
    - added three new textures to O-2A
     
    FIXES
    - minor corrections to A-6A, A-6B, EA-6A, EA-6B, B-26K, B-57B, CanberraB20,
    F-100D, F-100D_Late, F-100D_WW, & O-2A
    differences from earlier patch versions
    - minor corrections to most AAA, SAM, and radar ground objects
    - minor corrections to a number of other ground objects
    - minor corrections to several tanks & weapons
     
    April 2011:
     
    MISC UPDATES & ADDITIONS
    - minor updates & tweaks to Rolling Thunder, Linebacker II,
    & Easter Offensive campaigns
    - added medals pack for North & South Vietnam
    - adjusted Altitude data in MissionControl.INI
    - updated & expanded SquadronList.INI
    - added new cockpit textures for F-111A
    - added USMCGrey3 texture for F-4B_Late
    - added field-mod bomb racks for Canberra B.20
    - added new engine sound for AC-119s
    - minor tweaks/updates to several other aircraft
    - added dummy SA-2D missile to ZiL-157 SA-2 Trailer
    - added Canberra bomb rack, weapons for Hueys, & other misc. weapon fixes
    - minor fixes/updates for both VietnamSEA & SouthVietnam terrains
     
    NEW AIRCRAFT
    - F-4G Phantom II (VF-213, USN)
    - UH-1B Huey Gunship
    - UH-1D Huey
     
    February 2011:
     
    FIXES
    - fixed MiG-17 VPAFmetal skin
    - minor tweaks to EA-6B
     
    UPDATES & ADDITIONS
    - added B-26K Counter Invader
    - added F-4D LORAN
    - updated Steel Tiger & Easter Offensive Campaigns
    - updated/expanded SquadronList.INI
    - updated unit designations for several texture sets
    - added several new weapons
     
    January 2011:
     
    FIXES
    - synced all freq data for radars, jammers, RWR at WoV 2008 level
    - checked jammer pod type/strengths
    - added proper CEP to all bombs, rockets, & A2G missiles
    - checked all LGB/AI bomb names
    - checked NumSquadron= for all carriers in campaigns
    - added nations music for campaigns
     
    UPDATES
    - added new 'Nam era weapons
    - updated RF-8 skins
    - updated O-1E U.S. Army decals
    - updated A-1H USN decals
    - added O-2A Skymaster
     
    July 2010:
     
    FIXES
    - replaced grey-background VF-111 tail decals
    w/ white-background versions on F-4Bs
    - tweaked F-102A control surfaces
    - added custom AIM-4D for F-102A
    - made F-102A missile bay doors automatic
    - performed minor tweaks to A-1H flight model
    - made minor fixes to F-4E Rivet Haste, R-4B, RF-4C, OV-10A
    - corrected AC-123K RWR type
    - added two missing sound files
    - added a few missing pilots
    - other minor fixes
    - tweaked O-1E/Cessna180 weapon stations
    - tweaked F-104C fm
    - tweaked AC-119 fm
    - tweaked F-5 control surfaces
    - tweaked MiG-17 flight models
    - corrected MiG-17PF radar parameters
    - tweaked A-1H flight model
     
    UPDATES
    - added F-5E Tiger II (VNAF)
    - added F-5E Tiger II (VPAF)
    - added 30MM_GSh-30-2 cannon
    - added "dumb" AI versions of LGBs
    - added texture set patches for a number of aircraft
    - added new Loading & Hangar screens for F-102A
    - added Raven's Navy trawler texture set
    - added sounds to carriers
    - added grey B-57B tanks
    - added/updated hangar/loading screens for several aircraft
    - added holes .TGAs to a number of aircraft
    - reverted mission type name/description strings to WoV defaults
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    This update contains a few new items from the following modders who generously allowed their use:
     
    New to this version of the cumulative update package:
     
    Malibu43......................................new A-1H/J Skyraider loadouts
    Malibu43 & Vigilant...........................fixed CBU-14A & CBU-25
    Dels..........................................optional A-1 cockpit
     
    First included in previous versions of the cumulative update package:
     
    The Mirage Factory............................F-5E Tiger II
    Capun, Gramps, Charles, Kesselbrut, Wrench....B-26K Counter Invader
    Veltro2K, Cliff11, & XRAY.....................O-2A Skymaster
    Pasko ....................................... UH-1B Gunship
    Kesselbrut .................................. UH-1B/D flight model
    Gramps ...................................... UH-1H Huey
    HrntFixr ................................... UH-1B skins
    column5 ..................................... VF-213 F-4G skin
    Dave (USAFMTL) .............................. VNAF B-57B skins/decals
    liamp51 ..................................... re-textured F-111A cockpit
    FastCargo ................................... Canberra B.20 bomb racks
    Wrench....................................... bits for F-4D LORAN
    Wrench ...................................... overhauled O-1E & Cessna180
    Wrench ...................................... new textures for O-2A
    Fubar512..................................... bits for EA-6B
    Raven........................................ Navy Trawler texture
    Paulopanz ................................... medals pack for North & South Vietnam
    christian59 ................................. generic aircraft damage textures
    CA_Stary .................................... new CBU-based napalm effect
     
    Credits for all items included in the Expansion Pack can be found in \ReadMes_Old. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     
    ~~~~~~~~~~~
    Legal Stuff
    ~~~~~~~~~~~
     
    We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
     
    Thanks,
     
    Malibu43 & eburger68
     
    --------------------
    malibu43 & eburger68
    14 Jan. 2012

    2,122 downloads

       (5 reviews)

    4 comments

    Updated

  17. WOV Air & Ground War Expansion Pack Gold - Part 3

    "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
     
    by
     
    eburger68 and malibu43
     
    V1.1 Final (Gold - Updated)
    03.01.10
     
    This is the third of three parts.

    2,784 downloads

       (6 reviews)

    6 comments

    Updated

  18. Vietnam 1984 1.1

    Everything you need is in this 215MB file.
     
    *******YOU MUST INSTALL EACH FOLDER INDIVIDUALLY. BE SURE TO CHECK THAT THE OBJECTS FOLDER INSTALLED PROPERLY WITH THE SUB FOLDERS and files. THE OBJECTS FOLDER INCLUDES THE AIRCRAFT FOLDER, WEAPONS FOLDER AND 5 OTHER FILES. SOME AIRCRAFT MIGHT NOT SHOW UP IF YOU SIMPLY SLIDE IN THE OBJECTS FOLDER, BE SURE TO CHECK THE ZIP FILE IF YOU HAVE ISSUES, THEY ARE ALL THERE, INSTALL EACH AIRCRAFT INDIVIDUALLY IF YOU ECOUNTER ISSUES. *******
     
     
    *******Make sure to double check all aircraft installed (as an exmaple the MIG-21MF can fool you as it is already part of the regular WOV install, make sure the MIG-21MF inlcuded in the zip file installs properly ETC)*******
     
     
     
    Vietnam 1984:
    The Vietnam War ended in a stalemate a decade ago. North Vietnam has taken the opportunity, of the prolonged cease fire, to build up its ground and air forces.
    The Soviet Union has recently taken an active role in mobilizing fighter regiments for the VPAF and the potential of the Soviet union adding actual ground troops to the area is now a reality.
    The uneasy temporary peace comes to an end. The Reagan administration Withdraws the United States from the decade long diplomatic process. On December 18th 1984 the coalition starts a 2 week air offensive against North Vietnamese targets.
     
     
    To install the mod simply place the folders that are inside the zip file in your WOV directory and say yes to overwrite the files.
     
     
    Campaign Contributors:
     
    MK2:campaign mod designer ,Pilot Photos, Music and sound file, cockpit repaints.
     
    Kout : In game screens
     
    Wrench: Hangar screens
     
    Fubar512 : specific MIg FM tweaks
     
    Ghostrider883: Mig-19S skins for the 925th.
     
    ATR-Driver: Supply and flight size suggestions.
     
    Roolnloop: Vietnam target file
     
     
    A big special thanks to the following campaign testers and researchers, this campaign would not have happened without them:
     
    Spectre-USA (Blitzpig)
    Viper29_CA
     
     
    A very special thanks to all the teams that created the planes (including the skins and cockpits). Wihtout them , this campaign mod would not be possible:
     
    USAFMTL, C5, Marcelo,WPNSSGT,Moonjumper,331 Killerbee, deacon 211, Kreelin, Mirage Factory,Sony Tuckson, Flying V,Manetsim, Tom Venom,Swede, BPAO,Fuba_512, Badger, Howling,Boopidoo,OKB MIG, Rafael,Armourdave,Sal, Gramps, Phantuam,Crab_02,LoLOgrames, Oxitom,Kovy, Paul Nortress Anthony Beardmore,Amwarr,Corktip14,Deuces,Actarus,Thomas,Axel,Sundowner,F-15 Team, Vark team, Tiwaz,Flying Toaster,Diego,Camflouge,Kesselbrut, Polaski and anyone else that worked on the following planes.
     
    A-6E_TRAM
    A-7E
    AV-8C
    F-4SL
    F-4J_RAF1
    F-5E Tiger II
    F-14A
    F-15C
    F-16C_B30
    F-111F
    FA-18a
    MIG-19(IRM)
    MIG-21MF
    Mig-23M
    Mig-29A
    MIrageIIIC
    SU-15F.
     
     
    Also a thanks to Ronald Regan and the movie Top Gun which both served as inspiration.
     
     
    This Vietnam 1984 campaign mod requires a separate install of WOV. It Includes over 20 different flyable planes and units for the following (proper skins included when possible):
     
    USAF
    94th TFS 'Hat in the Ring' F-15C
    53rd TFS 'NATO Tigers' F-15C
    4th TFS 'Fightin' Fujins'F-16A
    34th TFS 'Fighting Rams' F-16A
    561st TFS 'Wild Weasels' F-4E
    77th TFS 'Gamblers' F-111F
     
    USN
    VF-2 'Bounty Hunters' F-14A
    VA-75 'Sunday Punchers' A-6E
    VA-87 'Golden Warriors' A-7E
    VFA-113 'Stingers' F-18A
    VF-301 'Devil's Disciples' F-4SL
    VF-143 'Pukin Dogs' F-14A
     
    USMC
    VMFA-542 'Tigers' AV-8C
    VMFA-314 "Black Knights" F-18A
     
    RAF
    NO 74 Squadron 'Tigers' F-4J
     
    RAAF
    3rd Squadron RAAF Mirage III
     
    VNAF
    522nd Fighter Squadron F-5E Tiger II
     
    Soviet
    238th IAP Mig-29A
    241st IAP Mig-23M
    243rd IAP SU-15F
     
    VPAF
    1/921st "Sao Do" FR Mig-21MF
    1/925th "Lam Son"FR Mig-19 (IRM)
    1/923rd "Yen The"FR Mig-17F
     
     
    This campaign was tested using NORMAL settings for campaign difficulty. Single misisons should work but all of them are not guaranteed as the campaign is what has been tested.

    3,810 downloads

       (0 reviews)

    2 comments

    Updated

  19. Burning Sands 1983

    Burning Sands 1983
     
    This is the original Burning Sands Campaign set in 1983. You can fly for the USAF, USN, USMC or the RAF. All USN aircraft are carrier based. The aircraft available to fly are:
     
    USAF: F-15A, F-16A, F-19, F-111A, A-10
     
    USN: F-14A, FA-18A, A-7E
     
    USMC: FA-18A, AV-8C
     
    RAF: SEPECAT Jaguar GR Mk1, Tornado GR.Mk1, Tornado F.Mk3, F-111K

    4,978 downloads

       (1 review)

    4 comments

    Updated

  20. Operation: Polar Glory '99 v1.03

    // --------------------------------------------
     
    // Operation: Polar Glory 1999
     
    // By Baltika
     
    // v1.03
     
    // 19 December 2010
     
    // --------------------------------------------
     
     
    // Campaign mod for WoE October 2008 patch installs
     
    // Russian Invasion of Iceland 1999
     
     
    // --------------------------------------------
     
     
    The proposed construction of US missile defence systems in former Warsaw Pact Eastern European countries poses the greatest threat to Russian national security since the Nazi invasion of the Great Patriotic War.
     
    The refusal of the Western Powers to negotiate on this issue has left the Kremlin with no option but to pursue a military solution. Full-scale war in Central Europe is considered detrimental to Russian national interest.
     
    A bold strike to occupy the strategically vital staging post of Iceland is considered to be an achievable goal which will demonstrate the resolve of the Russian people whilst avoiding a nuclear escalation of hostilities.
     
    Once occupied, Iceland will become the major forward missile and submarine base of the Russian Empire and will guarantee strategic control of the North Atlantic.
     
    Air and ground units of the Iceland Defence Force are on station to mount a defence of the island. The USS Dwight D. Eisenhower CVN-69, with units of Carrier Air Wing 7 embarked, is making all speed to the North Atlantic to oppose the Russian invasion. . .
     
     
    // --------------------------------------------
     
    // 1.03 update
     
    Revised installation instructions to synchronise with Iceland terrain v1.02.
     
     
     
     
    // 1.02 Update
     
    This adds in squadrons from the remaining members of the Iceland Defence Force:-
     
    RNoAF 332 Skv (F-16)
     
    RCAF 441 Sqn "Silver Foxes" (CF-188)
     
    KLU 323 Sqn (F-16)
     
     
     
    Also adds in the following ground forces:-
     
    Norwegian Telemark Battalion
     
    Dutch Regiment Huzaren Van Sytzama
     
    Royal Canadian Dragoons
     
     
     
     
    In addition to the files listed below which were required for previous versions, you will need to add the following files:-
     
    CF-188 mod by Saguanay, based on Mirage Factory FA-18A:
    Available at http://www.checksix-fr.com/
     
    KLU 323 Sqdn Skinpack by RavenClaw_007 (Put in F-16A_Blk10-NDC folder):-
    http://combatace.com/files/file/3974-323sqn-skinpack/
     
     
    // ---------------------------------------------
     
     
    Required Files:-
     
    Iceland Terrain by Baltika, and v1.02 update:-
    http://combatace.com/files/file/11447-iceland02-full-scale-terrain-v10/
     
    http://combatace.com/files/file/11476-iceland-terrain-v102-update/
     
     
     
     
    Aircraft Carriers & Ships:
     
    USN Nimitz Class Carriers - Modded by WombRaider from original by Digital Overload:
    http://combatace.com/files/file/7423-usn-nimitz-class-carriers/
     
    Admiral Gorshkov by X-RAY
    http://combatace.com/files/file/5830-admiral-gorshkov/
     
    UdaloyI by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10336
     
    UdaloyII by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10330
     
     
     
    Russian Aircraft:-
     
    MiG-31M - Modded by Erwin Hans from lindr2's original
    http://combatace.com/files/file/8585-mig-31m-new-mig-31bm-radar-fix/
     
    SU-33 Sea Flanker by Insky Group:
    http://combatace.com/files/file/11364-su-33-sea-flanker/
     
    SU-39 by Erwin Hans et al
    http://combatace.com/files/file/7921-su-39-super-grach/
     
    MiG-29 by Mirage Factory (MiG-29C_rus)
    http://combatace.com/files/category/135-mig-29-fulcrum/
     
    Tu-95A Bear by Veltro2k
    http://combatace.com/files/file/7866-tu-95-bear-a/
     
    MiG-27K mod by Gepard
    http://combatace.com/files/file/5493-mig-27k-carrier-based/
     
    Su-27 by MarcFighter
    http://marcfighters.combatace.com/Aircrafts.htm
     
     
    NATO Aircraft:-
     
    F-14A+ - Modded by Typhoid from Mirage Factory original:
    http://combatace.com/files/file/3924-f-14a/
     
    F-15C/D MSIP by Dave, Crusader, Fubar512, wpnssgt et al
    http://combatace.com/files/file/5865-msip-f-15cd/
     
    Harrier GR7 by bobrock
    http://combatace.com/files/file/9116-harrier-gr7/
     
    Tornado F3 by bobrock
    http://combatace.com/files/file/8268-tornado-f3/
     
    F-16A Block 10 NDC by Mirage Factory
    http://combatace.com/files/file/3507-mirage-factory-f-16a-blk-10-ndc/
     
    FA-18A by Mirage Factory
    http://combatace.com/files/file/1553-mirage-factory-fa-18a-hornet/
     
    EA-6B Prowler by Agamemnon &allenjb42, original by Hawker
    http://combatace.com/files/file/2517-ea-6b/
     
     
     
    Skins:-
     
    57th FIS F-15C skin by Dave
    http://forum.combatace.com/index.php?app=downloads&showfile=1572
     
    VF-103 Jolly Rogers F-14 skin by Paul Nortness (put in F-14A+ folder)
    http://combatace.com/files/file/4850-vf-103-jolly-rogers/
     
     
    // ----------------------------------------------------
     
    // INSTALLATION
     
    Ensure that all files listed above are installed.
     
    The files included in this download pack are set up to make it obvious where everything has to go.
     
    Contents of \Campaign folder to your WoE\Campaign folder, \Menu folder to WoE\Menu folder, etc.
     
    For those who are updating a previous version of this campaign mod, just drop the included files into your existing install, over-writing any previous version. This will break any earlier Polar Glory campaign still in progress, so you may wish to finish before updating.
     
    Any problems getting it up and running, give me a shout.
     
     
    // ----------------------------------------------------
     
    Notes:-
     
    I had a problem getting Su-33 loadouts to work in campaign mode. To get the missiles to show up, I had to use the weapons editor to remove StationCode entries from these missiles:- AA-11B, AA-10C and AA-10D. If you have nay trouble with this stuff, post in the support thread and I'll do my best to help out.
     
    For all those of you who say, "Why aren't you using the new TMF F-14A/B for SF2?"
    This is a "template" campaign based on all the stuff I have in my heavily-modded WoE Oct 08 install. The purpose is to get a workable Iceland campaign out asap, as this has been requested and is a mission goal. I am also behind the curve in modding SF2, and I am very keen to see what the new EPs and F-14 game will bring to the table in terms of naval warfare. Those of you who have tried my Midway campaign will know I can force naval engagements in the WoX engine, but there is no point busting a gut to get something done when it will be served up on a plate soon enough.
     
    Having said that, look out for "Operation: Nordic Hammer," coming soon for SF2 series.
     
    Meantime, have fun in the Battle for Iceland ;-)
     
    Bug reports, complaints and Single Malt to Baltika, c/o CombatAce ;-)
     
    18 November 2010
     
    // ------------------------------------------------------

    526 downloads

       (1 review)

    2 comments

    Updated

  21. TOP GUN mod

    Hello, this si my first job.
    Is based on the last campaing of the Strike Fighter.
     
    New airplanes: F-14A and F-4S (late), and for single mission also A-4E se, IAI F-21 Lion, Mig-28 (F-5E), F-16 Viper.
    New enemy: more trainig and more moral to make them more agressive.
    Various skin for the Tomcat.
    New pilots: Maverick, Iceman, Goose and others.
    More add-ons: IR growler louder, widesky, tracers.
    New music, and main menu imagine.
     
    View the README file for instructions and recon who work on it, direct or indirectly.
    Thanks.
     
    Hola, este es mi primer trabajo.
    Basado en la ultima campaña original del Strike Fighter.
    Nuevos aviones: F-14A y F-4S (tardio), y para mision simple tambien A-4E se, IAI F-21 Lion, Mig-28 (F5-E), F-16 Viper.
    Nuevos enemigos: mas entrenados y motivados para que sean ams agresivos.
    Varios skin para el Tomcat.
    Nuevos pilotos: los principales de la peli.
    Mas agregados: gruñido de misiles IR mas fuerte, cielo amplio, trazadoras.
    Nueva musica e imagen del menu principal.
     
    Ver el archivo LEAME por instrucciones y reconocimiento de las personas que trabajaron en el mod, directa o indirectamente.
    Gracias

    1,952 downloads

       (5 reviews)

    2 comments

    Submitted

  22. Wings over Europe: Operation Final Dawn

    "Wings over Europe 2007: Operation Final Dawn" BETA
     
    August 6, 2006
     
    "Wings over Europe 2007: Operation Final Dawn" BETA is a Campaign which simulates a fictional modern day war Using all Modern Aircraft available for Wings over Europe Only.
     
    This Campaign Features the F/A-37A Talon ("Stealth") by Zur with some of my modifications for some more fun factor and my semi modified F-14A aka VF-01 Valkyrie Skull Squadron (Macross).
     
     
    REQUIRED FILES:
     
    Weapons Pack: Dated July 3, 2006 or later:
    http://www.simhq.com/cgi-bin/ultimatebb.cg...45;t=003310;p=0
     
    Aircraft Needed:
     
    F/A-37A Talon:
    http://www.zur-tech.com/Talon.htm
    Talon Skins:
    http://forum.combatace.com/index.php?autom...p;showfile=3039
    http://forum.combatace.com/index.php?autom...p;showfile=3040
    http://forum.combatace.com/index.php?autom...p;showfile=3046
    http://forum.combatace.com/index.php?autom...p;showfile=3026
     
    F-14A Tomcat:
    http://www.column5.us/cgi-bin/counters/uni..._V1.1-Light.exe
    Tomcat Skins:
    VF-84 Jolly Rogers:
    http://www.column5.us/skins/GUESTS/sundowner/vf84.7z
    VX-9 Vampires Grey:
    http://forum.combatace.com/index.php?autom...p;showfile=1814
     
    F-15C Eagle:
    http://www.column5.us/cgi-bin/counters/uni...rcraft/F-15C.7z
     
    F-16C Block50/52:
    http://forum.combatace.com/index.php?autom...p;showfile=1570
     
    A-10A Warthog:
    http://www.column5.us/cgi-bin/counters/uni...rcraft/A-10A.7z
     
    F/A-18 Hornet:
    http://www.column5.us/cgi-bin/counters/uni...Hornet_V1.0.exe
     
    AV-8C Harrier:
    http://www.column5.us/cgi-bin/counters/uni...rcraft/AV-8C.7z
     
    Westland Lynx AH Mk7:
    http://forum.combatace.com/index.php?autom...p;showfile=3036
     
    Tornado GR1A:
    http://forum.combatace.com/index.php?autom...p;showfile=2524
     
    AH-1W SuperCobra:
    http://forum.combatace.com/index.php?autom...mp;showfile=646
     
    MiG-25PD Foxbat-E:
    http://www.column5.us/cgi-bin/counters/uni...aft/MiG-25PD.7z
     
    Su-15TM Flagon-F:
    http://www.column5.us/cgi-bin/counters/uni...5TM%20v2.01.exe
     
    Tu-16 Badger-G:
    http://www.column5.us/cgi-bin/counters/uni...rcraft/tu16g.7z
     
    Mig-29G Fulcrum-A or G?
    http://forum.combatace.com/index.php?autom...mp;showfile=740
     
    Ground Troops Needed:
     
    GEPARD_LEOPARD:
    http://forum.combatace.com/index.php?autom...p;showfile=1724
     
    US Armour Pack:
    http://forum.combatace.com/index.php?autom...p;showfile=2759
     
    Terrain: GermanyCE / Built in with Wings over Europe.
     
     
    INSTALL: AFTER INSTALLING ALL THE REQUIRED FILES NEEDED, Unzip the WOE2007.rar to your main Wings over Europe Folder.
    I have overwritten some files to make the game more fun.
     
    Enjoy,
     
    MY PC
    Intel Pentium 4 2.4 HT
    G-Force FX5200 128mb w/ driver 79.something
    1 GIG DDR ram
     
    This Campaign works perfect on My PC with Graphics set mostly to Medium.
     
    Thnx to everyone on combatace, column5, simhq, the makers of the all the mods i used here.
     
    ShadowRain X Zero

    2,006 downloads

       (3 reviews)

    2 comments

    Submitted

  23. Cuba Campaign for Cuba 2.0 Terrain

    This is a fictional campaign to the terrain of Cuba_2011.
     
    In this campaign,NATO forces are struggling to regain Guantanamo which has been invaded by the forces of Cuba and
    also exploit an area in the north of the island with great oil wealth .
     
    Remember, that it is fictional and you can play the two sides ,
    anyone will bother we don't want to create any real conflict between the various nations that participate,
    this is a game , at the end we are all friends and we like this sim , thank you.
     
    INSTALATION :
     
    1- Copy the folder Cuba Liberación 2011 in your folder campaigns
    2- Copy the NATIONS.ini in the Flight folder
    3- Copy all the .bmp archives the menu folder into your Menu folder
    4- When you have downloaded all the aircraft needed for the campaign ,
    copy and paste the files in the folder aircraft on its corresponding plane .
     
    5- For the MiG-23MLD_Nicaragua and the F-16M_Falcões You need to copy in a place apart
    from the complete folder of the MiG-23MLD and the F-16A Blk10 NDC and rename by MiG-23MLD_Nicaragua and F-16M_Falcões
    and delete the .ini files , data , skins and loadouts , and replace them with those of the corresponding folder we have added
     
    6- For the Groundobjects Your follows the same step that in paragraph 4
    7- Copy the files in the folder of the terrain of Cuba_2011 and paste it into your folder on the field of Cuba_2011
     
    This campaign i have tested in my SF2 , i haven't tested in WOE,
    if there is any problem , please you say me and will be arranged as far as possible, thank you and that you enjoy.
     
     
    The aircraft and objects that you need for this campaign:
     
    NATO forces:
     
    - F-22A_B20-- http://www.column5.us/aircraft3.shtml
    - F-22A------ http://www.column5.us/aircraft3.shtml
    - F-35A------ http://combatace.com/files/file/9040-f-35abc-lightning-ii-v-23/
    - F-16C_B50-- http://combatace.com/files/file/1570-f-16c-blk5052/
    - F-16A_Blk10_NDC http://combatace.com/files/file/3507-mirage-factory-f-16a-blk-10-ndc/
    - F-16XL----- http://combatace.com/files/file/5011-f-16xl-version-20/
    - F-15E------ http://combatace.com/files/file/6258-f-15e-strike-eagle-version-13/
    - C-15------- http://combatace.com/files/file/6852-c-15-spanish-ef-18-hornet/
    - EA-18G----- http://combatace.com/files/file/7636-ea-18g-growler/
    - FA-18E----- http://combatace.com/files/file/8371-fa-18e-super-hornet-new-model-v19/
    - FA-18F----- http://combatace.com/files/file/7043-fa-18f/
    - Typhoon---- http://combatace.com/files/file/6398-ef-2000/
    - JAS39C----- http://combatace.com/files/file/6074-jas-39c-gripen/
    - F-14D(M)--- http://combatace.com/files/file/7676-mexican-f-14d/
    - Mirage2000C http://combatace.com/files/file/7286-mirage-2000c/
    - HarrierGR7- http://www.column5.us/aircraft4.shtml
    - TornadoIDS- http://combatace.com/files/file/5305-tornado-ids/
    - B-767------ http://combatace.com/files/file/11483-kc-767-v11/
    - E-767------ http://combatace.com/files/file/11511-e-767-awacs/
    - Mexican and Honduran F-5E Package - http://combatace.com/files/file/2888-mexican-and-honduran-f-5e-package/
    - Tornado GR1A-- http://combatace.com/files/file/2524-tornado-ecrgr1a-pack/
    - Tornado F3--- http://combatace.com/files/file/8268-tornado-f3/
     
    ----------------------------------------------------------------------------------------------
    ----Aircrafts of Cuba:
     
    - SU-35----- http://combatace.com/files/file/8557-su-35-beta/
    - Mig-29C_cub http://combatace.com/files/file/8418-mirage-factory-mig-29-export/
    - SU-27------- http://marcfighters.combatace.com/Aircrafts.htm
    - MiG-23MLD--- http://www.column5.us/aircraft5.shtml
    - Il-78T------ http://combatace.com/files/file/9011-il-76-78-transport-mod/
    - An-12BP Cub-A - http://combatace.com/files/file/9010-an-12-flyable-mod/
     
    ----------------------------------------------------------------------------------------------
     
    ---- Carrier USS :
     
    - CVN75 -------- http://combatace.com/files/file/9684-cvn-75-beta-5-4192009-package/
     
    ---- Tanks:
     
    - Leopard2A4
    - Leopard1A4
    - M1
    - M1A1
     
    ----------------------------------------------------------------------------------------------
    ----- Terrain
     
    -- Cuba_2011 --- http://combatace.com/files/file/11990-cuba-v20/
     
    ---------------------------------------------
     
    Credits:
     
    Mauricepiesligeros
    Tonix
    cocas
    Spectre8750
     
     

    430 downloads

       (1 review)

    12 comments

    Submitted

  24. Middle East Wars campaign pack

    3 campaigns for Gepard's Israel terrain
     
    Suez Crisis '56
    Flyable Aircraft: P-51, Meteor, F-84F, DH Vampire, DH Venom, Hawker Hunter, F-4-7U Corsair, SeaHawk, MiG-15
     
    6 Days War '67
    Flyable Aircraft: Mirage III, MD-450 Ouragan, Mystère IV, Meteor, Hawker Hunter, MiG-17, MiG-19, MiG-21, Su-7
     
    Yom Kippur War '73
    Flyable Aircraft: Mirage III, IAI Nesher, F-4E, A-4E, A-4F, Mystère IV, F-104A, Hawker Hunter, MiG-17, MiG-21, Su-7
     
    Tested with WOV, but should work fine with SFP1. Download links for required addons are included in the readme.

    4,573 downloads

       (6 reviews)

    3 comments

    Updated

  25. Iran Iraq Campaign

    *The breifing screens do not work with this add on. The add on is built for campaign play. Single missions will work 90% of the time depending on the plane used. This is due to some terrain issues, however campaign mode should work flawlessly.
     
    Please read the read me text carefully for installation instructions. This is a seperate install. Please make sure you have the latest patches before installation.
     
    In addition you will need the following:
     
    Mig-25PD (can be found here at www.combatace.com)
     
    F-14a(iaf) can be found at C5 http://www.column5.us/aircraft.shtml
     
    or Check six
     
    http://www.checksix-fr.com/
     
    Latest Weapons pack (can be found at www.combatace.com)
    There is also an optional skin pack that adds even more skins to the Iraqi side created by Phamtuan called : Phamtuan_Skinpack_Iraq that can be used to enhance the game. it may be found at wwww.combatace.com
     
     
    This campaign is based on the Iran Iraq war that lasted from 1980-1988. It includes New terrain,, Persian music, photos, new screens, new sound files, new planes, new skins, and campaign files, heavily researched air units for Iran Iraq, historical air bases and locations and much more.
     
    The campaign contributors are:
     
    USAFMTL: Project lead & Terrain
    MK2 : Project Coordinator, Campaign files, Music , Pilot Photos, hangar sound files
    Kouts: excellent Main screen and in game screens
    Sundowner: skins for the F-5A, Mirage, F-14A and the F-4D and E
    Sony Tuckson: Mirage skins
    Charles Gunst: Medals
    Bpao: Mirage, F-5A and F-14A aircraft (needs download).
    Marcfighters: Mig skins
    ArmourDave: SU-17
    Crab_02: F-4D pre block 27.
    Mago: Mig-21MF cockpit
    Badger343: Hi res MIG-21MF pit work
    Fubar512 MIG-21 FM and RWR sounds for MIG-21
    WPNSSGT, Tomcat74, C5 Mig-25PD (need to download)
    Wrench, Iraqi hangar screen for the MIG-21MF
    Phamtuan, Iraqi skins MIG-21 , MIG-23, TU-16
    Spectre_USA Lead beta tester
     
    The IIAF forums located at http://iiaf.net/home.html

    11,917 downloads

       (5 reviews)

    2 comments

    Updated

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