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First Eagles - WWI and Early Years - Missions and Campaigns

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  1. Firecage Plane Fest Campaign Ver 4.1

    THIS IS FOR FE PRE EXPANSION PACK! THIS MAY NOT WORK WELL AFTER THE EXP PACK IS INSTALLED. I HAVE NOT TESTED IT YET..
     
    Firecage Plane Fest 4.0
     
     
    1st off …. Tip of the Hat to all the plane makers… thank you for the time and effort your putting in so I can have fun 
     
    This campaign has about 60 airplanes in it now. (see note above)
     
    I do all the testing on hard FM and all settings to hard. So if things don’t seem even in normal mode that’s why.
     
    All of the plane sets have been done to make room for the newest planes that the mod people have available.
     
    I have moved the start dates back to October 5th 1915 to make more room for so many early planes and still have time to enjoy and learn each one well.
     
    I have redone all the upgrade plane dates so the planes match up as closely as I can. As normal I try and balance what is available. I do my best with what I have.
     
    Bomber squads available for the RAF and Germans. (flyable)
     
    Fixed a few text entries to docs that were showing wrong versions in game.
     
    Please read the installation and Plane Fest Doc for more info.

    1,935 downloads

       (11 reviews)

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  2. Cambrai 1917

    Cambrai, November 1917
    ================
     
    A campaign for First Eagles.
    This is a historical campaign for the Flanders terrain in First Eagles, to recreate the air battles of late-1917, the time of the debut of the tank, at Cambrai. It follows on from my previous release, "Bloody April" 1917. It requires a standard install of First Eagles, plus Edward's Flanders terrain, and some extra add-on aircraft. There is a TXT file which explains all that is required.
    The campaign uses a variety of appropriate late-1917 aircraft, and every mission will provide extensive aerial action, with large numbers of aircraft from different squadrons going about their various missions along the Front.
     
    The aircraft which operate in this campaign are the:
     
    BE.2d
    Bristol Fighter F2B
    Nieuport 24bis
    SE.5a
    Spad XIII
    Sopwith Camel
     
    Albatros D.III
    Albatross D.V
    Aviatik C.2
    DFW C.V
    Fokker Dr.1 triplane
    Gotha G.IV
    Pfalz D.III
    Zeppelin Staaken
     
     
    Historical Background
    =====================
    By November 1917 the British Army has been continuously on the offensive in Flanders for four months, in bloody battles at Ypres, Messines and Passchendaele, and most of the German Army reserves have been drawn there. A bold stroke was planned well to the south, in the direction of Cambrai. The Army, spearheaded by a new secret weapon, the tank, would make a major push.
     
    In the air, the start of 1917 had been a difficult time for the Royal Flying Corps, culminating in the disastrous "Bloody April", but by the end of the year, the tide had turned somewhat. Newer machines, such as the Sopwith Camel, SE.5a and Bristol F2B fighter, were coming into service, which were a match for all German machines except for the new and deadly Fokker Triplane.

    1,156 downloads

       (5 reviews)

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  3. Bloody April 1917

    Bloody April 1917
    =================
    A campaign for First Eagles.
    This is a historical campaign for the Flanders terrain in First Eagles, to recreate the nadir of the Royal Fying Corps, "Bloody April" 1917. It requires a standard install of First Eagles, plus Edward's Flanders terrain, and a number of extra add-on aircraft. There is a TXT file which explains all that is required.
    The campaign uses a variety of early-1917 aircraft, and every mission will provide extensive aerial action, with large numbers of aircraft from different squadrons going about their various missions along the Front.
     
     
    Historical Background
    =====================
    A major British offensive was planned to commence in the Arras area in Flanders in April 1917. The First Army (General Horne) and the Fifth Army (General Allenby), comprising British, Australian, Canadian and Indian troops, would make a major push along the River Scarpe, and towards Vimy Ridge. A month of bloody fighting yielded little except heavy casualties on both sides, on the ground and in the air. A brilliant Canadian assault captured Vimy Ridge, and a tenacious Australian attack at Bullecourt penetrated the Hindenurg line for a time, but stubborn German resistance limited the gains to no more than a few miles overall.
     
    In the air, early 1917 was a difficult time for the Royal Flying Corps. The Fokker scourge of early 1916 had been defeated by aircraft such as the DH.2 and the FE.2B, but by early 1917 these aircraft were obsolescent, and were facing newer German machines such as the formidable Albatross D.III. In addition, the German air force was now operating on the Flanders front in larger "Jastas", or "Flying Circuses". Newer British machines such as the Sopwith Pup and Triplane and the Bristol Fighter F2B were becoming available, but in small numbers. The Royal Flying Corps would suffer grievous losses in "Bloody April".

    1,235 downloads

       (5 reviews)

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  4. Armchair Aces Redux

    Armchair Aces Redux by Ojcar
     
    Welcome WWI buffs! This is a mammoth compilation of a series covering the (mostly) complete air war in Western Front in WWI.
     
    The entire war is divided in mini-campaigns of a month-10 missions. I'm using the two stock maps plus the Vogesen map. You'll have about 39 mini-campaigns and 390 missions per pilot!
     
    New in this compilation:
     
    - In 1.5:
    -Roland D.II
    -Roland D.IIa
    -SPAD 11
    -SPAD 16
    -Fixed some typhos in campaign files

    539 downloads

       (4 reviews)

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  5. The Eastern Front

    Fighting on the Eastern Front in World War I was much different from the fighting in the west. The Eastern Front was much longer, troops were spread out more, and there were fewer roads and villages than in northern France and Belgium. The front moved back and forth more quickly and more often in Eastern Europe.
     
    In the air, recon, artillery spotting, and ground attack missions were the most common. There weren't as many dogfights, and squadrons rarely went hunting for enemy planes.
     
    The purpose of my campaigns is to capture a sense of the war on the Eastern Front. I am not trying to re-enact any particular battles. I'm just trying to create the correct mix of planes and missions to approximate the way the war was fought.
     
    This download consists of three campaigns in the Austro-Hungarian province of Galicia, near the Russian Ukraine.
    1915, takes place in the late spring and roughly corresponds to the German/Austrian Gorlice-Tarnow Offensive in which the Central Powers took back the land they had lost at the start of the war. (Austria on the offensive.)
    1916, takes place in the summer and roughly corresponds to the Russian Brusilov Offensive in which Russian forces took back a lot of what they had lost in 1915. (Russia on the offensive.)
    1917, takes place in the fall, after the Kerensky offensive and before the October Revolution and represents the closing months of the war in the east.

    Notes:
    Everything in these campaigns is available at the CombatAce site.
     
    Installation instructions are in a separate file. Please read the notes for special information about some of the planes.
     
     
    Credits:
    Many people have made this project possible. Some of them worked directly with me, and others have made things which found their way into this campaign. In particular, I wish to thank:
    ojcar for his continued support, for making all the FMs for all my planes, and for providing the inspiration for this project.
    sinbad, who made some planes and several skins for the Russian planes and who beta-tested the whole thing.
    quack74, for making skins, providing resource materials, and for beta testing the campaigns.
    whiteknight06604, for making skins and providing resource materials for the Eastern Front.
    Monty CZ and EmlD, for letting me make skins and mods for their planes.
    Laton, Bortdafarm, p10ppy, christian59, and geo for their planes and ground objects.
    von Deutschmark, gumpy, Saltfiskur, and gambit168 for their skins.
    Peter01 for his FMs.

    And thanks to everyone at Combat Ace for their support, suggestions, and inspiration.
     
    Changes in Version 2:
    I have corrected the way Squadrons are named and eliminated duplicates so all aircraft should display correctly in the menu screen.
    I have replaced some planes and included new planes, skins, and ground objects.
    I have adjusted all the Strategic Nodes to get ground units positioned correctly. There should be no more AA guns or troops inside buildings anymore.
    I have made changes to the mission parameters for many of the planes.
    I have made new start screens for the campaigns which display while the campaign is loading.

    419 downloads

       (1 review)

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  6. Cambrai Plane Fest II 1915 - 1918

    Cambrai Plane Fest II
     
    By : Firecage
     
    See the readme for installation info
     
    This is for the Exp pack and NO April patch.
     
    This is a list of all planes needed for this campaign to work.
     
    RAF Fighters:
    MSTypeH
    MSTypeL
    moraneN
    Avro504D
    Fe2B
    Dh2
    MartinsydeG100
    Fe8
    Pup
    Br14
    F2B
    Fe2C
    Triplane
    CamelF1_110
    CamelF1_130
    SE5a
    Dolphin
    CamelF1_150
    Snipe
     
    French Fighters:
    MSTypeH
    MSTypeL
    moraneN
    Fe2B
    Nieuport11
    Nieuport16
    Nieuport17bis
    Nieuport17
    SPAD7_150
    N24bis
    Hanriot
    Hanriot_CAM
    Hanriot_Dual
    SPAD7_180
    N24
    N27
    N27_DUAL
    N27_FAS
    N27_RFC
    SPAD13
    N28
     
    German Fighters:
    PfalzEI
    PfalzEIII
    FokkerEI
    FokkerEIa
    FokkerBII
    FokkerEIII
    PfalzEIV
    PfalzEV
    FokkerEIIIa
    FokkerEIV
    Fokker DII
    Fokker DIIIL
    FokkerEIVa
    AlbatrosD1
    Fokker DIII
    HalbD3
    AlbatrosD2
    OefAlbatrosDII
    AlbatrosD3_160
    AlbatrosD3
    AlbatrosD3_OAW
    AlbatrosD5
    AlbatrosD5a
    PfalzD3
    FokkerDr1
    PfalzD8
    SchuckertD3
    FokkerD7
    PfalzD12
    FokkerD7F
    FokkerD8
     
     
    As for the bombers these are the planes you will need to get this to work right…
     
    Allied Light Attack Bombers:
    MSTypeLAO
    BE-2A
    BE-2
    BE-2D
    Re8
    Salmson2A
     
    Allied Heavy Attack Bombers:
    SP3
    Ca3
    HP400
     
    German Light Attack Bombers:
    PfalzBI
    PfalzEIIIO
    PfalzEIIIAO
    AviatikC2
    Fokker BI
    Walfisch
    AEG G4
     
    German Heavy Attack Bombers:
    DFWC1
    Staaken
    DFWC5
    AEG G4
    GothaGIV

    677 downloads

       (1 review)

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  7. Rene Fonck: 'Ace Of Aces'. Parts 1 & 2

    Updated 18/4/08.
    Just a quick note to confirm that this mission will work with the expansion pack and
    April 08 patch, as long as you have ALL required skins, terrain etc installed.
     
     
     
    A Mission For First Eagles.
     
    Bucky's Quick Mission No.5. Rene Fonck: 'Ace Of Aces'. Parts 1 & 2.
     
    Released: 09/05/07... The 89th anniversary of the action depicted in this mission.
     
    ============================================================
     
    Introduction:
     
    Ask any student of the first air war to name their top ten WW1 fighter pilots and all the usual
    names will crop up, plus maybe, a few lesser knowns. Chances are though, the name Rene
    Fonck won't be among them... He's been largely forgotten... Even in his own country.
    A true case of criminal neglect IMHO, because Rene Fonck was probably THE greatest fighter
    pilot of WW1. The only problem is/was, Fonck knew how good he was and wouldn't let anyone
    forget it...He was regarded as a boastful, boorish, braggart, and generally not well liked by
    his comrades.
    But when you talk the talk, you've got to be able to walk the walk...Fonck could and did!
     
    This mission, which comes in two parts, depicts the events of Thursday, May 9th, 1918. This
    was the date that Sous-Lt Rene Fonck of escadrille SPA103, shot down six German aircraft
    in a single day...An outstanding feat in itself , but amazingly, he was to repeat it again on
    September 26th!
    In fact, he brought down two or more enemy planes in one day, an incredible eighteen times
    in one year!
     
    His marksmanship was of olympic gold medal standard. He usually expended very little
    ammunition when bringing down enemy aircraft. About nine rounds on average.
     
    His official end of war total was 75 confirmed victories, but in his book 'Ace Of Aces', he gave
    all the dates for a further 52 unconfirmed victories, which would give him an actual score
    of 127.
     
     
    ============================================================
     
    To set the scene:
     
    On May 9th, Fonck didn't even begin flying until 3:45pm because of bad weather, but soon
    after crossing the allied lines with his two wingmen, he spotted three enemy two-seaters. He
    shot down all three in a fight that lasted just 45 seconds...They all crashed within 400 metres
    of each other!
     
    After landing to refuel, he took off again at 5:30pm. It was very cloudy and eventually Fonck
    became separated from his two wingmen. He emerged from a dense cloud and immediately
    came across another German two-seater and shot that down.
    Continuing his patrol, he spotted a flight of four Fokker D.VII's, escorted by five Albatros
    D.V's flying slightly above, and ahead of the D.VII's. Weighing up the odds and feeling brave,
    Fonck put his SPAD into a dive, positioned himself amongst the nine enemy planes and shot
    down the rearmost D.VII.
    Alerted by the machine gun noise, the remaining E/A attempted to turn and bring their guns
    to bear on Fonck, but this manoeuvre slowed them down, and his momentum allowed him to
    pass between them. He then shot down the leader of the patrol and bolted for home, with
    seven enemy planes in hot pursuit!
     
    ============================================================
     
    Mission guidelines:
     
    As already stated, this mission comes in two parts to more accurately depict the events,
    weather and timing of Thursday, May 9th, 1918.
     
    PART 1.
    You'll join the action at about 7500 feet, having just crossed the allied lines at 4:15pm. The
    weather, which has kept you grounded for most of the day has cleared nicely, Although it's
    still quite cloudy.
    You're accompanied by your two able wingmen; Lt Fontaine and Cpt Battle. Suddenly, you
    spot three specks in the distance...Bosche two-seaters!... Manouevre yourself into a
    favourable position and dive into the fray!
    Fonck managed to shoot down all three German two-seaters himself...Can you do the same?
     
    Having achieved the mission goal, feel free to press 'ALT+N' to fast forward to your
    aerodrome...You can then land, and wait while your ground crew refuel and re-arm your
    SPAD...You may want to grab yourself a coffee and a croissant while you wait...
     
    PART 2.
    We join the action at 12,500 feet. It's 6:10pm, and you've been in the air for 40 minutes. It's
    very cloudy and you've lost your two wingmen, and the light is fading...
    You emerge from a dense cloud to find a German reconnaisance plane very close by...Once
    you send him down, prepare yourself to dive into the midst of the Fokker D.VII's and
    Albatros D.V's!
    Fonck shot down two Fokker D.VII's before making a break for home, but do feel free to try
    and better him if you think you can!
     
    If you survive, you can navigate your way back to Villers Bretonneaux airfield (or press
    ALT+N like I always do!) and land to a rapturous reception from your comrades...Just as
    Fonck did.
     
    ============================================================
     
    Compromises and game limitations:
     
    1. During the spring and summer of 1918 the German offensive had pushed the allies back
    much further than the actual front line depicted in the game. Also, the FE map is very sparsely
    populated around the Montdidier area where these combats actually took place. This means
    that I've not been able to place the action as accurately on the map as I would've liked.
     
    2. FE won't allow multiple 'named wingmen' in the players flight. This means the game will
    recognise only the players plane. consequently, there will be no record of your wingmen's
    actions in the 'stats' screen at end of mission. It also means you can't issue orders via the
    'tab' button.
    The good news is; this doesn't stop your wingmen from participating in the action, although
    for this mission you won't want any help anyway!
     
    3. In Fonck's second patrol, about 45 minutes passed between him shooting down the
    two-seater and the dogfight with the flight of German fighters...Here, I've condensed the
    action to save you flying around aimlessly for the best part of an hour.
     
    4. Again, in the second patrol, Fonck was able to dive into the German fighter formation
    undetected before causing havoc...As far as I can tell, the AI in First Eagles is 'all seeing'...
    This makes it impossible (I think!) to sneak up on 'em! You'll just have to take your chances
    mixing it with 'em I'm afraid!
     
    ============================================================
     
    Mission requirements:
     
    To fly this mission as intended, you'll need:
     
    Flanders terrain.
    By Edward.
    To be found in the Combat Ace, Downloads, 'Maps/Terrains' section.
     
    Rene Fonck SPAD XIII skin.
    By HerGr.
    To be found in the Combat Ace, Downloads, 'WW1 Aircraft Skins' section
     
    Many thanks to all the above artists for their most excellent contributions to this great game.
     
    For maximum realism, the mission should be played with all gameplay settings set to 'Hard'.
     
    ============================================================
     
    Installation instructions:
     
    Install the mission by unzipping the downloaded file to the following path:
    C:/Program Files/Thirdwire/WW1/Missions
     
    Alternatively, you can drag and drop the unzipped MSN file directly into your 'Missions' folder.
     
    ============================================================
     
    I hope you enjoy flying this mission and find it both challenging and enjoyable enough to play
    it more than once...I've tried to make it as historically accurate and authentic as the game
    will allow.
    Feel free to change any of the parameters as you wish.
     
    I would welcome any suggestions or general feedback, good, bad or indifferent, via any one
    of the FE forums.
     
    Bon chance!
     
    Bucky.
     
    9/5/07

    336 downloads

       (6 reviews)

    1 comment

    Updated

  8. 'Voss vs 56'

    A mission for First Eagles + Expansion Pack 1 + either; Nov 08 patch or Peter01 FM's pack
    without patch.
     
    Bucky's Quick Mission No.9: 'Voss vs 56'.
     
    Released 23/9/08. The 91st anniversary of the action depicted in this mission.
     
    ============================================================
     
    Introduction:
     
    This Mission is a re-enactment of an actual aerial combat that took place at about 6:30pm,
    on Sunday, 23rd September, 1917, in the skies above Poelcapelle and Westroosebeke,
    about 7-8 miles NE of Ypres, in Belgium.
     
    The action involved seven SE5a's of 56 Sqn, the RFC's premier fighter unit, and Lt. Werner
    Voss, a 48 victory ace and a holder of the coveted Ordre Pour Le Merite (Blue Max).
     
    This epic encounter, arguably the most famous dogfight in history, has been the subject of
    much speculation and controversy for ninety odd years now, and shows no signs of abating
    any time soon. This is evidenced by the fact that even though the combat reports of all the
    allied pilots involved (and other aircrew that witnessed it) still exist, there are some
    historians and enthusiasts that think Voss had run out of fuel and/or ammunition, and even
    that he was trying to surrender(!) before he was killed.
    Whatever the truth of the matter, the allied pilots combat reports are all of the opinion that
    the Fokker Triplane's excellent climb capability would have allowed Voss to withdraw from
    the combat at any time with relative ease. Yet he chose to fight to the end... Maybe he just
    had a little too much confidence in his own ability?
     
    Werner Voss' life story in general, and his final combat in particular, make very interesting
    reading. I highly recommend the book 'September Evening', by Barry Diggens' to anyone
    who would like to read further on the subject. Apart from containing a detailed blow by blow
    account of the combat, it also includes the complete combat reports of all the allied pilots
    involved.
     
    ============================================================
     
    To set the scene:
     
    At this time Voss was Staffelfuhrer of Jasta 10, based at Heule, near Courtrai. He had
    achieved his 48th victory that morning (23rd Sept) by shooting down a DH4. It was his first
    day back on the front line since going on leave on 11th of September. Probably eager to
    rack up his victory tally, he fatefully decided to fly one last patrol...
     
    Voss took off at approximately 17:05, in the pre-production Fokker Triplane, serial No.
    FI. 103/17 which he had been using since late August, and in which he had achieved his last
    10 victories. At about the same time, thirty or so miles away at Estree Blanche, 56 Sqn
    were leaving the ground for their final patrol of the day.
     
    At 18:25, Voss encountered two SE's of 60 Sqn. The ensuing combat which lasted all of two
    minutes, ended with both British fighters disengaging after being severely damaged.
    Unfortunately for Voss, The flight of SE5a's from 56 Sqn, led by Cpt. James McCudden VC,
    had witnessed the brief furball and were not slow in coming to the aid of their two stricken
    comrades...
     
    The infamous ten minute dogfight that followed is excellently summed up in this excerpt
    from James McCudden's book; 'Flying Fury':
     
    "The German pilot (Voss) saw us and turned in a most disconcertingly quick manner, not a
    climbing nor Immelmann turn, but a sort of flat half spin. By now the German triplane was
    in the middle of our formation, and its handling was wonderful to behold. The pilot seemed
    to be firing at all of us simultaneously, and although I got behind him a second time, I
    could hardly stay there for a second. His movements were so quick and uncertain that none
    of us could hold him in sight at all for any decisive time."
     
    Inevitably though, odds of seven to one were too great, even for a pilot of Voss' prowess.
    And especially considering the high calibre fighter pilots he was up against. It was 2/Lt.
    Arthur Rhys-Davids who eventually got Voss in his sights long enough to deliver the coup
    de grace. Voss fell to earth just inside the British lines, NW of Frezenberg, at a place called
    Plum Farm. He was 20 years old.
     
    In homage to Voss, McCudden stated in his book:
     
    "I shall never forget my admiration for that German pilot, who single-handed fought seven
    of us for ten minutes, and also put some bullets through all of our machines. His flying was
    wonderful, his courage magnificent, and in my opinion he is the bravest German airman
    whom it has been my privilege to see fight."
     
    High praise indeed.
     
    The battle hardened 56 Sqn pilots that Voss faced that evening were all aces except for
    Cronyn. Indeed, by the end of the war they had amassed 172 victories between them.
    They are listed below with their total end of war victory numbers, the serial number, and
    identification letter of the SE5a they were actually flying on 23rd Sept 1917.
     
    Cpt. J.B. McCudden. (58) flew B4863 marked 'G'
    Cpt. G.H. Bowman. (32) flew B2 marked 'M'
    Lt. R.T.C. Hoidge. (27) flew B506 marked 'N'?
    2/Lt. A.P.F. Rhys-Davids. (22) flew B525 marked 'I'
    Lt. R.S. Maybery. (21) flew B1 marked 'K'
    Lt. K.K. Muspratt. (8) flew A8944 marked 'H'
    Lt. V.P. Cronyn. (4) flew A4563 marked 'L'
     
    ============================================================
     
    Mission guidlines:
     
    WARNING!
    It has to be said that it's almost impossible to survive this mission, (well, for me anyway!)
    and for that reason I hesitated to upload it at all. But with the 91st anniversary of Voss'
    demise approaching, I decided to go for it.
    I created it using the latest 'Peter01 FM's pack', 'Very Hard AircraftObject.ini', and
    '70% GunData.ini files'. Consequently, I haven't lasted more than a minute during the
    mission testing! I'm no great flyer though, so with a bit more ability, or without those
    mods?...
     
    When the mission begins, you'll be flying at approximately 6,500ft. We'll assume that the
    encounter with the two 60 Sqn SE's has just ended, and the 56 Sqn flight is winging its way
    towards you...Utilise your height advantage, and don't fly straight and level for more than a
    few seconds!
     
    The 56 Sqn pilots were all amazed at Voss' aerobatics...You'll have to be equally agile to
    have even the slightest glimmer of a chance!
     
    ============================================================
     
    Compromises and game limitations:
     
    I had a go at including the legendary 'red nose Albatros' that featured briefly in the furball
    that fateful evening. However, it only distracted the SE's from giving you (Voss) their full
    attention. And seeing as it only played a very small part in the combat, I decided not to
    use it.
     
    The 56 Sqn SE5a identification letters used are all correct for the pilots involved in the
    combat (See above for pilot/ID list). However, on 23/9/17, 56 Sqn were still using a dumbell
    marking on the rear fuselage. This was changed to the more familiar white rear fuselage
    band on 25/9/17.
     
    The actual combat between Voss and 56 Sqn commenced at about 6:30pm, but I've had to
    set the mission time at 5:30, otherwise you'd be flying in the dark.
     
    I've also used a bit of artistic license regarding height advantage and the order of events,
    but essentially it's you (Voss) against seven enemy planes, just as it was for him.
     
    ============================================================
     
    Mission requirements:
     
    To fly this mission as intended, you'll need the following mods and skins:
     
    Flanders terrain.
    By Edward.
    To be found in the Combat Ace, Downloads, 'Maps/Terrains' section.
     
    Werner Voss skin for the Expansion Pack Fokker Dr.I.
    By Gumpy.
    To be found in the Combat Ace, Downloads, 'WWI Aircraft Skins' section.
     
    SE5a 56 Sqn, RFC, 1917 Squadron Markings.
    Two versions by dhasdell.
    To be found in the Combat Ace, Downloads, 'WWI Aircraft Skins' section.
    Make sure to use the 'letters' version.
     
    Many thanks to all the above artists for their most excellent contributions to this great game.
     
    Although not essential, for extra realism and immersion I would recommend the following
    mods, available from the Combat Ace, Downloads site:
     
    'Thicker, Fuller Clouds'.
    By ShrikeHawk.
    Found in: 'Maps/Terrains'. 'Environmental Mods'.
    Excellent mod that greatly improves the "cotton wool ball" clouds effect.
     
    'FE Sounds'.
    By yours truly.
    Found in: 'Sound Mods'.
     
    For maximum realism I would also recommend that this mission be played with all gameplay
    settings set to 'Hard'.
     
    ============================================================
     
    Installation instructions:
     
    Install the mission by unzipping the downloaded file to the following path:
    C:/Program Files/Thirdwire/WW1/Missions
     
    Alternatively, you can drag and drop the unzipped MSN file directly into your 'Missions' folder.
     
    ============================================================
     
    I hope you enjoy flying this mission and find it both challenging and enjoyable enough to play
    it more than once. I've tried to make it as historically accurate and authentic as the game
    will allow.
    Feel free to change any of the parameters as you wish.
     
    I would welcome any suggestions or general feedback, good, bad or indifferent, via any one
    of the FE forums.
     
    Viel Glueck!
     
    Bucky. 23/9/08.
     
    ============================================================
     
    References used in creating this mission:
     
    'September Evening'... B. Diggens.
    'Werner Voss'... D. Hylands.
    'Flying Fury: Five Years In The Royal Flying Corps'... J. McCudden VC.
    'High In The Empty Blue'...A. Revell.
    'Under The Guns Of The German Aces'... N. Franks & H. Giblin.
    'Who Downed The Aces In WWI'... N. Franks.
    'Above The Lines'... N. Franks. F.W. Bailey & R. Guest.
    'Above The Trenches'...C. Shores. N. Franks. R. Guest.
    'The Jasta War Chronology'... N. Franks. F. Bailey & R. Duiven.
    'The Sky Their Battlefield'... T. Henshaw.
    'Royal Flying Corps Communiques 1917-18'... C. Bowyer.
    'The Fokker Triplane'... A. Imrie.
    'Fokker Dr.I Triplane: A WWI Legend'... P. Leaman.
    'Fokker Dr.I Aces Of WWI'... N. Franks & G. VanWyngarden.
    'British Aviation Squadron Markings Of WWI'... L.A. Rogers.
     
    ============================================================
    ============================================================

    348 downloads

       (2 reviews)

    1 comment

    Updated

  9. Second Marne / Hundred Days Offensive Campaign Pack

    This pack contains two campaigns for Third Wire Production’s flight simulator First Eagles: “Second Battle of the Marne” and “Hundred Days Offensive.” These campaigns portray events in the Verdun Sector during the German offensive and Allied counteroffensives between 15 July and 12 September 1918. Players can now begin their FE careers in mid-July rather than mid-September, covering the entire period when the USAS was equipped with the SPAD XIII.

    1,216 downloads

       (3 reviews)

    0 comments

    Submitted

  10. Firecage Flying Circus Campaign

    Thanks for downloading this campaign.
     
    This release has only been tested in the exp pack and the exp pack +April 2008 versions. They may be interesting results when played in the Orig Release loads
     
    Fly in Jasta 11 squadron against the RAF and the French over Cambrai
     
    Contents of this zip file
     
    The whole “wwiCampFC_J11” folder which can be dropped into the main campaign folder and your ready to go.
     
    I have included my cambrai targets ini file so there are MANY more balloons and AAA nest including every airbase and all main cities. Just drop this file into the cambrai terrain folder.
     
    Planes needed for this campaign to work properly.
     
    AlbatrosD1
    AlbatrosD2
    AlbatrosD3
    PfalzD3
    AlbatrosD5a
    Dr1
    PfalzD12
    FokkerD7F
    Walfisch
    AviatikC2
    DFWC5
    GothaGIV
    Staaken
     
    Nieuport17
    SPAD7
    SPAD12
    N24
    N24bis
    N28
    Avro504C
    Avro504D
    Fe2B
    Pup
    Triplane
    CamelF1
    SE5a
    F2B
    Salmson2A
    BE2
    BE-2D
    Ca3
    HP400
     
    I will release a new update on this as I work out a problem on squad sizes and supplies that’s giving me trouble.
     
    Enjoy
     
    Firecage

    571 downloads

       (1 review)

    0 comments

    Updated

  11. Armchair Aces over Galicia

    Welcome WWI buffs! This new series is a compilation covering 15 months of air war in Galicia Front in WWI.
     
    The entire war is divided in mini-campaigns of a month-10 missions. I'm using the brand new Galicia 2 terrain by Stephen1918. You'll have about 15 mini-campaigns and 150 missions per pilot!
     
    The beauty of this approach is that you can follow your fav unit throught the war, or you can simulate unit transfers for your pilot. You can start as a two seater pilot (as most Germans did), and then be "transferred" to a fighter unit.
    This mod is intended for FE2, but I think it works fine in FE with a little text edit (change all SPAD7_150 references for SPAD7 ones).

    199 downloads

       (1 review)

    1 comment

    Updated

  12. "Battle of Caporetto" Ver 1.0 Part 1

    This is ONLY Part 1 of the "Battle of Caporetto" Campaign, Version 1.0, made by quack74
     
    Part2 is a necessary download for it carries ALL the ENEMY (Austrian) aircraft files
     
    This Campaign takes place in Northern Italy in the Fall of 1917. Austria vs Italy.
     
    All info is in the readme files
     
    The Vogesen terrain ( by Gepard ) is needed to run this campaign.
    I highly recommend Jan Tuma's visual upgrade pack as well.
     
    I would like to thank ***** and the skunworks A team for many of the WWI models
    I would like to thank sinbad for allowing me to repost some of his Hanriot HD-1 Italian skins
    I also would like to thank Gepard for the terrain and the help he gave me
    And thanks to JanTuma for the beautiful terrain upgrade.
     
    Thanks especially to all those guys that took the time to build all the aircraft and ground objects.
    Without them this campaign wouldnt have come to mind. Actually Laton's Austrian and Italian planes triggered it.
    They needed a place to fly. So thanks Laton.
     
    Enjoy, quack74

    676 downloads

       (1 review)

    1 comment

    Updated

  13. dogfight 1.0.zip

    Dogfight for Thirdwire Simulators (Series 1)
     
    Dogfight is a quick mission generator much like Microsofts Quick Combat and
    Ubisofts Quick Mission Builder.
    This simple little program is an attempt to add similar facility to Thirdwire products
    without editing Mission files by hand, or struggling with a complex Mission Editor.
    So, using it you should be up and flying against a selected opponent within a few
    seconds (once you're use to the system anyway!).
     
    As a template for the Missions I used a standard 1v1 fighter encounter so the action
    begins very close together (2 km seperation for WWI types, slightly further for faster types).
     
    To use you:
    1)Start Dogfight.
    2)Setup mission.
    3)Press the Red GENERATE button.
    4)LEAVE Dogfight running.
    5)Start the Thirdwire Simulator.
    6)Go to the Single Mission page and then Load Mission Menu.
    7)Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
     
    8)When you want to change the mission click on Alt and Tab simultaneously.
    9)Select Dogfight, make your changes and then press the red GENERATE button.
    10)Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
    11)ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.
    12)Play the mission!
     
    Repeat 8-12 as many times as you want
     
    This sounds a bit long winded but you do soon get used to it.
     
    Testing
    DogFight has been tested with FE1 extensively (with virtually all the add on aircraft from
    CombatAce, the Skunkworks and Peter01 fms), SFP1 (chiefly SCW) and WOE1 (chiefly WOR and WOA).
    I've also tried it with some early Korean War era jets (SFP1).
    I have only briefly tried it with more modern types (WOE) and though it works I'm not too sure
    how useful regular fliers of these types will find it (it's the one period that I never really fly).
    I have no access to any Thirdwire Series 2 sims so I really don't know if it will work with them.
     
     
    The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.
    FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
    Without it I doubt that I would have had time to write this program.
     
     
    Thanks
     
    Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
     
    I would also like to take this opportunity to thank the many add on creators at Combatace and
    the Skunkworks who have given me many hours of great gaming.
     
    I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
     
    Gary Ireland

    116 downloads

       (2 reviews)

    6 comments

    Submitted

  14. Firecage - Flanders Plane Fest Ver 1.0

    THIS IS FOR FE PRE EXPANSION PACK! THIS MAY NOT WORK WELL AFTER THE EXP PACK IS INSTALLED. I HAVE NOT TESTED IT YET..
     
    Welcome to Flanders !!!
     
    Please read the planesused.txt, the Planefest doc, and the installation.txt files for more info.
     
     
    1. The Fest is now split into (2) parts to make the campaign work properly.
    • One Campaign is RAF vs Germany
    • One Campaign isFrance vs Germany.
     
    2. Every Fighter Squadron will start from their own base. No base is shared between squads now. ** see the included .psp file for base locations.
     
    3. There may be bomber and fighter squads at same bases but not as a norm.
     
    4. This campaign uses a large amount of the Flanders Map. The squads are spread out quite a bit so I am hopeful all the squads will see different areas of the map in missions.
     
    5. There are no flyable bomber squads at this time.
     
    6. I have made a very intensive set of ground war paths so this should make for more ground realism in missions.
     
    7. For designing this campaign I used the following:
     
    • Firecage FM for the DR1
    • Peter01 FM’s for Bortdafarms Planes
    • Rotagen’s FM for Borts DIII
    • Ver 3.0 FMs for Latons Pfalz and Morane’s
    • Hard FM mode for the flight model
    • Flanders Terrain by Edward.
     
    You do not have to use these add-on FM’s at all, it’s your call. This is only information what I used to test and design with since I get asked a lot.

    908 downloads

       (5 reviews)

    0 comments

    Updated

  15. BlueMax Campaign.rar

    Fly in the sky with Bruno Stachel!
     
    - Campaign consists of various changes in aircrafts
    - No changes made on default Cambrai terrain
    - If you choose 'Jasta 4' you'll fly with Willi von Klugerman, Otto Heidemann, and other aces known from the movie
    - Aircraft needed (available here on Combatace or on the A-Team website)
    -- Default aircraft (Fokker Dr.1, AlbatrosD5a, FokkerD7, Se5a, etc.)
    -- PfalzD3
    -- PfalzD3a
    -- AlbatrosD3
    -- DH-4
    -- HP400
    -- AircoDH9
    -- F2B
    -- PfalzD8
    -- SchuckertD3
    -- AlbatrosC3
    -- Dfwci
    -- LloydC2
    -- AviatikC2
    -- RumplerC1
    -- HannoverCLII
    -- Walfisch
    -- Gothagiv
    -- Staaken
    -- HalberstadtCLIV
    -- AEG_G4
    - As for ground units you should have
    -- BritInfantry
    -- BritSquad
    -- British12pdr
    -- GermanInfantry
    -- GermanFieldGun

    125 downloads

       (2 reviews)

    0 comments

    Submitted

  16. Plane Fest II - Edge of Insanity - Verdun

    Release 1.1
    06-20-09
    Nov-2008 Patch required
     
    This release does not have the added terrain mods, Balloon sets, or MG bunkers. I am waiting on a reply from the orig. designers of those mods to make sure they are good with including them in the Fest.
     
    Take all folders (1915,1916,1917,1918) and add them to your campaign folders.
     
    They will appear as 4 different campaigns in your drop down menu.
     
    I tried to get accurate release dates and hopefully each lane will show up on the dates around the time of actual release.
     
    All of the testing has been with Peter01's FM plane mods on all the planes that he has done. There are also some planes in these campaigns that peter has not done an FM for but, they worked just fine and alot of them are AI and have been tested as much as I could.
     
    There are some planes that are not included at this time and I am looking at releasing a new version soon that may have more planes included. As it stands right now I have around 60 planes in the 4 campaigns. I usualy have some spelling errors and such so a new update should be along very soon to correct those.
     
    Plane List:
     
    ScoutC1
    ScoutD1
    MSTypeH
    Avro504D
    MSTypeL
    PfalzEI
    PfalzEIII
    FokkerEI
    moraneN
    FokkerEIa
    FokkerEIII
    ScoutD
    Fe2B
    FokkerEIIIa
    ScoutC
    Dh2
    FokkerEIV
    Nieuport11
    Nieuport16
    FokkerEIVa
    AlbatrosD1
    Fe2D
    Nieuport17
    DH-4
    HalbD3
    Nieuport17bis
    AlbatrosD2
    Fe8
    AlbatrosD3
    PhonixKD1
    SPAD7_150
    OefAlbatrosDII
    Pup
    F2B
    SPAD7_180
    Triplane
    CamelF1_110
    N24bis
    AlbatrosD5
    CamelF1_130
    AlbatrosD3_OAW
    AlbatrosD5a
    Hanriot_HD1_Cam
    FokkerDr1
    N24
    N27
    N27_Dual
    N27_FAS
    N27_RFC
    PfalzD3
    SE5a
    SPAD13
    Dolphin
    SVA5
    CamelF1_150
    N28
    PfalzD8
    SchuckertD3
    FokkerD7
    FokkerD7F
    PfalzD12
    Snipe
    FokkerD8
     
     
    The planes can be found at:
    http://forum.combatace.com/index.php?autoc...&showcat=23
     
    Flight Models from Peter01:
    http://forum.combatace.com/index.php?autoc...amp;showcat=213
     
    Other add on aircraft:
    http://cplengineeringllc.com/SFP1/Skunworks1.html
     
    IF you have problems finding certain planes leave me a priv msg at combatace.com and I will try and address any questions.
     
    Firecage....

    428 downloads

       (0 reviews)

    0 comments

    Submitted

  17. McCudden Vs 'Green-Tail'. (56sqn vs Jasta 5)

    Updated 18/4/08.
    Just a quick note to confirm that this mission will work with the expansion pack and April 08 patch, as long as
    you have ALL required skins, terrain etc installed.
     
     
     
    A Quick Mission for First Eagles: "McCudden Vs "Green-Tail"
    ===================
     
    This mission is a re-enactment of an actual aerial combat that took place on Monday 18th February 1918, at
    approximately 10.30am, between two "elite" units: 56 Squadron RFC and Jasta 5.
     
    56 Sqn were based at Lavieville, near Albert. Led by Major James McCudden VC (57 victories).
    Jasta 5 were based at Boistrancourt, near Cambrai. Led by Oberleutnant Richard Flashar. (2 victories)
     
    =====================================
     
    McCudden gives a quite detailed account of the combat on page 255 of his excellent book 'Flying Fury'. Essential
    reading for any student of the first air war.
    In the book he describes several encounters with an Albatros DV which he dubs; "Green-Tail". He acknowledges
    the flying ability and bravery of the German pilot repeatedly. In fact, McCudden thought it was "Green-Tail" that
    killed his good friend Cpt Richard Maybery (21 victories), on 19/12/17 during a fight with Jasta 5.
     
    ==================================
     
    To set the scene:
     
    McCudden's flight took off at about 10.00am from Lavieville on an Offensive Patrol, and crossed the lines over
    Bourlon Wood at 13000 feet...Almost immediately they spotted a patrol of Albatros DV's below...
     
    This is how McCudden descibes the action in his book:
     
    "I signalled the attack to the patrol, and down we went, with the sun behind us. I singled out the leader and
    fired a good burst from both guns, and I must have riddled the pilot, for he still flew on straight until the machine
    burst into flames, and it then fell over sideways. I got a plain view of the Albatros as it fell a flaming wreck.
    It was "Green-Tail"! Maybery was avenged!"
     
    McCudden went on to score a second victory during this dogfight, bringing down another Albatros DV very soon
    after despatching "Green-Tail".
     
    There has always been controversy over exactly who "Green-Tail" was, McCudden describes the plane as having
    a white inverted 'V' on the top wing, and the letter 'K' on its fuselage.
    It's now pretty well established that his two victims that day were Unteroffizier Justus Kaiser who was killed, and
    Uffz Von Stein who survived the encounter, but was wounded.
    It's likely that they weren't from Jasta 5 at all, but from Jasta 35 who were also based nearby, and often flew
    alongside Jasta 5.
     
    The Jasta 5 skins available for FE, with their green tails will do nicely for our purposes though!
     
    ========================================
     
    Mission and game limitations:
     
    For the purposes of this mission (seeing as we don't yet have a skin that fits perfectly), We'll have to choose one
    of the currently available Jasta 5 schemes as "Green-Tail"...
    Well, fortunately there is one with an inverted 'V' on the wing, which I consider to be the closest match.
    So if you want to duplicate McCudden's actions, that is the plane you have to single out and bring down, plus at
    least one other.
     
    =========================================
     
    Mission Guidelines:
     
    When the mission starts, you'll be at an altitude of approximately 12,500 ft. with a few miles to fly until you reach
    the lines over Bourlon wood. Keep climbing until you reach 13000 ft or even a bit higher, and keep to a heading
    of around 60 degrees.
    Don't forget, you're looking for the Albatros with the white 'V' on the upper wing. although it's not a mission goal,
    so don't get target fixated!...And make sure you SIGNAL YOUR WINGMEN when you sight the enemy by pressing:
    'TAB', then '1'. Otherwise you'll be on your own!
     
    That's all I'm going to tell ya...Good Luck!
     
    PS. I've decided to start this mission in the air because at the moment FE is not geared up very well for take off's
    and landings.
     
    PPS. I've included a few German two seaters roaming the area that you can hunt down after the main furball....
    If you survive and have any ammo left!
     
    ========================================
     
    Requirements and installation:
     
    All skins and terrain are available from the downloads section of the Combat Ace website.
     
    To fly this mission, you'll need:
     
    Flanders Terrain
    By Edward.
     
    SE5a 56 Sqn, RFC,1917 - Two versions.
    By dhasdell.
    Available on Page 7 of the WW1 skins download page
    Not absolutely essential, but these markings are more accurate than the stock versions.
    Please note: If you want to fly as McCudden, then you'll have to select No.6 at the 'Loadout' screen.
    Nothing I do can induce the game to give the correct number automatically. Dunno why!
     
    Jasta 5 skins X 5.
    2 by JFM. 4 by Warbirds. (Yeah, I know that makes 6. Read on...)
    Available on page 13 and 16 of the WW1 skins download page
    Note that there are two versions of Flashar's "Dragon"...Only one required so take your pick!
     
    Many thanks to all the above artists for their most excellent contributions to this great game.
     
    ======================================
     
    Install the mission by unzipping the downloaded file to the following path:
    C:/Program Files/Thirdwire/WW1/Missions
     
    ======================================
     
    Phew!...Sorry for the long winded intro. I hope you enjoy flying this Quick mission and find it challenging enough.
    I've tried to make it as authentic as the game will allow.
     
    If you find anything wrong with it, or have any suggestions please let me know via any one of the FE forums.
     
    Cheers!
     
    Bucky.
     
    ***************************************
    ***************************************

    319 downloads

       (6 reviews)

    0 comments

    Updated

  18. Ojcar's Armchair Aces 1916 1.3 for FE1

    Ojcar's Armchair Aces 1916 1.2 for FE1
    The second in Ojcar's Armchair Aces Series modified for use with First Eagles 1.
    Instalation is straightforward with only one difference in the preparation of the Strutters. Read both readmes to learn how to add three new aircraft to your hangar collection. You will need the practice for the forthcoming 1917 version.
     
    Reverential hat tip to TK. Gratitude to Canadair for the batch file converter (see readme). Many thanks to Sinbad for permission to use and modify his Strutters. Salute to Ojcar for a great series.
     
    Any problems, contact me via the forum. This download wont harm your computer, but it just might devour all your free time as you fly and die in 1916.
     
    Cheers and Happy Landings
    Grinseed
     
    21 April 2012 I have uploaded the correct FE1 version to replace the FE2 version originally uploaded in error.
     
    Version 1.3 Corrects airfield names to allow enlistment as Belgian pilot as per Ojcar's edit of orginal version.

    194 downloads

       (1 review)

    0 comments

    Updated

  19. FE2_and_FE1_Dogfightv2.3

    Dogfight version 2.3 for Thirdwire Simulators (Series 1 and Series 2)
     
    If you had problems with the previous version not seeing your install this version
    is far better at finding the files it needs and will produce a log file to help identify problems
     
    Dogfight is a quick mission generator much like Microsofts Quick Combat and
    Ubisofts Quick Mission Builder.
    This simple little program is an attempt to add similar facility to Thirdwire products
    without editing Mission files by hand, or struggling with a complex Mission Editor.
    So, using it you should be up and flying against a selected opponent within a few
    seconds (once you're use to the system anyway!).
     
    The action begins at a seperation of 2-4 km.
     
    To use you:
    1) Start Dogfight.
    2) Select aircraft types, numbers and heights, Pilot training etc.
    3) Press the Red WRITE MISSION button.
    4) LEAVE Dogfight running.
    5) Start the Thirdwire Simulator.
    6) Go to the Single Mission page and then Load Mission Menu.
    7) Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
     
    8) When you want to change the mission click on Alt and Tab simultaneously.
    9) Select Dogfight, make your changes and then press the red WRITE MISSION button.
    10) Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
    11) ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.
    12) Play the mission!
     
    Repeat 8-12 as many times as you want
     
    This sounds a bit long winded but you do soon get used to it.
     
    Installion
    -------------
    Unzip Dogfight.zip.
     
    Find the folder called Dogfightv2.3 containing:
    templates (folder)
    df.cfg
    df.exe
    readme.txt
     
    COPY Dogfightv2.3 INTO THE TOP LEVEL OF THE DIRECTORY WHERE YOU INSTALL YOUR MODS. There is
    an Options.ini file in this directory as well.
     
    i.e Dogfightv2.3 and Objects are at the same level.
     
    OPEN THE Dogfightv2.3 FOLDER AND CREATE A SHORTCUT FROM DF.exe TO YOUR DESKTOP
    (or wherever you want to launch if from).
     
    Testing
    --------
    DogFight has been tested with:
    FE1 and FE2 (Viurtually all of the aircraft from CombatAce and the Skunkworks with Peter01 fms)
    SF1 (chiefly SCW)
    WOE (Principally Wings Over Russia and Wings Over Africa).
    SF2, and SFNA2, (Skunkworks PTO) (CombatAce BOB) and with additional aircraft thrown in.
    I've also tried it with some early Korean War era jets.
    Only briefly tried it with more modern types.
     
    The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.
    FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
    Without it I doubt that I would have had time to write this program.
     
    Thanks
     
    Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
     
    I would also like to take this opportunity to thank the many add on creators at Combatace and
    the Skunkworks who have given me many hours of great gaming.
     
    I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
     
    Gary Ireland

    137 downloads

       (5 reviews)

    4 comments

    Updated

  20. FE Campaigns and Zeppelin FM for Nov 2008 Patch

    Whats in it
    =======
     
    An FM for Hinchinbrooke's L63 Zeppelin. Mainly for AI, but flyable.
     
    Two 1916 campaigns by me. Simple, mainly so you can fly a number of planes in the 1916 period in a campaign. Update to previous ones I did for Oct 2007 version. These campaigns include Zeppelins (as AI), tanks (yeah, I know, but there is a shortage of targets), infantry.
     
    Two great 1917 campaigns by Charles of the A-team - Bloody April and Cambrai. Modded to include newer models, quite a few heavy bombers and some other things.
     
    Mobile AAA guns by Gr.Viper.
     
    Armed balloons by warlordATF.
     
    MGs based on work by Tailspin in Cambrai terrain.
     
    37mm guns based on work by Tailspin and P10ppy, and models by A-team and P10ppy, in Cambrai and Flanders terrains.
     
    Modded balloons to be somewhat tougher to bring down, and modded some structures so they easier to destroy - Warehouses and bridges, these are seconadry target for the Cambrai Campaigns. AAA is more effective.
     
    There are also modded weaponsdata and gundata files to make it all work.
     
    Installation
    =======
     
    Trying to make this as easy as possible, by linking other downloads and eliminating any need to mod files. But you do need to download work done by modellers such as terrain and guns and infantry from the original downloads. And install these in the following order, but skip the steps not needed if you already have the files.
     
    First backup your current copy of the game, and make sure its patched to Nov 2008 (Lower RHS of main screen in game).
     
    1) Download and install current FMs and other files ("Game Files") from http://forum.combatace.com/index.php?autoc...p;showfile=8064 as per instructions. Note that although you do not need all the planes generally, you do need nearly all for the campaigns. You must have the "Game Files" included in that download.
     
    2) Download and install Hinchinbrookes L63 Zeppelin here http://forum.combatace.com/index.php?autoc...p;showfile=3617
     
    3) Download and install Edwards Flanders Terrain. Its here http://forum.combatace.com/index.php?autoc...p;showfile=4424. A simple install, just install everything as per instructions.
     
    4) Download and install Tailspins Machine Gunners. Its here http://forum.combatace.com/index.php?autoc...p;showfile=6202. You only need to place the ParabellumAAA and VickersAAA in the GroundObjects folder, other changes are done in this download.
     
    5) Download and install Tailspins/P10ppy's/A-Teams 37mm models. Its here http://forum.combatace.com/index.php?autoc...p;showfile=6165. Just install files, do not mod any files such as sound files or gundata files as described in Readme - this is done for you in this download.
     
    6) Download and install Charles Cambrai and Bloody Appril campaigns. They are here http://forum.combatace.com/index.php?autoc...p;showfile=4888 and here http://forum.combatace.com/index.php?autoc...p;showfile=4860. A simple install, just install everything as per instructions.
     
    7) Install this download LAST. Four main folders in zip file. Just drop these into your main First Eagles directory, and when prompted allow to overwrite. Note it will change gundata and weapondata files as well as other things, and that is essential.
     
    Sounds a lot. But once you have done this not only will you have several campaigns flying most of the available aircraft, you will also have many mods that will part of your game, missions as well as Campaigns, eg, infantry from the Bloody April/cambrai campaigns, machine gunners and 37mm guns that will be present for all missions as well as these campaigns etc, Mobile AAA and Armed balloons. Makes the groundwar and balloon hunting much more interesting.
     
    Credits
    =====
     
    37mm Guns including data.inis, sound, tracers, models and testing by Tailspin, P10ppy, B Bandy RFC, the A-Team.
    Flanders Terrain by Edward.
    Machine Gunners by Tailspin using models by the A-Team.
    Armed Balloons are by warlordATF.
    MobileAAA are by Gr.Viper.
    Cambrai and Bloody April Campaigns are by Charles, minor mods by me.
    Zeppelin L63 by Hinchinbrooke.
     
    L63 FM and minor mods to all the rest by me.
     
    Any problems, please contact me on Forum or via PM. Peter01 23rd June 2009

    409 downloads

       (0 reviews)

    0 comments

    Updated

  21. Rotagen's 1916 Flying Circus (German_Defense)

    Requires some planes from Here: (combatace.com) See "readme" file. I wanted a Campaign where I didn't have to fly to "egypt" to see an enemy squadron, I wanted to fly some early war planes, and I wanted to see lots of planes in a Random fashion. I liked the result. Hopefully you will too. I think you will get more action flying German, but try both.

    744 downloads

       (5 reviews)

    0 comments

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  22. Armchair aces 1915

    From the Readme and installation notes:
     
    Welcome WWI buffs! This is the first chapter in a series covering the (mostly) complete air war in Western Front in WWI. Next chapters coming in the standard two weeks!
     
    The entire war is divided in mini-campaigns of a month-10 missions. I'm using the two stock maps plus the Vogesen map. This first chapter starts in August 1915, so until end of 1915 you'll have 50 missions per pilot! (and be in mind this is the shortest chapter)
     
    The beauty of this approach is that you can follow your fav unit throught all maps, or you can simulate unit transfers for your pilot. You can start as a two seater pilot (as most Germans did), and then be "transferred" to a fighter unit. You can start as a RNAS pilot, and be in the RAF at the proper time, you can start in Escadrille 124 (the La Fayette escadrille) in French Army and end the war ir a USAS unit......A lot of possibilities.
     
    This mod is intended for FE2, because in 1917 and 1918 you'll need the different Albatros, Strutters, SPADS et al with different engines that FE2 has. FE1 pilots will need to edit the campaigns to fly them, for example changing the name of the planes like AlbatrosD5_180 to AlbatrosD5....Please, don't ask me for a FE1 version. I'm doing 117 campaigns for the entire series and it's a lot of work!!!! Nevertheless, if someone want to make an FE1 version it has my agreement (if it's free for the people, of course).
     
    So, be ready for a downloading fest.
     
    Very important!!!! Read the Readme!!!!

    319 downloads

       (1 review)

    1 comment

    Updated

  23. "Battle of Caporetto" Version 2.0

    ********* The Battle of Caporetto **********
     
    *Version 2.0*
     
    By quack74
     
    November 2010
     
    This download contains a new campaign data.ini and Config.ini for the "Battle of Caporetto" campaign made by quack74.
     
    The upgrade to 2.0 contains German air units that participated in the great battle. Along with a few aces.
    Most of the markings are not historically accurate due to lack of detailed information and photographs. The names of the aces are accurate. All the units that I have included are accurate.
     
    **You MUST have "The Battle of Caporetto" Version 1.0 (the original download, part1 and part2) for this to work properly**
     
    These German units were sent to reinforce the Austrian campaign against the Italians soon after the collapse of the Eastern (Russian) Front. These units would start to appear in September of 1917 and last till the end of February 1918.
     
    Jagdstaffeln (fighters):
     
    Jasta 1 - Albatros D.V
    Jasta 31 - Albatros D.III
    Jasta 39 - Albatros D.IIIOAW
     
    FeldFleigerAbteilung (ground attack):
     
    FFA.2
    FFA.14 - All DFWC5
    FFA.17 -
    FFA.39
     
    Kampfgeschwader 4 units (bombers):
     
    Kagohl 19
    Kagohl 20 - All AEG G.IV
    Kagohl 21
     
     
    Also included are one more French air unit and one more Italian air unit.
     
    French: Escadrille N392 (N24bis) standard markings
     
    Italian: Squadriglia 79a (N27) Camouflage pattern with four known aces, including one ace skin.
     
    Enjoy everyone, quack74
     
     

    329 downloads

       (0 reviews)

    1 comment

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  24. Unsung Heroes

    Welcome to a very different WWI campaign experience! This is a semi-fictional Floatplane campaign.
     
    This campaign start in November 1917, in North Sea. A very interesting month, because in October the German High Seas Fleet, operating in the Baltic, assisted in capturing the islands of Oesel, Dagö and Moon (Google for Operation Albion, please). Also, in November 1917 was the Second Battle of Heligoland Bight (Google for it, please).
     
    At the same time Germans kept on sending out their submarines and merchant raiders, Entente forces continued trying to blockade shipments to the German ports. From time to time, German Fleet units ventured out to shell the British coast in an attempt to lure British ships into a trap. And, of course, fishing ships and coastal merchants continue to operate along the German coasts. The German High Seas Fleet remains in the Baltic Sea, and Zeppelins are a menace too...As I said, very interesting times!
     
    This campaign depicts the use of Seaplane Tenders in both sides, trying to spot the enemy ships, hunting down the Zeppelins and attacking enemy ships, submarines, and of course planes.
     
    Thank you to Stephen1918 for all the wonderful planes, ships, airships and the wonderful terrain......And of course all the texts revision and betatesting! Stephen, you rock!

    192 downloads

       (0 reviews)

    0 comments

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  25. Armchair Aces over Palestine

    Welcome WWI buffs! This is a new series of campaings, covering the air war over Palestine Front in WWI
    The entire war is divided in mini-campaigns of a month-10 missions. I'm using the fantastic Palestine map. You'll have about 20 mini-campaigns and 200 missions per pilot!
    You'll fly as British, Australian, German or Ottoman pilot.
    This series is made for FE2, but you also have a FE1 version.

    244 downloads

       (1 review)

    0 comments

    Updated



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