50 files
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McCudden Vs 'Green-Tail'. (56sqn vs Jasta 5)
Updated 18/4/08.
Just a quick note to confirm that this mission will work with the expansion pack and April 08 patch, as long as
you have ALL required skins, terrain etc installed.
A Quick Mission for First Eagles: "McCudden Vs "Green-Tail"
===================
This mission is a re-enactment of an actual aerial combat that took place on Monday 18th February 1918, at
approximately 10.30am, between two "elite" units: 56 Squadron RFC and Jasta 5.
56 Sqn were based at Lavieville, near Albert. Led by Major James McCudden VC (57 victories).
Jasta 5 were based at Boistrancourt, near Cambrai. Led by Oberleutnant Richard Flashar. (2 victories)
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McCudden gives a quite detailed account of the combat on page 255 of his excellent book 'Flying Fury'. Essential
reading for any student of the first air war.
In the book he describes several encounters with an Albatros DV which he dubs; "Green-Tail". He acknowledges
the flying ability and bravery of the German pilot repeatedly. In fact, McCudden thought it was "Green-Tail" that
killed his good friend Cpt Richard Maybery (21 victories), on 19/12/17 during a fight with Jasta 5.
==================================
To set the scene:
McCudden's flight took off at about 10.00am from Lavieville on an Offensive Patrol, and crossed the lines over
Bourlon Wood at 13000 feet...Almost immediately they spotted a patrol of Albatros DV's below...
This is how McCudden descibes the action in his book:
"I signalled the attack to the patrol, and down we went, with the sun behind us. I singled out the leader and
fired a good burst from both guns, and I must have riddled the pilot, for he still flew on straight until the machine
burst into flames, and it then fell over sideways. I got a plain view of the Albatros as it fell a flaming wreck.
It was "Green-Tail"! Maybery was avenged!"
McCudden went on to score a second victory during this dogfight, bringing down another Albatros DV very soon
after despatching "Green-Tail".
There has always been controversy over exactly who "Green-Tail" was, McCudden describes the plane as having
a white inverted 'V' on the top wing, and the letter 'K' on its fuselage.
It's now pretty well established that his two victims that day were Unteroffizier Justus Kaiser who was killed, and
Uffz Von Stein who survived the encounter, but was wounded.
It's likely that they weren't from Jasta 5 at all, but from Jasta 35 who were also based nearby, and often flew
alongside Jasta 5.
The Jasta 5 skins available for FE, with their green tails will do nicely for our purposes though!
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Mission and game limitations:
For the purposes of this mission (seeing as we don't yet have a skin that fits perfectly), We'll have to choose one
of the currently available Jasta 5 schemes as "Green-Tail"...
Well, fortunately there is one with an inverted 'V' on the wing, which I consider to be the closest match.
So if you want to duplicate McCudden's actions, that is the plane you have to single out and bring down, plus at
least one other.
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Mission Guidelines:
When the mission starts, you'll be at an altitude of approximately 12,500 ft. with a few miles to fly until you reach
the lines over Bourlon wood. Keep climbing until you reach 13000 ft or even a bit higher, and keep to a heading
of around 60 degrees.
Don't forget, you're looking for the Albatros with the white 'V' on the upper wing. although it's not a mission goal,
so don't get target fixated!...And make sure you SIGNAL YOUR WINGMEN when you sight the enemy by pressing:
'TAB', then '1'. Otherwise you'll be on your own!
That's all I'm going to tell ya...Good Luck!
PS. I've decided to start this mission in the air because at the moment FE is not geared up very well for take off's
and landings.
PPS. I've included a few German two seaters roaming the area that you can hunt down after the main furball....
If you survive and have any ammo left!
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Requirements and installation:
All skins and terrain are available from the downloads section of the Combat Ace website.
To fly this mission, you'll need:
Flanders Terrain
By Edward.
SE5a 56 Sqn, RFC,1917 - Two versions.
By dhasdell.
Available on Page 7 of the WW1 skins download page
Not absolutely essential, but these markings are more accurate than the stock versions.
Please note: If you want to fly as McCudden, then you'll have to select No.6 at the 'Loadout' screen.
Nothing I do can induce the game to give the correct number automatically. Dunno why!
Jasta 5 skins X 5.
2 by JFM. 4 by Warbirds. (Yeah, I know that makes 6. Read on...)
Available on page 13 and 16 of the WW1 skins download page
Note that there are two versions of Flashar's "Dragon"...Only one required so take your pick!
Many thanks to all the above artists for their most excellent contributions to this great game.
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Install the mission by unzipping the downloaded file to the following path:
C:/Program Files/Thirdwire/WW1/Missions
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Phew!...Sorry for the long winded intro. I hope you enjoy flying this Quick mission and find it challenging enough.
I've tried to make it as authentic as the game will allow.
If you find anything wrong with it, or have any suggestions please let me know via any one of the FE forums.
Cheers!
Bucky.
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319 downloads
0 comments
Updated
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Berthold: The 'Iron Knight' Of Jasta 15.
A Mission for First Eagles:
Bucky's Quick Mission No.3: 'Berthold: The 'Iron Knight' Of Jasta 15'.
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This mission is a re-enactment of an actual aerial combat that took place at about
6.30pm on Wednesday, 29th May, 1918, between Jasta 15 and two unknown French
Escadrilles.
During this action, Hptm Rudolf Berthold, leader of Jasta 15 and Kommandeur of
Jagdeschwader II, flying his new Fokker DVII, brought down two planes within ten minutes of
each other: A Spad XIII and a Breguet XIV of two unknown French units. These were his
victory numbers; 30 and 31.
However, he was lucky to survive the combat as his machine gun interrupter gear
malfunctioned and he almost shot his own propeller off!
Berthold (44 victories), was a strict disciplinarian and was dubbed; 'The Iron Knight' by his
men. He accepted no excuses from them...Not even a gun jam or engine trouble was reason
enough to withdraw from a fight as far as he was concerned!
Although suffering many horrendous injuries during the war, he refused to stop flying...
Enduring agonising pain caused by an injury to his right arm that was so bad he had to fly
one handed!.
He survived the war, only to be killed by his own countrymen in 1920. Courageous to the
point of foolhardiness, his combat career makes interesting reading. Do a Google search and
be amazed!
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To set the scene:
At this time Berthold's Jasta 15 were based at Mesnil-Bruntel, a few miles east of Amiens.
Their Fokker DVII's were so new, it's doubtful if the red and blue paint used to decorate them
was totally dry! They had received them just a couple of days before.
The Aisne offensive had been launched by the Germans on the 27th, and was proving
successful, forcing the allies back about 20 miles. Jasta 15 were very much in the thick of the
action, opposed as they were, by three allied air forces: British, French and American.
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Mission guidelines:
Flying as Berthold, you're leading five wingmen of your jasta on the evening patrol. You're
approaching the front at approximately 9000 ft.
While busy contemplating how truly splendid your freshly painted, spanking new DVII's look
in the evening sunshine, you suddenly notice a group of aeroplanes about a kilometre away
and 1500 meters below, heading toward a German airfield....FRENCH BOMBERS!...
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Mission Requirements:
To fly this mission as intended, you'll need:
Flanders Terrain.
By Edward.
Jasta 15 skins X6
By Warbirds and JFM.
Breguet 14
By Capun and his team at Skunkworks.
Many thanks to all the above artists for their most excellent contributions to this great game.
============================================================
Compromises and game limitations:
1. During the spring and summer of 1918 the German offensive had pushed the allies back
much further than the actual front line depicted in the game. Also, the FE map is very
sparsely populated around the Soissons area where this combat actually took place. This
means that I've not been able to place the action as accurately on the map as I would've liked.
Never mind, it isn't that far away.
3. FE won't allow multiple 'named wingmen' in the players flight. This means the game will
recognise only the players plane. consequently, there will be no record of your wingmen's
actions in the 'stats' screen at end of mission. It also means you can't issue orders via the
'tab' button.
The good news is; this doesn't stop your wingmen from participating in the furball!
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Installation Instructions:
Install the mission by unzipping the downloaded file to the following path:
C:/Program Files/Thirdwire/WW1/Missions
Alternatively, you can drag and drop the MSN file directly into your 'Missions' folder.
============================================================
I hope you enjoy flying this mission and find it challenging enough to play it more than once...
I've tried to make it as accurate and authentic as the game will allow.
Feel free to change any of the parameters as you wish. In fact, if you have a low to medium
spec PC, you may wish to lower the number of aircraft used in the mission, to achieve
smoother frame rates.
I would welcome any suggestions or feedback, good or bad, via any one of the FE forums.
Happy hunting!
Bucky.
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344 downloads
0 comments
Updated
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Billy Bishop's Dawn Raid
A mission for First Eagles.
Bucky's Quick Mission No.4: 'Billy Bishop's Dawn Raid'.
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Introduction:
This Mission is a re-enactment of an action that took place at around 5.00am on Saturday,
2nd June, 1917.
On this day, Canadian, Capt William Avery Bishop attacked an unknown German aerodrome
(Estourmel?) near Cambrai, single handed, shooting down three German planes that had
attempted to take off to intercept him, and inflicting damage on parked planes and equipment
on the ground. For this action he was awarded the Victoria Cross.
Bishop, was at this time in 60 Squadron, flying a Nieuport 17 (serial No.B1566). He had been
promoted to Captain and given command of a flight after just one month of flying at the front.
A remarkable feat in itself.
He survived the war as the leading British and Empire ace, with a total of 72 victories. It has
to be said though, that none of his claims have been verified by documented German losses.
Indeed, the action depicted in this mission can't be corroborated by any witnesses
whatsoever, and it's a strange fact that he was awarded the VC on just his word alone...
Something never achieved by any other VC winner, before or since!
I would recommend doing a Google search for the full story, then make up your own mind
about him...
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To set the scene:
At this time 60 Sqn was based at Filescamp Farm, on Le Hameau aerodrome, a few miles
west of Arras. Bishop had for some time been planning an audacious dawn attack on an
enemy aerodrome...Originally, he was to be escorted by another famous VC winner; Albert
Ball, but he had been killed (in controversial circumstances) on 7th may 1917, so now Bishop
planned to go alone...
At about 03.45 hours on Saturday, June 2nd, 1917, Bishop set off from Le Hameau in his
Nieuport 17. It was still dark, misty, and raining.
Soon after crossing the front lines he came across an enemy airfield but found it devoid of
activity, so flew on in search of a better target.
At about 5.am, just as the sun was rising and with the bad weather clearing, he found exactly
what he was looking for...Ahead was a German aerodrome with seven parked machines,
being made ready for the dawn patrol by several mechanics and groundcrew.
He made a low, sweeping pass, strafing the row of Albatros D.III's and generally causing
mayhem...As he turned to repeat the manoeuvre, he saw one D.III taking off to intercept
him. Bishop lined himself up behind the German and shot him down.
Moments later, another D.III was attempting the same thing... Bishop again manoeuvred
his Nieuport into position, but in his excitement, missed from quite close range. However, his
fire unnerved the German pilot, who lost control and steered his plane into a tree.
Bishop turned again toward the airfield and this time he saw two D.III's taking off at the
same time,...in opposite directions. One headed for Bishop while the other tried to gain
height to launch his attack. He was now in a turning fight with the nearest Albatros.
Managing to turn his more agile Nieuport inside, he fired a long burst into the enemy plane,
which then crashed to the ground just outside the airfield perimeter.
After an intense but indecisive combat with the fourth D.III, and worried that he was
dangerously low on ammo, Bishop hightailed it away quickly, even throwing his Lewis gun
overboard to gain speed. He was chased by more enemy fighters all the way back to the
front line, but got back safely to his aerodrome.
His mechanics couldn't believe his Nieuport had made it back with so many bullet holes...
It was literally riddled!
Bishop describes the action in great detail in his book 'Winged Warfare'. A WW1 air war
classic.
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Mission guidelines:
The mission starts a short time after Bishop had found the first inactive German airfield...
You'll be at about 1500 ft.
Keep to a heading of around 80 degrees. You'll see Cambrai on your right as you approach
the main Cambrai to Douai road. You should soon be able to see the aerodrome at the
1.00 O'clock position.
How you approach it is up to you, but Bishop descended to 300ft to achieve the maximum
surprise. Get to the airfield quick, and the action should pan out just as it happened to
Bishop.
A few last words of advice though...ZOOM 'N DIVE,...BOB 'N WEAVE...DO NOT FLY IN A
STRAIGHT LINE!!
If you find the mission too hard:
Go to the game's 'Missions' folder, open the Bishop mission, then find the line;
EnemyAirDefenseActivity= and change the 3 to 1 or 2. Then save and exit.
============================================================
Mission requirements:
To fly this mission as intended, you'll need:
Flanders terrain.
By Edward.
To be found in the Combat Ace, Downloads, 'Maps/Terrains section.
Nieuport 17
By Tex Murphy & Monty CZ
To be found in the Combat Ace, Downloads, 'Add On Aircraft' section.
Albatros D.III
By Capun and his team at Skunkworks
To be found at the Skunkworks site. (Registration required)
Active Battlefield for First Eagles Version 2
By Heck.
To be found in the Combat Ace, Downloads, 'Maps/Terrains section.
Not sure if this is essential but it's a great mod and highly recommended
anyway!
PLEASE NOTE: I've tested this mission with Gr.Viper's excellent 'FE-Simple Machine Gun
Mod' installed, and found it exciting, but unfortunately, next to impossible!
So if you have this mod in your game, you may want to disable it to play this mission with
any chance of survival!...Or give it a try if you're feeling particularly brave!
For maximum realism, the mission should be played with all gameplay settings set to 'Hard'.
Many thanks to all the above artists for their most excellent contributions to this great game.
============================================================
Compromises and game limitations:
The only compromise to historical accuracy in this particular mission is that Bishop's Nieuport
17 was actually armed with a single overwing Lewis gun, as opposed to the Vickers supplied
with Tex Murphy and Monty CZ's excellent version. A bit of a shame because Bishop had to
reload a new drum onto his Lewis gun three or more times during the action, and it would
have been nice to be able to replicate that.
Never mind though, you should still have more than enough ammo to cause just as much
mayhem and destruction!
The good news: The RFC Nieuport actually depicts Bishop's Nieuport 17, serial No.B1566!
============================================================
Installation instructions:
Install the mission by unzipping the downloaded file to the following path:
C:/Program Files/Thirdwire/WW1/Missions
Alternatively, you can drag and drop the unzipped MSN file directly into your 'Missions' folder.
============================================================
I hope you enjoy flying this mission and find it both challenging and enjoyable enough to play
it more than once...I've tried to make it as historically accurate and authentic as the game
will allow.
Feel free to change any of the parameters as you wish.
I would welcome any suggestions or general feedback, good, bad or indifferent, via any one
of the FE forums.
Be Lucky!
Bucky. 3/5/07
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328 downloads
0 comments
Updated
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Five Fokker's! March 2nd, 1916.
A mission for First Eagles.
Bucky's Quick Mission No.6: Five Fokker's! March 2nd, 1916.
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Introduction:
This mission is a re-enactment of an actual aerial combat that took place in the
early morning of Tuesday, March 2nd, 1916.
On this day, Sgt T.P.H. Bayetto (That's him in the Morane's 'Loadout' screen
photo), flying a Morane Type N "Bullet" of No.3 Squadron RFC, was escorting
a Morane BB two-seater on a long reconnaissance mission over Vallenciennes,
a few miles SW of Mons, when they were attacked by five Fokker Eindekker's.
This is how the action was described in the 'Royal Flying Corps Communiques',
a weekly written report of significant actions, produced for the RFC's internal
consumption throughout the war:
"Sgt Bayetto (Morane Scout, 3 Sqn) on escort duty to the Vellenciennes
reconnaissance, reports having been attacked by 5 Fokker's in the
neighbourhood of Vallenciennes. The reconnaissance machine dived to get
clear, but was closely followed by the hostile machines. Sgt Bayetto opened fire
on the nearest hostile machine and drove it down, apparently into the woods
near Vallenciennes. After this engagement he saw no more signs of the
reconnaissance machine and returned over Lille where he was again attacked
by 3 Fokker's. These he eventually evaded and after circling round Lille for 15
minutes, returned to his landing ground."
In actual fact, Bayetto couldn't find his comrades because they had just become
the ninth victims of the infamous German fighter ace, Max Immelmann...
The Morane BB's pilot Lt C.W. Palmer, managed to get the stricken plane down
safely despite being shot in the foot. The observer, Lt H.F. Birdwood was killed.
Palmer was hospitalised but died of septicaemia on March 29th after having his
foot amputated.
T.P.H. Bayetto was killed in an air crash in England in July 1918.
Immelmann fell to his death in controversial circumstances on June 18th, 1916.
============================================================
To set the scene:
From the time of its introduction in mid 1915, the Fokker Eindekker had only been
encountered in small numbers. Initially, it was distributed in one's and two's to the
two-seater Feldfleiger Abteilung units as an escort machine. Even so, in spite of
the relatively few Eindekker's available (only about 55 by October 1915), its impact
was considerable, inflicting heavy casualties on the RFC's slow and poorly armed
aircraft.
By early 1916, the Germans had realised that the Eindekker would be more
effective if used in greater numbers and within dedicated fighter formations which
they called Kampfeinsitzer Kommando units (KeK's).
This mission depicts the day when the RFC encountered one such unit: KeK Douai,
consisting of five Fokker E.III's...The largest number seen together up until that
time...From early March onward, the Fokker's hunted in packs! However, once the
RFC started to receive the Airco DH2 and Nieuport 11 in significant numbers in the
spring of 1916, it spelled the end of the period that came to be known as
"The Fokker Scourge".
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Mission guidelines:
Flying as Bayetto in a Morane Bullet, the mission begins at approximately 6700
feet. You're already deep inside enemy territory. Keep close to the reconnaissance
machine you're escorting, and follow him to the target.
Remember; to replicate Bayetto's actions you'll have to take out at least one
Eindekker (FYI: Max Immelmann will be in the E.III that attacks first...A chance to
alter history?), then fly over Lille on your way home...Assuming you're lucky
enough to even begin the homeward journey!
Just a few words of warning:
Archie is liable to be quite active, so you might want to jink about a bit.
More importantly...BEWARE THE HUN IN THE SUN!
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Mission requirements:
To fly this mission as intended, you'll need:
Flanders Terrain.
By Edward.
To be found in the Combat Ace, Downloads, 'Maps/Terrains, section.
Morane N "Bullet".
By P10ppy.
To be found in the Combat Ace, Downloads, 'Add On Aircraft', 'WW1', section.
BE2c.
By Capun and his team at Skunkworks
To be found at the Skunkworks site. (Registration required.)
Fokker E.III.
By Laton. Skins by V.Deutschmark. FM by Peter01.
To be found in the Combat Ace, Downloads, 'Add On Aircraft', 'WW1', section.
Fokker E.III, Buhme skin.
By V.Deutschmark.
To be found in the Combat Ace, Downloads, 'WW1 Skins', Section
PLEASE NOTE:
The BE2c has a tendency to fly at low throttle, which makes the propeller rotate
too slowly. This also makes it very hard to keep the Morane from overtaking it all
the time. Therefore, I changed the following parameters in the BE2c Data.INI
file. You may want to do the same?
I think the AI flies it much better with these settings:
[Engine]
SlowPropRPM=1200
FastPropRPM=1550
MaxPropRPM=1800
IdlePropRPM=950
For maximum realism, the mission should be played with all gameplay settings
set to 'Hard'.
Many thanks to all the above artists for their most excellent contributions to this
great game.
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Compromises and game limitations:
The No.3 Squadron reconnaissance machine in use that day was a Morane BB,
a sort of two seat biplane version of the "Bullet". This plane is not available
for FE at this time, so I've had to use the equally slow and vulnerable BE2c...
C'est la vie!
Lesser annoyances are:
Vallenciennes doesn't exist on the FE map, but the action does take place over the
same general area, so no big deal.
Hardly worth mentioning but Bayetto's Morane would not have been painted red at
this time. The order to paint the noses of all Type N's was given in mid July, during
the battle of the Somme, to minimise the possibility of the Morane being mistaken
for the Fokker Eindekker.
I've had to use V. Deutschmark's Buhme skin to depict Immelmann's E.III.
Immelmann did fly an Eindekker with a very similar paint job though.
============================================================
Installation instructions:
Install the mission by unzipping the downloaded file to the following path:
C:/Program Files/Thirdwire/WW1/Missions
Alternatively, you can drag and drop the unzipped MSN file directly into your
'Missions' folder.
============================================================
I hope you enjoy flying this mission and find it both challenging and enjoyable
enough to play it more than once...I've tried to make it as historically accurate
and authentic as the game will allow.
Feel free to change any of the parameters as you wish.
I would welcome any suggestions or general feedback, good, bad or indifferent,
via any one of the FE forums.
Best of British!
Bucky. 28/5/07
============================================================
References used in creating this mission:
'Royal Flying Corps Communiques 1915-1916'... Edited by C. Cole.
'British Fighter Units Western Front 1914-16'... A. Revell.
'Early German Aces of World War 1'... G. Van Wyngarden.
'The Jasta War Chronology'... N. Franks. F. Bailey & R. Duiven.
'Under The Guns of the German Aces'. N. Franks & H. Giblin.
'Sharks Among Minnows'... N. Franks.
'Above The Lines'... N. Franks. F.W. Bailey & R. Guest.
'Above The Trenches'... C. Shores. N. Franks & R. Guest.
'Morane-Saulnier Types N,I,V'... Windsock Datafile No.58. J.M. Bruce.
'Fokker E.III'. Windsock Datafile No.15... P.M. Grosz.
'Fokker E.I-II'. Windsock Datafile No.91... P.M. Grosz.
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281 downloads
0 comments
Submitted
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Firecage - Flanders Plane Fest Ver 1.0
By Firecage
THIS IS FOR FE PRE EXPANSION PACK! THIS MAY NOT WORK WELL AFTER THE EXP PACK IS INSTALLED. I HAVE NOT TESTED IT YET..
Welcome to Flanders !!!
Please read the planesused.txt, the Planefest doc, and the installation.txt files for more info.
1. The Fest is now split into (2) parts to make the campaign work properly.
• One Campaign is RAF vs Germany
• One Campaign isFrance vs Germany.
2. Every Fighter Squadron will start from their own base. No base is shared between squads now. ** see the included .psp file for base locations.
3. There may be bomber and fighter squads at same bases but not as a norm.
4. This campaign uses a large amount of the Flanders Map. The squads are spread out quite a bit so I am hopeful all the squads will see different areas of the map in missions.
5. There are no flyable bomber squads at this time.
6. I have made a very intensive set of ground war paths so this should make for more ground realism in missions.
7. For designing this campaign I used the following:
• Firecage FM for the DR1
• Peter01 FM’s for Bortdafarms Planes
• Rotagen’s FM for Borts DIII
• Ver 3.0 FMs for Latons Pfalz and Morane’s
• Hard FM mode for the flight model
• Flanders Terrain by Edward.
You do not have to use these add-on FM’s at all, it’s your call. This is only information what I used to test and design with since I get asked a lot.
909 downloads
0 comments
Updated
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Cambrai 1917
By Guest
Cambrai, November 1917
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A campaign for First Eagles.
This is a historical campaign for the Flanders terrain in First Eagles, to recreate the air battles of late-1917, the time of the debut of the tank, at Cambrai. It follows on from my previous release, "Bloody April" 1917. It requires a standard install of First Eagles, plus Edward's Flanders terrain, and some extra add-on aircraft. There is a TXT file which explains all that is required.
The campaign uses a variety of appropriate late-1917 aircraft, and every mission will provide extensive aerial action, with large numbers of aircraft from different squadrons going about their various missions along the Front.
The aircraft which operate in this campaign are the:
BE.2d
Bristol Fighter F2B
Nieuport 24bis
SE.5a
Spad XIII
Sopwith Camel
Albatros D.III
Albatross D.V
Aviatik C.2
DFW C.V
Fokker Dr.1 triplane
Gotha G.IV
Pfalz D.III
Zeppelin Staaken
Historical Background
=====================
By November 1917 the British Army has been continuously on the offensive in Flanders for four months, in bloody battles at Ypres, Messines and Passchendaele, and most of the German Army reserves have been drawn there. A bold stroke was planned well to the south, in the direction of Cambrai. The Army, spearheaded by a new secret weapon, the tank, would make a major push.
In the air, the start of 1917 had been a difficult time for the Royal Flying Corps, culminating in the disastrous "Bloody April", but by the end of the year, the tide had turned somewhat. Newer machines, such as the Sopwith Camel, SE.5a and Bristol F2B fighter, were coming into service, which were a match for all German machines except for the new and deadly Fokker Triplane.
1,156 downloads
0 comments
Updated
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Richthofen's Final Two Victories
A mission for First Eagles + Expansion Pack 1 + Nov 08 patch.
UPDATED 22/11/08: This mission has been amended to include the excellent authentic Jasta
11 colour schemes created by Quack74 (See 'Mission requirements' below).
Bucky's Quick Mission No.7: 'Richthofen's Final Two Victories'.
Released 20/4/08. The 90th anniversary of the action depicted in this mission.
============================================================
Introduction:
There is no question that Manfred Von Richthofen is THE most famous fighter pilot of all time.
In fact, there's a strong case for saying he's the best known soldier of any war in history, let
alone WW1. He's been, (and will continue to be) the subject of countless books, journalistic
articles and TV documentaries. Indeed, at the time of writing, a new movie; 'The Red Baron',
has just been released in Germany. The lasting interest and fascination with all aspects of his
short life is truly extraordinary.
I created this mission, a re-enactment of an actual aerial combat that took place at
approximately 18:40, on Saturday, 20th April, 1918, to commemorate the 90th anniversary
of Richthofen's death.
Flying his famous red Fokker Dr.I Triplane, serial number 425/17, this was to be the Baron's
penultimate patrol and air combat, during which he achieved his 79th and 80th victories.
This is how Richthofen described the action in his combat report:
"With six planes of Jasta 11, I attacked large enemy squadron. During the fight I observed
that a Triplane was attacked and shot at from below by a Camel. I put myself behind the
adversary and brought him down, burning, with only a few shots. The enemy plane crashed
down near the forest of Hamel where it burned on the ground.
Three minutes after I had brought down the first machine, I attacked a second Camel of the
same enemy squadron. The adversary dived, caught his machine and repeated the
manoeuvre several times. I approached him as near as possible when fighting and fired 50
bullets until the machine began to burn. The body of the machine was burned in the air, the
remnants dashed to the ground, north-east of Villers Bretonneux."
His unfortunate victims that day were; Major Richard Raymond-Barker, who was killed, and
2nd Lt David Greswolde Lewis, who amazingly survived the crash of his burning Camel, and
was taken prisoner.
Less than 24 hours after this combat, Richthofen was dead. Killed by a single .303 bullet (but
that's another long story!). He was just 25 years old.
============================================================
To set the scene:
At this time Jasta 11 were based at Cappy airfield, about 20 miles east of Amiens. Richthofen
was experiencing a lean period (mainly due to bad weather), having gained no victories
between 7th-19th April...the weather during that day had been very cloudy, but by the early
evening it was generally clear, allowing the Rittmeister and five other pilots of Jasta 11 to
set off for the early evening patrol.
Airborne at about the same time, and equally keen for a fight were the Sopwith Camels of
3 sqn, RAF...
============================================================
Mission guidlines:
When the mission starts you'll be at a little over 6,000 ft (1500m). Initially, you should keep
to a heading of around 250 degrees, flying south-west. Keep formation with your five
wingmen. Looking below and to your right, you'll see the winding Somme river as you pass
over Cerisy, heading toward Villers Bretonneux. To your left you'll see the old Roman road
that stretches from Amiens to St Quentin. Perfect navigational aids should you become
disorientated.
Richthofen shot down the two Camels within three minutes of eachother. Indeed, the two
machines crashed to earth just 50 yards apart. Maybe you can do better?
============================================================
Compromises and game limitations:
1. During the spring of 1918 the German offensive had pushed the allies back much further
than the actual front line depicted in the game. Also, the Flanders map is very sparsely
populated around the Villers Bretonneux area where this combat actually took place.
However, although some towns and villages are missing, The action happens in the correct
general area.
2. FE won't allow multiple 'named wingmen' in the players flight. This means the game will
recognise only the players plane. consequently, there will be no record of your wingmen's
actions in the 'stats' screen at end of mission. It also means you can't issue orders via the
'tab' button.
The good news is; this doesn't stop your wingmen from participating in the action.
3. Manfred's brother Lothar, (40 victories) was not involved in the action depicted in this
mission. He was still in hospital and extremely lucky to still be alive after being shot down in
his yellow and red Fokker Triplane on 13th March. It's a nice Jasta 11colour scheme which is
included with the expansion pack, so I've used it anyway...We'll assume that he had another
Dr.I painted the same way, and that another pilot was using it on 20th April!
============================================================
Mission requirements:
To fly this mission as intended, you'll need the following mods and skins:
Flanders terrain.
By Edward.
To be found in the Combat Ace, Downloads, 'Maps/Terrains' section.
The following Jasta 11 Fokker Dr.I skins:
All created by Quack74.
To be found in the Combat Ace, Downloads, 'Skins', 'WW1', section.
MvR Last plane.
J11 Blue Tail.
Richard Wenzl.
Werner Steinhauser.
Edgar Scholtz.
Many thanks to the above artists for their most excellent contributions to this great game.
Although not essential, for extra realism and immersion I would recommend the following
mods, available from the Combat Ace, Downloads site:
'Thicker, Fuller Clouds'.
By ShrikeHawk.
Found in: 'Maps/Terrains'. 'Environmental Mods'.
Excellent mod that greatly improves the "cotton wool ball" clouds effect.
'FE Sounds'.
By yours truly.
Found in: 'Sound Mods'.
I've updated this mod with a louder "bullet hit" sample, designed to make you jump when
your plane gets hit!
For maximum realism I would also recommend that this mission be played with all gameplay
settings set to 'Hard'.
============================================================
Installation instructions:
Install the mission by unzipping the downloaded file to the following path:
C:/Program Files/Thirdwire/WW1/Missions
Alternatively, you can drag and drop the unzipped MSN file directly into your 'Missions' folder.
============================================================
I hope you enjoy flying this mission and find it both challenging and enjoyable enough to play
it more than once. I've tried to make it as historically accurate and authentic as the game will
allow.
Feel free to change any of the parameters as you wish.
I would welcome any suggestions or general feedback, good, bad or indifferent, via any one
of the FE forums.
Viel Glueck!
Bucky. 20/4/08.
============================================================
References used in creating this mission:
'The Jasta War Chronology'... N. Franks. F. Bailey & R. Duiven.
'Under The Guns Of The Red Baron'... N. Franks & H. Giblin.
'In The Footsteps Of The Red Baron'... M. O'Connor & N. Franks.
'Above The Lines'... N. Franks. F.W. Bailey & R. Guest.
'The Red Baron. Beyond The Legend'...P Kilduff.
'The Red Baron Combat Wing'...P.Kilduff.
'Richthofen'...A.E. Ferko.
'Von Richthofen's Flying Circus'...G. Van Wyngarden.
'Sopwith Camel Squadrons'...L.A. Rogers.
============================================================
============================================================
385 downloads
0 comments
Updated
-
'Woollett's Six In A Day!' Parts 1 & 2
A mission For First Eagles + Expansion Pack 1 + Nov 08 patch.
Bucky's Quick Mission No.8: 'Woollett's six in a day!' Parts 1 & 2.
============================================================
Introduction:
These missions are a re-enactment of two aerial combats that took place in the skies above
La Gorgue, 15 miles west of Lille, at approximately 10:30am and 5:00pm on Friday, 12th
April, 1918. The combatants were 43 Sqn's C Flight, led by Captain Henry Winslow Woollett,
(35 Victories), and three (or more) unknown German Jasta's...Woollett was credited with
shooting down six German aircraft during these combats...Three in each!
Henry Woollett, a medical student before the war, joined the RFC in 1916, and was posted
to 24 Sqn in November of that year. He scored one victory flying the (by then) obsolescent
DH2, before converting to the DH5, in which he scored four more victories.
In August 1917, he was sent home to England to become an instructor. He was then posted to
43 Sqn in March 1918. He achieved thirty victories up until early August 1918 (including 11
balloons), when he was again sent home to command three training squadrons.
A brilliant pilot, and an excellent leader, he had great style too: He created quite a stir
among the top brass by wearing a leopard skin flying helmet and matching gauntlets!
This is how Woollett described both actions in his combat report:
"At 10:30am, I led my patrol down on to eight EA just south-east of La Gorgue. I fired about
30 rounds into one single seater; machine spun down and crashed just west of La Gorgue. I
then dived on to another EA (a two seater); this I saw crash just north-east of La Gorgue.
I climbed up and got on the tail of an Albatros and after firing 40 rounds it burst into flames,
falling to pieces. I also saw another EA in flames, and also one crash which was shot down
by Lt Daniel."
"5:00pm. I led patrol down on to thirteen EA just north of LaGorgue. I fired about 30 rounds
into one EA which was going east. This turned over on its back and fell to bits. I then
climbed and got on to the tail of another Albatros; after firing several bursts into him, he
spun down and crashed north-east of La Gorgue.
On returning over lines I climbed up and found another EA at about 2,000 feet; this after
about 20 rounds collapsed in the air and fell to bits. I saw two other EA crash, engaged by
machines of my patrol."
============================================================
To set the scene:
At this time 43 Sqn were based at Avesnes-Le-Comte, about 10 miles west of Arras.
Equipped with the excellent 110hp Le Rhone Sopwith Camel, 43 Sqn was a formidable unit.
The weather was fine all that day, which allowed a great amount of aerial activity by both
sides along the whole front. Indeed, the RAF Communique for that day states:
"A record number of hours flying was done, a record number of photographs taken, and a
record number of bombs dropped for any 24 hours since the war started."
The Western Front on 12th April 1918 was a target rich environment...
============================================================
Mission guidelines:
For the sake of surprise, I won't give too much away here, but if you want to re-enact the
events of that day as accurately as possible, then read Woollett's combat report above, and
try to emulate him...Be aware though that if you have your 'Gameplay' settings on 'Hard' (as
you should!) then you'll have just 500 rounds of ammo in each combat...
SO TAKE CAREFUL AIM!
Part 1:
When the mission begins you'll be approaching the front line, with your five wingmen of
C flight at approximately 7,000 ft. Steer a course at anywhere between 15-100 degrees and
make a gentle climb to about 8,000 ft, which is the height Woollett liked to patrol at to take
advantage of the Camel's optimum performance at that altitude.
If you survive this engagement, then make your way home to Arras airfield (see
'Compromises & game limitations').
Have a cup of tea and a lie down, then don your leopard skin flying helmet and gauntlets
again, ready to lead C Flight's 2nd patrol of the day...
Part 2:
This early evening mission begins at around 7,200 ft, so again, you may want to gain a bit
more height, and head for the front line at around 10-90 degrees...This one's a proper
furball, so good luck! Again, consider the mission over if/when you make it home...
In both missions remember; you'll have to give your wingmen the signal to engage
(Usually: 'TAB', then '1' ). Otherwise, you'll be on your own...
============================================================
Compromises and game limitations:
1. During the spring of 1918 the German offensive had pushed the allies back further than
the actual front line depicted in the game. However, La Gorgue is on the 'Flanders Terrain'
map, so the action takes place above the correct area.
2. The actual German Jasta's that 43 sqn encountered that day are unrecorded, and
unfortunately, the Albatros DVa Jasta skins supplied in the game (numerous as they are) do
not include any appropriate units that were based around the Lille area at that date.
Therefore, I've had to utilise three random units; Jasta's 76b and 34b + 46, for mission parts
1 and 2 respectively. They're nice colour schemes though!
3. The 43 Sqn unit markings depicted in the game, utilise the earlier "white triangle" markings.
At the time of this action they had been changed to two diagonal stripes either side of the
fuselage roundel. They changed on 22/3/18, three weeks earlier...D'oh!
4. Avesnes-Le-Comte, 43 Sqn's airfield is not on the "Flanders Terrain" Map, but Arras airfield
is in the same general area, so I've used that instead.
============================================================
Mission requirements:
To fly this mission as intended, the only mod you'll need is:
Flanders terrain.
By Edward.
To be found in the Combat Ace, Downloads, 'Maps/Terrains' section.
Special thanks to Edward for producing this most excellent terrain, without which none of my
missions would be possible!
Although not essential, for extra realism and immersion I would recommend the following
mods, available from the Combat Ace, Downloads site:
'Thicker, Fuller Clouds'.
By ShrikeHawk.
Found in: 'Maps/Terrains'. 'Environmental Mods'.
Excellent mod that greatly improves the "cotton wool ball" clouds effect.
'FE Sounds'.
By yours truly.
Found in: 'Sound Mods'.
For maximum realism I would also recommend that this mission be played with all gameplay
settings set to 'Hard'.
============================================================
Installation instructions:
Install the mission by unzipping the downloaded file to the following path:
C:/Program Files/Thirdwire/WW1/Missions
Alternatively, you can drag and drop the unzipped MSN file directly into your 'Missions'
folder.
============================================================
I hope you enjoy flying this mission and find it both challenging and enjoyable enough to
play it more than once. I've tried to make it as historically accurate and authentic as the
game will allow.
Feel free to change any of the parameters as you wish.
I would welcome any suggestions or general feedback, good, bad or indifferent, via any one
of the FE forums.
Toodle pip!
Bucky. 28/4/08
============================================================
References used in creating this mission:
'Sopwith Camel Aces Of WW1'...N. Franks.
'British & Empire Aces Of WW1'...C. Shores.
'Above The Trenches'...C. Shores, N. Franks & R. Guest.
'Royal Air Force Communiques 1918'...C. Cole.
'Sopwith Camel, King Of Combat'...C. Bowyer
'Air Aces Of The 1914-1918 War'...J.M. Bruce & Others.
'Sopwith Camel Squadrons'...L.A. Rogers.
'Aces And Airmen Of WW1'...A.C.Wood.
'W.W.1 Air Map' Website...Created By D.Townsend.
http://patriot.net/~townsend/WW1AirMap2/ (Firefox browser required).
257 downloads
0 comments
Updated
-
Cambrai Plane Fest II 1915 - 1918
By Firecage
Cambrai Plane Fest II
By : Firecage
See the readme for installation info
This is for the Exp pack and NO April patch.
This is a list of all planes needed for this campaign to work.
RAF Fighters:
MSTypeH
MSTypeL
moraneN
Avro504D
Fe2B
Dh2
MartinsydeG100
Fe8
Pup
Br14
F2B
Fe2C
Triplane
CamelF1_110
CamelF1_130
SE5a
Dolphin
CamelF1_150
Snipe
French Fighters:
MSTypeH
MSTypeL
moraneN
Fe2B
Nieuport11
Nieuport16
Nieuport17bis
Nieuport17
SPAD7_150
N24bis
Hanriot
Hanriot_CAM
Hanriot_Dual
SPAD7_180
N24
N27
N27_DUAL
N27_FAS
N27_RFC
SPAD13
N28
German Fighters:
PfalzEI
PfalzEIII
FokkerEI
FokkerEIa
FokkerBII
FokkerEIII
PfalzEIV
PfalzEV
FokkerEIIIa
FokkerEIV
Fokker DII
Fokker DIIIL
FokkerEIVa
AlbatrosD1
Fokker DIII
HalbD3
AlbatrosD2
OefAlbatrosDII
AlbatrosD3_160
AlbatrosD3
AlbatrosD3_OAW
AlbatrosD5
AlbatrosD5a
PfalzD3
FokkerDr1
PfalzD8
SchuckertD3
FokkerD7
PfalzD12
FokkerD7F
FokkerD8
As for the bombers these are the planes you will need to get this to work right…
Allied Light Attack Bombers:
MSTypeLAO
BE-2A
BE-2
BE-2D
Re8
Salmson2A
Allied Heavy Attack Bombers:
SP3
Ca3
HP400
German Light Attack Bombers:
PfalzBI
PfalzEIIIO
PfalzEIIIAO
AviatikC2
Fokker BI
Walfisch
AEG G4
German Heavy Attack Bombers:
DFWC1
Staaken
DFWC5
AEG G4
GothaGIV
677 downloads
0 comments
Updated
-
'21/4/18: The Rittmeister Falls'
A mission for First Eagles + Expansion Pack 1 + Nov 08 patch.
Bucky's Quick Mission No.10: '21/04/18: THE RITTMEISTER FALLS'
Released 21/4/09. The 91st anniversary of the action depicted in this mission.
============================================================
INTRODUCTION:
I created this mission, a re-enactment of an actual aerial combat that took place at
approximately 10:40am (Allied time), on Sunday, 21st April, 1918, to commemorate the 91st
anniversary of Manfred von Richthofen's death.
Brown, Buie, Evans, Emery or Popkin? These are the names that all have a valid claim for the
honour of shooting down the legendary 80 victory German ace, Rittmeister Manfred Freiherr
von Richthofen.
For over eighty years it was generally accepted that von Richthofen fell to the guns of
Captain A.R. Brown, DSC, of 209 Sqn RAF. Now though, although far from being conclusive,
investigative research made in the 1990's would suggest that the Baron was most likely hit
by the ground fire of Sgt. Cedric Basset Popkin, Machine Gunner 1st Class, of the 24th
Machine Gun Company, 11th Brigade, 4th Australian Division.
For Capt. Roy Brown however, the story related that during a large dogfight with German
fighters over Le Hamel, and a subsequent fast dive from 5,000 feet to evade two enemy
aircraft on his tail, Brown, flying Sopwith Camel, B7270, spotted a red Fokker Dr.I Triplane
chasing another Camel at very low level. He dived down onto the Triplane's tail and after a
short chase, fired a long burst into Richthofen's plane...
The following is part of the brief combat report submitted by Capt. Brown on the afternoon of
21st April, 1918:
"...Dived on large formation of 15-20 Albatross scouts D5 (sic) and Fokker Triplanes, two of
which got on my tail and I came out.
Went back again and dived on pure red triplane which was firing on Lieut. May. I got a long
burst into him and he went down vertical and was observed to crash by Lieut. Mellersh and
Lieut. May.
I fired on two more but did not get them."
As von Richthofen pursued Lt. May, his Dr.I was being targeted by small arms fire from
numerous Australian troops situated in various positions in the Vaux-Sur-Somme/Corbie
area, Buie, Emery, Evans and Popkin among them. At this point in the chase, things were
not looking good for the inexperienced Lt. Wilfred May, in his 209 Sqn Camel, D3326. Von
Richthofen, in his all red Fokker Triplane, serial number 425/17 was gaining on him fast and
it was only a matter of time until he brought his guns to bear on the British machine.
However, as experienced and careful a pilot as von Richthofen was, he made two fatal
errors of judgement that April morning: First, he seemingly disregarded his perilous position
by flying so low over allied lines. He then also became target fixated in the quest for his 81st
victory...It was the undoing of him.
An eye witness described what happened next:
" ...(I) heard a burst of gunfire and the Fokker stopped in its stride and did the first half of
the loop, then straightened out and fluttered down out of our sight as if doing a pancake
landing..."
Richthofen had been killed by a single .303 bullet.
We will never know with absolute certainty who it was that fired the fatal shot, but the
controversy has raged on ever since...
============================================================
TO SET THE SCENE:
At this time, Jasta 11 were based at Cappy airfield, about 20 miles east of Amiens. The
weather on the morning of the 21st had been misty and windy, which delayed the early
morning patrol. But by approximately 9:30am (Allied time) the mist had cleared sufficiently
to allow von Richthofen and five of his Jasta 11 wingmen to set off and patrol the lines.
At almost precisely the same time at Bertangles, north of Amiens, 209 Squadron were taking
to the air on a routine High Offensive Patrol.
At about 10:25 the two units clashed over Le Hamel and a large dogfight commenced,
involving some thirty plus aircraft. As a novice to aerial combat, Lt. May had been instructed
to steer clear of any trouble. This he did by heading west and diving earthward. Von
Richthofen, ever watchful, and sensing an easy kill, went after him, towards his date with
destiny...
============================================================
MISSION GUIDELINES:
Immediately the mission begins, you'll be a little over 5000 feet, with the two Fokker
Triplanes that Roy Brown mentioned in his combat report, on your tail and firing relentlessly
at you. Take quick evasive action by diving to earth, but at the same time, keep a keen
lookout for Lt. May's Camel, who meantime is being chased by the Baron...Can you reach
May in time to save him from being von Richthofen's 81st victim?
Now's your chance, flying as Capt A.R. Brown, to dispell all doubts over who killed the Red
Baron!
Be aware though, that Brown had spent most of his ammunition during the combat over Le
Hamel...So how much ammo do you have left?
============================================================
COMPROMISES AND GAME LIMITATIONS:
Unfortunately, the Flanders Terrain doesn't include the requisite towns and villages
(Vaux-Sur-Somme, Corbie, etc), so I've had to move the action about thirty miles north to
more closely replicate the real life action.
I could have used the Cambrai terrain, which does include those places but in my opinion,
the Flanders terrain is much more realistic, graphically.
There are no machine gun ground units to add to the historical authenticity either. But then,
at least there can be no arguments over who fires the fatal shot this time...
============================================================
TOO EASY?...A WORD, PLEASE:
Before I decided to upload this mission, I asked myself; is this one challenging enough? After
all, if I can succesfully dodge those two chasing Fokkers, find Lt. May, then get on the Baron's
six and take him out, all in about two minutes flat, then anybody can! Thinking about it further
though, I didn't really put this one together with the "challenge", or difficulty factor in mind...
What I really wanted to do was create as accurate an historical re-enactment of the events of
21st April 1918 as it was possible to achieve, as reported by the combatants involved, and by
latter day historians and investigators.
I have to say, that although it's very "scripted", I'm really quite pleased with the result. For
example: While the player (Roy Brown) is diving down from 5000ft, dodging fire from the
chasing Dr.I's, Lt. May will actually be pursued by von Richthofen over the village of Vaux-
Sur-Somme (well most of the time, anyway), and they'll come very close to hitting the church
tower, just as it really happened on that April morning in 1918...
What I'm trying to say here, is that in spite of its apparent simplicity, this mission has taken
me longer to get right, and caused me more problems and frustration than just about all the
others put together!
============================================================
MISSION REQUIREMENTS:
To fly this mission as intended, you'll need the following mods and skins:
Flanders Terrain.
By Edward.
To be found in the Combat Ace, Downloads, 'Maps/Terrains' section.
============================================================
209 Sqn, RAF Squadron skin set, which includes Roy Brown's B7270, for the Expansion Pack
Sopwith Camel.
By Quack74.
To be found in the Combat Ace, Downloads, 'WWI Aircraft Skins' section.
PLEASE NOTE: You'll need to place these skins in the 110 hp Camel folder.
============================================================
MvR's Fokker Dr.I, 425/17 ('MvR Last Plane') skin, for the Expansion Pack Fokker Dr.I.
By Quack74.
To be found in the Combat Ace, Downloads, 'WWI Aircraft Skins' section.
============================================================
'J11 Lt. von Linsingen' skin, for the Expansion Pack Fokker Dr.I.
By Quack74.
To be found in the Combat Ace, Downloads, 'WWI Aircraft Skins' section.
============================================================
'J11 Scholtz' skin, for the Expansion Pack Fokker Dr.I.
By Quack74.
To be found in the Combat Ace, Downloads, 'WWI Aircraft Skins' section.
============================================================
Many thanks to the above artists for their most excellent contributions to this great game.
Although not essential, for extra realism and immersion I would also recommend the
following mods, available at the Combat Ace, Downloads site:
'Thicker, Fuller Clouds'.
By ShrikeHawk.
Found in 'Maps/Terrains'. 'Environmental Mods'.
Excellent mod that greatly improves the "cotton wool ball" clouds effect.
'FE Sounds V.2'.
By yours truly.
Found in 'Sound Mods'.
'First Eagles Tracer With Smoke'
By Jan Tuma.
Found in 'FE Weapons Mods'
PLEASE NOTE:
In order to replicate the low level chase between von Richthofen and May, I found it
necessary to amend two files which govern the altitude of AI planes. Without this change
the AI planes will not fly below 100 feet or so. IMHO, this change improves the overall
game and not just this mission.
Here's how to do it:
Using the 'SFP1 CAT file Extract Utility', extract the 'MISSIONCONTROL' ini (found in the
'Mission Data.CAT) to the 'Flight' folder, open, then scroll down to [Altitude] and re-set;
'VeryLow=' to '05'.
Then extract the 'AIRCRAFTOBJECT' ini (found in the ObjectData.CAT) to the 'Objects' folder,
scroll down to [Dogfight-----] and re-set; 'SafeAltitude=' to '05'. (Make sure to change all
four entries: Dogfight; Green, Regular, Veteran & Ace.
I would also recommend using Peter01's Fokker Dr.I Flight model DATA.INI, which improves
the Triplane's manoeuvrability and aggressiveness. This FM is in the 'FM Update 3rd
September' pack, found at the Combat Ace 'WWI, Add-On Aircraft/Flight Models' section.
For maximum realism I would also recommend that this mission be played with all gameplay
settings set to 'Hard'.
============================================================
INSTALLATION INSTRUCTIONS
Install the mission by unzipping the downloaded file to the following path:
C:/Program Files/Thirdwire/WW1/Missions
Alternatively, you can drag and drop the unzipped MSN file directly into your 'Missions' folder.
============================================================
I hope you enjoy flying this mission and find it both challenging and enjoyable enough to play
it more than once. I've tried to make it as historically accurate and authentic as the game will
allow.
Feel free to change any of the parameters as you wish.
I would welcome any suggestions or general feedback, good, bad or indifferent, via any one
of the FE forums.
Salute!
Bucky. 21/4/09.
============================================================
REFERENCES USED IN CREATING THIS MISSION:
'The Red Baron's Last Flight'...N. Franks & A. Bennett.
'Under the Guns of the Red Baron'...N. Franks & H. Giblin.
'In the Footsteps of the Red Baron'...M. O'Connor & N. Franks.
'Who Downed the Aces in WWI'...N. Franks.
'The Red Baron Combat Wing'...P. Kilduff.
'The Illustrated Red Baron'...P. Kilduff.
'Red Baron. The Life and Death of an Ace'...P. Kilduff.
'The Sky their Battlefield'...T. Henshaw.
'Richthofen'...A.E. Ferko.
============================================================
============================================================
237 downloads
0 comments
Updated
-
Plane Fest II - Edge of Insanity - Verdun
By Firecage
Release 1.1
06-20-09
Nov-2008 Patch required
This release does not have the added terrain mods, Balloon sets, or MG bunkers. I am waiting on a reply from the orig. designers of those mods to make sure they are good with including them in the Fest.
Take all folders (1915,1916,1917,1918) and add them to your campaign folders.
They will appear as 4 different campaigns in your drop down menu.
I tried to get accurate release dates and hopefully each lane will show up on the dates around the time of actual release.
All of the testing has been with Peter01's FM plane mods on all the planes that he has done. There are also some planes in these campaigns that peter has not done an FM for but, they worked just fine and alot of them are AI and have been tested as much as I could.
There are some planes that are not included at this time and I am looking at releasing a new version soon that may have more planes included. As it stands right now I have around 60 planes in the 4 campaigns. I usualy have some spelling errors and such so a new update should be along very soon to correct those.
Plane List:
ScoutC1
ScoutD1
MSTypeH
Avro504D
MSTypeL
PfalzEI
PfalzEIII
FokkerEI
moraneN
FokkerEIa
FokkerEIII
ScoutD
Fe2B
FokkerEIIIa
ScoutC
Dh2
FokkerEIV
Nieuport11
Nieuport16
FokkerEIVa
AlbatrosD1
Fe2D
Nieuport17
DH-4
HalbD3
Nieuport17bis
AlbatrosD2
Fe8
AlbatrosD3
PhonixKD1
SPAD7_150
OefAlbatrosDII
Pup
F2B
SPAD7_180
Triplane
CamelF1_110
N24bis
AlbatrosD5
CamelF1_130
AlbatrosD3_OAW
AlbatrosD5a
Hanriot_HD1_Cam
FokkerDr1
N24
N27
N27_Dual
N27_FAS
N27_RFC
PfalzD3
SE5a
SPAD13
Dolphin
SVA5
CamelF1_150
N28
PfalzD8
SchuckertD3
FokkerD7
FokkerD7F
PfalzD12
Snipe
FokkerD8
The planes can be found at:
http://forum.combatace.com/index.php?autoc...&showcat=23
Flight Models from Peter01:
http://forum.combatace.com/index.php?autoc...amp;showcat=213
Other add on aircraft:
http://cplengineeringllc.com/SFP1/Skunworks1.html
IF you have problems finding certain planes leave me a priv msg at combatace.com and I will try and address any questions.
Firecage....
428 downloads
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FE Campaigns and Zeppelin FM for Nov 2008 Patch
By peter01
Whats in it
=======
An FM for Hinchinbrooke's L63 Zeppelin. Mainly for AI, but flyable.
Two 1916 campaigns by me. Simple, mainly so you can fly a number of planes in the 1916 period in a campaign. Update to previous ones I did for Oct 2007 version. These campaigns include Zeppelins (as AI), tanks (yeah, I know, but there is a shortage of targets), infantry.
Two great 1917 campaigns by Charles of the A-team - Bloody April and Cambrai. Modded to include newer models, quite a few heavy bombers and some other things.
Mobile AAA guns by Gr.Viper.
Armed balloons by warlordATF.
MGs based on work by Tailspin in Cambrai terrain.
37mm guns based on work by Tailspin and P10ppy, and models by A-team and P10ppy, in Cambrai and Flanders terrains.
Modded balloons to be somewhat tougher to bring down, and modded some structures so they easier to destroy - Warehouses and bridges, these are seconadry target for the Cambrai Campaigns. AAA is more effective.
There are also modded weaponsdata and gundata files to make it all work.
Installation
=======
Trying to make this as easy as possible, by linking other downloads and eliminating any need to mod files. But you do need to download work done by modellers such as terrain and guns and infantry from the original downloads. And install these in the following order, but skip the steps not needed if you already have the files.
First backup your current copy of the game, and make sure its patched to Nov 2008 (Lower RHS of main screen in game).
1) Download and install current FMs and other files ("Game Files") from http://forum.combatace.com/index.php?autoc...p;showfile=8064 as per instructions. Note that although you do not need all the planes generally, you do need nearly all for the campaigns. You must have the "Game Files" included in that download.
2) Download and install Hinchinbrookes L63 Zeppelin here http://forum.combatace.com/index.php?autoc...p;showfile=3617
3) Download and install Edwards Flanders Terrain. Its here http://forum.combatace.com/index.php?autoc...p;showfile=4424. A simple install, just install everything as per instructions.
4) Download and install Tailspins Machine Gunners. Its here http://forum.combatace.com/index.php?autoc...p;showfile=6202. You only need to place the ParabellumAAA and VickersAAA in the GroundObjects folder, other changes are done in this download.
5) Download and install Tailspins/P10ppy's/A-Teams 37mm models. Its here http://forum.combatace.com/index.php?autoc...p;showfile=6165. Just install files, do not mod any files such as sound files or gundata files as described in Readme - this is done for you in this download.
6) Download and install Charles Cambrai and Bloody Appril campaigns. They are here http://forum.combatace.com/index.php?autoc...p;showfile=4888 and here http://forum.combatace.com/index.php?autoc...p;showfile=4860. A simple install, just install everything as per instructions.
7) Install this download LAST. Four main folders in zip file. Just drop these into your main First Eagles directory, and when prompted allow to overwrite. Note it will change gundata and weapondata files as well as other things, and that is essential.
Sounds a lot. But once you have done this not only will you have several campaigns flying most of the available aircraft, you will also have many mods that will part of your game, missions as well as Campaigns, eg, infantry from the Bloody April/cambrai campaigns, machine gunners and 37mm guns that will be present for all missions as well as these campaigns etc, Mobile AAA and Armed balloons. Makes the groundwar and balloon hunting much more interesting.
Credits
=====
37mm Guns including data.inis, sound, tracers, models and testing by Tailspin, P10ppy, B Bandy RFC, the A-Team.
Flanders Terrain by Edward.
Machine Gunners by Tailspin using models by the A-Team.
Armed Balloons are by warlordATF.
MobileAAA are by Gr.Viper.
Cambrai and Bloody April Campaigns are by Charles, minor mods by me.
Zeppelin L63 by Hinchinbrooke.
L63 FM and minor mods to all the rest by me.
Any problems, please contact me on Forum or via PM. Peter01 23rd June 2009
409 downloads
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Ojcar's Armchair Aces 1916 1.3 for FE1
By Grinseed
Ojcar's Armchair Aces 1916 1.2 for FE1
The second in Ojcar's Armchair Aces Series modified for use with First Eagles 1.
Instalation is straightforward with only one difference in the preparation of the Strutters. Read both readmes to learn how to add three new aircraft to your hangar collection. You will need the practice for the forthcoming 1917 version.
Reverential hat tip to TK. Gratitude to Canadair for the batch file converter (see readme). Many thanks to Sinbad for permission to use and modify his Strutters. Salute to Ojcar for a great series.
Any problems, contact me via the forum. This download wont harm your computer, but it just might devour all your free time as you fly and die in 1916.
Cheers and Happy Landings
Grinseed
21 April 2012 I have uploaded the correct FE1 version to replace the FE2 version originally uploaded in error.
Version 1.3 Corrects airfield names to allow enlistment as Belgian pilot as per Ojcar's edit of orginal version.
194 downloads
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"Battle of Caporetto" Ver 1.0 Part 2
By quack74
This is Part2 of the "Battle of Caporetto" campaign, Version 1.0, done by quack74
Part2 contains all the ENEMY (Austrian and German) aircraft files. Except for the Decal folders. They are all in Part1 download.
These files could not be included with Part1 only because of size.
After dowloading both Part1 and Part2 you should merge the two together to keep it all organized before installing. It could be confusing if you dont. Just copy all the aircraft files in the /Objects/ Aircraft/ folder from Part2 and paste them into the / Objects/ Aircraft/ folder in Part1. It's that easy.
Enjoy, quack74
462 downloads
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Armchair aces 1916
By ojcar
This is the second chapter of the series, covering 1916 ops. About 120 missions per pilot.
You can fly as a Belgian pilot too.
You'll need to have Armchair aces 1915 installed
248 downloads
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Ojcar's Armchair Aces 1915 1.1 for FE1
By Grinseed
Acting on Ojcar's invitation and personal encouragement, I have modified his Armchair Aces 1915 1.1 for use with FE1.
Installation is the same as his original readme, but I have included my own readme explaining how the mod was achieved.
I have almost completed the 1916.1 version and have started looking over the 1917 version.
As mentioned in my readme, I will provide the stock FE2 aircraft variants not already included with FE1, i.e. the Alb DIII and DV5 variants etc that are required for 1917 and 1918. Sinbad has kindly given permission to modify his Strutters for 1916 1.1.
I have not had any problems with this modification and have been enjoying the campaigns immensely.
Thanks again to Ojcar. And special thanks to Canadair for his Unicode->Ansi batch converter and to Sinbad.
Cheers and Happy Landings
Grinseed
211 downloads
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Submitted
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Armchair Aces 1917
By ojcar
This is the third chapter of Armchair Aces, covering air ops in Western Front, 1917. About 120 missions per pilot. You can fly as Australian as well now!
You must have install Armchair Aces 1915 and 1916 before this!
214 downloads
0 comments
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Ojcar's Armchair Aces 1917 1.2 for FE1
By Grinseed
The third in Ojcar's great Armchair Aces series.
Included are four new variants of the Albatros D series fighters as found in the FE2 stock aircraft.
You will need Armchair Aces 1915 1.1 and 1916 1.2 already loaded.
Read the readmes.
Cheers and Happy Landings
Grinseed
Version 1.2 Corrections to airfield names to allow enlistment as Belgian pilot as per Ojcar's edit to the original.
164 downloads
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Armchair Aces 1918
By ojcar
The last chapter in the series. This one finishes the war. Thank you all the modders an community!
190 downloads
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Ojcar's Armchair Aces 1918 for FE1
By Grinseed
This is the FE1 version of Ojcar's last instalment of his great Armchair Aces series.
I add my thanks to all those Ojcar has named as contributors in his readme, to Canadair for his batch converter and to Ojcar himself for his work and dedication in providing such a detailed and comprehensive WW1 campaign for First Eagles.
Nothing complicated about this download which only involved a straightforward conversion of all the ini files from Unicode to Ansi, but read the readmes, both mine and Ojcar's.
In future, I will do my best to maintain FE1 versions of any FE2 updates from Ojcar.
Cheers Grinseed
134 downloads
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Submitted
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The Eastern Front
By Stephen1918
Fighting on the Eastern Front in World War I was much different from the fighting in the west. The Eastern Front was much longer, troops were spread out more, and there were fewer roads and villages than in northern France and Belgium. The front moved back and forth more quickly and more often in Eastern Europe.
In the air, recon, artillery spotting, and ground attack missions were the most common. There weren't as many dogfights, and squadrons rarely went hunting for enemy planes.
The purpose of my campaigns is to capture a sense of the war on the Eastern Front. I am not trying to re-enact any particular battles. I'm just trying to create the correct mix of planes and missions to approximate the way the war was fought.
This download consists of three campaigns in the Austro-Hungarian province of Galicia, near the Russian Ukraine.
1915, takes place in the late spring and roughly corresponds to the German/Austrian Gorlice-Tarnow Offensive in which the Central Powers took back the land they had lost at the start of the war. (Austria on the offensive.)
1916, takes place in the summer and roughly corresponds to the Russian Brusilov Offensive in which Russian forces took back a lot of what they had lost in 1915. (Russia on the offensive.)
1917, takes place in the fall, after the Kerensky offensive and before the October Revolution and represents the closing months of the war in the east.
Notes:
Everything in these campaigns is available at the CombatAce site.
Installation instructions are in a separate file. Please read the notes for special information about some of the planes.
Credits:
Many people have made this project possible. Some of them worked directly with me, and others have made things which found their way into this campaign. In particular, I wish to thank:
ojcar for his continued support, for making all the FMs for all my planes, and for providing the inspiration for this project.
sinbad, who made some planes and several skins for the Russian planes and who beta-tested the whole thing.
quack74, for making skins, providing resource materials, and for beta testing the campaigns.
whiteknight06604, for making skins and providing resource materials for the Eastern Front.
Monty CZ and EmlD, for letting me make skins and mods for their planes.
Laton, Bortdafarm, p10ppy, christian59, and geo for their planes and ground objects.
von Deutschmark, gumpy, Saltfiskur, and gambit168 for their skins.
Peter01 for his FMs.
And thanks to everyone at Combat Ace for their support, suggestions, and inspiration.
Changes in Version 2:
I have corrected the way Squadrons are named and eliminated duplicates so all aircraft should display correctly in the menu screen.
I have replaced some planes and included new planes, skins, and ground objects.
I have adjusted all the Strategic Nodes to get ground units positioned correctly. There should be no more AA guns or troops inside buildings anymore.
I have made changes to the mission parameters for many of the planes.
I have made new start screens for the campaigns which display while the campaign is loading.
419 downloads
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Armchair Aces Redux
By ojcar
Armchair Aces Redux by Ojcar
Welcome WWI buffs! This is a mammoth compilation of a series covering the (mostly) complete air war in Western Front in WWI.
The entire war is divided in mini-campaigns of a month-10 missions. I'm using the two stock maps plus the Vogesen map. You'll have about 39 mini-campaigns and 390 missions per pilot!
New in this compilation:
- In 1.5:
-Roland D.II
-Roland D.IIa
-SPAD 11
-SPAD 16
-Fixed some typhos in campaign files
539 downloads
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Unsung Heroes
By ojcar
Welcome to a very different WWI campaign experience! This is a semi-fictional Floatplane campaign.
This campaign start in November 1917, in North Sea. A very interesting month, because in October the German High Seas Fleet, operating in the Baltic, assisted in capturing the islands of Oesel, Dagö and Moon (Google for Operation Albion, please). Also, in November 1917 was the Second Battle of Heligoland Bight (Google for it, please).
At the same time Germans kept on sending out their submarines and merchant raiders, Entente forces continued trying to blockade shipments to the German ports. From time to time, German Fleet units ventured out to shell the British coast in an attempt to lure British ships into a trap. And, of course, fishing ships and coastal merchants continue to operate along the German coasts. The German High Seas Fleet remains in the Baltic Sea, and Zeppelins are a menace too...As I said, very interesting times!
This campaign depicts the use of Seaplane Tenders in both sides, trying to spot the enemy ships, hunting down the Zeppelins and attacking enemy ships, submarines, and of course planes.
Thank you to Stephen1918 for all the wonderful planes, ships, airships and the wonderful terrain......And of course all the texts revision and betatesting! Stephen, you rock!
192 downloads
0 comments
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Armchair Aces over Palestine
By ojcar
Welcome WWI buffs! This is a new series of campaings, covering the air war over Palestine Front in WWI
The entire war is divided in mini-campaigns of a month-10 missions. I'm using the fantastic Palestine map. You'll have about 20 mini-campaigns and 200 missions per pilot!
You'll fly as British, Australian, German or Ottoman pilot.
This series is made for FE2, but you also have a FE1 version.
244 downloads
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BlueMax Campaign.rar
By gterl
Fly in the sky with Bruno Stachel!
- Campaign consists of various changes in aircrafts
- No changes made on default Cambrai terrain
- If you choose 'Jasta 4' you'll fly with Willi von Klugerman, Otto Heidemann, and other aces known from the movie
- Aircraft needed (available here on Combatace or on the A-Team website)
-- Default aircraft (Fokker Dr.1, AlbatrosD5a, FokkerD7, Se5a, etc.)
-- PfalzD3
-- PfalzD3a
-- AlbatrosD3
-- DH-4
-- HP400
-- AircoDH9
-- F2B
-- PfalzD8
-- SchuckertD3
-- AlbatrosC3
-- Dfwci
-- LloydC2
-- AviatikC2
-- RumplerC1
-- HannoverCLII
-- Walfisch
-- Gothagiv
-- Staaken
-- HalberstadtCLIV
-- AEG_G4
- As for ground units you should have
-- BritInfantry
-- BritSquad
-- British12pdr
-- GermanInfantry
-- GermanFieldGun
125 downloads
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