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Strike Fighters 2 Series by Thirdwire


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All SF2 Series Simulation Modifications and Add-Ons

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    1. SF-2E/NF-4+ Tornado A.M.I.

      This is my present for you all!
      Read me and credits inside.
       
      Happy X-mas!
       
      X

      1,679 downloads

         (3 reviews)

      4 comments

      Submitted

    2. SF2 WOE Style Hangar Screens Version 1.2

      Updated my SF1 WOE Style Hangar screens to work in SF2.
       
      You can also get them from my website here
       
      http://www.alternatewars.com/Mods/SF2/SF2.htm
       
      If you've hit your daily download limit from Combat Ace
       
      ------------------------
       
      Strike Fighters 2 Wings over Europe Style Hangars version 1.2 by Ryan Crierie (MKSheppard)
       
      Version 1 released 12/23/2009.
      Version 1.2 released 12/24/2009.
       
      Updates over my original SF1 series hangars:
       
      1.) The original BMP files which took up 460~ MB have been resampled into 1% compression JPEGs which take up only 156~ MB.
       
      2.) They have been sorted into folders, for easier installation and most should use the naming convention for SF2.
       
      Count is about 300~ hangar files -- some repeat, like for F-8H and F-8H_69.
       
      I have copied some aircraft INIs over and changed the hangar file pointers to more standard formats, e.g.
       
      AIRCRAFTNAME_Hangar.jpg
       
      rather than
       
      Sabrehangar.bmp

      276 downloads

         (2 reviews)

      3 comments

      Updated

    3. [Fictional] McDonnell Douglas Phantom F.7

      McDonnell Douglas Phantom F.7 for STRIKE FIGHTERS 2
       
      This is a simple mod of the stock Third Wire Phantom F-4E_72 to give a 'what if' Phantom F.7 interceptor-fighter with markings for No.5 and No.11 squadrons based at RAF Binbrook in Lincolnshire as they might have appeared during the 1980's and into the 1990's. I've decided to use some new sounds and effects (still Third Wire stock) but if you haven't got SF2:Europe then you will need to revert back to the bog standard 'jet engine' sound and normal F4 afterburner effects.
       
       
      BACKSTORY
       
      Following on from the success of the FGR.4 and FGR.5 the Phantom F.6 was essentially an interim design that used the FGR.5 airframe and Rolls-Royce Sequanna RB.410 series engines but with a slightly improved radar and avionics. The
      definitive F.7 introduced the more powerful Sequanna RB.450 series engines rated at 22,500lbs thrust with reheat and gave the RAF a superb replacement for the Lightning and the earlier Phantom F.1's. Entering service in 1975 the F.7's
      equipped eight home-based squadrons, an adversary squadron based at RAF Akrotiri in Cyprus and also equipped two squadrons based at RAF Stanley in the Falkand Islands before finally being retired in 2005
       
       
      INSTRUCTIONS
       
      1. Drop the Phantom_F7 folder into your Aircraft folder.
       
      2. Empty the contents of the Weapons folder into your Weapons folder (this simply gives the Skyflash an earlier in service date).
       
      3. Sprinkle the contents of the Decals folder into your main Decals folder (see below to enable the sharkmouth).
       
       
      CREDITS
       
      BIG THANKS to TK for the continuous improvement of a great little game/sim.
       
      Special thanks to Mike D (mppd) for his sharkmouth decal (slightly tweaked here).
       
      And thanks to everyone in the wider Third Wire community.
       
       
      Regards
       
      Spinners
       
      v1.0 24/12/09
       
       

      147 downloads

         (0 reviews)

      0 comments

      Submitted

    4. [Fictional] McDonnell Douglas Phantom F.6

      McDonnell Douglas Phantom F.6 for STRIKE FIGHTERS 2
       
      This is a simple mod of the stock Third Wire Phantom F-4E_72 to give a 'what if' Phantom F.6 interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared during the mid-1970's through to the end of the 1980's. I've decided to use some new sounds and effects (still Third Wire stock) but if you haven't got SF2:Europe then you will need to revert back to the bog standard 'jet engine' sound and normal F4 afterburner effects.
       
       
      BACKSTORY
       
      Following on from the success of the FGR.4 and FGR.5 the Phantom F.6 was essentially an interim design that used the FGR.5 airframe and Rolls-Royce Sequanna RB.410 series engines but with a slightly improved radar and avionics. Designed to give RAF Germany a Lightning F.2A replacement the F.6 had no air-to-ground capability whatsoever and was therefore slightly lighter and had a slightly improved flight performance. The F.6 also introduced the Skyflash missiles planned for the definitive F.7 version and whilst some consideration was given to upgrading the F.6's with the F.7's more powerful Sequanna RB.450 series engines this came to nothing but, nevertheless, the two RAF Germany F.6 squadrons were a vital component of the NATO Central Sector and were only rivalled by the F-15's of the 36th TFW at Bitburg. The F.6's remained in service until 1994.
       
       
      INSTRUCTIONS
       
      1. Drop the Phantom_F6 folder into your Aircraft folder.
       
      2. Empty the contents of the Weapons folder into your Weapons folder (this simply gives the Skyflash an earlier 'in service' date).
       
      3. Sprinkle the contents of the Decals folder into your main Decals folder.
       
       
      CREDITS
       
      BIG THANKS to TK for the continuous improvement of a great little game/sim.
       
      Special thanks to Mike D (mppd) for his sharkmouth decal (slightly tweaked here).
       
      And thanks to everyone in the wider Third Wire community.
       
       
      Regards
       
      Spinners
       
      v1.0 23/12/09
       
       

      129 downloads

         (0 reviews)

      0 comments

      Submitted

    5. SF2 Combo Effect Pack v1.00

      Compiled and Cleaned up by Ryan Crierie (MKSheppard)
       
      Also available on my website at:
      http://www.alternatewars.com/Mods/SF2/SF2.htm
      In case you hit your daily download limit
       
      -----------------
       
      I claim no ownership or creation rights for any of thes effects; I just modded them to make them work in SF2, and then put them together to make it easier for other SF2 Owners.
       
      v1.00 circa 12/23/2009.
       
      I went through all of my installed effects INIs from all my addons and the various effects packs, like Deuce's, LEXX LUTHOR's Strategic Nuclear Effects™, etc and edited them to make them SF2 shader compatible to fix missing effects like MiG-19 afterburners not appearing, etc.
       
      I used the rule of:
       
      Materials that have BlendOp=BLEND_SRC_ALPHA
      EffectShaderName=effectLightLevel.fx
      (aka Volumetric emitters like smoke, groundmist, dust).
       
      Materials that have BlendOp=BLEND_INV_SRC_ALPHA_ADD_SRC
      EffectShaderName=twColor1.fx
      (aka fire, explosion, light, flash, flare, streaks)
       
      Found on Combat Ace Knowledge DB.
       
      I slightly modified LEXX LUTHOR's Strategic Afterburner files so that you can have both Large and Small versions in use at the same time e.g. J58_Large calls the Large effect and J58_Small calls the Small effect. You can see this in the Screenshot for this mod; the one on the left is J79_Small and the one on the right is J79_Large.
       
      I also rewrote some of LEXX's Nuclear Weapons Readme to make it a bit more comprehensible on how to make weapons datafiles call those effects in SF2.

      759 downloads

         (0 reviews)

      2 comments

      Updated

    6. SF2 WOE Style Hangar Maker

      Converted from my SF1 series hangar maker.
       
      Is also available on my website at
       
      http://www.alternatewars.com/Mods/SF2/SF2.htm
       
      ----------------------------------------
       
      How to use:
       
      1.) Copy your StrikeFighters2.exe or StrikeFighters2 Israel.exe or whatever.
       
      2.) Rename it SF2 Hangar Maker.exe (or whatever).
       
      3.) Run your new executable. Exit.
       
      4.) Go to User\Saved Games\ThirdWire\SF2 Hangar Maker
       
      5.) Unzip this file there/place them in that folder.
       
      6.) Launch the game using the SF2 Hangar Maker.exe
       
      7.) Remember to start the mission on the ground!
       
      8.) Manuver the external camera directly overhead over the plane and take a screenshot, as big as you can take it without the user interface getting in the way.
       
      9.) Exit WOE
       
      10.) Go into either photoshop or paint shop pro.
       
      11.) Load up the screenshot you took.
       
      12.) Use the wand tool to select all green areas in the screenshot and delete it, making them the green area transparent.
       
      13.) Move the aircraft into the center of the now mostly empty image, or enlarge the picture as needed.
       
      14.) Create a drop shadow. With Paint Shop Pro, its:
       
      EFFECTS (Menu)
      3D EFFECTS
      DROP SHADOW
       
      The settings I've found to work well are
       
      30 Horizontal Offset
      30 Vertical Offset
      65 Opacity
      10 Blur
      and pure black for color.
       
      15.) Copy your drop shadowed aircraft to the clip board
       
      16.) Load DEFAULTHANGARSCREEN.BMP (found in \Hangar Maker)
       
      17.) Place your aircraft picture with the drop shadow onto DEFAULTHANGARSCREEN.BMP as a new layer.
       
      18.) Move around the aircraft until you've gotten it into a good location.
       
      19.) If the aircraft image is a bit too bright, reduce the gamma for the aircraft layer by 0.68.
       
      20) Once you've gotten it where you want, save the image and put it into SF2.

      131 downloads

         (1 review)

      0 comments

      Submitted

    7. GBU-38 New Model

      Here's the new model GBU-38 done by rusty_hawk and textured by me, original weapons ini by wpnssgt, which was converted by 331Killerbee.
       
      Note: while setup for SF2, it can be adapted for the SF1 series.
       
      Texture by EricJ
      3D model by rusty_hawk
       
      read the readme....

      514 downloads

         (3 reviews)

      1 comment

      Updated

    8. War For Israel Campaign For SF2,SF2:E,SF2:V and SF2:I

      21 Dec 2009
       
      War For Israel
      Campaign For SF2,SF2:E,SF2:V and SF2:Israel.
       
       
      This is a Campaign i created to hit on the possability of the situation
      in the Middle East coming to a head and represent the possible Air Battle.
      Though probably worse than in the game, this has alot of action going
      all the time.
       
       
      The Campaign includes IDF, USAF, USMC, USN with Carrier support.
       
      Installing the Campaign:
       
      Campaign files with menu pics and description and Music files are included.
      You will need the "SF2 Israel" Terrain.
      If You use "Wings Over Israel" Terrain, just drop the IsraelME.cat
      file into a SF2 Main program Terrains dir. Drop the Contents of the
      "Strike Fighters 2 Main Dir" into the SF2 Main Dir. Then make a copy of
      one of your SF2's exe and rename it to "StrikeFighters2WarForIsrael.exe"
      Also i have provided a StrikeFighters2WarForIsrael.ini for the main dir.
      This will allow the use of the Menu file ModuleWFI.cat that goes in your
      Main Programs "Menu" dir. Then run the exe once and go to the new mod Dir
      it created and if you want to first delete all the planes in the Aircraft
      Dir. then Drop contents of the "ThirdWire Mod Dir" into the new MOD Dir,
      overwrite when it asks. You have to run the exe first to get the options.ini
      generated in the mod dir for the mod to work.
       
      You should be ready to go.
       
      Before anyone complaigns about stock planes in this mos the A-4N is From
      the A-4AR Fightinghawk
      by Ravens**t
       
      and the Mig-27 is a modded version using the stock usable Mig-27 skins, and
      is by lindr2
       
      Both can be downloaded at CombatAce.
       
       
      I want to thank the Community for all their effort.
      and:
       
      BPAo
      EricJ
      Dave USAFMTL
      WingWiner
      Olivier ANGUILLE
      MJ
      Digital Overlord
      Max Rudakov
      Marcfighter
      Sidewinder86
      bib
      SWS
      Phamtuan
      Matthew Ouellette
      Wrench
      Julheim
      Wilco
      Rafael
      Swede
      Column 5
      Mirage Factory
      Miracleman
      pcpilot
      Wpnssgt
      Crusader
      Private
      Pappy
      X Ray
      JSF Aggie
      Moonjumper
      spillone
      lindr2
      FastCargo
      Erikgen
      Pappychksix
      Epizikl
      Joe Baugher
      Flying Toaster
      Fubar512
      Sundowner
      Kout
      Kesselbrut
      Dr.Welsh
      Deuces
      Scrapper
      Rampage
      AGOSTINO
      Veltro2K
      Tunderchief
      Mago
      Badger
      Starfighter2
      Talos
      Jv44kt
      Erwin_Hans
      331KillerBee
      HrntFixr
      Camouflage
      Sony Tuckson
      Swede
      Kreelin
      Gaston
      Actarus
      Camouflage
      TFlash
      DamWaar
      _Thomas_
      Manetsim
      Team Viper
      Tiwaz
      JA 37 Viggen
      Raptore One
      J.M Langeron
      Jeanba
      Florian (AmokFloo)
      pablitoVPT
      Craig
      and TK
       
      Thanks all, let me know if i missed anyone.
      Email Me.
       
      Spectre8750@Gmail.com

      1,542 downloads

         (5 reviews)

      3 comments

      Submitted

    9. MiG-21S for a series of SF2

      MiG-21S for a series of SF2
       
      Option of the MiG-21S using the model of the MiG-21MF TW
      This option allows you to use more different suspension arms and equipment than in the model of the MiG-21S, appeared in SF2I, which uses a gun hanging container GP-9 on the central pylon
       
      This option is being followed and checked in the game Strike Fighters 2 Europe
       
      Overhead gun container GP-9 used in this work:
      http://forum.combata...&showfile=10325
       
      Image Loadout.bmp made anew
      In the presence of two images Loading.bmp, one of which you can choose optional
       
      The movable part of the cabin opened by pressing a keyboard shortcut Shift + 1
       
       
      The installation process is described in the attached file

      760 downloads

         (2 reviews)

      2 comments

      Updated

    10. HR SF2E GermanyCE terrain update part 2 of 2

      High Resolution (1024x1024) SF2E GermanyCE terrain update part 2 of 2
       
      This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
       
      Included is also newer high resolution, high density treemod with updated graphics.
       
      !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
       
      You need 512MB Dx10 capable card to run it without slowdowns on full resolution.

      2,093 downloads

         (2 reviews)

      0 comments

      Submitted

    11. HR SF2E GermanyCE terrain update part 1 of 2

      High Resolution (1024x1024) SF2E GermanyCE terrain update part 1 of 2
       
      This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
       
      Included is also newer high resolution, high density treemod with updated graphics.
       
      !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
       
      You need 512MB Dx10 capable card to run it without slowdowns on full resolution.

      2,626 downloads

         (4 reviews)

      7 comments

      Submitted

    12. [Fictional] RAF Phantom FGR.5 for SF2

      McDonnell Douglas Phantom FGR.5 for STRIKE FIGHTERS 2
       
      This is a simple mod of the Third Wire Phantom F-4E_72 to give a 'what if' Phantom FGR.5 tactical fighter with markings for No.6, No.41 and No.54 squadrons of RAF Strike Command as they might have appeared during the mid-1970's.
       
       
      BACKSTORY
       
      (Just a bit of fun).
       
      The cancellation of the Hawker P.1154 in 1964 led to the adoption of the LTV F-8E(RN) Crusader for the Royal Navy to replace the Scimitar and Sea Vixen and the adoption of the standard J79 powered F-4C Phantom for the RAF to replace the Hunter. However, anxious to improve the UK's trade balance with the US the UK Government insisted that the RAF's Phantoms would adopt either the Rolls Royce Spey turbofan or the Anglo-French Rolls Royce/SNECMA Sequanna turbofan then under development for the proposed Mirage IVB and advanced Mirage III aircraft. The Sequanna was quickly chosen being lighter and slimmer than the Spey and fitted the F-4 like a glove whilst producing about 1,000lbs more thrust per engine than the stock J79-GE-15 turbojet but having a much lower specific fuel consumption.
       
      First flown in 1965 and entering service with the RAF in 1966 the Phantom F.1 supplemented the Lightning interceptors of RAF Fighter Command whilst the Phantom FG.2 re-equipped many Hunter and Canberra squadrons at home and abroad. The FR.3 was a planned version of the RF-4C that failed to materialise as the RAF adopted a reconnaisance system but the FGR.4 was the RAF's first true multi-role version of the Phantom and took advantage of the new F-4E airframe and a more powerful Sequanna RB.390 engine developing 19,000lbs with reheat. Only 50 FGR.4's were built before production switched to the FGR.5
      featured here with Sequanna RB.392 engines rated at 20,000 lbs of thrust and more advanced avionics. The FGR.5's served both at home and abroad before finally being retired in 2001.
       
       
      INSTRUCTIONS
       
      1. Drop the Phantom_FGR5 folder into your Aircraft folder.
       
      2. Empty the contents of the Weapons folder into your Weapons folder
       
      3. Sprinkle the contents of the Decals folder into your main Decals folder.
       
       
      CREDITS
       
      BIG THANKS to TK for the continuous improvement of a great little game/sim.
       
      Special thanks to Mike Druzolowski (mppd) for the superb shark-mouth decal tweaked here and there to fit the No.41 squadron machine.
       
      Once again, special thanks to Florian for the Tornado Recce Pod (re-branded here as British Recce Pod).
       
      And thanks to everyone in the wider Third Wire community.
       
       
      Regards
       
      Spinners
       
      v1.0 13/12/09
       
       

      186 downloads

         (0 reviews)

      1 comment

      Submitted

    13. SF2 F-84G v1.2

      Updated, Bunch O' Fixes. Added F-84B/C variant.
       
      Credits
       
      RussoUK2004 ~ F-84G and F-84D model
      Wrench ~ F-84B/C/D mod
      SteveS ~ Republic Seat
      Spillone104 ~ J47 Exhaust Effects
      PauloPanz ~ Testing and UserList.ini
      Zur ~ F-86 Tanks
       
      Released under CombatAce Fair-Use terms. Visit the URL below for more info.
       
      http://forum.combatace.com/index.php?showtopic=26131

      1,069 downloads

         (3 reviews)

      0 comments

      Updated

    14. Highway Airfield Mod For SF2 Europe

      This is a mod to SF2 Europe's GermanyCE Terrain, that modifies 13
      sections of highway into airstrips that are usable in single missions, any
      mission editor, and campaigns.

      546 downloads

         (1 review)

      1 comment

      Submitted

    15. BTR-80A

      Since I'm not good with vehicle skins I did a cheapie and went with what I have. Template .bmp included.
       
      For SF2 but readme has instructions for adapting for SF1 series.
       
      Model by Razvan Stanciu
      cheap texture by EricJ.

      303 downloads

         (1 review)

      1 comment

      Submitted

    16. MiG-21 bis 115 GvIAP

      Mig-21bis
       
      2nd AE "Soviet Lithuania", 115th GvIAP
       
      Kokaidy airbase, Turkestan military district, Uzbekistan, October 1985. It was used in Afghan as bomber. Note inscription on the fuselage 'Soviet Lithuania' - this is squadron personal name. (from Wingspalette)
       
      A complete number set. A brand new light grey soviet skin made on my temps.
       
      Easy install in your main mod folder.
       
       
      Fly it, please.
       
       
      Paulopanz

      230 downloads

      1 comment

      Updated

    17. MiG-21SM 234th GvIAP, 9th IAD 1974

      Mig-21SM
       
      234th GvIAP, 9th IAD
       
      Kubinka AB, Autumn 1974.
       
      Complete Set for SF2I.
       
      n. 9-18-19 (see Wingpalette) were “Komsomol (Young Communist League) Warranty [of proper manteinance]” planes, with order of Lenin.
       
      I added some "excellent aircraft" badges, too.
       
      ......... I was so bored of those always the same Soviet, silver Migs ....
       
      Easy install in your main mod folder.
       
      Bye. Bye.
       
      Paulopanz

      225 downloads

      0 comments

      Updated

    18. SF2 F-86D/L v1.0

      Upgrade of the F-86D Dog Sabre and F-86L Lima Sabre to SF2I standards. Includes new Med-Rez skins, damage textures, sounds, effects, and weapons.
       
      Known Issues
       
      The AI is really crappy about firing the Mighty Mouse Rockets as a rocket, so I borrowed Hgbns gun data for the Mighty Mouse. But still, the AI is horrible at using the Rocket so don't count on the AI to do a whole hell of a lot. This addon still needs tweaking for the AI to be effective, may require some cheating for the AI to use. I released this to hopefully make this pack better and useable against aircraft
       
      So if you know how to make it better, PM me and I will test and update.
       
      Credits
       
      Sabre Dog Team ~ F-86D and L model
      Zur ~ Orginal F-86 Model
      Hgbn ~ Mighty Mouse Gun Tweak
      Spillone104 ~ J47 Sound and Exhaust Effects
      RavenClaw ~ 120gal Drop Tanks
       
      Released under CombatAce Fair-Use terms. Visit the URL below for more info.
       
      http://forum.combatace.com/index.php?showtopic=26131

      648 downloads

         (1 review)

      0 comments

      Submitted

    19. LSK Mig-21bis

      Sometimes ago I made LSK/NVA historical serials using Soulfreak’s temps, including “Q” badges on known planes.
      I wanted to use them on a silver and maybe a camo skin.
      But TK made the Camo for SF2EU and Gepard the bluesilver one for SF1.
       
      So I used my decals with those existing skins to add a bit of authenticy to the game.
       
      I hope You like it.
       
      Paulopanz
       
      What’s in:
       
      1- original TK skin numbers and patch;
      2- original TK skin with new decals;
      3- Gepard’s NVAHellblau skin with new decals;
       
      To Install: simply put everything in your main mod folder.
       
       
      Thanks to Gepard who kindly allowed me to use his brand new NVAHellblau skin in SF2

      264 downloads

      0 comments

      Submitted

    20. MiG-21 BISON for SF2

      This is a mod from Wrench and Ghostrider883 (decals as Wrench believes) of the current version of the Indian AF MiG-21. features include new radar, and the ability to launch the R-77 (AA-12 Adder) and A2G missiles as well as other ordnance. Bear in mind that the pit is a stand in only until somebody does a more dedicated cockpit for this bird. It was for the Indo-Pak mod but since I converted it for SF2 Wrench gave me the go-ahead for it, so here it is...

      741 downloads

         (2 reviews)

      0 comments

      Updated

    21. MiG-15bis and UTI for SF2 v1.3

      MiG-15bis and UTI brought close to SF2 standards. Only has Silver Skins.
       
      v1.1 (29 March, 2009)
       
      -Updated Engine Data based on the IL-28
      -New Canopy System (animation key 10)
      -Disabled Second and Third LOD on bis due to errors
      -Added MiG-15Engine.WAV by Tazkiller
       
      v1.2 (30 March, 2009)
      -Added Ordway's MiG-15bis Cockpit
      -Updated Cockpit Seat Position
      -Ejection Seat fuctional
      -All Units changed to Metric System
       
      v1.3 (21 November, 2009)
      -Updated damageholes to dds format
      -Added Tank (ops)
      -Added 12.7 UBK for UTI
      -Added Early VVS Pilot
      -Ground Destroyed model added
      -FM Updted
      -Bis Wing Textures updated
      -UserLists Added
      -Short Name Added
       
      Template can be found HERE.
       
       
      Released under CombatAce Fair-Use terms. Visit the URL below for more info.
       
      http://forum.combatace.com/index.php?showtopic=26131

      1,748 downloads

         (5 reviews)

      1 comment

      Updated

    22. C-130J-30 Version 2.0 for SF2

      SF2 version of my C-130J-30 including a new skin.
       
      Read the readme.txt
       
      Dels

      581 downloads

         (4 reviews)

      2 comments

      Submitted

    23. C-130J Version 1.0 for SF2

      SF2 version of my C-130J including a new skin.
       
      Read the readme.txt
       
      Dels

      301 downloads

         (2 reviews)

      0 comments

      Submitted

    24. C-123 Provider Package Ver 1.0 for SF2

      SF2 version of my C-123 package.
       
      Read the readme.txt
       
      Dels

      693 downloads

         (2 reviews)

      1 comment

      Submitted

    25. C-130H Version 1.0 for SF2

      SF2 version of my C-130H including a new skin.
       
      Read the readme.txt
       
      Dels

      450 downloads

         (2 reviews)

      0 comments

      Submitted

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