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Single Weapon Ordnance Files

128 files

  1. NukeBeta

    Nuclear weapons effects for SFP1 & WoV (SFP1 SP3 & WoV SP1 are required). Works with latest weaponspack for SF/WoV, dated 11/19/2004.
     
    Includes sound.

    3,616 downloads

       (1 review)

    1 comment

    Updated

  2. ASAT for Wings Over Israel

    Readme for ASAT for WOI (Version 1.0)
     
    ********************************* Version 1.0 Original Release ********************************
    Version 1.0
     
    Thanks to the following folks:
     
    TK - For the ThirdWire series of sims.
    Bunyap and Wpnssgt - For the original Weapons Pack.
    Mustang - For the great video tutorials.
    To my fellow Combatace moderators - For helping me beta test and work out bugs.
    Any errors or mistakes are entirely mine.
     
     
    What you will need first:
     
    Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
     
    Wings Over Israel (as of 29 Mar 08) - This mod will ONLY work with WoI at this time.
     
    Mirage Factory's F-15C MSIP - http://forum.combatace.com/index.php?autoc...p;showfile=5865
     
    Bunyap's Range - http://forum.combatace.com/index.php?autoc...p;showfile=2658
     
    Wrench's Range Upgrade - http://forum.combatace.com/index.php?autoc...p;showfile=6164
     
     
    Optional to increase fidelity:
     
    USAFMTLs F-15C Skin for the 57th FIS - http://forum.combatace.com/index.php?autoc...p;showfile=1572
     
    Lexx_Luthor's 3-D rocket exhaust - http://forum.combatace.com/index.php?autoc...p;showfile=5998
     
     
    Notes and limitations:
     
    The 'Tselina ELINT Satellite' is a real satellite that existed in the 1980s. It was used as a target because I was able to find decent photos of it to build off of.
     
    The ASAT missile was test fired once (and had a successful intercept), but was never approved for production.
     
    I have not found any way to incorperate the satellite into a campaign and have it be designated as a target in a mission.
     
    However, if anyone that's good at building single missions wants to incorperate it into a single mission, feel free to do so.
     
    This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
     
    Feel free to redistribute, as long as the original authors are given appropriate credit.
     
    Questions? Contact me at Combatace.
     
    FastCargo
    29 Mar 08

    834 downloads

       (3 reviews)

    1 comment

    Submitted

  3. ECM Pod and laser Designator

    This is a pack of three weapons made by myself : Laser Designator model AN AAQ-13 , a Deceptive ECM Pod
    ALQ-131, and - as a bonus - two Soviet BEAB bombs. All models in separate folders.
     
    WARNING :
     
    All of these models ARE NOT EXACTLY as oryginal equipment - some dimensions and shapes details are different and improved.
     
    But message me any known errors !

    3,734 downloads

       (10 reviews)

    2 comments

    Submitted

  4. Making Your Dumb Bombs Smart...er... level bombing sight

    This is the original level bombsight Zip that's necessary to be set up and working first ,before installing any of the other bombsight packs...
     
     
    Im sure someone has devised a level bombing method,,,but i just haven't seen it
     
    The sight can be implemented on any aircraft fairly easy..Just edit the aircraft cockpit.ini,ViewList,add a new sight.tga,& map a joy stick hat switch or key...

    2,183 downloads

       (0 reviews)

    0 comments

    Updated

  5. New Weapons and models

    included
    KH-29 ,R-27and kab1500L new models and skins
    KH-65 and Kab-1500KR

    2,589 downloads

       (2 reviews)

    0 comments

    Submitted

  6. GBU-38 bomb

    GBU-8 bomb

    412 downloads

       (2 reviews)

    2 comments

    Updated

  7. 4 weapons pack

    I have build a 4 new weapons models. ALL OF THEM ARE FICTIONAL. All files have txt file with properties you must add to WEAPONDATA INI fle. Change all effects because these are my own. Notice that the bombs have animated wings so dont forget to add properies to weapondata.

    531 downloads

       (1 review)

    3 comments

    Submitted

  8. Strike Fighters - three weapon models pack

    This is a pack of three Strike Fighters weapon models : for AGM-45 Shrike missile, Soviet IRM AA missle, and small laser guided bomb. All 3 3DMax project files are included for modellers. Also a small guide how to modify a default weapon view , which allow look around launched weapons ( inside ).

    1,498 downloads

       (6 reviews)

    1 comment

    Updated

  9. B-52G Bombsight & Fixes

    This little pack contains a useable bomb sight & some minor fixes for the B-52G,
    thanks to Wpnssgt..
     
    It has a modified data.ini,a choice of 3 diff color Norden bomb sights,a cockpit ini example, & a test mission.
     
    The Bomb sights zip located in the "Making Your Dumb Bombs Smarter" d/l has to be operational in order for this sight to work properly.
     
    It's a lot of fun dropping bombs on target from 30,000 ft with the B-52G...
     
    Instructions provided in readme ...

    2,166 downloads

       (3 reviews)

    0 comments

    Updated

  10. Kh-90 Cruise Missile

    The 3M25A Meteorit (Kh-90) hypersonic cruise missile.

    1,290 downloads

       (2 reviews)

    3 comments

    Submitted

  11. Vietnam-era ECM Pods for WOV

    This package offers eight ECM pod antenna configurations for the USAF ALQ-71 and ALQ-87 series pods, and a new QRC-160 pod for Wings over Vietnam.These pods represent about 90% of all photos I have seen of USAF ECM pods under USAF F-4s and F-105s in Vietnam. I have also replaced the QRC-160-1 pod as supplied with WOV as it seemed a bit large, and most I have seen had a quick coat of camouflage green paint applied. Feel free to repaint them as no two seemed exactly alike. I have elected to designate them as dash one thru dash four to represent the antenna configurations since I could find no accurate information for real designations for these. If anyone can provide additional photos or info please let me know and I will accurize these.
     
    Mike Druzolowski

    877 downloads

       (3 reviews)

    0 comments

    Submitted

  12. UV-16 / UV-32 Rocket-Pods

    UV-16 and UV-32 Rocket-Pods with S-5M Rocket´s
     
    this Rocket-Pods are high-poly model´s and can affect your FPS
     
    just place the folders in to your weapons-folder
    and add the weapons-data to your weapons-data keep the sequence in order !!!!!
    open the weaponeditor and save the new entry
     
    Thank you
     
    ravenclaw_007

    769 downloads

       (2 reviews)

    0 comments

    Updated

  13. High Detailed AIM-120C Amraam - Updated

    This is alternative model of AIM-120 Amaam semiradar missile for Strike Fighters. All instructions and usable files for modelers are included inside.
     
    AN Incorrect placement of middle stabilizers is now OK ! Update you last version, sorry.
     
    Report me any known errors !

    2,742 downloads

       (5 reviews)

    0 comments

    Updated

  14. BLU-82 Daisy Cutter

    This is Heavy 15000lb BLU-82 Daisy Cutter Bomb that MUST lunch from an AC-130.
    This model has not complete one but try it.I'm working on its 3D model And when I done it you will find it right here!

    1,020 downloads

       (2 reviews)

    0 comments

    Submitted

  15. MOAB for SFP1/WOV/WOE (Version 1.1)

    ***************************** Version 1.1 Notes ****************************
     
    BLU-82 has been deleted.
     
    Improved texture and animation for GBU-43 (MOAB).
     
    Readme changed.
     
    ****************************************************************************
     
    Thanks to the following folks:
     
    TK - For the ThirdWire series of sims.
    Bunyap and Wpnssgt - For the original Weapons Pack.
    Mustang - For the great video tutorials.
    To my fellow Combatace moderators - For helping me beta test and work out bugs.
    Any errors or mistakes are entirely mine.
     
    What you will need first:
     
    Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
     
    Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
     
    Copy of SFP1/WOE/WOV patched to the latest standard (as of 22 Oct 07)
     
    Notes and limitations:
     
    The MOAB (GBU-43/B) is a very LARGE weapon. More than likely, it will not fit (without serious visual clipping issues) inside of any bomber. In reality it are dropped from cargo aircraft, specifically the C-130.
     
    You will have to adjust the weapon station inside the cargo aircraft you want to drop from to 'fit' the weapon. Look specifically at the following limitations:
     
    LoadLimit=
    DiameterLimit=
    LengthLimit=
    AllowedWeaponClass=EOGB
    AttachmentType=USAF
     
    These limits MUST exceed the dimensions of the weapon you want to load...otherwise, it won't show up! The dimensions are spelled out very clearly in each weapon's weapondata.ini entry.
     
    Also, if you have a problem with a weapon showing up, make sure you are within the years the weapon was used, and that your carrying aircraft is USAF...because I made these weapons non-exportable. Now, if you want to use it in another nation's aircraft, just change the Exported=FALSE (in the weapondata.ini) to Exported=TRUE. The other option is to change the aircraft's data.ini entry to NationName=USAF...like I did with Dels excellent Aussie C-130J.
     
    Since weapons are 'hung' in the TW engine, coordinate systems to mount the weapons in the bay should not be based on where the 'floor' of the bay is...rather the floor plus the height (thickness) of the weapon is where it is mounted.
     
    I've provided my WeaponsStation for the MOAB as an example using Dels C-130J:
     
    [MOABStation]
    SystemType=WEAPON_STATION
    StationID=1
    StationGroupID=1
    StationType=INTERNAL
    AttachmentPosition=0.05,-2.1,0.4
    AttachmentAngles=0.0,0.0,0.0
    EjectVelocity=0.0,-35.0,1.5
    LoadLimit=9600
    LengthLimit=9.2
    AllowedWeaponClass=EOGB
    AttachmentType=USAF
    BombBayAnimationID=3
    BombBayOpenTime=5.0
    BombBayCloseTime=5.0
     
    Both weapons 'slide' out of the back using an extraction parachute. You should use the EjectVelocity numbers...they help prevent the weapon 'dropping' through the floor.
     
    You WILL have to fiddle with your weapon stations quite a bit to make it look right when it sits in the cargo bay. I can't help you with that...but the knowledge base at Combatace and the PDF file with the latest WeaponsPack will help out a lot.
     
    This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
     
    Feel free to redistribute, as long as the original authors are given appropriate credit.
     
    Questions? Contact me at Combatace.
     
    FastCargo
    22 Nov 07

    1,218 downloads

       (4 reviews)

    0 comments

    Updated

  16. A-A Missiles Part 2

    My second attempt at missile skins. The Aim-7M, Aim-9JNP, Aim-120.
     
    Tested in SFP1 and WOV.

    1,361 downloads

       (5 reviews)

    0 comments

    Updated

  17. Novator K-100 AAM

    Novator K-100 Mod for WOE V1.0
    ----------------------------------
     
    This is my first 3D model, so be kind. It is by no means perfect.
    It was a learning process, however.
     
    The K-100/172 is semi-fictional. The data is sparse, and I took
    liberties. Kepp this in mind.
     
    K-100 Data:
    ------------------------------------
     
    - Joint Venture between India's DRDO and Russias NPO Novator.
     
    - It is an ultra Long Range AAM with a Development Range of 400KMs To Target AEW/AWAC Type High Value Aircrafts.
     
    - Sole Carrier in the Indian AF will be the Su-30MKI
     
    Read the readme for more info.
     
    Scrapper

    1,141 downloads

       (1 review)

    0 comments

    Updated

  18. AIM-7/9/54

    First time shot at doing weps skins.
    Added a few things I remembered from working around them for years.
     
    The basic
    AIM-9
    AIM-7
    AIM-54
     
    Not all versions of these missles are affected.
     
    Install files to the Weapons folder.
    Uninstall by removing these files.

    2,037 downloads

       (0 reviews)

    0 comments

    Updated

  19. ALARM for SFP1/WOV/WOE (Version 1.1)

    Readme for ALARM for SFP1/WOV/WOE (Version 1.1)
     
    ********************************* Version 1.1 Update List *************************************
     
    1. Texture updated and resized.
     
    2. If you already have the previous version of these files, just copy the Objects directory into your SFP1 install as per Instruction step 3, allowing overwrites.
     
    3. Reference materials included.
     
    ********************************* Version 1.0 Original Release ********************************
     
    Version 1.0
     
     
    Thanks to the following folks:
     
    TK - For the ThirdWire series of sims.
    Bunyap and Wpnssgt - For the original Weapons Pack.
    Mustang - For the great video tutorials.
    To my fellow Combatace moderators - For helping me beta test and work out bugs.
    Any errors or mistakes are entirely mine.
     
     
    What you will need first:
     
    Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
     
    Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
     
     
    Notes and limitations:
     
    The ALARM is a BAe Systems Anti-Radiation missile designed to kill SAM/AAA radars. The real missile has a 'up and over' capability that allows it to descend on a parachute to wait for a radar to light up.
     
    The ALARM uses it's own specific pylon...you will see them on the pylon until you fire, then the pylon will disappear.
     
    The paint scheme is 'best guess', based on the few pictures available.
     
    The TW engine does not support a 'loiter' type missile...so best way to use this weapon is like a standard ARM.
     
    This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
     
    Feel free to redistribute, as long as the original authors are given appropriate credit.
     
    Questions? Contact me at Combatace.
     
    FastCargo
    6 Oct 07

    2,102 downloads

       (4 reviews)

    1 comment

    Updated

  20. Avro Blue Steel Nuclear Missile

    The Avro Blue Steel was the mainstay of the UK nuclear deterrent between 1963 and 1970, being carried aboard Vulcans and Victors.
     
    At a massive 7 tons, this missile is a must have for all the fans out there of Operation Steel Dawn.
     
    Enjoy.

    1,397 downloads

       (3 reviews)

    1 comment

    Submitted

  21. AGM-130 Missile Set ver.1.1

    AGM-130 Missile Set includet are
     
    - AGM-130A ( MK-84 Warhead ) Television Electro Optical TV via Mid-course guidance Beacon Data Link
    - AGM-130A ( MK-84 Warhead ) Imaging Infrared Seeker via Mid-course guidance Beacon Data Link
    - AGM-130C ( BLU-109 Warhead ) Television Electro Optical TV via Mid-course guidance Beacon Data Link
    - AGM-130C ( BLU-109 Warhead ) Imaging Infrared Seeker via Mid-course guidance Beacon Data Link
     
    Note: min. launch range 10nm for low level attack at 500ft. / AGM-130C developed, but not produced by the US Air Force
     
    ver.1.1 canges on 3d model and mapping
     
    read the read me
     
    have fun
     
    ravenclaw_007

    874 downloads

       (3 reviews)

    0 comments

    Updated

  22. HellFire and BrimStone for SFP1/WOV/WOE (Version 1.1)

    ******************************** Version 1.1 Updates *****************************
     
    1. Readme Updated.
     
    ******************************** Version 1.0 Original Release ********************
     
    Version 1.0
     
    Thanks to the following folks:
     
    TK - For the ThirdWire series of sims.
    Bunyap and Wpnssgt - For the original Weapons Pack.
    Mustang - For the great video tutorials.
    To my fellow Combatace moderators - For helping me beta test and work out bugs.
    Any errors or mistakes are entirely mine.
     
    What you will need first:
     
    Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
     
    Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
     
    Copy of SFP1/WOE/WOV patched to the latest standard (as of 11 Oct 07)
     
    Optional: A hex editing program and/or a graphics editing program (Paint Shop Pro, GiMP, etc)
     
    Notes and limitations:
     
    I have included the reference materials I used to make the weapons. And for advanced modelers, I have also included the skin templates if you want to make your own or improve on mine.
     
    Here is which racks go with which weapons:
     
    Brimstone - Brimstone 3-pack
    AGM-114A - M-272, M-279, M-299
    AGM-114F - M-272, M-279, M-299
    AGM-114L - M-272L, M-299L
     
    The reason the L model needs a different rack is that ATRs cannot carry EOGR weapons, so I had to make TLR versions of those racks. Don't mix them up when building your loadout files.
     
    Aircraft weapons stations must have ATR,LGR to be able to carry the AGM-114A and F models...and have TLR,EOGR to carry the AGM-114L and BrimStone missiles. The A/F models require a laser, while the L and Brimstone are radar (we use GPS as a substitute) guided.
     
    Paint schemes are approximations. The HellFire has a LOT of different varients in schemes, so I went with the most reasonable. Early HellFires were very olive drab...however, recent pictures show almost a blue/black appearance. Brimstone test articles were very bright colored...the real thing seems almost an off white.
     
    For multi-pack carry, if the TW engine finds a multi-rack that is listed eariler in the Weapondata.ini that can carry the missile, it will use that rack instead. You may have to fiddle with your loadout.ini files to get it to use the right rack.
     
    The BrimStone racks appear to angle down...the pictures of it I saw on the Tornado showed different angles...and some other mountings showed parallel. So I compromised and gave it a slight downward slant so it won't look real odd on different aircraft.
     
    This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
     
    Feel free to redistribute, as long as the original authors are given appropriate credit.
     
    Questions? Contact me at Combatace.
     
    FastCargo
    11 Oct 07

    2,034 downloads

       (3 reviews)

    0 comments

    Updated

  23. SA-5 (S-200) Gammon (Version 1.1)

    ************************ NOTE! NOTE! NOTE! *********************************
     
    Version 1.1 has significant changes. Please read it fully! If you have the previous version of this weapon, allow all overwrites when copying the 'Objects' directory, and 'cut and paste' the Weapondata.ini entry to get up to date on the newest changes.
     
    ************************ NOTE! NOTE! NOTE! *********************************
     
    Version 1.1
     
    Thanks to the following folks:
     
    TK - For the ThirdWire series of sims.
    Bunyap and Wpnssgt - For the original Weapons Pack.
    Mustang - For the great video tutorials.
    Capun - For helping me fix the SA-5 booster issues...I owe you two!!
    Fubar512 - For revising the SA-5 Weapondata.ini entry to more challenging values.
    To my fellow Combatace moderators - For helping me beta test and work out bugs.
    Any errors or mistakes are entirely mine.
     
    What you will need first:
     
    Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
     
    Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
     
    Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
     
    Notes and limitations:
     
    The SA-5 in reality is a very big, long range SAM that's made to kill high altitude, slow manuvering targets. However, the TW engine may not support such a long range SAM.
     
    And, though I didn't make one, there was a version of the SA-5 with a nuclear warhead! Maybe something you'll want to play with...
     
    I have included all the texture templates along with the reference materials I used to build the models. Note there were several paint schemes...plus pictures of missiles in various states of repair. The templates should make it easier to make paint schemes for specific theatres...and to make better skins for the launch rail and Square Pair radar.
     
    The Square Pair radar was VERY hard to find pictures of (I only found 2) so the model is very basic and most guesstimating.
     
    I have included an experimental Barlock_data.ini file. It's a beta test of using the Barlock as a EW radar for the SA-5/Square Pair system...allowing for possibly VERY long engagement ranges for the SA-5. Just copy into your Objects/Groundobject/Barlock directory. Use at your own risk!!
     
    This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
     
    Feel free to redistribute, as long as the original authors are given appropriate credit.
     
    Questions? Contact me at Combatace.
     
    FastCargo
    18 Nov 07

    1,427 downloads

       (6 reviews)

    0 comments

    Updated

  24. F-14 Tomcat Weapon Rail

    F-14 Tomcat Weapon Rail - Suporte para Missil AIM-54
     
    Viajando pela Web, a procura de materia para pesquisa sobre o F-14 Tomcat e vendo várias imagens reais sobre o Tomcat, sempre me chamava a atenção do olhar para o "Weapon Rail" frontal onde se encaixa o AIM-54 e sempre foi de uma imponência e tanto sobre essa peça..... não podemos imaginar o F-14 sem os acessórios que o torna inigualável a outros aviões como por exemplo... suas Asas retráteis, que são fantásticas, seu missil AIM-54 que é fabuloso, os dois Motores que lhe dão toda essa força para atingir velocidades incríveis e o efeito BOOM que o Tomcat pode atingir quando quebra a barreira do som de forma fenomenal.... e também o WeaponRail que dá suporte ao AIM-54 na parte frontal do cockpit.... então enquando esperamos por um modelo melhorado do F-14 no CombatAce com a modelagem mais atualizada eu lhes ofereço uma pequena contribuição de minha parte já que não sou especialista em modelagem 3D e não me considero um, deixo para a equipe do forumaniacos essa pequena contribuição.
     
     
    A instalação de WeaponRail é bem simples................
     
    Copiar e Colar os aquivos (F-14WeaponRail.LOD, F-14WeaponRail.OUT e o arquivo imagem F-14_WeaponRial.bmp) na pasta Objects\AIRCRAFT
     
    EM SEGUIDA abrir o arquivo F-14A_DATA.INI de qualquer modelo de F-14 e inserir no campo
     
     
    [Nose]
    ParentComponentName=Fuselage
    ModelNodeName=nose
    DamageRating=DESTROYED
    MassFraction=0.262
    HasAeroCoefficients=FALSE
    MinExtentPosition=-0.473, 9.1,0.339
    MaxExtentPosition= 0.683,0.783,-0.426
    CollisionPoint[001]= 0.00, 9.0,0.3
    CollisionPoint[002]= 0.00, 9.0,0.25
    CollisionPoint[003]= 0.00, 0.7,-0.406
    SystemName[001]=InternalGun
    SystemName[002]=FuselageFuelCell1
    SystemName[003]=Pilot
    SystemName[004]=CoPilot
    SystemName[005]=NoseGear
    SystemName[006]=Canopy
    SystemName[007]=BottomFuselageLight1
    SystemName[008]=GearLight
    SystemName[009]=F14A
    SystemName[010]=F14WeaponRail ------------------------------------- inserir aqui
     
     
     
    ---------------adicionar todo este aqui.........
     
    [F14WeaponRail]
    PilotModelName=F-14WeaponRail
    SystemType=PILOT_COCKPIT
     
    // X(+direita/-esquerda Y ( +frente/-traz) Z(+acima/-baixo)---------
    Position=0.0, 0.0, 0.0
     
    OBRIGADO -
     
     
    Gostaria de agradeçer os sites que foram de vital importância para minhas pesquisas
     
    http://www.anft.net - HOME OF M_A_T_S_ - The most comprehensive Grumman F-14 Reference Work - by Torsten Anftrail! - tem tudo sobre o F-14 Tomcat
     
    e o site de imagens
    www.airliners.net - que contém muitas fotos de aviões incríveis e que sem elas não poderia aproximar da realidade dos modelos.... obrigado
     
    Direitos - flaviodutra - evertomcat

    456 downloads

       (0 reviews)

    5 comments

    Submitted

  25. Smoke pod

    //---Smoke Pod for SFP1/WOX Series---
     
     
    I dont know does anyone make this thing before,at least I never seen yet ,So I make one.I knew it sounds like to change the Engines ExhaustEmitter Effect.ini,but this one is different.I make a smoketraileffect as a gun,it means a type of gun fire without bullets,smoke only.And put it into a gun pod. :yes:
     
     
     
    Read the readme for more info.
     

     
    YEYEYE

    586 downloads

       (1 review)

    1 comment

    Submitted

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