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F-14 & F/A-18 AN/ALR-67 RWR Sound Mod
By MGGUY
F-14 & F-18 AN/ALR-67 RWR Sound Mod by MGGUY (2021/08/21)
> Info <
This mod simply adds AN/ALR-67 RWR Sound (Also Known as DCS F-14 & F/A-18C RWR Sound) to Strike Fighters 2.
I separated the sound mod for two variations. F-14D & F-14B Version RWR and F/A-18C Version RWR (These 2 Versions are not same)
This is my First time of making Mods & Uploading to CombatACE, So Please excuse me for any mistake on this file in advance... <:3
if there is any problem, please contact me! via CombatACE or email.
> How to Install & Remove <
1 - If you want to replace the Stock RWR sound,
1-1 Install
Put Sound Files on Mod Folder Directory. If there's no Sounds Folder, make a new one and put it right there.
e.g ) C:\users\(username)\Saved Games\ThirdWire\(Mod Folder)
1-2 Remove
Remove RWRLockSound.wav and RWRTrackSound.wav FIles from your Mod's Sound Folder
> Credit <
Original Sound file edit - MGGUY
Huge Thanks to Menrva's Custom Aircraft Sounds Info Topic! <3
https://combatace.com/forums/topic/93964-custom-aircraft-sounds-info/
> Sources <
For Historical testament
https://en.wikipedia.org/wiki/AN/ALR-67_radar_warning_receiver
For Sound Verification
https://www.youtube.com/watch?v=0qssxY_Npiw&ab_channel=[PI]KetchupWarthog
https://www.youtube.com/watch?v=J0NhUDUENbg&ab_channel=TheAngriestGamer
For Screenshot Samples
https://combatace.com/files/file/16212-tmf-f-14-tomcat-super-pack-v132/
https://combatace.com/files/file/13589-fa-18-series-by-the-hornet-team-beta/
For Original Sound File
https://phoneky.com/ringtones/?q=rwr#gsc.tab=0&gsc.q=rwr&gsc.page=1
You can Freely use this Mod File whatever you want! But please mention the original moder if you use it~ :)
~Have a Nice Day! ;3~
234 downloads
0 comments
Submitted
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menu music Dogfights Soundtrack for Menus
By JosefK
DOGFIGHTS Soundtrack Converted to WAV
by JosefK
Although this is my conversion, all the credit really should go to FranK11 on YouTube who put both volumes of the two "Dogfights" episodic series soundtrack there plus YouTuber Mobius 176 who placed "Dogfights History Channel Soundtrack Deadly Skies Main Theme" on YouTube also. I just downloaded the clips and converted to MP3, then WAV. If the WAV is insufficient, I have the MP3s.
Of course, you're going to have to rename the files to which background music you want in SF2. That's up to you, but some pointers from recent experience & going over Viper63's awesome work:
1) You will want to put a WAV in the Flight folder to call "Loading.wav" and a screen called "LoadingScreen.jpg"
2) You will want to rename these files to the names below and park in the Menu folder:
*BaseScreen.wav
*CampaignScreen.wav
*CreditsScreen.wav
*DebriefFail.wav
*DebriefKilled.wav
*DebriefSuccess.wav
*HangarScreen.wav
*LoadoutScreen.wav
*MainScreen.wav
*OptionsScreen.wav
*RecordScreen.wav
*SingleMissionScreen.wav
You also should create many JPGs for the menu folder like at the least:
*CampaignScreen.jpg
*CreditsScreen.jpg
*DebriefScreen.jpg
*DefaultBaseScreen.jog
*DefaultEndScreen.jpg
*LoadoutScreen.jpg
*MainScreen.jpg
*MissionEditor.jpg
*OptionsScreen.jpg
*PilotRecordScreen.jpg
*PlanningMapScreen.jpg
*RosterScreen.jpg
*SingleMissionScreen.jpg
*Titles.jpg
There you go. Probably more information than you wanted, but information you need in modding menus for SF2.
87 downloads
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Strikefighters2 HQ Menu Music and Sound files...
By Viper63a
Strikefighters2 HQ Menu Music and Sound files...
From Viper 05/14/2020
So, I found some of the stock music and sounds alittle flat...so I resampled some higher quailty ones...
* To install...
1) Back up your Menu folder
2) Copy and paste the files from the Menu folder into yours and overwrite.
~ Part 1
Australia.wav
Austria.wav
AwardMedal.wav
AwardMedal2.wav
AwardMedal3.wav
Belgium.wav
Canada.wav
Denmark.wav
Finland.wav
France.wav
FrenchNavy.wav
Germany.wav
Greece.wav
IJA.wav
IJN.wav
India.wav
Iran.wav
Iraq.wav
Israel.wav
Italy.wav
Japan.wav
Kuwait.wav
Libya.wav
Luftwaffe.wav
Mercenary.wav
Nazi Germany.wav
~ Part2
Netherlands.wav
NewZealand.wav
Norway.wav
NVietnam.wav
Pakistan.wav
RAF.wav
RoyalNavy.wav
Russian.wav
Russian2.wav
SaudiArabia.wav
SKorea.wav
Soviet.wav
Spain.wav
SVietnam.wav
Sweden.wav
Swiss.wav
Thailand.wav
Turkey.wav
Ukraine.wav
UN.WAV
USA.wav
USAF.WAV
USCG.WAV
USMC.WAV
USN.wav
WGermanNavy.wav
WGermany.wav
WWII Italy.wav
* For the files in the Hangar Sounds folder...Listen to them and if you like one...
1) Rename the file to HANGARSCREEN.WAV
2) Copy and paste the file from the Hangar Sounds folder into your Menu folder and overwrite.
3) These are good for LOADOUT and LOADING sounds as well...
~ Hangars
HANGARSCREEN KOREA.WAV
HANGARSCREEN ODS.wav
HANGARSCREEN NATO.wav
HANGARSCREEN ODS.wav
HANGARSCREEN TopGun.wav
HANGARSCREEN Vietnam.wav
HANGARSCREEN3D.WAV
Enjoy!
Viper
289 downloads
- wav
- strikefighters2
- (and 5 more)
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"Digital Integration Tornado" Menu Music for Strike Fighters 2
By Dexter249
Menu music from "Tornado" for Strike Fighters 2, replaces the standard menu music with that from the DOS Sim by Digital Integration.
Features 9 out of 10 tracks as I could not find a use for "Freedom".
Installation:
Drag and drop the .wav files in Part 1 and Part 2 to
C:\[user]\Saved Games\ThirdWire\Strike Fighters 2 [Name of Installation]\Menu
and that's it! Simple as that, some INI editing might be required.
Tested on Strike Fighters 2 North Atlantic June 2013 version, should work on any Strike Fighters 2 Version.
68 downloads
0 comments
Updated
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Vietcong Red Dawn Game Main Theme Sound Track for Strike Fighters 2 Vietnam Planning Map
By zade1990
Well I honestly thought it would be cool to add a little bit of suspense music to the in -game planning map where the 'down-town' strike missions are being planned with a little bit of classic 60s pure blues Guitar music and the main theme sound track of 'Vietcong Red Dawn' game is one of my favourite.
So I added it as the Strike Fighters 2 Vietnam in-game planning map sound track.
To install simply extract the contents of this file to your mod folder:
C:\Users\[Your User Name]\Saved Games\ThirdWire\StrikeFighters2 Vietnam\
and when prompted to overwrite, Click 'yes'.
Thats it!
Many thanks to 'prejdak' for uploading it on youtube.
https://www.youtube.com/watch?v=e_hED3zkRZ4
Note: If other menu/sound mods are installed, make sure to back-up the previous 'PLANNINGMAPSCREEN.INI' file before installing this mod!
48 downloads
0 comments
Submitted
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Strike Fighters Project 1 Add-on Menu Music Pack for Strike Fighters 2
By zade1990
Classic Strike Fighters Project 1 Main Menu, Debrief Screens and Hangar Radio Sounds Add-on for Strike Fighters 2.
Thanks to 'Feyen92' for uploading these sound tracks on youtube:-
https://www.youtube.com/watch?v=jdPYrps61Ts
https://www.youtube.com/watch?v=-MtKmcKc5q4
https://www.youtube.com/watch?v=yxYgPkxKDVQ
https://www.youtube.com/watch?v=PC9miXLXmbc
https://www.youtube.com/watch?v=6Mkjlbe0zME
Just extract the contents of the rar file and copy the 'Menu' folder into your mod folder location:
C:\Users\[Your User Name]\Saved Games\ThirdWire\StrikeFighters2
Perfectly compatible with a clean merged SF2 install.
55 downloads
- sfp1 menu music
- sfg menu music
- (and 4 more)
0 comments
Submitted
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Speech Enhancement & Expansion
By Menrva
Speech Enhancement & Expansion
February 13th, 2019 (1st Release)
by Menrva
>For Strike Fighters 2 games
This package is my personal enhancement meant to improve the consistency and quality of the in-game English speech. I tweaked the SpeechSystem.ini file to include the additional SF2NA voices ("call the ball" and "Vampire") separately from those of the TACC; the additional SF2NA voices are now meant to be those of a Navy Controller. By chance, I have found and fixed a stock bug in the original SF2 SpeechSystem.ini file.
With some .wav editing, I created a generic Hawkeye TACC using the original, female Red Crown voice. Additional .wav files have been created so that in-game flights and Departure mention Hawkeye instead of Red Crown.
I hex-edited the .str file so that subtitles properly display Hawkeye instead of Red Crown. Other little fixes were also made; for instance, you'll no longer see "Call the ball" (capital letter after a comma), now it correctly is "call the ball". You get Hawkeye as TACC when flying for naval aviation services, otherwise you get Red Crown.
This enhancement is a mixture of Polak's beautiful speech pack for SF1 games, and of SkateZilla's and Rends' improved Hawkeye voices; my thanks for their work!
As a bonus, correct and complete or mostly complete speech files have been added for other languages: Italian, Spanish, Vietnamese, Arabic, Persian. These languages have been added to the proper aviation services of countries where these languages are official:
-Arabic is used for Egypt, Syria, Iraq, Jordan, Saudi Arabia, Kuwait, Lebanon, Somalia, Chad, Yemen, Oman, Algeria, Morocco, Sudan, Tunisia, Bahrain, Qatar, United Arab Emirates, Libya, Djibouti.
-Spanish is used for Spain, Argentina, Cuba, Colombia, Ecuador, Peru, Venezuela, Bolivia, Chile, Paraguay, Uruguay, El Salvador, Guatemala, Honduras, Mexico, Nicaragua, Dominican Republic.
-Persian is used for Iran, Afghanistan, Tajikistan.
-Vietnamese is used for North Vietnam only.
-Italian is used for Italy only.
It's highly suggested to install this mod on top of my Nations & Medals Expansion package; the included NATIONS.ini file is entirely based on the one from that mod (hence that mod is required), but with additional edits for enabling different speech packs and callsigns where proper.
Mentioned countries feature correct callsigns as heard by the respective audio files (except for Persian, not possible for me to rework them without a transcription). The in-game subtitles have been fully reworked to feature such different callsigns.
>Credits (in no particular order):
-Polak, for his SF1 mod which enhances all of the original SFP1 speech sound files.
-Rends and SkateZilla, for the improved SF2NA Hawkeye voices, which I have tweaked a bit.
-GKABS, for producing the (still in progress) Arabic speech pack started for the development of ODS 30AE.
-Nguyen Dang Hat and Rhugouvi, for creating the amazing Vietnamese speech pack.
-FX Interactive, for producing the Italian and Spanish speech packs for their release of Strike Fighters: Project 1.
-Gerwin, for his tips on properly hex-editing the header of .STR files.
I included the original readme files from the mentioned mods, to the end of giving proper credit to everyone involved directly or not.
>Disclaimer:
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
This mod may NOT in any way, shape or form be used in any payware additions.
1,373 downloads
- red crown
- in-game speech
- (and 3 more)
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SOUND PACKAGE
By ALVAROIDEAL
THAT LITTLE SOUND PACKAGE I MADE SMALL MODIFICATIONS I EXPECT TO REMEMBER TO BACK UP SOUND BEFORE REPLACING
258 downloads
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Panavia Tornado Sounds
By guuruu
Tornado Sounds
---------------
New in 1.1 version:
-------------------
Beter sounds levels. Correct stall sound. Improved BK-27 sound.
Wind sounds for RAF, Luftwaffe and AMI.
Installation
-------------------
1st, check wav files. It's possible you dont like them and there is no sense to replace files you like.
Always BACKUP your older files !
1. Unpack and copy sound files to MODS/Sounds
2. Modify DATA.INI and AVIONICS.INI files
3. Modify BK-27 cannon.
DATA.INI / [Sounds]
--------------------------------
[Sound]
EngineSoundName=tor_engine
AfterburnerSoundName=tor_AB
DamagedEngineSound=tor_fire
StallSoundName=tor_stall
WindSoundName=RAFComms_3 <-- RAF ;tor_luftwaffe <-- German ; tor_Italian <-- Italian
WindSoundName is radio communication file.
RAFComms_3 is RAF Tonkas and Buccaners strike radio in Desert Storm
tor_luftwaffe is German Tonkas training radio
tor_Italian is Italian Tonka refueling in 'DS' operation radio
AVIONICS.INI / RWR
---------------------------------
[RWR]
TrackSound=tor_rwr.wav
LockSound=tor_missile.wav
[RWRTrackSound]
Priority=HIGH
3DSound=FALSE
Looped=FALSE
NumBuffers=1
[RWRLockSound]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
GUNS EDITOR
------------------------
Changing sound file.
ADD TO FLIGHT/SOUNDLIST.INI
----------------------------------------------------
[SoundList]
// Tornado GR.1 sounds
SoundFilexxx=BK-27
SoundFilexxx=tor_engine
SoundFilexxx=tor_AB
SoundFilexxx=tor_stall
SoundFilexxx=tor_fire
SoundFilexxx=RAFComms_3
SoundFilexxx=tor_luftwaffe
SoundFilexxx=tor_italian
//-------------------------
[BK-27]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[tor_engine]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=3
MaxDist=2000.000000
MinDist=100.000000
InsideConeAngle=10
OutsideConeAngle=160
ConeOutsideVolume=55
[tor_AB]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=3
MaxDist=2500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=130
ConeOutsideVolume=50
[tor_stall]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
[tor_fire]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
[RAFComms_3]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[tor_luftwaffe]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[tor_italian]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[tor_stall]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
[tor_fire]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
123 downloads
0 comments
Updated
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Cockpit background comms sounds.
By Sundowner
This is a little in cockpit sound mod I've been using to replace the stock sounds, I feel it adds a little extra immersion by adding background radio comms to the cockpit environment..
With the appropriate comms you can set up virtually any aircraft from any nation to play background sounds in the language of your choice, this pack uses RAF/US comms but other languages can easily be added by the end user following my examples.
Sorry , but reading the readme is a must with this mod.
You WILL need to BACKUP some of your files first. !!
566 downloads
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Sidewinder lock tone
By aube
Again inspired by some older flight sims, I decided to make a Sidewinder lock tone that's actually a tone. Using A-10A HUD footage as a template, I was able to create what I feel is a reasonable replica. There is certainly no mistake when I have a solid lock now! It's most likely that this is more appropriate for modern aircraft, though I like it regardless just due to the clear difference between searching and lock tone.
Reference video; (tone at 25s)
http://www.youtube.com/watch?v=621RNJMunnU&t=24s
Example video; (tone at 3m45s)
Installation: Unzip IRGrowlLock.wav into the Sounds folder in your SF2 mods folder (by default C:\Users\[username]\Saved Games\ThirdWire\[executable name]\Sounds)
528 downloads
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speech mod (DID)
By comrad
This is soundmod, which replaces speech in SF2 from F-22 ADF (DID) _ (old simulator))
Nostalgie:)..
711 downloads
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Top Gun Music Theme for SF2 Series
By HomeFries
Tested with Strike Fighters 2 series; should work with SF1 series via manual install.
This music theme was originally designed for Falcon BMS 4.32, but arguably better fits SF2 North Atlantic from a thematic standpoint.
This mod takes Harold Faltermeyer's music from the 1986 Paramount film "Top Gun" and applies it thematically to the different UI screens. The music was ripped from the film and processed by CamelBlue, but in some cases the removal of dialog resulted in muted music or inconsistent volume. In these cases, I mixed in the audio track of the F-14s shooting down the Libyan MiG-23's over the Gulf of Sidra. This mix worked better than I had hoped possible.
Now all we need is for somebody to mod the MiG-28...or perhaps an F-5 skin ;).
Easy Installation (no other existing menu mod)
Copy the included Menu folder into your SF2 mods folder
Manual Installation (existing menu mod)
In most cases, I used the same name of the existing theme, so you can just insert the WAV files into your [sF2 Mods]\Menu folder. There are some exceptions noted below:
Replace the BackgroundMusic line with "BackgroundMusic=CreditsScreen.wav" (sans quotes) in the following files:
AWARDSCREEN.INI MEDALLISTSCREEN.INI VIEWMEDALSCREEN.INI
Replace the BackgroundMusic line with "BackgroundMusic=Planning.wav" (sans quotes) in the following files:
HANGARSCREEN.INI LOADOUTSCREEN.INI PLANNINGMAPSCREEN.INI ROSTERSCREEN.INI
Replace the BackgroundMusic line with "BackgroundMusic=CampaignScreen.wav" (sans quotes) in the following files:
SINGLEMISSIONSCREEN.INI
[4. Optional Enhancements]
I have another mod that reduces the size of the object icons on the planning map and makes them semi-transparent in order to see the map beneath the units. Since this mod also makes changes to the PLANNINGMAPSCREEN.INI, I have included this mod as an optional installation. If you copy these files to your [sF2 Mods]\Menu folder, then you will have both the Top Gun Music Theme and the new map icons working together.
[5. Future Compatibility Issues]
In the effort to minimize the size of this mod, I used the some of the same files across multiple menus. This means that in order to ensure compatibility with future official SF2 patches, you may need to extract the ini files listed in the previous section from the MenuData.CAT file and compare the files to ensure compatibility. You can quickly find my changes in the sections bracketed by //.
Likewise, you can always copy and rename the WAV files to match the default WAV filenames in order to ensure compatibility for future patches.
[6. Additional Information]
The debrief sound files are not listed in an INI from the Menu folder, but rather are listed by nation in the NATIONS.INI file. This means that even if you decide to remove this mod, you could If you wish rename the existing debrief music files and allow them to be played for the U.S. Navy. The updated section in your NATIONS.INI should read:
[Nation003] <...> DebriefSuccessMusic=[RenamedDebriefSuccess].wav DebriefFailMusic=[RenamedDebriefFail].wav DebriefKilledMusic=[RenamedDebriefKilled].wav <...>
For support, please post in this File Announcement thread at CombatAce.
693 downloads
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Falklands war songs for SF2
By Ice Man
With these songs I tried to create an atmosphere which brings the tragic period of the war of the Falklands / Malvinas, I hope you like them.
Place the files into the "Menu" folder.
Greetings,
Ice Man
Teo
214 downloads
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AH-1 Cobra Sounds.
By yakarov79
New sounds for guns that comes with AH-1G/Q Cobra pack.
Included are gundata.ini files for guns. I have reduced tracer for 40mm grenades. Looks better in my opinion.
Just copy and paste files and folders.
Do some backup in case you don't like new sounds.
Also included new engine sound for Cobra. I like it more than previous.
Don't forget to edit soundlist.ini (should be in 'Flight' folder)
Change xxx to correct number on the list.
Chcek EffectClassNames and GunFireEffects in guns data ini if it match with your SF2 installed effects. This may need adjustment for your preference,
Done.
Hope it is ok.
Regards
Jarek
171 downloads
- ah-1 cobra
- minigun
- (and 1 more)
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Strike Fighters 2: Sounds (+)
By Brennus
Strike Fighters 2: Sounds (+) is a default sound replacement project that has expanded to include unique engine and mechanical (Gear, Flaps, ...) sounds for various default aircraft for Strike Fighters 2, Strike Fighters 2: Vietnam, Strike Fighters 2: Europe, Strike Fighters 2: Israel, and Strike Fighters 2: North Atlantic. The focus of the project is to re-create a realistic cockpit environment, however, since the engine doesn't (?) support multiple audio environments (Internal vs External), this may negatively affect the external environment as a consequence.
The download contains a small program by the name of JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended.
The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder "MODS" (Flight, Objects, Sounds) and paste them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\StrikeFighters2", or your custom "Saved Games" folder of choice.
I have also included optional radio chatter that replaces the default "Windloop" w/ radio chatter from various sources. This can be enabled via JSGME, or manually as described above.
2,043 downloads
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Approach and Departure voicepack
By Romflyer
Replaces the overly enthusiastic approach and departure controller
1,544 downloads
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KAW pilot pics and new loading sound
Some Pilot pics and a new loading sound for KAW.
Loading sound replaces the annoying high pitched jet wind up sound with a more subtle Pres. Truman's radio address
to the American people about the invasion of South Korea.
185 downloads
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Ace Combat 5 Music
By tonipm99
This is a music mod that will replace the default music with Ace Combat 5 music. It's very easy to install and uninstall. In the case you want to uninstall it, just delete the music from your "Menu" folder.
List of songs used:
BASESCREEN: Briefing 1
CAMPAIGNSCREEN: Shop
CREDITSSCREEN: New Emblem
DEBRIEFSUCCESS: OSEA
DEBRIEFFAIL: Title
DEBRIEFKILLED: Sand Island
MAINSCREEN: Menu
OPTIONSSCREEN: Arcade Stage Select
RECORDSCREEN: Tutorial Result
SINGLEMISSIONSCREEN: Hangar 1
Ace Combat and all realted trademarks are property of Namco-Bandai.
Thanks for downloading!
398 downloads
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Vietnam Era Sounds Mod Pack for SF2V
This mod will add music and other surprises to your SF2V install. The goal is to ENHANCE your 1960's Air War Vietnam experience and provide a little historical background. A read me file for installation is provided. Enjoy and listen carefully for surprises....Hanoi Hannah may have something to say ....:)
Tested on stand alone SF2V with the Gold Expansion Pack installed.
1,241 downloads
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Multinational Speech Pack
By thereg
Multinational Speech pack version 1.0 for Strike Fighters 2
SHould work on any type of SF2 installation.
This is a compilation of speech packs brought together by me from original files mainly made for IL-2 Sturmovik and released as part of DBW. Due to the limited phrases available, it is intended more for immersion than for accuracy. I can't claim any credit for the actual recording, but I did some re-editing and re-processing to better bring the files in line with SF2. I've also included a re-processed version of Gramps' Russian Speech Pack available on Combatace.
BE WARNED: If you speak any of these languages you may not enjoy how they fit into the game. For the most part I tried to find phrases that fit the different SF2 files in general meaning, but they are far from perfect, and a few are actually just random.
You may want to turn on subtitles, at least until you get used to the different phrases.
Special note to my fellow New Zealanders: I humbly apologise for lumping us in with the Aussies, but it was the closest I could get ;-)
-----------------------------
Credits and huge thanks:
Original files provided as part of the awesome Dark Blue World mod from SAS.com for IL-2:
RAF
NZandAus
French
German
Italy
-------------------------
Originals from GONVISE for IL2:
Spain
----------------------------
Originals from Azrael-WT, TIGERLIU, CrazyDog, Northeastern Panda, Liu MM, TIGERLIU, bwhorse, treefanweijia, llb00825, bwhorse for IL2:
China
--------------
Originals from EECH and first converted by Richard "Gramps" Kaminski:
Russian
----------------
As for the Arabic, I actually can't remember where I got them from, but thanks to whoever made them.
Installation:
Place whichever pack you desire into the Speech sub-folder of your main mod folder
eg: ...username/Saved Games/Thirdwire/StrikeFighters2 Europe/Speech/German
then go to the flight folder and open the NATIONS.ini file to edit whatever nationality you want to use that particular language. Making sure to use the EXACT same spelling as the folder you're pointing to.
eg:
[Nation008]
Name=WGermany
DisplayName=German Luftwaffe
Alignment=FRIENDLY
PilotNameList=NamesGerman.lst
RankList=RanksGAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=NORMAL
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=German <------edit this line
SpeechTextFile=USAFSpeechText.str
StartDate=1956
[Nation017]
Name=EGermany
DisplayName=East German Air Force
Alignment=ENEMY
PilotNameList=NamesGerman.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=SovietFighter
Formation.Attack=SovietFighter
Formation.Bomber=SovietBomber
Formation.Transport=SovietBomber
Formation.Tank=SovietTank
Formation.MobileAD=SovietAD
PilotTrainingStandard=NORMAL
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=German <------------------and again
SpeechTextFile=USAFSpeechText.str
ActiveDate=1959
AlternateDecal=EGermany_OLD55
StartDate=1956
EndDate=1990
It's as easy as that.
You can use different languages for as many different countries as you wish and whenever you fly for that particular country, that is the language you will hear.
This pack is strictly freeware. Use however you want, so long as it's free.
Have fun!
Cheers
thereg
1,303 downloads
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