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    1. Mirage F1C-200

      Mirage F1C-200.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      This add-on shows the last Mirage F-1C for the French Armée de l'Air. The name F-1C200 comes from the serial numbers beginning from 200.
       
      Specificities :
      - Radar Cyrano IVM.
      - RWR.
      - Fuel probe
       
      Covered units :
      Escadron de Chasse 1/5 Vendée.
      Escadron de Chasse 2/5 Ile de France.
      Escadron de Chasse 3/5 Comtat Venaissin.
      Escadron de Chasse 1/10 Valois.
      Escadron de Chasse 1/12 Cambrésis.
      Escadron de Chasse 3/12 Cornouailles.
      Escadron de Chasse 2/12 Picardie.
      Escadron de Chasse 2/30 Normandie-Niemen Djibouti Camo
      Escadron de Chasse 3/33 Lorraine Djibouti Camo.
      Escadron de Chasse 4/30 Vexin Djibouti Camo.
      Escadron de Chasse 4/33 Vexin Djibouti Camo.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F-1 Team.

      2,195 downloads

         (35 reviews)

      13 comments

      Updated

    2. F-5E Early Versions Pack


      F-5E For Strike Fighters 2



      "Early versions pack"


       
      Version History:
      v.1.0: First public release. Early versions without later refinements like RWR.
       
      DESCRIPTION:
       
      This addon can thank its release to the work of two talented individuals, FastCargo and BPao. FastCargo created the F-5F two seaters and BPao was the man behind the original Mirage Factory F-5E model. I was fortunate enough to get permission to work on these source models, with the goals of marrying the F-5E front section to the F-5F engine and wings which were quite a lot more detailed. It was supposed to be a quick project.
       
      One year later:
      I have completely reworked the F-5E nose, added a lot of stuff on the original fuselage and detailed both original templates to have higher detail textures. Meanwhile Sophocles graciously allowed me to use his superb F-5A cockpit as a basis to build my F-5E cockpit, in which I have also used parts based on FastCargos unfinished T-38 cockpit.
       
      Included is two versions of the earlier production F-5E: a basic version dubbed '72 and an export specific version with a larger vertical stabilizator and spine antenna. This version is dubbed '74L (L for large vertical stablizator).
       
      Happy flying!
       
      Mats "Centurion" Liljeroos
       
      FEATURES:
      SF2 standard external model
      2048^2 textures with normal maps
      Realistic cockpit with avionics courtesy of Crusader
      FM from original MirageFactory F-5E which flies really good.
       
      OPERATORS COVERED IN THIS PACK:
      USAF Agressor
      USN Agressor
      Brazil
      Honduras
      Chile
      Marocco
      IRIAF
      Jordania
      South Korea
      Saudi Arabia
      Thailand
      South Vietnam
      North Vietnam (captured from VNAF)
      Ethiopia
      Kenya
      Indonesia
      Tunisia
       
      CREDITS:
      Bpao and Mirage Factory crew: Orginal F-5E model and templates
      FastCargo for original F-5F model
      EricJ and pappychecksix for original F-5F templates and textures
      Sophocles for his superb cockpit work. Every switch is a work of art.
      Crusader for his ini file magic, really makes the cockpit and plane come alive.
      Paulo for his mammoth decaling work which he allowed me to use. and even helped me by reworking some of it.
      Me for cobbling all this together (=texturing and modeling work)
      The rest of the Combat Ace community. Without you guys I would never have bothered to make it this far.
       
      INSTALATTION:
      Extract into mod folder of choice.
       
      This by and large replaces the old F-5E by TMF, so you can go ahead and delete the F-5E aircraft folder if you have it installed.
       
      NOTE:
      The _74L version references the _72 versions cockpit folder, so if you aim to use the 74L standalone in some installation, copy the cockpit folder and F-5E_72_cockpit.ini file from the _72 folder to the _74L folder. Overwrite.
       
       
      Stay tuned for more Tigers!
       
      This falls under the Combatace Freeware License Agreement.

      2,636 downloads

         (29 reviews)

      26 comments

      Submitted

    3. Mirage F-1C_RWR

      Mirage F1C RWR BF models.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      This add-on shows the improved Mirage F-1C for the French Armée de l'Air.
       
      Specificities :
      - Radar Cyrano IVM.
      - RWR.
      Covered units :
      Escadron de Chasse 1/5 Vendée.
      Escadron de Chasse 2/5 Ile de France.
      Escadron de Chasse 3/5 Comtat Venaissin.
      Escadron de Chasse 1/10 Valois.
      Escadron de Chasse 1/12 Cambrésis.
      Escadron de Chasse 2/12 Cornouailles.
      Escadron de Chasse 3/12 Cornouailles.
      Escadron de Chasse 2/12 Picardie.
      Escadron de Chasse 2/30 Normandie-Niemen.
      Escadron de Chasse 3/30 Lorraine.
       
      Installation :
      - Copy and paste the Objects folder in your mod folder.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F-1 Team

      1,502 downloads

         (28 reviews)

      8 comments

      Updated

    4. Mig-21 Complete Pack SF2 1.8

      MIG-21 Complete Pack Strike Fighters 2 line of games
      ****************************************************
      Version 1.8 30.03.2014
      Changelog
      *********
      1.0 19.07.2009
       
      initial release
       
      Changed all mig engines accel to about 8-9 sec per engine doc. Bis version
      is little bit faster.
      Iddle RPM changed to RL values:
      R-11F-300 (37F) 30%
      R-11F2-300 (37F2) 33%
      R-11F2S-300 (37F2S) 31%
      R-13 (95) 34%
      R-25 (25) 40%
      Corrected fuel tanks quantities to reflect real world figures.
      F - 2350L
      PF - 2850L
      PFM - 2675L
      MF - 2675L
      BIS - 2900L
       
      Changed all additional files with Mig21_ prefix so all are unique now and
      not interfere with other mods.
      F version now have true ranging-only radar. It can be still turned off by
      Ctrl+PgDn. In current game engine this radar starts on.
      Added KV1 seat to all MF and Bis variants. Deleted old seat from model.
      Added SF2 Mig variants. Changed FMs little bit based on Fubar512 values on
      alpha stall to make Migs usable in knife fight. It not bleeds speed in sharp
      high AOA turns so much. Added vetral fin from Fubar512 FM.
      Added aditional SF2 stuff (radar, rwr) into fm dats.
      1.1 01.10.2009
      Fixed afterburner burner texture always on.
      Copied additional fuel flow settings from SF2 game dats
      Added Flight\VIEWLIST.INI file vith custom and more consistent FOV settings
      for normal/padlock/snap view transitions.
      1.2 04.10.2009
      Fixed reversed nose gear rotation.
      Fixed start dates for squadrons in campaigns.
      1.3 04.07.2010
      Fixed missing AB Flame effect with DX10 shaders (missing shader fx entry).
      Fixed cockpit positions for more realistic out of cockpit view of wings.
      Changed PFV radar to R2L version (made it slightly more powerful).
      Consolidated and joined all game versions Mig-21s into one pack.
      Removed Flight\VIEWLIST.INI and modded Europe campaign files.
      1.4 05.07.2010
      Added KM1 ejection seat to PFM as all side opening canopy models have KM1
      seat and all front opening canopy models have SK seat.
      Added 50mil depression for AG bomb sight for F, FM and Bis variants.
      Added gunsight to PM and PFM to be able to aim ground weapons.
      Added AG mode gunsight to all variants.
      For F, MF and Bis values are:
      AG gun depression 10mil
      Rockets depression 35mil
      Bombs depression 50mil
      For PM, PFM and PFV values are:
      AG gun depression 10mil
      Rockets depression 35mil
      Bombs depression 35mil
      Try fire rocket in shallow dive with AOA around 0 deg. Depression values
      are always compromise without CCIP. Just train well.
      1.5 14.07.2010
      Removed empty windloop.wav - its up to you how you mod it, if at all.
      Added radar guided air to air missile capability to all variants from PF up.
      Added semiactive radar guided RS-2US from SF2 weapon pack as all variants from
      PF and up can carry it.
      1.6 31.07.2010
      Removed mirrors from PFM cockpit. PFM does not have top one and even side ones
      to my best knowledge.
      1.7 15.08.2010
      Big thanks to Paladrian all pits are now fixed for DX9 and shaders disabled
      installs. No more white parts in cockpit on Win XP.
      1.8 30.03.2014
      Sight and modified RP-21 radar image from lukasn22 MiG-21MF cockpit retexture
      for MF and Bis. Made Bis engine R-25 same as R-13. Original R-25 had bad
      looping and i do not like it.
      Fixed centerline station system from left wing to fuselage for PF and PFV.
      Added loadable GP-9 gun pod for PF, PFV and PFM.
      This pack inludes nearly all official Thirdwire MIG-21 models as flyable jets with
      cokcpits in most complete form what my modding knowledge allows. All in easy
      install form. I am not author of any 3d pits, FMs, sounds. All is what i
      downloaded from Combatace or made by Thirdwire. I want to thank to original authors
      of included files and this nice sim. Hope it is ok to reuse their work to
      provide really complete, up-to-date and easy to install Mig-21 package. I was
      always sad with that great pits available and terrible way to install it into
      latest ptached games and it is always missed something. Loading screens, loadout
      picture, good FM and so on... Now with latest patches FMs are usable and nicely
      flyable so i used it as base FMs for pack.
      This pack was done with combined/merged SF2/Europe/Vietnam/Israel games.
      If your single game install missing model that cause problem, just delete its directory
      in Objects/Aircraft folder. Probablby PFV is included only in Vietnam.
      Pack contains folowing stuff:
      *****************************
      Nearly every official MIG-21 flyable with pit for SF2 line of games. I corrected
      some errors in pits, Used latest TW patches as base for FM fat files
      with tweaks in engine (thrust for each model, spool up time, radar, weight). FM
      is not touched and i think it flies now ok with latest patch. Diferent sounds for
      each engine model is included with Mig RWR sounds. Better Mig pilots too. Each
      Mig-21 has loading and hangar screen and camouflage sample patch with loadout
      picture. All includes corresponding serial numbers to choose from. I made
      Numbers.lst for Arab, Czechoslovakia, East Germany and Poland by hand.
      Strike Fighters 2
      MIG-21F
      MIG-21PF
      MIG-21PFV
      MIG-21PFM
      MIG-21MF
      MIG-21bis
      Notes:
      ******
      MIG-PFM has added LCOS gunsight to be able to use gunpod in fight. More realistic and
      distictive heaters sounds are included too.
       
      Instalation:
      ************
      Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder
      located in your c:\Users\<YourUserName>\Saved Games\ThirdWire\.
      For example for complete/merged game install, copy content to each this folder:
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Europe
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Israel
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Vietnam
      Sure paths can be different on your system. This is how it is on my Windows 7.
      Also copy files after you run all games at least once. Otherwise game overwrite
      modded files with original ones at initialization and you dont see Migs as flyable.
      Optional files:
      Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder and
      allow overwrite files.
      _BetterCockpits Contains hires cockpit textures.
      _EasyFM Contains easiest FM files from stock game.
      _MediumFM Contains intermadiate FM files. Spins are more frequent.
      _HardFM Contains hardcore FM files. Spins are almost deadly if not handled fast.
      _PFGunPodLoadout Contains gunpod default loadout for air to air PF and PFV.
      _ResetInis Contains ini files that are reset to default non flyable ones after game update or DLC install.
      Just use it to make Migs flyable quickly again
      Afterword:
      **********
      This version of complete MIG-21 pack is far from to be perfect or complete so feel
      free to let me know if there is something missed, bad or not working. Also if
      someone has some more accurate tech data for enhance FMs feel free to mail me and
      pack get fixed or updated.
      Finaly thanks to everyone whom work made this pack reality.
      Tomas 'ATARIBABY' Hamarcak
      Contact: ataribaby@seznam.cz
      Credits:
      ********
      Paladrian F/PF/PFM/MF/SM Mig-21 pit models and avionics
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1919
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1745
      Spillone104 R-11 R-13 engine sounds
      http://forum.combatace.com/index.php?autocom=downloads&showfile=7276
      howling1 Fishbed-L engine sound. I renamed it to R-25
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1284
       
      Klavs81 AIM-9 Sidewinder Growl sound
      http://forum.combatace.com/index.php?autocom=downloads&showfile=6716
      Wrench RedAir pilot
      http://wrench1smog.com/wrench2.html
      Hangar screen tutorial
      lindr2 for his Mig-21 variants zip
      Zdenek Kussior for his great info on engines
      http://www.mzak.cz/motory/
      4plus MiG-21
      book for all fuel info
       
      Mirage Factory Mig AB effect
      Fubar512 For his FM work from where i borrowed alpha stall values and ventral fin.
      AmokFloo for KV1 seat from his excelent MIG21UM
      Rob "Bunyap"
      McCray For his original weapons pack.
      331Killerbee For his SF2 weapons pack
      http://combatace.com/files/file/10602-mgunnys-ordnance-shop-ii-for-sf2/
      comrad For his excelent hires cockpit textures
      lukasn22 For sight and modified RP-21 radar image for MiG-21MF
      If i forgot someone please tell me and i will include credit.

      7,309 downloads

         (27 reviews)

      12 comments

      Updated

    5. Mirage F-1C_73

      Mirage F-1C early models.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
      This add-on shows the first 70 Mirage F-1C for the French Armée de l'Air.
      Specificities :
      - Radar Cyrano IV.
      - No RWR.
      Covered units :
      EC 1/5 Vendée.
      EC 2/5 Ile de France.
      EC 1/12 Cambrésis.
      EC 2/30 Normandie-Niemen.
      EC 3/30 Lorraine.
      Centre d'Expériences Aériennes Militaires.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F-1 Team

      1,459 downloads

         (26 reviews)

      11 comments

      Updated

    6. F-4E USAF pack

      F-4E USAF pack
       
      Includet:
      - F-4E
      - F-4E Hard-Wing & MIDAS4
      - F-4E_72
      - F-4E_75
      - F-4E_78 TISEO
      - F-4E_79 TISEO & ARN-101
      - F-4E_86 TISEO & ARN-101
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Wing fold ______________ only on hard wing F-4E´s
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
       
      NOTE:
      this mod replaces existing TW and TMF aircrafts , please remove the existing folders befor installing this mod , the existing skins / textures will no longer fit !!!!
       
      NOTE:
      if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - Decals for the 34TFS , 469TFS and the original Templates from Sundowner
      - Skins for the 57th FIS made by Soulfreak
      - TISEO made by Crusader
      - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      2,395 downloads

         (25 reviews)

      19 comments

      Updated

    7. Buccaneer FAA for SF2

      Buccaneer FAA (Fleet Air Arm) for SF2
       
      includet
      --------
      Buccaneer S2
      Buccaneer S2-Tanker / AI only
      Buccaneer S2C
      Buccaneer S2D
      Buccaneer S2 Cockpit
      Weapons
      Mk6 Ejection Seat
      Effects
      Refueling mission for Buccaneer S2 tanker
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - strg+8 = windshield wiper
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      ----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for FAA/RAF Buccaneer now 23100lbs
      - typo error on AOA Indicator fixed
       
      have fun
      ravenclaw_007

      2,087 downloads

         (23 reviews)

      4 comments

      Updated

    8. Buccaneer RAF for SF2

      Buccaneer RAF and RAFG for SF2
       
      includet
      --------
      Buccaneer S2A
      Buccaneer S2B
      Buccaneer S2B RAFG , without refuelprobe
      Buccaneer S2/S2B Cockpit
      Weapons
      Mk6 Ejection Seat
      Effects
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - strg+8 = windshield wiper
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      ----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for FAA/RAF Buccaneer now 23100lbs
      - typo error on AOA Indicator fixed
      - Decal issue for 12Sqn. S2B_1983 fixed
       
      have fun
      ravenclaw_007

      3,355 downloads

         (21 reviews)

      19 comments

      Updated

    9. Vertical Pack for Soviet Navy

      Soviet Navy Vertical Pack 1.00
       
      This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010.
      This is a fine tuned or modified collection of everything I could find to improve the planes.
      I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated.
       
      Install
       
      I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
       
      Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
       
       
      ******************
       
      NEW in 1.0 version
      ******************
       
      New content
       
      - Yak-41M VTOL flyable
      - old Su-27 cockpit for Yak-41M (Temporary)
      - Yak-41M Soviet Navy skin (completely new)
      - Yak-41M Soviet/Russian Navy Camo skin (completely new)
      - Yak-141 Commercial Prototype skin (completely new)
      - Stary's Yak-38 cockpit included (+ini changes for compatibilty)
      - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New)
      - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New)
      - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons)
      - Yak-41M new afterburner effect, lift engines included.
      - Yak-41M OLS type IR Search&Tracking device added to 3D model.
      - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display
      - Modified Kiev class Aircraft cruiser data
      - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply)
      - Delta-NG control pod new 3D object and skin.
      - VSPU-36 gun pod new 3D object and skin (color variants included for different skins).
      - MBD2-67U quadruple bomb rack new 3D object and skin.
      - Yak-38 500liter drop tank new 3D object and skin.
      - Yak-38/38M Flight Manual Text
      - Yak-41M Flight Manual Text
      - Yak-41M textures are now JPG to save space
      - Kiev class aircraft cruiser name decals
      - Kiev class tactical numbers separately done, due to decal limit per mesh.
      - General purpose Soviet Navy red star insignia for ships
      - Soviet Navy Ship tactical number decal set 001-999
      - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals.
      - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder.
       
      Fixed
       
      - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes.
      - Mi-8 skin minor fixes + new template
      - Yak-38 Northern Fleet skin (dark blue) colors changed.
      - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons)
      - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis
      - Fixed Kh-29T and Kh-29L missile speeds and turn rate.
      - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini
       
      Changes
       
      - Yak-38/38M New weapon station stucture to exlude some IRM types.
      - Yak-38/38M loadouts modified with Delta-NG
      - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack.
      - Yak-41M uses afterburners on VTOL mode correctly (effects added)
      - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M.
      - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode.
      - Separate Flight Manuals in text files.
      - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance.
      - Mi-8T added lights and optional unarmed version without pylons.
       
       
      **************************
      Previous version 0.98 BETA
      **************************
       
      Contents
       
      - Paladrian's MiG-21MF cockpit (temporary solution)
      - Yak-38 VTOL flyable.
      - Yak-38M VTOL flyable.
      - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas
      - Soviet Pacific Fleet skin (Modified stock skin, set as default)
      - Soviet Navy Grey skin (Redrawn stock skin)
      - Soviet Northern Fleet skin (Redrawn stock skin)
      - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper)
      - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
      - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
       
      Fixes
       
      - Fixed engine thrust vectors and exhaust positions
      - Re-added lift engines to fuselage
      - Fixed number decals position
      - Fixed pylon ordnance positions
      - Fixed Ranging Radar and gun pod's aim point
      - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
       
      Changes
       
      - Real thrust data added based on factory data.
      - Yak-38 automatic slats by Gepard
      - New vertical capable flight model, weight and torque balanced airframe.
      - Changed lift engines thrust angle to 80 degrees to the aft.
      - Engine thrust toned down by 10% to reflect real payload lifting capabilities.
      - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
      - Modified weapon stations to hold realistic payload
      - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
      - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
       
      Added
       
      - Reaction control systems to nose, wingtips and aft fuselage.
      - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
      - Added choice of droptank (Uses Mig-17 400liter tanks currently)
      - Manual wing fold anim (Animation key 1 - Shift 1)
      - Skins and numbers
      - Dedicated engine sound
      - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
      - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
      - Added Siren-I ECM system to Yak-38
      - Added Gvozdika ECM system to Yak-38M
       
      Kiev class aircraft cruiser new features
       
      - Kiev_data_STOL.ini for short take offs (default)
      - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
      - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
      - Extra parking places added
      - 6 working launch places (catapults)
      - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
       
      Overwrite Kiev_data.ini with the desired file.
       
       
       
      **************************************************************
       
      Work in progress list
       
      - Avionics refinement for Yak-38M
      - Yak-41M land based camo skin
      - Yak-41M modern (russian) camo skin
      - Yak-41M 3D model improvements
      - Ka-25 Hormone helicopter family
      - Improved tactical number set for soviet warships
      - Pr.10200 "Khazlan" class Amphibous warfare ship
       
      **************************************************************
       
      Additional Credits and Thanks
       
      - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille
      - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin
      - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian
      - Weapons: - Lindr2, Krisis, Cocas
      - Soviet plane number decals: - Flogger23
      - Soviet pilot: 3D + Original skin - The Trooper
      - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon.
      - Software: - RedCrow(3DMAX+Photoshop)
       
       
      Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru)
      - ru.wikipedia.org
      - russian-ships.info
      - Yefim Gordon: Yak-36, Yak-38 and Yak-41
      - ????????????? 2009/7 ??-38
      - ??????? ????????? 2003/07 ??????? ??????????? ??????? ????
      - Ficker,Butowski: Yakovlev's VSTOL fighters
      - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th)
      - ?.?.???????? - ??????? ??????? (2010)
       
      ?????????????? ?????/Documentary videos:
      - ?????? ?????? - ??????? ???????
      - ?????? ?????? - ??????????? ??????? ?????????? ?????
      - ???? ??? ??????? - ?????? ?????????
      - ??????? ? ???? - ??????? ??????????? ??????? ????
      - ????? ???? 1985
      - +various videos from YouTube
       
       
      **************************************************************
       
       
      This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
       
      Ver 0.98 2012 December 26.
      Ver 1.0 2013 December 25.

      1,651 downloads

         (20 reviews)

      8 comments

      Submitted

    10. F-4E AUP

      F-4E AUP pack
       
      Includet:
      - F-4E_AUP
      - new cockpit
      - HAF specific weapons
      - update for all greek F-4E mady by me and all greek F-16 from Team Viper , with this updates this aircraft can use the new HAF specific weapons
      - optional Cockpit lod with removed air refueling lights
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
      Hangar and Loading screens are in 1920 x 1080
       
      Installation:
      - IF YOU HAVE A F-4E_AUP FOLDER PLEASE RENAME OR REMOVE IT BEFOR YOU INSTALL THIS MOD
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
       
      NOTE
      i added the OPTION folder with the optional cockpit lod and removed air refueling lights because i use this lights in the standart cockpit as indicators for the drop tanks ( full - on , emty - off )
      if you like the cockpit more " realistic " just overwrite the cockpit lod with the optional one
       
      the HAF specific weapons are made based on the official weapons list from the Greek Air Force , weapons missing are the GBU-50 and AGM-154 they will be released on a later point in time
      in the weapons pack you will not find any ECM-pods , the reason for that is simply that there is no evidence that the HAF is using any ECM-pods on the F-4E or F-16 except the build in DIAS system
      if one day the HAF is using any type of ECM-pod i will add them to the pack
       
       
       
      Credit
      - original 3d model by TW , BPAO , Crab_02
      - original F-4E Templates from Sundowner
      - Avionics are made by Cusader , he is simply the best
      - new updated 3d model , cockpit , textures and weapons by ravenclaw_007
      - a very special THANK YOU go´s to VVALAS , it is a big help to have someone in your team who actually flies the aircraft
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      636 downloads

         (19 reviews)

      13 comments

      Updated

    11. Buccaneer Mk50 SAAF for SF2

      Buccaneer Mk50 SAAF for SF2
       
      includet
      --------
      Buccaneer Mk50_1965 without refuelprobe - optional lods with refuelprobe are includet
      Buccaneer Mk50_1980 with Chaff/Flare dispenser and refuelprobe
      Buccaneer Mk50 Cockpit
      SAAF Weapons
      Mk6 Ejection Seat
      Effects
       
      the optional lod´s with refuelprobe for the Mk50_1965 are includet because based on the mission this probe could be mounted , so it is up to you wich lod´s you like to use , mostly the Mk50 in the early years was flying without the probe
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - Thrustvector controll = RATO´s on/off
       
      the RATO you have to manualy start and stop with your Thrustvector controll if you forget to stop or use the ratos infligth you may soon run out of fuel
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -
      testcrew ,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      -----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for SAAF BUccaneer now 25900lbs
      - typo error on AOA Indicator fixed
       
       
      have fun
      ravenclaw_007

      1,027 downloads

         (18 reviews)

      2 comments

      Updated

    12. Package Étendard

      Package Étendard
       
      The Dassault-Breguet Super Étendard
       
      The Dassault-Breguet Super Étendard (Étendard is French for "battle flag") is a French carrier-borne strike fighter aircraft designed by Dassault-Breguet for service with the French Navy. The aircraft is an advanced development of the Étendard IVM. The Super Étendard first flew in October 1974 and entered French service in June 1978. French Super Étendards have served in several conflicts such as the Kosovo war, the war in Afghanistan and the military intervention in Libya.
       
      The Super Étendard was also operated by Iraq and Argentina, who both deployed the aircraft during wartime. The Super Étendard was used by Iraq to attack oil tankers and merchant shipping in the Persian Gulf during the Iraq-Iran War. Argentina's use of the Super Étendard and the Exocet missile during the 1982 Falklands War led to the aircraft gaining considerable popular recognition. In French service, the Super Étendard was replaced by the Dassault Rafale in 2016.
       
      Special thanks to Paulopanz and Coupi.
       
      Package includes:
      -Etendard IVPM;
      -Super Etendard French;
      -Super Etendard iraq;
      -Super Etendard SEM 1, 2 and 3;
      -Super Etendard SEM 4 and 5.
       
      Obs:
      (Use crt + = to hide the joystick, and ctr + - to return)
       
      Original 3D model(Étendard) by Bobrock (Giuseppe Valfrè)
      Templates Texture by Ludo.m54 & 7eleven
       
      Model(Super Étendard) - DenisOliveira
      Texture and Decals - PauloPanz
      Data.ini and cockpit.ini - Coupi
       
      Special gratefulness to Coupi, paulopanz.

      1,111 downloads

         (18 reviews)

      8 comments

      Submitted

    13. Mig-21SM for SF2

      Flyable MiG-21SM
       
      -New textures(2048X2048) for aircraft with technical inscriptions (Photoreal 95%)
       
       
      -New board numbers (red and blue)
       
      -Improved some textures cockpit
       
      -New textures Pilot
       
      -Change sounds
       
      And other minor changes (all not remember :))
      **************************************************

      865 downloads

         (17 reviews)

      4 comments

      Submitted

    14. Dassault-Breguet Super Étendard

      The Dassault-Breguet Super Étendard
       
      The Dassault-Breguet Super Étendard (Étendard is French for "battle flag") is a French carrier-borne strike fighter aircraft designed by Dassault-Breguet for service with the French Navy. The aircraft is an advanced development of the Étendard IVM. The Super Étendard first flew in October 1974 and entered French service in June 1978. French Super Étendards have served in several conflicts such as the Kosovo war, the war in Afghanistan and the military intervention in Libya.
       
      The Super Étendard was also operated by Iraq and Argentina, who both deployed the aircraft during wartime. The Super Étendard was used by Iraq to attack oil tankers and merchant shipping in the Persian Gulf during the Iraq-Iran War. Argentina's use of the Super Étendard and the Exocet missile during the 1982 Falklands War led to the aircraft gaining considerable popular recognition. In French service, the Super Étendard was replaced by the Dassault Rafale in 2016.
       
      Super Étendard in the Falklands War
       
      The naval aviation, suffering an arms embargo since 1978 by US President Jimmy Carter for human rights abuses, was in the middle of the process of replacing their A-4Q Skyhawks with French-built Dassault-Breguet Super Étendards. Although only five aircraft were delivered by the time of the conflict, the service became famous worldwide when they used their AM39 Exocet anti-shipping missiles, also purchased from France, to sink the Royal Navy's HMS Sheffield and the support ship Atlantic Conveyor. The older A-4Qs also had a role destroying HMS Ardent.
       
      Obs:
      (Use crt + = to hide the joystick, and ctr + - to return)
       
      Original 3D model(Étendard) by Bobrock (Giuseppe Valfrè)
      Templates Texture by Ludo.m54 & 7eleven
       
      Model(Super Étendard) - DenisOliveira
      Texture and Decals - PauloPanz
      Data.ini and cockpit.ini - Coupi
       
      Special gratefulness to Coupi, paulopanz and 7eleven.
      Thank Coupi and paulopanz for this and other projects we participate.

      910 downloads

         (17 reviews)

      12 comments

      Updated

    15. Tupolev Tu-16 Badger Collection

      Although the Tu-16 began as a high-altitude, free-fall bomber, in the mid-1950s it was equipped to carry early Soviet cruise missiles.
      The Tu-16KS (Badger-B) version could carry AS-1 missiles over a combat radius of 1,800 km (1,125 mi).
      These very large weapons were aerodynamically similar to the Mikoyan-Gurevich MiG-15 fighter,
      fitted with either a nuclear or conventional warhead, had a range of about 140 km (90 mi).
      They were intended for use primarily against US Navy aircraft carriers and other large surface ships.
      Subsequent Tu-16s were converted to carry later, more advanced missiles, while their designations changed several times.
      A versatile design, the Tu-16 was built in numerous specialized variants for reconnaissance, maritime surveillance,
      electronic intelligence gathering (ELINT), and electronic warfare (ECM).
      A total of 1,507 aircraft was constructed in three plants in the Soviet Union, in 1954–1962.
      They were exported to Egypt, Iraq and Indonesia.
      Egypt: 20 Tu-16KS; 6 Tu-16T; 20 Tu-16KRS2/K-11; Tu-16R
      Indonesia: 25 Tu-16KS
      IRAQ: 8 Tu-16; 8 Tu-16K-11
       
      What's in:
       
      A) New flyable planes (you need SF-2NA):
       
      TU-16
      TU-16A *
      TU-16E *
      TU-16K-10 *
      TU-16K-10-26 #
      TU-16K-10-26 (76) *
      TU-16K-11-16 *
      TU-16K-11-16 (72) *
      TU-16K-26
      TU-16K-26 (73)
      TU-16K-26P *
      TU-16KS *
      TU-16-KRS2 *
      TU-16P
      TU-16P (72)
      TU-16P (76) *
      TU-16R *
      TU-16R (76) *
      TU-16RM-1
      TU-16RR *
      TU-16T *
       
      (*) New variants (#) Different model
       
      B) A plenty of skins for EAF, IrAF and AURI, too. Dedicated decalsets. All nation have some basic Tu-16 skins alongside specialized version in use.
       
      C) All the weapon You need.
       
      D) Original data.ini fixed, tweaked and lights enhanced.
       
      E) Stock planes have dedicated restore files to use after patches to make flyables again.
      TU-16K-10-26 will need to change lods, too as stated in its restore file.
       
      Credits:
       
      - Spillone104 3D parts, weapons (Cruise Missiles), sounds, effects, data fixing/editing, skins, tecnical research
      - Erikgen cockpit (adapted from Tu-1269
      - Paulopanz Skins, decals, screens, data editing, liveries reserch
      - Y.Gordon & Lindr2 references
       
      Install:
       
      - all in main mod folder
       
      hurray!
       
      @ paulopanz

      1,345 downloads

         (16 reviews)

      10 comments

      Updated

    16. Yak-38M_85


      Yak-38M Beta Version



      by: Krizis


       
       
      This model represents the "improved" variant of the Yak-38 Forger, the Yak-38M.
      Work on the '38M began in 1982, with an eye towards minimizing, if not eliminating, the deficiencies of its predecessor.
      By the time of its introduction in June of 1985, the improvements included a more potent power plant, the Soyuz-Tumansky R-28-300, as well as more powerful lift engines (2 x Rybinsk RD-38 turbo-jets). A steerable nose wheel, an increased load-carrying capacity on all wing hard points, and enlarged intakes rounded out the list.
      All the improvements resulted in a marked improvement in the aircraft's reliability and overall performance, and some of the earlier models were rebuilt to the updated standards of the 'M.
       
      TO INSTALL:
       
      Simply drag the two supplied folders, "Sounds" and "Objects", into your User Name/Saved Games/Thirdwire/SF2x folder.
       

      RELEASE NOTES:
       
      This model will not by available in any in-game missions or campaigns until late June of 1985, and will be unavailable after July of 1991.
      The loadout provided is as correct as I could make, given the limitations of the series, and the availabilty of some models (namely multiple ejector racks and missile guidence pods)
      The flight dynamics model is based on the Thirdwire flight model, with a few tweaks to reflect the up-rated capabilities of the M-model, as well as tweaks in thrust placement, thrust values, and flap values to allow for a smooth transition from vertical to horizontal flight, even under hard mode. Despite this, I recommend using a full HOTAS in conjunction with rudder pedals, or at least a HOTAS with a "twist" rudder axis.
       
      KNOWN ISSUES:
       
      1) There is no wing-fold, nor canopy animation for this model, as Krizis never sent me a completed LOD file with animation IDs defined for those features. Hopefully, he will see this release and come back to finish the model.
       
      2) The Cockpit, which was provided by Stary, presently lacks a working gunsight. This may be resolved sometime in September of 2014, as which point I'll release a revised model.
       
      3) The model is set up by default for SF2NA, which considers strike missions to be anti-ship missions. Otherwise, electing an "anti-ship" mission in SF2NA, may result in a game crash. The loadout.ini file that is provided with this release is configured for easy editing, so that you can enable conventional strike and anti-ship missions in the other SF2 titles.
       
      4) The AI in this series will not use the VTOL capabilities of any aircraft model, so this aircraft is equipped with a virtual tail-hook to allow it to land on the 1143-series aviation cruisers (Kiev, et all). CA-member Snailman has a fixed data ini for the Kiev in our uploads section, that simulates a VTOL "launch".
       
      CREDITS:
       
      Krizis: 3D model and grey texture-set.
      Stary: Cockpit
      Fubar512: ini work and sound effects.
      Lindr: Kh-23 ASM model.
      The Trooper: Red7001 pilot model
       
      This model is freeware, and may not be redistributed for profit without the express consent of its owner, Krizis

      860 downloads

         (16 reviews)

      7 comments

      Submitted

    17. Hellenic Air Force F-5A Volume I

      July 2020
      ===============
      Hellenic Air Force F-5A Freedom Fighter Volume I VERSION 1.0
      ------------------------------------------------------------
      F-5A variants included in the Package:
      HAF F-5A standard version (1965 - 1974)
      HAF F-5A with Martin Baker IRQ-7a ejection seat  (1975 - 1999)
      HAF Rf-5A reconnaissance variant with 4 K-92a cameras
      We are proud to present the F-5A HAF Volume I, the first of many to come, focusing on one of the most enduring American military aircraft designs ever produced during the Cold War period. This first Volume depicts the following Hellenic Air Force variants; the HAF F-5A standard, the HAF F-5A with the Martin Baker IRQ-7a ejection seat, and the HAF RF-5A reconnaissance variant. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series.

       
      INSTALLATION INSTRUCTIONS:
      --------------------------
      1. Copy the contents of the "To Mods Folder(S)" to your SF2 Mod directory.
      Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases.
      2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility.  You are simply required to substitute the "XXX"s  with the next sequential number in the sound file section of the file.
       
        NOTE    1:
      ------------
      Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package.
      The user may alternate between the two by "commenting out"
      the relevant line in the F-5A_STANDARD_COCKPIT.ini

      [CockpitData]
      //Directory=cockpit      
      Directory=cockpit_Lo-Fi    <---This is the default

      In order to "activate" the higher resolution textures
      you would decomment the previous line and comment out
      the next line, thus:

      [CockpitData]
      Directory=cockpit          <---This is now Hi-Res
      //Directory=cockpit_Lo-Fi    

        NOTE    2:
      ------------
      Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini  from this..
      [LOD001]
      Filename=F-5A_STANDARD.LOD
      to this..
      [LOD001]
      Filename=F-5A_STANDARD_002.LOD
      Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a,  so please take advantage of this _002.LOD model should you experience frame-rate issues.  While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive.
       NOTE    3:
      ------------
      For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail.
       Keys:
      -------
      SHIFT+0 -> canopy open
       
      CREDITS:
      sophocles          - 3D Model, Cockpit, textures
      ravenclaw_007  - 3D Modeling, Animations, Weapons,textures
      baffmeister        - Flight model, testing
      crusader             - Avionics and data tweaks, Beta testing
      Guuruu                - Sounds and Afterburner effects, Beta testing
      Guest contributors:
      Alfa2                  - Loadouts and a wealth of info on the HAF variants.
      gkabs                 - pilot figure

      Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement!
      Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model.
      Brain-32             - Modeling advice, initial cockpit.cfg + more
      NeverEnough    - Initial work on the Flight model
      Russouk2004    - Always answering questions when I needed help..Cheers!!
      Dag                      - RoNAF textures and research (to be included in a dedicated  future RoNAF F-5a module)
      Derk                     - Many, many references!!!
      Blade                   - Excellent mini-tutorial on damage textures
      Finally, thanks to TK and Thirdwire for creating such a fantastic game.
       
      ****************************************************************
      FEATURES:
      * Three model set including the HAF F-5A standard version (1965 - 1974), the  HAF F-5A with Martin Baker IRQ-7a ejection seat  (1975 - 1999), and the  HAF RF-5A reconnaissance variant with 4 K-92a cameras; each with their own custom loadouts.
      * Three, highly detailed external 3d models, including the RF-5A, whose nose was graciously modeled by ravenclaw_007.
      * Specular color and Normal (bump) maps on all models
      * Seven Level of Detail models (LODs) for each model, providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible.
      * Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the Factory variety and the Sargent Fletcher variants.
      * Fine-tuned flight parameters in three distinct aircraft data configuration files  for all 3-D models, emphasizing the F-5A's agile and highly maneuverable characteristics - courtesy of  Baffmeister.
      * 8 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by many HAF Wings and Squadrons.
      * Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified  to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter.
      * Super detailed  'Virtual Cockpit'  with animated throttle control, rudder pedals, control stick,  landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches.
      *Accurate and functional representation of the Norair F-5A gun sight, with animated Mils selector and accompanying animated combining glass. (Mechanics by Crusader)
      * A full complement of highly (or should I say "insanely" detailed  HAF weapons carried by the HAF F-5A, all by ravenclaw_007.
      * Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007
      * GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet.
      * All new afterburner, emitter, and engine smoke effects by Guuruu.

      ******************************************************
      PILOT NOTES
      -----------

      F-5A Limit and Reference Speeds. [Indicated Airspeeds]
      FLAPS: 300kts for both leading and trailing edge.
             NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The        AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2.
      LANDING GEAR: 240kts
      DRAG CHUTE: 165kts
      CANOPY: 50kts
      NOSE WHEEL STEERING: 65kts
      MAXIMUM INDICATED AIRSPEED: 710kts [redline]
      MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft.
      --------------------------------------------------------------------------------------------------------------------------------
      TAKE OFF ROTATION SPEEDS
          13500lbs: 155kts [full internal fuel and two sidewinders]
          20500lbs: 195kts [about the maximum weight possible with included stores]
          NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds.
      --------------------------------------------------------------------------------------------------------------------------------
      CLIMB SPEEDS
      Military Power
          13500lbs: 375kts with a transition to mach 0.89
          20500lbs: 310kts with a transition to mach 0.74
      Maximum Power
          13500lbs: 595kts with a transition to mach 0.93
          20500lbs: 480kts with a transition to mach 0.85
      -------------------------------------------------------------------------------------------------------------------------------
      FINAL APPROACH SPEEDS
          With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel.
          NOTE: Target touch down speed is 20kts less than final approach speed.
      -------------------------------------------------------------------------------------------------------------------------------
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION.
      *************************************************************
      Sophocles
      July 2020
       

      1,216 downloads

         (16 reviews)

      15 comments

      Submitted

    18. Dassault Super Etendard Pak

      Dassault Super Etendard Pak (SEM)
       
      For SF2, Any & All (Full-4 Merged Prefered)
       
      The Super Etendard is a carrier-based single-seat strike fighter first introduced into service in 1978. It is an updated version of the Etendard IVM. Based on experience gained during the Korean war (1950-53), French authorities drew up specifications for a light interceptor. This definition was rapidly assimilated into a program for a light tactical bomber that could also fulfil an air superiority mission. At the same time, NATO published its requirements for the LWTSF (Light Weight Tactical Strike Fighter). In response, the Dassault company presented its Mirage and Etendard aircraft.
       
      Package includes:
      Super Etendard;
      Super Etendard SEM 1;
      Super Etendard SEM 2;
      Super Etendard SEM 3;
      Super Etendard SEM 4;
      Super Etendard SEM 5;
      Super Etendard Iraq;
      Super Etendard Argentine Navy;
      5 skins;
      Adjusted weapons loadouts.
       
      Super Etendard by foxmonter.
      Texture and decals modification - denis oliveira , FRPignon.
      Template texture - FLOGGER23.
      Cockpit modification - FRPignon.
      Raven_claws 2.0 weapon pack.

      1,556 downloads

         (15 reviews)

      5 comments

      Updated

    19. Mirage F1AZ

      Mirage F1AZ (1975-1991)
      This mod is dedicated to BPAO, nothing would have been possible without him.
      Single-seat strike and multi-role fighter. It is a simplified attack version with extra fuel in place of radar and some other all-weather avionics.
      The South African Air Force recognized the advantages of a simplified version of the Mirafe F1CZ for day visual attack missions. The resulting Dassault-Breguet Mirage F1AZ
      is visually distinguished by having a slender conical nose, resulting from removal of the large Cyrano IVM radar. In its place is the ESD Aïda II ranging radar and a
      laser-ranger, with a large instrument boom housing the pitot/static heads attached on the underside of the nose.  The main avionics racking is moved from behind the cockpit
      to the nose, making room for an extra fuselage tank. Other additions are a Doppler radar and a retractable refueling probe. South Africa received 32 aircraft for service with
      No. 1 Sqn.
      The aircraft were withdrawn from service in 1997.

      Covered unit :
      N°1 Squadron Early Camo. N°1 Squadron Experimental Camo. This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team.

      802 downloads

         (15 reviews)

      6 comments

      Updated

    20. SF2 Korean War Era F-86 Sabre Pak

      SF2 Korean War Era F-86 Sabre Pak
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This is the F-86 Sabre Pak for the Korean Air War mod. Probably as eagerly awaited as the terrain itself...
       
      Ladies, Gentlemen, Boys and Girls, THIS is the "Star of the Show"!!!
       
      In this pak you have 3 Sabre marks, with their various skins/decals sets:
       
      F-86A:
      334th FIS
      335th FIS
      336th FIS, 4th FIW
       
      This set uses the 'SF2 date switch' to swap from the Black/White Invasion stripes (Early skins) to the Yellow ID band (Late Skins). They switch on March 1, 1951.
       
      F-86E:
      No. 2 Squadron, SAAF
      16th FIS
      25th FIS
      39th FIS, 51st FIW
      334th FIS
      335th FIS
      336th FIS, 4th FIW
       
      F-86F:
      16th FIS
      25th FIS
      39th FIS, 51st FIW
      334th FIS
      335th FIS
      336th FIS, 4th FIW
       
      ...and a Surprise Bird, with 3 skins of it's own!!!!!
       
      All aircraft have brand new skins, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting special vert fin/rudder markings (the yellow stripe for the 4th FIW, and checkboard with squadron color for the 51st). New DDS damage textures are included.
       
      An all new, SF2-compliant FM was created for these aircraft; it flys like it should! (as seen on some other recently released Sabre mods) A new userlist ini is also included. The F-86A gets an SF2-version of my original 'box art' Hangar screen; the E & Fuses a more 'generic' style. No weapons are included; they are in the KAW weapons pak, and excepting for the drop tanks and HVARs, reference stock items (ie: the bombs). Many new sounds are included; be advised the included 50cal sound =WILL= overwrite any others you posess. Several new 'effects' are included as well.
       
      For your extra added Flying Pleasure, a KAW =ONLY!!= modded InstantAction.ini resides in the included /Flight folder. REMINDER: use this =ONLY= in a stand alone KAW mods folder. It's based off the Korea V.3 map, and you'll need the MiG-15bis_NK, La-11 Fang, F-82G, F9F-2, and of course, these Sabres. This is an optional use file; I won't be insulted if you don't use it, or change the aircraft to what you want. Really; I promise!
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other impertinant data you should know.
       
      Good Hunting!
      wrench
      kevin stein
      -for the KAW Team-

      1,939 downloads

         (14 reviews)

      6 comments

      Updated

    21. Mirage F-1CZ

      Mirage F-1CZ
      This mod is dedicated to BPAO, nothing would have been possible without him.
      South Africa began looking for a replacement for the Mirage III in 1971 and purchased a licence to manufacture the Mirage F1 and its engine, the intention being to produce up to 100 Mirage F1s. This license was however cancelled because of the 1977 arms embargo. The SAAF then bought 16 Mirage F1CZs and 32 Mirage F1AZs which were quickly delivered by Dassault before the embargo was implemented, with deliveries starting in 1975. Both the F1CZ and F1AZ variants of the SAAF saw action during operations in the Border War.
      Covered unit :
      N°3 Squadron
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team.

      897 downloads

         (14 reviews)

      9 comments

      Updated

    22. A-4M Skyhawk II - USMC - Complete Pack

      A-4M Skyhawk II - US Marine Corpse for Thirdwire A-4 Skyhawks v1.02
      ==================================================================
       
      *** SF2, SF2V, SF2I required (A-4F_74 model, KfirC1_77 cockpit and A-7E HUD-parts). Tested in full 5-merged installation only ***
      *** DLC 005 A-4K required ***
       
      In this mod included are 4 different versions of the plane with the following differences:
      - A-4M (available 1971-1975): much like A-4F, larger canopy. HighVis markings.
      - A-4M_75 (available 1975-1981): new nose, larger canopy, fintip fairing, new RHAW-system, HighVis markings.
      - A-4M_79 (available 1979-1982): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
      early LowVis camouflage.
      - A-4M_82 (available 1982-1994): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
      AGM-65 Maverick (1985+), later LowVis camouflage.
       
      This mod is based on dtmdragons Skyhawk II pack, he unfortunately never released. I used it as base and starting
      point, but rearranged it a bit, to incorporate new pylons and better reflect updates and the different
      camouflages used during the years.
      Included are the following Squadrons:
      - VMA-131 Diamondbacks (M_82)
      - VMA-142 Flying Gators (M_82)
      - VMA-211 Wake Island Avengers (M_75, M_79, M_82)
      - VMA-214 Black Sheep (M, M_75, M_79, 2x M_82)
      - VMA-223 Bulldogs (M_75, M_82)
      - VMA-311 Tomcats (M, M_75, M_82)
      - VMA-322 Fighting Gamecocks (M_82)
      - VMA-324 Devildogs (M)
      - VMA-331 BumbleBees (M, M_75, M_82)
       
      My thank goes to Dan (dtmdragon) for the Skyhawk II-Pack!
       
      Valuable Information came from 331Killerbee, who worked on the real planes and Muesli - Thanks you guys!
       
      A special thanks goes to RussoUK2004, who was patient enough to help me bring the new Blender-made Pylons to SF2!
      Thanks m8, I really appreciate your help!
       
      v1.02
      - corrected Hitboxes on all 4 planes, as they were shifted forward for unknown reasons
      - corrected some lines on A-4K_Body SpecMap and BumpMap
      - corrected the wrong position of the included sounds-folder
      - included an alternate PilotModel (provided by FanaticModder, made by ????)
      - included some new sounds (provided by FanaticModder, made by ????)
      - included a new 400gal droptank usable on centerline (Thanks cocas for helping with the conversion!)
      - updated loadout.inis to include the new tank
       
      v1.01
      - fixed a spelling error in the hangar-screens
      - changed VMA-331 (1980) CAG decal from "1st Marine Air Wing" to "2nd Marine Air Wing". The former decal is just renamed for easy switching.
       
      >>> You can use the Update if you already have v1.01 to just get the changed files! <<<
       
      Notes:
      - new pylons with different missile rails
      - new ARBS-nose
      - skins in 4096x4096
      - stand-in Kfir-cockpit modified and repainted (no real cockpit available)
      - 400gal Centerline Tank
      - corrected Bump- and SpecularMaps for the M (based on DLC A-4K which has them activated) -
      experimental and can for sure be optimized
       
      Installation:
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
       
      If some squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini
      ("<mod>\pilotdata"-folder) with XXX changed to the next free number for the missing squadrons:
       
      [squadronXXX]
      Name=VMA142 <-- needed for this mod: VMA131, VMA142, VMA211, VMA214, VMA223, VMA311, VMA322, VMA324 and VMA331
      DisplayName=VMA-142 'Flying Gators' <-- the actual display text. Names for all squadrons are in "The Mod" section
      Nation=USMC <-- USMC for all squadrons
       
      Credits:
      - Thirdwire and TK for a great game, models and the cockpit-parts I used.
      - dtmdragon - original Skyhawk II pack, ini-work, ARBS-configuration
      - Alejandro - A-4M/N canopy/nose mods, Escapac-seat
      - FastCargo - Fakepilot
      - ravenclaw_007 - all weapon-models included
      - RussoUK2004 - conversion of all Pylon-models, improvements
      - cocas - conversion of the 400gal tank model
      - FanaticModder - provided the sounds, made by ????
      - OldDiego/XRAY (not sure) - av8pilot, USMCNM2-pilot
      - ???? - F-16B_PavePenny-model
      - ???? - J52-Engine-Sound
      - me - ini-work, Pylon- and Tankmodels (Blender), paintwork, hangar/loadingscreens, modified cockpit
       
      Please PM me, if I forgot you or you know one of the unknown heroes!
       
      Thanks:
      - mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
      - Crusader several threads as inspiration for the cockpit-mod and how to setup and change things. Those were valuable information. Thanks!
      - RussoUK2004 creation of BumpMaps tutorial from the forums
       
      P.S.
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.
      This pack is freeware and the parts I am responsible for, may not be used for payware of any kind.
      If you want to use anything, just do so, but give credits. Thanks
       
      10_06_2016

      1,463 downloads

         (14 reviews)

      18 comments

      Updated

    23. Dassault Étendard IVM/IVP

      Dassault Étendard IVM/IVP
       
      Etendard IV was like its predecessors a light attack aircraft. In 1956, this unit interests Navy as an embedded multi-role fighter. In December 1956, a semi-navalized prototype is controlled. In May 1957, 5 copies of fully navalized pre-production are controlled by the Navy, which gets its name from Etendard IVM. The first prototype took place May 21, 1958, and the first pre-series will follow on December 21 the same year. Both devices are powered by a SNECMA Atar 08B thrust of 4.4 tonnes. pre-production copies provided with tips of folding wings, the landing gear to be strengthened and the catapult and arrested a drag hook. The second copy of preproduction was pushed by a Rolls-Royce Avon 51 5 tons of thrust, he carried a camera in the nose and was named Etendard IVP (used for tactical reconnaissance). Between 1963 and 1965, 69 Etendard IVM and 21 PVI were delivered to the French air arm, they remained in service until 1991, when they were replaced by the Super-Etendard.
       
      Original 3D model by Bobrock (Giuseppe Valfrè)
      Templates by 7eleven & Ludo.m54
       
      Texture and Decals - PauloPanz
      Data.ini and cockpit.ini - Coupi
       
      Special gratefulness to Coupi, paulopanz and 7eleven.
      Thank Coupi and paulopanz for this and other projects we participate.

      767 downloads

         (14 reviews)

      11 comments

      Updated

    24. SF2 MiG-23 & MiG-27 Floggers - Part 3

      SF2 MiG-23 & MiG-27 Floggers - Part 3
       
      This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod.
       
      This mod consists of three parts:
       
      Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF,
      MiG-23MF, MiG-23UB)
       
      Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P,
      MiG-23PD, MiG-23-98, MiG-23UM)
       
      Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27,
      MiG-27D, MiG-27K, MiG-27M, MiG-27ML)
       
      Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. The WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
       
      These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions.
       
      To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to):
       
      \Effects
      \Flight
      \Objects
      \Sounds
       
      By default your Mod Folder should be located here:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
       
      ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to.
       
      If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Aircraft & Nations Included
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      The following aircraft are included in the three parts of this mod:
       
      Part 1: 1st Generation MiG-23s
       
      - MiG-23S Flogger-A (Early)
      - MiG-23S Flogger-A
      - MiG-23SM Flogger-A (obr.71)
      - MiG-23M Flogger-B (Ser. 1)
      - MiG-23M Flogger-B (Ser. 23)
      - MiG-23ME Flogger-B
      - MiG-23MF Flogger-B
      - MiG-23MF Flogger-B (Late)
      - MiG-23MF Rakshak
      - MiG-23MS Flogger-E
      - MiG-23UB Flogger-C (Early)
      - MiG-23UB Flogger-C
       
      Part 2: 2nd Generation MiG-23s
       
      - MiG-23ML Flogger-G (Early)
      - MiG-23ML Flogger-G
      - MiG-23MLA Flogger-G
      - MiG-23MLAE-A Flogger-G (32-22)
      - MiG-23MLAE-B Flogger-G
      - MiG-23MLD Flogger-K
      - MiG-23P Flogger-G
      - MiG-23PD Flogger-G
      - MiG-23UM Flogger-C
      - MiG-23-98 Flogger-K
       
      Part 3: Ground Attack MiG-23s & MiG-27s
       
      - MiG-23B Flogger-F (Early)
      - MiG-23B Flogger-F
      - MiG-23BN Flogger-H
      - MiG-23BN Flogger-H (Egypt)
      - MiG-23BN Flogger-H (Iraq)
      - MiG-23BN Vijay
      - MiG-27 Flogger-D
      - MiG-27D Flogger-J
      - MiG-27K Flogger-J2 (Early)
      - MiG-27K Flogger-J2
      - MiG-27M Flogger-J
      - MiG-27ML Bahadur
       
      The following nations are represented:
       
      USSR Angola
      Bulgaria Ethiopia
      Czechoslovakia Egypt
      East Germany Iraq
      Hungary Libya
      Poland Syria
      Romania India
      Ukraine Sri Lanka
      Cuba Ivory Coast
      North Korea
       
      For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Few Notes About This Mod
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
       
      1) Different Engine Sounds & Afterburner TGAs
       
      I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances.
       
      2) NATO Code Names
       
      The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer").
       
      3) Wider range of Skins/Nations
       
      You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Credits & Acknowledgements
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
       
      Rafael & BPAo .................................. MiG-23 models for SFP1
      wpnssgt ........................................ MiG-27 models for SFP1
      ArmourDave ..................................... MiG-23M for SFP1
      The Mirage Factory ............................. MiG-23 packages for SFP1
      Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1
      Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1
      ArmourDave & Sal ............................... Su-17 cockpit
      Paladrian ...................................... MiG-21MF cockpit
      Ordway ......................................... SF2 cockpit for MiG-23-98
      Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins
      ghostrider883, whiteknight06604, Soulfreak,
      Sidewinder86, TMF, & Blackrat
      Spillone104 .................................... Sounds
       
      If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
       
       
      -----------
      Eric Howes
      eburger68
      20 July 2011

      3,121 downloads

         (13 reviews)

      6 comments

      Updated

    25. SF2 MiG-23 & MiG-27 Floggers - Part 1

      SF2 MiG-23 & MiG-27 Floggers - Part 1
       
      This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod.
       
      This mod consists of three parts:
       
      Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF,
      MiG-23MF, MiG-23UB)
       
      Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P,
      MiG-23PD, MiG-23-98, MiG-23UM)
       
      Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27,
      MiG-27D, MiG-27K, MiG-27M, MiG-27ML)
       
      Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. The WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
       
      These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions.
       
      To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to):
       
      \Effects
      \Flight
      \Objects
      \Sounds
       
      By default your Mod Folder should be located here:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
       
      ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to.
       
      If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Aircraft & Nations Included
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      The following aircraft are included in the three parts of this mod:
       
      Part 1: 1st Generation MiG-23s
       
      - MiG-23S Flogger-A (Early)
      - MiG-23S Flogger-A
      - MiG-23SM Flogger-A (obr.71)
      - MiG-23M Flogger-B (Ser. 1)
      - MiG-23M Flogger-B (Ser. 23)
      - MiG-23ME Flogger-B
      - MiG-23MF Flogger-B
      - MiG-23MF Flogger-B (Late)
      - MiG-23MF Rakshak
      - MiG-23MS Flogger-E
      - MiG-23UB Flogger-C (Early)
      - MiG-23UB Flogger-C
       
      Part 2: 2nd Generation MiG-23s
       
      - MiG-23ML Flogger-G (Early)
      - MiG-23ML Flogger-G
      - MiG-23MLA Flogger-G
      - MiG-23MLAE-A Flogger-G (32-22)
      - MiG-23MLAE-B Flogger-G
      - MiG-23MLD Flogger-K
      - MiG-23P Flogger-G
      - MiG-23PD Flogger-G
      - MiG-23UM Flogger-C
      - MiG-23-98 Flogger-K
       
      Part 3: Ground Attack MiG-23s & MiG-27s
       
      - MiG-23B Flogger-F (Early)
      - MiG-23B Flogger-F
      - MiG-23BN Flogger-H
      - MiG-23BN Flogger-H (Egypt)
      - MiG-23BN Flogger-H (Iraq)
      - MiG-23BN Vijay
      - MiG-27 Flogger-D
      - MiG-27D Flogger-J
      - MiG-27K Flogger-J2 (Early)
      - MiG-27K Flogger-J2
      - MiG-27M Flogger-J
      - MiG-27ML Bahadur
       
      The following nations are represented:
       
      USSR Angola
      Bulgaria Ethiopia
      Czechoslovakia Egypt
      East Germany Iraq
      Hungary Libya
      Poland Syria
      Romania India
      Ukraine Sri Lanka
      Cuba Ivory Coast
      North Korea
       
      For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Few Notes About This Mod
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
       
      1) Different Engine Sounds & Afterburner TGAs
       
      I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances.
       
      2) NATO Code Names
       
      The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer").
       
      3) Wider range of Skins/Nations
       
      You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Credits & Acknowledgements
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
       
      Rafael & BPAo .................................. MiG-23 models for SFP1
      wpnssgt ........................................ MiG-27 models for SFP1
      ArmourDave ..................................... MiG-23M for SFP1
      The Mirage Factory ............................. MiG-23 packages for SFP1
      Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1
      Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1
      ArmourDave & Sal ............................... Su-17 cockpit
      Paladrian ...................................... MiG-21MF cockpit
      Ordway ......................................... SF2 cockpit for MiG-23-98
      Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins
      ghostrider883, whiteknight06604, Soulfreak,
      Sidewinder86, TMF, & Blackrat
      Spillone104 .................................... Sounds
       
      If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
       
       
      -----------
      Eric Howes
      eburger68
      20 July 2011

      3,198 downloads

         (13 reviews)

      7 comments

      Updated

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