- US Origin
- French Origin
- Soviet Origin
- UK Origin
- German Origin
- Japanese Origin
- Italian Origin
- Other Origin
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SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF
By Wrench
SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF
= For SF2, Full-5 Merged (Reccomended/Preferred) =
-- Something for the ETO --
*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the Royal Navy Fleet Air Arm Corsair Mk.1 as seen 1943-ish, when first issued to RN squadron. It should be noted, that almost NONE of the Mk.1s were used in combat, but mostly for training as the Mk.II followed right on it's heels. Essentially, this is the "Birdcage" Corsair. Unlike the Mk.II and Mk.IV, these never got the "clipped wings", and had very limited use aboard RN Carriers. Like the USMC/USN Birdcage, it is fully combat-capable, but in Real Life was rarely used so.
Skin/Decals are included are for:
1830 Squadron, as seen at New Brusnwick, Maine (USA) before transport to the UK.
All skins are in jpg format. Decals are used for all markings, and Randomization is TRUE. A "new" SF2 style hangar screen was created for this aircraft. Damage textures are the old tga versions.
A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1943), even though its a "Nationalized" version.
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
when 'in game', you'll see "Corsair Mk.I "Birdcage" (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other RN Corsairs you may (or may not) have. (or that are still to come!)
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli
144 downloads
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SF2 WW2 Hawker Hurricane IIC (MTO/DAF), by Raven
By Wrench
SF2 WW2 Hawker Hurricane IIC (MTO/DAF), by Raven
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. But it SHOULD work!*
Some modification, tweeks, reskin and so forth for Raven's excellent Hurri 2C, create a semi-dedicated version for North Africa/Western Desert/MTO usage.
Originally, I was just going to do an 'update pak', but it was just as easy to assemble a Full Aircaft Package. This was done simply for 'ease of use' (read: laziness!!! ). The LOD fix has already been applied.
A new Desert camo skin for 213 Squadron was created from Raven's templates. The decals are 'retreads' from my original 1stGen skin.
This skin is still in bmp format. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other squadron that used the IIC Trop in the Western Desert/North Africa/Italy/MTO/etc.
Data ini edits add the 'destroyed model' statements; the destroyed model is also included (from the WW2 terrains, and works perfectly!). Mission statements have been adjusted to maximize on the Ground Attack potential; A-A statement have been limited to CAP/Intercept. FM has not been touched; it flys just fine in SF2.
Other ini edits replace the gunsight with my old EAW Pappa Romeo conversion (done for us old folks with old eyes; this is much easier to see!). The pilot figure was also swapped for something more 'tropical' looking.
A new SF2 version of my original "Box Art" hangar screen and a NEW Desert-themed Loading screen, are included.
All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). Odds are, that those that know how, will have already made the SF2 conversion; this is done as a "CYA Measure" for those that haven't, are d/ling for the first time, or just because! All other RAF WW2-style bombs are included as well.
When 'in game', you'll see "Hurricane Mk.IIc Trop (Raven)" on the drop down menu. This will differentiate it from any other IICs you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
With Thanks To Raven for the bird, and the OK to tweek her!
Good Hunting!
wrench
kevin stein
266 downloads
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SF2 WW2 F4U-1C Corsair by Mod Mafia/TMF
By Wrench
SF2 WW2 F4U-1C Corsair by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo*
1stGen game installs at any patch level. Due to the excessive modifications made to
fit them into the SF2 environment. End Users that attempt to do so, do so at
their own risk. A Full 4/5 Merged install is reccomened at the LATEST patch level;
at very minimum, SF2:V is required, as this aricraft references the A-1H's
destroyed model. Also, due to some bmp mapping in dds format, there are some things
that just make it impossilbe for 1stGen to generate. At all.*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base.
You may (well, should!) delete that mod completly; both the aircraft and decals
folders. These, again, will replace them.*
A brand new model, based on Bpao's F4U-1D, converted to the F4U-1C by RussoUK2004.
With Extra Expecial Thanks to Russ for MAX work on the model; he truely made this
variant possible! He went 'above and beyond' to fix some issues I was having.
This is the F4U-1C Corsair, as seen from early 1945 unitl the end of the War.
Skin/Decals set included are for:
USN/USMC:
VBF-85, aboard USS SHANGRI LA
VMF-311, aboard USS BRETON (CVE-23)
VMF-331, land based on Okinawa
All skins are in jpg format, Decal Randomization is TRUE. New SF2-style hangar
screens are included (watch the switch when flying Marine squadrons). Damage
textures are the old tga versions.
The "prop fix" from the Birdcage and -1A/-1D variants has already been applied to
the mod.
USN Air Group markings are the "G" system, and are painted on the skins. This
system was used from Jan 1945 to July 1945, when Air Group marking began changing
the now in-use "Letter" style. My research has shown that many squadron still were
using G-symbols on VJ-Day (although, in truth, Shangri La DID start using it's "Z"
code in July. Photos prove this!!). Decals are used for most other markings, and
Randomization is set to TRUE.
A user list is included; operational service dates have been rounded to the closest
whole Year (ie: 1944).
The aircraft is fully carrier capable. The canopy operates via the Standard
Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold
operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the
last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT
included. You should have them already. The drop tank is, as is the pilot figure
and engine sounds (which you may also have already!).
A new 20mm gun, created by Russo, is included as well. (thanks again!)
Also, I've preformed a slight "Cheat" on the VMF-311 skin; it's Nation tagged as
"USN", because for some reason, nowadays, USMC Air Units are relegated to Land-
based Ops only. By doing so, I've allowed the Game Engine to generate them
aboard ship.
when 'in game', you'll see "F4U-1C Corsair (TMF)" in the aircraft selection drop-
down window. This will diferentiate it from any other -1Cs you may (or may not)
have.
As always, fairly easy to follow, detailed install instructions are included. So,
please READ them. Also, give the "Notes" section a read too for futher
explinations, clarifactions, illuminations and so forth.
Good Hunting!
For Oli
253 downloads
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SF2 WW2 Heinkel He-219 Uhu by Pasko
By Wrench
SF2 WW2 Heinkel He-219 Uhu by Pasko
-- Something for the WW2 ETO Players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
* There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However, due to the extensive modifications made to fit them into the SF2 environment, some features may not work or other issues may present themselves. Those that attempt SF/Wo* usage do so at their own risk.
This mod was built and tested in an ETO-centric mods folder built from SF2NA, at the latest patch level. *
Modification/tweeks/adjusments/etcs for Pasko's WW2 Luftwaffe Nightfighter, bring it to a more usable state in the SF2 envrioment.
According to the original readme, this repsents He-219A-7s in the Late War timeframe.
Skins and decals in this Pak are...
1/NGJ-1 (gray mottle uppers, night black unders)
2/NJG-1 (overall gray mottle)
The skins, due to their size and lo-rezness, have been left in their original bmp format. All new 'code letter/call letters' for both have been created. There are no Stab markings for either aircraft. Guns are not included; you should have them already.
A new SF2 version of my 'box art' hangar, and new loading screen are provided.
See change log for more details.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too, as it contains the changelog.
All original readmes from the 1stGen releases are included somewhere in the various folders.
Good Hunting!
wrench
kevin stein
371 downloads
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SF2 WW2 Focke Wulf FW-190A-4 (ETO)
By Wrench
SF2 WW2 Focke Wulf FW-190A-4
-- Something for the WW2 ETO players --
= For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive
modifications made to fit into the SF2 environment, not all features will be avaliable.*
*Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly, if required*
Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the second of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2.
This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod.
This package represents FW-190A-4s as deployed in Western Europe. Skins/Decals in this pak are:
5/JG1 'standard mottle' camo (green Tatzelwurm)
3/JG2, 'standard' Luftwaffe camo w/Full Eagle fuselage marking, circa 1941/42ish
6/JG2, 'standar mottle', circa 1944-ish
Skins are in jpg format, and decal randomization is set to TRUE.
A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten.
Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens.
Please note, the engine sound in this one has been changed to the AVHistory BMW 801 sound. It's reccomeneded you make this change to the FW-190A-1 that was recently released. It's a VERY simple text edit.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, Wolf's original readme is included for historical purposes.
*Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info*
Happy Hunting!
wrench
kevin stein
329 downloads
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SF2 WW2 ETO P-51B Mustang Pak
By Wrench
SF2 WW2 ETO P-51B Mustang Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this mod pak is designed to REPLACE, in total, any other USAAF P-51B aircraft you have in your ETO-centric mods folders. You are advised to move, rename, delete or however you wish to do, to eliminate any Old Versions you have.*
This is a FULL aircraft pak, with (pretty much) all the trimmings. This pack contains 2 new skin/decal sets...
355th FS, 354th FG "Pioneer Mustang Group"
334th FS, 4th FG
Both carry the standard OD/Neutral Gray finish with white ID bands. SKins are in jpg format, and decal randomization is set to TRUE. When discoverable, some nose arts are available.
Many changes have been effected, they are listed in the 'ChangeLog', in the "Notes" section.
Weapons (ok, drop tanks), pilot figures are included, and a NEW engine engine sound. New versions of the 'box art' style Hangar and Loading screens, now fully SF2 compliant.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too.
Good Hunting!!
wrench
kevin stein
425 downloads
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Morane-Saulnier Ms.500 Criquet
By paulopanz
Immediately after the liberation of France in 1944, the production of Storch at the Morane-Saulnier factory was continued at the request of the Armée de l'Air and designated MS 500 for the batch of aircraft produced with the remaining stock of Argus engines. Further modification and use of different engines (inline and radial) are known under different type. The use of the aircraft in Indochina highlighted the weakness of the wood in the construction of the airframe; it was then decided to build the wings in metal. Among the modifications, the defensive weapon aiming through the back window was dropped, although some aircraft have then been modified on the field to take a machine gun MAC 34T firing through one of the side windows. 141 aircraft were built before the end of World War II and a total of 925 aircraft were built before the end of the production of all type of Criquet by Morane-Saulnier in 1965.
WHAT's IN:
- a post war Storch/Criquet made for Indocina War mod, SF-2 ready
SKINS:
2 Armée de l'Air
2 Aviation Navale
3 NVAF
1 Royal Laos Air Force
1 Royal Khmer Air Force
CREDITS:
- Raven (model & temps - fantastic job Sir!)
- Wrench (Cockpit)
INSTALL:
- all in main mod folder
Enjoy.
@paulopanz
224 downloads
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SF2 WW2 Italian Aircraft Pak
By Wrench
SF2 WW2 Italian Aircraft Pak
= For SF2 (Full4/5 Merged RECCOMENDED!)
- Something for your MTO-Centric Installs -
**Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as a few of the destroyed models referenced reach over to the stock destroyed C-47A. If you do NOT have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
This pak contains a reissue of Veltro2K's WW2 Italian Air Force (Regia Aeronautica) aircraft. These are the complete aircraft, with various/sundry changes.
This pak contains:
Fiat CR.42 "Falco"
(will show in-game as "Fiat CR.42 Falco (V2K)" in game)
Fiat BR.20 "Cicogna"
Medium bomber
Piaggio P.108
Heavy Bomber (no name appears to have been given to it)
Sounds, weapons, guns are included. New SF-2 compliant Hangar and/or Loading screens were either converted or new builds for this pak. They are, for the most part the "box art" style.
The Falco has as many 1stGen skins as I could find, and they've been incorporated into this pak. Most skins remain in their bmp format, but have been slightly resized. Decal randomization is set to TRUE. User lists have NOT been created; consider these non-exported, RA use only aircraft.
See "Changes" in the Notes section for more details. When possible, the original release readmes have been included (LloydNB's Falco skins).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! =PLEASE= read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to these aircraft.
For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is designed to replace them in total.
**These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Happy Landings
wrench
kevin stein
413 downloads
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Vought Corsair MK.2, RN Fleet Air Arm, by Mod Mafia/TMF
By Wrench
Vought Corsair MK.2, RN Fleet Air Arm, by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs.
However, due to the excessive modifications made to fit them into the SF2 environment. End
Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is
reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's
destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may
(well, should!) delete that mod completly; both the aircraft and decals folders. These, again,
will replace them.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been
fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the Royal Navy Fleet Air Arm Corsair Mk.2 (with clipped wingtips) as seen 1943 and
later aboard RN carriers in the Atlantic, Indian and Pacific Oceans.
Skin/Decals are included are for:
1842 NAS, HMS FORMIDABLE (during the time of the TIRPIZ raids; tagged as "Home Fleet")
1830 NAS, HMS ILLUSTRIOUS (tagged as East Indes Fleet or "EIF", with SEA style markings)
Both skins are in 'standard' Fleet Air Arm 2-tone camo.
All skins are in jpg format, Decal Randomization is TRUE. A new-ish SF2 'box art' style hangar
screen was (re)created for this aircraft. Damage textures are the old tga versions.
Decals are used for all markings, and Randomization is set to TRUE.
A user list is included; operational service dates have been rounded to the closest whole
month, even though this is a "Nationalized" , no-exported Royal Navy version.
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke
of Shift/0. Like the other MM/TMF Corsairs, the wingfold operates via the "airbrakes" key.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You
should have them already. The drop tank is (as there were some slight adjustments to the F4U
Early 150 gallon tank, and this WILL replace the original from the USN versions), as is the
pilot figure and engine sounds (which you may also have already!).
When 'in game', you'll see
"Corsair Mk.II FAA (TMF)"
in the aircraft selection drop-down window. This will diferentiate it from any other Mk.IIs you
may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
them!!!
Happy Landings!
wrench
kevin stein
209 downloads
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SF2 WW2 PTO Mitsubishi G3M Nell Pak
By Wrench
SF2 WW2 PTO Mitsubishi G3M Nell Pak by Veltro2K
-- Something for the PTO players --
= For SF2, Full-5 Merged (ONLY!!!) =
*** Important Note: due to the use of SF2NA coding for the Naval Strike (aka 'Cruise Missle') usage, you MUST have built you PTO mods folder from the SF2NA exe. The torpedo supplied herein is set as a short range cruise missile, and will ABSOLUTELY NOT work in 1stGens at any patch level, and may not work properly in SF2 game installs withOUT SF2NA in the merged core files. Also, the use of 'open cockpit' and other statements in various inis preclude it use in SF/Wo* 1stGen games. Also, having SF2I Expansion Pak 1 is a must, as the destroyed model referenced herein uses the C-47A destroyed model. If you do NOT have SF2I Exp1, you'll have to find another desetroyed lod to reference.***
A re-release of Veltro's G3M "Nell" IJN attack bomber. Inside you'll find...
The original skin, overall green/light green-blue unders that I've tentativly identified as the Mihoro Naval Air Corps (later redesignated 701 Kokutai).
A NEW "quick and dirty" one by me, representing Chitose NAC (later 703 Kokutai), with 18 new 'plane-in-group/serial decals. It's also the green/blue-grey.
The skins are in jpg format, the orignal decals (17) are resued on the Mihoro/701 skin, and 18 new decal were created for the Chitose/701 skin.Decal Randomization is set to TRUE. All IJAAF/IJN weapons (bombs), including the NA-style semi-experimental 'cruise missle' torpedo. Pilot figures, and a 'new' engine sound from the AvHistory sounds set. Both the Hangar and Loading screens are brand new for this reissue.
To reduce the chance of conflicts with any other Nells you may (or may not) have, everthing is refered to by the 'v2k' suffix. So, when in game, you'll see
G3M2 Model 22 "Nell" (V2K)
on the aircraft selection dropdown menu.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
For those that still have the original release, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
**The aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'are as it is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created.**
Good Hunting!
wrench
kevin stein
446 downloads
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SF2 WW2 Hawker Hurricane IIC (ETO), by Raven
By Wrench
SF2 WW2 Hawker Hurricane IIC (ETO), by Raven
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs.
However, due to some of the modifications made to fit them into the SF2 environment (read: data
ini/cockpit tweeks, destroyed model, flare effects, decal randomization, etc), all the features
will =NOT= be working as designed.*
Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIC, create
an SF2-ish version. (although it needed very little work!!). This mod represents ETO based
Mk.IIcs as used in the "Night Intruder" role for attacks on The Continent. Most other Mission
Tasking remains.
Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd
planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full
release. If you already have the IIC in your ETO mods folder, it's suggested that you either
delete it or rename the folder so the Game Engine don't see it.
1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new
decals. Included are skins for:
No. 87 Squadron "United Provinces" (Temperate Day/Night Unders -folder still called "Night")
No. 247 Squadron "China-British" (Overall Night)
As seen post-1941ish.
Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new
Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is
TRUE.
Cockpit mods replace the gunsight, and the loadout has been slightly adjusted. The CM flares
have been replaced by the KAW Parachute Illuminator flares (ie: pod) for night target
location/marking.
Weapons include the aforementions flare, their Effects, and the drop tank, converted to SF2
weapons format. Guns and bombs are NOT included; these you should have already.
The engine now uses the AvHistory Merlin sound.
The skins remain in their bmp format.
A new SF2 version of the original "photograph" hangar screen is included.
When 'in game', you'll see "Hurricane Mk.IIC (Raven)" on the drop down menu. This will
differentiate it from any other Hurri IICs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please
=READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It
contains the Change List.
With Thanks To Raven for this bird,
Happy Hunting!
wrench
kevin stein
350 downloads
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SF2 WW2 Hawker Hurricane IIB (ETO), by Raven
By Wrench
SF2 WW2 Hawker Hurricane IIB (ETO), by Raven
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model, decal randomization, etc), all the features will =NOT= be working as designed.*
Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIB (12 gun variant), create an SF2-ish version. (although it needed very little work!!). This mod represents ETO based Mk.IIBs. I'm treating this mark as the "Hurri-bomber" (sorta!).
Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full release (because I'm lazy). If you already have the IIB in your ETO mods folder, it's suggested that you either delete it or rename the folder so the Game Engine don't see it. Overall, the changes are fairly small.
1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new decals. Included are skins for:
No. 175 Squadron (original skin)
No. 174 Squadron "Mauritius" (new skin)
As seen post-1941ish.
Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is TRUE.
Both use a "pool" of serial number and plane-in-group letter decals. Serials, while correct for this mark, represent no particular squadron usage, and should be considered 'generic' in nature.
Cockpit mods replace the gunsight, and the loadout has been slightly adjusted.
Weapons included are just the drop tank, converted to SF2 weapons format. Guns and bombs are NOT included; these you should have already.
The engine now uses the AvHistory Merlin sound (included). Canopy opens with the Standard Animation Keystroke , Shift/0.
The skins remain in their bmp format.
A new SF2 "photograph" style hangar screen is included.
When 'in game', you'll see "Hurricane Mk.IIB (Raven)" on the drop down menu. This will differentiate it from any other Hurri IIBs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It contains the Change List.
With MANY Thanks To Raven for this bird!!!
Happy Hunting!
wrench
kevin stein
344 downloads
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SF2 WW2 ETO Bf-109E-7 Jabo by RussoUK
By Wrench
SF2 WW2 ETO Bf-109E-7 Jabo by RussoUK
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod may =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. Those that wish to try, do so at their own risk.*
This is a complete aircraft with (just) about all the fixings...
This mod represents Bf-109E-7s in the West (France based) during the 1940-41 time frame. The skin/decals are "representative" of 6(S)LG2 Jabo. The skin is in jpg format, and decal randomization is TRUE. Unlike most Luftwaffe JGs, the ground attack units (Schlachtgruppen) used letters instead of numbers. You have 18 letters.
Included are Sounds, weapons, in this case the AB-50 Frag/Cluster unit (minus standard LW bombs -which you should already have, along with the Guns), the ETC50 4-bomb MER, the drop tank and pilot figure, as well as new SF2 style hangar and loading screens (in jpg format)
The canopy operates on the standard animation keystroke Shift/0.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Full credits are listed below the Notes.
Happy Hunting!
wrench
kevin stein
556 downloads
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SF2 WW2 ETO F-5B Recon Lightning Pak
By Wrench
SF2 WW2 ETO F-5B Recon Lightning Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
Mods to Wolf257's P-38J recreate the F-5B "Photo Lightning" as used in the ETO.
This is a FULL aircraft pak, with all the trimmings. This pack conatains one USAAF F-5B, finished in "PRU Mauve" representing the 162nd Photo Recon Squadron, based in the UK.
The skin is in jpg format, and decal randomization is set to TRUE, for the 6 serials I've given you.
Like my other Lightning mods, several changes have been effected, they are listed in the 'ChangeLog', in the "Notes" section.
Weapons (ok, drop tanks), pilot figures are included, and a NEW engine engine sound. A New SF2 style Hangar screen in included.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too.
"Get the Pictures"!!
wrench
kevin stein
176 downloads
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SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo
By Wrench
SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =MAY= work in SF/Wo* 1stGen game installs at any patch level. However, due to some/many of modifications made to fit them into the SF2 environment, not all features will be active.*
** Notex2: The aircraft herin have several different skins ... for the CBI, SoWesPac (ie: Dutch East Indies), (semi) Central Pacific (read: Phillipines), Home Islands defense. I've tried to tag them as best as I can. If running seperate CBI and general PTO mods folders, you may want to seperate them out, or move the texture listing around to fit your usage. **
This model seems to be either the Ki-44-Ib, Ic or IIB, as it carries the 4 12.7mm machine guns. I chose to call it the "Ic".
Skins within the pack are the originals from Geo's 1stGen release. They are (as bes as I can ID them):
23 Sentai
29 Sentai (PI)
47 Sentai
50 Sentai, 1 Chutai (CBI)
85 Sentai (CBI -china mostly)
23 & 47 both carry the 'white bandage' marking that usually denote Home Islands Defense, but some units around Pelambang, NEI also carried them.
New (semi)compliant SF2 FM was cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. A New SF2 style "box art" hangar screen, Geo's original 2 loading screens, converted to jpg, so you can switch to whichever one you like better. Weapons (drop tanks and bombs), guns, a pilot figure and engine sounds are included. All skins remain in their original bmp format, and decal randomization is set to TRUE (for the few number decals we have). As is usual, all lighting is 100% historically correct.
The canopy has been switched to the Standard Animation Keystroke, Shift/0.
Damage textures are new, in DDS format.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoverable from the archives)
Happy Hunting!
wrench
kevin stein
with thanks to Geo!!
387 downloads
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SF2 Egyptian Air Force Macchi Mc-205 (DAT)
By Wrench
SF2 Egyptian Air Force Macchi Mc-205 (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED + expansion pak 1!)
*Designed for use in the standard/stand alone SF2:I Mods folder*
**Expansion Pak 1 is/may be required as the destroyed model references the stock 3W P-51D
Mustang's destroyed model**
***This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by
me. Some (ok many) functions, etc will NOT be available in SF/Wo* . Skins will need conversion to bmp format, etc and so forth. End Users that attempt to do so, do so at their own risk. No support is/will be available***
This pak contains mods for the Dev A-Teams Mc-205, that recreate the aircraft as used by
the EAF in the late 1940s.This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip
this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from either a seperate DAT download
of the Mc-205, or copy/pasting it from their/your Wings Over Africa WW2 Mod (suggested).
This mod has been (re)built and tested with the
Mc-205-R2.LOD (dated 8/30/2010)
from their WW2 Wings Over Africa TC Mod. You WILL need THAT, to copy/paste into THIS
aircraft's folder. You should be able to d/l from their site (seperate aircraft), in the
usual manner as well.
*Please Note: this mod has NOT been tested with the seperate aircraft download's LOD, Mc-
205-R1.lod (dated 2/7/2007). However, there is no reason to expect it NOT to work. Your
mileage may vary.*
This pacakge contains 1 (almost) complete aircraft. This is a reissue of my EAF Mc-205
from many moons ago...now, with some improvements!
The skin represents No. 2 Squadron, ®EAF circa 1948-1950; just in time for the Israeli
War of Indepencence. They are in jpg format.
All national markings are painted on, and decal randomization is set to TRUE. Serial
numbers are accurate, and in Arabic characters. The canopy has been switched to the
Standard Animation Keystroke, Shift/0.
The 'fake pilot method' has been used to add the underwing pylons. Loadouts have been
adjusted (postiioning) accordingly.
A 'new' cockpit has been used, one of Stary's WW2 pits (the Italian one).
Weapons (Italian bombs and drop tanks) are included; these are SF2 conversions of those
from the WoA mod.
The FM is based off the 205 from the Wings Over Africa Total Conversion Mod, and may need
further small adjustments. Expecially in the Post May 2013 Patch World.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!! All the original DAT readmes are included, for historical and
ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE
installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
Kevin Stein
PS: although not exactly a WW2 aircraft (although the WW2 Italian AF used them) I'm placing it here only for convienice of location.
202 downloads
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SF2 WW2 PTO J2M Jack Number List Fix
By Wrench
SF2 WW2 PTO J2M Jack Number List Fix 9/13/2013
Herein are replacement numberlst.inis for the J2M1 & J2M3 "Jack" recently released.
For some reason, I'd forgotten to extend the numberation to it's full extent.
You can find the aircraft here:
http://combatace.com/files/file/14251-sf2-ww2-pto-mitsubishi-j2m-raiden-jack-pak/
---------------
-Install Instructions:
unzip as usual, and drop the /Objects folder directly over your existing one. Allow the overwrite.
------------
sorry about that people!
Wrench
Kevin Stein
179 downloads
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Spitfire F.24
By paulopanz
The stock one from DLC29* flyable
Features:
-patch protected (only reading ini files) + restore file
- Kesselbruth famous pit
-Loadout image
-Pilot and RR Griffon sound.
-Working Canopy (Key=10)
-Stock Skins - patches added.
-2 New Skins with proper decalsets:
2 RAF No. 80 Sq. (Hong Kong) Silver & Camo
Install:
As usual all in main mod folder and overwrite.
That's all
Enjoy.
@paulopanz
(*) required
323 downloads
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Fokker G1
By Veltro2k
3D Model: (Veltro2k)
Textures and FM: (Charles)
Cockpit : (Kesselbrut)
Best Sim : Thirdwire
Fokker G1
The Fokker G.I was a Dutch heavy twin-engined fighter plane comparable in size and role to the German Messerschmitt Bf 110 and the British Mosquito. Although in production prior to World War II,
its combat introduction came at a time when the Netherlands was overrun. The few G.1s that were mustered into service were able to score some victories, but ultimately the aircraft was withdrawn from operations,
and the remainder of the production run was taken over by the Luftwaffe as trainers.
unzip ad folders to their appropiate places...have fun
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
186 downloads
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Fokker TV
By Veltro2k
Fokker T.V
The Fokker T.V was a twin-engine bomber, described as an "aerial cruiser",built by Fokker for the Netherlands Air Force.
It was modern for its time, but by the German invasion of 1940, it was outclassed by the airplanes of the Luftwaffe. Nevertheless, the T.V was used with some success against the German onslaught.
3D Model :( Veltro2k)
Textures and FM :(Charles)
Cockpit : (Kesselbrut)
Best Sim : Thirdwire
unzip ad folders to their appropiate places...have fun
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
165 downloads
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Lioré-et-Olivier LeO 45
By Veltro2k
Lioré-et-Olivier LeO 45
Lioré-et-Olivier LeO 45 was a French medium bomber used during World War II. It was a low-wing monoplane, all metal in construction, equipped with a retractable undercarriage and powered by two 1,060 hp Gnome-Rhône 14N engines. The prototype had two 1,100 hp Hispano-Suiza engines. It was a very effective bomber, but it appeared too late to give any substantial contribution to the war effort. Although designed before World War II, it remained in service until September 1957.
3D Model (Veltro2k)
Textures and FM (Charles)
Cockpit (Kesselbrut)
Best Sim : Thirdwire
unzip ad folders to their appropiate places...have fun
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
181 downloads
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SF2 WW2 ETO Spitfire Mk.V Pak by Cocas Aircraft Factory & Co (ver 0.9)
By Wrench
SF2 WW2 ETO Spitfire Mk.V Pak by Cocas Aircraft Factory & Co (ver 0.9) 12/10/2013
-- Something for the ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W
destroyed Spitfire*
This is tagged as Ver 0.9, as we're sure minor fixes may be required.
Skins included with the package are:
RAF:
No. 92 "East India" Squadron
No. 610 "County of Chester" Squadron
USAAF:
336th FS, 4th FG "Rocketeers" (circa 9/42)*
(*Please note, as ex-Eagle Squadron aircraft, they still carry their RAF squadron code letters. The standard 4th FG codes did -not- appear until after transitioning to Thunderbolts)
Squadron crests, or in AAF cases the squadron patch, are used as the paint chip, seen on the loadout screen.
This pack makes use of the Brain32 trick of having the skin maps in the MAIN aircraft folder, NOT in the individual squadron folders. As all ETO Spitfires were painted the same camo, this reduces the size of the package. Only the markings (squadron codes, national insignia) change.
All marking are decals, and decal randomization is TRUE. Other squadrons, RAF or USAAF, can easily be done by creating new squadron code letters. The AAF skin is set to start in September, 1942, as this is approximately correct for the 4th FGs formation. The Userlist ini has dates rounded to the closest whole month. SF2 versions of my "box art" style hangar and loading screens are included.
All aircraft use a "pool" of plane-in-group letters, and serial numbers. The serial numbers, while 'generic' in nature (representing no particular aircraft), ARE correct for the variant depicted.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
When in game, you'll see:
Spitfire Mk.Vb (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other Mk.Vs you may (or may not) have.
The skin template is NOT included, as it's being used for other variants. When those are finished, and released, the template will be also (in the hopes someone can fine tune OUT my mistakes! <grin>).
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Work Division-
153 downloads
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SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas
By Wrench
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
require having SF2NA as part of your merged install (meaning: your WW2 ETO mods
folder built from the SF2NA exe).*
*Note x2: This mod represents Beau Mk.1s for Northern Europe ONLY! Seperate
versions are in the works for MTO, PTO and CBI usage, as their start/end dates
tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the first of a set of Beaufighters. This package contains 3 aircraft,
representing the early production Beaufighters. These have the flat or no
dihedral horizontial stabs.
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter)
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter)
No. 604 Squadron "County of Middlesex"
Beaufighter MK.1C (Coastal Command)
No 143 Squadron
No. 236 Squadron
Please note, on the 1C, you'll switch from the Standard Day Scheme (dark
green/light earth/sky) to the CC Sea Camo (MSG/DSG/sky) in 1942. The Squadron
Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE.
When in-game, you'll see:
Beaufighter Mk IF (Early) (CAF)
Beaufighter NF Mk.I (Early) (CAF)
Beaufighter Mk IC (CAF)
for the 3 aircraft. The "CAF" (for Cocas Aircraft Factory) will differentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
168 downloads
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SF2 WW2 French Navy Aircraft and Ships Pak
By Wrench
SF2 WW2 French Navy Aircraft and Ships Pak 2/16/2014
= For SF2 (Full 5 Merged REQIRED!)
**This mod -WILL NOT- work in 1stGen game installs. It's designed for the the SF2NA environment**
This is a VERY odd package, probably one of the oddest I've ever done! It contains both historical and "What If..." items.
I really don't know if this belongs in the "What If" Hangar, or the Regular WW2 Downloads Section. But it may increase the "fun factor" of having something different. I'd started this mod in July, 2013, and just never got around to finishing it.
This package contains aircraft and ships of the French Navy for WW2.
Aircraft (Real):
Grumman G-36A (Martlet I/F4F-3), Flottile 13 (somewhat real, somewhat What If)
V-156F (Vought SB2U) E/AB-1 (real *model is a stand-in*)
SBD-3 Dauntless Flotille 3 (real, circa 1943/44)
Aircraft (What If...):
Sea Hurrican Ib, Flotille 12
Martlet IVF (F4F-4) Flotille 13
Ships:
PA Bearn Class CV*
PA Joffre Class CV*
Suffren Class CA
Malin Class DD*
Ships marked with the star (*), while having historical names and numbers, are complete and utter "stand-ins". However, everything DOES work (more or less). The Suffren class CAs are, of course, Foch, and are correctly shaped.
For those aircraft with working canopies (G-36A, Hurricane) and folding wing (just the Martlet IV), the Standard Animation Keystrokes are used; shift/0 for the canopy and shift/9 for the wings.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, you might want to give the (rather extensive) "Notes" section a read for historcal and non-historical backgrounds. The "credits" section breaks down "who has what and where did it come from".
Also, please remember, some of these models are very old, and may have some "issues" in SF2.
Happy Landings!
Wrench
Kevin Stein
192 downloads
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SF2 WW2 ETO Bristol Beaufighter Mk.VI (Early), v.9 by Cocas
By Wrench
SF2 WW2 ETO Bristol Beaufighter Mk.VI (Early), v.9 by Cocas 3/1/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!!.*
*Note x2: This mod represents the early production Beau Mk.VIs for ETO and MTO
usage ONLY! Seperate versions for other theatres, and later marks, will be
released when and as they are finished. (although, with a differently painted
skin, it could be used for CBI/PTO...)
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This package contains 1 aircraft, representing a mix-mash of 3 different
(early) Mk.VI variants, so I'm calling this the "Beaufighter 6 Mix":
VIF
VIC
ITF
These marks =HAVE= the dihedral horizontial stabs (they point up). There is no
MG turret, and no AI or ASV radar. The aircraft IS equipped to carry rockets
and a torpedo, as well as 2 bombs on the wing stations - but, obviously! not
all at the same time!! (see notes for more information).
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.VIF Standard CC Scheme (Overall MSG/Dark Green disruptive)
No. 236 Squadron, Coastal Command
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included (rockets,bombs,chickens,beer), excepting the guns (you
should have all these already).
All markings are decals, and decal randomization is set to TRUE. Other
squadrons can easily be reproduced by creating new squadron code letters (either
for ETO or MTO usage). As is my habit, a sample bmp are left in the Decals
folder so you can match the font and size.
All serials, while correct for the variant depicted, should be considered
'generic' in nature, as they represent no specific aircraft with the units
represented.
When in-game, you'll see:
Beaufighter Mk VIF (Early) (CAF)
for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate
these Beaus from any others you may or may not have. I've left it as "VIF", as
I really don't know what else to call it!! :)
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
165 downloads
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