- US Origin
- French Origin
- Soviet Origin
- UK Origin
- German Origin
- Japanese Origin
- Italian Origin
- Other Origin
-
Avia S-99 (Bf-109G-10)
By Monty CZ
Czechoslovak post war version of Bf-109G-10 build as Avia S-99
for SF2 version.
enjoy it
MontyCZ
380 downloads
0 comments
Submitted
-
Avia CS-199 Update Pack
By Kulbit80
Update Pack for Avia CS-199 by Monty CZ.
What's in:
- removed top canopy frame to be more realistic
- removed gunsight in cockpit & external view
- CockpitSeat offset centred
- fixed CSAF skin numbers.lst
- added correct colour of fueltank
- fixed loadout.ini
- added cs-199 hangar & loading screens
- few other small changes
Also added skin with 3 historical decals numbers (photos inside skin folder)
Instalation:
Put all folders into your mods folder & let overwrite (make backup before).
You need original Avia CS-199 to be installed : http://combatace.com/files/file/11350-avia-cs-199/
"Neither fuselage guns, nor any wing armament was carried by the two-seaters. The only standard feature was the drop tank." WWP - Special Museum 007 - Avia S-199 & CS-199
[but if you want to enable gunpods under wings simply open CS-199_DATA.ini, go to section Left/RightOuterWing and bottom delete ; -marker before SystemName[005]=Right/LeftWingStation.]
Thanks to Monty for this pretty bird & permission to release this mod. And Kesselbrut for pit.
I hope you'll like it.
Freeware licence.
Michal Minta
Kulbit(80)
237 downloads
0 comments
Submitted
-
TW C-47A Upgraded Base Pack
By paulopanz
Stock TW C-47A flyable
Virtual Cockpit by Kesselbrut, modified by Charles little edited by me(*)
New Skins included:
- A.M.I. White
- BAF red & BLUE
- USAF
- USAF Sea Camo
- US NAVY
- Portugal Angola
- Yugoslavia Silver
New loadout screen
DEDICATED SOUND:
- Wrench + Spillone104 (thanks for All guys)
OTHER CREDITS:
- Kevin 'Wrench Stein' again for temps
- Spitwulf for A.M.I. stuff
- FrankD my BAF tutor
SKINPAKS:
As the whole think was a monster near 200MB file I had to divide it making 2 skinpacks.
SPECIAL:
As C-47A was world wide used this model is wordwide dedicated:
The Portugal Skin is for Cocas (my first friend here at CA)
The AMI skin is for ALL guys at Italian forum
The BAFs, of course, for Frank
The USAF/US NAVy are for Kevin
TO INSTALL:
- All in Mod folder
(*) Also is Kesselbrut signed modders agreement here at CA
this pit is part of C-47A model released by A-TEAM
so You will need C-47_Pit.lod to put in cockpit folder to make
the pit work
This time only a pic: discoved other after D/L.
Enjoy (Li-2 in the makings ..)
Paulopanz
621 downloads
0 comments
Submitted
-
Bf109g-10 JG 53
By ndicki
Bf109g-10/U4, JG 53, Kirrlach, February 1945.
By this date, JG 53 was equipped essentially with Bf109g-10 and k-4 aircraft, and had been absorbed completely into the Reich Defence organisation. The black fuselage band was attributed on 20/02/1945 in replacement of the earlier rust-red one.
For SF2 only.
Credits:
Visual model, flight dynamics and original skin template: Monty_CZ
Cockpit including original paintwork: Kesselbrut
Skin, decals, partial cockpit repaint, ini tweaks and loading screen: ndicki
356 downloads
0 comments
Submitted
-
Bf109g-6/AS, JG1, Spring 1944
By ndicki
Bf109g-6AS, JG 1, Germany, Early 1945.
In April 1944, JG 1 became the first unit to be equipped with the new Bf109g-5/AS and -6/AS with its uprated DB605AS engine. This entailed the introduction of a new streamlined cowling, compared to the original bulged model used on standard G-5 and G-6 aircraft. As the AS series were intended for high altitude operations, the initial production run were finished in overall RLM 76 pale blue-grey.
Jagdgeschwader 1 was based in Northern Germany on Reich Defence duties (Stab was based at Paderborn) and was commanded at this time by Oberstleutnant Walter 'Gulle' Oesau, whose Green 13 is included in this pack. He was killed on 11th May 1944 over St Vith by P-38s of the USAAF.
You will need the AvHistory Guns pack installed.
For SF2 only.
Credits:
Visual model, flight dynamics and original skin template: Monty_CZ
Cockpit including original paintwork: Kesselbrut
Skin, decals, partial cockpit repaint, ini tweaks and loading screen: ndicki
487 downloads
0 comments
Submitted
-
Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force)
By Wrench
Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force)
- For SF2, Any and All,
This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical (albiet modified), F4U-5 version as used by the Honduran Air Force in the 1950s and 60s. TMFs original -7 readme is included. This is an SF2 revamp of the version I uploaded a few years ago.
This mod makes use of the latest patch level tweeks for randomization of aircraft serial/ID numbers. So, make sure you're at least at June 2011 or above level. Included are a new SF2-style hangar screen, some weapons, engine sound and a pilot figure. A Userlist is included, even though this is a "Nationalized" version. The WW2-era bombs are NOT included; you can find them in the GunnyPak, or edit the loadout ini to use stock 3rdWire ones, if you have SF2:Is Expansion Pak 1.
This is a COMPLETE aircraft, with almost all the trimmings, ready to unzip and fly away. Many tweeks have been performed on this, mostly by Column5 to the FlightModel. Some data ini mods by me (duplicating the HVAR stations) allow for wingfold and the ordanance to "stay put" the pylons. Canopy & wingfold is activated by manual animation keys; use Shift/0 for the canopy, Shift/9 for wingfold. Obviously, the FAH dosen't have carriers, but research indicated that the wingfold was never disabled. As always, all the external lighting has been updated to be historically/mechanically correct.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, please review the Legal disclaimers at the bottom - some changes have been implimented.
Special thanks to TMF, and Sony Tuckson in particular for permission to include all the bits and pieces. Many Thanks man!
Happy Landings!
wrench
kevin stein
(as stated in another recent upload, the proper terrain for it's operation is still in the works)
14 downloads
0 comments
Submitted
-
Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force) (TMF/MM)
By Wrench
Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force) (TMF/MM)
- For SF2, Any and All,
This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical (albiet modified), F4U-5 version as used by the Honduran Air Force in the 1950s and 60s. TMF original -7 readme is included. This is an SF2 revamp of the version I uploaded a few years ago.
This mod makes use of the latest patch level tweeks for randomization of aircraft serial/ID numbers. So, make sure you're at least at June 2011 or above level. Included are a new SF2-style hangar screen, some weapons, engine sound and a pilot figure. A Userlist is included, even though this is a "Nationalized" version. The WW2-era bombs are NOT included; you can find them in the GunnyPak, or edit the loadout ini to use stock 3rdWire ones, if you have SF2:Is Expansion Pak 1.
This is a COMPLETE aircraft, with almost all the trimmings, ready to unzip and fly away. Many tweeks have been performed on this, mostly by Column5 to the FlightModel. Some data ini mods by me (duplicating the HVAR stations) alow for wingfold and the ordanance to "stay put" the pylons. Canopy & wingfold is activated by manual animation keys; use Shift/0 for the canopy, Shift/9 for wingfold. Obviously, the FAH dosen't have carriers, but research indicated that the wingfold was never disabled. As always, all the external lighting has been updated to be historically/mechanically correct.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, please review the Legal disclaimers at the bottom - some changes have been implimented.
Special thanks to TMF, and Sony Tuckson in particular for permission to include all the bits and pieces. Many Thanks man!
Happy Landings!
wrench
kevin stein
168 downloads
0 comments
Updated
-
Heinkel He-111B by Monty CZ
By Kulbit80
Heinkel He-111B plane for Strike Fighters 2 by ThirdWire
Cockpit is from my C-119 so it is not accurate
thanx to all who helped me with beta and for sugestions all friends gave me during my work
Monty CZ
send any suggestions to tosovsky.pavel(at)seznam.cz
499 downloads
0 comments
Submitted
-
Yak-9 Pak for SF2 (by Pasko)
By Wrench
Yakovlev Yak-9U, -9UT and -9P "Frank" by Pakso
= For SF2, Any & All versions (Full-4 Merged Prefered) =
*Note: Full-4 merged prefered tag is because some decals used are referenced from SF2:I*
MOdifications, tweeks, FM enhancements, and so forth to Pakso's Yak-9 WW2/Korean Era/Early Cold War Soviet & satellite countries fighter.
This package contains 3 aircraft:
Yak-9U
Yak-9UT (made from the data ini supplied by Pasko on the original release) *Note: these have the plywood aft fuselage, hence no rivets*
Yak-9P will full metal fuselage (export version?)
The 9U & 9P have the standard arament of 2 12mm machine guns and single 20mm cannon through the prop hub. The 9UT has 2 20mm upper deck cannon and a 37mm gun through the prop hub (T= anti-tank. Works great against bombers too!)
All aircraft have new, enhanced FMs for SF2. While pretty close, there is probably some room for improvement - this is !ENCOURAGED! for those with the skills and time to accomplish.
All aircraft have completely NEW skins, created from a Home-Grown Templates (patent pending), and how have the correct color schemes, as well as corrected/new panel and rivet lines for the variant (9U/UT is different from 9P). All national marking and 'Bort' numbers are stock, in-game decals. Userlists are incuded for all three.
All guns and weapons, excepting bombs which are stock, are provided in this pak, as well as Pasko's pilot figure. As expected, the canopy opens/closes via manual animation keystroke -the (in)famous Shift/0. A new in-line V-12 sound, from many of the WW2 mods, is included.
A quick note on guns: the nose cannon on ALL variants has been set as "Fire_Secondary_Gun", so make sure you have a seperate button mapped for it's use.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read for further information and stuff like that there. For historical purposes, Pasko's original readme is included.
Good Hunting!
wrench
kevin stein
742 downloads
0 comments
Updated
-
Seafire MkIII, No.887 NAS, Fleet Air Arm, 1945
By ndicki
Seafire MkIII, No.887 Naval Air Squadron Fleet Air Arm, HMS Indefatigable, Okinawa, April 1945 - Japanese Coast, August 1945.
It is a little known fact that aircraft of the Royal Navy British Pacific Fleet fought at Okinawa and participated in the final air attacks on the Japanese mainland.
All serial numbers included in this package correspond to Seafire MkIII aircraft which served with 887 NAS at some point between late 1944 and the end of the War. Where possible, known individual numbers have been allocated to the correct aircraft. These are marked with an asterisk in the loadout menu.
Alternative lower resolution (1024x1024) skin files are included.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
205 downloads
0 comments
Updated
-
A6M2-N "Rufe" Floatplane Fighter
By Wrench
A6M-2N "Rufe" WW2 IJN Floatplane fighter
For SF/Wo* or SF2 --
Please note, this aircraft is not fully SF2 compliant! The package, with the exception of the included destroyed model, and SF2-ized 'weapon' (ie: the floats) will need to be converted by YOU -the End User- for SF2 compatibility. The data ini has the added lines for the included destroyed model. It shouldn't change anything for SF/Wo*, except it not showing up after you shoot it down.
It also is in DIRE need of a corrected/Updated 08 and/or SF2 level Flight Model. This mod is released "as is" (meaning as it was in 08). Adjustments/tweeks are encouraged!
The readme included, is in it's original 2008 state. Seperate instructions are included for adding the destroyed model, for SF2 usage
*Note: it will NOT take off or land on water (the game has never supported this), but from land bases. For some reason, the "invisible airfield" as used on several WW2 terrains is NOT working in SF2. BE ADVISED!!*
-----------------
This is a modification to ArmourDave's A6M2 "Zero" fighter, converting it into the float-plane version as built by Nakajima for the Imperial Japanese Navy. Historically, probably the most successful floatplane fighter ever produced.
There are 2 complete versions of the Rufe included in this package:
1) A6M2-N_Early: this has the light gray skin as used in mid-to-late 1942. This aircraft contains 2 new skins (created from a new template, based off the original skins as seen on some other Zero mods of mine); 11 Kokutai, based aboard the seplane tender 'Kamikawa Maru' in the northern Solomons circa July-August 1942, and 14 Kokutai, also based in the Solomons area. circa 1942 (actually the Shortland Islands, but who's counting?)
2) A6M2-N: this aircraft has the later (ie: early 1943 on) green overall camo. This aircraft ALSO contains 2 new skins (as above); 802 Kokutai based at Jaluit, Marshall Islands circa August 1943; and 902 Kokutai as seen in November, 1943 based at Truk.
Happy Landings!
wrench
kevin stein
212 downloads
0 comments
Updated
-
Spitfire MkVb, VCS-7, US Navy, June 1944
By ndicki
Spitfire MkVb, VCS-7, US Navy, 5th - 26th June 1944.
Because of the high vulnerability of the SOC and OS2U spotter aircraft normally carried on board US Navy cruisers and battleships, it was felt that naval artillery spotters during the landings in Normandy would need aircraft better able to defend themselves against German fighters. As a result, 17 pilots were drawn from the cruisers CA 31 Augusta, CA 37 Tuscaloosa, CA 71 Quincy and the battleships BB 33 Arkansas, BB 35 Texas and BB 36 Nevada; they were affected to the Air Spotting Pool, based at RNAS Lee-on-Solent, along with two RAF Spitfire squadrons, Nos. 26 and 63, and four FAA Seafire squadrons, Nos.808, 885, 886 and 897.
VCS-7 became operational on 28th May 1944.
During operations, all aircraft were pooled, which meant that in fact, any pilot from any of the seven Spitfire/Seafire units could find himself flying any Spitfire or Seafire available, regardless of any theoretical 'ownership'. As a rule, aircraft operated in pairs, one spotting, the other covering.
After three weeks of highly successful operations, VCS-7 was stood down on 26th June as the fighting moved beyond the range of the ships' guns.
As they were on temporary loan from the RAF, all the aircraft used by VCS-7 retained their RAF markings.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
Credits:
Model, Flight Dynamics and Decals by Third Wire
Flight Dynamics by ShrikeHawk based on TW Spitfire MkIXc
Cockpit by Stary
Skin, data.ini modifications, sounds and assembly by ndicki
Guns by AvHistory
236 downloads
0 comments
Submitted
-
Seafire MkIII (Modified), Irish Air Corps
By ndicki
Seafire MkIII (Modified), No.1 Sqn, Irish Air Corps, 1947 - 1955
Completely new version.
The Irish Air Corps bought 12 Seafires in 1947; these were denavalised by removing the 'hook' and at least in most cases, locking the wing-fold joints. They were numbered from 146 to 157. There is still considerable debate among the Irish aviation historians as to the precise colour used; they were clearly painted overall with a greenish-grey shade, possibly MAP Light Slate Grey. No detailled information is available.
I have included the serials for the 6 Spitfire T.MkIX aircraft also acquired by the Irish Air Corps, in order to make up a suitable minimum number of decals. These go from 158 to 163.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
Credits:
Model and flight dynamics by Third Wire
Cockpit by Stary
Skin, screens, data.ini modifications, sounds and assembly by ndicki
Guns by AvHistory
102 downloads
0 comments
Submitted
-
Junkers Ju-87A-2 Stuka
By Monty CZ
Junkers Ju-87A-2 flyable plane for
Strike Fighters 2 from ThirdWire, august 2013
This plane was build as part of the Munich 1938 campaign for
Strike FIghters 2. Unfortunately due the HDD crash I lost the original 3D file
and layered textures and this is whats left.
There is some hierarchy issue, but you probably never find it :-)
Credits:
3D Model Textures by me, Monty CZ
There are 2 versions of data (FM) packed. One by me (A-2) and one by NeverEnough (Bill) (A-3)
Cockpit by Stary
Monty CZ
523 downloads
0 comments
Submitted
-
P-47N-15.7z
By russouk2004
Updated P-47-N-15 V-2.0 for Strike Fighters 2 series.Final Release.
This is a newer version as it has had several 3d modifications.
Different textures(included),some minor remapping.
Bumpmapping applied.
Centreline tank mechanism fixed,so it wont show if centreline tank is not selected.
Remoddeled the engine from a flat texture to 3d.
Working cooler Vents.speed controlled.
Canopy opens on shift_0
See Readme for full list
Russouk2004
Repacked updated P-47-N-15 and all wrenches skins..
Includes all files and LOD that were in last pack V-2.0 (Final).
Includes Folders for:
Objects: and Sounds:
Objects Folder:
Aircraft\P47-N-15
Decals\P-47-N-15\
Pilots\PilotWW
Weapons\P-47_Tank75 and Tank_165_P47
Sounds Folder:
P47N engine etc
also is folder containing files that must be copied into each skin folder,,called Common to all P-47N skin folders.
Delete the previous release skin folder and replace with these.
432 downloads
0 comments
Updated
-
F4U Corsair, WW2 Pak (Wolf257)
By Wrench
F4U Corsair WW2 Pak (Wolf257)
= For SF2, Any & All (Full 5 Merged Reccomended*) =
Designed for use =ONLY= in a stand-alone SF2-based WW2 PTO Mods Folder!!!
*Note: Full-5 Merged reccomended, due to the use of SF2NA style 'carrier based' statements in the
aircraft's data inis. Working WW2-era aircraft carriers (and escorts) are required as well as
Terrains with working SF2NA-style _water.bmps and NavalMap=TRUE). There is a 98.6% probability that
this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to
fit them into the SF2 environment.
Please note, that in the case of NavalMap Terrains, USMC & RNZAF
aircraft =WILL= be flying off carriers, regardless that said aircraft versions/squadrons did or did
not in Real Life . It's a Game Engine "bug" that can only be fixed by have both a land-based and
carrier-based version of the aircraft (ie: "Nationalized")*
This is a compliation of all the work done to date on Wolf257's Corsairs, from 1stGen WW2 mods, converted, adjusted,tweeked, etc, for use in the SF2 environment. This package is designed (read: WILL) replace all other
previously released versions/variants/mods of these aircraft.
This package holds 6 complete aircraft, with all their skins and decals:
Corsair MK.IV (RNFAA- BPF)
F4U-1 (USMC Birdcage 'Stand In')
F4U-1A (USN, USMC, RNZAF)
F4U-1D (USN, USMC, RNZAF)
F4U-2 (Radar Equiped Nightfighter; USN, USMC)
F4U-4 (USN, USMC) *by TMF, specific for WW2*
For squadrons represented, just look in each aircraft's folder.
New cockpits, from the TMF -4/-7/AU-1 are being used on the Mk.IV, -1D. The -2 is using the radar-
equiped cockpit from the -5N. While not fully hisorically correct, they have the proper "look and
feel" for the era. The -1 & -1A still uses the original Wolf cockpit. With a small "enhancement"
Data inis (FM), loadouts, userlists, etc meet (almost, FM-wise) the latest standard. All skins are in
Jpg format, and decal randomization is TURE. See 'Notes' for more details.
All weapons are included, in SF2 formatting, as are sounds and a pilot figure.
Supplied, for Optional Use, is a slightly modified SquadronList.ini, with small name changes to some
USN & USMC squadrons, that may (or may not!) show the correct squadron name on the Loadout Screen.
Also supplied is a 'backdated' SCB-125_Data.ini for SF2NA users that will allow the anachronism of a
1950s-era angled-deck Essex class CV to work in WW2 (that also has =NO= working guns!!).
Good Hunting!
wrench
kevin stein
374 downloads
0 comments
Updated
-
P-51C Mustang, ETO
By Wrench
P-51C Mustang, ETO by Wolf257
= For SF2, Any and All* =
*Note: reccomended to have at least SF2 Expansion Pak 1, and be at the latest patch level, as the decals referenced on the Generic NM skin call to several stock 3W decals. If not at that level, you'll have to find alternative serial numbers and period-correct USAAF national insignia decals to use*
Some slight modifications and tweeks to Wolf's P-51C "Malcolm Hood" USAAF Mustang bring it closer in line for SF2 usage.
Included are 3 skins:
356th FS, with 99.9% hisorically accurate codes, serials and nose arts
'Generic' Olive Drab
'Generic' Natural Metal.
All skins are in jpg format, and decal randomization is set to TRUE.
2 Data inis are suppliled; one is the original from way back when, and the one being used now has some of the SF2 statements. It's not perfect; it seems works well enough, but does need further adjustments and fine-tuning by an expert.
A new SF2 version of the original 'box art' Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
Happy Landings
wrench
kevin stein
386 downloads
0 comments
Updated
-
Vought Corsair Mk.II, Royal Navy, ETO (Wolf257)
By Wrench
Vought Corsair MK.2, RN Fleet Air Arm, ETO
= For SF2, Any & All (FUll 5 Merged Reccomended*) =
A little something for the ETO-centric WW2 players!
Designed for use =ONLY= in a stand-alone SF2-based WW2 ETO Mods Folder!!!
*Note: Full-5 Merged reccomended, due to the use of SF2NA style 'carrier based' statements in the aircraft's data inis. Working WW2-era aircraft carriers (and escorts) are required as well as Terrains with working SF2NA-style _water.bmps and NavalMap=TRUE). There is a 98.6% probability that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Note x2: this is Wolf's Corsair, NOT the TMF version, available elsewhere
This pack represents aircraft from 1842 Naval Air Squadron, Royal Navy Fleet Air Arm, embarked on HMS FORMIDABLE during the time frame of the attacks against TIRPITZ.
Data inis (FM), loadouts, userlist, etc meet (almost, FM-wise) the latest standard. All skins are in Jpg format, and decal randomization is TRUE. A new DDS damage texture is included.
All weapons are included, in SF2 formatting.
A new SF2-compliant verison of the original 'box art' Hangar screen is included.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too
For historical purposes, my original readme from 2007 is included.
Good Hunting!
wrench
kevin stein
142 downloads
0 comments
Updated
-
Mustang III, RAF, 112 Squadron, MTO
By Wrench
Mustang III, Royal Air Force, MTO by Wolf257
= For SF2, Any and All =
*Specifically designed for a SF2, MTO-Centric based mods folder*
This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO (and elsewhere, too!)
This pak, a complete aircraft with all the trimmings, represents aircraft from 112 Squadron 'Sharkmouths', circa 1944/45.
All skins are in jpg format, and decal randomization is set to TRUE.
A new SF2-compliant Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
FM is similiar to the recently (re)release USAAF P-51C (ok, it's really the same one, nationalized)
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Wolf's original (P-51B) release readme, and my RAF Mustang III readme are included for historical purposes
Good Hunting!
wrench
kevin stein
171 downloads
0 comments
Updated
-
P-47D Thunderbolt & P-38 Lightning, SoWesPac
By Wrench
Thunder(bolt) and Lightning In SoWesPac
-P-47D-20 Thunderbolt & P-38F Lightning in the Pacific-
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redcals for 2 of Wolf257's WW2 aircaft. This package contains BOTH full, complete aircraft:
P-47D-20 (Razorback) Thunderbolt, with 2 skins:
348th FG, originally by Major Lee (with some new decals by me), circa 1943-ish
39th FS, 35th FG circa 1944/45 in the Phillipines
"Generic" P-38F Lightning for late 42-43 (pre-red outline starbar)
All skins are in jpg format, Decal Randomization is TRUE. Both get new SF2 versions of the original 'box art' hangar screens. DDS damage textures for the Jug; the old tga version are still used on the Lightning. Destroyed models are included for both (taken from the WW2 terrains).
Stary's WW2 late 1 cockpit is included for the Jug. The P-38 uses it's original Wolf pit.
Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting on both aircraft is 100% historically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Major Lee's original readme for the 348th skin is included for historical purposes
Happy Hunting!
wrench
kevin stein
325 downloads
0 comments
Updated
-
Curtiss P-40B Tomahawk, USAAC, Early WW2
By Wrench
Curtiss P-40B Tomahawk, USAAC Early War
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. You try so at your own risk; no support is/will be available for such attempts*
This is a compliation pak of several of my 1stGen USAAC/AAF P-40B mods, recreating USAAC P-40Bs at the beginning of WW2. Based off Wolf's original RAF Tomahawk, now nationalized for American usege. This package contains 3 skin and decal sets:
47th Pursuit Squadron, Bellow Field, Hawaii;
"Pearl Harbor Defender" -with Historical Markings.
"USAAC";
representing the 24th Purusit Group in the Phillipines, Dec 8, 1941. Marking are 98% accurate - those units "closest" to the expected War Zone had slightly different markings they US Mainland units. There are 100 "plane-in-group' numbers, represening the 24th's 4 Squadrons.
"The Sky Legion";
a fanciful skin based on the film "Sky Captain and the World of Tommorrow". Just for fun! If you don't want it showing up, simply rename the textureset.ini, and delete the entry from the P-40B.ini.
The markings on BOTH the 47th PS and 24th PG are correct for the period. All skins are in jpg format, Decal Randomization is TRUE. A new SF2 version of the original 'box art' hangar screen is included . New DDS damage textures. A destroyed model is included, as is the in-line 'CRSPRP' engine sound (very Allison like!) "Time in Service" has been limited to 1940 start year, and a 'guesstimated' end service date of May, 1941. They were all pretty much used up by then, and replaced by D,E,and F models in the SoWesPac. All running lights are 100% correct for this aircraft.
A semi-SF2 compliant Flight Model was "fiddled into being", but it does needs further fine tuning, as always, by experts. Even though THIS version is a non-exported aircraft, a Userlist.ini was created for it. Allowed Mission statements now more reflect the actual usage philosophy of the time frame. (no Strike, Anti-ship, or Sweep) The aircraft was designed more for a 'point defence interceptor', and has no provisions for external stores of any kind.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Original readmes, when discoverable, have been included for historical purposes.
Good Hunting!
wrench
kevin stein
298 downloads
0 comments
Updated
-
SF2 Ki-43 Hayabusa (Oscar) Pak (by Wolf257)
By Wrench
Nakajima Ki-43 Hayabusa "Oscar" Pak for SF2 (Wolf257)
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redcalings for Wolf257's Ki-43 IJAAF WW2 aircaft. This package contains the full
aircraft, 'rebuilt' into several variants:
Allowing for physical differences that cannot be changed between variants, this package contains
the following aircraft:
Ki-43i
Ki-43ic
Ki-43IIB
Ki-43III
For a listing of Sentai, consult the various aircraft aircraft folders. Remember, this LOD is
from 2004, the MAX files are unavailable, so it is as it is. Compliants on the physical model
will be ignored.
All skins are in jpg format, Decal Randomization is TRUE (for the one skin that has numbers).
Chutai markings for all but the 'green' skin are decals. All get new SF2 versions of the original
'box art' hangar screens (it's the same screen reused for all!). DDS damage textures and
Destroyed models are included for all (taken from the WW2 terrains).
Due to the mapping being the same, what with the same lod being used for all, all skins are
easily transferable between the different variants. In truth, 99.9% of Oscar units used all the
variant at some point during the War.
All have (pretty much the same, with slight differences) semi-compliant SF2 Flight Models, but
they do need further fine tuning by experts. All lighting is 100% historically correct.
All weapons, guns, a pilot figure and sounds are included.
As always, fairly easy to follow, highly detailed install instructions are included. So, please
read them. Also, give the "Notes" section a read too. All original readmes, if I'd found them,
are included for historical purposes.
Happy Hunting!
wrench
kevin stein
401 downloads
0 comments
Updated
-
SF2 AVG Flying Tigers Tomahawk Pak - for WW2 CBI
By Wrench
SF2 AVG "Flying Tigers" Tomahawk Pak by Baltika
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas. You'll need the Burma and China WW2 terrains from the 1stGen Terrains Downloads. Be advised, that even though I reworked both terrains some years ago, they need yet another going over to correct many faults; but they ARE perfecly playable as is, with the needed SF2 terrain conversion tweeks that is :)**
This is a re-compilation of Baltika's beautiful P-40B/C Tomahawk "Flying Tigers" Pak for use in CBI-base WW2 installs. This uses Wolf257's Tomahawk as the base aircraft
It contains 99.9% Historically Accurate serial numbers, Individual aircraft numbers and squadron markings.
This pak contains:
1st Pursuit "Adam & Eves"
2nd Pursuit "Panda Bears"
3rd Pursuit "Hell's Angles"
Like the recently rereleased Tomahawks, it has a new (semi)compliant SF2 FM, and in this case, a new cockpit (albeit NOT correct for P-40s* see Notes below for more explinations). It uses one of Stary's 'Generic Pits', that you can see things in. So, accept this 'poetic licsence'. The original Wolf pit is, however, still included.
It is also HIGHLY advised to add this generic cockpit to the other 2 Tomahawk mods, for SF2 usage.
Operational service dates for the aircraft have been limited to the actual spread; 12/21/41 - 7/4/42. To that end, Userlist.ini was created to help 'lock them in'. There is no historicl evidence that these Tomahawks, unlike their RAF brethern, ever used any external stores, but research is still ongoing (meaning: I gave them to you anyway, as the D&S book hinted they had them!).
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Baltika's original readme for the Flying Tigers Mod is included for historical purposes
Happy Hunting!
wrench
kevin stein
ps: is a perfect compaion for the 64 Sentai Oscars recenlty uploaded - and historically correct, too!
387 downloads
0 comments
Updated
-
SF2 WW2 Mustangs of the CBI
By Wrench
SF2 WW2 CBI Mustangs
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas. You'll need the Burma and China WW2 terrains from the 1stGen Terrains Downloads. Be advised, that even though I reworked both terrains some years ago, they need yet another going over to correct many faults; but they ARE perfecly playable as is, with the needed SF2 terrain conversion tweeks that is :)**
This pack contains 3 aircraft, by or modded from those build by Wolf257, for use in the China-Burma-India Theatre by the USAAF. They are:
A-36 Apache
P-51A Mustang
P-51B Mustang
All aircraft are from the 311th FBG, and represent the various squadrons. These are the ONLY early model Mustangs to see service in the Pacifc Theatre (well, ok, actually CBI!), and no where else. The D model's didn't start to make their appearences until US Forces landed in the Phillipines. Hence, again, the need for a seperate CBI-centric install.
New (semi)compliant SF2 FMs were cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. New hangar screens, theatre specific weapons (except the WW2 bombs -you should have them already), a pilot figure and engine sounds are included. All skins are in jpg format, and decal randomization is set to TRUE. As is usual, all lighting is 100% historically correct. Remember, too, the A-36 and P-51A are the Allison engined versions, and therefore not as 'quick' as the Merlin powered models.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoveralbe from the archives)
Happy Hunting!
wrench
kevin stein
293 downloads
0 comments
Updated
-
SK-16_Harvard for SF2 and SF1
By knug
Swedish SK-16 Harvard updated skins for SF2 AND SF1 Series
==========================================================
Credits
=======
Model by Bunyap
Skin template by Ariell
Cockpit by Wolf with some re-texturing by Charles and Wrench
Pilot by Geo
Flight model, data files by Charles
Installation
============
SF2 series users:
As usual.Install the Objects to your Objects in the MOD folder.
The Sound file PropLoop2.WAV goes in your Sounds folder, if you don't already have it there.
SF1 series users:
Put the Aircraft/SK-16_Harvard folder in yor Objects/Aircraft folder
put the FILES in Pilots folder to your Objects/Aircraft folder
Then put the RSAFyellow and RSAFgreen folders from extras/forSF1series in yor Objects/Aircraft/SK-16_Harvard
and let the files overwrite.
(There is a problem with the decals since there was a max no of decals per mesh
but one way of fixing this is to use the "prepainted insignia versions" located in extras/for_sf1series/)
NOTE: To get correct squadron numbers you need to fix the SQUADRONLIST.INI in the PilotData folder.
This is my "default" where the swedish squadrons is index 378-394. (This is as far as I know the standard sqlist from sf2 series)
The squadron numbers need to match the decal's imagenames (the number part of the name) in the Decal folder.
History
=======
The (North American/Noorduyn AT-16) SK-16 Harvard was an advanced trainer in the Swedish airforce from 1945-1974 !
Greetings to the SF1 SF2 Community !
enjoy
//Knug
137 downloads
0 comments
Submitted