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600 files

  1. Convair Model 201 Shipboard Fighter

    Convair Model 201 for Strike Fighters 2
     
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    What this is :
     
    This is the CTOL version of Convair's Model 200 VSTOL entry for the Sea Control Ship fighter competition of the early 70's. It also reappeared later as GD Model 218 during the VFAX competition which ultimately ended up as the F-18.
     
    There are quite a number of artist's impressions and 3-view floating around, of which most ones show a more pointy delta planform and underwing Sidewinders. That would be the earlier iterations, which by 1975 or so would have evolved into what you see here.
     
    The original documentation only mentions 2 AIM-9 + 2 AIM-7 but I added 2 underwing and a centerline station because it makes the plane a bit more fun to use and isn't totally implausible.
     
    ----------------------------------------------
    More Stuff:
     
    It uses sounds from SF2E so your mileage may vary :o
     
    ----------------------------------------------
    Known Issues:
     
    None, really.
     
    ----------------------------------------------
    Credits:
     
    Models & textures & FM by Julhelm
     
    As usual, these files may not be used in payware or otherwise tampered with and reposted without my consent which you may request on Combatace forum.
     
    This message will self destruct in five seconds.

    1,168 downloads

       (12 reviews)

    6 comments

    Submitted

  2. F-16XL for SF2 – F-16E Blk 62 Fighting Falcon

    F-16XL for SF2 – F-16E Blk 62 Fighting Falcon 2.1

    In March 1981, the USAF announced the Enhanced Tactical Fighter (ETF) program to procure a replacement for the F-111. The program was later renamed the Dual-Role Fighter (DRF) competition. The concept envisioned an aircraft capable of launching deep air interdiction missions without requiring additional support by fighter escort or jamming. General Dynamics submitted the F-16XL, while McDonnell Douglas submitted the F-15E.
    As we all know the F-15E was chosen... BUT what if the F-16XL had been chosen instead?
    And so I give you the F-16E/F Block 62 Fighting Falcon.
    The designation F-16E/F Block 60/62 would have been used had the XL been selected (The F-16E/F Desert Falcon as we know it today wasn't even on the drawing board in the late 80's).

    Included in this mod are:
    - F-16E (XL) Blk 62 Fighting Falcon
    - F-16EM (XL) Blk 62 Fighting Falcon (CUPID mods)
    - F-16EV (XL) Blk 62 Fighting Falcon (AN/APG-83 AESA radar upgrade)
    - 8 different USAF squadrons.

    To Install simply un pack and drop into your mods folder.

    Notes:
    - The weapon stations are quite complicated due to the set up on the real aircraft itself and the limitations in SF2 with the maximum amount of hard-points etc. As such it is best to use the default load out from the loadout.ini. That being said if you do want to change it at the loadout screen you need to follow these rules: If the default loadout uses rail launched weapons (Aim-9/120, AGM-65/88) under the inner wings, only change it for another rail launched weapon and vice-versa. This is because the weapon rails are loaded as an EP class weapon that doesn't show up at the loadout screen.
    - The default 'Attack' loadout is designed for the mass anti-armour mission as that is the kind of CAS mission SF2 generates. However in the loadout.ini file under each 'attack' loadout entry is a CAS loadout option with LGB etc.
    - There are a ton of different loadout options in the loadout.ini file so check them out with the single mission editor.
    - Loadouts are based on the F-16C Blk 40/42 but with an F-15E Strike Eagle flavor e.g. AGM-130
    - Shadows are deactivated as 'tractor beams' are an issue as it is an older .lod
    2.1 Changes:
    - Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers.
    2.0 Changes:
    - F-16EV (XL) Blk 62 Fighting Falcon added.
    - Loadout.ini and weapon station fixes.
    - Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet.
    - Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon.
    - Canopy RCS reducing tinting added as per F-16C/CM Block 40/42.
    - Semi- conformal AIM-120 station position and angles corrected.
    - Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft.

     
    Released under the CA fair use agreement.

    Credits:
    The Viper Team
    The Mudhen Maintenance Team 2016
    Viper63a
    USAFMTL
    Dave
    ravenclaw_007
    Original Model by wpnssgt via Swede
    Dels
    moonjumper
    Fubar512
    creepin death
    Mirage Factory

    Enjoy,
    Dan.

    1,241 downloads

       (9 reviews)

    16 comments

    Updated

  3. 'What if' F/A-16C Blk 30/32 CAS Vipers

    'What if' F/A-16C Blk 30/32 CAS Vipers
     

    Background:
     
    In the 1980's, the USAF started setting aside F-16s for the planned A-16 modification, a dedicated CAS version. In 1989, the designation block 60 was reserved for the A-16. The A-16 Block 60 was to be equipped with a 30 mm cannon. This project failed because the 30 mm gun would heat up and singe the inner components of the left fuselage.
     
    The Block 60 did not go into production and the A-16 became wrapped up in the debate about close CAS. The supporters of the A-16 project wanted the USAF to replace its A-10A Thunderbolt with A-16's, arguing that the A-10 was too slow to survive above a high-tech battlefield. Detractors argued that the A-16 had insufficient range and load-carrying capability to make an effective attack aircraft, and, in addition, it would be too vulnerable to enemy anti-aircraft fire.
    However the USAF was ordered to retain two wings of A-10 aircraft for the CAS mission. No order for the A-16 was ever placed.
     
    When the USAF was forced to opt for the A-10 instead of the A-16, the decision was made to retrofit up to 400 existing Block30/32 F-16C/D's with new equipment to perform the CAS and BAI (Battlefield Air Interdiction) missions, effectively killing the A-16 program. Modifications would include a GPS, Digital Terrain System, system hardening, modular mission computer, and an Automatic Target Handoff System.
     
    A prototype Block 30 was based at Shaw AFB and went through numerous physical adjustments. Official designation, was to be F/A-16. In January 1992, this plan too was abandoned in favor of using LANTIRN Block40/42 F-16C/D's.
     
    The USAF was reluctant to let the idea of a dedicated CAS F-16 go, and planned to replace its A-10's with F-16s fitted with a version of the Warthog's Avenger cannon. In November 1988, the 174th TFW New York ANG transited from the A-10A to the F-16A/B block 10, becoming the first unit to operate the F-16 in a CAS support role.
     
    During Desert Storm, their F-16A/B aircraft were equipped with the GPU-5/A Pave Claw pod on the centerline station.
     
    If the tests were successful, there were plans for a fleet of F/A-16C's with the same armament. To demonstrate the concept, the AF installed Pave Penny avionics, 30mm gun pods and European One paint jobs on 7 F-16C's. A single F-16D was given similar treatment with a Falcon Eye system as well. These aircraft flew from Nellis with the 'WA' tailcode.
     
    The F-16s from the 174th were deployed to the Persian Gulf during Desert Storm, but the project proved to be a miserable failure. Precision aiming was impossible for several reasons:
     
    • The pylon mount isn't as steady as the A-10's rigid mounting;
    • The F-16 flies much faster than an A-10, giving the pilots too little time approaching the target;
    • Firing the gun shook the aircraft harshly and made it impossible to control;
    • Essential CCIP (continuously computed impact point) software was unavailable.
     
    Pilots ended up using the gun as an area effect weapon, spraying multiple targets with ammunition, producing an effect rather like a cluster bomb. It took only a couple of days of this before they gave up, unbolted the gun pods, and went back to dropping cluster bombs.
     
    And so the F/A-16C plan was quietly forgotten....
     

    BUT...... What if the project was a success?
     

    And so I give you the F/A-16C Blk 30/32 CAS Viper:
     
    3 separate aircraft:
     
    - F/A-16C Block 30 1986- 1993 (1986 Service date makes it NATO Fighters 5 compatible, 1991 would be more realistic.)
    - F/A-16C Block 32 1993- 2003
    - F/A-16CM Block 30 2003+
     
    Unique CAS loadouts including the Pave Claw 30mm gun pods. There are heaps of extra loadouts if you have a look with the mission editor.
     
    All F/A-16C have the Falcon Eye FLIR pod on the nose in front of the canopy. It was slaved to the pilot’s helmet which had a helmet mounted display. Basically anywhere the pilot looked at night he would see the world in infrared. It was also the West’s first HMD with targeting information, weapons cueing, navigation and terrain avoidance ques.
     
    There are Euro-one style skins for the early F/A-16C, the latter blocks two have a mix of normal F-16 camo skins and a lighter ghost grey style like on the A-10.
     

    To install:
     
    Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
     
    Included in the folder 'NATO Fighters 5' is a modified 1986 Red Storm NATO Fighters campaign that includes the F/A-16. It will show up as an extra campaign and not affect any of the NATO Fighters 5 campaigns.
     

    Credits:
     
    - The Viper Team for their stunning viper packs.
    - Ravenclaw_007 for his new weapon packs.
    - Migbuster fot the F-16C skin templates.
    - Nato Fighters Team.
     

    Enjoy,
     
    Dan (dtmdragon)
     

    Combat Ace fair use agreement applies.

    355 downloads

       (8 reviews)

    2 comments

    Submitted

  4. F-4T Phantom II Air Superiority Fighter - Ghost Grey Phantoms

    F-4T Phantom II Air Superiority Fighter 1.0
     
     
     
    The F-4T was a late 1970s proposal by McDonnell for a stripped F-4E optimized for the air superiority role. All air-to-ground capability was to be eliminated and associated equipment removed. The armament consisting solely of the built-in M61A1 cannon, the four belly-mounted AIM-7 Sparrow missiles, and the four wing-mounted AIM-9 Sidewinder missiles, or an alternative warload of six AIM-7. A digital computer was to have handled the weapons system.
    By the late 1970s, the Phantom was clearly old technology, and no customers ever expressed any interest in the F-4T. The project was abandoned before anything could be built. It was never clear but it was suspected that the proposal had been aimed at a particular potential export customer.
     

    BUT what if the F-4T had entered production, either in foreign service, or to supplement the F-15A, or even as a potential alternative to the F-16A ADF?
     

    And so I give you the F-4T Phantom II Air Superiority Fighter:
     
    - Base aircraft is the 'F-4E_79 TISEO & ARN-101' from Ravenclaw and co’s awesome F-4E USAF pack.
    - Deleted all air to ground weapons capability.
    - Each inner wing weapon station can carry either 2x AIM-9 or 1x AIM-7 or an ECM pod.
    - Empty weight, empty inertia and stall speed lowered to that of the stripped out Third Wire F-4F. This makes it probably the most maneuverable and best dogfighting F-4 Phantom models, other than the IAF Super Kurnass 2000 prototype.
    - Retained AN/ARN-101 antenna for long range navigation.
    - Retained TISEO for target identification.
    - Higher 'G' HPC center drop tank.
    - Cleaned up the ‘noises’ and shadows on the radar display to better represent the digital filtering of the Digital Scan Converter Group (DSCG) radar display later model F-4E were equipped with.
    - Added Pulse Doppler look-down function to the AN/APG-120 radar, as later model F-4E Phantom’s upgraded with the AN/AWG-10A digital fire control computer had this feature.
    - Changed the gunsight reticle to the green and red colored AN/ASG-26A which was also used on the F-4G Wild Weasel.
    - Ghost Grey Air Superiority camouflage scheme.
    - Changed the fiscal year component of the serial numbers to the late 70's: 77, 78 or 79.
     
     
     
    Included in this mod are:
     
    - F-4T Phantom II
    - 9 different USAF, ANG and AFRES skins.
    - 7 different USAF, ANG and AFRES squadrons.
    - High resolution Ghost Grey camo F-4E PSD templates
    - F-4T hanger & loading screens
     
     
     
    To Install simply un pack and drop into your mods folder.
     
     
     
    Notes:
     
    Animation / Function
    - Canopy
    - Hook
    - Air Refuel
    - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
     
     
     
    Credits:
     
    - ravenclaw_007
    - original model by TW , BPAO , Crab_02
    - cockpits from TW
    - TISEO made by Crusader
    - 3D model , textures and weapons by ravenclaw_007
    - Pilot, Florian & JAT81500
     
     
     
    Enjoy,
     

    Dan

    403 downloads

       (7 reviews)

    2 comments

    Submitted

  5. Mirage 4000 prototype

    This aircraft mod represents the probable workout of Dassault's Mirage 4000 and also the first member of an aircraft family as the company always created several variants of each type based on costumer requirement and evolution of technology. Other types and variants will be uploaded as separate packages.
    This package comes with 2 skin sets, the white prototype available for 4 AC, and a test squadron skin for 26 planes.

    This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section. 
    Install is the regular dropping the contents in their respective places. 
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
    The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
    Make sure to read the manual included with the package.
    ----------------------
    Creators of these Aircraft mods as members of CombatAce site:
    Original 3D work: Cocas
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, logan4
    Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
    Cockpit files: Logan4, Cliff7600
    Thanks to Crusader for additional brochure files

    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
     

    360 downloads

       (7 reviews)

    4 comments

    Submitted

  6. F-107 Ultra Sabre for SF2/V/E

    F-107 Version 2.0
     
    Thanks to the following folks:
     
    TK - For the ThirdWire series of sims.
    Bunyap - The original modder who created the F-107 MAX file and released it to Dave.
    Dave - For providing the original model to me, decals, texture updates, loading screens
    Klavs81 - Original textures
    dwcace - For providing me with additional reference material
    EricJ - F-107C textures
    Gerwin - F-16 decals
    BPao,MoonJumper,Swede,Wpnssgt - F-16 cockpit, avionics
    To my fellow Combatace moderators - For helping me beta test and work out bugs.
    Any errors or mistakes are entirely mine.
     
     
    What you will need first:
     
    For the F-107A:
     
    Strike Fighters 2/Vietnam/Europe - One of these are needed to provide the wing fuel tanks, some decals, and an F-105 cockpit.
     
    (Optional) Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Wings Over Europe to provide the F-104 cockpit.
     
    The F-107A will currently not work properly with Strike Fighters 2:Israel or Wings Over Israel (13 Jan 10) due to lack of a compatible cockpit, some decals, visual effects, sounds, ejection seat and fuel tanks from the F-100D.
     
    For the F-107C:
     
    Strike Fighters 2/Vietnam/Europe/Israel patched to Dec 2009.
     
     
    Aircraft Information (F-107A):
     
    From Wikipedia: http://en.wikipedia.org/wiki/North_American_F-107
     
    The North American F-107, nicknamed "Ultra Sabre", was North American Aviation's entry for a United States Air Force tactical fighter-bomber design competition of the 1950s. The F-107 incorporated many innovations and radical design features, and was based on the F-100 Super Sabre. The competition was eventually won by the F-105 Thunderchief, and the F-107 prototypes ended their lives as test aircraft.
     
    The F-107A was originally designed as a tactical fighter-bomber version of the F-100, and was entered into a competition sponsored by the Air Force. Originally designated F-100B, the aircraft featured a recessed weapons bay under the fuselage, as well as an all-moving vertical fin and a control system which permitted the plane to roll at supersonic speeds.
     
    The aircraft's most distinguishing feature is its Variable Area Inlet Duct, mounted in an unconventional position directly above and just behind the cockpit, which automatically controlled the amount of air fed to the jet engine. The air intake was moved from the chin position (an arrangement later adopted for the F-16) to the unusual dorsal location as the USAF had required the carriage of an underbelly semi-conformal nuclear weapon. The original chin intake caused a shockwave that interferred in launching this weapon. The implications this had for the survivability of the pilot during ejection were troubling. It also severely limited view to the rear, although this was not considered terribly important for a bomber aircraft, it is notable during an era when it was assumed air combat would be via guided missile exchanges outside visual range.
     
    Extensive design changes resulted in its redesignation from F-100B to F-107A before the first prototype flew.
     
    The F-107 was never given an official name, but was sometimes informally called the "Ultra Sabre," referring to North American's earlier fighter designs, the F-86 Sabre and the F-100 Super Sabre. The flight crews referred to it as the "Man Eater," in reference to the position of the air intake directly above the cockpit.
     
    The designation "F-107A" was the only one assigned to the aircraft, though "YF-107A" is often used in publications.
     
    (F-107C):
     
    The F-107A had been chosen for development vs the F-105 and had started to be used extensively in Vietnam in 1967.
     
    Israel does not do the preemptive strike as originally planned in 1967, and therefore what would have been the SiX-Day War instead draws out into a much bloodier conflict.
     
    During that conflict, a nuclear weapon is detonated, touching off a small exchange of nuclear weapons, contained within the middle east area.
     
    As a result, most of the oil fields are contaiminated, and the global economy suffers a depression as a result.
     
    The US government is unable to generate the revenue needed to fully fund the F-14/F-15/F-16 programs. Instead, it invests in technological and engine improvements to existing designs, resulting in the F-107C instead of the LWF program, with the F100 engine, a new canopy and avionics.
     
     
     
    Notes and Limitations:
     
    Part of the SWOTUSAF series of aircraft.
     
    Because the real aircraft never proceeded beyond the prototype stage, loadouts, mission capabilities and operational paint schemes are projections only.
     
    3 skins are provided for the F-107A the original prototype scheme, a natural metal scheme, and a Vietnam era scheme. An F-16 style scheme was designed for the F-107C.
     
    Because this aircraft was in competition with the F-105, we projected that it would have taken over the Thud's role in Vietnam, in addition to the air superiority/interceptor role the original F-100 was designed for. So loadouts reflect this.
     
    The aircraft refers to some decals, visual effects, sounds, ejection seat and fuel tanks from the F-100D. The cockpit is based on a single engine fighter with a radar using the J75...either the F-104 or F-105 works fine...it defaults to the F-105 cockpit. You will have to install any other cockpit yourself.
     
    The FM is mainly based on the F-100D, and so shares that FMs limitations. The real test article reached 2.35 Mach...this model has gone up to 2.2 Mach in level flight.
     
    Animations for the canopy and air refueling probe use Animation control keys 1 and 2. Check your Controls page to figure out what keys you need to hit.
     
    This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
     
    Feel free to redistribute, as long as the original authors are given appropriate credit.
     
    Questions? Contact me at Combatace.
     
    FastCargo
    13 Jan 10

    963 downloads

       (6 reviews)

    0 comments

    Updated

  7. MQ-10A Kodiak

    MQ-10A Kodiak – Release Version 4.0
     
    Welcome to the Kodiak release version 4.0. This plane was conceived out of my need to find something to effectively kick-start my creative juices and prime me mentally to tackle a few of my languishing projects.
     
    The MQ-10A is obviously a fictitious UAV on steroids. I best described it once as the unholy union of an A-10 and a Predator drone. It’s capable of carrying pretty much everything and oh, did I mention it VTOLS? Yeah, I wet myself a little too...
     
    Please fly it, enjoy it for what it is and go blow some crap up…
     
    NOTES:
     
    1. Engine nacelles are rotated via what ever you have mapped for VTOL. Max VTOL weight is around 47,000
    2. Do not be bashful in criticism or critique.
    3. Installation is easy… decompress and cut/paste it in your aircraft folder. It has been tested on all version 2 games but should work in version 1 as well.
     
    CHANGE LOG / FIXES:
     
    1. The weird porpoises issue has been fixed. The Kodiak is again a rock-sold weapon platform.
    2. Right, wrong, or indifferent, I’ve settled on a very basic if not extremely functional projected cockpit format.
     
    ACKNOWLEDGMENTS:
     
    1. I pilfered the HUD stuff from Fastcargo’s F-35 bird.
    2. I pilfered FM tidbits from a lot of different birds. ** Once I finalize on what will be enclosed in the final product I will include full and complete disclosure.
    3. It includes a default Olive Drab scheme and all layered paintshop pro templates to assist in the creation of more.

    784 downloads

       (6 reviews)

    7 comments

    Updated

  8. [Fictional] Chengdu J-14 Stealth Fighter

    This is a "What-if" Chinese stealth jet, based on some images found at internet. it was supposed to be extremely Agile, have super-cruise and be stealth enough to face the Raptor.
     
    (Note: If you are going to use this in WOx series, or SF2 series under patch Jan 2011, use the .lod's. and ini's in the folder: "to work on Wox games")
     
     
     
    PS: any bug, PM me. And thanks to JonathanRL, who found the bug.
    Thank you so much!
     
    ---------------------------------------------This file is a Beta! it's nof finished yet---------------------------------------------------
     
    Enjoy!!!!!!!
     
     

    1,161 downloads

       (6 reviews)

    15 comments

    Updated

  9. Avro Arrow - CF-105 Mark II

    This is the SF2 version of the CF-105 Mark II.
     
    For SF2, SF2V,SF2E,and SF2I. It has not been tested with SF2NA.
     
    Please refer to the included readme for instructions, credits, and operation/development notes.
     
    Templates are included.
     
    FastCargo
    29 Aug 12

    783 downloads

       (6 reviews)

    5 comments

    Updated

  10. 'What if' F-106A 'Extended Service' Skin pack

    'What if' F-106A 'Extended Service' Skin pack
     
     
     
    - 7 Skins based on the early F-15A ghost greys colour scheme.
     
    - 2 Skins based on the later F-15A/C mod eagle colour scheme.
     
    - 1 Skin based on the grey two tone F-16 colour scheme.
     
    - 2 Skins which are FIS markings repainted over the SEA scheme of aircraft that have returned from Vietnam.
     
    - 1 Skin which is FIS markings repainted over the SEA Night scheme of aircraft that have returned from Vietnam.
     
    - Bonus ADC pilot in orange flight suit (you will have to edit the F-106A_data.ini to use it if you want to)
     
     
     
    You MUST have the SF2 F-106A pack installed:
     
    http://combatace.com/files/file/14246-f-106a-delta-dart-for-sf2/
     
     
     
    Credits:
     
    - Pasko and his team that did the F-106A above.
     
    - Geary for the F-106A templates.
     
     
     
    Enjoy!
     
    Dan (Dtmdragon)

    173 downloads

       (6 reviews)

    5 comments

    Submitted

  11. F-39A/B Griffin Blk 1/5 - Gripen NG for the US

    Gripen NG for the United States – F-39A/B Griffin Blk 1/5
     
    1.0
     
    Due to a change in US government policy driven by cost overruns, project delays and negative public (aka voter) opinion the USAF F-35A order is halved. To make up the shortfall a cheaper 4.5 generation aircraft is sought to replace the rest of the F-16 fleet.
     
    New built F-16s are considered but ultimately a license built US specific version of the Gripen NG is chosen. To help offset the loss of the cancelled F-35 order Lockheed Martin is awarded the contract to build the F-39 along with the US specific modifications. The most important of which is full data/ sensor integration and cooperative war fighting with the F-35A fleet.
     
    The USAF designate the US built Gripen the F-39A/B Griffin. The first Block 1 Griffins off the Lockheed Martin production line are identical to the JAS-39E/F and equip CONUS Air National Guard units to replace the F-16 in the air sovereignty role. At the same time Lockheed Martin produce a handful of developmental airframes to integrate the full USAF arsenal of weapons and apply some of the technology from the F-35 program. The probe air-to-air refuelling system is also replaced with a flying boom receptacle. The end result is the F-39A/B Block 5 which is used to replace the F-16 in those USAF units that are not going to be equipped with the F-35A. The Block 5 Griffin is fully compatible with the F-35 and shares the same data link technology. This means Griffin equipped units can be used cost effectively in the low intensity warfare role but when required can be ‘force multiplied’ by the F-35A in a modern battlefield. All Block 1 aircraft will be upgraded to Block 5 standard.
     
     
     
    Included in this mod are:
     
    - F-39A Block 1 Griffin
     
    - F-39B Block 1 Griffin
     
    - F-39A Block 5 Griffin
     
    - F-39B Block 5 Griffin
     
    - F-39A Block 5 Griffin Aggressor
     
    - F-39B Block 5 Griffin Aggressor
     
    - 14 different USAF/ANG squadrons
     
    - 22 different skins
     
     
     
    To Install simply un pack and drop into your mods folder.
     
     
     
    Notes:
     
    - The Block 1 aircraft have a reduced weapons capability compared the Block 5 as they can only carry the weapons currently cleared on the Jas-39 Gripin (Aim-9M, Aim-120C etc) this is reflected in the loadout.ini.
     
    - The pilot is a re-skinned JHMCS model to look like the Cobra HMD that is integrated with the Gripin (see last screenshot below).
     
    - F-39B Block 5 Aggressor has a cannon even though the two seater doesn’t have one. This is for game play so it will engage you as an aggressor aircraft.
     
     
     
    Credits:
     
    -Gux
    Column5
    Moonjumper
    Jat
    CadeteBRA
    Ianh755
    Stipe
    The Viper Team
    ravenclaw_007
     
     
     
    Enjoy,
     
    Dan.
     
    P.S. I think this is my favorite 'what if' I have ever done! :-)

    463 downloads

       (6 reviews)

    7 comments

    Updated

  12. SF2 IL-28K_Naval_Beagle

    Il-28K NATO code Beagle-K
    "For your personal alternative history"
    Il-28K carrier-based torpedo bomber version of the Ilyushin.
    Test in SF2-NA. Working.
    Aircraft reworked from the standard IL-28.
    Added tale gunner
    Added weapons
    Air-to-surface missiles P-15 Styx(80-100 km range) adapted from the SS-N-2 Styx missile-boat Komar.
    RAT-52 torpedo and bombs from the standard red arms.
    Long picked up the cockpit for the aircraft. He would put on the MiG-27 and others,
    PAT-52 torpedo and bombs from the standard red weapon seat.
    The pylons for bombs and missiles from Tu-4, 3M and Tu-16
    The wing tanks of the Yak-38. Tanks no dropped.
    Long picked up the cockpit for the aircraft. He would put on the MiG-27 and others, stopped at the cockpit of the fighter-bomber Q-5, with display options on sight and off the radar screen.
    Skin SovietNaVY -standart sand camo only chenge color sand- brown to blue-dark blue
    INSTALLATION:
    -Unzip the folders into your object folder
    CREDITS:
    My personel Thank you for all modellers who make this plane, weapons, pilots & cockpit (great work)

    274 downloads

       (6 reviews)

    4 comments

    Submitted

  13. Talon SF2

    Updated Talon to SF2 standards... included the updated tweaks so the wings sweep properly and you dont become a flaming wreck if you use full burner...

    1,250 downloads

       (5 reviews)

    4 comments

    Updated

  14. Rockwell/MBB F-31A Mustang II Version 1.0 for SF2

    Rockwell/MBB F-31A Mustang II.
     
    Read the Readme.txt file for installation instructions and credits.
     
    Enjoy!
     
    Dels

    1,385 downloads

       (5 reviews)

    9 comments

    Submitted

  15. BAC TSR.2 "Thunderstrike" Super Pack V1.2

    BAC TSR.2 Super Pack by the TSR team 28 Mar 2010
     
    3 Apr 10 Update:
    Various ini fixes.
     
    Model by Bongodriver
    Skins by Sundowner
    GR5/GR7/Sand versions by Sundowner
    Ini tweaks and screens by USAFMTL
    Jag pit by TMF, Hornet pit by TMF/FC/Eric J
    Kai pit by Bunyap
    Weps, ini tweaks and other odds and ends by the community at large. You all know who you are and thank you.
     
    To install:
    Drag and drop the contents of this zip to your:
     
    C:\Users\<Name>\Saved Games\ThirdWire\StrikeFighters2 folder and go fly.
     
    Disclaimer
    This file is an "as is" package. Bongodriver had a HD crash and lost the WIP files. So he is going to start over and add the pit and other things he was planning to with this one. He was kind enough to allow me to go ahead and upload what he had accomplished with Sundowner.
     
     
     
    Enjoy.
    USAFMTL
     
    8 May 10 Update
    Fixed Upper Right Airbrake Typo

    1,237 downloads

       (5 reviews)

    3 comments

    Updated

  16. F-20A/F-20B Tigershark ReMod Pak

    F-20A/F-20B Tigershark ReMod Pak
     
    =For SF2, Any and All (but Full 4/5 Merged RECCOMENDED!!)
     
    - A "What If..." Aircraft Mod -
     
    *Full 4/5 Merged reccomended, as the RAF skin make use of the stock 3W F-4M serial number and plane-in-group letters. You =MUST= have, at least, SF2:E as part of you game installs. If not, you'll have to find substitute decals for the RAF skins*
     
    This is a re-release of Veltro2k's F-20 Tigersharks. This pak contains 2 complete aircraft, the single-seat F-20A and the 2-seat F-20B. Both are fully combat capable, however certain mission tasking is NOT assigned to the F-20B, due to hardpoint limitations, and the lack of an internal ECM suite (no jammer; chaff & flares included at no extra cost).
     
    Skin/Decals included in this pack are (names in paranthesis are the actual folder names):
     
    F-20A:
    2 Tone Blue/Gray (2Tone - nation tagged as 'generic' -would be a good HAF skin!)
    Air Superiority Gray (Gray - nation tagged as 'generic')
    10th TFS, 50th TFW (Gray2)
    1 Hikotai, JASDF Martime Blue (JASDF)
    57th FW, Nellis AFB (Nellis)
    ROCAF Gray (ROCAF)
    92 Sqdn, RAF overall Gray (RAF)
    92 Sqdn, RAF Grey Green (RAF1)
    92 Sqdn, RAF Grey Green 2 (RAF2) -loviz markings
    75 Sqdn RNZAF (RNZAF)
    ROCAF Gray -no squadron- (ROCAF)
    RSAF - Saudi Arabia (RSAF)
    110th FS, 131st FW, MO ANG "Lindberg's Own" (MOANG)
    114th FS, 173rd FW OR ANG (ORANG)
    119th FW, ND ANG "Happy Hooligans" (NDANG)
    159th FIS, FL ANG (FLANG)
    Football City Air Force (FBCAF -from "The Wingman" series)
     
    F-20B:
    57th FW, Nellis AFB (Gray)
    56th FW, Luke AFB 2 Tone (USAF)
     
    Decal randomization is set to TRUE for all. Skin templates for BOTH aircraft are included, as are several decal templates. Skinners/decalers are ENCOURAGED! to create other users/markings/etc. Damage textures are in DDS format.
    Unfortunately, the archived zip file for the original skin/ini mods was corrupted, and I was unable to retreive all the information from it about them.
     
    When 'in game', you'll see
     
    F-20A TigerShark (v2k)
     
    F-20B TigerShark (v2k)
     
    displayed on the aircraft selection drop-down window. This will differentiate these aircraft from any other Tigersharks that may exist.
     
    No weapons are included, as it references (for the most part) stock items or those from the GunnyPak, or other aircraft mods (in particular, the JASDF EO bomb), but sounds are. The spine antenna & intake "thingy" created by Raven is included, along with the FakePilot needed to "attach" it to the F-20A.
    The loadout ini makes use of nation-specific and start-year specific loadouts. Some even actually work as advertised. The included Userlists are correct; the countries listed were those that actually considered the Tigershark at one time.
    The canopy operates via the Standard Animation Keystroke, Shift/0. The FM remains essentially the same, and REALLY needs MAJOR fine tuning by an Expert! (no, seriously! it can be a bit squirrelly at times)
     
    This is a VERY large package (771 MG unzipped), as all the skins remain in their 2048x2048 bmp format (approx 12megs per map!). You can, of course, convert to jpg at your leisure. It's sorta suggested, ya know!?, for those with limited HD space.
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, the Legal Statement has been changed with regards to these aircraft.
    For those that still have the original releases, you need not redownload this pak; you should have everything within it already. But if you want too ... feel free to do so! :). There HAVE been several changes in several of the inis you may wish to examine, and add.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Good Hunting, and Happy Landings!!
    wrench
    kevin stein
     
    ps: the screenies are from the original release, and do not reflect the addition of the ADF blade antenna. Also, not all the included are displayed. The others are inside the zip.

    1,094 downloads

       (5 reviews)

    1 comment

    Updated

  17. SF Su-54 Marmotini

    Sukhoy Su-54 Marmotini
    part of the Russian contest for a new supersonic trainer light attack aircraft and rival off the Yak-130
    FM his just copy paste has usal
    Cockpit by DELS
    all weapons are on Gunny weapons pack
     
    model and ini edits by me Cocas
    skins and decals by FLOGGER23
     
    to install just drop the r on you savegames etc StrikeFighters folder
    enjoy
    Cocas

    506 downloads

       (5 reviews)

    3 comments

    Submitted

  18. SF Su-51

    Using a drawing made Bagera3005 i made this alternative to the russian 5º gen fighter T-50
    the Su-51 multi role stealth heavy fighter.
    FM his just copy paste has usal
    Cockpit by Dels many for all the great moodern cockpits
    all weapons are on Gunny weapons pack
     
    model ini edits by me Cocas
    skins and decals by FLOGGER23
     
    to install just drop the your on you savegames etc StrikeFighters folder
    enjoy
    Cocas

    674 downloads

       (5 reviews)

    0 comments

    Submitted

  19. [Fictional] Dhimari Desert Aggressors Pack 2

    This pack consists of three planes. The stock F-4J, F-100D and Ravenclaws F-4E (HAF) have been modded to create planes for the Dhimari Air Force:
     
    1. EF-4Dh Desert Phantom II, 4th Squadron "The Falcons"
    2. F-100Dh Desert Sabre, 11th Squadron "The Rams"
    3. JF-4Dh Desert Phantom, 2nd Squadron "The Hawks"
     
     
     
    INSTRUCTIONS
     
    1. Drop the Folders into your Strike Fighters Mod Folder.
     
    2. If asked to overwrite, click yes.
     
     
     
    ADDENDUM:
     
    The planes fly for the USAF, since I don't own Strike Fighters 2
     
    If you have SF2, then simply change the NationName in the corresponding data.inis and userlist.inis
     
    I added a color sheet into this package so everybody can feel free to create his own dhimari desert aggressor skin.
     
     
    ALTERNATE NOSE CAMO FOR THE EF-4Dh
    Furthermore, there is a folder called "Alternate camo versions EF-4Dh" which includes two folders: Black Nose and Camo Nose. Those folders contain a JPG and a decals.ini each.
    The EF-4Dh comes standard with the black nose. If you want to fly with a camoed nose, simply copy the contents of the folder "Camo nose" to the skin folder and overwrite.
    If you want to return to the standard black nose, simply copy the contents of the black nose folder and paste them into the skin folder.
     
    This applies to the EF-4Dh only!
     
     
    CREDITS
     
    There are several people I have to thank:
     
    Big Thanks to Thirdwire for the games and the superb models they have.
     
    Ravenclaw_007 for his great F-4 (HAF) I used as a base for the EF-4Dh and the great templates for the Phantom.
     
    Spinners for the dhimari decals and the sharkmouth decal from the F-100 I've been using to create this mod.
     
    Sundowners Sharkmouth included in his F-105 Template I used for the EF-4Dh and JF-4Dh.
     
     
     
    If I missed someone, please let me know and I correct it ASAP.
     
     
    Kindest regards
     
    ValAstur

    263 downloads

       (5 reviews)

    2 comments

    Updated

  20. F-35A/B Lightning II International Operators skin pack

    F-35A/B Lightning II International Operators skin pack.
     
    National markings are based on the way the RAM compatible markings have been done in real life on the Dutch and British F-35 aircraft.
    The squadrons I’ve chosen for the Dutch, Japanese, Royal Airforce and Royal Navy Lightning’s are the ones that will operate the Lightning first for those particular countries. I couldn’t find any information for the rest so I’ve taken an (un)educated guess.
     
    Includes the following skins:
     
    Level 1 Partners.
     
    United Kingdom:
    -F-35B Royal Air Force No. 617 Squadron 'Dam Busters.'
    -F-35B Royal Navy Fleet Air Arm 809 Naval Squadron.
    -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - No squadron markings (like the GR.7/9 Joint Force Harrier Aircraft).
    -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - With dual squadron markings.
     
    Level 2 Partners.
     
    Italy:
    -F-35A Italian Air Force 6 Stormo 154 Gruppo.
    -F-35B Italian Naval Aviation 1 Gurpaer.
     
    Netherlands:
    -F-35A Royal Netherlands Air Force 322 Squadron 'Polly Parrot'.
     
    Level 3 Partners.
     
    Australia:
    -F-35A Royal Australian Air Force No. 3 Squadron.
     
    Canada:
    -F-35A Royal Canadian Air Force 409 Nighthawks Squadron.
     
    Denmark:
    -F-35A Royal Danish Air Force skadrille 726 "Phantom".
     
    Norway:
    -F-35A Royal Norwegian Air Force 332 skv 'Eagle.'
     
    Turkey:
    -F-35A Turkish Air Force 132. Filo Hancer.
     
    Security Cooperative Participants (SCP).
     
    Israel:
    -F-35A Israeli Air Force No. 116 Flying Wing Squadron.
     
    Export Orders.
     
    Japan:
    -F-35A Japan Air Self Defence Force 301 Squadron.
     
    South Korea:
    -F-35A Republic of Korea Air Force 152th FS / 17th FW.
     
    Potential exports.
     
    Belgium:
    -F-35A Belgian Air Component 1ère Escadrille "Chardons."
     
    Greece:
    -F-35A Hellenic Air Force 336th Bomber Squadron.
     
    Spain:
    -F-35B Spanish Navy Air Arm (Armada Española) 9ª Ella.
     
    Fictional 'What If' orders.
     
    New Zealand:
    -F-35A Royal New Zealand Air Force No. 75 Squadon.
    -F-35B Royal New Zealand Navy No. 6 Squadron.
     
    There is a screenshot of each skin here: http://combatace.com/topic/83069-f-35ab-lightning-ii-international-operators-skin-pack-wip/?p=668077
    Also included is a modified pilot skin.
     
     
    Instillation Instructions:
    -1 If you don't alraedy have it you will need to install 'F-35A/B/C Lightning II V 2.5 for SF2' http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/
    -2 Delete any old International skins from your F-35A or F-35B folders as they might have the same name etc.
    -3 Extract files then copy and paste the objects folder into your mods folder. Click yes when you are asked to override (required for the new pilot skin).
     
    Credits:
    Crusader
    Sundowner
    ianh755
    Dave
    FastCargo
    Viper Team
    Klavs81
    ravenclaw007
    JAT81500
    NazGhul
    Baltika

    551 downloads

       (5 reviews)

    1 comment

    Updated

  21. SF2 F-16C/D Block 60 Fictional USAF Squadrons.

    SF2 F-16C/D Block 60 Fictional USAF Squadrons.
    Viper63a
     
    There are rumors swirling around that the USAF will be upgrading their aging, but much needed F-16 Falcons. I knew about Spudknocker's UAE F16E/Fs and Dtmdragon's New Zealand F-16C/Ds with CFTs, but why should they have all the fun? Here are some USAF F-16C(E)/D(F) Falcon Avengers!
     
    Enjoy!
     
    ------------------------------------------
     
    Please read this entire readme (at least the Installations section) before you attempt to install this mod! This mod is complete in it's own, but their are some options you need to be aware of.
    This mod was created using all, many or some elements from the following mods listed below. I just repainted and mixed some stuff around - ALL CREDIT GOES to these people and the faithful modders on CombatAce...
     
    * First and foremost - The Viper Team's F-16 Package.
    * Spudknocker's F-16E/F Block 60 Desert Falcon mod.
    * Dtmdragon's New Zealand F-16C/D Block 52+ mod.
     
    This mod includes...
     
    - USAF F-16C (E) Block 60 Squadrons:
    13th FS "Panthers", 35th FW Misawa AFB
    14th FS "Samurais", 35th FW Misawa AFB
    16th WS "Tomahawks", 57th WG Nellis AFB
    35th FS "Pantons", 8th FW Kusan AFB
    36th FS "Fiends", 51st FW Osan AFB
    80th FS "Headhunters", 8th FW Kusan AFB
    480th FS "Warhawks", 52nd FW Spangdahlem AFB
    510th FS "Buzzards", 31st FW Aviano AFB
    555th FS "Triple Nickel", 31st FW Aviano AFB
     
    - USAF F-16D (F) Block 60 Squadrons:
    17th WS "Hooters", 57th WG Nellis AFB
    422nd TS "Green Bats", 53rd WG Nellis AFB
     
    ------------------------------------------
     
    Note: This mod was tested only in a fully merged SF2 install...
     
    Main Mod in "To_Mod_Folder" folder.
    * All new skins created using the Viper Team's F-16 skin templates.
    * All new tail number decals 010 > 099 for years 2014 > 2018.
    * All new color squadron, wing and command patch shield decals.
    * All New Hangar, Loading and Load Out files.
    * Updated/Modified (minor tweaks) to the INI and some TGA files.
    * Includes a subset of (Viper Team) Weapons for use with this pack.
    * All jets sounds were reset to default to reduce conflicts.
     
    Optional (but not really) in "Optional_Effects" Folder.
    * Updated AB flame, exhaust smoke, missile emitters.
     
    ------------------------------------------
     
    Note! BACKUP your EFFECTS, FLIGHT and OBJECTS folders! Saves a lot of heart-ache and time!
    Note! My Mod folder looks something like this...your may/will be different...
     
    C:\Users\<MyName>\Saved Games\ThirdWire\StrikeFighters <XXXXX>
     
    Installations: So here we go...there are 3 ways to install this mod...
     
    1) Cowboy (also called the "Damn the torpedoes!") method...
    * You backed up, right? This method changes some common effects shared by all planes.
    * Unzip the new mod and copy the contents in the "To_Mod_Folder" and "Optional_Effects" to your SF2 mod folder.
    * Overwrite when prompted.
    * You're done, see if you like the new planes and effects.
     
    2) Veteran Viper Pilot method...(You already have Viper Team F-16's installed)...
    * Even veterans know they need to backup...Right?
    * Unzip the new mod and >> COPY ONLY << the contents in the "To_Mod_Folder" to your SF2 mod folder.
    * Overwrite when prompted.
    * If you want to try out my new optional effects, copy the contents in the "Optional_Effects" folder to your SF2 mod folder. These are common effects that affects most planes in the game...this is why these are optional.
    * Overwrite when prompted.
    * You're done, see if you like the new mods.
     
    3) Who is the "Viper Team" method...(WELCOME ABOARD!)...
    * BACKUP your EFFECTS, FLIGHT and OBJECTS folders in your SF2 mod folder!
    * Download and install the F-16C Block 50/52 by The Viper Team...
    http://combatace.com/topic/72842-f-16c-block-5052-by-the-viper-team/
    * Unzip the new mod and >> COPY ONLY << the contents in the "To_Mod_Folder" to your SF2 mod folder.
    * Overwrite when prompted.
    * If you want to try out my new optional effects, copy the contents in the "Optional_Effects" folder to your SF2 mod folder. These are common effects that affects most planes in the game...this is why these are optional.
    * Overwrite when prompted.
    * You're done, see if you like the new mods.
     
    Restore your back ups if you want to go back to your original configuration...
    If you find any bugs or issues, please let me know via PM, Mod Review or Topic Discussion...
     
    Thanks!
     
    ------------------------------------------
    ------------------------------------------
     
    Credits!!!
     
    The Viper Team for their EXCELLENT F-16s!
    Ravenclaw_007 for his new weapon packs.
    Spudknocker's work that inspired me to make this pack.
    Dtmdragon's original work that made this pack possible.
     
    If I missed anyone...Please excuse and let me know, so I can give credit where it is due...
     
    ------------------------------------------
    ------------------------------------------
    DIsclaimer!!! I am NOT on the Viper Team. We just share the name...LOL
     
    =Viper63a=

    477 downloads

       (5 reviews)

    13 comments

    Updated

  22. MiG-17K Fresco-G

    This his navalized version off MiG-17F following´s Gepard´s great MiG-17K mod i decide to use my Lim-6 wip and give a new life whit sereval model modifications and a real visual tail hook
     
    this his made to replace Gepard´s MiG-17k and MiG-17K_67 i sugest that download Gepard´s pack frist to get the carrier and then go to you mod folder delete the MiG-17K and MiG-17k_67 folder and instal has usal whit any plane my MiG mod
     
    have fun
     
    Credits
     
    model
    Cocas
    76.IAP-Blackbird(more details and fixes to Lim-6 and used here)
     
    FM
    TW and Gepard tweaks i just just the mesh names etc has need
     
    Skins
    by me whit a templet from Flogger23
     
    Cockpit
    Stary
     
    free to use any type freewere mod and only freewere mods
     
    Cocas

    226 downloads

       (5 reviews)

    0 comments

    Submitted

  23. F-23A Black Widow II Ver 3.0 for SF2

    This is the F-23A Black Widow II as if it had won the ATF competition.
     
    This is Version 3.0 which has significant upgrades over Ver 2.0. Including new 3d model and skin, new flight model and updated cockpit.
     
    Read the readme.txt

    2,234 downloads

       (4 reviews)

    5 comments

    Submitted

  24. B-1R Beta Version 1.0

    B-1R Beta 1.0 By Dels and Team
     
    USAFMTL - Decals, testing, ini work
    ST0RM - Skins and Jimmy B.
    JAT - ini work, avionics
    Spillone - Sounds
     
    Pit by Normanknight (F-111)
    (Pit is a temp fix, best we can do)
     
    Thanks to anyone I might have missed too.

    1,079 downloads

       (4 reviews)

    10 comments

    Updated

  25. [Fictional] Dassault Rafale E for STRIKE FIGHTERS 2

    Fictional Mod of CadeteBRA's superb Rafale to make it look like a fictional fighter plane for the spanish navy air arm.
     
     
    INSTRUCTIONS
     
    1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
     
     
    CREDITS
     
    All credit belongs to CadeteBRA for his effort in creating the plane. His original readme is also included.
    The use of my decals is allowed according to the freeware licensing accord. Changes to the model itself require prior permission from CadeteBRA.
     
     
    For any further questions don't hesitate to contact me.
     
     
    Kindest regards
     
    NazGhul

    429 downloads

       (4 reviews)

    2 comments

    Updated



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