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600 files

  1. [Fictional] General Dynamics Falcon FG.3

    General Dynamics Falcon FG.3 for STRIKE FIGHTERS 2
    This is a simple mod of the Viper Team's superb two-seat F-16D to give a fictional Falcon FG.3 with markings for No.41 and No.54 squadrons of the Royal Air Force.
    Please note that the 3D model does have a minor shadow issue and whilst shadows can easily be turned off I've chosen to leave them on... so just fly the damn thing!
    [Shadow]
    CastShadow=TRUE               <<<<< Change to FALSE
    ShadowCastDist=5000
    MaxVisibleDistance=500

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the FalconFG3 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the FalconFG3 folder into your Decals folder.
    3. From the Weapons folder drag and drop the enclosed folders into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to the Viper Team for creating this Falcon two-seater.
    In this revised upload I've included the AAQ-14 LANTIRN pod by the legend that is ravenclaw_007. Thank you!
     
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - January 11th, 2024.

    282 downloads

       (0 reviews)

    3 comments

    Updated

  2. [Fictional] Republic F-7S Thunderstorm

    Republic F-7S Thunderstorm for STRIKE FIGHTERS 2 
    This is a simple mod of the stock MiG-23P to give a fictional Republic F-7S Thunderstorm in service with the Aeronautica Militare during the 1970-2005 timeline and includes the famous 'Devil' markings of 6 Stormo (154 Gruppo).
    You'll need to have SF2E for the Mig-23P LOD's (not included) and the pit from the F-105D_66 is used to get you flying.  Radar and avionics are not my thing so forgive me if I've overlooked something but I like to make my mods nice and simple, just like me. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-7S folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-7S folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 9th, 2024.
     
     

    115 downloads

       (0 reviews)

    3 comments

    Updated

  3. BAC TSR.2 "Thunderstrike" Super Pack V1.2

    BAC TSR.2 Super Pack by the TSR team 28 Mar 2010
     
    3 Apr 10 Update:
    Various ini fixes.
     
    Model by Bongodriver
    Skins by Sundowner
    GR5/GR7/Sand versions by Sundowner
    Ini tweaks and screens by USAFMTL
    Jag pit by TMF, Hornet pit by TMF/FC/Eric J
    Kai pit by Bunyap
    Weps, ini tweaks and other odds and ends by the community at large. You all know who you are and thank you.
     
    To install:
    Drag and drop the contents of this zip to your:
     
    C:\Users\<Name>\Saved Games\ThirdWire\StrikeFighters2 folder and go fly.
     
    Disclaimer
    This file is an "as is" package. Bongodriver had a HD crash and lost the WIP files. So he is going to start over and add the pit and other things he was planning to with this one. He was kind enough to allow me to go ahead and upload what he had accomplished with Sundowner.
     
     
     
    Enjoy.
    USAFMTL
     
    8 May 10 Update
    Fixed Upper Right Airbrake Typo

    1,238 downloads

       (5 reviews)

    3 comments

    Updated

  4. [Fictional] Dassault Mirage IIIC - Irish Air Corps

    Dassault Mirage IIICI 'Irelande' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire Mirage IIIC to give a fictional Irish Air Corps Mirage IIICI with equally fictitious markings for No.1 'Black Velvet' squadron. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Mirage3CI folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Mirage3CI folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - November 16th, 2023
     
     

    118 downloads

       (1 review)

    3 comments

    Updated

  5. SF2 F-19 "Ghostrider" (aka Flying Frisbee) Upgrade Pak


    F-19 "Ghostrider" (aka "Flying Frisbee) Upgrade Pak for SF2


     
     

    REQUIRES a Full-4 Merged, -or at minimum- SF2:E and/or SF2:I


     
    Warning/Disclaimer: As stated above, this is designed for a Full-4 Merged install of SF2. This is because I made use of MANY stock items, in particular the cockpit from the F-15A in SF2:E. You may be able to use the F-15A Baz from SF2:I as they use the same cockpit lods; this has =NOT= been tested, as I have a Full-4 Merged, and it accesses pretty much everything. You are encourged to test this on your own. As the avionics/cockpit inis are supplied, all you need is the cockpit LOD they're pointing to (and, of course, all the bmps/tgas for the interior bits and HUD/Radars, which are stored in the various ObjectData cats.)
     
    -------------------
     
    This is an upgrade/modification of Julhelm's F-19 "Ghostrider" Stealth Strike Fighter. It has gone through several tweeks to enhance weapons carriage, weapons types, some minor reskinning and the addition of new serial number decals. 50 serial Decals are supplied, for both skins (ie: the same ones used twice, but the 9th TFS has been repainted a darker gray to match the original lettering, and it also gets a new tail code decal). Lighting has been enhanced, with the addition of landing lights, 'rotary' strobe beacons and the missing tail lights re-added. Additional armor protection has been added to 'vital' areas. Engine sounds have been enhanced by (re)using the F-15 engine sounds from the F-15 Super Pak. A revamped, SF2-style version of my original 'artwork'hangar screen is included, as well as new paint chips with the 2 squadron patchs for skin selection.
     
    No changes have been effected to the Flight Model or RCS modifiers. As much as possible, I've tried to stick with 'stock' weapons, but it =IS= reccomended that you have Gunny's Ordanance Shop installed for the Mavericks and the late-model LGBs & CBUs. These weapons are =NOT= included!! A-A loadouts are restricted to IRMs =ONLY= (as stated in "Red Storm Rising"). See "Notes" below for more on weapons. Other targeting enhancments include the addition of a permanant on-board laser designator and Electo-Optical viewer (read: FLIR/LLTV). The auto-speed canopy has been changed to a manual animation key, use shift/0 to open and close it. A seat has been added for the pilot to 'park it' on.
     
    As always, fully detailed install instruction are below. And, as always, it's suggested you read them through before installing this mod.
     
    Good Hunting!
    Wrench
    Kevin Stein

    1,040 downloads

       (4 reviews)

    3 comments

    Updated

  6. [Fictional] C-24 / C-24B Super Hornet

    [Fictional] C-24 / C-24B Super Hornet
     
    This is a mod of the Super Hornets E and F from EricJ to make them look like planes from the spanish air force.
     
    BACKGROUND:
    In 2010, command of the EDA asked for the possibility of replacing their EF-18As and Bs with the more advanced E and F versions. Diplomacy made it possible that the Obama administration would take the old planes back and make a special offer. In 2012, the first squadrons received the new planes. Since the former Hornets wore the designation "C-15", the Super Hornets ought to have been designated C-15VA and CB-15VA, but these designations were too long so the Super Hornets were then called "C-24".
     
     
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
     
    ALL READMES FROM THE ORIGNIAL MODELS ARE INCLUDED.
     
     
    CREDITS:
    EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
    FastCargo – 3D model work for all versions. Used some of his images for reference.
    JAT81500 – FM, ini adjustments, decals.
    Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
    Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
    Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
    AmokFloo – Initial optimization of the F/A-18F model.
    Bpao – F/A-18A pit used with permission.
    STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
    starfighter2 – Newer RWR texture.
    Serverandenforcer – F/A-18F FM tweaking.
    Silverbolt – Extracting the textures for the cockpit for SF2.
    MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
    SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
    Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
    ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
     
    Enjoy.
     
    NazGhul

    230 downloads

       (0 reviews)

    3 comments

    Updated

  7. Yak-141 for SF2

    Hi, this is my adapt for the Yak-141, i just put things together and made it to work in SF2 standard, everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
     
    SoundFileXXX=GSh301................ XXX standing as the next number in the sounds sequence.
     
    [GSh301]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=0..............this goes at the very bottom
    of the sounds list.
     
    I used a modified Su-27 Flanker cockpit, since it`s the closest one to the real plane, based in pics i found, also the avionics are more modern, just to think as a what if this plane would have entered in service, she would be active as of today.
     
    VTOL Operation Checklist:
     
    1) BE SMOOTH AT ALL TIMES....Deploy air brakes (required to raise forward lift engine intake screen)
     
    2) Set flaps to full
     
    3) Set nozzles to full down position
     
    4) Release wheel brakes
     
    5) Apply throttle SMOOTHLY. You will start lifting at approx. 87% throttle. Under no circumstances should you apply more than 89% throttle when in VTOL mode, or you will loose control when the AB kicks in.
     
    6) As you're gaining altitude, dip the nose forward slightly while still in VTOL mode to gain forward momentum.
     
    7) Raise the landing gear, and begin swiveling the nozzles back (as smoothly as possible), as you gain forward speed.
     
    8) Retract the air brake/intake screen as you pass 80 knots, raise the flaps all the way at 170 knots,
     
    9) Did I remind you to be smooth as often as I should have? : )
     
    10) Practice makes perfect!
     
    This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
     
    -Gabilon, the creator of this beautiful plane.
    -Oliver, BPAO Anguille for the Cockpit (thanks wherever you are)
    -Lindr2, who tweaked the cockpit in his MiG-29 beta release.
    -The Trooper, for the fabulous pilot.
    -Fubar512 who made some modifications to the FM, and they are noted in this read me.
    -Deuces, for the MiG Afterburner effects and fuselage vapor effect.
     
    If i forget someone here, pelase let me know and i will credit you, my apologies in advance.
     
    I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
     
    Enoc Marquez AKA FLOGGER23.

    677 downloads

       (1 review)

    3 comments

    Submitted

  8. [Fictional] Lockheed Martin F-35E "Lobo"

    [Fictional] F-35E Lobo (Wolf)
     
    This is a mod of FastCargos F-35B to make it look like a plane from the spanish navy air arm.
     
    BACKGROUND:
    After having taken the F-14B "Lion" out of active service, the 8th and 9th escuadrilla from the Armada received the AV-8S and the TAV-8S. The arrival of the new spanish aircraft carrier "Principe de Asturias" made it necessary to have planes with jumpjet capabilities, which the "Lion" did not have.
     
    With a unique offer from Lockheed Martin for the F-35 Lightning II, the Armada decided to replace the Matadors from the 8th escuadrilla with the F-35B, which had VSTOL-Capabilities.
     
    Although the plane was called Lobo, which is a land-based predator, this name refers to the Seawolf. But seawolf would be lobo marino in spanish and aircraft do not have two part names.
     
     
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
     
     
    CREDITS:
    Thanks to FastCargo and all other people involved in the creation of this plane.
     
    Enjoy.
     
    NazGhul

    365 downloads

       (2 reviews)

    3 comments

    Updated

  9. [Fictional] Eurofighter EFJ Typhoon

    This is a mod of the EF-2000 Typhoon from Bongodriver to make it look like fighterplane from the japanese air self defense force.
     
    BACKGROUND:
    In March 2007, the JASDF opened a competition for the next generation plane. Among the competitors are the Super Hornet, the F-35 and the Typhoon. The Rafale was not part of the competition because of the fear, that american planes could be favourized. Nevertheless, Eurofighter threw the Typhoon into competition. There will be no decision until November 2011(Janes Information Group).
     
    The EFJ Typhoon represents a possible version of the japanese Typhoon in the case it should become the winner of the competition. The plane will enter service in 2013 becoming part of the 3rd and the 6th Hikotai, replacing the single-seater F-2. While the 3rd Hikotai wears the standard grey camo, the 6th Hikotai wears the standard two-tone blue camo also worn by the F-2.
     
     
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
     
     
    CREDITS:
     
    Thanks to Brain32 for adapting the plane to SF2-Standards and to Bongodriver for creating this bird!
     
    ORIGINAL CREDITS:
     
    A BIG BIG thanks to
     
    USAFMTL (and various partners in crime) for his help and guidance and support.
     
    Jimmybib and Sundowner for initial consultation on skinning and all credit to Sundowner for producing the final skins which are superb.
     
    Moonjumper for his advice on some avionics matters
     
    All of you for you encouragement and kind words through it's development
     
    My Producers....etc...etc :) Oh god I'm going to cry..
     
    Anyway I decided to release slightly early because I'd like some of you to enjoy tweaking this thing, theres alot of talent out there who can make this thing great.
     
     
    Absolutely no part of this is to be used in payware but moddify the model any way you wish and re distribute in your own freeware mods as you wish with no permission required from me, just give me the relevant credit.
     
    Enjoy...
     
    NazGhul

    222 downloads

       (0 reviews)

    3 comments

    Updated

  10. [Fictional] SAAB/Mitsubishi JAS39EJ Gripen

    This is a mod of the JAS-39C from the Gripen Team to make it look like fighterplane from the japanese air self defense force.
     
    BACKGROUND:
    After having had good experiences during the first joint venture between SAAB and Mitsubishi and the high grade of acception of the japanese Draken by the JASDF-Pilots, the ministry of defense initiated a new joint venture. The swedish Gripen was now to be "nipponized". Pilots of the JASDF went to Sweden to fly the Gripen and push her to the limit, testing her capabilities. The Pilots were amazed how easy it was to fly the Gripen.
     
    Back in Japan, the Pilots reported their experiences to their superiors what led to an order of 120 planes, mainly single-seater. The first planes arrived during the first months of 2006, were they had to undergo changes in electronics, adapting them to japanese JASDF-Standards. The 8th Hikotai and the 305th Hikotai were the first squadrons receiving the Gripen. This plane was the first wearing the new JAMPAT-Camo in service.
     
     
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
     
     
    CREDITS:
     
    VERY VERY BIG THANKS TO GUX FOR ALLOWING ME TO RELEASE THIS PLANE!
     
    Thanks to Brain32 for adapting the plane to SF2-Standards!
     
    ORIGINAL CREDITS:
     
    Model, Weps and Skins by Gux
    FM by Column5
    Avionics by Moonjumper and Jat
    Testing by USAFMTL
     
    Enjoy...
     
    NazGhul

    228 downloads

       (0 reviews)

    3 comments

    Updated

  11. Mirage_3M (Swiss)

    SF2 "What If" Mirage_3M (Wiss)
     
    Must have SF2I or SF2 Merged for this to work on your game.
     
    Copy the content from each of the folders to your respective folder on your game.
     
    Contain the following aircraft:
     
    J-2304
    J-2308
    J-2325
    J-2326
    R-2102
    R-2106
    R-2108
    R-2118
     
     
    NOTE 1: (Fuel Tanks)
     
    The aircraft uses DLC Mirage5BA_80.LOD; which has built-in (1700-ltr fuel tank/ 500-ltr supersonic tank mesh).
    Due to my asymmetrical loadout it was necessary to make a separate (1300-ltr fuel tank and 500-ltr supersonic tank).
    The reason for the separate fuel tank is because of the following:
    1. The aircraft does not use 1300-ltr fuel tank as part of its .LOD (I wanted to have this aircraft to be able to use the 1300-ltr tank).
    2. I added a 'centersupersonictank' station for this aircraft, which cannot use the built-in mesh of the 500-ltr tank.
     
     
    Note 2: (Fuel Tanks)
     
    You can only pair one weapon type with the 1700-ltr tank as an asymmetrical loadout.
    The reason is as follows:
    1. Asymmetrical loadout with 'one' weapon type on the inner left or right station can only pair with the 1700-ltr tank if that is your selection.
    2. Because I needed to have the 500-ltr supersonic tank as a pair loadout to be part of the special paint scheme of aircraft J-2308... I couldn't allow the weapon station to be asymmetrical.
    3. You can still select any asymmetrical loadout with different weapon type on the inner left or right station. You just 'CAN NOT' pair it with a 500-ltr or a 1300-ltr tank.
    4. You will always have a pair of 500-ltr tank or 1300-ltr tank as a set loadout on the inner wing station.
    5. Center station can select a 500-ltr tank or 1300-ltr tank.
     
     
    I want to thank my good friend "Alejandro" for sharing his excellent mode using the "fake pilot method"
     
     
    Additional Credits:
     
    TK/Third Wire
    Spillone104
    X Ray
     
     
    If I missed anyone it is not intentional and you have the full credit for your work.
     
     
    Cheers!
     
     
    24 January 2012
     
    Ace888

    130 downloads

       (0 reviews)

    3 comments

    Submitted

  12. CF-110M Phantom - Royal Canadian Air Force

    CF-110M Phantom II for the Royal Canadian Air Force
    This is a reskinning and ini edit of TK's F-4M Phantom II from SF2: Europe.
    Two skins are provided, a South East Asia skin for hypothetical Canadian participation in the Vietnam War, and an Aerospace Defence Command Grey skin for NORAD service.
     
    ======Back Story========
     
    The idea for this aircraft comes from my alternate history site. It was first operated by this alternate Royal Canadian Air Force in 1969 (in this timeline, there was no unification in the Canadian Armed Forces)
    The RCAF originally did not want the Phantom, being content to stick with the Thunderchief and the Voodoo until the TFX (CF-111C) and FX (CF-15) were ready during the 1970s.
    Canadian participation in the Vietnam War changed that. Canada committed Voodoos to defend the social democratic North Vietnam from Nazi German forces operating from the South and from Burma. The CF-101's inability to dogfight, and unreliability in the harsh tropical conditions of North Vietnam made early replacement necessary. The only aircraft available was the CF-4K, being introduced to the RCN as its strike fighter. McDonnell and Avro Canada devised a land-based version with minimal changes. This entered service in 1969 and quickly went to Vietnam. After the war ended in 1975, the Phantom replaced the Voodoo entirely in the RCAF.
    The wikia article for the aircraft itself is found here:
     
    http://themarshall.wikia.com/wiki/Miscellaneous_Cold_War_technology#McDonnell_Douglas_F-4K.2FM_Phantom
     
    ======Installation======
     
    Copy the Objects folder into the Objects folder inside your mod folder.
    Add the following to squadronlist.ini:
    [squadronxxx]
    Name=409SQNCAF
    DisplayName=No. 409 Squadron
    Nation=Canada
    [squadronxxx]
    Name=410SQNCAF
    DisplayName=No. 410 Squadron
    Nation=Canada
    [squadronxxx]
    Name=416SQNCAF
    DisplayName=No. 416 Squadron
    Nation=Canada
    [squadronxxx]
    Name=425SQNCAF
    DisplayName=425e Escadron
    Nation=Canada
    Change "xxx" to the numbers following the last entry in your squadronlist.ini
    In the Decals/F-4M_RCAF folder, you will find four files named "SQN402.tga", "SQN403.tga", "SQN404.tga", and "SQN405.tga". You will need to change the numbers in these names to correspond to the numbers in your squadronlist.ini
     
    =====Credits======
     
    TK for the SEA skin, and the F-4M from the SF2: Europe.
    Sundowner for his F-4B templates.

    54 downloads

       (0 reviews)

    3 comments

    Submitted

  13. [Fictional] BAC Lightning F.1C 'Black Magic'

    BAC Lightning F.1C for STRIKE FIGHTERS 2 EP2
     
    This is a very simple mod of the Third Wire Lightning F.2A to give a fictional Lightning F.1C in an all black scheme.
     
    Please note that this mod requires you to have the excellent Strike Fighters 2 Expansion Pack 2.
     

    BACKSTORY
     
    Along with the upgrade of the Lightning F.2's of RAF Germany the earlier Lightning F.1A's and F.1B's were upgraded to a similar standard emerging as the Lightning F.1C. Entering service with No.56 Squadron in 1968 the final squadron to operate the type was No.111 whose aircraft wore this black retirement scheme during 1977.
     

    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the Lightning1C folder into your Aircraft folder.
     
    2. From the DECALS folder drag and drop the Lightning1C folder into your Decals folder.
     

    CREDITS
     
    As always, big thanks to Third Wire for the continuous improvement of a great little game/sim.
     
    And thanks to everyone in the wider Third Wire community.
     
    Regards
     
    Spinners
     
    Version 2 - 24/02/16

    105 downloads

       (0 reviews)

    3 comments

    Updated

  14. RAF Kestrel GR1 & GR3 Pack by Cocas - V2.0

    ************************ Royal Air Force Kestrel GR1/3 for STRIKE FIGHTERS 2 V2.0 ************************
     
    Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup.
     
     
    Installation
    -------------
     
    Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**).
     
     
    AIRCRAFT
    ------------
     
    Aircraft Specific Info -
    ----------------------
     
    Kestrel GR1 ('87 - '05) - Designed for the RAF as a purely ground attack aircraft alongside the the Royal Navy's Sea Kestrel FRS.1 it had the Radar removed and had the new Angle Rate Bombing System (ARBS) fitted instead but was otherwise virtually identical in performance. The 4 RAF Squadrons equipped with the GR1 were given different paint jobs to reflect their different areas of speciality with 1F & 20R Sqns painted Green for Central Europe, 3F Sqn painted in White/Green winter camo for Northern Europe and 4F Sqn in Desert sand for the middle East.
     
    Kestrel GR3 ('06 - '20) - This massive upgrade saw everything from the engine to weapons to the avionics all hugely upgraded, especially the weapons. It included a new Nose mounted FLIR camera with RWR and the ability to carry the more advanced weapons that the RAF had developed. All 4 Sqns returned to a Grey paint job for the GR3.
     
     
    OTHER INFO
    -----------
     
    Issues -
    ------
     
    ARBS - I've tried to be tricky here and made the ARBS system a laser designator but with no range. You'll need to fit some LGB's to see it working but if you want to actually drop LGB's then you'll need to add a separate Laser Pod to do the guiding. It does look pretty cool though!
     
    Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below).
     
    The mapping is "interesting" in some places with stretching, especially on the 2 Booms. The 3F skin (winter Camo) was really tricky, so much so that I wanted to punch a thousand cute kittens by the end after spending hours/days trying to get the edges to match up! So sadly it's not as good as I'd like but the PS templates are out to so hopefully you can improve on my skin.
     
    *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ *******************
     
     
    -------------------------------------------------
    Alternate Cockpit Usage (for Advanced Users only) -
    -------------------------------------------------
     
    Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something!
     
     
    THANKS
    --------
     
    Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing!
     
    Spinner for his fantastic work with the original Pack.
     
    Dels for creating his superb F-23/F-29 cockpit used here with his kind permission.
     
    Bobrock for creating his amazing AV-8B cockpit used here with kind permission.
     
    Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using.
     
    Spillone104 for his Improved Afterburner Effects.
     
    The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ
     
     
    *************************************************************************************
    Have fun and thanks for Downloading.............................................IanH
    *************************************************************************************

    378 downloads

       (2 reviews)

    3 comments

    Updated

  15. SF Su-54 Marmotini

    Sukhoy Su-54 Marmotini
    part of the Russian contest for a new supersonic trainer light attack aircraft and rival off the Yak-130
    FM his just copy paste has usal
    Cockpit by DELS
    all weapons are on Gunny weapons pack
     
    model and ini edits by me Cocas
    skins and decals by FLOGGER23
     
    to install just drop the r on you savegames etc StrikeFighters folder
    enjoy
    Cocas

    508 downloads

       (5 reviews)

    3 comments

    Submitted

  16. Su-34 FullBack Skin

    Su-34 Japan Air Force Skin
    (What If)

    56 downloads

       (1 review)

    3 comments

    Updated

  17. [Fictional] Hawker Hunter FGA.9B

    Hawker Hunter FGA.9B for STRIKE FIGHTERS 2
     
    This is a very simple mod of the Third Wire Hawker Hunter FGA.73 (a DLC) to give a fictional Hawker Hunter FGA.9B fighter-bomber aircraft as it might have appeared in service with the Royal Air Force during the 1972-1979 timeline with the tactical markings of that era. No.45 and No.58 Squadrons actually did operate a mix of Hunter F.6's and FGA.9's during the early-mid 1970's so I've used these two squadrons but given them a slightly more advanced 'six pylon' version of the Hunter and with scabbed-on countermeasures. Also included (as a request) is a SEAC skin with markings for No.28 Squadron who operated Hunters out in the Far East during the 1960's.
     
     
    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the HunterFGA9B folder into your Aircraft folder.
     
    2. From the DECALS folder drag and drop the HunterFGA9B folder into your Decals folder.
     
    3. From the WEAPONS folder drag and drop the AIM-9K folder into your Decals folder.
     
    The AIM-9K is a fictional UK version of the AIM-9G simply created to enable you to carry four Sidewinders without also opening up those pylons to the full range of NATO weapons as I wanted to keep the weapons UK only.
     
     
    CREDITS
     
    As always, big thanks to Third Wire for creating a great little game/sim.
     
    Special thanks to ndicki for his superb Hunter templates that helped me to create the 'SEAC' scheme.
     
    And, finally, thanks to everyone in the wider Third Wire community.
     
    Regards
     
    Spinners
     
    Version 1 - 29/03/14

    114 downloads

       (2 reviews)

    3 comments

    Submitted

  18. Parani Air Force Pack 1


    -=Parani Air Force Pack 1=-


     

    ***********************



    *****by Centurion 1******



    ***********************


     
    This pack adds a bunch of nation specifc, flyable aircraft that depicts the fictional Parani Air Force of the 1970s. All the skins are high-resolution and custom made for this. The baddies have never looked so good :) The fighters also have kill markings included.
     
    Included are:
    MiG-21MF*/PFM
    Mirage 3 called PC
    Mirage 5** called PD
    Mirage F.1 (early type, Cyrano IV radar and no RWR. Inboard Atoll pylons included)
    Su-7BMK
    Tu-22
    Il-28
     
    and a skin for the Tu-22KD. The reason for this not being a nation specific variant is I cant make cruise missiles work for other nations than the Soviets.
    The MiG-21s are based on the latest MiG-21 pack by Ataribaby and include the "hard" handling model.
     
    *The MiG-21MF have provisions for mounting Matra550 Magic 1 IRMS, because of the poor performance of the Atolls. This was done IRL by the Iraqi air force in the 1980s. If you dont like it, feel free to edit it out.
     
    **Converesly, the Mirage 5s have the possibility to mount WP IRMs and dumb ordnance, like the Libyan Mirage 5D
     
    Installation:
    Unzip to a mod folder of your choice. Suggested to use with Piecemeals excellent Desert 4 terrain.
     
    Requirements:
    MiG-21s, Il-28, Su-7, Tu-22: Any SF2 title more or less.
    Mirage 3 and 5: SF2 Israel (based on the Nesher and Shahak)
    Tu-22KD: SF2: North Atlantic
     
     
    CREDITS:
    Thirdwire for making Sf2
    The CombatAce community for being very friendly, supporting and making SF2 live on!
    Piecemeal for making the Desert 4 terrain, the main reason for me making this pack
    Me (Centurion): Su-7BMK templates. Skins. Misc tweaks.
    Ataribaby, Paladrian, Spillone104,Howling1,Klavs81,Wrench,Lindr2,Zdenek Kussior, 4plus: MiG-21 pack (cockpits, data tweaks, sounds etc)
    Soulfreak: MiG-21 templates
    LudoM54: Mirage temps
    Flogger23: Il-28 and Tu-22 temps
    Stary: Su-7 and Il-28 cockpits
    Lindr2 for some weapons
    Ravenclaw for some weapons
    LudoM54, Crusader and me and the rest of the F.1 team for the Mirage F.1
     
    And anyone else I might have forgot.

    391 downloads

       (2 reviews)

    3 comments

    Submitted

  19. [Fictional] Grumman/Mitsubishi F-14J Tomcat

    Fictional mod of the stock F-14A_77 to make it look like a fictional fighter plane for the japanese military aviation branches.
     
    YOU WILL NEED SF2NA AT LEAST TO GET THIS PLANE RUNNING!
     
     
     
    Mod contains the following skins:
     
    1. Grey skin for the 301st Hikotai
    2. Two-tone blue skin for the 8th Hikotai
    3. Three-tone camo for the 305th Hikotai
    4. Dark blue skin for the Japanese Maritime Self-Defense Forces
     
    The folder "Alternative Skinfile" contains the nose skinfile for the 8th Hikotai skin without anti-glare panel.
     
     
     
    INSTRUCTIONS
     
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
     
     
    CREDITS
     
    Thanks to pappychksix for his awesome Tomcat templates.
     
    Big Thanks to Thirdwire for the games and the superb models they have.
     
     
    Kindest regards
     
    ValAstur

    186 downloads

       (1 review)

    3 comments

    Submitted

  20. F-106A Delta Dart in Vietnam (What if)

    F-106A in Vietnam (What if)
     
     
     
    Background:
     
    During the late 60’s there were serious discussions in the USAF about deploying the F-106A to the conflict in Vietnam. Obviously this never eventuated but the possibility lead to project Six Shooter which saw a gun pack and an improved visibility canopy added to the F-106A. So what would the Delta Dart have looked like if it had served in the skies above Vietnam?
     
    In 1968 the USAF conducted a Tactical Evaluation to evaluate the effectiveness of existing tactical manoeuvres by USAF and USN combat aircraft against the MiG-21 Fishbed. It was called ‘Have Drill/ Have Ferry.’ The ADC evaluated the F-106 and found its radar capable of acquisition of the MIG and that radar snap-up attack could be used to exploit the MiG-21's lack of fire control. The F-106 could use better acceleration to get beyond MiG-21 speed limits. A direct result of this evaluation was the ADC recommendation to “expedite fitting the internal gun, redesigned canopy, radar warning and ECM equipment into the F-106”.
     
     
     
    So based on the above (factual) information I present the F-106A Delta Dart (69) ‘Nam’
     
     
     
    To the SF2 F-106A I have added the following:
     
    - Permanently mounted M61A1 Gun Pack (Project Six Shooter)
     
    - Internal ALQ-100 ECM
     
    - Chaff dispensers
     
    - APR-25 RHAW (Audio only)
     
    - SEA camouflage (Day and Night)
     
    - Pilot in tiger stripped flight suit.
     
    - I have also applied the MA-1 FCS ECCM upgrade done to 314 F-106 in 1963. The ECCM system allowed the FCS to reject radar returns resulting from chaff dispersal by a target. As part of the upgrade a final modification resulted in increased missile performance. Modifications to the FCS permitted up to 35 percent more deflection of the Falcon missile’s control surfaces. This resulted in a more agile missile at launch, increasing the missile’s ability to react to a maneuvering target.
    To portray this in the game I have made changes to the F-106 avionics as well as a specific ECCS AIM-4F missile.
     
     
     
    Notes:
     
    - The AIM-4G has been changed to have no audible growl (It never had it) and is slaved to the radar. This more accurately portrays the employment of the IR guided Falcons. You will have to use the radar to know when you are locked on and in range. (Just like a F-106 pilot would have had to done in real life).
     
    - The weapon bay doors are manually activated, I prefer this as the animation doesn’t work with most missile shots when it’s set on automatic.
     
    - There is a specific version of the M61A1 gun for the F-106 as when installed in the F-106 its rate of fire was limited to 4500 rounds per minute.
     
     
     
    Credits for the original SF2 F-106A and SEA skin decals:
     
    Pasko
    Kesselbrut
    Column5,
    MKSheppard
    eburger68
    Sundowner
    Dave
    DaniloE31
    Pasko
    DaniloE31
    Lexx Luthor
    76.IAP-Blackbird
    Cliff7600
     
     
     
    Enjoy!
     
    Dan (Dtmdragon)

    293 downloads

       (4 reviews)

    3 comments

    Updated

  21. Martin XB-51 Panther

    The Martin XB-51 was an American "tri-jet" ground attack aircraft. It was designed in 1945 and made its maiden flight in 1949. It was originally designed as a bomber for the United States Army Air Forces under specification V-8237-1 and was designated XA-45. The "A" ground attack classification was eliminated the next year, and the XB-51 designation was assigned instead. The requirement was for low-level bombing and close support. The XB-51 lost out in evaluation to the English Electric Canberra which entered service as the B-57.
     
    Credits:
     
    Model: Veltro2k
    Skins and FM Wrench
    Technical help: Spinners and paulopanz
    ?? for engine sound (spillone?)
    F-86F cockpit work by Brain32, from original source files by Freddy for IL2
     

    Not to be used in any form in anything that is pay ware....

    313 downloads

       (2 reviews)

    3 comments

    Submitted

  22. Yak-22 FENNEC

    Fictional project based on the FW 252 turn in Soviet naval and ground based fighter
    FM is just copy paste has usual
    all weapons are on Gunny weapons pack
    model ini edits skins and decals by CAF team
    Cockpit by Stary
    Aircraft carrier from Hinchinbrooke
     
    to install just drop to your savegames folder etc StrikeFighters folder
    enjoy
    Cocas
    CAf team

    161 downloads

       (2 reviews)

    3 comments

    Submitted

  23. Chengdu J-10AR "Ehécatl"

    Chengdu J-10A-AR "Ehécatl"
    This model is a approximation of how a Chengdu J-10 might look if it was in service with the Argentinian Air Force, being part of the 6to Grupo de Caza y Ataque, belonging to the VI Brigada Aérea. 
    As many of you might know, Argentina is planning to modernize its air force, and one of the jets that has been considered is the J-10, coming along with the JF-17, the MiG-35 and the MiG-29 (I should work on one of those).
    The model, though, is not accurate. The offer made by China considers the J-10CE, an export version of the J-10C.
    This plane can carry Chinese and Russian weapons, and Argentinian Mk-series bombs.
    The aircraft will appear on the list as "Chengdu J-10A-AR "Ehécatl".
    The adding of the -AR is just a formality.
    To install it, you will need to copy and paste the folders in your SF2 mod folder, following basic mod installation proccess.
    In the folder >>J10AR-Final Version<< you will find 4 folders. These are:
    Aircraft >> J-10A
    Decals >> J-10A
    Flight >> FLIGHTENGINE.INI
    Weapons >> KometaTankC // KometaTankW
    Special thanks to:
    Erwin_Hans and InSky, for the fantastic model they made of the Dragon...
    Franconinja14, who made the skin for the plane...
    Stipe, for the MiG-29M3 "Hyper Fulcrum" and its HUD, that I used for this mod...
    Spinners, for the Kometa and its tanks, wich I use in this mod...
    Eagle114th, for the screenshots, giving me tips and helping with everything (this guy is a genius)...
    And ThirdWire, for this amazing sim, that I love and play almost everyday...

    I hope you enjoy this mod as much as I do.
    Have a good flight!
    Good hunting!
     

    236 downloads

       (1 review)

    3 comments

    Updated

  24. EF-101D Jammin VooDoo. What If...


    I have absolutely no idea what I am doing here...
    The true story behind Jammin VooDoo
    When USAF realized that maintaining expensive RF-101B become problematic for the budget they started to look for potential clients among allied forces. Imperial Iranian Air Force saw an opportunity in this. After closing the deal IIAF immediately asked the Israeli industry to prepare a possible package for 22 airframes. The deal covered the full conversion of existing airframes into electronic countermeasure fighters. RF-101B received ground mapping radar and sophisticated electronics. It was successfully used by IIAF in escort and SEAD missions until 1979. Soon before the revolution, Israel was afraid that Jammin Voodoo electronics will get into the wrong hands. Thanks to diplomatic efforts Heyl Ha'Avir acquired all 22 airframes. Jammin VooDoo stayed in Israel until 1983 where it served in 253 Tayeset as an experimental ECM detachment. In 1983 due to huge expenses with old airframes, EF-101 was sold back to the USA. All aircraft were sent to two National Guard squadrons where they served for 4 more years in "wild Weasel" detachments.
    In 2380 due to a temporal anomaly, USS Titan was sent into 1988. On secret assignment, all 22 aircraft were beamed into the cargo bay where airframes were scrapped and electronics were used to create a time beacon. 
     
     
    Basic modding skills are required t run this mod. 
     
    credits:
    RF-101B by erikgen
    pylons from great Nyghtfal A-4 pack converted to use with Jammin VooDoo.
    ALQ and AGM-45 by Ravenclav. 
    skins,ini etc..me
     
    Have fun 
     
    Jarek H.
     

    136 downloads

       (0 reviews)

    3 comments

    Submitted

  25. Orion MPCV Pack

    Orion Multipurpose Crew Vehicle and variants:
     
    _________________________________________
    Hi there Combatace community!
    As you may already know, this Monday (with some luck) the mission ARTEMIS one is going to lift-off setting the path for future manned missions to the Moon, something that as engineer and space nerd I am very excited about. To celebrate this milestone and since I am finding myself without time to continue 3D modelling space gear for the Moon mods, I have decided to upload my UNFINISHED models so you can enjoy them! That includes:
    - Aircrafts (or should I say spacecrafts)
    Orion MPCV: Your normal Orion Multipurpose Crew Vehicle, with some "landing gear" I was trying to design because my experiments with vertical take-off were to this point very unsuccessful... but appart from that and two floating invisible pilons for IR missiles, it should look like the Orion that will take off in a few days! Orion MPCV-ICPS: That is a bigger Orion which includes a variation of the "Interim Cryogenic Propulsion Stage", which in reality is the upper stage of the SLS that will insert the spacecraft into a translunar orbit from Earth. I modelled it here as a longer range Orion since the ICPS module are substantially two giant propellant tanks (big one LH2 and smaller one LOX). Also I have equipped it with four rocket engines which will help compensating the much heavier fuel tanks (I tried to tweak the engines parameters to make it look a little bit more like a rocket engine instead of an airbreathing one, so fuel consumption has become super high hahaha) F-40A Apollo Starfighter: The beginning of the Spacefighters mod, a modified Orion MPCV-ICPS in which the main body of the ICPS module has been modified to carry weaponry becoming a propulsion and warmodule. It includes to arms with a pair of space adapted cannons and pylons for eight SIM-9A the first vacuum rated version of the AIM-9 with reactive thrust control for maneuvering. This is definetely not how I want it to look like but newer models are on the long To Do List. - AAA test beds: In order to become a full Space warfare mod, ground objects have to be implemented, unfortunately appart from static turrets and modified rovers sketches I have not been able to make 3D models, that is why I borrowed randomly GKABS M163 PIVADS models in order to have AAA with good targeting for the following systems:
    Laser AAA: In space, one of the biggest challenges is thermal control of the spacecraft, and since there is no atmosphere to dissipate beams, a laser could potentially become an enemy for sneaky spacecrafts that ventures into restricted territory. That is why a small low power version of Laser AAA is intended to be used in the early stages of the mods conflict. Railgun: An electromagnetically accelerated projectile, with low fire rate but high velocities. It would have sense in the moment in which bigger and armoured spacecrafts appears in later stages of the conflict. - Weapons:
    23mm MG-2040 Lunar Cannon 20mm M168 Lunar Vulcan 100KW XN1 Laser Weapon System (quick fact eventhough "small" 100kW is freaking difficult to generate on the Moon) 105mm Lunar Rail Gun SIM-9A Spacewinder - So what to expect from this release?
    As you will see, it lacks a lot of things we take for granted in this game: ground assets, targets to strike, actual Air-to-Ground and viceversa weaponry, spacecrafts from other nations. But as we all know, time is sometimes really hard to invest in these projects and real life easily takes over it. So at least you can have some dogfights between Orions and experiment this new environment. I personally enjoyed a lot the process of doing them and thinking how a Spacefighter mod would look like after seeing that a Moon map is actually possible (thank you Menrva!).
    So I hope you enjoy this despite of the clearly unfinished models and textures!
    - CREDITS TO:
    Menrva: For the amazing map in which all of this can be developed and for the nations creation with their logos and the skins for them in the Orion. ravenclaw_007: For the incredibly detailed AIM-9 model from which I based my own space version model. GKABS: For the M163 that I included for testing the different AAA systems. Combatace community: In general, for the support, suggestions, advice and the material that I have used but I am not able to track the creator. DISCLAIMER:  As always this is a FREEWARE, the use of this content for commertial purposes is strictly FORBIDDEN.
    Ohhh and before I forget it, THERE ARE NO LANDING GEARS! hahahha
     
    All being said, kind regards. Nuni

    71 downloads

       (0 reviews)

    3 comments

    Updated



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