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What If Hangar

600 files

  1. [What If] RAF '43. Early jet madness.

    What if ... RAF went 'full jet' much earlier? 
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
    Fuel tanks- Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
    175 gal tank also.
    Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
     
    After successful trials of Meteor F.1 Ministry of Defense urged the Gloster company to increase the speed of production. How financing this enormous effort was possible until today is a mystery, that can not be revealed until the year 2375 - due to a secret agreement. But rumors are that behind that substantial loan was the First Bank of Commerce of Ferenginar. But this is a quite different story that we should not discuss here.
    MoD sent requirements for the development of special versions. Gloster at that time focused on the F.3 variant. But having prepared airframes and finally a large stock of Rolls-Royce Dervent I, the company decided to put what they had together resulting in Meteor F.1b  which was an upgraded F.1 variant with modifications known from the upcoming F.3 model. 
    Meanwhile, the company took the development of a fighter-reconnaissance version resulting in the FR.2 Meteor equipped with elongated nose with recon cameras. FR.2 was powered by an uprated engine- Derwent II.  Also, the high altitude variant marked as HF.5 received longer span wings and an uprated newly developed Derwent 4 jet engine. The fuselage was reworked by increasing the height of the fuselage right after the canopy which allowed it to fix slightly bigger internal fuel tanks. Only 26 HF.5 were built. 
    Knowing that Gloster can not afford to work on all MoD requirements some of the work was moved to other companies. Armstrong-Withworth focused on the development of a radar-equipped night fighter version - NF.6. In this model AW installed a Bristol-made turret with four 20mm Hispano cannons. Additionally, two 20mm cannons were installed in the wings. This version was powered by engines initially installed in the HF.5 variant. Which already had better performance at higher altitudes. 
    DeHavilland took the mantle of developing a fighter bomber variant. Based on HF.5 but with shorter wings FB.3 was delivered in the middle of 1943. This variant was equipped with 4 bomb racks under the fuselage. Since DeHavilland made a significant amount of changes in the airframe by strengthening the airframe, received permission to change the name of the aircraft - and there where Banshee was born. Only 24 fighter-bombers Banshee FB.3 were built before switching to production of full-grown fighter-bomber variant FB.5.
    At the same time remaining airframes and long-span wings were put together into the photo reconnaissance variant PR.4. which was still in fact development of the HF.5 variant. Full fighter bomber variant FB.5 was ready two months later. Knowing that FB.3 had serious issues with drag when loaded with bombs, DeHavilland redesigned the central part of the aircraft and equipped FB.5 with an internal bomb bay. Additionally, FB.5 had a remote-controlled turret. Nose contained similar to FB.3 weaponry - four 20mm Hispano canons and four 0.303 cal Browning machine guns. In further development, FB.5 could carry specially made for small bomb containers, additional fuel packs in a bomb bay, or 57mm canon which was required for Coastal Command variant - FB.5C. Coastal Command additionally equipped its Banshees with ASV mkVII surface radar. Based on the FB.5C variant Fairey Company developed the torpedo fighter Banshee TF.6 - where the main difference is the lack of an internal bomb bay but with a semi-recessed belly to accommodate Mk.12 torpedo. All FB.5 and TF.6 were equipped with a new jet engine  a joint Rolls-Royce DeHavilland program - which resulted in Hobgoblin 2 and Derwent 5 engines
     
    Special note:
    TF.6 /FB.5c - you will find that loading a QF6 57mm cannon Mk.12 torpedo is possible on both birds - this is just a 'fake weapon station' that allows choosing your wingman to fly FB.5c and still have the possibility to load a full range of weapons for second aircraft. 

    All skins are in 4096x4096 format. 
    I Made a bunch of decals covering all real serial numbers of Banshee and Meteor
    Also, the RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still a small file size. If you have already my RAF letters from the real Meteor pack - you can overwrite them - this adds a few more variations of letters.

    There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
    Pack is big..but I think you will see why it is, the way it is.
    Credits.
    Veltro2k  - the original old model of t7 
    Yours truly  -  model rework, mambo jumbo like skins, decals, research...

    Pilots - RAF pilot by Geezer
    I used Ravenclaw's weapons - bombs and rockets (those that are required due to stated in loadout.ini)
    The rest are done by me.
    This model is designed/checked only to work with Ravenclaw's rockets and bombs - so there might be some strange positioning in other (stock - often oversized) weapons. 
     
    During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
    Have fun.
    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    210 downloads

       (1 review)

    0 comments

    Submitted

  2. [Fictional] A-7E Corsair - Marineflieger

    Fictional A-7E Corsair II German Navy Air Arm service.
    This is based mainly on stock files.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Corsair cockpit is required from the original game. 
     
    I have attached the needed files for weapon loadouts. 
    You might want to edit the loadout.ini file to match your weapons in the weapon folder.
    AS-34 Kormoran and the fictional launcher 'Aero5' for Kormoran are made by Ravenclaw.
    All skins are done by me in 4096x4096 format based on my templates.
    New Bump maps. 
    All decals are made by me and cover all historical  serial numbers.
     

    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    33 downloads

       (0 reviews)

    2 comments

    Submitted

  3. [Fictional] Lockheed F-104H Starfighter for SF2

    Lockheed F-104H Starfighter for STRIKE FIGHTERS 2 
    This is a simple mod of the stock F-104G to create a fictional F-104H in service with Air/Aerospace Defense Command in the 1966-1986 timeline. Markings are provided for the following squadrons;
    111st Fighter Interceptor Squadron (Texas Air National Guard)
    178th Fighter Interceptor Squadron (North Dakota Air National Guard)
    186th Fighter Interceptor Squadron (Montana Air National Guard)
    318th Fighter Interceptor Squadron (a regular USAF unit attached to the 25th Air Division)

    BACKSTORY
    On March 15th 1963, two Soviet bombers overflew Alaska and despite a desperate chase the F-102A's of Alaskan Air Command were unable to intercept them. The immediate response to this embarrassing intrusion was to deploy ten F-106A's drawn from various Air Defense Command Fighter-Interceptor Squadrons to Alaska and to recall the remaining F-104A's that had previously been transferred to the Air National Guard back in 1960.
    Despite the excellence of the F-106A it did come with a pretty hefty price tag (and was actually out of production) and Air Defense Command realised that in order to replace the earlier F-101's and F-102's a cheaper alternative was required. With Lockheed's multi-role F-104G Starfighter in a high-rate of production the relatively low unit cost attracted the attention of the US Secretary of Defence Robert McNamara who authorised production of the F-104H a dedicated interceptor version based on the F-104G and an initial order for 200 was made.
    The F-104H was powered by the uprated General Electric J79-GE-10 engine rated at 11,905 lbf dry thrust and 17,844 lbf thrust with afterburner although initial deliveries were powered by the earlier J79-GE-8B. The F-104H incorporated the advanced Litton LN-3 inertial navigation system and also featured the Autonetics NASARR F-15J-50 radar and fire control system optimised for the air-to-air mode with all ground-mapping, contour-mapping and terrain-avoidance modes deleted. After some debate, the M61 20mm cannon was retained but the main armament for the F-104H was the AIM-7 Sparrow semi-active homing missile, the AIM-9 Sidewinder infra-red heat-seeking missile and the AIR-2 Genie unguided air-to-air rocket with a 1.5 kt nuclear warhead.
    Entering service in April 1965 the F-104H eventually served with nine squadrons. Whilst the USAF's F-104A's and F-104C's had suffered the highest accident rate of any of the USAF Century Series fighters (25.2 aircraft destroyed per 100,000 flight hours) the F-104H's fared much better and were second only to the Spanish Air Force who actually achieved the perfect safety record of losing none of 21 F-104's over a total of 17,500 flight hours. The F-104H was gradually withdrawn from Aerospace Defense Command service from the late 1970's onwards although two Air National Guard units soldiered on until 1986 when the type was finally retired.
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-104H folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-104H folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks to bobrock for the excellent F-104G template.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - December 30th, 2023

    52 downloads

       (0 reviews)

    0 comments

    Submitted

  4. [Fictional] Dassault Mirage F-1AG for STRIKE FIGHTERS 2

    Mod of the superb Mirage F-1AZ from the Mirage F-1 Team to make it look like a fictional fighter plane for the german air force and navy aviation element.
    For the weapons you'll need to have one version of the F-1 already installed.
    The Weapons were created by the Mirage Factory and therefore not covered by the permission.

    INSTRUCTIONS
    1. Drop the folders into your Mod folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to the Mirage F-1 team for the creation of this superb mod.
    Also thanks to Ludo for allowing me to release it.

    ORIGINAL CREDITS
    - Aircraft : BPAO and Centurion-1.
    - Cockpit : Brain32 and Centurion-1
    - Skins : Ace888 and Ludo.m54.
    - Decals : Ludo.m54.
    - Templates : Brain32, ACE888 and Ludo.m54.
    - Avionics and data tweaks : Crusader.
    - FM : Baffmeister.
    - Interception light : Coupi
    - Missiles, rocket pods and seat : Ravenclaw_007.
    - Weapons : The Mirage Factory.
    - Hangars et loading screens : Ludo.m54.

    Kindest regards
    ValAstur

    42 downloads

       (0 reviews)

    0 comments

    Submitted

  5. [Fictional] Kfir C2 mod1 - Kongelige Danske Flyvevåbnet

    Fictional Kfir C2 mod1 in Danish  Air Force service.
    This is based mainly on stock files.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Kfir cockpit is required from the original game. 
     
    I have attached the needed files for weapon loadouts. 
    Note that weapons- 'Pave Penny' and fake pilot - 'IAF_Kfir-C7' have painted skins to match the aircraft's green. So if you have similar files think twice before over-writing old ones.
    You might want to edit the loadout.ini file to match your weapons in the weapon folder.
    All skins are done by me in 2048x2048 format based on templates by ludo.m54 => http://combatace.com...ge-5-templates/
    New Bump maps. 
    All decals are made by me and cover all historical  serial numbers.

    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    37 downloads

       (0 reviews)

    0 comments

    Submitted

  6. [Fictional] Mikoyan-Gurevich MiG-21MR Fishbed

    Mod of the stock MiG-21MF to make it look like a fictional fighter plane for the argentine air force.
    It uses an aliased F-8E cockpit. If you want to use
    the original cockpit, you need to download Starys great mod here on CA.

    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    Also big thanks to comrade for his template and to Spinners for the badge of the 4° grupo I used for the mod.

    Kindest regards
    ValAstur

    36 downloads

       (0 reviews)

    0 comments

    Submitted

  7. [Fictional] Red Arrows Lightning F.3

    BAC Lightning F.3 - Red Arrows Aerobatic Display Team
    This is a simple mod of the stock Lightning F.3 to create a fictional 'Red Arrows' Lightning! You must have the SF2 Expansion Pack 2 installed. Please do not download this if you do not have the Third Wire Lightnings.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the LightningF3ra folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the LightningF3ra folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to sundowner for uploading his superb Lightning template to Combat Ace.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - December 6th, 2023

    25 downloads

       (1 review)

    2 comments

    Submitted

  8. SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If)

    SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If)             4/19/2021
    -For SF2 =ONLY= (Full 4/5 Merged Reccomended)
    ** Found in the Archives; as you can tell by the date above!!! **
    This is a 'What If...' mod of Veltro2k's B-25J Gunship that might have been used during the Korean War. This goes on the presumption that the (A)B-26 Invader either was not available or present in enough numbers.
    The skin represents a reactivated 499th Bomb Squadron of the 345th Bomb Group. The aircraft is finished in overall night black (like the A-26 and later B-57s). This is the solid gun-nosed Mitchell, with the addition of a wing mounted AN/APS-4 radar unit (just like the USN's PBJs). 24 aircraft serials and Buzz Numbers are provided, as is the "Bat Out of Hell" nose markings. All markings are decals, and decal randomization is TRUE. Weapons (WW2 bombs & rockets), sounds, pilot figures are all provided.
    As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
    Happy Landings! Have Fun!!
    Wrench
    Kevin Stein
    11/27/2023

    59 downloads

       (1 review)

    0 comments

    Submitted

  9. [Fictional] Tu-16 'Badger A' Fuerza Aérea Argentina

    Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable (and fictional) Tu-16 in service with the Fuerza Aérea Argentina with markings for Grupo 1 (grey) and Grupo 2 (silver) in the 1960's to early 1980's era.

    COCKPIT
    There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar. 
     
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Tu-16_FAA folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Tu-16_FAA folder into your Decals folder.
    That's it! 

    FLYING THE BADGER
    It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way!
    To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 28th, 2023
     
     

    178 downloads

       (0 reviews)

    1 comment

    Updated

  10. [Fictional] Dassault Mirage IIIC - Irish Air Corps

    Dassault Mirage IIICI 'Irelande' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire Mirage IIIC to give a fictional Irish Air Corps Mirage IIICI with equally fictitious markings for No.1 'Black Velvet' squadron. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Mirage3CI folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Mirage3CI folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - November 16th, 2023
     
     

    118 downloads

       (1 review)

    3 comments

    Updated

  11. [Fictional] Su-9PF 'Fishpot-A' for WarPac Nations

    Sukhoi Su-9PF 'Fishpot-A' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Su-9 interceptor to create a fictional Su-9PF in service with the Warsaw Pact air forces of Bulgaria, Czechoslovakia, East Germany, Hungary, Poland, Romania and the USSR in an overall 1961-1983 timeline. The skins and markings are pretty generic and mainly use stock Third Wire stuff but I did create some new number decals for the Bulgarian, Hungarian and Romanian aircraft. I decided not make a skin for Albania as it was not part of the contiguous border between east and west and, in any case, it quit the Warsaw Pact in 1968.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Su-9PF folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Su-9PF folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the AA-1B2 folder into your Weapons folder.
    That's it!
    The AA-1B2 is a cloned 'Alkali' missile that I've altered simply to allow it to be carried by the WarPac nations - it's a pretty useless missile but I decided not to perk it up. But, for gameplay reasons, I've added guns to the Su-9PF with a simple edit that you can reverse. 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Stary for the Su-9 cockpit. 
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - November 4th, 2023
     
     
     

    62 downloads

       (0 reviews)

    0 comments

    Submitted

  12. [Fictional] Dassault Mirage 5FE + Mirage 5FE2 (C.11) Spanish Air Force

    Fictional mod of the stock Mirage 5F to make it look like fictional fighter planes for the spanish air force (if they did not choose the Mirage III and F1).
    They shall depict possble aircraft that could have entered service in if they did not choose the Mirage III and F1.
    The cockpit used (and the one the aircrafts ini links to) is Crusaders great Cockpit for the 5F; but it's not included.
    So you have to get it or take another one.
    The pack comes with two aircraft:
    - Mirage 5FE (standard aircraft) in two camos (two-color green-grey and the EDA Lizard scheme for the service in the 80s)
    - Mirage 5FE2 (upgraded aircraft) in the grey camo used from the 90s on.
    The upgrades on the FE2 include:
        - Cyrano Radar
        - upgraded Engine
        - internal ECM
        - improved A/G-capabilites (use of LG-Weaponry)
        - internal Chaff/Flare-dispensers
    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    Kindest regards
    ValAstur

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  13. [Fictional] Douglas F4D-1 Skyray Aéronavale

    This is a mod of the Skyray from Julhelm to make it look like an fighterplane from the french naval air arm.
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
    CREDITS:
    Thanks to Julhelm and all other people involved for creating this fine plane!
    ORIGINAL CREDITS:
    Model/Cockpit/Textures/Weapons: Julhelm
    Flight Model: Column5
    Hangar Painting: Julhelm
    SF2 updates by NeverEnough
    The model is the one released by ChampionVA56 with his tweaks.
    So credit goes also to him.
    Furthermore big thanks to Wrench for allowing me to use the decals (partially painted-on) from the F4U/F6F French Navy Pack.
    The original readme is also included!
    Enjoy flying it!
    ValAstur

    40 downloads

       (0 reviews)

    0 comments

    Submitted

  14. [Fictional] Dassault Mirage 2000CO for STRIKE FIGHTERS 2

    A Mod of the Mirage 2000C from The Mirage Factory to make it look like a fictional fighter for the colombian air force.

    INSTRUCTIONS
    1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.

    CREDITS
    First of all, big thanks to Wrench and Sundowner for allowing me to release this plane.
    All credit belongs to ALL the members of The Mirage Factory for their fantastic work they did with this model.
    Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.

    Original readme is included.

    For any further questions don't hesitate to contact me.

    Kindest regards
    ValAstur

    56 downloads

       (0 reviews)

    0 comments

    Submitted

  15. Soviet Spitfires x 2 for STRIKE FIGHTERS 2 

    Soviet Spitfires x 2 for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Spitfire IXc and clipped-wing Spitfire IXe to create flyable Spits in service with the Soviet Air Force in the 1943-1945 timeline. I've chosen to put these into the 'what-if' hangar due to the very generic nature of the 'winter' schemes and markings but please note that both of the 'summer' schemes are based on real aircraft and include Spitfires flown by the famous pilots Juan Lario Sanchez (Yellow 3) and Alexander Karpov (White 32).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Decals folder.
    That's it! 
    Please note that you will need a suitable 'prop' pilot. 
    Please also note that you should really create a new nation for a WW2 Soviet Union. Experienced WW2 players will probably already have one but check your nation name as it might be different from my preferred nation name of 'SovietWW2'.
     
    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - August 23rd, 2023
     

    43 downloads

       (0 reviews)

    0 comments

    Submitted

  16. [Fictional] Supermarine Spitfire Mk.22 'New Zealand'

    Supermarine Spitfire Mk.22 'NZ' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire Spitfire Mk.22 to create a fictional Spitfire Mk.22 in service with the Territorial Air Force of New Zealand in the 1948-1957 timeline. Markings for the following four TAF squadrons are included;
    No.1 (Auckland) Squadron
    No.2 (Wellington) Squadron
    No.3 (Canterbury) Squadron
    No.4 (Otago) Squadron (choice of markings - 'yellow diamond' or yellow & blue checkers).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire22nz folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire22nz folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - August 5th, 2023

    46 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Dassault Mirage IIIVE 'Arab Nations' for STRIKE FIGHTERS 2 

    Dassault Mirage IIIVE 'Arab Nations' for STRIKE FIGHTERS 2 
    This is a simple mod of Veltro2K's Mirage IIIV to create a fictional Mirage IIIVE in service with the following Arab Nations in the 1968-1982 timeline;
    Egypt (used as the default nation)
    Jordan
    Lebanon
    Syria
    For all four I've used the superb 'aluminio' skin by torno. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MirageIIIVE folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MirageIIIVE folder into your Decals folder.
    That's it! I was keen to make this readily accessible to everyone so everything is stock and the F-100D pit is used as it's in every version of Strike Fighters. This isn't accurate so if you've got any of the Third Wire Mirages then it's best to use those pits.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks to Veltro2K for bringing us the Mirage IIIV and so much more!
    Thanks also to michaelk for his recent MirageIIIV minor update which brought this aircraft to my attention.
    Thanks to torno for the 'aluminio' skin - ¡muy buen trabajo!
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - March 28th, 2023

    62 downloads

       (0 reviews)

    3 comments

    Submitted

  18. Spitfire Hydroplane Mk1 / Mk5 / Ki-65

    --------------- Spitfire for CombatAce ---------------
    SF2 version 2021
    TurboSquid : original 3D model
    Snapper21 : source file donated to CA, project development and textures editing
    Wrench : project development origin and weapons pack
    Starfighter2 : original Spitfire Mk9 cockpit
    Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis.
    Cliff7600 : textures editing, decals and inis, cockpit editing.
    Thirdwire : textures and inis.
    Bunyap and Killerbee : weapon packs
    The guns come from the "SF2_Gun_collection" by Flogger23
    These are the models made for CombatAce from the original TurboSquid 3D source file.
    It is made to be downloaded for free at CombatAce site only, and not to be used in any other way.
    The models have been designed for a SF2 / ThirdWire use and nothing else.
    Not to be merged with other files sharing the same original 3D model.
    - Spitfire Mk1a Hydroplane
    - Spitfire Mk1a Hydroplane Long Range
    - Spitfire Mk5b Hydroplane
    - Spitfire Mk5b Hydroplane w Vokes filter
    - Ki-65 Hydroplane
    Only two aircrafts of this pack actually existed : R 6722 and W 3760

    106 downloads

       (1 review)

    1 comment

    Updated

  19. Canadair CF-104S "Super Starfighter" (what If...) by Wrench

    Canadair CF-104S "Super Starfighter" (what If...) by Wrench    2/10/2023
    -- For SF2, Full 5 Merged REQUIRED --
    *** Please note: your game's mod folder/install =MUST= have access to the stock 3rd Wire CF-104_76 Starfighter to make use of the mod. You must ALSO have access to the A-7D_75 as this mod makes use of that cockpit. Hence, the "FUll 5 Merged requirement. ***
    This is a modification of the stock CF-104_76 into a "What If..." CF-104S Super Starfighter of the Canadian Forces, Royal Norwegian Air Force, and Royal Danish Air Force. The mod is supplied with 5 skins, 2 of which are "generic" for Any Other Users You Can Think Of (tm).
    CAFCamo - a 2-tone dark Euro style (no squadron affiliation)
    RDAF - Dark Green Overall (Esk 726)
    RNoAF - Light, "Air Superority Grey" Overall (Skv 331)
    For Other Users:
    Standard European 2-tone camo
    Standard "SEA" type 3-tone camo
    All markings are decals, and the serial numbers are based off the CAF style post 1980s. 24 serials are supplied for each skin, excepting the Euro & SEA which share the same pool of 24 serials (which just happens to be historically correct CF-104 serials). Decal Randomization is TRUE. With the use of 'all decals' for markings, the 2 generic skins are easily re-badged for any other Friendly Nation (tm) that might have recieved these Super Zippers (see notes for more backstory). All skins have individual Hangar Screens. All are in jpg format.
    This is a "full use" aircraft; it is speced for medium range missiles (Sparrow, Aspide, Skyflash), Sidewinders, and all manner of air-to-ground weapons. THis is a full strike fighter, minus the RCAF/CAF's nuclear mission for NATO. It's cleared for use with all NATO, UK and USAF weapons. Be advised, the DRAF/CF use the same anti-ship missile, while the RNoAF uses it's own Penguin.
    Most weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. Other weapons are included; of these, all have had the 'end of service/export years' extended to at least 2045. All items have been included for ease of installation. Excepting those items who's LODs we can't access (cockpit!). Ini's do the trick. The canopy is also activated via the Standard Animation Keystroke (tm), Shift/0 (zero).
    As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!!
    Happy Landings!
    Wrench
    Kevin Stein

    97 downloads

       (0 reviews)

    2 comments

    Updated

  20. Canuck FAW.4 RAF & IAC

    Canuck FAW.4
    "What if" RAF version by Spinners
    !!! IMPORTANT : this mod is NOT release under the CombatAce Modders Licensing Agreement rules !!! (see readme)
    This is a "What if" version of the CF-100 Mk4B in service with the Royal Air Force.
    The main interest is the 3 skins :
    - RAF 151 sq
    - RAF 153 sq
    - Irish Air Corp
     
    Credits go to :
    Sundowner : Aircraft model, cockpit model, various ini work, some skin work, research.
    1977Frenchie : Skins, decals, hangar and loading screens, research.
    Baffmeister : Flight model, some ini work, some research, package compilation and readme.
    Wilches : Beta testing and research.
    Crusader : Research.
    Bunyap & 331KillerBee : weapon.
    and :
    Spinners : RAF what-if version, skins edits, decals, hangar and loading screens.
    Cliff7600 : ini edits and readme.
     
    Read the readme file for installation and important notes.

    50 downloads

       (0 reviews)

    0 comments

    Submitted

  21. [Fictional] Kestrel Super Pack

    Fictional mod of Julhelm's fictional nice tiny bird for SF2.
     
     
    This pack contains the following planes:
     
    Kestrel FG.2 - Dhimar, RAF, Royal Navy
    Yakovlev Yak-43 "Firestarter" - Soviet Air Force, Soviet Navy
    ZA-9 Kestrel - VF-103 "Jolly Rodgers"
    ZA-9AR Aguará - Argentine Navy
    ZA-9E Gavilán (A.8) - Spanish Air Force
    ZA-9F Ouragan II - French Navy
    ZA-9G Greif - German Luftwaffe
    ZA-9I Smamit - Israeli Air Force
    ZA-9J Kestrel - Japanese Air Self Defense Force
     
    The engines got modified allowing now a vertical take off. But it's a bit tricky.
    YE BE WARNED!
     
     
    INSTRUCTIONS
    Just drop the folders into your mod folder.
     
     
    CREDITS
    First of all: Big thanks to Julhelm for this precious bird. It's fun flying it. Due to the size of it, you start thinking that you can hide everywhere or sneak in undetected (although it does not function )
     
    Second to Spinners. Big big thanks for the british and dhimar Kestrel.
     
    And of course to HrntFxr for allowing me using his VF-103-Skin for the ZA-9 in this release.
     
     
    In case I forgot anybody, please contact me and I will correct it ASAP.
     
    Old readmes from Julhelm and HrntFxr are also included.
     
     
    And now have fun with it.
     
    ValAsturiano
     
    P.S.: This package is not fully complete. More planeversions will be added.

    308 downloads

       (0 reviews)

    1 comment

    Updated

  22. MirageIIIV Minor update.

    Version 2.0
    Mirage III V Very Minor update, which corresponds to the actual description of the aircraft.
    Flight model & main aircraft data not changed, left as is (as the author, very careful takeoff/landing control is required).
    1.Main engine update (Added Afterburner / Effects).
    2.Cockpit/ Avionics.(In my opinion, since this is still a prototype aircraft).
    3.Default Loadouts.
    Thanks Plane Authors.

    78 downloads

       (0 reviews)

    7 comments

    Updated

  23. [Fictional] Lockheed F-104H Starfighter for SF2

    Lockheed F-104H Starfighter for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire F-104G to create a fictional F-104H in service with the Fuerza Aérea Argentina in the 1968-2006 timeline and with markings for;
    Grupo 8 (SEA Camo) 
    Grupo 6 (Lo-Viz Grey N.B. StartDefaultDate=1983)
    Grupo 4 (Green/Grey Camo)

    BACKSTORY
    During the Spring of 1965 the Fuerza Aérea Argentina formally issued an operational requirement for a supersonic fighter-bomber to supplement and eventually replace it's F-86 Sabre force and to operate alongside the Douglas Skyhawks that were just entering service. The BAC Lightning was quickly ruled out as being short on range and undeveloped in the air-to-ground role and by the end of 1965 Fuerza Aérea Argentina officials declared that the choice was between the Dassault Mirage III and the Lockheed F-104 Starfighter. Lockheed had proposed a new variant, the F-104H, a projected export version based on the F-104G but with an optical gunsight and simplified equipment. Following a visit by Lockheed representatives to the Casa Rosada in Buenos Aires in early July 1966 the newly inaugurated President Juan Carlos Onganía announced that 36 F-104H's would be procured for the Fuerza Aérea Argentina. Entering service in March 1968 with Grupo 8 de Caza at the Military Air Base Mariano Moreno the F-104H's served until 2006 when the last Starfighters operating anywhere in the world were finally retired.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-104H folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-104H folder into your Decals folder.
    That's it! I've kept the loadouts to basic stock weapons but if you have Argentine weapons in your install then it's worth editing the F-104H_Loadout.ini to suit what you have.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 27/03/2021

    86 downloads

       (0 reviews)

    1 comment

    Submitted

  24. [Fictional] Lockheed Nighthawk GR.1

    Lockheed Nighthawk GR.1 for STRIKE FIGHTERS 2 
    This is a simple mod of the amazing F-117A by Dels to create a fictional Nighthawk GR.1 in service with the Royal Air Force in the 1989-2010 timeline. I made this for myself but I'm releasing it 'as is' following a request.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the NighthawkGR1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the NighthawkGR1 folder into your Decals folder.
    That's it!
     
    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Big thanks to Dels for bringing us the F-117A and for generously uploading the templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - March 8th, 2023
     
     

    85 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Fictional Mikoyan Ye-8 family

    This aircraft mod represents a fictional evolution/upgrade of the Mikoyan-Gurevich's Ye-8 experimental fighter. There are several wing designs, systems and weapons that were under experiment during the 60-70-s though these are not actual replications of them  and the pits are pure fictional using equipment/instruments of that given time frame.
    This package comes with 1 or 2 skin set for each variant, with decals for Soviet aircraft.
    This model is meant for SF2 games only.
    Install is the regular dropping the contents in their respective places. In case you have the previous Ye-8/M pack the contents of the Effects, Decals, Guns and Pilot folders not need to be copied over.
    Please note: The model might gets heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod "_nd" as lod1.
    New weapons are provided - some type specific - beside these the model uses the general Soviet weapons.
    Be aware - In the 1970's and later when AA-8 can be selected, manually double loadout of these can happen. 
    Make sure to read the manual included with the package.
    - - - - - 
    Creators of these Aircraft mods as members of CombatAce site:
    Aircraft 3d work: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Gepard, Cliff7600, Logan4
    Aircraft avionics: Cliff7600, logan4
    Skin files and decals: Gepard, logan4
    Cockpit files: Logan4, Cliff7600
    There are certain texture sections that were borrowed from the Su-17 project which were originally created by Stary
    Thanks for 76.IAP-Blackbird and Flogger23 for the original KS-3 seat and KKR-1 pod, a modified version of them used in the pack.
    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
     
     

    415 downloads

       (4 reviews)

    6 comments

    Submitted



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