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What If Hangar

600 files

  1. F-101 Voodoo Escort Fighter, as it was meant to be.

    F-101 Voodoo Escort Fighter, as it was meant to be.
    Before the F-101 Voodoo suffered from 'mission creep and bloat' turning it into a (failed) nuclear strike fighter it was meant to purely be an escort fighter to protect Strategic Air Command's bombers. Before the name change to F-101 it was designated the F-88K Voodoo. Those original F-88K specifications made no mention of any air-to-ground role ("not a pound for air-to-ground!") and included an armament of three AIM-4 Falcon air-to-air missiles employed by the MA-7 fire control system with APG-37 air-to air-radar, full 7.3 G capability and K-19 gunsight (as on the F-105).
    Features:
    F-101A Voodoo Escort Fighter:
    - Full 7.33 G.
    - Reduced the effect/ impact of  the stall/ spin when you pull up suddenly in the FM.
    - MA-7 FCS with AN/APG-37 Radar, 30nm range.
    - LABS/ bombing control system removed from cockpit and replaced with MA-7/ Missile control system.
    - K-19 Gunsight system (as on F-105).
    - 3x Semi-recessed AIM-4 Falcon Missile stations.
    - “Not a pound for air-to-ground!”
    - 1957 Service entry.
    F-101C Voodoo Escort Fighter:
    - As above plus:
    - Upgraded Pratt & Whitney J57-P-413 engines delivering 11,628 lb dry and 17,100 lb afterburning.
    - Upgraded AN/APG-125 Radar, 60nm range
    - (X)AIM-4H Falcon missiles with proximity fuse and enhanced manoeuvrability (1971).
    - 1966 Service entry.
    The stock TW AIM-4D Falcon has had its performance data dumbed down in order (I presume) to represent its poor performance when used by the F-4D Phantom in the game. However the reason the Falcon missile performed so badly when used by the F-4D was more to do with it being used outside its engagement parameters and the complex/ lengthy manual firing process the F-4D could only used. When used as designed by the fire control computer (FCS) of the F-102A/ F-106A and fired within its parameters (the FCS  assisted the pilot with this) the Falcon was as effective as any other missile system of the era. In fact the IR seeker of the AIM-4D/ AIM-4G was the best on any IR missile until the AIM-9L was developed. As such I have corrected the data for all the Falcon missiles. 
    F-4E (75) SAC SIOP skin for ravenclaw_007’s USAF F-4E (75)
    Instillation:
    1, Install the F-101 Mega Pack Version 2.0 https://combatace.com/files/file/12117-f-101-mega-pack-version-20/
    2, Install the F-4E USAF pack vers.1.2 https://combatace.com/files/file/13932-f-4e-usaf-pack/
    3, Unpack this mod and drop the objects folder into you SF2 mods folder.
    Credits:
    Ravenclaw_007
    Dave
    Enrico "ErikGen" Gennari
    Spillone104
    Column5

    278 downloads

       (0 reviews)

    4 comments

    Submitted

  2. [Fictional] RAF SEPECAT Jaguar FGR.3

    SEPECAT Jaguar FGR.3 for STRIKE FIGHTERS 2
    This is a simple mod of the excellent 'The Mirage Factory' Jaguar GR.1 to give a 'what if' Jaguar FGR.3 tactical fighter with markings for No.45 and No.58 squadrons of No.38 Group, RAF Strike Command. This revision now also includes a desert camo skin for No.112 squadron and uses a revised 3D model.

    BACKSTORY
    In 1974 a cancelled export order for 50 Jaguar Internationals left the SEPECAT consortium with a headache as many 'long lead' items had already been ordered and assembly was already underway on the first 12 airframes. At this time the RAF were keen to order more Jaguars to form a second wing of No.38 Group, RAF Strike Command and, with the delays in the Tornado production programme meaning a shortage of work at BAC's Warton factory,  BAC pushed the Labour government into accepting a deal for all 50 aircraft. Some consideration was given to standardising the aircraft to match the RAF's GR.1 force but the uprated Adour engines and different avionics saw the aircraft confusingly designated as the Jaguar FGR.3.
    Entering service in early 1977 the Jaguar FGR.3's served with No.45 and No.58 squadrons as part of No.38 Group and also with a reformed No.112 Squadron detached to RAF Near East Air Force. The FGR.3's uprated Adour engines and early introduction of overwing missile rails made them something of an elite element within the RAF's Jaguar force and they were deployed to many hot-spots around the world until their somewhat premature retirement in 2002.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the JaguarFGR3 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the JaguarFGR3 folder into your Decals folder.
    3. Empty the contents of the WEAPONS folder into your Weapons folder
    4. Empty the contents of the PILOTS folder into your main Pilots folder.
    5. From the SOUNDS folder drag and drop the Adour sound file into your Sounds folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Massive thanks to everyone at 'The Mirage Factory' (RIP Oli).
    Special thanks to sundowner for both skins used in this revised upload and also for his permission to use his revised LOD with built-in drop tanks.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 23/08/2020
     

    531 downloads

       (0 reviews)

    0 comments

    Updated

  3. [Fictional] A-7B Corsair II - Armada Española Arma Aérea

    Vought A-7B Corsair II 'Armada Española' for STRIKE FIGHTERS 2
     
    This is a very simple mod of the stock Third Wire A-7B to give a fictional A-7B in service with the Armada Española Arma Aérea (Spanish Naval Air Arm).
     
     
    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the A-7B_Esp folder into your Aircraft folder.
     
    2. From the DECALS folder drag and drop the A-7B_Esp folder into your main Decals folder.
     
    3. From the SOUNDS folder drag and drop the TF30_Dry file into your main Sounds folder.
     
     
    CREDITS
     
    Thanks to Third Wire for the continuous improvement of a great little game/sim.
     
    And thanks to everyone in the wider Third Wire community.
     
     
    Regards
     
    Spinners
     
    Version 3 - 29/12/13

    230 downloads

       (1 review)

    1 comment

    Updated

  4. Avro Arrow FGR3

    "What if" RAF version of the Avro Arrow, no internal weapons, weapons carried on [new] wing pylons.
     
    Original model made by Fastcargo...........thanks m8.
     
     
     
    Added a Hotfix for an issue with the cockpit gauges.....thanks to Coupi for fixing this.

    359 downloads

       (4 reviews)

    0 comments

    Updated

  5. Bell XF-109

    Had it been built, the Bell D-188A project would have been one of the most unorthodox aircraft to fly, and certainly the most unusual in the US Air Force inventory. In 1955, Bell Aircraft was requested by both the USAF and the US Navy to develop a VTOL/STOVL supersonic, all-weather fighter-bomber and defence interceptor. The project was highly ambitious and was designed to fulfill a multitude of roles for two different services and, as a result – based on the poor record of other cooperative Air Force/Navy aircraft projects – it is highly dubious as to its success.[citation needed] The aircraft was designated the Model 2000, and was offered in two different versions – the D-188 for the Navy and the D-188A for the Air Force. Bell had rather optimistically called the Navy version the XF3L-1 and the Air Force version the XF-109, although neither of these designations were official.[citation needed] On 5 December 1960, Bell publicly showed off the design as the XF-109 – the Air Force version, as the Navy had lost interest the year earlier, however in the spring of 1961, the US Air Force canceled the program and no examples were built.
     
    Some of the features, do to no Info, where inprovised by me.
     
    Cockpit: Using F-15 Cockpit Credit goes to its creator
     
     
     
    unzip ad folders to their appropiate places...have fun
     
    ((( there is no longer a source file for this, Untill a new version is made it stands as it is.))))
     
     
     
     
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

    449 downloads

       (3 reviews)

    2 comments

    Submitted

  6. [Fictional] North American F-109A Retaliator

    North American F-109A 'Retaliator' for Strike Fighters 2
    This is a simple mod of Julhelm's superb North American A-5A Vigilante to make a fictional 'Retaliator' interceptor-fighter in service with the USAF in the 1964 to 1988 timeline. There was actually several North American proposals for 'fighter' Vigilantes offered to the USN and to the USAF and it's a pity that the enormous potential of this amazing aircraft was never fully realised. Anyway, 'what if' markings are enclosed for three ANG squadrons;
    1. 101st Fighter Interceptor Squadron - Massachusetts ANG
    2. 159th Fighter Interceptor Squadron - Florida ANG
    3. 186th Fighter Interceptor Squadron - Montana ANG

    BACKSTORY
    Development of the North American A3J-1 Vigilante progressed well during the late 1950's and the first flight of the YA3J-1 prototype in August 1958 revealed it to be a real thoroughbred, packed from nose to tail with outstanding technology. However, a strong faction against the Vigilante was forming within the USN arguing that strategic bombing was not part of the USN's business and North American decided not to assume that large orders for the 'basic' A3J-1 would follow and they began to look at other roles for the Vigilante.
    One line of development would eventually lead to the reconnaissance Vigilante (RA-5C) but another line of development transformed the A3J-1 into various fleet defender and ADC fighter options. Fortunately, the wing of the A3J-1 was designed for zero wind over deck launches and this resulted in a wing too large for low-level attack missions but ideal for a fighter. During early 1959 North American offered a long-range fighter version to the USN and USAF but had only a lukewarm response. However, following the cancellation of their F-108 Rapier in September 1959 things now became a bit more urgent for North American and they schemed a revised A3J-1 Fighter with uprated J79 engines and semi-recessed Sparrow missiles. 
    Trying again in 1960 they received a firm no from the USN (who by then knew they had a winner in the F4H-1 Phantom II) but the USAF agreed to a detailed analysis of an optimsed land-based interceptor fighter (named Retaliator in May 1960) and in June 1960 they announced that the Retaliator was to be ordered as an immediate follow-on to the F-106 programme with 350 ordered although this figure was later reduced to 240.
    The prototype YF-109 flew on April 30th 1962 and production F-109A's entered service in late 1964 with the 5th Fighter Interceptor Squadron at Minot AFB, North Dakota. The only export order was from Canada who ordered 60 in 1968 and these entered service with No.409 squadron in 1969 remaining in service until 1990.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-109A folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-109A folder into your Decals folder.
    3. From the PILOTS folder drag and drop the F-109A_FuelPod into your Pilots folder.
    That's it!
      
    NOTES
    Julhelm's Vigilante comes with an authentic Vigilante pit so rather than just slap a Phantom pit into this bird I've used his pit and just tweaked the ini's for the interceptor-fighter role. I'm not the greatest on avionics but it works! 
    In this revised upload I've chosen to include the Fuel Pod as a pilot (in the same way that we add a Fake Pilot) as I'd noticed my wingmen were jettisoning it when the action started even when adding NoJettisonTank=TRUE. I've also added AIM-9 Sidewinder's to the Retaliator's inner wing pylons.
    This aircraft needs/deserves a gun but I've resisted the temptation. However, you can add one if you like and the space from the redundant linear bomb bay could easily accommodate a neat M61 installation slap-bang on the centreline.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Big thanks to Julhelm for bringing one of my personal all-times favourites to the community. 
    And thanks to Julhelm for also releasing his templates for ham-fisted amateurs like me to screw around with!
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 

    Spinners
    Version 2 - January 3rd, 2024
     

    455 downloads

       (0 reviews)

    0 comments

    Updated

  7. Mirage 4000 prototype

    This aircraft mod represents the probable workout of Dassault's Mirage 4000 and also the first member of an aircraft family as the company always created several variants of each type based on costumer requirement and evolution of technology. Other types and variants will be uploaded as separate packages.
    This package comes with 2 skin sets, the white prototype available for 4 AC, and a test squadron skin for 26 planes.

    This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section. 
    Install is the regular dropping the contents in their respective places. 
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
    The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
    Make sure to read the manual included with the package.
    ----------------------
    Creators of these Aircraft mods as members of CombatAce site:
    Original 3D work: Cocas
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, logan4
    Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
    Cockpit files: Logan4, Cliff7600
    Thanks to Crusader for additional brochure files

    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
     

    360 downloads

       (7 reviews)

    4 comments

    Submitted

  8. CF-105 Avro Arrow 2

    This is a What If Aircraft the twin tailed update of the CF-105 Avro Arrow with ground attack capabilities!

    206 downloads

       (3 reviews)

    0 comments

    Submitted

  9. [Fictional] MiG-29KR Argentine Fulcrum for SF 2

    Fictional mod of the MiG-29C; converted to MiG29K by Russouk2004; from The Mirage Factory to make it look like a fictional fighter plane for the Argentine Navy.
     
    INSTRUCTIONS
     
    1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
     
     
    CREDITS
     
    First of all, thanks to TMF for the creation of the MiG-29C; a great model produced there!
    Furthermore big thanks to Russouk2004 for the creation of the naval Fulcrum. Really great work on this aircraft.
    Also thanks to him for allowing me to upload this mod.
     
    To Spinners for some of the decals I used.
     
    Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.
     
     
     
    Original readme from Russos MiG-29K is also included.
     
    ORIGINAL CREDITS
     
    Mirage Factory..(goes without saying)
    FastCargo for the loadouts and help with the folding wing issues I had.and testing.
    Fubar is doing an FM...and testing.
    thnx to others for advice and references.
    Hope this mod will do until we get new models.
    Thnx for downloading and enjoy.
    Russouk
     
    Below.....original readme.
     
    .............................................Original..................................
     
    SFP1 model
     
    Took part in this project :
     
    Aircraft
    3D : Flying Toaster mapping : BPAo
    Skins : Sundowner
    FM : Kreelin
     
    Cockpit : Mago
     
    Pilot : The Trooper
     
    Effets : BPAo
     
    Test team
     
    Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02
     
     
     
    For any further questions don't hesitate to contact me. Same goes if I forgot something or somebody. In that case I'll change that ASAP.
     
     
    Have fun!
     
    ValAstur

    251 downloads

       (2 reviews)

    1 comment

    Submitted

  10. [Fictional] Dhimari Desert Aggressors Pack 2

    This pack consists of three planes. The stock F-4J, F-100D and Ravenclaws F-4E (HAF) have been modded to create planes for the Dhimari Air Force:
     
    1. EF-4Dh Desert Phantom II, 4th Squadron "The Falcons"
    2. F-100Dh Desert Sabre, 11th Squadron "The Rams"
    3. JF-4Dh Desert Phantom, 2nd Squadron "The Hawks"
     
     
     
    INSTRUCTIONS
     
    1. Drop the Folders into your Strike Fighters Mod Folder.
     
    2. If asked to overwrite, click yes.
     
     
     
    ADDENDUM:
     
    The planes fly for the USAF, since I don't own Strike Fighters 2
     
    If you have SF2, then simply change the NationName in the corresponding data.inis and userlist.inis
     
    I added a color sheet into this package so everybody can feel free to create his own dhimari desert aggressor skin.
     
     
    ALTERNATE NOSE CAMO FOR THE EF-4Dh
    Furthermore, there is a folder called "Alternate camo versions EF-4Dh" which includes two folders: Black Nose and Camo Nose. Those folders contain a JPG and a decals.ini each.
    The EF-4Dh comes standard with the black nose. If you want to fly with a camoed nose, simply copy the contents of the folder "Camo nose" to the skin folder and overwrite.
    If you want to return to the standard black nose, simply copy the contents of the black nose folder and paste them into the skin folder.
     
    This applies to the EF-4Dh only!
     
     
    CREDITS
     
    There are several people I have to thank:
     
    Big Thanks to Thirdwire for the games and the superb models they have.
     
    Ravenclaw_007 for his great F-4 (HAF) I used as a base for the EF-4Dh and the great templates for the Phantom.
     
    Spinners for the dhimari decals and the sharkmouth decal from the F-100 I've been using to create this mod.
     
    Sundowners Sharkmouth included in his F-105 Template I used for the EF-4Dh and JF-4Dh.
     
     
     
    If I missed someone, please let me know and I correct it ASAP.
     
     
    Kindest regards
     
    ValAstur

    264 downloads

       (5 reviews)

    2 comments

    Updated

  11. Boeing B-52K Stratofortress B.1

    Boeing B-52K Stratofortress B.1 for STRIKE FIGHTERS 2 
    This is a very simple mod of the stock (non-flyable) Third Wire B-52K to give a fictional and flyable B-52K Stratofortress B.1 in service with No.9 Squadron attached to RAF South East Asia Command.
    Also included are fictional 'Flail' and 'Flambard' bombs with Flail being especially useful against soft-skin targets (or fuel tanks if you get tasked against these in Strike missions) and Flambard being a particularly nasty incendiary bomb. You can, of course, convert it to use nukes but bombing from 12,000m with conventional ordnance is a real challenge but great fun. As we don't have a proper B-52 pit you'll have to make do with the one supplied or go your own way and I mainly prefer to fly this one with cockpit toggle off.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the B-52K folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the B-52K folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the FLAIL and FLAMBARD folders into your weapons folder.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 27/05/2020
    Version 1 - 02/06/2011

    353 downloads

       (2 reviews)

    1 comment

    Updated

  12. F-4M_GA

    Complete standalone aircraft; F-4M_GA [Ground Attack].
     
    Single seat Spey powered F-4M, A/G only , built in ECM & FLIR, 2x 30mm Aden cannons, more weapons capabilities than "normal" F-4M.......go kill something!!
     
    Also, bonus item added at last minute.
     
    Have fun.
     
    Sundowner [Ant]
     
    Oct 27 2015.

    320 downloads

       (4 reviews)

    1 comment

    Submitted

  13. Yak-141 for SF2

    Hi, this is my adapt for the Yak-141, i just put things together and made it to work in SF2 standard, everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
     
    SoundFileXXX=GSh301................ XXX standing as the next number in the sounds sequence.
     
    [GSh301]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=0..............this goes at the very bottom
    of the sounds list.
     
    I used a modified Su-27 Flanker cockpit, since it`s the closest one to the real plane, based in pics i found, also the avionics are more modern, just to think as a what if this plane would have entered in service, she would be active as of today.
     
    VTOL Operation Checklist:
     
    1) BE SMOOTH AT ALL TIMES....Deploy air brakes (required to raise forward lift engine intake screen)
     
    2) Set flaps to full
     
    3) Set nozzles to full down position
     
    4) Release wheel brakes
     
    5) Apply throttle SMOOTHLY. You will start lifting at approx. 87% throttle. Under no circumstances should you apply more than 89% throttle when in VTOL mode, or you will loose control when the AB kicks in.
     
    6) As you're gaining altitude, dip the nose forward slightly while still in VTOL mode to gain forward momentum.
     
    7) Raise the landing gear, and begin swiveling the nozzles back (as smoothly as possible), as you gain forward speed.
     
    8) Retract the air brake/intake screen as you pass 80 knots, raise the flaps all the way at 170 knots,
     
    9) Did I remind you to be smooth as often as I should have? : )
     
    10) Practice makes perfect!
     
    This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
     
    -Gabilon, the creator of this beautiful plane.
    -Oliver, BPAO Anguille for the Cockpit (thanks wherever you are)
    -Lindr2, who tweaked the cockpit in his MiG-29 beta release.
    -The Trooper, for the fabulous pilot.
    -Fubar512 who made some modifications to the FM, and they are noted in this read me.
    -Deuces, for the MiG Afterburner effects and fuselage vapor effect.
     
    If i forget someone here, pelase let me know and i will credit you, my apologies in advance.
     
    I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
     
    Enoc Marquez AKA FLOGGER23.

    677 downloads

       (1 review)

    3 comments

    Submitted

  14. Su-34 FullBack Skin

    Su-34 Japan Air Force Skin
    (What If)

    56 downloads

       (1 review)

    3 comments

    Updated

  15. The Other CF-105 (CF-105 Thunderchief)

    This is a what-if mod of the stock F-105D Thunderchief, with Sundowner's new high-resolution skins for the Royal Canadian Air Force/Canadian Armed Forces Air Command.
     
    Backstory
     
    During the late 1950s, Canada agreed to take on a nuclear strike role in NATO. The aircraft that took on this role would replace the Canadair Sabre. The RCAF considered several designs including the Grumman F11F Tiger, the Lockheed F-104G Starfighter, the Northrop N-156F, and the Republic F-105 Thunderchief.
     
    The F-105 variant offered to the RCAF was an F-105D equipped with an Orenda Iroquois engine. Two prototypes were constructed in 1959, using engines that had been constructed for the cancelled Avro Arrow. The marriage of Iroquois to F-105 was not a happy one. The Iroquois was an excellent engine when used operated at high altitude and high speed, the operating environment of an interceptor. When operated at transonic and supersonic speeds at low level, the engine proved unreliable. A catastrophic turbine failure at 400 ft and Mach 0.95 resulted in a fatal crash. This, combined with the escalating cost of developing the Iroquois forced the Government to cancel the Iroquois and opt for a standard F-105D. Canadian content was kept by having Pratt and Whitney Canada built the J75 engines under licence.
     
    With the Cold War heating up fast, the RCAF received its Thunderchiefs quickly. Five RCAF squadrons were equipped including 421, 422, 427, 439. and 441 Squadrons. For nuclear strike, their standard loadout was a Mark 28 nuclear bomb, two or four Sidewinders, and two drop tanks. The Thuds could also carry out conventional strike missions using a variety of bombs, missiles, and rockets.
     
    In 1965, the RCAF deployed 427 Squadron to RAAF Ubon in Thailand to operate beside the F-105s of 2 Squadron RAAF. Between 1965 and 1972, the Canadian and Australian Thunderchiefs bombed thousands of targets across North Vietnam.
     
    Upon their withdrawal from Vietnam, the CF-105 Thunderchiefs returned to Europe. The Trudeau Government removed their nuclear strike mission, leaving them as conventional strike aircraft only. For this reason, all the CF-105s were painted dark green, and given the new "symmetrical" marking scheme. The aircraft were refurbished after Vietnam to give them another ten years of life, and recently retired Thuds from USAF stocks replenished Canadian losses.
     
    The Thuds remained in Canadian Service until 1984, when they were replaced by the CF-18. The CF-105G Wild Weasel continued until 1987.
     
    Skins
    RCAF Natural Metal - Initial skin, natural metal with RCAF Markings. RCAF SEA Camo - Introduced in 1966 for Canadian Thuds deployed to Vietnam. Standard RCAF markings. CAF Natural Metal - Used in Europe & Canada after 1968. CAF marking scheme. CAF SEA - Used in Vietnam after 1968, and introduced in Europe during depot maintenance. CAF marking scheme. CAF Green - Dark Green scheme used in Europe after 1973. Symmetrical marking scheme. Remained until retirement.

    The F-105D has only the RCAF skins. All skins are offered for the F-105D_66
     
    Installation
     
    Copy the contents of ModFolder into your mod folder. Merge/overwrite when prompted.
     
    Notes
     
    This mod contains a Squadronlist.ini file. If you do not wish to alter your own, then you should add the following into your squadronlist.ini:
     
    [squadron569]
    Name=421CAF
    DisplayName=No. 421 Squadron
    Nation=Canada
     
    [squadron570]
    Name=422CAF
    DisplayName=No. 422 Squadron
    Nation=Canada
     
    [squadron571]
    Name=427CAF
    DisplayName=No. 427 Squadron
    Nation=Canada
     
    [squadron574]
    Name=439CAF
    DisplayName=No. 439 Squadron
    Nation=Canada
     
    [squadron575]
    Name=441CAF
    DisplayName=No. 441 Squadron
    Nation=Canada
     
    Should these numbers not correspond with those in your squadronlist.ini, then change the numbers on the file, and the filenames of the SQN decals accordingly.
     
    In order to get the correct roundel and Canadian flag, you can change the active date for Canada in your nations.ini from 1968 to 1965. This means that in the menus, you will see "Canadian Armed Forces" three years early, but in the sim, you will get the present Canadian flag and the stylised maple leaf roundel used today.
     
    To access nuclear weapons for Canada, I recommend making nation specific version of the various US nuclear weapons (e.g. Mk43_Canada), rather than making them exportable.
     
    To make your own F-105 skins, use Sundowner's templates: http://combatace.com/files/file/14427-hi-res-tw-f-105d-templates/
     
    No apologies for being cheeky with the designation CF-105.
     
    Credits
     
    TK: Stock F-105D, TW series
    Sundowner: Hi-Res F-105 templates and skins

    106 downloads

       (0 reviews)

    0 comments

    Updated

  16. [Fictional] A/F-24 'Tigris' (Tiger)

    Fictional mod of Julhelm's A/F-24 Shadowcat to create a fighter plane for the israeli air force.
     
    Background:
    Israel, which sought the opportunity to buy stealth planes from the USA, had finally the chance to get them by buying the A/F-24. The name of the plane in the israeli version is Tiger and it does service in the 102th squadron, the Flying Tigers and the 115th squadron, the Flying Dragon.
     
    Installation:
    1. Drop the folder AFXI into your aircraft folder
     
    Credits
    First to Thirdwire for their great games
     
    The special thanks to Julhelm for allowing me to use his model and template.
     
    Have fun.
     
    Naz

    287 downloads

       (2 reviews)

    0 comments

    Updated

  17. BAE Sea Harrier II FA.5 (what if)

    SF2 BAE Sea Harrier II FA.5 (what if)
     
     
     
    What if instead of upgrading their Sea Harrier FRS.1 to the FA.2 standard the Royal Navy joined the Harrier II program that produced the Harrier GR.5/7/9?
     
    And so I give you the Sea Harrier FA.5/7/9
     
     
     
    Credits:
     
    -Bobrock
     
    -Brian32
     
    -Dave
     
    -Wrench
     
    -ianh755
     
    -ravenclaw_007
     
     
     
     
     
    Instillation:
     
    Drop into your mods folder and override when prompted.
     
    Note:
     
    Has only been tested in a merged install of all SF2 titles.
     
     
     
    Enjoy,
     
    Dan (dtmdragon)

    218 downloads

       (1 review)

    1 comment

    Updated

  18. RAF Avro Arrows

    2 versions of the superb CF-105 originally made by Fastcargo.
     
    Have fun......or not as the case may be.

    313 downloads

       (1 review)

    1 comment

    Submitted

  19. RAF Kestrel GR1 & GR3 Pack by Cocas - V2.0

    ************************ Royal Air Force Kestrel GR1/3 for STRIKE FIGHTERS 2 V2.0 ************************
     
    Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup.
     
     
    Installation
    -------------
     
    Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**).
     
     
    AIRCRAFT
    ------------
     
    Aircraft Specific Info -
    ----------------------
     
    Kestrel GR1 ('87 - '05) - Designed for the RAF as a purely ground attack aircraft alongside the the Royal Navy's Sea Kestrel FRS.1 it had the Radar removed and had the new Angle Rate Bombing System (ARBS) fitted instead but was otherwise virtually identical in performance. The 4 RAF Squadrons equipped with the GR1 were given different paint jobs to reflect their different areas of speciality with 1F & 20R Sqns painted Green for Central Europe, 3F Sqn painted in White/Green winter camo for Northern Europe and 4F Sqn in Desert sand for the middle East.
     
    Kestrel GR3 ('06 - '20) - This massive upgrade saw everything from the engine to weapons to the avionics all hugely upgraded, especially the weapons. It included a new Nose mounted FLIR camera with RWR and the ability to carry the more advanced weapons that the RAF had developed. All 4 Sqns returned to a Grey paint job for the GR3.
     
     
    OTHER INFO
    -----------
     
    Issues -
    ------
     
    ARBS - I've tried to be tricky here and made the ARBS system a laser designator but with no range. You'll need to fit some LGB's to see it working but if you want to actually drop LGB's then you'll need to add a separate Laser Pod to do the guiding. It does look pretty cool though!
     
    Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below).
     
    The mapping is "interesting" in some places with stretching, especially on the 2 Booms. The 3F skin (winter Camo) was really tricky, so much so that I wanted to punch a thousand cute kittens by the end after spending hours/days trying to get the edges to match up! So sadly it's not as good as I'd like but the PS templates are out to so hopefully you can improve on my skin.
     
    *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ *******************
     
     
    -------------------------------------------------
    Alternate Cockpit Usage (for Advanced Users only) -
    -------------------------------------------------
     
    Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something!
     
     
    THANKS
    --------
     
    Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing!
     
    Spinner for his fantastic work with the original Pack.
     
    Dels for creating his superb F-23/F-29 cockpit used here with his kind permission.
     
    Bobrock for creating his amazing AV-8B cockpit used here with kind permission.
     
    Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using.
     
    Spillone104 for his Improved Afterburner Effects.
     
    The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ
     
     
    *************************************************************************************
    Have fun and thanks for Downloading.............................................IanH
    *************************************************************************************

    378 downloads

       (2 reviews)

    3 comments

    Updated

  20. EASD Mako

    This his My EADS Mako german stealh fighter based on Begera3006 darwing
    a lot of stuf including the size of the aircraft his ficcional made up by me i cloud find specs on it since it nevr left the drawing board has far has i know
    loadouts wer made for fun and to fit weapons bay size(small)
    all weapons are on Gunny weapons pack
    decal are stock Sf2E
    model, skins and ini edits by me Cocas
    cockpit from Pasko´s F-106 edit by me whit sereval hint for Wrench thanks a lot kevin!
    avionics dont how made them may be Moonjumper but not sure
     
    Cocas

    319 downloads

       (2 reviews)

    9 comments

    Submitted

  21. SF2_La-15K_Fantal-K

    LAVOCHKIN La-15K [KORABELNYI] NATO code Fantal-K
     
    -SF2- test in sf2NA-work
     
    This mod based on model La-15 by Pasko.
    1952-72 yy. Fleet Defender.
    Weapons: 2-4-6 IRM(AA-1 AA-2 class) 2-4 SAHM(AA-1 AA-2 class)+3x23mm cannons .
    Missales:
    R55 - my varisnt AA-1 IR--Based on data R-13(repainted skin)
    R55R -/-/-AA-1 SAH --Based on data R-40(repainted skin)
    Radar. -Based on AN APS-4 radar pod(repainted skin)
    Hud display- from cockpit MiG-23ML(repainted)
    Cockpit- MiG-19(radar version)
    3 skins: silver(with reds s.n); Blue NAVY(blue-whithe s.n)+ nose art-eagle based on real picture by capt. Maximenko from 120IAP (1988-89yy MiG-23MLD afganistan-uh-1& r-60 in hends by eagle in my version fury& r55); end NAVY camo blue-green-silver(yellow-black s.n)
    Wings drop tanks- MiG-9 model by Timmy.-no drop
    Sentral tank Metheor model
    Pylons-2xMiG21PFM Senter pylon+2x APU-60-1.+ dual rack IR AA-2
    On carriers deck: static La-15 open cannopy.
    Holes.tga files- my variant.
    DATA.ini- i chenge engine to R-11-300 from stock MiG-21F-13
     
    Crdits:
    Model La-15 -----Pasko
    Cockpit -----Stary
    2IR dual rack ----Monsun
    Skins & hangar screen----SaVaGe
    & others G.mens.

    197 downloads

       (2 reviews)

    2 comments

    Submitted

  22. CF-105 Avro Arrow

    CF-105 Avro Arrow is a stand alone What if Aircraft even though they built 6 with 3 different paint schemes.
    Many thanks to FASTCARGO for building such a fun model.

    279 downloads

       (1 review)

    0 comments

    Submitted

  23. [Fictional] Saab J 36C Sparvhök

    Saab J 36C Sparvhök for STRIKE FIGHTERS 2
     
    This is a very simple mod of Cocas' recent Épevier to make a fictional lightweight Swedish jet fighter.
     

    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the Sparvhok into your main Aircraft folder.
     
    2. From the DECALS folder drag and drop the Sparvhok folder into your main Decals folder.
     
    3. From the WEAPONS folder drag and drop both folders into your main Weapons folder.
     

    CREDITS
     
    Big thanks to Cocas for bringing us another excellent 'what if' and an excellent template to work with too!
     
    As always, thanks to Third Wire for a great little game/sim.
     
    Regards
     
    Spinners
     
    Version 1 - 03/01/15

    115 downloads

       (1 review)

    2 comments

    Submitted

  24. Sea Vixen FGA4

    VERY IMPORTANT.............
     
    This aircraft uses the Third Wire Lightning53 cockpit, so it will only work if you have Exp2 installed.
     

    This is a fictional RAF Sea Vixen made from the original model by Skippybing.
     
     
    It is now a single seat aircraft, new electronics & avionics are taking up the place of the second crew member!
     
    The engines have been replaced by afterburning units like used in the lightning, also 2 cannons were added into the lower nose section along with air to ground radar.

    310 downloads

       (1 review)

    2 comments

    Submitted

  25. Fictional Mikoyan Ye-8 family

    This aircraft mod represents a fictional evolution/upgrade of the Mikoyan-Gurevich's Ye-8 experimental fighter. There are several wing designs, systems and weapons that were under experiment during the 60-70-s though these are not actual replications of them  and the pits are pure fictional using equipment/instruments of that given time frame.
    This package comes with 1 or 2 skin set for each variant, with decals for Soviet aircraft.
    This model is meant for SF2 games only.
    Install is the regular dropping the contents in their respective places. In case you have the previous Ye-8/M pack the contents of the Effects, Decals, Guns and Pilot folders not need to be copied over.
    Please note: The model might gets heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod "_nd" as lod1.
    New weapons are provided - some type specific - beside these the model uses the general Soviet weapons.
    Be aware - In the 1970's and later when AA-8 can be selected, manually double loadout of these can happen. 
    Make sure to read the manual included with the package.
    - - - - - 
    Creators of these Aircraft mods as members of CombatAce site:
    Aircraft 3d work: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Gepard, Cliff7600, Logan4
    Aircraft avionics: Cliff7600, logan4
    Skin files and decals: Gepard, logan4
    Cockpit files: Logan4, Cliff7600
    There are certain texture sections that were borrowed from the Su-17 project which were originally created by Stary
    Thanks for 76.IAP-Blackbird and Flogger23 for the original KS-3 seat and KKR-1 pod, a modified version of them used in the pack.
    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
     
     

    417 downloads

       (4 reviews)

    6 comments

    Submitted



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