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    1. Modern B-52H's

      B-52H 2006 both NUke and Conventional roles. Package by Dels and wpnssgt
       
      wpnssgt made the correct pylon's to carry ALCM and other weps from his time when he loaded them onto B-52's.
      Skins
      (modfied from JSF Aggies work)
      20 BS and 93 BS, 2 BW, Barksdale AFB, LA
       
       
      JSF Aggie
      Loadouts by wpnssgt anf JAT (Thanks JAT)
      Decals, testing, ini edits from hell, etc by Dave (USAFMTL), and X Ray
      Sounds by spillone.
      Weapons by lindr2, FastCargo and Erikgen
      Cockpits by Dels
      Thank you each and everyone of you guys for your help and guidance.
       
      USAFMTL

      2,059 downloads

         (7 reviews)

      4 comments

      Updated

    2. 48th TFW F-4D

      F-4D 1971 from the 48th TFW, RAF Lakenheath By USAFMTL
       
      Skins and Decals: Sundowner, Spinners (thanks for the decals and skins fellas)
      Technical advisor: Fubar512
      Historical Advisor: mppd
      Weapons, from the SF2 weps pack via 331killerbee, via wpnssgt.....via alot of people.
       
      This started out as a project 3 years ago and finally got around to getting it done. This mod has all 70 aircraft with real tail codes of the Liberty Wing. For the fun factor each squadron has all 70 decals assigned so you don't ever run out. The swapped fighters between squadrons so much they could all of been in each one at one time or another. Who knows.
       
      This will create a whole new aircraft depicting the F-4D the Liberty Wing flew from late 1971 to 1977. So if you want to use it in a campaign those are the years you will be able to fly it before you have to use the F-111F. This comes with a custom strike loadout.

      539 downloads

         (7 reviews)

      0 comments

      Updated

    3. Mirage Factory F-8 Crusader Super Pack

      Mirage Factory F-8 Crusader Superpack for SF2 Feb 2010 Patch.
       
      Install information:
       
      Just put into your SF2 saved games/thirdwire/StrikeFighters2 and let it overwrite folders as needed.
       
      For my friend Oli, we miss you greatly.
       
      Dave
       
      Original Readme
      +----------------------------------------------------------+
       
      SFP1 model
       
      Took part in this project :
       
      Aircraft
      3D : initial : Pedro, Rebuild : BPAo
      Skin : Column5
      FM : Column5
      Avionnic : Moonjumper
       
      Cockpit : Pedro, BPao
       
      Effects : Column5
       
      Test team
       
      Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02
      The content of this file may not be used in a commercial product or any other.
      Any use requires my authorization

      1,841 downloads

         (7 reviews)

      1 comment

      Updated

    4. Mirage Factory SF2 B707-300

      +-----------------------------------------------------------------------------------------------------+
      | |
      | Boeing B 707-300 series |
      | |
      +-----------------------------------------------------------------------------------------------------+
       
      The Mirage Factory and Olivier ANGUILLE (BPAo) +RIP+ present :
       
       
      The Boeing B 707-300 for Strike Fighters 2 Series games
      Intended to be used as AI model
       
       
      +-----------------------------------------------------------------------------------------------------+
       
      SF2 Model
       
      Plane
      3D : source model by swede , SF2 model BPAo
      3D : low-res and destroyed models by RoboKong
      Textures : Sony Tuckson, Sundowner
      FM : kreelin
       
       
      Test Team
       
      kreelin, Sundowner, Sony Tuckson, The Mirage Factory , MoonJumper
       
       
       
      +-----------------------------------------------------------------------------------------------------+
       
       
      +-----------------------------------------------------------------------------------------------------+

      929 downloads

         (7 reviews)

      0 comments

      Updated

    5. F-104B Pack

      Lockheed F-104B Starfighter for Strike Fighters 2
       
      The F-104B was the trainer version of the F-104A interceptor.It has been used by the Air Forces of the US, Pakistan, Jordan and Taiwan.
       
      -------------------------------------------------------------------------------------------------------------------
       
      This mod is intended as a general update of the F-104B model of Ajunaidr released some years ago.
      The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".
       
      -------------------------------------------------------------------------------------------------------------------
       
      IMPORTANT!!!
      You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
      or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/
      -------------------------------------------------------------------------------------------------------------------
       
      Installation:
       
      Simply copy all the files in the respective directory of your game folder.
      "User"\Saved Games\ThirdWire\StrikeFighters2
      -------------------------------------------------------------------------------------------------------------------
       
      Credits:
       
      Original F-104B: Ajunaidr
      Added 3D parts and Fuel Tanks: Spillone104
      Textures : Spillone104 and Paulopanz
      Decals : USAFMTL (Dave) and Paulopanz
      Fake pilot mod: FastCargo
      INIs : Spillone104
      Effects : Spillone104
      Sounds : Spillone104
       
      Beta testers : Starfighter2 and Paulopanz
       
      -------------------------------------------------------------------------------------------------------------------
       
      Legal stuff:
       
      This mod is freeware. Commercial use is not allowed.
       
      ------------------------------------------------------------------------------------------------------------------
       
       
      Enjoy and good flight. :)

      551 downloads

         (7 reviews)

      1 comment

      Submitted

    6. KC-130J Hercules Tanker for SF2 Ver 1.0

      This is the KC-130J as flown by the USMC.
       
      Read the readme file for full details.

      435 downloads

         (7 reviews)

      0 comments

      Submitted

    7. A-6 Superpack

      This mod has been tested with Strike Fighters 2 Full 5 merged install; it should work with individual installations of SF2V and/or SF2NA. Cockpits (not included) required in order to make the A-6 flyable.
       
      Note: more screenshots available here.
       
      Version 1.51 can be installed directly over version 1.5.
       
      I have always loved the A-6 Intruder, and I was disappointed to see that the A-6 was not flyable by default in the SF2 series. Having been inspired by MigBuster's A-6 CCIP mod, I extracted the A-6A cockpit from WoV and started an A-6A campaign in SF2V. One thing led to another, and now I present a package that should greatly enhance your Intruder experience, or at the very least provide more variety in campaigns.
       
      What the Superpack Does
      This package is designed to enhance the default 3W A-6 models and skins, as well as provide additional options for all A-6 variants available. Among the things added are:
      High resolution (2048x2048) skins for both classic gull grey and tactical grey schemes
      Additional variants of existing skins, including differently colored radomes and low visibility details
      Enhanced aircraft profiles for the loadout screens.
      Additional decals, to include Modexes on flaps and historically accurate BuNos on the tails.
      More historically accurate (though not organizational specific) decal size and placement for different A-6 variants.
      USN Squadrons VA-42, VA-128, and VAQ-134 (H/T Wrench and Dave)
      USMC Squadrons VMA(AW)-332 and VMAT(AW)-202
      Entries, logos, and markings for all USN and USMC EA-6B Prowler squadrons (including reserve squadrons)
      Enhanced squadron logos for many squadrons, including VA-65, VA-75, VA-85, and VA-196 (H/T Wrench for VA-75).
      Enhanced hangar screens and loadscreens for each A-6 variant
      Upper fuselage markings and custom wing tanks for some squadrons
      Added landing lights, pylon lights, and ventral anti-collision lights to models and skins (anti-collision lights optional on pre-TRAM variants).
      Further LOD enhancement, to include proper relative placement of Pilot/BN, upgraded ejection seats, and the use of USN pilot LODs.
      Enhancement of Avionics, Data, and Loadout files for each variant, with particular emphasis on RWR and weapons capability.
      Enhancement of MigBuster's "DIANE" CCIP mod for the A-6, with improved bombsight/fall-line graphics and compatibility with March/April 2012 patches.
      Enhancement of Vietnam and North Atlantic campaigns
      Addition of USMC A-6 to appropriate Europe campaigns
      Complete Naval Ops integration for the original SF2 campaigns (H/T malibu43)

      In addition, this mod adds the A-6B and the A-6E_90, commonly known as the Systems/Weapons Integration Program (SWIP). SWIP Intruders in SF2 have a TEWS and are capable of carrying Guided EO missiles such as the AGM-65 Maverick and AGM-84E SLAM in addition to their standard loadout. The A-6E_90 is listed in-game as the A-6E Intruder (TRAM 90) to keep the acronyms to a minimum. The default A-6E TRAM was renamed A-6E Intruder (TRAM 79).
       
      What the Superpack Doesn't Do
      This mod enhances default aircraft. If you don't have the default A-6 LODs, or if you prefer to use a different set of A-6 LODs, then this mod is of limited value to you. Don't expect specific organizational insignia or logo placement. I tried to be historically accurate, but since these are skins designed to be compatible with all A-6 squadrons, organizationally specific markings cannot be supported. Likewise, squadron insignia change over time, and the limitations of using the default decals prevent this evolution. Variation between organizations is best represented by subtle differences between skins assigned to the same A-6 variant (e.g. the A-6E with the white/grey nose may look slightly different than the one with the tan nose). Finally, the Superpack is unfortunately not flyable without further modification. You will need to provide your own cockpit in order to enable player use of the A-6.
       
      Installation
      The Superpack is divided into three sections: the Primary Components, the Campaign Mods, and the Optional Mods. There is also a folder for widescreen users that replaces the existing 1024x768 aircraft and campaign screens with 1440x900 images.
       
      Primary Components
      There are three primary components of the Superpack , separated by which SF2 game is required for its use. In each folder is nested the standard SF2 mod folder architecture (e.g. Objects, Sounds, Campaigns). Copy the contents of these folders to your SF2 “Mod” folder (e.g. c:\users\<username>\Saved Games\Thirdwire\StrikeFighters2 <xxx>) in the order listed:
      1. 1_Common Files for all users
      This includes decals, weapons, and an updated SQUADRONLIST.INI. Copy the contents of this folder first.
       
      2. 2_for SF2V users
      This includes the A-6A and A-6B. Copy the contents of this folder if you have SF2 Vietnam installed, as it requires the 3W A-6A LOD.
       
      3. 3_for SF2NA users
      This includes the A-6E, A-6E_79, and A-6E_90. Copy the contents of this folder if you have SF2 North Atlantic installed, as it requires the 3W A-6E and A-6E_79 LODs. This now includes Wrench’s skinpack by default (was an optional component pre 1.5).
       
      Campaign Mods
      These files modify the existing campaigns other than Vietnam or North Atlantic (which were included in the primary components).
      4. 4_SF2 Campaigns for Full Merged Install
      This is a slightly modified version of malibu43’s SF2 campaigns that integrate naval operations into the Desert theater. In addition to adding the A-6, the campaigns add other USN/USAF aircraft of the period. There is also an additional 1979 campaign called Desert Blaze, which adds the later hardware from SF2E and SF2NA, as well as incorporates Wrench’s F-111B Fleet Defense Fighter for people who have it installed.
      The original SF2 campaign updates require a full 5 merged install.
       
      5. 5_SF2E Campaigns for SF2E, SF2V, and SF2NA
      This adds the A-6 to the original SF2E campaigns dated at least 1963. The campaigns add two USMC A-6 squadrons to the NATO side, as well as the requisite number of Su-7s to the OPFOR.
      You should have at least SF2V and SF2NA installed with SF2E before adding the SF2E campaigns.
       
      For Widescreen Users
      Copy these folders if you have a widescreen monitor. These folders should be copied after all desired optional campaigns have been copied over, as this will overwrite campaign graphics as well as aircraft hangars and loadscreens.
       
      Optional A-6 Mods
      These are tweaks to the A-6s themselves, and are here to personalize and enhance your gameplay. Copy the contents these folders to your SF2 “Mod” folder. Order is not important, but some of the mods directly conflict with others and will not work properly if “stacked.” Using conflicting mods requires manual datafile manipulation which is covered in Section 5 (Manually modifying Data INI files). Compatibility issues are noted in each section.
       
      6. Restricted Modexes
      This mod limits the player-selectable USN modexes (side numbers) to 500-524 (400-524 for experimental green skin, per historical record), and USMC modexes to 00-24. I did this by making adjustments to the TEXTURESET.INI file. This does not appear to affect the modexes selected by the Campaign generator.
      This mod has no compatibility issues with the other existing optional mods.
       
      7. Pre-TRAM Anti-Collision Light Removal
      The original A-6A did not have rotating anti-collision lights, as the first production aircraft pre-dated the FAA mandate for anti-collision lights in controlled airspace. To comply, the Navy and Marine Corps added a tail light (already modeled in the LOD), and for the ventral light they attached a light to the starboard side of the nosegear door. However, the lights were easily removed and pre-TRAM A-6s often flew operationally without them. This mod allows you to remove these anti-collision lights.
      This mod should not be used with the A-6AB Flare Dispensers mod or the Robo-BN mod without manually modifying the A-6A_Data.ini and A-6B_Data.ini files.
       
      8. A-6AB Flare Dispensers
      This mod puts flares on the A-6A and A-6B. Original specifications called for only chaff, but Vietnam late war doctrine often called for the dispenser loadout to be one flare for every two chaff packs (as was documented in Stephen Coont’s Flight of the Intruder). This mod is highly recommended with the SF2E campaigns, as the A-6A would have likely been fitted with flares for a theater with such a heavy CAS role and increased air threat.
      This mod cannot be “stacked” with the Pre-TRAM Anti-Collision Light Removal mod or the Robo-BN mod, but requires manual modification of the other mods instead.
       
      9. Robo-BN (not for RAZBAM cockpits)
      As seen in the Vietnam Air & Ground War Expansion Pack by eburger68 and malibu43, this mod drops the BN in the right seat. This mod requires that the cockpit.ini have the following line in the [CockpitSeat001] section:
      OpenCockpit=TRUE
      Due to the additional interior cockpit detail of the RAZBAM series of A-6 cockpits, this mod is incompatible with the RAZBAM cockpits. This mod cannot be “stacked” with the Pre-TRAM Anti-Collision Light Removal mod or the A-6AB Flare Dispensers mod.
       
      Updated Weapons Loadouts and Employment
      You may notice that the A-6 as of version 1.2 plays quite differently from the A-6 in previous versions. This is due in large part to malibu43’s outstanding research and contributions. For version 1.2, we have updated the weapons capabilities of all A-6 variants, removing E/O capability from the A-6A but adding the AGM-12C visually guided missile. Likewise, we added the restrictions on interior hardpoints and adjusted the Loadout files to reflect this, adding the large bomb loads to exterior pylons (and for the record, we did this prior to the May 2012 patch!). We researched historical loads and added them to the loadout files, and found that we needed to tweak some datafiles to make them work. Malibu43 tweaked the Rockeye and SnakeEye datafiles to provide proper quantities to units, and created a custom MER to allow for three Mk83 bombs to be mounted two in front, one in rear per historical procedure.
       
      Additional Information
      I made every effort to accurately represent the subtle changes between A-6 variants commensurate with their periods of operation. Additionally, I used actual A-6 BuNos (serial numbers), with independent BuNo pools for the A-6A, A-6B, and A-6E (TRAM variants use the A-6E pool). I have made every effort to avoid using BuNos of aircraft involved in mishaps involving fatalities, or combat losses resulting in KIA/MIA/POW. However, if I missed one that you catch, please let me know so that I can fix this in the next release. Likewise, if you have recommendations for object or detail placement, I would love to hear them.
      Finally, while I made adjustments to a number squadron logos and added four additional squadrons, I don't have the time to improve the entire collection. If there is a logo you would like, please post a flat image (like a decal) so that I can directly convert it. Likewise, if you improve the logos or create your own, please submit them so that I can include them in a future release. Full credit will be provided.
       
      Credits
      Malibu43 was a major contributor for version 1.2, adding campaigns, custom loadouts, and custom weapon data to allow for historical employment. His research and contributions were many, which is why he is co-credited in this release.
      I also received help from Wrench, and likewise used some of his skins, A-6E_79 avionics files, and templates. A big thanks goes out to Wrench.
      Likewise, Wrench's A-6E TRAM Skinpack and his TRAM VA-75 skin has been included for both TRAM variants, and has been converted for use with the A-6E. VA-42 and VA-128 logos have been converted for default use from these skins. Original readme files and screenshots can be found in the Extras folder.
       
      Additional Credits:
      Ventral and Pylon Lights were created by RussoUK2004.
      VAQ-134 decals are by Dave from his VAQ-134 EA-6B.
      The decal placement, data and loadout files from the SF2V Air & Ground Expansion Pack were starting points for my work on
       
      the A-6B, so thanks goes out to Malibu43 & eburger68.
      Weapons included in this Superpack have been copied from Spectre8750's A-10C, FastCargo's F-15 Superpack, SF2V Air & Gound Expansion Pack by Malibu43 & eburger68, and the F-14 Superpack from The Mirage Factory (TMF).
      NAVYNM2 and MODUSN2 Pilot LODs taken from the TMF F-14 Superpack.
      The Martin-Baker Mk5 ejection seat is the Mk4 ejection seat by TMF with updated textures.
      TireTouch.wav was taken from FastCargo's F-15 Super Pack.
      FansongTrack and FansongLock WAV files (A-6A/B/E RWR sounds) by Fubar512.
      USN Wind, Stall, and engine overspeed sounds taken from the TMF F-14 Superpack.
      Classic A-6 skin patterns are based on the default 3W A-6 skins by DanW.
      Red Lightning campaign start graphic is taken from a review screenshot of “Wargame: European Escalation” in accordance with the FAIR USE Act.
      Cockpit textures for the A-6 LODs were extracted from A-6 Intruder Walk Around by Lou Drendel, and from online screenshots of the RAZBAM A-6 cockpits for FSX in accordance with the FAIR USE Act.
      A-6 Intruder Walk Around by Lou Drendel and A-6 Intruder In Action by Joe Michaels were both used extensively for research on proper markings and placement. Some of Lou Drendel’s outstanding artwork also found its way onto hangar screens and loadscreens.

      Thank you all for your contributions.
       
       
      This Superpack is released in accordance with the Combat Ace Freeware Licensing Agreement. Please feel free to use the contents of this pack with any other mod, so long as appropriate credit is provided.
       
      For support, please post in the File Announcement thread for this mod at Combat Ace.

      5,070 downloads

         (7 reviews)

      16 comments

      Updated

    8. F-104A Pack

      Lockheed F-104A Starfighter for Strike Fighters 2
       
      The F-104A was first interceptor version of the Starfighter. It has been used by the Air Forces of the US, Pakistan, Jordan and Taiwan.
       
      -------------------------------------------------------------------------------------------------------------------
       
      This mod is intended as a general update of the F-104A model of Ajunaidr released some years ago.
      The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".
       
      There are 2 variants in this pack. Standard F-104A and the later upgraded machines with the more powerfull and reliable J79-GE-19 engine.
       
      -------------------------------------------------------------------------------------------------------------------
       
      IMPORTANT!!!
      You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
      or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/
      -------------------------------------------------------------------------------------------------------------------
       
      Installation:
       
      Simply copy all the files in the respective directory of your game folder.
      "User"\Saved Games\ThirdWire\StrikeFighters2
      -------------------------------------------------------------------------------------------------------------------
       
      Credits:
       
      Original F-104A: Ajunaidr
      Added 3D parts and Fuel Tanks: Spillone104
      Textures : Spillone104 and Paulopanz
      Decals : USAFMTL (Dave) and Paulopanz
      Fake pilot mod: FastCargo
      INIs : Spillone104
      Effects : Spillone104
      Sounds : Spillone104
       
      Beta testers : Starfighter2 and Paulopanz
       
      -------------------------------------------------------------------------------------------------------------------
       
      Legal stuff:
       
      This mod is freeware. Commercial use is not allowed.
       
      ------------------------------------------------------------------------------------------------------------------
       
       
      Enjoy and good flight. :)
       
       
       
       
       
       
      June 2012

      653 downloads

         (7 reviews)

      5 comments

      Submitted

    9. SF2 Korean War Era F9F-2 Panther Pak by bobrock

      SF2 Korean War Era F9F-2 Panther Pak by bobrock
       
      *Updated 10/6/2012: re-added missing decals folder*
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: as this aircraft was built with the latest TW Exporter, it most likely will NOT work in SF/Wo* 1stGen Game Installs*
       
      This is the Grumman F9F-2 Panther, by Bobrock, as seen during the early 1950s; in partucular during the Korean War.
       
      Skins/Decal sets are included for the following units:
       
      VF-31 "Tomcatters" (USS Leyte, 1950/51)
      VF-51 "Screaming Eagles" (USS Valley Forge, 1950*)
      VF-52 "Knight Riders" (USs Valley Forge, 1950*)
      VF-93 "Blue Blazers" (USS Philippine Sea, 1953)
      VF-111 "Sundowners" (USS Philippine Sea, 1950)
      VF-112 "Fighting 12" (USS Philippine Sea, 1950)
      VF-192 "Golden Dragons" (USS Oriskany, 1/1953)
      VF-721 ??? (USS Boxer, 1951)
      VMF-311 "Tomcats" (land based, various airfieldz in Korea)
       
      The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
      Skins are in jpg format, so you MUST be at (minimum) Nov 2011, or the Latest July 2012 patch level. All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
      2 Hangar Screens are supplied (the full color verison being used now), along with a Loading Screen. A new engine sound is also included. Weapons use those from the GunnyPak, or from some of the other recently released KAW aircraft.
       
      For those that don't have it, my (patentpending) back-dated, modified SCB-125_data.ini that will allow those bird farms to operate in the 1950s (until when/if we get a straight-decked Essex).
       
      Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). Be advised, there is a slight positioning issue with bombs/rockets when the wings are folded - I can't fix this with ini edits (must be done in MAX). So, don't fold the wings when the hardpoints are loaded, eh?
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
       
      and the whole KAW Team
       
      *see notes for further information, and the enclosed 'korean panther units.jpg'
       
      Updated: adding missing (ok, I forgot it!) /Decals folder!! My apologies to all!!

      1,295 downloads

         (7 reviews)

      2 comments

      Updated

    10. SF2 Canadair Sabre Mk.6, RCAF and AMI

      Canadair Sabre Mk.6 Pack, RCAF/AMI
       
      = For SF2, Any & All (Full-5 Merged Reccomended) =
       
      - version 2.0, updated 2/13/2016 -
       
      This package contains new or rebuilt Canadair Mk.6 Sabres, as used by the RCAF and Italian AMI in the mid-late 50s and 60s.
      Contained within are skin/decals for the following squadrons:
       
      RCAF:
      442 Squadron (new)
      444 Squadron (new skin rebuild, based on Tim Canada work)

      AMI:
      2 Aerobrigata
      4 Aerobrigata (new skin rebuilds, based off spitwulf's originals)
      and a "Generic" Euro camo (called, oddly enough "Euro" skin for any other NATO/European users (except South Africa). All the included skins are in the Euro camo pattern.
       
      New skins for all were created using ravenclaw's superb templates. All skins are in jpg format. Almost all markings are decals, excepting special vert fin/rudder RCAF unit IDs. Decal randomization is TRUE for all skins. New DDS damage textures are included.
      A new camo drop tank is supplied, but all rockets, bombs, etc can be found in the GunnyPak. The sounds included are the same ones as used on the RAF and RAAF Sabre Pak, recently released.
      An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A new userlist ini is also included.
       
      Sharp eyes will note that "WGermany" is =NOT= included in the Userlist; the BLW aircraft were excellently handled by the GMG Group, and are downloadable here at CA.
      This one is slightly diferentiated; when in-game, you'll see "Canadair Sabre Mk.6" in the aircraft drop-down selection window
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included, as is one of Spitwulf's for the AMI skins.

      Happy Landings!
      Wrench
      Kevin Stein
      Changes for Version 2:
       
      updated hit boxes
      new "1" skin map, w/o A-G Panel
      new "CL-13 bits" (new for this model)

      477 downloads

         (7 reviews)

      1 comment

      Updated

    11. F-102A Delta Dagger(*)

      SupGen work on this payware (but never upgraded) model urged me to complete and enhance my old skin pack.
       
      (*) This is not a complete plane: you will need the original Razbam ($$$) one to work.
       
      What's in:
       
      - a tonn of USAF, ANG, TuAF, HAF skins
      - many squadrons have commander stripes in first plane
      - George W. Bush
      - edited old stock skins (112 FIG)
      - edited my old skins (525 FIS)
      - SupGen's data included
      - new SF-2 Loadout.tga
      - squadron patches
      - numbers randomizers
      - different start dates
      - weapons added
      - AA Rockets are AA rockets and the misplaced one put in place
       

       
      Credits:
      - Razbam - as he made outstanding model
      - SupGen - data editings (fantastic work mate)
       
      TO INSTALL:
       
      - Install your original add-on (maybe this time You will think You haven't wasted your money ....)
      - copy the object folder in your mod folder and overwrite.
      - That's all
       
      Enjoy but "Cave Tigrim" !!!!
       
      @ paulopanz

      366 downloads

         (7 reviews)

      6 comments

      Updated

    12. C-130E/H USAF pack (originally by Dels)

      This pack will add skins and some ini edits to Dels original C-130
      Hercules, in both the E and H models. This pack includes:
      OBJECTS
      AIRCRAFT: C-130E (with loading screens, ini edits and skins)
      C-130E_94
      C-130H
      C-130H_94
      The Skins: South East Asia camo and European 1 (Lizard) camo for the earlier
      models, Equipment Excellence Gray for both _94 models
      DECALS: includes decals for ANG logo and title, AFRES, and MAC,
      as well as 30 historical serial numbers for both the E and H.
      PILOTS: Dome and dome2 for the SKE dome. Also a FAKE_PILOT to make them
      work.
      WEAPONS: Parachute crate, Jeep, Paratroopers, wing tanks
       
      SOUNDS
      Sounds: C-130engine.wav
      ---------------------------------------------------------------------------------
      Credits
      TK: the overall game
      Dels: the original model and his many excellent templates for skinning
      Florian: for the para crate object, originally his fallifrachte from his
      C-160 Transall mod
      Killerbee331: the Jeep from his weapons pack
      Wrench and ravenclaw_007: techniques that i used to eliminate some meshes
      and get the droptanks to show in the loadout.
      mppd: the physical model for the SKE dome
      Slartibartfast, Dels and the unknown 3rd person: taking a peek at the beta for any
      glaring errors (sorry about no sound guys!)
      ---------------------------------------------------------------------------------
      Installation
      unzip and add to the appropriately named folders. allow overwrite where needed
      (should only be sounds and the fake pilot). enjoy.
       
      ********************************************************************************************
      ********************************************************************************************
      *********************** NOTES TO MODDERS ***************************************************
      This mod was created with you guys in mind. it has several decals and more importantly the placement in the
      decal ini's to assist you with doing many units and nations for the Herc. Feel free to add or improve this so
      we can see more C-130s in time appropriate skins on the airfields.
       
      ********************************************************************************************
      ********************************************************************************************
       
      Thank you for downloading this mod and i hope you enjoy it.
      Kevin Unruh
      aka daddyairplanes
      1 Mar 2013

      632 downloads

         (7 reviews)

      3 comments

      Updated

    13. [Pack] KC-135E FACh ----- KC-137 FAB

      Pack Aircraft refuellers KC-137 and KC-135E
       
      -KC-137 of Brazil Air Force with cockpit and dual Buddy Pack, model by TMF
       
      -KC-135E of Chile Air Force, with cockpit and pole
       
      NOTE: The pole of the KC-135 extends exceeding 500kN.
       
      ------------------------------------------------------------------------------------------------------------------------------------------------
       
      Pack de Aviones Reabastecedores KC-137 y KC-135E
       
      -KC-137 de la Força Aerea Brasileira, con cockpit y doble Buddy Pack, modelo por TMF
       
      -KC-135E de la Fuerza Aérea de Chile, con cockpit y pértiga
       
      NOTA: La pértiga del KC-135 se extiende superando los 500kn.
       
       
      Buen vuelo!
       
      Fightinghawk99
      Ari Detomasi

      305 downloads

         (7 reviews)

      0 comments

      Updated

    14. TA-4J Skyhawk UpdatePack for SF2

      TA-4J Skyhawk Update v2.0
      =========================
      Update 2.0
      ==========
      *** SF2V required for the A-4F Cockpit, that is used here. Tested in full 5-merged installation ***
      This is a complete rework of v1.0.
      Things changed or added over the previous version:
      - 3 Skins in higher resolution (4096x4096)
      - added new Pylon/Missilerail models, aswell as some new details added via ini-edit and fakepilot
      - added new droptanks (2 types of 150gal., 2 types of 300gal. and a 400gal. Tank)
      - changed cockpit to a modified A-4F-cockpit
      - added skids for bellylandings
      Skins:
      VT-7 Eagles, 1988 to 1999, NAS Meridian, Mississippi, 31 planes
      VT-21 Fighting Red Hawks, 1974 to 1980, NAS Kingsville, Texas, 31 planes
      VT-86 Sabrehawks, 1983 to 1989, NAS Pensacola, Florida, 11 planes
       
      Installation
      ============
      I recommend, you delete the files from the old version 1.0 before you install the new version. The files are at the folders below:
      - Objects\Aircraft\TA-4J
      - Objects\Decals\TA-4J
      - Objects\Weapons\Tank300_TA-4J_VT21f
      - Objects\Weapons\Tank300_TA-4J_VT21w
      1. unzip to a temporary folder
      2. open "Put_content_in_your_MOD folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
      If the Squadron is missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free number:
      [SquadronXXX]
      Name=VT7
      DisplayName=VT-7 'Eagles'
      Nation=USN
      [SquadronXXX]
      Name=VT21
      DisplayName=VT-21 'Fighting Red Hawks'
      Nation=USN
      [SquadronXXX]
      Name=VT86
      DisplayName=VT-86 'Sabrehawks'
      Nation=USN

      Credits
      =======
      - Thirdwire and TK for a great game and nice models.
      - Fracture and Wrench for the original TA-4J Pack and Model.
      - Alejandro - Escapac seat
      - FastCargo - FakePilot
      - OldDiego - Pilot-models
      - Sounds - ???
      - myself all other work (skins, decals, 3D-models of pylons, fakepilot-stuff, tanks, ini-work, etc.)
      If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!

      Thanks
      ======
      - mue - LODViewer, which is invalueable for placing stuff!
      - cocas - help learning 3D-stuff!
      - denisoliveira - infos and help adjusting fakepilots to match the original models look.
      - luk1978 - skids for bellylanding.

      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.

      02_11_2017

      397 downloads

         (7 reviews)

      2 comments

      Updated

    15. CFM powered E-3 Sentry Pack

      CFM E-3 Sentrys
      by daddyairplanes
       
      This mod adjusts Veltro2k's E-3D release to add all 3 E-3 versions that used CFM-56 engines. Included are the RAF's D model, French AF's F model and Royal Saudi AF's A model.
       
      Installation
      Unzip. Install into desired mod molder. Allow merging and overwrites
       
      Known Issues
      No there is not an ESM kit for the E-3F at this time. If a 3d modeller is able to assist in the future one may be added via fakepilot. However the French birds are the only ones to use that bit of equipment, so it is somewhat low priority.
       
      Aircraft Included
      Sentry AEW.1 (E-3D), E-3F Sentry and E-3A Sentry RSAF
       
      Credits
      Veltro2k: original model and original hangar screen for the E-3D
      daddyairplanes: ini edit to create E-3A_RSAF and E-3F, new hangars for mentioned aircraft based on original in E-3D, tga and ini edit work. improved D model skin and tga
      TK: the original moddable game
      Dave, eburger68: technical consultations on in game behavior
       
      I hope you enjoy this humble little mod.
       
      7 Sep 2015
      Kevin Unruh
      aka daddyairplanes

      343 downloads

         (7 reviews)

      0 comments

      Submitted

    16. KC-97G Stratofreighter

      KC-97G Stratofreighter
       
      The KC-97 Stratofreighter was an aerial refueling tanker variant of the C-97 Stratofreighter (which was itself based on the Boeing B-29 Superfortress), greatly modified with all the necessary tanks, plumbing, and "flying boom." The cavernous upper deck was capable of accommodating oversize cargo accessed through a very large right-side door. In addition, transferrable jet fuel was contained in tanks on the lower deck (G-L models). Both decks were heated and pressurized for high altitude operations.
       
       
       

      Notes:
      serial numbers, while generic in nature, ARE for the model depicted (KC-97G). Decal randomization is true. All markings are decals.
      Damage texture is in DDS.
      End Service Year is 'best guess' (and longer than historical), but will cover until/if KC-97L is built and released.
      Crew entry door is operated by the Standard Animation Keystroke , Shift/0 (zero). The standard bomb bay keystorke, Cntl/0 (oh) operates the refueling boom.
      ---------------------------------------------------------
      credits:
      Veltro2K for the aircraft
      TMF for alt flaps & alt geat sounds
      ??? for gear hydralics sound
      AvHistory (GregoryP) for engine sound
      Cockpit by Dels (from C-123; more "steam gauge" looking)
      Decals, ini work, screens by Wrench (hangar screen SF2 version of V2k original)
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      220 downloads

         (7 reviews)

      0 comments

      Submitted

    17. Karnaf Over Israel. SF2.

      This is total pack of C-130 Hercules versions used by Israeli Air Force.
      It will apear in game as Karnaf C-130 E/H/H2 KC-130
      This pack includes 4 versions
      E,H, H2 and KC.
      Pack covers early years of use until mid 90s.
       
      Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
      update here:
      http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
       

      All skins are based on templates by Dels and are done in 2048x2048 format.
       
      Credits:
      Original model + pit model: Dels
       
      Ive made all decals for all versions covering years of use in IAF based on available reference materials.
      National and squadron markings as always in my case are painted on skins.
       
      I did not include any new bump or specular maps. Great stuff for replacment can be found in Kulbit80 pack:
      http://combatace.com/files/file/16489-vmgr-152-hi-viz-skin-for-kc-130f/
       
      In KC version refueling drogue is deployed at speed near 120kts. (to simulate refueling Yasur)
       
      report bugs.
       
      Enjoy
      Jarek Hereda

      219 downloads

         (7 reviews)

      5 comments

      Submitted

    18. SF2 F-86H "Sabre Hog" Pack by Zur, Yakarov79 & Wrench

      SF2 F-86H "Sabre Hog" Pack by Zur, Yakarov79 & Wrench          8/29/2022
      -For SF2 (Full 4/5 Merged Reccomended)-
      The final culmination of a project that started 'way back in 2012 by Zur. Somewhere along the line, I recieved his max files and couldn't find anyone to finish the job. Fortunately for the SF community, Yakarov stepped up and took the challenge in the spring of this year (2022). That final result you see here!
      We present to you the North American F-86H Sabre; the last of the Hot Rods!!!
      You have a good selection of skins for various time frames in it's service life:
      USAF "Front Line" Units"
      50th FBW, USAFE (1953-57) Hahn AB, Germany
      10th FBS
      81st FBS
      417th FBS 
      533rd FDS, 83rd FBW (56-58) Seymour Johnson AFB NC
      A generic NMF skin to build other units from. It carries the TAC badge on the tail fin. The decal ini is easily edited.
      As the squadron markings are decals, there is one set of NMF skins used by all.
      Air National Guard:
      There are 2 versions of each of the following skins; one with "regular" markings presentation, the others with tail codes and Vietnam era serial presentations. The later VN style skin is as seen during the Pueblo Crisis when these ANG units were Federalized, and Based at Cannon AFB, NM from 5/68 through 12/68. All 4 skins are in SEA 3-tone camo.
      104th TFS, Maryland ANG
      138th TFS New York ANG
      While national markings are 'painted on', all others are decals. All serial numbers are 100% historicley correct for the units shown, with only 1 exception -- for the 104th, I couldn't find the full 26, so the last 4 are marked with a (+) plus sign; consider these 'generic'. Decal randomization is TRUE for all skins. The SF2 date switch is active on pretty much all the skins. For those squadrons listed in the game's SquadronList ini, their displayed name has been activated by my "Fake SqTail decal" (patent pending)
      To diferentiate =THIS= Sabre Hog from the other one (if you're able to obtain it), you'll see the following on the Aircraft selection drop-down listing:
      F-86H Sabre Hog (Y)
      The (Y) is for Yakarov, as he finished off the model.
      All other necessary parts are included; sounds, drop tanks (built into the LOD), pilot figure, hangar and loading screens. All weapons use stock 3W items.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! 
      Happy Landings!
      Wrench
      Kevin Stein
       

      266 downloads

         (7 reviews)

      1 comment

      Submitted

    19. SF2 F-4D IRIAF

      This will give you yet another F-4 to fly...
       
      For SF2/SF2V........read the readme

      1,148 downloads

         (6 reviews)

      8 comments

      Updated

    20. Mirage Factory F-4G Phantom for SF2 series

      Mirage Factory F-4G Phantom for SF2 series

      1,242 downloads

         (6 reviews)

      0 comments

      Submitted

    21. OV-10A Bronco SF2

      OV-10A Bronco SF2 7 Jul 09
       
      Read the readme.
       
      Credits for the update. Old Diego, USAFMTL,
       
      Testers Spectre USA, dwcace, JimmyB.
       
      Thanks guys
       
      11 Jul 09
       
      Fixed file organization.

      1,571 downloads

         (6 reviews)

      2 comments

      Updated

    22. Thirdwire F-84F Mega Skin & update Pack


      F-84F Mega Skin-Pack & update.



      By Ludo.m54, Soulfreak & Ravenclaw_007


       
       
      This is an update for the Stock Thirdwire F-84F for StrikeFighters 2 (latest standart).
      Addet new Tanks. some Parts on the model and some ini changes done.
       
      This Mod is optimizrd for the latest SF2 Standart (Exp. Pack 2)
       
      Addet:
      - Wing Pitot (pressure probe) for the J-65-W-7 Engine
      - New Drop Tanks
      - New Weapons
      - New Hangar & Loading Screens
      - 2 New USAF Skins
      - 12 New West-German Skins (All Units covered)
      - 11 New Armée de l'Air Skins
      - addet Zurawskis F-86 cockpit to make the F-84F flyable
      - Edited the inis (Loadout, Data)
      Skins are all in High Rez.
      User with a not so powerful system should resize the Skin bitmaps to 1024x1024.
       
      Credits:
       
      - Ludo.m54 for the outstanding Templates, the French & 78TFS Skins
      - Ravenclaw_007 for the new Tanks, weapons, Pressure Probe & Ini edits
      - Zurawski for the F-86 cockpit
      - Wrench for his Work before on the F-84F
      - Soulfreak for the German & the 4512th CCTS Skins and the new hangar & loading screens
      - Thirdwire for this great Simulation Series & the stock F-84F
       
      Special Thanks to Harald Hensel from www.hahen.de who providet great references to me about the F-84F in the GAF.
       
       
       
      Mod is for SF2 Serie (latest Standart)!!!
       
      integrated tanks removed and addet Ravenclaw´s tanks.
      Mod is tested only in SF2 europe Exp. 2
       
      ------------------------------------------------------------
      this Mod is released under the freeware licensing agreement
      http://combatace.com/topic/26131-freeware-licensing/
      ------------------------------------------------------------
       
       
      I hope you´ll like this Mod.
       
      Schapen, 04th Decembre 2010
       
      Carlo "Souli" Vecchi

      890 downloads

         (6 reviews)

      1 comment

      Submitted

    23. Lockheed U-2A for SF2


      Lockheed U-2A


       
       

      =For SF2 (any and all merge levels)


       
      *Note: as I'm not fully sure if "Dragon Lady" applies to this early model, I didn't add the name*.
       
      This is a slight overhaul of Pasko/Column5's Lockheed U-2A recon plane. This is a full aircraft pak, with a modified cockpit. All new serial number decals have been created, historcally accurate for the USAF version, and those discoverable for CIA usage (US civil N-series). Both the original skins (NM and 'dark gray') are included. A new SF2-style hangar screen is included, as is Pasko's "PilotU2" , dressed in the 1950s style pressure suit.
       
      The flight model feels pretty good in SF2, considering it hasn't been tweeked since 2005, but the aircraft is NOT a fighter, so don't expect massive manuverabililty. Other ini tweek remove some unneeded cockpit bits, add an audio-only RWR (couldn't find any info if A-models had jammer suites), landing lights, and a working Driftsight (ie: downward looking periscope). A destroyed model has also been assigned, for SF2 users.
       
      As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
      You should pay special attention to the "Flying the U-2" sections below, as it explains the use of the 'driftsight' and other things you'll need to know for correctly flying recon missions in this bird.
       
      It is also highly likely this mod can be used in 1stGen SF/Wo* with minimal adjustments -- as 08 level game also use the /Decals subfolder, this should pose no issue whatsoever. Some data ini adjusment of the landing gear rolling radi may be necessary. Since I don't mod 1stGens anymore, this was not tested.
       
      And yes, for those that look for such things, there are 2 Easter Eggs in the cockpit (actually, 3, but one seems to have disappeared!).
       
      Happy Landings!
      Wrench
      Kevin Stein

      1,633 downloads

         (6 reviews)

      0 comments

      Updated

    24. Mirage Factory F-4S Phantom II

      The Mirage Factory F-4S by Sundowner and Crew
       
      Model work by bpao and Sundowner
      Skins by Sundowner
      FM by Fubar512
      Technical Adviser: Crab_02
      Testing by Dave and Fubar512
       
      Just install into your SF2 (merged install with SF2:Vietnam) C:\Users\username\Saved Games\ThirdWire\StrikeFighters2 folders
       
      Go fly.
       
      Update 24 Dec 10
       
      Added Sounds
       
      AIM-7F added to loadout.ini and in the download.

      1,605 downloads

         (6 reviews)

      0 comments

      Updated

    25. TMF E-3A Sentry for SF2 series

      This is The Mirage Factory's E-3A Sentry packaged as an individual aircraft for SF2 series. Included is a NATO skin by AmokFloo, the original 552d Flagship skin, and skins representing each squadron that flies the Sentry. Also included are decals for all NATO assigned aircraft and the Core 23 aircraft purchased by the USAF in the 70's. This should add some airborne eye candy to your installs, particularly Europe and the Middle East.
       
      To install simply drop the folders into the correct areas of your mods folder.
       
      Thank you to The Mirage Factory, AmokFloo, Dave and several others for their work on this project. i hope you enjoy this mod, and lets see how can form their favorite fighter on the wing long enough for a screenie!
       
      Daddyairplanes

      757 downloads

         (6 reviews)

      1 comment

      Updated

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