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    1. RCAF CC-130 Hercules Pack

      C-130 pack for SF2
       
      ______________________________________________________________________________________________________________________
      Based on the C-130 Superpack made by Dels.
       
      Original Dels plane can be found here : http://combatace.com/files/file/16427-c-130-hercules-superpack/
      ______________________________________________________________________________________________________________________
       
      This is the CC-130 Hercules as used (''E'' models) and current (''H'' and ''J-30'' models) by the RCAF for the SF2 series of games.
       
      To be used on Dels Hercules ONLY.
       
      These skins represent the scheme used by the RCAF on their CC-130's E, H en J models.
       
      The serial numbers in this skin pack along with planes numbers are real one's. Only exception on 2 serials on the ''H'' models. In this pack, serials 130343 and 130344 are as ''H'' model but it was in fact a ''H-30'' variant.
       
      You will get the following skins in this package :
       
      4 Wing, 436 Transport Squadron :
       
      * Note : other squadrons used the Hercules, but the 436 is the only one operating the ''J'' model so this is what makes me select it.
       
      CC-130E :
      - Early scheme 1
      - Early Scheme 2
      - Early Scheme 3
      - Camo Scheme
      - Low-Viz Grey Scheme
       
      CC-130H :
      - Low-Viz Grey Scheme
       
      CC-130J-30 :
      - Low-Viz Grey Scheme (New color)
       
      You will need to add the following to your Squadronlist.ini file which should be in your Flight AND Pilot Data folders. This is so the Unit Name shows up. (*NOTE* This is not essential). Make sure the XXX is replaced with the next
      sequential number in your file:
       
      [squadronXXX]
      Name=436SQN
      DisplayName=4 Wing, 436 Squadron
      Nation=Canada
       
       
       
       
       
      Two installation choice :
       
       
       
      SKINS ONLY for ''H'' model (assuming you have the Dels Superpack Hercules already installed cause only the CC-130H is in his pack):
       
      Copy the FOLDERS of the current pack objects/aircraft/CC-130H folder in your game aircraft/CC-130H folder.
      Copy the FOLDERS of the current pack decals/CC-130H folder in your game decals/CC-130H folder.
       
      Open the Textureset.ini and edit the file by adding the texture.ini lines. Don't forget to change the file path accordingly.
       
      For the ''E'' and ''J-30'' models, follow the complete aircraft installation for the aircraft and decals folders ONLY.
       
       
       
      COMPLETE AIRCRAFT :
       
      Copy the RCAF CC-130'S PACK Objects/aircraft folders content to your game aircraft folder.
      Copy the RCAF CC-130'S PACK Objects/decals folders content to your game decals folder.
      Copy the RCAF CC-130'S PACK Objects/guns folder content to your game pilots folder.
      Copy the RCAF CC-130'S PACK Objects/weapons folder content to your game weapons folder.
      Copy the files in the RCAF CC-130'S PACK Object.
      Copy the RCAF CC-130'S PACK Sounds folder content to your game sounds folder.
       
      Credits:
       
      - Thirdwire
      - Dels for the great C-130 superpack
      - Myself for the decals and rework :)
      - Daddyairplane who put the finger on the small problem i had on the J-30 version.
      - All those who give me inputs, tips and comments on current and older skins i made.
       
      Happy flights!
       
      Mario C.
      Frenchie1977

      143 downloads

         (4 reviews)

      1 comment

      Updated

    2. C-130 Hercules Superpack Add on #1

      This is my C-130 Hercules Superpack add on pack #1.
       
      Please read the readme file (included) for installation instructions.
       
      This requires my C-130 Hercules Superpack already installed to run properly. Visit here to download it:
       
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
       
      Dels

      434 downloads

         (8 reviews)

      3 comments

      Submitted

    3. TMF F-14 Tomcat Super Pack v1.32

      The Mirage Factory F-14 Tomcat Super Pack V1.32 22 APR, 2017
       
      What it is:
      This is the F-14 Tomcat Super Pack v1.32 Full. It includes addition of Direct Lift Control to the Flight Model, AI AIM-54 Phoenix Missiles, modified Iranian F-14 loadouts and other minor adjustments.
       
      =================
       
      Installation:
       
      =====CAUTION=====
      1. This was tested at July 2013 patch level, on an "All 5 Merged" install, as well as a "vanilla" SF2:NA install. Because it uses AvionicsF14A.dll, will require at least SF2:NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels).
       
      2. It is HIGHLY recommended you back up your current F-14s to a back up folder. If you have extra skins installed and wish to keep your current folders, be ABSOLUTELY CERTAIN to delete the cockpit folders from each aircraft folder after backing up, as this install features updated cockpits, and retention of the old folders will lead to artifacting on the RWR, VDI, and other systems. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data.
      =================
       
      1. Unzip the contents of the F-14SP_V132.7z file into a folder.
       
      1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06!
       
      2. Open your Strike Fighters 2 mod folder (e.g., C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
       
      3. CAUTION: (ONLY FOR PRE-v1.30 VERSIONS), DELETE THE PRE-1.30 COCKPIT FOLDERS!!! FAILURE TO DO SO WILL CAUSE ARTIFACTING ON THE VDI, HSD, RWR, AND POSSIBLY OTHER SYSTEMS!!!
       
      3.a. IGNORE STEP 3 IF YOU ARE UPDATING v1.30 OR v1.31
       
      4. Copy the contents of the unzipped Effects, Flight, Missions, Objects, and Sounds folders into your SF2 mod folder, allowing all files to overwrite (Effects, Flight, Missions, Objects\Aircraft, Objects\Weapons, etc).
       
      4a. (RECOMMENDED) Review the flight manual for tactical employment of the F-14.
       
      5. Go fly!
       
      NOTE:
      If this either a new install or an update to the F-14SP v1.30 or 1.31, follow the above procedure, allowing all files to overwrite. If this is an update to 1.14-1.22, follow step 3; for in-depth instructions, follow the F-14SP V132 Installation Instructions.pdf
       
      =================
       
      EXTRAS:
       
      -You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V132 word document (Para 6.1-6.3) for install procedures and recommendations.
       
      =================
       
      Aircraft Included:
       
      F-14A (1974-1984, 1982-1995, 1996-2004)
      Iranian F-14A (1977-2030)
      F-14A+ (1987-1990)
      F-14B (1991-1995, 1996-2005)
      F-14D (1992-1995, 1996-2006, 2005-2006)
       
      =================
       
      List of effective changes:
       
      v1.32 22 Apr 2017
       
      1. Added Direct Lift Control, based on Cliff7600's spoiler speedbreak mod
      2. Added AI Phoenix missiles with Rmax of 65nm to improve AI F-14 Probability of Kill
      3. Updated flight manual to reflect DLC change and AI AIM-54 (now 75pgs)
      4. Assigned White external fuel tanks to F-14A_74 and F-14A_IR (IR does not carry externals by default)
      5. Fixed White fuel tank capacity (was not adjusted with grey tank prior)
      6. Updated Iranian F-14A loadouts to better match most current data from ACIG
      7. Updated/Added Iranian AIM-7E-3 and AIM-9J models to equip Iranian F-14As
      8. Changed F-14A_IR availability date to 2030
       
      v1.31 1 Aug 2016
       
      1. Updated engine static thrust to match NATOPS installed measurements
      2. Updated flight manual to reflect thrust change
       
      v1.30 11 Jun, 2016
       
      1. Updated F-14A/B cockpit by Chris "ToS" with tweaks by Crusader & Caesar
      2. Fixed radar scan elevation in VSL-Hi
      3. Adjusted aircraft empty weights to remove gun ammo and trapped fuel
      4. Added AI F-14s to improve AI survivability in a dogfight
      5. Adjusted default gun tracking range to 1000ft/305m. Gun is now more accurate both with and without lock. (Crusader noticed & it was implemented)
      6. Adjusted auto-departure numbers to allow the aircraft to fly and depart more naturally
      7. Adjusted maximum altitude to provide player engines a buffer between 55,000 and 60,000 feet.
      8. Updated cockpit avionics & weapon symbology
      9. Updated Wing Sweep schedule and gave Glove Vanes smooth animation to match NATOPS
      10. Reduced effectiveness of ALQ-100 & 126
      11. Adjusted bands on the AN/ALR-45/50 to match published data
      12. Adjusted AoA Indexer to match NATOPS (green = slow, yellow = on-speed, red = fast)
      13. Adjusted F-14D_96 loadouts to remove extra AIM-7 loaded into Station 5 alongside AIM-54s
      14. Adjusted Sedjil pylon allowable weight (was too low to equip missile)
      15. Added inaugural cruise paint schemes for VF-1, -2, -14, -24, -32, -41, -84, -114, and -213
      16. Adjusted avionics symbology
      17. Added 74-page F-14 SP Flight Manual “F-14SP 01-F14ABD-1.pdf”
      18. Fixed ACM Panel (Crusader)
      19. Fixed F-14A_82 CAP loadout, which put the ALE-29/39 in the wrong location
      20. Fixed jettison point of ECA/EFA to forward Phoenix Station 6R to match installed location
      21. Changed skins to .jpeg format to significantly reduce size of mod without sacrificing detail
      22. Adjusted external tank fuel quantities to 1800 lbs/tank (maximum internal and external fuel together now matches real-world 19,800lbs, rather than over 20,000lbs).
      23. Adjusted engine thrust and Specific Fuel Consumption (SFC). The F110 had approximately 60% of the TF30’s SFC. The F110 was adjusted to lower SFC, while the TF30 was adjusted to increase SFC.
       

      =================
       
      Credits:
       
      Model: Flying Toaster, Oli
      Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar
      FM: ThirdWire, Caesar, Column5, Spectre8750, Cliff7600
      Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
      Pilots: Old_Diego, CrazyhorseB34
      Skins: Dave, Spectre8750, Column5, Caesar
      NATOPS Textures: Chris
      Extra Hangar and Loading Screens: Dave
      Ejection Mod: Stary
      Testing: Caesar, Sup Gen, Dave, EricJ, Spectre8750, Saisran, Cougar_1979
      Weapons: Ravenclaw, wpnssgt, Bunyap and others
      New Phoenix: Ravenclaw
      Manuals/Flight Manual: Caesar
       
      ===Dedidacted to Oli===

      4,153 downloads

         (19 reviews)

      61 comments

      Updated

    4. Updated Boeing 757-200

      Updated 757-200 for SF2
       
      This is an update of YEYEYEs SF1 release for use in SF2. I have applied my usual technique to incorporate multiple airlines on one skin per era, with 4 eras from release in the
      mid 1980s through the mid 1990s. More may become available later but templates are included for those that don't want to wait on me.
       
      Installation
      unzip, open folder titled "Mod Folder" and allow overwrites.
      IF YOU HAVE A PREVIOUSLY MODDED FOLDER
      1. delete flight and terrains from "Mod Folder". 2 open the "Specials Folder", insert the nations txt file into your Nations.ini and the terrain txt file into your
      (whatever)Nations.ini in the needed terrain folder.
      templates to wherever you keep files for modding, or delete if you do not desire to mod it
       
      Known Issues
      - It is a bit slow on the pickup. while it can take off from a smaller airbase, best to stick to larger fields
      - It features the same pit as the 767 and other airliners. we do not have an in house pit that is more appropriate at the moment and so most airliners are stuck looking like generic WWII
      bomber pits
      - It has a seam on the bottom of the model that is very pronounced given the decal based marking system i use. however this should not be to noticeable unless you approach it from below.
      When parked on the ground or viewed from the side or above the seam is not noticeable.
      - for all above faults, remember: it is meant as eye candy, not an operational bird! enjoy taking off from Keflavik or Rhein Main and seeing many airlines parked on one ramp
       
      Credits
      Original model ...................... YEYEYE
      new skin, tga work, dataini tweek.... daddyairplanes
      sound................................ Eole for J85 sound, Veltro for TF39 sound
      test crew............................ whiteknight2009, Geary, stratos, yakarov79
      original game ....................... TK
       

      I hope that you enjoy this mod and the tarmac views as you go about your virtual business!
       
      Kevin Unruh
      aka daddyairplanes
      22 April 2017

      267 downloads

         (1 review)

      2 comments

      Submitted

    5. C-130 Hercules Superpack

      This is my C-130 Hercules Superpack.
       
      Please read the readme file (included) for installation instructions.
       
      Alternatively, visit the support topic for the readme file:
       
      http://combatace.com/topic/83752-c-130-upgrade-project/page-7?do=findComment&comment=730970
       
      Dels

      993 downloads

         (16 reviews)

      7 comments

      Submitted

    6. F-14A Tomcat over Iran. SF2.

      This is F-14A Tomcat as after 1979 in Islamic Republic of Iran Air Force.
      This is based on Thirdwire DLC 027. So if you dont have this pack you can't use this mod.
       
      Whats in.
      This is basicly the skin and decals set For F-14A_Iran from DLC027.
      Skin is based on pappychksix templates
       
      All decals are made by me and set to randomization=TRUE.
      Ive put only 72 serial numbers into 3 squadrons that operated F-14A in 79-80.
      Al numbers are historicaly correct, but only few are proper for specific unit.
      During Iran-Iraq war lot aircrafts were transfered from unit to unit or temporary written off so its hard to track proper aircraft placement in units.
      few aircrafts were also serving in testing units. So total aircrafts in service in 1979 was probably around 70.
       
      No weapons / pilots added. It will work with latest ravenclaw weapons for sure.
       
      There is optional folder with INI files. Its is mix of inis based on TMF F-14 pack.
      And also pit is from TMF pack.
      So all credit to them for their work.
      Credits to pappychksix for F-14 Templates from here => http://combatace.com/files/file/13567-hi-rez-f-14a-tomcat-templates/
      Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar
      FM: ThirdWire, Caesar, Column5, Spectre8750
      Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
      Ejection Mod: Stary

      500 downloads

         (4 reviews)

      1 comment

      Updated

    7. RC-135W Airseeker

      RC-135W "Airseeker" Ver 1.0 for SF2
       
      DISCLAIMER
      ----------
      This is a third party add on of the RC-135W in RAF service. using Mirage Factory model
      Mission equipment via fake pilot is made by Yakarov79.
      Skins are original from great Mirage Factory C-135A/B and KC-135A/E/R 1.0 pack
      and from Yakarov79´s RC-135 pack. Cockpit is from Dels.
      I just repainted few things and made the Decals
      Hangar and loading screens by Me.
       
      It is designed for and works in the SF2 series of games.
       

      To install:
       
      Install into your:
      C:\Users\xxx\Saved Games\ThirdWire\StrikeFighters2 folder.
       
      *********************************************************
       
      Schapen, October 22nd 2016,
       
      Carlo (Soulfreak) Vecchi
       

      Credits:
       
      Base Model: Mirage Factory
      RC-135 Mod: Yakarov 79
      Cockpit: Dels
      Airseeker Mod: Carlo Vecchi aka Soulfreak, aka 7eleven

      340 downloads

         (6 reviews)

      0 comments

      Submitted

    8. A-10A and C Thunderbolt II "Warthog" Pack

      May. 20, 2016
      Version 1.5 Package A-10A and C Thunderbolt II "Warthog" Pack
      Content size of Install files 2.27 GB unzipped for Full Package. 248 Mb for Update only Package.
       
      ====================================================================================================
       
      The package includes:
       
      Updated A-10A Early, Mid, Late and C Thunderbolt II "Warthog" Model of the 3.0 released by Wpnssgt, re-released as version v1.0
       
      Aircraft:
      A-10A_76
      A-10A_79
      A-10A_87
      A-10A_93
      A-10A_99
      A-10C_05
       
      A-10 Squadrons represented 11TASS, 18TFS, 19TASS, 23TAS, 25TFS, 45TFS, 46FTS, 47TFS, 66WS+JAWS, 74TFS, 75TFS, 76TFS, 78TFS, 81TFS, 91TFS, 92TFS, 103TFS, 104TFS, 107FS, 118TFS, 131TFS, 138TFS, 163FS, 172FS, 176TFS, 184FS, 190TFS, 303TFS, 333TFS, 354TFS, 355TFS, 356TFS, 357TFS, 358TFS, 509TFS, 510TFS, 511TFS, 706TFS. Plus Extra Skins.
       
      ====================================================================================================
       
      CREDIT:
       
      Model:
      Wpnssgt - Original model and post v3.0 3D Modifications.
      Spectre8750 - 3D Modifications
      Russouk2004 - 3D Modifications
      Sundowner - Skin Template, Skins.
      Spectre8750 - Skins, Decals.
      A-10 Aces II Seat - Ravenclaw_007.
      Diego - USAF Pilot
       
      Cockpits:
      Kesselbrut
      Spectre8750
       
      Weapons:
      331Killerbee
      Bunyap
      EricJ
      Ravenclaw_007
      Rusty_hawk
      Wpnssgt
      Spectre8750
       
      Sounds:
      Spectre8750
       
      Effects:
      Ejection Seat system - Stary.
      Tracer Smoke Emitter - Stary.
      GAU 8 Smoke effects - Spectre8750
      30mm GAU-8\A Effect - Deuces.
       
      ====================================================================================================
      THIS MOD MAY BE POSTED IN OTHER MODS (NO PAYWARE) AS LONG AS THE README IS INCLUDED AND CREDIT FOR THE
      MODDERS IS GIVEN.
      ====================================================================================================
       
      Installation:
      Clean Install only, do not install over old Aircraft Squadron Folders except for the update version.
      Drop contents of the "install" folder into the games root folder. Overwrite if needed.
       
      Included in Extras folder:
      Extra Skins for modding Squadrons if wanted.
      SOUNDLIST.INI to use for reference.
      AIRCRAFTOBJECT.INI with modified WindSound to go with included Sounds (This is Optional) just drop in Objects root.
      SQUADRONLIST.INI and A-10SQUADRONLIST.TXT with corresponding Number sets for Modders.
      Some patches and decals are included for modders.
      Templates will be posted separate.
       
      A special Thanks to Mike (Wpnssgt) for all his work and allowing me to take on this project.
      And to Kesselbrut for giving me his work on the Cockpit.
       
      Thanks for downloading, hope you enjoy.
      -Spectre8750

      12,680 downloads

         (18 reviews)

      54 comments

      Updated

    9. SF2 F-15 GAF Eagle Pack Redux 2016 (Fictional)

      SF2 F-15 GAF Eagle Pack Redux 2016 (Fictional) - The Mudhen Team - 2016\07\19
       
      -------------------------------------------------------------
       
      This pack is an add-on for the F-15 Eagle Super Pack. However, it is a full stand-alone pack, no other mod packs are required.
       
      What if West Germany replaced their aging F-4s with F-15s!? I was inspired by Ravenclaw's F-14F ICE Phantoms to build this pack. Infact, I used his squadron info and some of the decals for this pack.
       
      If you are interested in other Mudhen Team F-15 Eagles, you can find them in the following links...
       
      http://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2016/
      http://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux/
       
      -------------------------------------------------------------
      What's included in this mod pack?
      -------------------------------------------------------------
       
      ** This pack contains fictional West German F-15G Eagle Squadrons.
       
      * Included GAF Jets:
       
      F-15C Eagle, F-15G Strike Eagle, and F-15GSE Silent Eagles.
       
      * Included GAF squadrons:
       
      JG71 "Richthofen" Norm 90j
      JG72 "Westfalen" Norm 90j
      JG73 "Steinhoff" Norm 90j
      JG74 "Mölders" Norm 90j
       
      ** Optional Package:
       
      Please refer to the Readme in the "Optional" folder to...
      1) Install 1920x1080 Hangar and Loading screens. This pack has 1024x768 screens by default.
      2) Downgrade the default 4096x to 2048x skins if you have performance issues with the larger skins.
       
      -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------
       
      !! First and always - BACKUP!
       
      ** Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
       
      -------------------------------------------------------------
      Add F15 SoundList
      -------------------------------------------------------------
       
      Read the "Add F15 SoundList.txt" readme file on adding the F-15 sound files included in this pack to your "Flight\SoundList.ini" file.
       
      -------------------------------------------------------------
       
      Thats it - Enjoy!
       
      Please report any bugs or issues via the "Support Topic" link...
       
      -------------------------------------------------------------
      -------------------------------------------------------------
      Credits:
      -------------------------------------------------------------
      -------------------------------------------------------------
      The Mudhen Maintenance Team 2016
      -------------------------------------------------------------
      Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens.
      Spudknocker - Upgraded Flight Model and Weapons Loadout.
      Fanatic Modder - Upgraded Flight Model and Engine Emitters.
      Crusader - Upgraded and added 2012 FM and Cockpits to pack!
      RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
      JAT81500 - For the excellent Florian Pilot upgrades!
      Hi Ho Silvers - AfterBurner Mod.
      Nengajyou Aki -JASDF Serial Decals.
      Stick - Beta testing and assistance with FM - THANK YOU!
       
      April 2016
       
      -------------------------------------------------------------
      Salute to the 2010 F-15 Super Pack Team for the original
      F-15 Super Pack!
      -------------------------------------------------------------
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
      Kei Nagase - For the awesome skins for the F-15 ACTIVE.
      AleDucat - For the nice ACES II ejection seat models.
      Deuces - For the F-15 Afterburner and weapon effects.
      Diego - For the Modern USAF Pilot skins.
      Fubar512 - For the FM work.
      JimmyBib - For the F-15C cockpit flight control textures.
      MoonJumper - Avionics work.
      Sundowner - Textures.
      USAFMTL/Dave - Decals.
      Wpnssgt - Models, Textures.
      Kesselburt - Original F-15C cockpit.
      Kout - Loading and Hanger Screens.
      Kct - Textures and decals for the F-15SG.
      Brain32 - Improved/new textures for F-15C cockpit.
      Mago - F-15E Cockpit.
      331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
      Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
      JAT81500 - F-15E Cockpit avionics and HUD work.
      To my fellows at Combatace for helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      FastCargo
      12 Jan 10

      217 downloads

         (0 reviews)

      2 comments

      Submitted

    10. SF2 F-22A USAF Raptors Redux 2016

      SF2 F-22A USAF Raptors Redux 2016
      by Viper63a
       
      -------------------------------------------------------------
       
      The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details.
       
      -------------------------------------------------------------
       
      This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections...
       
      -------------------------------------------------------------
      What's included in this mod pack?
      -------------------------------------------------------------
       
      Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions.
       
      Additional Skins for this pack is available here...
       
      http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/
       
      -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------
       
      ! As always, I recommend that you back up your mod folder before you install any new mod...just in case.
       
      * To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
       
      My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
       
      * If you have a merged SF2NA installed, then you are done...If not, you have one more step...
       
      Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
       
      * Lastly, please read the "F-22A SoundList Add.txt" to install the sound files.
       
      Now you are done...
       
      Enjoy!
       
      -------------------------------------------------------------
       
      NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save...
       
      ...
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      PilotModelName=F22A_Pilot
      //PilotModelName=F22A_JHMCS
       
      ...
       
      Special Thanks to Ravenclaw_007 for the new pilots!
       
      -------------------------------------------------------------
      Optional:
      -------------------------------------------------------------
       
      The "Optional" Folders contains some extra stuff like...
       
      * Alternate 1024x and 1920x Hanger and Loading screens.
      * Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing.
       
      -------------------------------------------------------------
      Credits:
      -------------------------------------------------------------
      -------------------------------------------------------------
      * F-22A Raptor Version 2.02 for Strike Fighters 2 Series
       
      http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/
       
      Dels – Model maker extraordinaire
      USAFMTL – Decal work and project manager
      Jimmybib - Skins (Updated 17 Jun 09)
      Jat - Avionics Work (Updated 17 Jun 09)
      Moonjumper - INI work
      Starfighter – FM work
      Fast Cargo - Weps Assist
      CA_Stary - AB Effects
      Klavs81 - For pilot legs in the cockpit
      Wpnssgt and Fubar for their start on this project.
      Avionics tweak by SND
      Original Package by Dave USAFMTL
       
      ----------------------------------------------
      * F-22A Raptor Templates - Jimbib
       
      http://combatace.com/topic/73595-f-22a-raptor-templates/
       
      ----------------------------------------------
      * F-22 Cockpit for Strike Fighters 2 - Julhelm
       
      http://combatace.com/files/file/12851-f-22-cockpit/
       
      ----------------------------------------------
      * SF2_F-22A_New_Avionics_10 v1.0 - Crusader
       
      http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/
       
      ----------------------------------------------
      * F-22A New Data.ini - ??? B32? Sorry, no documentation with the download...
       
      ----------------------------------------------
       
      Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance!
       
      Enjoy!
       
      =Viper=

      2,677 downloads

         (12 reviews)

      21 comments

      Updated

    11. SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons

      SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
      by Viper63a
       
      More F-22 skins and squadrons for the "SF2 F-22A USAF Raptors Redux 2016 Version 2.5" package. Blaze got me thinking about some of the old Raptors from the golden days of flight sim, so I brought some of those "What if" Raptors to SF2 levels!
       
      You will need the original main pack for these skins to work. You can get that with the following link...
       
      http://combatace.com/files/file/15909-sf2-f-22a-usaf-raptors-redux-v3/
       
      Included in this package are the 14th SEA, 22nd Desert, 80th SEA, 433rd Various/Black, 493rd Desert and etc... All squadrons have their complete compliment of decals for their "What If" scenarios. These are considered to be "Show Birds" or Mercenary jets deployed into the USAF mix of some future conflict. There are some other Raptors from Nellis and one special Raptor for Paris.
       
      As always, I recommend that you back up your mod folder before you install any new mod...just in case.
       
      * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed).
       
      My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
       
      That's it, Enjoy!
       
      Viper63a
      ----------------------------------------------
      Credits:
      ----------------------------------------------
      * F-22A Raptor Templates - Jimbib
       
      http://combatace.com/topic/73595-f-22a-raptor-templates/
       
      ----------------------------------------------
       
      Special Thanks to Blaze for ideas!
       
      Enjoy!

      =Viper=

      472 downloads

         (10 reviews)

      6 comments

      Updated

    12. F-16E/F Block 60 REDUX

      F-16E and E Block 60 Desert Falcon's redone!
      I uploaded a older E/F pack that was pretty awful to be honest here is a much better redo!
      Made using the Block 50/52 models now to make it look better in general as well as some updates to the skin!
       
      Built using the Greek and Turkish F-16's as a base so if you have those the E/F should work just fine! You should already have all the weapons and sounds from earlier F-16 packs! Happy Hunting in the Gulf!
       
      Thank you to the Viper Team and everyone else who has worked on the SF2 vipers or this would never have been possible!

      1,611 downloads

         (7 reviews)

      10 comments

      Submitted

    13. AMI F-16A Block 15 Air Defense Fighter (ADF)

      AMI/ Italian Air Force F-16A Blk 15 Air Defence Fighter (ADF)
       
       
       
      In 2003 The Italian Air Force (Aeronautica Militare Italiana) leased 34 F-16A/B (mostly block 15 ADF variants) as a stop-gap solution until delivery of the Eurofighter Typhoon in 2010-12.
       
      The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
       
       
       
      - Updated F-16A ADF 3D model by JAT81500
       
      - New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
       
      - Detailed Team Viper F-16 pilot model and ejection seat.
       
      - Flight model updated to the standard of the latest Team Viper F-16 flight model.
       
      - Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
       
      - Team Viper effects, sounds, fuel tanks and weapons.
       
      - FANATIC MODDER
       
       
       
      To install:
       
      Drop into your Mods folder
       
       
       
      Credits:
       
      - JAT81500 for doing the updated F-16A ADF 3D model
       
      - TMF/ Mirage Factory for the original F-16A ADF.
       
      - The Viper Team for thier F-16C/AM series.
       
      - Ravenclaw for the weapons and SF1 AMI F-16 Skins I used as a base and for the decals.
       
      - Migbuster for the F-16C skin templates.
       
       
       
      Enjoy,
       
      Dan (dtmdragon)
       
       
       
      History
       
      Since the early nineties, the Italian Air Force has eagerly been seeking a replacement for its vintage Aeritalia F-104S Starfighters. Its intended replacement is the Eurofighter Typhoon. Since this program has been running behind schedule for a few years, the Italian air force needed a stop-gap solution. Because the AMI possesses a vast number of Tornado IDS planes, they decided to lease 24 Tornado ADV fighters from the RAF for a 10-year period. This lease ended in 2003 so a replacement was sought. At first the AMI opted to extend the lease period with another 10 years. This proved to be too expensive, so the Italian government turned to the US. The requirement was for a fighter that could perform the air defense mission for 5 to 10 years, until the arrival of the Typhoon.
       
      Inventory
       
      Peace Caesar
       
      On March 15th, 2001 the Italian government signed an LoA for a 5-year lease (with an option on another 5 years) of 34 F-16s and four spare airframes, in a deal worth up to $777 million over a 10-year period. The aircraft were delivered between July 2003 and November 2004. In total, 30 F-16A ADFs as well as 1 F-16B ADF and 3 F-16B block 5 & 10's will be delivered. Four more planes will be provided for use as spare parts.
       
      Before delivery to Italy, the aircraft are brought out of storage at Davis-Monthan AFB, Ariz. and transfered to the Ogden ALC at Hill AFB, Utah, where they undergo 220 days of refurbishment and upgrades.
       
      The Falcons are given a complete refurbishment, which complied with all technical compliance-technical orders that have changed since the aircraft was placed in stasis in Arizona. The depot teams at Hill AFB did structural modifications including Falcon-Up, which replaces particular bulkheads and the structural life improvement program, which strengthens holes around the fuel cell panels and wheel wells by compressing the molecules with 30,000 pounds of pressure. The wings were removed and the bulkhead furthest aft that holds the vertical wing was replaced. The landing gear was refurbished and its bulkhead was also replaced.
       
      The flight controls actuators are replaced with new actuators. In addition the computers and instruments that provide the Falcon its technological edge are removed, sent to the appropriate facilities to be tested then repaired if necessary. All equipment that is a time change item and that has less than a full year's worth of service left is changed.
       
      Approximately 100 Italian Air Force maintenance officers, instructors and technicians are receiving F-16 maintenance training at Lockheed Martin facilities in Fort Worth, Texas.
       
      End of service
       
      On May 23rd, 2012 a disbanding ceremony was held at Trapani-Birgi AFB to mark the disbandment of the resident 18 Gruppo, which was the sole surviving F-16 squadron within the AMI. This marked to end of the service life of the F-16 within the Italian Air Force. This means the AMI is the first air force to fly with the F-16 that phases out the type.
       
      Modifications & Armament
       
      The planes provided to Italy have a standard ADF configuration. All aircraft receive the uprated Pratt & Whitney F100-220E engine and undergo the Falcon-Up structural enhancement program. It is confirmed that a number of weapon systems will be released to the AMI to be used in conjunction with the F-16s, including the AIM-120 AMRAAM missile,

      472 downloads

         (7 reviews)

      2 comments

      Updated

    14. F-16A Block 15 Air Defense Fighter (ADF)

      Air National Guard F-16A Block 15 Air Defense Fighter (ADF)
       
       
       
      The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
       
       
       
      I started this by breathing some new life into the old TMF F-16A ADF but then after posting some screen shots JAT kindly offered to do an updated model so here it is:
       
      - Updated F-16A ADF 3D model by JAT81500
       
      - New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
       
      - Detailed Team Viper F-16 pilot model and ejection seat.
       
      - Flight model updated to the standard of the latest Team Viper F-16 flight model.
       
      - Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
       
      - Team Viper effects, sounds, fuel tanks and weapons.
       
       
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
       
       
      Credits:
       
      - JAT81500 for doing the updated F-16A ADF 3D model
       
      - TMF/ Mirage Factory for the original F-16A ADF.
       
      - The Viper Team for thier F-16C/AM series.
       
      - Ravenclaw for the weapons.
       
      - Migbuster fot the F-16C skin templates.
       
      - =58=Sprig, Creepn_Death & suhsjake for the old F-16A ADF skins I used some of the decals from.
       
      - FANATIC MODDER
       
       
       
      Enjoy,
       
      Dan (dtmdragon)
       
       
       
      History
       
      In October 1986, the USAF announced that operational block 15 F-16A/B aircraft would be converted to air defense fighters for the Air National Guard, and would take over the fighter interception mission, providing the primary defense of North America against bombers and cruise missiles.
       
      The first F-16A ADF conversion was completed in February 1989, while a contract was placed for kits to update and modify a total of 270 F-16A/B's at the Ogden Air Logistics Center in Utah. The Block 15 airframes used for the ADF program were all meant to be upgraded to block 15OCU standard, and both programs ran in conjunction. Aircraft entering the Ogden ALC for ADF upgrade also received the Block 15OCU avionics installation. The net result is that all ADF aircraft are Block 15OCU airframes. The last ADF left Ogden in 1992.
       
      Structure & Avionics
       
      Modifications included Bendix King (now Allied Signal) AN/ARC-200HF/SSB radios with Have Quick II Secure Speech Module and the Teledyne/E Systems Mk.XII Advanced IFF system (APX-109). The APG-66 radar was modified (designated APG-66A) to provide look down/shoot-down capability, enhanced small target detection, and CW (Continuous Wave) illumination for AIM-7 guidance.
       
      A 150,000 candlepower night identification spotlight was installed on the port side of the nose (below and in front of the cockpit) to aid in the identification of nighttime intruders. The aircraft were equipped to carry 600 (US) gallon (2,271 liter) external drop tanks, and to carry 6 BVR missiles such as the AIM-7 Sparrow or AIM-120 AMRAAM.
       
      Modifications & Upgrades
       
      The ADF aircraft can be distinguished from "standard" F-16A/B's by several external identifying features, such as long and thin horizontal bulges on the base of the vertical tail (only A-models), plus a set of four blade antenna, nicknamed "bird-slicer", carried just forward of the canopy (as part of the IFF system).
       
      The bulges are caused by the relocation of the Bendix-King AN/ARC-200 high frequency single-sideband radio to the leading edge of the fin. This in turn caused the flight control accumulators, which were installed one over the other, to be relocated to either side of the tail fin. The bulges were installed to provide sufficient room for these accumulators. Note that, since the Bravo-model ADF's do not have the Bendix HF radio, they also don't have the bulges.
       
      Production
       
      All ADF F-16s are modified airframes. Existing Block 15 models where converted to the Block 15OCU upgrade and to ADF standard at once. In total, 271 airframes, consisting in 246 A-models and 25 B-models have been converted between 1989 and 1992. Minor differences exist between the A-model and B-model as described earlier.
       
      Because of the fall of the Berlin wall in 1989 and the opening of relationships between West and East, the program had lost its major reason of existence, being the protection of the North American continent against Russian bombers flying over the North Pole. Although the program was finished and all aircraft stayed into service with the Air National Guard detachments, they were the first to be mothballed at AMARC with the first major restructuring of the USAF. Beginning in 1994, these aircraft began to be replaced by newer F-16C variants. By 2005, only the North Dakota ANG was flying this variant, with these last examples retired by 2007.
       
      A lot of these ADF F-16s are a very cheap and quite modern asset for allied countries. These aircraft have relatively low flying hours on their airframes. A lot of them are sold on the second-hand market. Jordan was the first to receive 12 A-models and 4-models under the Peace Falcon program in 1997. Most have since been received the Mid Life Upgrade (MLU). Thailand has acquired another batch of 15 A-models and 1 B-model under the Peace Naresuan IV program. Also the Italian Air Force received 26 A-models and 4 B-models under a 10-year lease agreement called Peace Caesar.

      1,035 downloads

         (13 reviews)

      9 comments

      Updated

    15. Polish Air Force F-16C/D by The Viper Team

      Polish Air Force F-16C Series By the Viper Team.
       
      Pack Includes:
      F-16C/D 52+ mods.
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and Dave
      Skins by DoctorWho
      Pilots: Base from Florian mod by JAT
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

      -------------------------------------------------------------------------------------------

      952 downloads

         (9 reviews)

      3 comments

      Updated

    16. F-15 A/B/C/D Baz Super Pack (Version 1.11)

      F-15A/B/C/D BAZ for Generation 2 SF2 Israel only
       
      *********************************** Version 1.11 ********************************
       
      Minor issues fixed.
       
      *********************************** Version 1.1 *********************************
       
      Updated to June 2010 patch specifications, cockpit issues fixed
       
      *********************************************************************************
       
      Version 1.0
      Generic readme for ALL F-15s updated to Generation 2 specifications.
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15C/D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
      Deuces - For the F-15 Afterburner and weapon effects.
      Diego - For the Modern USAF Pilot skins.
      Fubar512 - For the FM work.
      JimmyBib - For the F-15C cockpit flight control textures.
      MoonJumper - Avionics work.
      Sundowner - Textures.
      USAFMTL and wilco - Decals.
      Wpnssgt - Models, Textures.
      Kesselburt - Original F-15C cockpit.
      USAFMTL - Loading and Hanger Screens.
      Brain32 - Improved/new textures for F-15C cockpit.
      331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
       
      There is an alternate F-15C that is the original a flying toaster/wpnssgt. (the ones that FC used to create this package with) The primary F-15C Baz is the original TMF F-15A model converted to SF2 standards. Its a damn good model and wanted to see it carry on. Thanks to Sony T for permission.
       
      What you will need first:
       
      This archive file (duh!).
       
      An installed version of SF2:I patched to the latest level (FEB 2010).
       
      Included in this archive:
       
      Effects, Objects, Sounds, Readme, Flight directories.
       

      Instructions:
       
      First, READ AND UNDERSTAND THIS README IN IT's ENTIRETY!
       
      Second, READ AND UNDERSTAND THIS README IN IT's ENTIRETY!
       
      Third, READ AND UNDERSTAND...oh, you get the idea.
       
      Copy the Effects, Objects, Flight, and Sounds directories to your Mod folder. Allow overwrites (any weapon or effects changes are minimal or none). Please read the specific readmes for more information about specific models of the F-15.
       
      Thanks to Wilco and MJ for all the decal and endless questions I had. Also thanks to Alex70b and guyran for their input as well.
       
      That's it! Enjoy the IAF F-15's.
       
      FastCargo/USAFMTL/Wilco
      23 Feb 10

      1,972 downloads

         (6 reviews)

      2 comments

      Updated

    17. F-22A Raptor Version 2.1 For SF2 Series

      F-22A Raptor Version 2.01 for Strike Fighters 2 Series
       
      18 Jun 2009
       
      The Raptor Team:
      Dels – Model maker extraordinaire
      USAFMTL – Decal work and project manager
      Jimmybib - Skins (Updated 17 Jun 09)
      Jat - Avionics Work (Updated 17 Jun 09)
      Moonjumper - INI work
      Starfighter – FM work
      Fast Cargo - Weps Assist
      CA_Stary - AB Effects
      Klavs81 - For pilot legs in the cockpit
      Wpnssgt and Fubar for their start on this project.
       
      Installation:
       
      Just drop into your:
       
      Vista User Name/Saved Games/ThirdWire/StrikeFighters2 folder and let the folders overwrite themselves.
       

      Limitations.
      Would of loved to of had TVC. But it doesn't exist in game.
       
      This is freeware and may not be sold. This may not be distributed to any other sites but Column5.us and Check-six.
       
      Anything I forgot to mention is purely unintentional.
       
      Dave USAFMTL
       
      www.combatace.com
      THE place for Third Wire Mods, forums and the sim discussion. Anyplace else....is just playing catch up.
       
      19 Jun 09 Update
      Fixed RCS modifier
      BaseRCSModifier=-0.000001
       
      Feb 2010 Updates By Jat
       
      Nov 2010
       
      Avionics updates my SND

      5,293 downloads

         (15 reviews)

      4 comments

      Updated

    18. Israeli Air Force Viper Pack by Wilco

      F-16A Netz (87) & F-16C Barak and 2 seat F-16B
       
      This mod is a package of every single seat and 2 seat F-16 in service with IDF combat and agressor squadrons since 1987.
       
      INSTALLATION:
      To install simply drop into your SF2(I) folder and allow it to overwrite folder names. Features loadouts by year, so it is necessary that you have the July 2011 patch installed.
       
      CREDITS:
      Aircraft and cockpit models The Mirage Factory
      Avionics (Barak) Crusader
      Skins, hangar and loading screens wilco
      LANTIRN, Litening, Pave Penny, AGM-65, LAU-88A ravenclaw
      GBU-38 EricJ
      other weapons 331Killerbee (from the SF2 Weapons Pack)
       
      Special thanks to Dave and the members of Team Flying Dragon (ekek, Stick, alex70b and guyran) for their support.
      Extra special thanks to TK/Third Wire and TMF (a really big thank you) for both the game and the base mods. Without them this mod wouldn't be available.
       
      Hangar screen photo by Ofer Zidon.

      1,367 downloads

         (6 reviews)

      7 comments

      Updated

    19. F-16C Block 30/32 Aggressors by The Viper Team

      F-16C Aggressor Series By the Viper Team.
       
      Pack Includes:
      F-16C Block 30/32
      F-16D Block 30
      F-16N
       
      Pit by ravenclaw. (Ok now he has gone too far.....)
      Models by bpao, modified highly by Jat and ravenclaw.
      Skins templates by Migbuster and EricJ
      MFD panel glass by Stary
      Units skins by Sony Tuckson, Jat, Migbuster and EricJ
      ACMIs, CATM-9's and ALQ-167 by ravenclaw
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work.
      Crash test Dummy and screens, Dave
      CrazyhorseB34, the other dummy
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       
      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      1,604 downloads

         (6 reviews)

      5 comments

      Updated

    20. F-16A/B Netz for SF2:Israel

      IAF F-16A Netz Series By the Viper Team.
       
      Pack Includes:
      F-16A Netz_87
      F-16B Netz_87
       

      Pit by Thirdwire
      Models by bpao, modified highly by Jat and ravenclaw.
      Skins templates by Migbuster and EricJ
      MFD panel glass by Stary
      Skins by Wilco, Jat, and ravenclaw
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work.
      Crash test Dummy Dave
       

      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      1,015 downloads

         (7 reviews)

      4 comments

      Updated

    21. F-16C Block 50/52 by The Viper Team

      F-16C Blk50/52 Series By the Viper Team.
       
      Pack Includes:
      F-16C Block 50/52
      Greek and Turkish Blk 50/52's
      Block 50/52+ mods.
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and Dave
      Skins: use of JanHas's F4 skins
      Turkish skins by Pureblue
      Greek pattern by EricJ
      Pilots: Base from Florian mod by JAT
      Loading Screens by ST0RM
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

      -------------------------------------------------------------------------------------------

      4,416 downloads

         (17 reviews)

      15 comments

      Updated

    22. Updated F-16A Block 10

      Updated default F-16 for SF2 combined install. You must have SF2:Israel to use this mod. Updated Wrench's mod. Fixed decal tail problem with the first number not showing up.
       
      To install, drop into your mod folder and fly.
       
      Updates
      Switched to Migbuster USAF skins
      Added ACES II and adjusted data.ini accordingly
      Added Modusaf pilot
      Used new random decal format
      Updated Number.lst
      Added AIM-9L/9
      Added ALQ-119v16
      Added new hanger and loading screens
      Added 89th TFS "Rhinos" out of WPAFB
       
      Credits for the items I used:
      Wrench
      Ravenclaw
      Diego

      1,644 downloads

         (6 reviews)

      3 comments

      Updated

    23. B-1B Redux

      B-1B Lancer aka "The Bone" by Dels and the Bone Team
       
      SF2 Version for Dec 2009 Patch and beyond
       
      Nov 2010
      Model by Dels
      Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
      Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
      Sounds by Spillone
      Updated FM by Fubar512 and FastCargo
      Weapon Station arrangements by FastCargo
      Destroyed LOD by Klavs81, Dels and FastCargo
      B-1B Pit by Dels (Its a bloody masterpiece)
      ACES 2 Seats by Julhelm
      Mod USAF pilot by Diego
      Technical Adviser/Loadouts ans new weapons models by FastCargo
       
      Package contains:
      B-1B 86 Turkey Feathers and pure nuke
      B-1B 92 Blk A - Nuke and Conventional role
      B-1B 96 Blk C - CBU capability,
      B-1B 98 Blk D - JDAM and ALE-50 added
      B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
       
      To install:
       
      Sounds go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
       
      Effects go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
       
      Planes go into your Objects/Aircraft folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
       
      Decals go into your Objects/Decals folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
       
      Pilots go into your Objects/Pilots folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
       
      Weapons go into your Objects/Weapons folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
       
      If do not have any of these folders, then by installing this into your main install, it will make them for you.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
       
      Additional Notes by FastCargo:
       
      Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
       
      Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
       
      At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
       
      The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
       
      For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
       
      B-1B_86 - Speed-540 knots / Alt 1500 feet
      B-1B_92 - Speed-540 knots / Alt 1500 feet
      B-1B_96 - Speed-540 knots / Alt 600 feet
      B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
       
      The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
      The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
      The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
       
      We did our best. Enjoy.

      4,507 downloads

         (19 reviews)

      9 comments

      Updated

    24. F-16C Block 25/30 by The Viper Team

      F-16C Blk25/30 By the Viper Team.
       
      Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, avionics and ini work.
      CrazyhorseB34, ini work and testing
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      2,922 downloads

         (20 reviews)

      14 comments

      Updated

    25. European MLU Vipers

      F-16AM/BM By the Viper Team.
       
      Pit by ravenclaw. (Another master piece and he isn't done yet.)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and ravenclaw (Ok, Jat got me this time and did you know Volker paints too!??)
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      2,181 downloads

         (13 reviews)

      13 comments

      Updated



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