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  1. Antonov An-26 "Curl"

    After successful operations of the An-24T tactical transport in austere locations, interest in a version with a retractable cargo ramp increased. Initial studies for he retractable ramp were carried out as part of the projected An-40 medium transport.
    When given the go-ahead for the An-26 in March 1968, the Antonov OKB adapted the ramp design of the An-40 to the An-24 fuselage, resulting in the An-26. Particular attention was given to the military mission, and the majority of early An-26 production was delivered to the VTA (voyenno-transportnaya aviatsiya).
    Using the majority of the An-24 airframe, with its high-set cantilevered wings, twin turboprops and stalky main undercarriage, the An-26 included military equipment, such as tip-up paratroop canvas seats, an overhead traveling hoist, bulged observation windows and parachute static line attachment cables. The An-26 made its public debut at the 27th Paris Air Show at Le Bourget where the second prototype, CCCP-26184 (c/n00202), was shown in the static aircraft park.
    The An-26 is also manufactured without a license agreement in China by the Xian Aircraft factory as the Y-14, later changed to be included in the Xian Y7 series.
    WHAT'S IN:
    - a new, long awaited, plane
    - 50 military/civil skins (*), all around the world
    - historical decalsets
    CREDITS:
    - Samdim Design (Dimitri Samborski): original FS model
    - JosefK: strike fighters 2 porting
    - paulopanz: skins & decals
    Enjoy

    @paulopanz

    (*) new and  ported in SF2
    Military:
    1 Afghani; 1 Belarus; 1 CVL; 2 FAR; 1 Cuba; 1 IrAF; 1 FAPA; 1 JVL; 1 KzAF;
    1 LSK; 2 ML; 3 PWL; 1 SAC; 1 Serb; 2 UkrAF; 1 VMF; 1 VPAF; 7 VVS.
    Civil:
    5 Aerocaribbean; 2 Aeroflot; 1 Artika; 2 Cubana; 2 Interflug; 1 Dosaaf;
    1 Komavia; 1 Raf-Avia; 2 Red Cross; 1 United Nations; 1 Yamal.

    460 downloads

       (4 reviews)

    14 comments

    Updated

  2. Tupolev Tu-16 Badger Collection

    Although the Tu-16 began as a high-altitude, free-fall bomber, in the mid-1950s it was equipped to carry early Soviet cruise missiles.
    The Tu-16KS (Badger-B) version could carry AS-1 missiles over a combat radius of 1,800 km (1,125 mi).
    These very large weapons were aerodynamically similar to the Mikoyan-Gurevich MiG-15 fighter,
    fitted with either a nuclear or conventional warhead, had a range of about 140 km (90 mi).
    They were intended for use primarily against US Navy aircraft carriers and other large surface ships.
    Subsequent Tu-16s were converted to carry later, more advanced missiles, while their designations changed several times.
    A versatile design, the Tu-16 was built in numerous specialized variants for reconnaissance, maritime surveillance,
    electronic intelligence gathering (ELINT), and electronic warfare (ECM).
    A total of 1,507 aircraft was constructed in three plants in the Soviet Union, in 1954–1962.
    They were exported to Egypt, Iraq and Indonesia.
    Egypt: 20 Tu-16KS; 6 Tu-16T; 20 Tu-16KRS2/K-11; Tu-16R
    Indonesia: 25 Tu-16KS
    IRAQ: 8 Tu-16; 8 Tu-16K-11
     
    What's in:
     
    A) New flyable planes (you need SF-2NA):
     
    TU-16
    TU-16A *
    TU-16E *
    TU-16K-10 *
    TU-16K-10-26 #
    TU-16K-10-26 (76) *
    TU-16K-11-16 *
    TU-16K-11-16 (72) *
    TU-16K-26
    TU-16K-26 (73)
    TU-16K-26P *
    TU-16KS *
    TU-16-KRS2 *
    TU-16P
    TU-16P (72)
    TU-16P (76) *
    TU-16R *
    TU-16R (76) *
    TU-16RM-1
    TU-16RR *
    TU-16T *
     
    (*) New variants (#) Different model
     
    B) A plenty of skins for EAF, IrAF and AURI, too. Dedicated decalsets. All nation have some basic Tu-16 skins alongside specialized version in use.
     
    C) All the weapon You need.
     
    D) Original data.ini fixed, tweaked and lights enhanced.
     
    E) Stock planes have dedicated restore files to use after patches to make flyables again.
    TU-16K-10-26 will need to change lods, too as stated in its restore file.
     
    Credits:
     
    - Spillone104 3D parts, weapons (Cruise Missiles), sounds, effects, data fixing/editing, skins, tecnical research
    - Erikgen cockpit (adapted from Tu-1269
    - Paulopanz Skins, decals, screens, data editing, liveries reserch
    - Y.Gordon & Lindr2 references
     
    Install:
     
    - all in main mod folder
     
    hurray!
     
    @ paulopanz

    1,357 downloads

       (16 reviews)

    10 comments

    Updated

  3. Myasishchev M-4 "Bison"

    The Myasishchev M-4 Molot (Hammer, USAF/DoD reporting name "Type 37", NATO reporting name "Bison") is a four-engined strategic bomber designed by Vladimir Myasishchev and manufactured by the Soviet Union in the 1950s to provide a bomber capable of attacking targets in North America. The Myasishchev design bureau was formed to build such a bomber.
     
    WHAT'S IN:
     
    - Veltro 2K Lost SF-2 (and shadows fixed) Bison I recovered for you;
    - 2 flyable planes;
    - Old revamped and new skins;
    - Proper decalset;
     
    CREDITS:
     
    Veltro 2K - Model
    Y.Gordon - References
    Lindr2 - data, loadout
    Paulopanz - Skins, decals, screens, edits
     
    INSTALL:
     
    - Objects folder in your mod folder and overwrite
    This is for our friend Ettore, at last!
     
    Enjoy
     
    @paulopanz

    982 downloads

       (8 reviews)

    9 comments

    Submitted

  4. Vertical Pack for Soviet Navy

    Soviet Navy Vertical Pack 1.00
     
    This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010.
    This is a fine tuned or modified collection of everything I could find to improve the planes.
    I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated.
     
    Install
     
    I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
     
    Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
     
     
    ******************
     
    NEW in 1.0 version
    ******************
     
    New content
     
    - Yak-41M VTOL flyable
    - old Su-27 cockpit for Yak-41M (Temporary)
    - Yak-41M Soviet Navy skin (completely new)
    - Yak-41M Soviet/Russian Navy Camo skin (completely new)
    - Yak-141 Commercial Prototype skin (completely new)
    - Stary's Yak-38 cockpit included (+ini changes for compatibilty)
    - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New)
    - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New)
    - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons)
    - Yak-41M new afterburner effect, lift engines included.
    - Yak-41M OLS type IR Search&Tracking device added to 3D model.
    - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display
    - Modified Kiev class Aircraft cruiser data
    - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply)
    - Delta-NG control pod new 3D object and skin.
    - VSPU-36 gun pod new 3D object and skin (color variants included for different skins).
    - MBD2-67U quadruple bomb rack new 3D object and skin.
    - Yak-38 500liter drop tank new 3D object and skin.
    - Yak-38/38M Flight Manual Text
    - Yak-41M Flight Manual Text
    - Yak-41M textures are now JPG to save space
    - Kiev class aircraft cruiser name decals
    - Kiev class tactical numbers separately done, due to decal limit per mesh.
    - General purpose Soviet Navy red star insignia for ships
    - Soviet Navy Ship tactical number decal set 001-999
    - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals.
    - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder.
     
    Fixed
     
    - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes.
    - Mi-8 skin minor fixes + new template
    - Yak-38 Northern Fleet skin (dark blue) colors changed.
    - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons)
    - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis
    - Fixed Kh-29T and Kh-29L missile speeds and turn rate.
    - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini
     
    Changes
     
    - Yak-38/38M New weapon station stucture to exlude some IRM types.
    - Yak-38/38M loadouts modified with Delta-NG
    - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack.
    - Yak-41M uses afterburners on VTOL mode correctly (effects added)
    - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M.
    - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode.
    - Separate Flight Manuals in text files.
    - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance.
    - Mi-8T added lights and optional unarmed version without pylons.
     
     
    **************************
    Previous version 0.98 BETA
    **************************
     
    Contents
     
    - Paladrian's MiG-21MF cockpit (temporary solution)
    - Yak-38 VTOL flyable.
    - Yak-38M VTOL flyable.
    - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas
    - Soviet Pacific Fleet skin (Modified stock skin, set as default)
    - Soviet Navy Grey skin (Redrawn stock skin)
    - Soviet Northern Fleet skin (Redrawn stock skin)
    - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper)
    - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
    - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
     
    Fixes
     
    - Fixed engine thrust vectors and exhaust positions
    - Re-added lift engines to fuselage
    - Fixed number decals position
    - Fixed pylon ordnance positions
    - Fixed Ranging Radar and gun pod's aim point
    - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
     
    Changes
     
    - Real thrust data added based on factory data.
    - Yak-38 automatic slats by Gepard
    - New vertical capable flight model, weight and torque balanced airframe.
    - Changed lift engines thrust angle to 80 degrees to the aft.
    - Engine thrust toned down by 10% to reflect real payload lifting capabilities.
    - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
    - Modified weapon stations to hold realistic payload
    - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
    - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
     
    Added
     
    - Reaction control systems to nose, wingtips and aft fuselage.
    - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
    - Added choice of droptank (Uses Mig-17 400liter tanks currently)
    - Manual wing fold anim (Animation key 1 - Shift 1)
    - Skins and numbers
    - Dedicated engine sound
    - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
    - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
    - Added Siren-I ECM system to Yak-38
    - Added Gvozdika ECM system to Yak-38M
     
    Kiev class aircraft cruiser new features
     
    - Kiev_data_STOL.ini for short take offs (default)
    - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
    - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
    - Extra parking places added
    - 6 working launch places (catapults)
    - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
     
    Overwrite Kiev_data.ini with the desired file.
     
     
     
    **************************************************************
     
    Work in progress list
     
    - Avionics refinement for Yak-38M
    - Yak-41M land based camo skin
    - Yak-41M modern (russian) camo skin
    - Yak-41M 3D model improvements
    - Ka-25 Hormone helicopter family
    - Improved tactical number set for soviet warships
    - Pr.10200 "Khazlan" class Amphibous warfare ship
     
    **************************************************************
     
    Additional Credits and Thanks
     
    - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille
    - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin
    - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian
    - Weapons: - Lindr2, Krisis, Cocas
    - Soviet plane number decals: - Flogger23
    - Soviet pilot: 3D + Original skin - The Trooper
    - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon.
    - Software: - RedCrow(3DMAX+Photoshop)
     
     
    Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru)
    - ru.wikipedia.org
    - russian-ships.info
    - Yefim Gordon: Yak-36, Yak-38 and Yak-41
    - ????????????? 2009/7 ??-38
    - ??????? ????????? 2003/07 ??????? ??????????? ??????? ????
    - Ficker,Butowski: Yakovlev's VSTOL fighters
    - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th)
    - ?.?.???????? - ??????? ??????? (2010)
     
    ?????????????? ?????/Documentary videos:
    - ?????? ?????? - ??????? ???????
    - ?????? ?????? - ??????????? ??????? ?????????? ?????
    - ???? ??? ??????? - ?????? ?????????
    - ??????? ? ???? - ??????? ??????????? ??????? ????
    - ????? ???? 1985
    - +various videos from YouTube
     
     
    **************************************************************
     
     
    This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
     
    Ver 0.98 2012 December 26.
    Ver 1.0 2013 December 25.

    1,664 downloads

       (20 reviews)

    8 comments

    Submitted

  5. Tupolev Tu-95MS Bear-H

    The Tupolev Tu-95 ??????? ??-95; NATO reporting name: "Bear") is a large, four-engine turboprop-powered strategic bomber and missile platform. First flown in 1952, the Tu-95 entered service with the Soviet Union in 1956 and is expected to serve the Russian Air Force until at least 2040
     
    Credits:
    Model: Veltro2k
    Skin: Sundowner
    Flaps and gear sounds: TMF
    B-52 cockpit: DELS
    Revamped RedAir1 pilot : Credit goes to its creator
    Decals FM work package assembly screens : The multitalented WRENCH
     

    Mod has few glitches , most notable numbers on front gear doors
     
     
     
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

    1,091 downloads

       (9 reviews)

    6 comments

    Submitted

  6. SF2NA Tu-22 Blinder Pack

    Tupolev Tu-22 (Blinder) Pack for Strike Fighters 2 North Atlantic.
     
    This pack contain many operational version of the Tu-22 supersonic bomber.
     
    Reconnaisance and bomb strike
    Tu-22R_61: Early operational model with VD-7M engines with less thrust.
    Tu-22R_66: Refurbished R model with newer RD-7M2 engines.
    Tu-22RD_64: The "D" suffix means long range and indicate the presence of the refuelling probe. Old VD-7M engines.
    Tu-22RD_66: Refuelling probe and RD-7M2 engines.
    Tu-22RD_76: Tail turret replaced with ECM defensive suite.
    Tu-22RDK: Special reconnaisance variant with Kub-3 ELINT system.
    Tu-22RDM: Advanced photo cameras, Tangazh ELINT system and Shompol side looking radar.
    Tu-22A_IRAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Iraq.
    Tu-22A_LARAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Lybia.
     
    ECM escort
    Tu-22PD_65: Specifical electronic countermeasures model meant to escort bombers formations. Still retain defensive turret.
     
    Missile carriers
    Tu-22KD_64: Carries the Kh-22 missile. Built by the beginning with RD-7M2 engines.
    Tu-22KD_76: Defensive ECM added. Still retain defensive turret.
    Tu-22KD_IRAF: KD model used by Iraq.
    Tu-22KPD: Capable of carring the passive antiradiation version of the Kh-22. Improved ECM at the expense of tail turret.
     
    Trainers
    Tu-22U: Early trainer version with VD-7M engines.
    Tu-22U_IRAF: Trainer sold to Iraq with refuelling probe removed.
    Tu-22UD: Trainer version of the RD model. Equipped with refuelling probe to practice the manouvre but not capable of taking fuel.
     
    -------------------------------------------------------------------------------------------------------------------
    Bomb Bay:
    All the bomb carring planes have 4 "bomb bays". The first one can carry 24x250Kg bombs, the second 18x500Kg bombs, the third 6x1500Kg bombs and the last one could carry a single massive FAB-9000 or nuclear bomb.
     
    JATO:
    All the models could carry SPRD-63 JATOs. Even if in reality it was only used in certification trials, all the aircrafts had provision to mount them.
    Here you can use them as you like. JATO guns are part of the aircraft and the bottles are set as drop tanks. To activate, press the key assigned to Thrust vectoring down. To operate any kind of gun on the ground you need to have Weapons set to Normal or Easy in Gameplay options.
    Start takeoff run and when the aircraft reach 200Km/h, activate the JATO rockets. Burn time is 15 seconds. Discard then the empty bottles, possibly not over populated areas.
     
    -------------------------------------------------------------------------------------------------------------------
    REQUIREMENT:
    This pack need SF2NA to work properly. It can also work in SF2 or SF2E but without KD and KPD models.
     
    Red Side Standard Weapons Pack by Snailman is also required for the approriate bombs.
    http://combatace.com/files/file/15167-red-side-standard-weapons-pack-full-beta/
    -------------------------------------------------------------------------------------------------------------------
    INSTALLATION:
     
    Copy all the files in the respective directory of your game folder.
    "User"\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic
     
    This mod will not overwrite stock Tu-22, Tu-22KD, Tu-22PD and RD but hide them from game. To restore them, simply delete the INI inside.
    -------------------------------------------------------------------------------------------------------------------
    Credits:
    Original Tu-22 aircraft: Third Wire
    Tu-128 cockpit: ErikGen
    Fake pilot: FastCargo
    Texture and decals: Spillone104 and Paulopanz using Centurion1 template
    3D details, JATO, effects, sounds and INIs: Spillone104
    Beta testers: 76.IAP-Blackbird,Flogger23, Paulopanz, Eole, Dysko, Canadair and NGHENGO
     
    Thanks again to who supported, partecipated and tested all of this.
     
    Reference material:
    Aerofax Tu-22 "Blinder" Tu-22M "Backfire" by Yefim Gordon and Vladimir Rigmant.
    Tupolev Tu-22 Blinder by Sergey Burdin & Alan E. Dawes.
    https://aviaforum.ru/threads/reestr-tu-22.20954/
    -------------------------------------------------------------------------------------------------------------------
     
    Legal stuff:
     
    This mod is freeware. Commercial use is not allowed.
     
    ------------------------------------------------------------------------------------------------------------------
     
    Happy landing.
     
    Alex (Spillone104) 19/06/2017

    1,101 downloads

       (12 reviews)

    6 comments

    Submitted

  7. TU-160 Blackjack(V2K)

    The Tupolev Tu-160 'White Swan'; NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the comparable XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown.
    Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service. The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernisation programme has begun with the first updated aircraft delivered in December 2014.
     
    aircraft model by Veltro2k: Apr 2014
    pilot models by The Trooper: Feb 2009
    textures and decals by Charles: June 2019
    flight model by Charles: June 2019
    destroyed model (B-1B) by Klavs81, Dels and FastCargo
    cockpit (B-1B) by Dels: Sept 2010
    Best Sim : Thirdwire

    unzip ad folders to their appropiate places...have fun
     

    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

    650 downloads

       (8 reviews)

    6 comments

    Updated

  8. IL-10 "Beast"

    The Ilyushin Il-10 (NATO reporting name: "Beast") was a Soviet ground attack aircraft developed at the end of World War II by the Ilyushin construction bureau.It was also license-built in Czechoslovakia by Avia as the Avia B-33.
    After the war, until the early 1950s, the Il-10 was a basic Soviet ground attack aircraft. It was withdrawn from service in 1956.
    The Il-10 and its licensed variant, the Avia B-33, became a basic ground attack plane of the Warsaw Pact countries. From 1949 to 1959, the Polish Air Force used 120 Il-10s (including 24 UIl-10), and 281 B-33s.
    In Poland, the B-33 was modified to carry 400 l fuel tanks under its wings. From 1950 to 1960, Czechoslovakia used 86 Il-10s, including six UIl-10s, and about 600 B-33s. From 1949 to 1956, the Hungarian Air Force used 159 Il-10s and B-33s, named "Párduc" (Panther). From 1950 to 1960, the Romanian Air Force used 14 Il-10s and 156 B-33s. Bulgaria also used these aircrafts.
     
    In the late 1940s, 93 Il-10 and UIl-10s were given to North Korea. They were then used in the 57th Assault Aviation Regiment during the early phase of the Korean War. They were initially used with success against the weak anti-aircraft defense of South Korean forces (following the US refusal to supply the south with "heavy weapons"), but then they suffered heavy losses in encounters against the USAAF fighters and were bombed on the ground themselves. After several weeks, about 20 remained. In the summer of 1950, North Korea received more aircraft from the USSR. The North Koreans claimed to sink a warship on 22 August 1950 with Il-10s, but it was never confirmed.
    From 1950, Il-10s were used by the People's Republic of China, in two regiments of an assault aviation division. They were used in combat during a conflict with the Republic of China, (Taiwan), over border islands in January 1955. They remained in service until 1972 (replaced by Nanchang Q-5). From 1957, Yemen used 24 B-33s.
     
     
    As we realy needed this plane for every early cold war scenery (KAW, SF2EU, TSF, Taiwan, Timor ....) I decided to finish it at all cost and skin in every known post war liveries.
    This is a real team work (see credits)
     
    WHAT'S IN:
     
    - the beast (at last!)
    - 29 all around world skins (I lacked only Yemen & Indonesia ones, due no pics found)
    - pilots
    - guns
    - weapons
     
    CREDITS:
     
    - Aleks original model
    - Cocas 3D upgrading & fixing
    - Spillone104 3D debugging and fishing up (a new proper back Mg!), sounds
    - Baffmeister fantastic FM setings
    - Paulopanz skins, decals & screens
     
    OPERATIONS:
     
    - canopy open 10 key
     
    INSTALL:
     
    - all in your mod folder and overwrite
     
    TO UPGRADE:
     
    - some chinese numbers I wasn't able to find/make by myself .....
     
    Enjoy
     
    @ paulopanz
    PS: The "Párduc" is for Gaunt, my personal Hungarian expert and friend. This realise was eagerly waited by Jonathan: here you are old viking let's go.

    522 downloads

       (13 reviews)

    5 comments

    Submitted

  9. Sukhoi SJ AWACS.7z

    Sukhoi Superjet100 AWACS what if..for StrikeFighters 2 Adapted by me...Russouk2004....(Russouk2004@gmail.com
     
    DISClAIMER....................
     
    May work in SF1 but if it doesnt work,ive no intention of making it for sf1.
    Having seen this nice Russian commercial jet I thought...could be a good platform for airborne early warning..
    and it seems to me,to look the part.
     
    ..................................................................
     
    I adapted the 3d model to what we have here.See bottom for original creator credits for model and some textures and Templates.
    .............................................................
     
    I had to fiddle with some mapping etc as it wasnt perfect...it still isnt,could do with higher res template,but I didnt do more,otherwise I would have done.a full remake,and thats time I havent got.
    I think its ok for release as is..further work is possible with templates.which I will upload soon
    So please refrain from saying its not 100% accurate as ive spent a lot of time I cant afford on it already...and done what I can without a total remake..as stated. :)
     
    .............................................................Work ive done.........................
     
    Template tidied up a little. To follow soon..
    new textures added....slightly higher res.
    complete New landing gears front and back..
    some 3d body work.
    some mapping stretch fixed.
    some areas of original texture removed due to being remade or repainted.
    added model cockpit area,new glass etc.
    New radome dish added.
     
    Contained files.................
     
    \Objects\Aircraft\Sukhoi SJ AWACS
    \Objects\Decals\SUSJ100
    Cockpit .......uses the KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
    Uses stock Prop_Pilot.
    stock sounds
    Squadrons Go to pilotdata folder, open squadronlist.ini...and add this below.( XXX <adding correct number in sequence.. )
     
    [squadronXXX]
    Name=2457th AB BP
    DisplayName=2457th AB BP
    Nation=SOVIET
    Objects\Aircraft\Sukhoi SJ AWACS
    Objects\Decals\SUSJ100
     
    SHIFT_0 opens crew door.
     
     
    Drop Objects folder into your SF2 Mod folder,should be ...C:\Users\YOUR INFO HERE\Saved Games\ThirdWire\YOUR GAME FOLDER NAME HERE
    click yes to add folders into required main folders.
    no need for anything else if you have done this properly.
     
     
    This little jet is quite a nice airplane...in game its got a shortish rotation,ive checked some videos and it can take off in quite a short time,and can climb away well...
    If you feel you can improve it in any way ,feel free to do so and I can update it...
     
    To Do possibly......
     
    Cockpit could use a grey repaint..ive no time to...if you like to paint it,please do and share with others ...thanks if you do this.
     
    CREDITS..........................
     
    Model was originally Freeware low poly Sukhoi Superjet 100 model was created by Aleksey Rubtsov aka Rulexy
     
    Additional textures...Engine.jpg engine_core.jpg,Tires.jpg originally from Freeware FS2004 SSJ100 by By Edgar Guinart López
     
    KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
     
    This mod is released under the CA Freeware agreement...
    only for free distribution with credits given.
     
    If Ive forgotten something,please contact me via the download support ..

    331 downloads

       (7 reviews)

    5 comments

    Updated

  10. Tupolev Tu-128 & Tu-128M Fiddler

    Tupolev Tu-128 Fiddler B & Tu-128M The Tupolev Tu-28/Tu-128 (NATO name 'Fiddler') was a long-range interceptor aircraft developed by the Soviet Union in the 1960s. It remains the world's largest production fighter aircraft.
    In this pack the Tu-128 Fiddler B and the most recent Tu-128M.
     
    Instructions
    This aircraft is for SF2 and SF2E last patch ... not tested in SF2V.
    1) Unzip the file Gen2_TU128packV00.rar
    2) Copy Object and Sounds folders into your mods folder (i.e...\ThirdWire\StrikeFighters2
     
     
    Europe\).
    Please, read the readme file.
     
     
     
     
    Credits:
    - kreelin for the FM
    - Spillone104 for the jet sound
    - Spillone104, bobrock, lindr2, Soulfreak as beta tester
    - me ... the remaining stuff
    Special thanks to NGHENGO who stressed me (a lot) in order to not stop this project and lindr2 who kindly helped me with much detailed infos.
     
    Thank you very much guys.
    Last UpDate 22/03/2011 – Ver.2.0
    Various improvements; now compatible with Expansion2
    Thank you to Spillone104, paulopanz and X-RAY for the support as beta tester.
    Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
     
     
    Enrico "ErikGen" Gennari

    2,132 downloads

       (10 reviews)

    4 comments

    Updated

  11. LA-15 "Fantail" Redux

    196th IAP skin and two other silver skins (1024)
    taken from Y.Gordon - Lavochkins Last Jets book
     
    Plane upgrade:
    RR Derwent sound and Mig-15 cockpit added.
    drop tank repainted
    wheels & start bouncing fixed
    Right/left flames ok [remember to configure secondary guns key]
    V.3.0 Canopy open key=10 autoclosing at take off
     
    Preview here http://combatace.com/topic/63879-la-15-fantail-redux/
     
    Credits:
    3D Model By Pasko
    FM by Column5
    Pilot by X-Ray
    SF2 updates pcpilot (his great camo/green what if skins are in original SF-2 pack and not included here)
    Sound Spillone104
    Cockpit Ordway/ V.2.0 Stary
    New Skins V.3.0 remade using Temps by Geary
    N.B.: Old V.2.0 still there if you prefer original skinset
     
    Install as usual.
    BTW read the readme.
     
    Pavel

    767 downloads

       (3 reviews)

    3 comments

    Updated

  12. Tu-22M3 Backfire-C for SF2

    Tu-22M3 Backfire-C for SF2
     
    This mod package contains the Tu-22M3 from HoneyFox/Insky Group, updated and converted to SF2 standards. Included are all the effects, weapons, sounds, pilots, and seats that you will need to install and use the aircraft in this package.
     
    This aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use it, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    To install, simply drag the \Effects, \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
     
    Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
    Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
    Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
     
    ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft is not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
     
    ~~~~~~~~~~~~~~~~~~~~
    Notes About This Mod
    ~~~~~~~~~~~~~~~~~~~~
     
    In addition to doing the basic work to convert the aircraft for use in SF2, I also made a number of other fixes and additions.
     
    1. Fixed non-working tailgun
     
    2. Fixed incorrect Afterburner.tga reference
     
    3. Added referenced B-1B sounds from B-1B Redux package
     
    4. Added correct version of Kh-22
     
    5. Added damage texture
     
    6. Added B-1B_86 cockpit (replaces C-130J cockpit in the original)
     
    7. Adjusted attachment positions for several weapon stations
     
    8. Changed Armor.Thickness and StructuralFactor values to more reasonable numbers
     
    9. Added new dirty exhaust effect
     
    10. Added new Hangar, Loading, & Loadout images
     
    11. Added tail numbers to vertical tail
     
    12. Other minor fixes/corrections
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~
    Credits & Acknowledgements
    ~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make a number of fixes, adjustments, and additions (discussed above).
     
    jv447 .......................................... Tu-22M3 model
    HoneyFox/Insky Group ........................... Tu-22M3 mod for SFP1
    Dels ........................................... B-1B_86 cockpit
    Spillone104 .................................... Sounds
     
    If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for the Tu-22M3 for SFP1 from HoneyFox/Insky Group is included in \_OriginalDocs (along with several other original items). Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
     
     
    -----------
    Eric Howes
    eburger68
    26 July 2011

    2,635 downloads

       (6 reviews)

    3 comments

    Updated

  13. An-12 "CUB" & bonus An-8 "CAMP"

    The Antonov An-12 (NATO reporting name: Cub) is a four-engined turboprop transport aircraft designed in the Soviet Union. It is the military version of the Antonov An-10 and was made in many variants.
    The first prototype flew in December 1957. Over 900 had been built, in both military and civilian versions, before production finally ended in 1973. The An-12BP entered Soviet military service in 1959. In terms of configuration, size and capability, the aircraft is similar to the United States-built Lockheed C-130 Hercules. Military Soviet and former-Soviet examples have a defensive tail gun turret.
     
    Bonus Plane:
     
    The Antonov An-8 (NATO reporting name: Camp) is a Soviet-designed twin-turboprop-engine high-wing light military transport aircraft.
    The first production aircraft was rolled out in December 1958.
    The majority of An-8s built served in the Soviet Air Forces, with two An-8s being used to land special forces to seize Plzen airport during the Invasion of Czechoslovakia in 1968.Others were used as electronic reconnaissance aircraft, and one aircraft was used for air sampling following Chinese nuclear testing in 1966.They continued in large scale use on front-line military duties in the Soviet Air Force until the 1970s.
     

    WHAT's IN:
     

    1 An-12 flyable plane;
    1 An-8 bonus (adapted) flyable plane and edited skin;
     

    A whole new or upgraded An-12 historical skinset and decalset, including many VVs nose arts:
     
    VVS: 4
    AFlot: 1
    UkrAF: 1
    CVL: 1
    PWL: 1
    JRV: 1
    AfgAF 1
    EAF: 3
    SyAF: 1
    IrAF: 2
    RJAF: 1
    QJJ: 1
    FAPA: 1
    EtAF: 1
    IAF: 6
    AURI: 2
    PLAAF: 1
     
    Yemen, Tanzania and Mozambique skins could be added if only someone could send a pic .....
     

    CREDITS:
     
    - paulopanz: skins, decals, screens, inis
    - Ghostrider883: IAF references
    - Mue: LODwiever;
     
    [ready to give credits]
     
    - cockpit: Kesselbrut ?
    - An-8 conversion inis: ?
    - Aeroflot original skin: ?
     
    I'm so sorry but time went by and I forgot where I took ..... and wasn't able to find.
     

    INSTALL:
     

    - All in main mod folder
     

    EXTRAS:
     

    Inside An-12 folder You will find proper inis to use/change for:
    - Paratroop carrier (paratroop included);
    - Bomber as in IAF service
    - Transport
     
    ********************************************************************************************************************************************************************************************************
    This realise come after some years work on a model that isn't the best from Tk production (quite the same from Sf-1) but a real jolly to use on almost ALL existing scenery, some in WIP and other I wish to came .................
     
    Thank you to all of you gents here at CA, it's a real plesure to be here with you all.
     
    @ paulopanz
     

    545 downloads

       (9 reviews)

    3 comments

    Submitted

  14. MIG-31A FoxHound

    MIG-31A Foxhound
    The most capable Russian air defense interceptor aircraft, the FOXHOUND has a multiple-target engagement capability and was the first Soviet fighter to have a true look-down, shoot-down capability. The key to the MiG-31's effectiveness is the SBI-16 Zaslon fixed phased array antenna radar, codenamed 'Flash Dance' by NATO, which is said to be the world's most powerful fighter radar. The new Soloviev D-30F6 engine was specified for the MiG-31 in order to improve range, the key performance parameter for which an improvement over the MiG-25 was demanded. By 1987 over 150 FOXHOUNDs were operationally deployed at several locations from the Arkhangelsk area in the northwestern USSR to the Soviet Far East. The FOXHOUND is dedicated to the homeland air defense mission. The FOXHOUND carries the long-range AA-9 air-to-air missiles, and can engage 4 different targets simuitaneouly with the M-9.

    3D Model (Veltro2k)
    Cockpit credit  goes to the creator
     

    unzip ad folders to their appropiate places...have fun
     

    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT







    315 downloads

       (0 reviews)

    3 comments

    Submitted

  15. Tu-4 Bull SF-2 pack

    The Tupolev Tu-4 (NATO reporting name: Bull) was a piston-engined Soviet strategic bomber
    that served the Soviet Air Force from the late 1940s to mid 1960s.
    It was a reverse-engineered copy of the U.S.-made Boeing B-29 Superfortress.
     
    What's in:
     
    -Tu-4 main production version, originally designated B-4. PLAAF H-4.
     
    -Tu-4A nuclear capable bomber used to test Soviet RDS-1, RDS-3 and RDS-5 nuclear bombs.
    The standard Tu-4 was not capable of carrying these weapons.
     
    -Tu-4K/KS anti-shipping version, armed with KS-1 Komet missiles carried between the engines under the wings.
     
    -Tu-4R long range reconnaissance.
     
    This work began only as a limited skinwork for bringing to Jon a better bomber to use in Formosa and TSF.
    But after all serials were made, I remade and upgraded all 4 versions.
    Especially the Tu-k now fitted with pylons for KS-1 Kometa and Tu-4A with RDS-3 nuke bomb.
     
    Credits:
     
    - MontyCz for original model
    - Lindr2 for the SF1 version
    - Eburger68 for first SF-2 edits (Nato)
    - new decals, skins and edits are mine.
     
    Install:
     
    As usual all in main mod folder.
     
    I hope this will be usefull in NATO, TSF & Formosa campaigns making ....
     
    Enjoy!
    @paulopanz

    732 downloads

       (6 reviews)

    2 comments

    Updated

  16. SF2 Antonov An-2 "Colt" by Pasko

    SF2 Antonov An-2 "Colt" by Pasko 9/1/2013
     
    = For SF2 (Any/All; Full5 Merged Reccomended)
     
    *Note: this mod will probably NOT work in SF/Wo* 1stGens at any patch Level*
     
    Modifications, tweeks, partial reskinning and redecaling for Pasko's An-2, bring it (more in line) with SF2 levels.
     
    Included are the 4 skins, most still in their 1stGen tiny sized bmp format:
     
    Aeroflot
    Soviet Green
    North Korean Black
    Polish Camo
     
    The Aeroflot skin was partly redone, to remove the painted on registration number; 17 new historically accurate number decals were created for it. Decal randomization is TRUE for all skins.
    See "Change List" below for more details.
     
    This aircraft includes the data ini posted by Dave on the CA boards; I don't know who built the FM, but it's MUCH better now!! However, further fine tuning MAY be requried, as during testing, I experienced wingman crashings on take off. Be Advised!
    Control/O (Oh, not Zero) opens the cargo door on the side. Weapons are NOT included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list.
     
    For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in total. For those having this aircraft from other "all inclusive" mods pack, you may wish to review this pak before installing it over your existing aircraft. For saftey's sake, and all that kind of stuff.
     
    **The aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
     
    Happy Landings!
    Wrench
    Kevin Stein

    419 downloads

       (0 reviews)

    2 comments

    Submitted

  17. IL-76 Candid

    ATT!!! before downloading if you have the old one , Erase completely including decal folder ,as this replaces all.
    The Ilyushin Il-76 (NATO reporting name: Candid) is a multi-purpose four-engine turbofan strategic airlifter designed by the Ilyushin design bureau. It was first planned as a commercial freighter in 1967, as a replacement for the Antonov An-12. It was designed for delivering heavy machinery to remote, poorly served areas of the USSR. Military versions of the Il-76 have seen widespread use in Europe, Asia and Africa, including use as an airborne refueling tanker or as a command center.
    Credits:
    Model: Veltro2k
    cockpit: Orig by DELLS or Kesselbrut ?, Mod by Wrench
    FM, Russian skins, screens: Wrench
    IAF Skin: Paulopanz
     
    CRL+O = Cargo Bay open
    hit+0 = Side Door open
     
    Not to be used in whole or part in anything that is payware
     


    597 downloads

       (10 reviews)

    2 comments

    Submitted

  18. Ilyushin IL-78 Midas

    The Il-78 tanker was developed and designed in the Ilyushin Aviation Complex in Russia. The main reason behind its development was an expansion of the transferable fuel load of an earlier version of tanker, the Il-76.
    The Il-78 has a total transferable fuel load of 85,720 kilograms (188,980 lb), which includes 28,000 kilograms (62,000 lb) from a pair of 18,230-litre (4,010 imp gal; 4,820 US gal) tanks in the freight hold. In comparison, the Il-76 has a capacity of only 10,000 kilograms (22,000 lb).
    Credits:
    Model: Veltro2k
    cockpit: Orig by DELLS or Kesselbrut ?, Mod by Wrench
    FM, Russian skins, Wrench
    IAF Skin: Paulopanz
     
     
     
    Not to be used in whole or part in anything that is payware
     

    263 downloads

       (1 review)

    2 comments

    Submitted

  19. TU-160 Blackjack - Cold War version for SF2 1.0.0 by UllyB

    TU_160 Blackjack - Cold War version for SF2 series project by UllyB
     
     

        The Tupolev Tu-160, NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union in the 1970s. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown.
        Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service.The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernization programme has begun with the first updated aircraft delivered in December 2014.
    *************************************************************************************************************
    TU-160[ColdWar] test package readme (Baffmeister observations & conclusions)
    This test package requires the addition of the Cockpit folder, Skin folder, and Aircraft Lods to work properly.
    MODEL ISSUES:
    No model animation ID for the leading edge flaps. They are presently set up on a rotation axis but they don't look very good so it is probably better to just disable them for the release version.
    The real TU-160 probably used a combination of ailerons, spoilers and differential H-stab deflections for roll control but only ailerons are available at present. The H-stab is built as one piece so no way to get the differential H-stab deflections functioning.
    WEAPON ISSUES:
    Slightly modified KH-15 nuclear tipped missle included. The base quantity was increased from 4 to 6 to match the present capacity of AGM missle bay. The maximum capacity is 12 on the real Tu-160 but considering the effect on frame rates with so many nukes going off 6 might even be to many. Maybe 2 per plane would be enough. The maximum of 12 would be a good option for later versions with conventional warheads.
    When carrying conventional bombs the accuracy is very poor which is typical for Bombers in game. Maybe someone could put together a "semi smart" bomb that the AI can use that would improve accuracy.
    BOMB BAY ISSUES:
    The original was set up with both manual doors and automatic doors to operate the rotary launcher. I don't think that can be made to work so just using manual doors.
    DATE RANGE:
    For testing the start date is set to 1986 so you can fly F-14 intercepts on the TW Iceland NA terrain. The actual service entry date for the first TU-160 version was April, 1987.
    AVAILABILITY:
    Probably should be RARE or VERY_RARE for a release version but set to VERY_COMMON for test version. Should only take a few trys to get an F-14 intercept against the TU-160 on the Iceland NA terrain.
    ANTI-SHIP ISSUES:
    When doing player flown ANTI-SHIP missions I haven't been able to get the AI to successfully "Attack My Target". They can't seem to get within the firing parameters for the KH-15 Missile and end up flying around in circles. It's possible to get them to do an attack if you lead them around first and line them up outside 10KM before giving the "Attack My Target" command.
    FLIGHT MODEL AND DATA INI ISSUES:
    The flight model still needs work as do the min/max extents, damage modeling and collision points.
     
    ***************************************************************************
     
    *The model has Triple dragchute as in the real aircraft and has one historical skin made . Also the model has proper crew windows and proper crew positions inside the plane.
     
     
    ***************************************************************************

     TO INSTALL:
    - unzip all in main mod folder
     

    CREDITS:

    project manager - UllyB
    design, 3D modelling, skin, swing wing & other animations, decals, hangar & loadout pics - AngelP
    FM tweaking & other corrections- Baffmeister
    cockpit - B-1B bomber cockpit - Dels
    weapons tweaking & tester - Baffmeister
    project supervising - Baffmeister & Yakarov79
    Special thanks to Stratos, 76IAP-Blackbird and Logan4 for support, help and ideas
    Special thanks to this wonderful community who gave me ...wings and courage in all these long years.
    ***************************************************************************************************************
     
    I pledge that I will continue the work to this plane bringing, from time to time, upgrades but it will take a while so please be patient.
     

    433 downloads

       (0 reviews)

    2 comments

    Updated

  20. IL-28R

    IL-28R
     
    After Ilyushin had developed a two-pilot trainer version of the Il-28 Beagle,
    they turned their attention to developing a reconnaissance version known as the Il-28R which first flew on 19 Apr 1950.
    The Il-28R was equipped with a camera suite in the bomb bay, together with mountings for am portside oblique camera in the rear fuselage.
    Various day or night cameras could be carried and for night photography 12 flares were also carried in the rear of the bomb bay.
    Fitting a larger fuselage fuel tank, which abutted into the rear of the bomb bay and by adding wingtip tanks, increased the range of the Il-28R.
    Although the rear tail gunner was retained, the right nose cannon was removed and replaced with camera controls – the bomb aiming radar was also removed.
    Production of the Il-28R was authorised in late 1951 and it soon entered VVS service.
     
    Operators:
     
    - Soviet*
    - Poland* 15 (21 Pulk Rozpoznania Taktycznego, Sochaczew)
    - Finland* 3
    - Est Germany* 2
    - Bulgaria* 14
    - Romania 3
    - Hungary 2
     
     
    Made in Italy by Paulopanz (skins,data editing) & Spillone104 (new parts, sound) joint venture.
     
    WHAT's IN:
     
    A new plane, 5 skins (*).
     
    Cockpit from H-5 mod by Kelvin (as placeholder waiting true il-28 own)
     
    Radar and camera view (are we on a recon plane or not?)
     
    TO INSTALL:
     
    Put everything in your SF-2 mods folder.
     
     
    Enjoy
     
     
    Paul

    870 downloads

       (5 reviews)

    1 comment

    Submitted

  21. Yak-15 for SF2 Series

    Hi, this is my very first upload to CA, i just put things together and made it to work in SF2 standard, almost everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
     
    SoundFileXXX=NS23................ XXX standing as the next number in the sounds sequence.
     
    [NS23]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=0..............this goes at the very bottom
    of the sounds list.
     
    This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
     
    -Pasko for an outstanding aircraft model.
    -Kesslebrut for his cockpit and Yak-3 ini file.
    -Also Charles for a tweak to the cockpit.ini file that placed the cockpit in the proper position.
    -Wrench, for the Russian pilot, very suitable for this plane!
    -pcpilot, for the tweaks and skins made.
     
    I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
     
    Enoc Marquez AKA FLOGGER23.
     
     

    256 downloads

       (0 reviews)

    1 comment

    Submitted

  22. Tu-142 'Bear-F", Indian Naval Air Service

    Tu-142 'Bear-F', Indian Naval Air Service
    = For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
     
    -An addition for the Indo-Pak Mod-
     
    *As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to the Tu-95RT lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
     
    Ini mods, redecaling, etc, of the stock SF2NA Tu-95RT recreate (a passble) Tu-142 Bear-F as used by 312 Squadron "Albatross" of the INAS. All textures are jpg format; this should pose no issues for users at the latest patch level (April 2012 or later)
     
    Although a cockpit IS provided, it's "suggested" that the aircraft be left under AI control. Several 'issues' have recently appeared on non-radar equipped cockpits for player use. I built this, basically, to have something 'interestering' parked around the large airbases.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
    Also, the "Notes" section for more details, as there are a few small differences in the INAS Real Life ™ version, from the 3W one.
     
    Good Hunting!
    wrench
    kevin stein

    632 downloads

       (4 reviews)

    1 comment

    Updated

  23. MiG-21MF MiG-23MF - RSSW Compatible Test Planes

    MiG-21 MF & MiG-23MF
     
    Red Side Standard Weapon Pack compatible test planes.
     
    Features:
    - Pure, stock Thirdware planes with cockpits added and made flyable.
    - Weapon stations and loadouts have been rebuilt and compatible with the current version (0.97) of RSSW.
    - Added Hungarian skin/decal configuration - just because. ))
     
    Installation:
    Drop them into the Aircraft folder
     
    Requirements:
    Red Side Standard Weapon Pack ver. 0.97
     
    http://combatace.com/files/file/15167-red-side-standard-weapons-pack-public-test-version/
     
    Upcoming Test planes:
    - MiG-27
    - Tu-22M3
    - Su-7B/M
     
    Thanks for the tryout and contact me if any problems appear.

    332 downloads

       (2 reviews)

    1 comment

    Submitted

  24. SF2 Soviet Transport and AWAC Aircraft by Veltro2K

    SF2 Soviet Transport and AWAC Aircraft by Veltro2K
     
    = For SF2, Full 5 Merged RECCOMENDED! =
     
    This is a Re-release of the Veltro2k's Soviet/WarPac Transport and AWAC aircraft.
    It is REQUIRED that you have SF2NA in your merged install, as several of these reference
    the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12 destroyed
    model. Hence, the need for a Full 5 Merged install. It is usable without, but you won't
    have the dead wreckage on the ground. Also, the AWAC versions use the "AEW" avionics
    coding from SF2NA.
     
    Included in the pak are remods of:
     
    An-22 Cock
    A-50 Mainstay AWAC
    IL-76 Candid
    Tu-114 Cleat (Aeroflot airliner)
    Tu-126 Moss AWAC
     
    Aircraft that were exported have userlist inis included (ie: the Il-76). Any that I
    missed, End Users ™ are encouraged to 'fill in the blanks', and post those changes.
    All avionics, in particular for the AWACs, have been brought up SF2NA standards at the
    July 2012 patch level. New sounds for the prop engines are included. Although cockpits ARE
    included for all aircraft, really people...let the AI handle them. They exist for 2
    reasons: eye candy and targets.
    Skins remain in their bmp format, and decal radomization is set to TRUE. All decals
    reference stock markings, including the Bort numbers. New damage textures are supplied, in
    DDS format.
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read
    them!!! Also, give the "Note" section a read, in particular on operational usage.
    The Legal Statement has been changed with regards to these aircraft.
    For those that still have the original releases, as there HAVE been changes and additions
    in several of the inis, you may wish to examine them, mostly in respect to SF2NA, you may wish
    to replace the originals with these.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems
    that cannot be solved via ini edits will exist forever, as new models are unlikely to be
    created**.
     
    Happy Landings!
    wrench
    kevin stein

    876 downloads

       (6 reviews)

    1 comment

    Updated

  25. SF2 Lavochkin La-17n & La-17R

    Lavochkin La-17n and La-17R for Strike Fighters 2
     
    La-17n:
    Ground launch conversion of the basic La-17 target drone equipped with RD-900 ramjet engine.
     
    La-17R:
    Ground launched reconnaisance version with stretched fuselage, camera bay and powered by an RD-9BK turbojet.
     
     
    FLIGHT MANUAL:
     
    These are drones but you crazy test pilots can fly them and have some fun. :P
     
    These La-17s have some unusual features like a double landing gear (skids).
     
    By default the drone start on the runway with the retractable gear extended, with the right nose up position for take off. About 20°.
    Now, the AI don't make any use of the JATO unit, but you can.
     
    TAKEOFF:
    Leave the throttle to idle, and activate the JATO with the key used for thrust vectoring the Harrier nozzles down. The rockets will blast you right in the sky and will burn out in about 3 seconds. During this quick process, set the engine thrust to full power. After 5 seconds from the start you can discard the empty rockets by Ctrl-D (Drop tank jettison). Retract the invisible gear and proceed with the mission.
     
    Note: for the sake of limitation of the game engine the La-17n have turbojet parameters instead of the true ramjet since the AI can't take off or carefully use an engine that simply offer no thrust at 0 speed and basically the thrust increase directly to the speed. TESTED and DISCARDED.
     
    LANDING:
    Do not extend the gear, you have skids on the engine belly and on wingtips just like sailplanes.
    During final approach, shut down the engine and descend gently with a speed of about 270Km/h. Once close to the ground and about 240Km/h pull up to kill speed and let the drone gently stall. It will still be under control and will descend quite gently upon touch down.
    This procedure was applied since the ramjet directly absorbed the impact and limited the damage to the airframe. The engine usually was already good for scrapping by that time anyway.
    On the turbojet models there was an airbag to absorb the impact. And the engine on the recon drone was intended to be reused as much as possible.
    AI would do just fine using the retractable gear. ;)
     
    WARNING!
    Both drones are set to SOVIET, in case someone want to have the La-17n target drone set as opponent, you have to change the NationName= in the DATA.INI. But you're still free to fire at friendlies ;)
    -------------------------------------------------------------------------------------------------------------------
     
    Installation:
     
    Copy all the files in the respective directory of your game folder.
    "User"\Saved Games\ThirdWire\StrikeFighters2
     
    And add these to your SOUNDLIST.INI located in the Flight folder
     
    SoundFileXXX=JATO (Replace XXX with a sequential number)
     
    [JATO]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=TRUE
    MaxDist=3000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=0
     
    -------------------------------------------------------------------------------------------------------------------
    Credits:
    3D model, Effects and Sounds: Spillone104
    Texture: Spillone104 and Flogger23
     
    Beta testers: Flogger23, Paulopanz and Dysko
     
    -------------------------------------------------------------------------------------------------------------------
     
    Legal stuff:
     
    This mod is freeware. Commercial use is not allowed.
     
    ------------------------------------------------------------------------------------------------------------------
     
    Happy landing.
     
    Alex (Spillone104) 25/06/2014

    309 downloads

       (5 reviews)

    1 comment

    Updated

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