35 files
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Lockheed F-117A Nighthawk for SF2
By Dels
This is the Lockheed F-117A Nighthawk, need I say more?
Please read the readme.txt
Credits:
Aircraft, Cockpit, Skins, Decals and .ini work - Me
FM - Fubar512 (with some modifications by me)
ACESII Ejection seat - ravenclaw
Pilot skin - Old Diego
Testing - The ODS team
A MASSIVE thanks to Crusader for all his very useful
reference material and support without which this package
could not exist!
Dels
2,743 downloads
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B-1B Redux
By Dave
B-1B Lancer aka "The Bone" by Dels and the Bone Team
SF2 Version for Dec 2009 Patch and beyond
Nov 2010
Model by Dels
Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
Sounds by Spillone
Updated FM by Fubar512 and FastCargo
Weapon Station arrangements by FastCargo
Destroyed LOD by Klavs81, Dels and FastCargo
B-1B Pit by Dels (Its a bloody masterpiece)
ACES 2 Seats by Julhelm
Mod USAF pilot by Diego
Technical Adviser/Loadouts ans new weapons models by FastCargo
Package contains:
B-1B 86 Turkey Feathers and pure nuke
B-1B 92 Blk A - Nuke and Conventional role
B-1B 96 Blk C - CBU capability,
B-1B 98 Blk D - JDAM and ALE-50 added
B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
To install:
Sounds go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
Effects go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
Planes go into your Objects/Aircraft folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
Decals go into your Objects/Decals folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
Pilots go into your Objects/Pilots folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
Weapons go into your Objects/Weapons folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
If do not have any of these folders, then by installing this into your main install, it will make them for you.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
Additional Notes by FastCargo:
Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
B-1B_86 - Speed-540 knots / Alt 1500 feet
B-1B_92 - Speed-540 knots / Alt 1500 feet
B-1B_96 - Speed-540 knots / Alt 600 feet
B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
We did our best. Enjoy.
4,507 downloads
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SF2 ODS Aircraft and Screen Upgrade Pack 2018
By Viper63a
This pack updates, upgrades and\or fixes(?) some the Forces configuration in the original release of Operation Dessert Storm (ODS) by eburger68. If you don't already have eburger68's excellent Operation Desert Storm Pack - I highly recommend it! ------------------------------------------------------------- What's included in this mod pack?
------------------------------------------------------------- I upgraded some of the planes from the ODS pack with some of the planes from the following packs. Also fixed some issues with the F-15C squadron configuration in the Campaign INI files. Added my 1920x1080 Menu and Campaign screens... * F-15C\D from "SF2 F-15 Eagle Super Pack Redux 2018 Version 1.1 - The Mudhen Team" https://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2018/ * F-15E from "SF2 F-15 Strike Eagle Super Pack Redux 2018 Version 1.1 - The Mudhen Team"
https://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux-2018/ * E\F-111A\E\F from "SF2 E\F-111\A\D\E\F USAF Combat Lancers\Aardvarks\Ravens Redux 2016 - Viper63a, dtmdragon, Lel, Fanatic Modder!"
https://combatace.com/files/file/15561-sf2-ef-111adef-usaf-combat-lancersaardvarksravens-redux-2016/ * F-117A from "Lockheed F-117A Nighthawk for SF2 1.0 - By Dels"
http://combatace.com/files/file/14233-lockheed-f-117a-nighthawk-for-sf2/ * C-130E\H from "C-130E/H USAF pack (originally by Dels) by Daddyairplanes" * RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
* JAT81500 - Excellent Florian Pilot upgrades!
* Hi Ho Silvers - AfterBurner Mod. * Also included is my ODS 1920x1080 Menus...from here... StrikeFighters2 Desert Storm Hi-Res 1920x1080 Menu Screens Version 1.1 https://combatace.com/files/file/16487-strikefighters2-desert-storm-hi-res-1920x1080-menu-screens/ -------------------------------------------------------------
Installation:
------------------------------------------------------------- !! First and always - BACKUP! Don't chance it! * 1) You MUST delete the these Aircraft folders or the install or some of the planes WILL NOT WORK. BACKUP and delete the following Aircraft folders... AC-130U
C-130E
C-130H
EC-130H
EF-111A
F-15C
F-15C_RSAF
F-15D
F-15E
F-16C_B40_RBAF
F-111E
F-111F
F-117A * 2) Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
* 3) Read the Readme.txt file in the "Additional_Setup" folder... Thats it - Enjoy! -------------------------------------------------------------
-------------------------------------------------------------
Credits:
-------------------------------------------------------------
-------------------------------------------------------------
The Mudhen Maintenance Team 2016
-------------------------------------------------------------
Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens.
Spudknocker - Upgraded Flight Model and Weapons Loadout.
Fanatic Modder - Upgraded Flight Model and Engine Emitters.
Crusader - Upgraded and added 2012 FM and Cockpits to pack!
RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
JAT81500 - For the excellent Florian Pilot upgrades!
Hi Ho Silvers - AfterBurner Mod.
Nengajyou Aki -JASDF Serial Decals.
Stick - Beta testing and assistance with FM - THANK YOU! April 2016 -------------------------------------------------------------
Salute to the 2010 F-15 Super Pack Team for the original
F-15 Super Pack!
-------------------------------------------------------------
TK - For the ThirdWire series of sims.
The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
Kei Nagase - For the awesome skins for the F-15 ACTIVE.
AleDucat - For the nice ACES II ejection seat models.
Deuces - For the F-15 Afterburner and weapon effects.
Diego - For the Modern USAF Pilot skins.
Fubar512 - For the FM work.
JimmyBib - For the F-15C cockpit flight control textures.
MoonJumper - Avionics work.
Sundowner - Textures.
USAFMTL/Dave - Decals.
Wpnssgt - Models, Textures.
Kesselburt - Original F-15C cockpit. -------------------------------------------------------------
SF2 USAF E\F-111\A\D\E\F Combat Lancers\Aardvarks\Ravens
------------------------------------------------------------- * FastCargo's Super Vark package 2.4 (SF2)
* Slick Cowboy's F-111_improvedskinpack 2.0 (SF2)
* Dave's EF-111A Version 2.0 (SF1)
* LeL's F-111 TAC Pack (SF1)
* Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1
* Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2)
* Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2) Kout - Loading and Hanger Screens. Kct - Textures and decals for the F-15SG.
Brain32 - Improved/new textures for F-15C cockpit.
Mago - F-15E Cockpit.
331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
JAT81500 - F-15E Cockpit avionics and HUD work.
To my fellows at Combatace for helping me beta test and work out bugs.
Any errors or mistakes are entirely mine. FastCargo
12 Jan 10 -------------------------------------------------------------
LOCKHEED F-117A NIGHTHAWK Ver 1.1
------------------------------------------------------------- Aircraft, Cockpit, Skins, Decals and .ini work - Me FM - Fubar512 (with some modifications by me) ACESII Ejection seat - ravenclaw Pilot skin - Old Diego Testing - The ODS team THANKS
------
A MASSIVE thanks to Crusader for all his very useful
reference material and support without which this package
could not exist! Thanks to all on the forum for their continuing and always
useful support. Hope you enjoy it as much as I have had making it. Dels
-------------------------------------------------------------809 downloads
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C-130 Hercules Superpack
By Dels
This is my C-130 Hercules Superpack.
Please read the readme file (included) for installation instructions.
Alternatively, visit the support topic for the readme file:
http://combatace.com/topic/83752-c-130-upgrade-project/page-7?do=findComment&comment=730970
Dels
993 downloads
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B-2A Spirit (Version 0.90)
By FastCargo
B-2A (Beta) by FastCargo.
********************** Version 0.90 ***********************
SF2 Version for Jul 2013 Patch.
Original model from tf3dm - 3dregenerator
Modifications to import into TW sims by FastCargo
Textures and most decals by FastCargo
Cockpit, ModPilot, and Aces II seat from B-1B Redux Package by Dels, et al
Included weapons from The Ordinance Shop II by 331KillerBee and FastCargo
Hanger and Loadout screens credited to the respective individuals
Thanks to ST0RM for high res photos allowing me to complete the area around the cockpit
Templates for all textures and decals included
Any errors are mine...
Aircraft include:
B-2A - All 21 tail numbers are included in the Block 30 paint scheme (operational).
Notes:
This release is a beta, and as such, is somewhat incomplete. The cockpit is from the B-1B.
A new weapon has been included, the GBU-57 Massive Ordinance Penetrator (MOP). Big boom...but only one per bay. JASSMs have been slightly modded to have more realistic flight performance. The weapon bay loads have been built to realistically hold the proper number and types of weapons the real B-2A could carry.
The FM has been tweaked to allow the player and AI to fly with reasonable accuracy. There are still a few bugs...mainly the AI likes to be nose down during the approach and landing. Also, there can be weapon bay visual errors when the AI is dropping weapons (ie the bay doors may not open). The weapon bay errors are limitations in the code that can't be fixed...it has to do with more than one weapon station using the same bay door animation slot. We are still working to squash the remaining issues...and one day we will have a proper cockpit for this machine.
Have fun...report any crippling bugs (except trying to use it in SFP1/WOV/WOE/WOI...you're on your own) in the release thread at CA.
FC
07 Jul 14
2,568 downloads
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Update for TMF E-3 Sentry
USAF/NATO E-3 Sentry Pack
This mod will put the TF33 powered E-3 Sentry in game. It includes the original model and a Block 30/35 model
with the ESM fairings on the cheeks and chin. 31 Historical serial numbers are incluled for USAF, 18 for NATO.
Skins are FAIRLY historical although accurate representation of units by tail stripe was difficult due to
lack of Photos with documentation.
INSTALLATION
Same as any other mod. Unzip, cut and past to mods folder. allow merge with Aircraft and Decals folders.
INCLUDED
E-3A with a 77, 83, ODS and 94 skin as well as NATO
E-3C Blk30/35 with a 97 and NATO skin and ESM pods added
ESM and fakepilot objects for pilots folder
CREDITS
TMF- the original 3D modeland original USAF skin.
Florian- NATO skins and tweeks to USAF. While I prefer decals, these are good enough I only had to do
serial numbers and nose badges. Also provided the original inspiration for the ESM pods part of the mod
yakarov79- the fake pilot ESM pods
Dave- consultation and approvals on the original project
Daddyairplanes- serial numbers, new arrangement for skins, general ini editing
TW- the base moddable game
Thank you for downloading this mod and i hope you enjoy it
Kevin Unruh
aka daddyairplanes
5 Oct 2015
524 downloads
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23d Wing Pope AFB 1994
23d Wing Pope AFB 1994
In the 1990s, the USAF experimented with composite wings that would have everything needed within a single unit for deployment into a regional fight.
The 23 Wing was formed in 1992 to bring about this vision, as applied to direct support of US Army forces. By 1994, 4 squadrons were ready at Pope AFB NC
to support the US Army's 82d ABN DIV at neighboring Fort Bragg. The 2d and 41st Airlift Squadrons flying the C-130E Hercules, the 74th Fighter Squadron flying
the F-16C/D Block 40 Vipers, and the 75th Fighter Squadron flying the A-10A Warthog. As is tradition for the 23d Wing, which traces its lineage to the
Flying Tigers of World War 2, every aircraft in the wing sported a sharks mouth.
This mod brings together everything needed to get the 23d Wing into the fight. Complete aircraft (including a newly revamped F-16D Block 40 from ravenclaw007), period specific weapons, sounds and effects.
Included
Viper Team F-16C Block 40 and 75th FS skin
ravenclaw007/Viper Team F-16D Block 40 and 75th FS skin
Dels C-130E_SKE with 2d ALS, 41st ALS Grey and 23d Wing Euro 1 skins
Various period specific weapons (actively in use 1994-1996)
Installation
unzip folder * drop into mod folder of your choice * allow overwrites
Known Issues
The C-130 and its weapons are primarlily eye candy. There are unfortuneatly no paratroop drop missions in SF2, and so if you want to drop say 1/325 INF onto a drop zone,
you will need to select a recon mission and punch those partarooper out by hand
I have been having issues getting the LAPES Sheridan tank to create a "crater" after dropping. it is still included for the visuals of puching a tank out the back of a Herk,
and because there was still an Airborne Armor Bn at Bragg in 1994. But at this time the tank will disappear on contact with the ground
Credits
Viper Team all F-16 models included
ravenclaw_007 tweeked F-16D model and templates (C and D)
Dels C-130E_SKE model
killerbee331 original weapons pack that many armaments are drawn from here
malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6
XRAY base skin for 75th FS 94
yakarov79 LAPES M551 Sheridan and tech support with said tank
daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens
test team NightshadeP/R, allenjb42
and special thanks to William Godwin (callsign Radio), 23d Wing Historian at Moody AFB
I hope you enjoy this mod. After 12 years total at Ft Bragg (all but 4 of them seeing the Hogs overhead near everyday) this one was a bit more personal than some other mods
daddyairplanes
aka Kevin Unruh
4 July 2022
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UPDATE 31 DEC 20220
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After further research on other Hog units, and closer examination of the TW model, i have included Spectre8750's A-10A_93 model with updated numbers list.
I also changed several serials after determining that they were at other bases in 1995. The deduction I used to find the C-130 serials didnt work as well
for the Hogs. But it is fixed and I even discovered two Tiger Shark Hogs that were still in Euro 1 camoflage at the time. The A-10A_93 features two skins for
the bulk of the gray birds and the two green ones.
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
295 downloads
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General Atomics MQ-9 Reaper
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
General Atomics MQ-9 Reaper
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=MQ-9
[MQ-9]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
1.0.0
Credit goes to the following:
Third Wire for making this outstanding game.
Compufat for editing the data file and testing, making all the textures for the Drone.
angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model.
ravenclaw_007 for GBU weapons.
Zurawski for using his outstanding MQ-10A Kodiak cockpit
Coupi for making the screenshots also the hangar and loading screens
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
272 downloads
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T-45A Goshawk for SF2
By Wrench
T-45 "Goshawk" Skins/Decals and Ini Update Pak
-- For SF2, Any & All --
The package is a slight revamping of RussoUK's T-45A "Goshawk" USN trainer. This complete full aircraft package incudes all new decals, a slightly 'noised' version of the skin, and some minor ini tweeks for SF2. The cockpit has been replaced by using the stock A-4B, as these don't have a radar. However, the radar-ranging gunsight and an audio-only RWR have been added. New decals for VT-1 have been created, as have BuNum tags.
Other ini edits switch the canopy to a manual animation key (use Shift/0 to open close), and a somewhat fancifull loadout ini, with loadouts for the STRIKE, RECON, CAS & ARMED_RECON profiles. (see Notes below for comments). Self-defense Sidewinders are carried on all mission profiles.
The Aden gunpod has been changed to allow for USN usage, and a substitute 100 gallon drop tank has been added. Both weapons are included; all other weapons fits are stock, with the exception of the CBU-59, so you'll need Gunny's Ordanance Shop for that.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
Happy Landings!
Wrench
Kevin Stein
ps: be a perfect addition to the Mescalero Training Range, too!
876 downloads
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C-130 Hercules Superpack Add on #1
By Dels
This is my C-130 Hercules Superpack add on pack #1.
Please read the readme file (included) for installation instructions.
This requires my C-130 Hercules Superpack already installed to run properly. Visit here to download it:
http://combatace.com/files/file/16427-c-130-hercules-superpack/
Dels
434 downloads
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SENTRY : Aircraft of the NATO E-3A Component
SENTRY: Aircraft of the NATO E-3A Component
Since 1983, NATO has operated international squadrons of E-3A Sentrys, commonly referred to as AWACS from Geilenkirchen AB. Registered in Luxembourg due to international law, the NATO AEW&C Force held watch during the final decade of the Cold War, participated in operations over the Balkans and Libya, and assisted with US homeland defense after the attacks on 9/11/01.
During the late 1990s, the NATO Sentry fleet gained upgrades in line with the USAF's Block 30/35 upgrades. These included distinctive fairings on the aircraft chin, cheek and tail housing ESM equipment. The aircraft retained their original E-3A designations after the upgrades.
For several years, retired 707 airliners were also operated as trainers to reduce E-3 flying hours and as transports to support NAEWF missions as well as other NATO missions when available. These aircraft were designated CT-49A and operated unti the mid 2010s.
Included
This mod includes skin for the E-3A, an E-3A_98 aircraft with fake pilot upgrades and CT-49A trainer aircraft, as well as decals and a set of ESM pods for the newer E-3A
Installation
unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites
Known Issues
- The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when AI or autopilot flies this is not an issue
- The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be.
Credits
BPAO 707 model
The Mirage Factory original E-3 mod and model
yakarov79 NATO_AWACS pod model
Dave putting the bug in my ear to do more than just one squadron of new Sentry work
daddyairplanes skins, tga work, research
I hope you enjoy this mod as much as i have enjoyed creating it, and thank you for downloading it.
Kevin Unruh
aka daddyairplanes
14 Jan 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
66 downloads
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52nd Fighter Wing 1994
52nd Fighter Wing 1994
This mod brings together all of the aircraft of the 52nd Fightere Wing at Spangdahlem AB, Federal Republic of Germany in 1994. It features historic serials and skins for the era
Included
A-10A_93, F-16C/D_B50, F-15C/D_91 aircraft
Sounds, effects and decals for all of the above
Assorted Weapons
Special Fuel Tanks to allow selection from different aircraft.
Installation
unzip, add contents of "2 Mod Folder" to the mod folder of your choice. allow overwrites
NOTE ON SPECIAL TANKS AND MIXED FLIGHTS
I HAVE SET UP A SERIES OF ROCKET/FUEL TANKS (MINUS THE ROCKETS) SO THAT FUEL TANKS OTHER THAN WHAT IS NATIVE TO THE AIRCRAFT CAN BE SELECTED, ALLOWING MIX FLIGHTS OF AIRCRAFT. THE TANKS FOR EACH AIRCRAFT IS IDENTIFIED BY A NUMBER AT FRONT (IE "370 GAL TANK") WHILE THE NON REGULAR ONES HAVE THE AIRCRAFT NAME IN FRONT (IE F-16 370 GAL TANK). THEY WILL APPEAR FOR THE MOST PART AT THE BOTTOM OF THE MENU SCROLL
IF YOU CHOOSE TO DO THIS, IT IS HIGHLY RECCOMENDED THAT YOU SELECT THE F-16C, THEN CHANGE TO THE F-15 OR A-10 IN THE LOADOUT MENU SCREEN ( flightname 1-1 IF YOU WANT TO CHANGE THE LEAD). THIS WILL ALLOW YOU TO USE ALL AVAILABLE WEAPONS, AS THE F-16 CAN CARRY ANYTHING THE A-10 OR F-15 CAN.
_____________________________________ UPDATE 3 Mar 24 _______________________________ ____________________________
data inis on F-16s updated based on work by FANATIC MODDER
Viper loadouts adjusted to automatically add HTS after 1994
loading screen changed for F-16C_B50
___ INSTALL UPDATE IF YOU DOWNLOADED BEFORE 3 MAR 24, INSTALL WHOLE PACKAGE IF AFTER 4 MAR 24 ______
Credits
----------F-15C/D_91--------------------------
Viper63a - Cockpit work, skin template
Spudknocker - Upgraded Flight Model and Weapons Loadout.
Fanatic Modder - Upgraded Flight Model and Engine Emitters, ini edits creating F-15C_91
RavenClaw_007 - Ejection Seats
JAT81500 - For the excellent Florian Pilot upgrades!
Hi Ho Silvers - AfterBurner Mod.
AleDucat - ACES II ejection seat models.(orig)
Deuces - F-15 Afterburner and weapon effects.(orig)
Diego - Modern USAF Pilot skins.(orig)
Fubar512 - For the FM work.(orig)
JimmyBib - F-15C cockpit flight control textures.(orig)
MoonJumper - Avionics work.(orig)
Sundowner - Textures.(orig)
Wpnssgt - Models, Textures.(orig)
Kesselburt - Original F-15C cockpit.(orig)
Brain32 - Improved/new textures for F-15C cockpit.(orig)
331KillerBee, ravenclaw_007 - SF2 Weapons Packs
daddyairplanes- new textures, tgas, minor ini work,
(credits fixed on site 1 Mar 24 after input from Fanatic modder)
---------F-16C Block 50--------------------------
BPAO- original model,
ravenclaw_007- additional model and pit work, skin templates (this version)
Brain32, Jat, Crusader- FM, Avionics
Sony Tuckson tech advice
Florian, Jat- Pilots
Stary- MFD panel glas
ravenclaw_007 and 331KillerBee- Weapons-
daddyairplanes- new textures, tgas, minor ini work,
---------F-16D Block 50--------------------------
ravenclaw_007- new (2022) Block 40 model based off of BPAO's original work
daddyairplanes - main and data ini to convert the existing Block 40 into a Block 50. Both were very similar the main diference being the wiring for LANTIRN or HTS
ALL ELSE SEE F-16C BLOCK 50
---------A-10A_93 --------------------------
Wpnssgt - Original model and post v3.0 3D Modifications.
Spectre8750, Russouk2004 - 3D Modifications
Spectre8750, Kesselbrut Cockpits
Sundowner - Skin Templates
Diego - USAF Pilot
Ravenclaw_007 - A-10 Aces II Seat
Spectre8750 - Sounds
Stary, Dueces - Effects
daddyairplanes - new texture, tgas, loadout
-------------overall project------------------------------------------------------------------
TK - For the ThirdWire series of sims.
daddyairplanes- new TW inspired loading screens, hangar screens, and research. if Frank Castle uses a f ck ton of bullets, it's safe to say i used a f ck ton of research
Nightshade/PR - my usual extra set of eyes to catch what i mess up
Thank you for downloading this mod and I hope you enjoy it
daddyairplanes
aka Kevin Unruh
29 Feb 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
105 downloads
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Raytheon T-6A Texan II for SF2
By Dels
This is the T-6A Texan II as used by the 12FTW USAF for the SF2 series of games.
Read the readme.txt
Enjoy!
1,152 downloads
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KC-10A Extender
The KC-10 Extender
I made this mod after noticing that the aircraft in ODS was
using a skin that was not use IRL until 3-4 years after Desert
Storm. This fixes up skins for the Douglas (White over Grey with
Blue cheatlines), Shamu (Green/Gray over Gray)and Gunship Gray
schemes. I also added historical serial numbers to each skin, and
did the unit markings tied into each serial number. (for you advanced
modders out there, tied it as a 2 level rather than a 1 level). This will
allow several units to appear when they show in game on the ramp.
Installation
just add Objects folder to your mod folder. If installing into an ODS
install, allow overwrites.
Additional Warning
*************************************************************************
this really should be left as an AI controlled plane. it is not really
for any missons that would be represented in game anyhow.
i just skinned it up to satisfy a little historical accuracy in the game.
*************************************************************************
Credits
Marcfighters..........the model and original skin(served as a base for template)
eburger68.............revised data.ini that made the FM more manageable
myself................all other skins, template and tgas
TK....................the game itself, and our ability to keep modding
special thanks to Muesli, for helping me out trying to get the Dutch in the game as well.
suggestion to those with mission editor:
why not set up teh tankers on an orbit at a waypoint of a mission?
then you could "simulate" tanking as part of the missions......
Kevin Unruh
aka daddyairplanes
24 April 2014
554 downloads
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Updated Boeing 757-200
Updated 757-200 for SF2
This is an update of YEYEYEs SF1 release for use in SF2. I have applied my usual technique to incorporate multiple airlines on one skin per era, with 4 eras from release in the
mid 1980s through the mid 1990s. More may become available later but templates are included for those that don't want to wait on me.
Installation
unzip, open folder titled "Mod Folder" and allow overwrites.
IF YOU HAVE A PREVIOUSLY MODDED FOLDER
1. delete flight and terrains from "Mod Folder". 2 open the "Specials Folder", insert the nations txt file into your Nations.ini and the terrain txt file into your
(whatever)Nations.ini in the needed terrain folder.
templates to wherever you keep files for modding, or delete if you do not desire to mod it
Known Issues
- It is a bit slow on the pickup. while it can take off from a smaller airbase, best to stick to larger fields
- It features the same pit as the 767 and other airliners. we do not have an in house pit that is more appropriate at the moment and so most airliners are stuck looking like generic WWII
bomber pits
- It has a seam on the bottom of the model that is very pronounced given the decal based marking system i use. however this should not be to noticeable unless you approach it from below.
When parked on the ground or viewed from the side or above the seam is not noticeable.
- for all above faults, remember: it is meant as eye candy, not an operational bird! enjoy taking off from Keflavik or Rhein Main and seeing many airlines parked on one ramp
Credits
Original model ...................... YEYEYE
new skin, tga work, dataini tweek.... daddyairplanes
sound................................ Eole for J85 sound, Veltro for TF39 sound
test crew............................ whiteknight2009, Geary, stratos, yakarov79
original game ....................... TK
I hope that you enjoy this mod and the tarmac views as you go about your virtual business!
Kevin Unruh
aka daddyairplanes
22 April 2017
267 downloads
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AT-6B for SF2 Version 2.0
By FastCargo
Readme for the Raytheon AT-6B Texan II. For Strike Fighters 2 Series.
Version 2.0
Changelog:
-Cleaned up some areas on the 3d model plus increased the detail in almost all areas including AT-6B specific items plus the addition of extra details. (antennas etc.)
-The skin's texture size and detail has been increased, plus changed to .jpg format.
-Weapon modifications in _DATA & Loadout.ini files.
-Included the AGM-114L as a CGR and added Hellfire rails to the 3d model to overcome the issue of engaging moving targets.
-New hangar and loading screens.
-New cockpit glass reflection texture.
Version 1.5
MAJOR upgrade in cockpit and model by Dels. Much closer to actual AT-6B appearance and specifications.
More weapons tweaking by FastCargo.
Version 1.1
Added Sounds
HUD Fixed
Original model, FM, drop tanks, etc. based on Dels PC-9.
Idea, decals, skins and coordination by Dave.
Addons and weapons by FastCargo.
This version is for the SF2 version of ThirdWire sims only!
Installation:
Copy the Objects directory into your ThirdWire mods folder. Allow overwrites (if any). The only alteration to basic stock or the current SF2 weapons are a slight tweaking of the basic Stinger missile.
Notes on this release:
The FM isn't perfect, but will work pretty good as long as you remember it is not an F-22...don't try to pull like you are one. Also, for some reason, certain racks will only load through the loadout.ini, but not in the pull down menu. Haven't found why this acts this way yet.
Canopy is activated with animation key #10.
Notes on the aircraft, from airforce-technology.com:
http://www.airforce-technology.com/projects/at-6b-light-attack/
"The multirole AT-6 will be capable of performing missions including: net-centric ISR with the ability for precise geo-registration, streaming video and datalinks; light attack including combat search and rescue (CSAR), close air support, forward air control and convoy escort; homeland defence (border security), port security, and counter-narcotics operations; and civil missions such as disaster area reconnaissance, search and rescue, and firefighting.
The AT-6B is equipped with a sensor suite that can include a variety of electro-optical, infrared, laser and hyper-spectral sensors, for example the Wescam MX-15Di. The Boeing joint helmet-mounted cueing system, in service with the USAF and US Navy, can be fitted for targeting.
There are six wing-mounted hardpoints for stores. With its MIL-STD 1760 smart weapons interface, the AT-6 can be armed with a variety of weapons including 0.50 calibre machine gun pod; air-to-ground missiles like Hellfire and Maverick; AIM-9 Sidewinder air-to-air missiles; and munitions including Paveway II / enhanced Paveway II / Paveway IV guided bombs, joint direct attack munition (JDAM), small diameter bomb (SDB) and 2.75in rocket pods."
In short, the AT-6B is a LIGHT attack aircraft, perfect for COIN ops, FAC, etc. Operate it with this in mind you'll find you'll have a lot of fun with it.
Questions, contact us at CombatAce.
Dels, Dave and FastCargo
10 Sep 09
1,200 downloads
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T-45A_GosHawk_Final.7z
By russouk2004
Added fixes for T45 tumbling on T\O from cat...
Fixed COG entries.
Steering ok
No shadow artifacts.
uses new shadow method.no shd file needed.
includes fixes by e to model...and kevs pak called"t45_goshawk_pak."
Tested and it will now take off properly...
Thanks kev for the tweaks..
487 downloads
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Raytheon T-6C Texan II for SF2
By dtmdragon
Raytheon T-6C Texan II for SF2
This is the T-6C Texan II as used by No 14 Squadron RNZAF for the SF2 series of games.
The T-6C Texan II is an upgraded version of the T-6B with wing hard points, intelligence/ surveillance/ reconnaissance capabilities, a digital glass cockpit that includes a Head-Up Display, six multi-function displays, Hands On Throttle And Stick.
I created this version of the T-6 by using Dels amazing AT-6B and removing the parts that differentiate the AT-6B from the T-6C. This works perfectly as the T-6C is the upgraded version of the T-6B, which is what the AT-6B is the armed version of.
Instillation:
Extract the files and place into your mods folder.
Bonus Skins:
Included in the 'Bonus' folder are two what-if Grey RNZAF skins for the T-6C and Dels AT-6B.
Credits:
- Dels
- FastCargo
- Dave
Enjoy!
Dan (dtmdragon)
415 downloads
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RCAF CC-130 Hercules Pack
By 1977Frenchie
C-130 pack for SF2
______________________________________________________________________________________________________________________
Based on the C-130 Superpack made by Dels.
Original Dels plane can be found here : http://combatace.com/files/file/16427-c-130-hercules-superpack/
______________________________________________________________________________________________________________________
This is the CC-130 Hercules as used (''E'' models) and current (''H'' and ''J-30'' models) by the RCAF for the SF2 series of games.
To be used on Dels Hercules ONLY.
These skins represent the scheme used by the RCAF on their CC-130's E, H en J models.
The serial numbers in this skin pack along with planes numbers are real one's. Only exception on 2 serials on the ''H'' models. In this pack, serials 130343 and 130344 are as ''H'' model but it was in fact a ''H-30'' variant.
You will get the following skins in this package :
4 Wing, 436 Transport Squadron :
* Note : other squadrons used the Hercules, but the 436 is the only one operating the ''J'' model so this is what makes me select it.
CC-130E :
- Early scheme 1
- Early Scheme 2
- Early Scheme 3
- Camo Scheme
- Low-Viz Grey Scheme
CC-130H :
- Low-Viz Grey Scheme
CC-130J-30 :
- Low-Viz Grey Scheme (New color)
You will need to add the following to your Squadronlist.ini file which should be in your Flight AND Pilot Data folders. This is so the Unit Name shows up. (*NOTE* This is not essential). Make sure the XXX is replaced with the next
sequential number in your file:
[squadronXXX]
Name=436SQN
DisplayName=4 Wing, 436 Squadron
Nation=Canada
Two installation choice :
SKINS ONLY for ''H'' model (assuming you have the Dels Superpack Hercules already installed cause only the CC-130H is in his pack):
Copy the FOLDERS of the current pack objects/aircraft/CC-130H folder in your game aircraft/CC-130H folder.
Copy the FOLDERS of the current pack decals/CC-130H folder in your game decals/CC-130H folder.
Open the Textureset.ini and edit the file by adding the texture.ini lines. Don't forget to change the file path accordingly.
For the ''E'' and ''J-30'' models, follow the complete aircraft installation for the aircraft and decals folders ONLY.
COMPLETE AIRCRAFT :
Copy the RCAF CC-130'S PACK Objects/aircraft folders content to your game aircraft folder.
Copy the RCAF CC-130'S PACK Objects/decals folders content to your game decals folder.
Copy the RCAF CC-130'S PACK Objects/guns folder content to your game pilots folder.
Copy the RCAF CC-130'S PACK Objects/weapons folder content to your game weapons folder.
Copy the files in the RCAF CC-130'S PACK Object.
Copy the RCAF CC-130'S PACK Sounds folder content to your game sounds folder.
Credits:
- Thirdwire
- Dels for the great C-130 superpack
- Myself for the decals and rework :)
- Daddyairplane who put the finger on the small problem i had on the J-30 version.
- All those who give me inputs, tips and comments on current and older skins i made.
Happy flights!
Mario C.
Frenchie1977
143 downloads
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General Atomics MQ-9 Block 5 Reaper
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
General Atomics GK-MQ-9 Block 5 Reaper
weapon included:
AGM-114K
AIM-9X
AIM-92D
ATAL
Brimstone
GBU-12D
GBU-38
GBU-54
M272
Gorgon Comm.
Gorgon Recce.
Hatchet
MQ9 EA Pod
MQ9 ESM Pod
MQ9 RWR Pod
MQ-9 Tank
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=MQ-9
[MQ-9]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
1.0.0
Credit goes to the following:
Third Wire for making this outstanding game.
Compufat for making the data file and testing, making all the texture for the Drone.
angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model. and finally making the required addon in 3ds max for the model.
ravenclaw_007 for GBU weapons.
Zurawski for using his outstanding MQ-10A Kodiak cockpit
Coupi for making the screenshots also the hangar and loading screens
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
163 downloads
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Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s
Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s
In the 1990s, CSAF General Merril McPeak had a concept to test; expeditionary wings that had the entire range of capabilities to wage an air campaign. This lead to change for the 366th Fighter Wing, "Gunfighters", as they transitioned from a F-11 fighter unit to a composite wing, with bomber aircraft, tankers, and fighters specializing in air to air, SEAD and interdiction roles.
The wing participated in several exercises and combat operations throughout the 1990s to validate the composite wing concept. Ultimately, economics of operating so many different aircraft types in one wing and base led to the consolodation of the Wing as a F-15E Strike Eagle unit.
But, for about a decade, the Gunfighters hosted an entire mini air force, ready for its' nation's call to action. This mod is a tribute to that experiment.
Installation
This package includes everything you need to get into action. Unzip the mod, ope the "2. Mod Folder", and place contents into your chosen mod folder. Allow overwrites as necessary.
Credits(for original readmes and full details, see Credits folder contents)
B-1B - Bone Team original work, see credits in folder
B-52G_92 - wpnssgt orig model, Kjakker some data ini edit
F-15C/D/E - Original F-15 Superpack team(2010) and MudHen Maintenance Team (2016), see credits in folder
F-16C/D, - original model by BPAO, modified by ravenclaw007, pits by ravenclaw007
Blocks 25 and 52
KC-135R - model by BPAO, orig skin by Sundowner, upsized template by yakarov79
weapons - by ravenclaw007 (ie AN/ASQ-213A, Mavericks) and KillerBee331 (Gunny's Weapons pack)
ACES2 seats - Julhelm
ModUSAF pilots - Deigo
new templates - yakarov79 (KC-135), viper63 (F-15), jimbib (B-1B), ravenclaw007 (F-16).
while i laid alot of new work on top, these fine modders had some solid foundations to build that success on
Test Team - the usual suspects, allenjb42 and Nightshade/PR. big thanks as always for your input and extra sets of eyes on this
so what did DA do? whats included?
* B-1B new skins,
* B-52G_93 new skin, ini edited aircraft, adjusted loadouts
* F-15C/D_91 new skins, ini edits, removed a2g capabilty in C_91 (not a pound for air to ground!)
* F-15E_93 new skins, ini edited aircraft, adjusted loadouts
* F-16C/D B25 new skins,
* F-16C B52 new skins, ini edits, adjusted loadouts
* F-16D B52 new(ish) aircraft from D B42 model and C B52 data ini
* KC-135R new skins
* new loading screens, tga for all aircraft
* AN/ASQ-213A ini edits
* Other Weapons some ini edits for base quantity or to limit stations
* research on all units to pin down aircraft numbers and identities
* packaging of every sound, effect, weapon, pilot and every thing else needed to get teh Wing into action
I hope that you enjoy flying and fighting this mod as much as i enjoyed creating it over the last year. Thank you for downloading this mod
Kevin Unruh
aka daddyaiplanes
14 Jan 2023
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
123 downloads
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Mitsubishi F-2A
By MigBuster
Mitsubishi F-2A for the "Strike Fighters 2" Series
July 2009 Version 2
Original model by wpnssgt. F-2A work by Dels (I can't thank you enough)
Cockpit by Dels
Skins by Sundowner and USAFMTL
Original Ini Tweaks by USAFMTL, MJ, and Sag
Original Hangar/Loading Screens by USAFMTL
Sounds, effects and drop tanks by the Mirage Factory
Hex-edited drop tanks by USAFMLT and Sundowner
SF2 updates, revised FM, revised SF2 Hangar, and other changes MiGBuster (July 2009)
The Mitsubishi F-2A is a fighter aircraft based on the Lockheed Martin F-16 although very diffent in terms of shape, size, and avionics.
The F-2A is Manufactured by Mitsubishi Heavy Industries (MHI) and Lockheed Martin for the Japan Air Self-Defense Force, with a 60/40 split in manufacturing between Japan and the USA. Production started in 1996 and the first aircraft entered service in 2000. By 2008, the first 76 aircraft are expected to be in service, with a total of 94 airframes under contract.(Wikipedia)
Released under Freeware Licensing only: http://forum.combatace.com/index.php?showt...t=0&start=0
1,168 downloads
0 comments
Updated
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Sentry '04: USAF E-3B/C's of the 552nd ACW and PACAF
SENTRY '04: USAF E-3B/C's of the 552nd ACW and PACAF
Since 1976 the USAF has used the E-3 Sentry to control the air battlespace it finds itself in. Starting in 1995, the E-3 fleet began to recieve the Block 30/35 upgrade. These upgrades improved its communications, navigation, and electronic support equipment over the older versions. The most visible change was the ESM pods on the cheeks, and additional fairings on the chin and rear of the aircraft. These upgrades continued until the entire fleet was completed in fall of 2001.
This mod represents the E-3B/C fleet at a time of major restructuring, with the 552nd Air Control Wing having reduced to 3 squadrons and the two PACAF squadrons (961st AACS at Kadena and 962nd AACS at Elmendorf) operating 3 of each.
Included
This mod includes skin for the E-3B aircraft with fake pilot upgrades, skins and decals for all 5 squadrons active in 2004 as well as a 552nd ACW overall skin
Installation
unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites
Known Issues
- The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when AI or autopilot flies this is not an issue
- The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be.
Credits
Dave the request that brought this about, and previous TMF associated work
The Mirage Factory original E-3 mod and model
yakarov79 NATO_AWACS (ESSM) pod model
daddyairplanes skins, tga work, research
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
72 downloads
0 comments
Submitted
-
Boeing 767
By Veltro2k
Boeing 767
3D Model (Veltro2k)
Cockpit (Kesselbrut)
To add some eye candy to the game
Temp skin, Blank is included have fun
unzip ad folders to their appropriate places...have fun
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
532 downloads
0 comments
Updated
-
RC-135W Airseeker
By Soulfreak
RC-135W "Airseeker" Ver 1.0 for SF2
DISCLAIMER
----------
This is a third party add on of the RC-135W in RAF service. using Mirage Factory model
Mission equipment via fake pilot is made by Yakarov79.
Skins are original from great Mirage Factory C-135A/B and KC-135A/E/R 1.0 pack
and from Yakarov79´s RC-135 pack. Cockpit is from Dels.
I just repainted few things and made the Decals
Hangar and loading screens by Me.
It is designed for and works in the SF2 series of games.
To install:
Install into your:
C:\Users\xxx\Saved Games\ThirdWire\StrikeFighters2 folder.
*********************************************************
Schapen, October 22nd 2016,
Carlo (Soulfreak) Vecchi
Credits:
Base Model: Mirage Factory
RC-135 Mod: Yakarov 79
Cockpit: Dels
Airseeker Mod: Carlo Vecchi aka Soulfreak, aka 7eleven
340 downloads
0 comments
Submitted
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Download Statistics
14,206
Files12,481
Comments26,857
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