- A-1 Skyraider
- A-4 Skyhawk
- A-6 Intruder
- A-7 Corsair II
- A-5A/B/RA-5C Vigilante
- F-4 Phantom II
- F-5 Freedom Fighter
- F-8 Crusader
- F-84 ThunderJet/Thunderflash
- F-86 Saber
- F-101 Voodoo
- F-104 Starfighter
- F-105 Thunderchief
- F-111 Aardvark
- B-57 Canberra
- G-91 Gina
- Mig-17 Fresco
- Mig-21 Fishbed
- Hawker Seahawk
- Harriers
- Trainers
- Heavy Bombers and Multi Engined Aircraft
- British Aircraft
- Saab Aircraft
- Mirage and Dassault
- US Navy Aircraft
- US Air Force Aircraft
- Soviet Union/Russian Aircraft
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Mig-21 Complete Pack 1.3 for SF1 line
By ataribaby
MIG-21 Complete Pack
********************
Version 1.3 04.10.2009
Changelog
*********
1.0 3.11.2008
initial release
1.1 3.12.2008
Changed all mig engines accel to about 8-9 sec per engine doc. Bis version
is little bit faster.
Iddle RPM changed to RL values:
R-11F-300 (37F) 30%
R-11F2-300 (37F2) 33%
R-11F2S-300 (37F2S) 31%
R-13 (95) 34%
R-25 (25) 40%
Corrected fuel tanks quantities to reflect real world figures.
F - 2350L
PF - 2850L
PFM - 2675L
MF - 2675L
BIS - 2900L
Changed all additional files with Mig21_ prefix so all are unique now and
not interfere with other mods.
Reworked all hangar and loading screens to match all game models.
F version now have true ranging-only radar. It can be still turned off by
Ctrl+PgDn. In current game engine this radar starts on.
Wings Over Vietnam new Mig-21 hangar and loading screens. Later i will make
it for all game versions.
1.2 29.3.2009
Added KV1 seat to all MF and Bis variants. Deleted old seat from model.
Added SF2 Mig variants. Changed FMs little bit based on Fubar512 values on
alpha stall to make Migs usable in knife fight. It not bleeds speed in sharp
high AOA turns so much. Added vetral fin from Fubar512 FM.
1.3 04.10.2009
Fixed reversed nose gear rotation.
SF2 version was removed - it will be separate pack.
This pack inludes all official Thirdwire MIG-21 models as flyable jets with
cokcpits in most complete form what my modding knowledge allows. All in easy
install form. I am not author of any 3d pits, FMs, sounds. All is what i
downloaded from Combatace or made by Thirdwire. I want to thank to original authors
of included files and this nice sim. Hope it is ok to reuse their work to
provide really complete, up-to-date and easy to install Mig-21 package. I was
always sad with that great pits available and terrible way to install it into
latest ptached games and it is always missed something. Loading screens, loadout
picture, good FM and so on... Now with latest patches FMs are usable and nicely
flyable so i used it as base FMs for pack.
Pack contains folowing stuff:
*****************************
Every official MIG-21 flyable with pit for SFP1, WOV, WOE, WOI and SF2. I corrected
some errors in pits, Used latest Oct 2008 TW patches as base for FM fat files
with tweaks in engine (thrust for each model, spool up time, radar, weight). FM
is not touched and i think it flies now ok with latest patch. Diferent sounds for
each engine model is included with Mig RWR sounds. Better Mig pilots too. Each
Mig-21 has loading and hangar screen and camouflage sample patch with loadout
picture. All includes corresponding serial numbers to choose from. I made
Numbers.lst for Vietnam and Arab airforces by hand. All Migs have right service
nationality in dat as was originaly in each game install.
Strike Fighters Project 1
MIG-21F
MIG-21PFM
MIG-21MF
Wings Over Vietnam
MIG-21F
MIG-21PFV
MIG-21PFM
MIG-21MF
Wings Over Europe
MIG-21F
MIG-21PF
MIG-21PFM
MIG-21MF
Wings Over Israel
MIG-21F
MIG-21PF
MIG-21PFM
MIG-21MF
MIG-21BIS
Notes:
******
MIG-PFM has added LCOS gunsight to be able to use gunpod in fight. More realistic and
distictive heaters sounds are included too.
Instalation:
************
Simply unpack somewhere and then choose what game you want mod for Migs-21 and
simply copy content of apropriate game folder from pack to game root directory
overwirte all potential files. Dont worry all dat files are based on latest
Oct 2008 TW patches. Sure if you want you can backup first whole game. Just
for cause i forgot something. After that just start game and enjoy all MIG-21
variants flyable in most complete and up-to-date way.
Afterword:
**********
This version of complete MIG-21 pack is far from to be perfect or complete so feel
free to let me know if there is something missed, bad or not working. Also if
someone has some more accurate tech data for enhance FMs feel free to mail me and
pack get fixed or updated.
Finaly thanks to everyone whom work made this pack reality.
Tomas 'ATARIBABY' Hamarcak
Contact: ataribaby@seznam.cz
Credits:
********
Paladrian F/PF/PFM/MF/SM Mig-21 pit models and avionics
http://forum.combatace.com/index.php?autoc...p;showfile=1919
http://forum.combatace.com/index.php?autoc...p;showfile=1745
Spillone104 R-11 R-13 engine sounds
http://forum.combatace.com/index.php?autoc...p;showfile=7276
howling1 Fishbed-L engine sound. I renamed it to R-25
http://forum.combatace.com/index.php?autoc...p;showfile=1284
Klavs81 AIM-9 Sidewinder Growl sound
http://forum.combatace.com/index.php?autoc...p;showfile=6716
Wrench RedAir pilot
http://wrench1smog.com/wrench2.html
Hangar screen tutorial
lindr2 for his Mig-21 variants zip
Zdenek Kussior for his great info on engines
http://www.mzak.cz/motory/
4plus MiG-21
book for all fuel info
Mirage Factory Mig AB effect
Fubar512 For his FM work from where i borrowed alpha stall values and ventral fin.
AmokFloo for KV1 seat from his excelent MIG21UM
If i forgot someone please tell me and i will include credit.
8,636 downloads
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AV-8B Harrier II plus
By bobrock
MDD-BAE Harrier II+
This is the most recent Harrier, a mud mover with good A-A skills, weapon of choice of USMC and defender of the fleet of italian and spanish navies.
Detailed instructions in the read me file included.
Good hunting.
bobrock
5,744 downloads
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A-6A Intruder - 'Flight of the Intruder' Special Edition
By allenjb42
A-6A Intruder, 'Flight of the Intruder' Special Edition Readme
This is a modification of the A-6A Intruder by Monty CZ/Column5, released to celebrate the 20th Anniversary of the publication of the novel 'Flight of the Intruder' by Stephen Coonts.
Ensure you have the weapons pack installed.
Instalation:
1) Extract A-6A FOTI file into Objects/Aircraft
2) Optional: Extract Menu file to your main SF/WOV/WOE folder
2) Go fly and blow things up!
Contributors:
External model of plane by Monty CZ
Flight model by Column5, modded by gbreuder and allenjb42
Damage model by Monty CZ/Column5
Loadouts modded by allenjb42 to try to reflect the loadouts mentioned in the book for the various missions depicted.
Skins for Devil 505 and VA196 by gbreuder, based on work by pappychecksix
Hangar screen by Wrench, modded by allenjb42
Loading screen - 'Going In Hot' by William S Phillips, depicting 'Flight of the Intruder' author Stephen Coonts in action over Vietnam.
Menu music - samples from the 'Flight of the Intruder' movie soundtrack by Basil Poledouris
Thanks to all of those listed above - they did all the hard work and gave their permissions for release, I just packaged it all together - to Stephen Coonts and of course to TK for creating these great games for us to tinker with.
The Devil 505 skin represents the A-6A flown by Jake Grafton and Morgan McPherson in the book and movie 'Flight of the Intruder' by Stephen Coonts, who really did fly with VA196 over Vietnam. Although Morg gets killed in the first chapter of the book (and after about five minutes of the movie), he and Jake had flown together for two years prior to that point, so you can use the skin to recreate some of their adventures before Morg's untimely death. Besides, you can use the A-6B to fly with Tiger Cole!
Unfortunately there is no publicly available Morgan Mcpherson pilot model at this time, so if someone would be kind enough to make and release one I would be only too pleased to include it in an update.
In view of this, the data.ini is set up to use the Jake Grafton pilot available at Wrench's site at http://wrench1smog.com as the pilot, and the default PILOT as the B/N.
This plane is compatible with all of the A-6 skins currently available. You'll just need to go into the decal.ini file within the skin folder and edit it so that all references to the original A-6 model the skin was made for are changed to A-6A FOTI. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
4,980 downloads
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A-1H Version 5.0 For SFP1 SP3 And WoV SP1
By SkateZilla
This is v5.0a Pack for the A-1H Skyraider MODEL By Monty CZ (Pavel).
This Pack Includes The Latest INIs, LODS, USN Vietnam Skin, USAF Vietnam Camo, Engine Sound, and A-1H COCKPIT
This Pack is Updated For use With Strike Fighters Service pack 3 and Wings Over Vietnam SP1
This Pack Is Setup To Update Linebacker I, Line Backer II and Rolling Thunder Campaigns For WOV.
8,187 downloads
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Foxbat Package
By Dave
Mig-25 package by wpnssgt, usafmtl, tomcat1974, sundowner,ghostrider, deuces and moonjumper.
Pit is one made by the MF. This pit is stand in until we get a good Foxbat pit. But with MJ's pit tweaks its works just well.
You must have the latest wep pack in order for it to work. Also on the 2 seat version make sure you have the latest vid drivers as there was an issue with it when you take a screen shot. Not sure what it is. But is all I could come up with as a solution.
Package includes:
Mig-25P - Interceptor
Mig-25PU 2 Seater
Mig-25R Indian AF Version
Mig-25BM Anti Radar Version ------A2G Radar only
Mig-25RB Recon/Bomber ------A2G Radar only
Mig-25PD - Interceptor
Install:
Put in your aircraft folder and go fly!
9,556 downloads
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F-105F_and_G.rar
By Armourdave
***********************************
F-105F-1 Early, F-105F-1 Late and F-105G
for
Strike Fighters : Project 1
***********************************
build 21-03-2004
***********************************
Installation
***********************************
To install these aircraft simply unzip the 3 three folders and place them in your "Strikefighters\Objects\Aircraft" directory.
Then simply run strike fighters selecting Single Mission and picking the F-105F-1 Early, F-105F-1 Late or F-105G from the list of flyable aircraft.
***********************************
Notes
***********************************
You'll need to wait for Service pack 3 to get working tape gauges.
***********************************
F-105F and G Thunderchief introduction & History
***********************************
The F-105F was heavily committed to combat over Southeast Asia. Some were quickly adapted for the "Wild Weasel" air-defense suppression role, fitted with electronics to detect enemy radars and target air defense sites for destruction in advance of strike packages. The original Air Force "Wild Weasel I" was a modified two-seat North American F-100F Super Sabre, but the F-100 wasn't fast enough to keep up with F-105 strike packages, and so the F-105F was selected for the role.
The major elements of the modification were addition of the "APR-25 Radar Homing And Warning (RHAW)" system, which picked up and located radar sites; the "APR-26 Launch Warning Receiver (LWR)", which provided warning of a missile launch; and an "IR-133 Scan Receiver" to search for emitters. The back-seat "electronics warfare officer (EWO)" controlled these devices and had a cockpit CRT to help locate targets.
The first such F-105F "Wild Weasel II", sometimes informally known as an "EF-105F", performed its first flight on 15 January 1966, and the Wild Weasel Thuds were engaged in active combat by the spring of that year. A total of 86 Wild Weasel F-105F conversions were performed.
The Wild Weasel F-105F was armed with the new "AGM-45 Shrike Anti-Radar Missile (ARM)", a modified Sparrow AAM with a radar-homing head, to destroy radar transmitters, and attacked air-defense sites with CBU-24 cluster bombs and other munitions. Sometimes Wild Weasel F-105Fs worked with F-105Ds in "hunter-killer" teams, with the Wild Weasel Thud pinpointing the target and the F-105Ds destroying it.
While other aircraft could avoid air-defense sites when possible, Wild Weasels actually had to attract their attention and take them on. This led to the Wild Weasel motto, which was "YGBSM", standing for "You Gotta Be s**ttin' Me!" Apparently this was the reaction of the first Wild Weasel aircrews when they were told what they were getting themselves into.
Wild Weasel crews were generally gutsy sorts, and they evolved tactics for outflying SAMs launched at them. They would watch for a missile launch, and then fly straight at the SAM at high speed, turning at the last moment. The fast-moving SAM would not be able to turn quickly enough to bring the fighter into the blast radius of its warhead.
Two Wild Weasel F-105F pilots won the highest American military award, the Congressional Medal of Honor. On 10 March 1967, Captain Merlyn F. Dethlefsen was piloting one of four Wild Weasel Thuds paving the way for a strike package. The leader was shot down by anti-aircraft fire, and North Vietnamese MiG-21 fighter made repeated passes on the survivors, trying to force them to dump their ordnance. Dethlefsen pressed home the attack anyway and destroyed the site. All three surviving Wild Weasels returned home with severe damage. Dethlefsen was personally awarded the medal by President Johnson.
On 19 April 1967, Lieutenant Colonel Leo K. Thorsness had completed a Wild Weasel strike when his wingmates were shot down. He was low on fuel but stayed around to cover the air rescue operation, driving of a flight of MiG-17s that tried to interfere. Thorsness shot down one MiG and damaged another. He passed up an opportunity to refuel from a tanker when another aircraft breathing fumes showed up, and landed safely at Ubon, a forward base in Thailand.
On 30 April, Thorsness' F-105 was hit and badly damaged. He and his EWO ejected, Thorsness being badly injured in the process, and were captured by the North Vietnamese. They spent over six years in a North Vietnamese POW camp.
* 56 Wild Weasel F-105Fs were later updated to an improved "Wild Weasel III" configuration with the designation "F-105G", featuring improved avionics, as well as jammer pods that were faired into the forward fuselage, freeing up the underwing pylons for other stores. 14 of the F-105Gs were further modified to carry the big AGM-78 "Standard Anti-Radar Missile (STARM)", an air-launched variant of the US Navy's "Standard" SAM.
***********************************
Known Issues
***********************************
* Service pack 3 needed for tape gauges
***********************************
Aircraft Files
***********************************
Authored by David:
Models and Cockpit models
Authored by Lansen & David:
Cockpit textures
Authored by Sundowner:
All Skins
Authored by Column5:
Flight model/data file
***********************************
Thanks to
***********************************
Sundonwer
Lansen
Sundowner
Column5
Volksjaeger
Sundonwer ;)
3,811 downloads
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Viggen Pack (JA-37, JA-37 edt33, AJ-37, AJS-37, SH-37)
By lindr2
Viggen Pack (JA-37, JA-37 edt33, AJ-37, AJS-37, SH-37)
Plane by SFP1 Dev A-Team
Sound by Spillone104
Installation:
- You MUST HAVE ORIGINAL Viggen, it can be download from Capun site: http://cplengineeringllc.com/SFP1 (Registation Required)
- copy LOD & Skins form Viggen folder to all package folders, Do not copy anything others.
- Copy weapons & sound
- add ini from weapons.txt to weapondata.ini
Features:
- Realistic Radar ranges
- Most Historycal loadout
- AJS-37 & JA-37 Edt33 avionics updated to Avionics70.dll
- Some Sweden weapons added
- Internal Gun removed for AJ-37, AJS-37, SH-37, added gunpods
- HUD converted to Metric units.
Info links: http://hem.passagen.se/weasle/eng_index.html
http://www.canit.se/~griffon/aviation/text/37viggen.htm
AJ 37 Viggen
Primarily a single-seat ground-attack fighter aircraft, with a secondary fighter role. First delivery in 1971, serial numbers 37001-37108. RM 8A powerplant. PS 37A radar. Partially decommissioned in 1998, some upgraded to AJS 37.
SH 37 Viggen
Single-seat maritime reconnaissance and strike aircraft, first delivery in 1975, PS-371A radar, serial numbers 37901-37927. Partially decommissioned in 1998, some upgraded to AJSH 37
JA 37 Jaktviggen
Primarily a single-seat all-weather interceptor fighter, with a secondary attack role. First delivery in 1979, serial numbers 37301-37449. A 10 cm (4in.) stretch of AJ 37 fuselage between canard and main wing. PS 46A LD/SD radar. Partially decommissioned in 1998, some upgraded to JA 37D.
AJS 37 Viggen
Upgrade of some AJ/SF/SH 37 between 1993 and 1998. Avionics and software upgrade. Decommissioned in 2005.
Weapons included some of them craeted by others models i collected, INI included
Sweden weapons list
RB04 - AntiShip Missile
RB05 - RCG Missile
RBS12 - AGM-119
RBS15 - AntiShip Missile
RB24 - AIM-9B
RB24J - AIM-9J/P
RB27 - AIM-26B
RB28 - AIM-4C/D
RB71 - Skyflash
RB74 - AIM-9L
RB75 - AGM-65A/B
RB75T - heavy version, HE warhead
RB98 - IRIS-T
RB99 - AIM-120B
135mm m/70 RP (6 rockets HE,AP)
BK90 - Cluster bomb
U22, U95 - ECM pods
BOX9(KB) - CM dispenser
RB04, RB05, KB, U22, U95, 135 M70 pod & rockets created by lindr2, Rb04, RB05 texture by Ravenclaw_007, other weapons just collected at one place for EASY USE, i'm so sorry i can't remebers all Autors, but almost is MF & BY weapons, i just add nationally specified data for these weapons.
2,753 downloads
0 comments
Updated
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Mirage IIIO
By Guest
Mirage IIIO for Strike Fighters
This is a mod of the Mirage Factory's Mirage IIIE, to create the RAAF Mirage IIIO. The Mirage IIIO was a license-built IIIE, configured for Australian conditions. It was the RAAF's first-line fighter from the 1960's until the 1980's (it was sometimes informally rendered as the "III-Oz").
The Mirage was the RAAF's first supersonic aircraft, being selected in November 1960 over the F-104 Starfighter, F-5 Freedom Fighter, the Phantom II and the English Electric Lightning. The Mirage won out on its superior ability to operate from austere airfields, and its multirole capabilities.
The Mirage IIIO FM and screens are by Charles, and it comes with two skins by Gramps, a 75 Sqn 1960's camo scheme and a 3 Sqn 1980's low-vis grey.
Many thanks to the Mirage Factory for creating the Mirage IIIE,on which this mod is based. Please read the ReadMe for full instructions and credits.
2,526 downloads
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Soko G-4 Super Galeb v1.1
By ID(io)T Team
Soko G-4 Super Galeb by ID(io)Ts TEAM
Soko G-4 Super Galeb is single-engined basic/advanced flying and armament trainer with light attack capability,powered by one DMB (Rolls-Royce/Bristol Siddeley) Viper Mk 632-46 turbojet .
The aircraft was meant to be the advanced trainer for the former Yugoslav Air Force , substituing the elder Soko G2 "Galeb"in early 80's.The aircraft is usually compared with other planes of the
same type like Bae Hawk,Alpha Jet , although it is smaller and lighter .
It has never exceed the speed of 921 km/h at 11,000 m and maximum level speed "clean" 920 km/h at 6,000 m .Despites the nickname"Super Galeb", the aircraft is completely different from the elder Soko G2.
The good aerodynamic qualities are obvious in many airshows proving a very friendly and easy control of the airframe, between -4.00 and +8.00 G ,besides the semplicity and the durability.
The main armament of the aircraft is composed by rockets, bombs, cluster bombs, droptanks and the specific gun pod using Gsh-23 cannon.Some references talk about a special recon pod mounted, which permits at
the aircraft to be used in recon missions.
The G-4 saw many combat missions at the beginning of the Yugoslav wars, used like light-attacker. In total there were three Super Galebs shot down with pilots safely ejected.
During the Kosovo War the G-4 was used in few combat missions attacking the KLA positions in Kosovo at treetop level without loss, proving the high qualities of resistance to light SAMs and ground fire.
However, seven G-4 aircraft from the Lete?e Zvezde display team were destroyed in an underground tunnel at Golubovci Airbase, afer lasr guided bombing.
In the early 1990s the G-4 was a contender in the Joint Primary Aircraft Training System program in the U.S and was highly praised by American test pilots who flew it.
It lost the bid to the Raytheon/Pilatus entry, which became the T-6 Texan II.the only export order made for the aircraft was for six planes by Myanmar
VERSION 1.1
due to inconvenient issues about shadows, we revised the max source file and deleted the .shd file from the game.
Credits:
3D Source Designer = Luka Midic - fs98luka@yahoo.com
Model modification to TW standards = aleks, Nghengo and Spillone104
Mapping and textures = aleks
INI files, sounds and testing = Spillone104
Thirdwire = for the cockpit of A-4 Skyhawk (not included)
Aleducat = for the splendid Martin-Baker MK10 seat
special thanks to: = Gunnar88 and to the Serbian Cace community that patiently expected so long from us to fix this wonderful birdie :)
this add-on is a freeware and we are glad to present a new airplane for those who seek or make scenarios for Thirdwire Sims.....we hope you'll like it!
1,138 downloads
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B-52G Addon by Wpnssgt
By Guest
Very Early Cockpit included...So do not worry about how bad it looks. There are some very small bugs but I am actively working on. Report any strange problems! The more feedback I get the better the next version will be.
Two schemes by Marcelo included... Silver & SEA.
ENJOY!!!!
5,652 downloads
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Su-25 for SFP1 and WoX
By Uhu
#INSTALLATION
The setup for this mod is designed to use the Thirdwire first generation folder structure patched
to 10-08 standard, the latest one as per January 2010!
It doesn't contain the model of the plane itself, you need to get the fourth setup pack of NF4+ (link below) to get it. This package contains the INI reworks to make the model compatible with the first generation games along with the correct gun of the plane.
1) Unzip the "Su-25-firstgen" folder to a temporary place where it is easy to find.
2) Add the data from "GUNDATA.txt" to your GUNDATA.ini (numbering the entry with the first number availabe), open and save it with the gun editor. This step adds the Gryazev-Shipunov GSh-30-2 gun which was the gun gun carried by the series-produced aircraft.
3) Get the 4th pack of NF4+ at CombatAce: http://forum.combata...&showfile=10125 and extract at least the folder containing the Su-25.
4) Copy the plane folder (the one with the LOD's and the cockpit directory) to your “Aircraft” directory and then the INI's within the “Su-25-firstgen” into the Su-25 folder, allowing to overwrite when prompted - be careful: you must only overwrite the files, the INI's to be precise, within the Su-25 folder, not elsewhere!
5) In the case that you do not use the community weapons pack 2.52 (available at CombatAce.com, link below), you may have to add the data from "Weapons\Ordnance_Weapondata.txt" to your weapondata.ini and copy the needed folders in "Weapons" in your weapon directory. No overwriting of existing files is needed.
#ADDITIONAL INFORMATION
This is mainly a INI rework to convert the Su-25 for the 2nd generation games included in the NF4+ mod into a plane usable in the first generation.
The weapons provided are solely those needed for the given LOADOUT.INI as I assume that a large majority of users has some kind of weapon pack installed, giving enough weapons to modify the loadouts at will.
I've tested the plane on a Wing over Europe install patched to Oct.-08 level with the
community weapons pack 2.52 installed.
#LINKS TO MATERIAL
- License information: http://forum.combata...showtopic=26131
- Community Weapons pack: http://forum.combata...p;showfile=7791
- Nato Fighters 4+, aircraft folder 2, fourth part: http://forum.combata...&showfile=10125
#DOCUMENTATION
1) The conversion of the plane was made by re-saving all INI files with ANSI coding, as this is the sole file coding understood by the first gen game engine.
2) Additionally, it makes use of the so-called “hiding components trick by bpao” (if you look at the Su-25_DATA.INI , you'll see how it works).
3) The loadout.ini is my creation.
#LICENSING INFORMATION
I think it is safe and the best to put my little INI work under the
-> CombatAce Freeware License (see link above) <-,
this rework / compilation is licensed as such, in short: freedom to distribute such licensed work
as long as it does NOT become part of payware or not publicly available.
I wasn't allowed to republish the model of the aircraft. USAFMTL said on request that “The person who made requested that it stay in the package only. “ but that I was clear to include the INI's, so I can't even name the contributor but nevertheless ask that he or she will accept my thanks!
- EDIT: after the upload, I learned that the model is more to be seen as in a "beta stage", AmokFloo ported it in game and 76.IAP-Blackbird is still working on it.
#CREDITS
- The Sukhoi 25 was/is done by AmokFloo and 76.IAP-Blackbird.
Uhu
EDIT of File description 2010-02-07: clarified a part of the install explanation after I saw that the advice of overwriting lead at least one time to misunderstandings. Also updated the information about original author. Same changes in updated readmes within the archive.
1,954 downloads
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B-52F & B-52D "Big Belly" Version 2.0
By gbreuder
Included is:
- An updated version of the B-52D "Big Belly"
- the B-52F, the last of the "Tall Tail" BUFFs
7,537 downloads
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L-39ZA Albatros
By saint aj
Aero Vochody L-39ZA Albatros
Soviet-era light trainer that has become popular around the world for aerobatics, training, light attack, and sport flying. The version reflected here is the L-39ZA light attack aircraft, with strengthened wings, four outboard weapon pylons, and an optional 23mm cannon pack on the centerline. Two skins are available, Soviet/Czech tactical camouflage, and modern Czech grey.
3,504 downloads
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B-52 Stratofortress Mega Pack
By Dave
B-52 Stratofortress Package by Dels via Wpnssgt.
Skins by Pappy and X Ray
Loadouts by MJ and JSF_Aggie
Decals, testing, etc by Dave (USAFMTL)
Sounds by Spillone.
Package contains:
Early B-52G/H
Late B-52G/H
A Phase V, B-52H will come later.
Units included
319th BW
17th BW
379th BW
456th SAW
72nd BW
410th BW
To install:
Planes go in your Aircraft folder.
Sounds go in your Sounds folder.
This is currently an AI only plane, I will say it again, this is currently an AI only plane as we didn't have a finished enough pit to include it. Having said that, you all know in Knowledge Base it tells you how to make AI planes flyable. If you go to the forum and say you can't fly it because you didn't read this readme. I will clown you hard and may not even be nice.
http://forum.combatace.com/index.php?showt...st=0#entry90487
That link above will tell you how to make AI planes flyable.
Knowing you all will make it flyable, here are the known issues:
There are so many loadout combination that we went basic but we did our best to get many things to work. Your milage may very.
We did our best. Enjoy.
Dave USAFMTL.
1,721 downloads
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Tupolev Tu-128 & Tu-128M Fiddler
By ErikGen
Tupolev Tu-128 Fiddler B & Tu-128M
The Tupolev Tu-28/Tu-128 (NATO name 'Fiddler') was a long-range interceptor aircraft developed by the Soviet Union in the 1960s. It remains the world's largest production fighter aircraft.
In this pack the Tu-128 Fiddler B and the most recent Tu-128M.
Instructions
This aircraft is for SFP1, WoE last patch ... not tested in WoV and WoI.
1) Unzip the file TU128packV00.rar
2) Copy Object and Sounds folders into your main game folder (i.e. ..\Wings Over Europe\).
3) Add the lines you find in the "add_to_WeaponDataIni.txt" to the end of your "weapondata.ini" file, change the xxx with sequential numbers and recompile using the last WeaponEditor.
Please, read the readme file.
Credits:
- kreelin for the FM
- Spillone104 for the jet sound
- Spillone104, bobrock, lindr2, Soulfreak as beta tester
- me ... the remaining stuff
Special thanks to NGHENGO who stressed me (a lot) in order to not stop this project and lindr2 who kindly helped me with much detailed infos.
Thank you very much guys.
Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
Enrico "erikgen" Gennari
1,590 downloads
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0 comments
Updated
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J35F Draken Addon v1.1
By Guest
Updated 04/16/04 v1.1 - The Saab J-35 Draken is a high-performance delta-winged interceptor developed in the early 1950s to meet the unique needs of the Swedish Air Force. It combines supersonic performance with the ability operate from improvised airstrips and is armed with 30 mm canon, as well as infrared and radar-homing missiles.
3,742 downloads
0 comments
Updated
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Harrier GR.3
By Dave
Harrier Gr.3 Version 1.1
Add the aircraft to your objects/aircraft folder of youe SF directory. Add the weps to your objects/weapons folder. (The weapons folder is there provided you have installed the weps packs)
Add the wep data to your weapondata.ini. Follow these instructions located here at CA.
http://forum.combatace.com/index.php?showtopic=9323
If you do not, then you only have yourself to blame for not getting the weps to show.
Original model Monthy CZ (THANK YOU MONTY!)
Skins/Weps skin and hex editing by Sundowner (high Res 2048 by 2048)
Updated Pit by Kesselbrut 3 Apr 07
FM by Kreelin
Testers: Saganuay82
Project Coordinator: USAFMTL
Hanger Screen: USAFMTL
Loading Screen: Saganuay82
Update 3 Apr 07
Added updated pit by Kesselbrut. I added skin patches, numberlist. Fixed serious decal ini issues.
If I forgot anyone please forgive me as it was not intentional.
USAFMTL
4,187 downloads
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F-20C TigerShark
By Gepard
F-20C TigerShark
*****************
BE AWARE:
The F-20C TIGERSHARK pack is a mod of the F-20A TigerShark.
It comes WITHOUT the neccessary file F-20A-R0b.lod
You can get the file from F-20A package available at A-Team Skunkworks homepage.
http://cplengineeringllc.com/SFP1/
----------------------------------------------------------
I.
This is the flyable version of *****s static F-20
It represent the F-20C as it was intended as successor of the F-20A.
Performance:
Max Speed: Mach 2.1
Acceleration from M0.9 to M1.2 at 30.000 ft in 29 seconds
max turn rate: 20° = 18 seconds per 360° circle
sustained turn rate 11.5°/sec at M0.8 at 15.000 ft
Specification:
Length 14,40 m
Wingspan 8,30 m
Internal fuel 5.500 lbs
take of weight clean 17.260 lbs
combat weight 50% fuel 15.060 lbs
max weight 26.290 lbs
Engine:
1 x General Electric F404-GE-200
Thrust 49,88 kN dry
70,094 kN Afterburner
Armament:
2 x 20mm M-39 cannons 460 rounds
up to 6 AIM-9 Sidewinder
2 x AIM-7
2 x AIM-120
5 pylons with max 8.000 lbs external stores
BE AWARE: the F-20C Tigershark is a high agile plane with a tendency of fast rolling and overrolling. Thatswhy dont move the stick to fast!
+++++++++++++++++++++++++++++++++++++
II.
Known issues:
- the model is low poly (was originaly intended to use as ground target only)
- the skin is relatively simple, upper and lower side of the wings are similar
- airbrakes are not visible
- i used the F-15A cockpit which is the closest available to the F-20C cockpit
- nose gear steering is not animated
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
I want to say thank you to ***** for the permission and his help to mod his static F-20A Tigershark
The flight model is partly basing of TK's stock F-16A FM
The cockpit is basing on TK's F-15 cockpit
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IV.
INSTALLATION:
-Unzip F-20C files into your objects/aircraft folder.
-Copy file F-20A-R0b.lod from your F-20 into your F-20C folder
-Unzip Decals into your decals folder (If you dont have one, create one into objects folder)
That it.
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V.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
VI.
The F-20C TigerShark is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
November 2010
876 downloads
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A6E Tram
By Dave
Original Credits
3D Model: Monty_CZ, wpnssgt
Skins: JSF_Aggie, Paul Nortness, Sundowner, USAFMTL
Flight Model: column5
Drop tanks edits by Fubar512
Version 1.1 Credits
A-6E TRAM Intruder
CREDITS
3D Model: Monty_CZ, wpnssgt
Skins: Sundowner
Flight Model: column5
Drop tanks edits by Fubar512
Ini Work by JSF Aggie
INSTALLATION
Copy the A-6E_TRAM folder to your Strike Fighters AIRCRAFT folder. Copy the two fueltank .bmp's to your weapons folder. This assumes you have the weapons pack installed.
HISTORY (From wikipedia.org)
Development
The Intruder was developed in response to a U.S. Navy specification for an all-weather carrier-based attack aircraft to serve as a replacement for the piston-powered, WWII-era A-1 Skyraider. Grumman was awarded the contract in 1957, and the resulting A2F-1 made its first flight on 19 April 1960. It was redesignated A-6A in the fall of 1962, and entered squadron service in February 1963.
The A-6 became the USN and USMC's principal medium attack aircraft from the mid-1960s through the 1990s. It served in combat in Vietnam and in later engagements in Lebanon and Libya. The Intruder saw further duty in the 1991 Gulf War, but it was phased out of service quickly in the mid-1990s. It was intended for replacement by the A-12 Avenger II, but following that troubled stealth aircraft's cancellation, the Intruder was left to soldier on for a few more years before retiring in favor of the F/A-18 Hornet.
The last Intruders were retired 19 December 1996. Some aircraft were used to form artificial reefs, but the majority are stored at AMARC against possible future need.
Although the Intruder could not match the F/A-18's speed or air-combat capability, the A-6's range and load-carrying ability are sorely missed.
Variants
A-6A
The initial version of the Intruder was built around the complex and advanced DIANE (Digital Integrated Attack/Navigation Equipment), intended to provide a high degree of bombing accuracy even at night and in poor weather. DIANE consisted of multiple radar systems: the Norden AN/APQ-92 search radar and a separate AN/APQ-112 for tracking, AN/APN-141 radar altimeter, and AN/APN-153 Doppler to provide position updates to the AN/ASN-31 inertial navigation system. An air-data computer and ballistics computer integrated the radar information for the bombardier/navigator (BN) in the right-hand seat. TACAN and ADF were also provided for navigational use. When it worked, DIANE was perhaps the most capable nav/attack system of its era, giving the Intruder the ability to fly and fight in even very poor conditions (particularly important over Vietnam and Thailand during the Vietnam War). It suffered numerous teething problems, though, and it was several years before its reliability was established.
Total A-6A production was 488, including six pre-production prototypes. Many of the surviving aircraft were converted to other variants.
A-6B
To provide Navy squadrons with a SEAD aircraft to attack enemy air defense and SAM systems--a mission dubbed "Iron Hand" in Navy parlance--19 A-6As were converted to A-6B standard from 1967 to 1970. The A-6B had many of its standard attack systems removed in favor of special equipment to detect and track enemy radar sights and to guide AGM-45 Shrike and AGM-78 Standard anti-radiation missiles. Five were lost in combat, and the rest were later converted to A-6E standard in the late 1970s.
A-6C
12 A-6As were converted in 1970 to A-6C standard for night attack missions against the Ho Chi Minh Trail in Vietnam. They were fitted with a TRIM (Trails/Roads Interdiction Multi-sensor) pod in the fuselage for FLIR and low-light TV cameras, as well as a "Black Crow" engine ignition detection system. One of these aircraft was lost in combat, the others were later converted to A-6E standard after the war.
KA-6D
In the early 1970s some 78 A-6As and 12 A-6Es were converted for use as tanker aircraft, providing aerial refueling support to other strike aircraft. The DIANE system was removed and an internal refueling system was added, sometimes supplemented by a D-704 refueling pod on the centerline pylon. The KA-6D theoretically could be used in the day/visual bombing role, but it apparently never was, with the standard load-out being four fuel tanks. A few KA-6Ds went to sea with each Intruder squadron, and the retirement of the aircraft left a gap in USN and USMC refueling tanker capability that was only later remedied by the new F/A-18E Super Hornet, which can act as a tanker.
A-6E
The definitive attack version of the Intruder, introduced in 1970, with its first deployment 9 December 1971, with vastly upgraded nav/attack systems. The original search and track radars of the A-6A were replaced by a single AN/APQ-148 multi-mode radar, and the onboard computers with a more sophisticated (and generally more reliable) solid-state electronic system. A new AN/ASN-92 inertial navigation system was added, along with the CAINS (Carrier Aircraft Intertial Navigation System), for greater navigation accuracy. Beginning in 1979 all A-6Es were fitted with the AN/AAS-33 TRAM (Target Recognition and Attack, Multi-Sensor system, a small, gyroscopically stabilized turret under the nose containing FLIR boresighted with a laser spot-tracker/designator. TRAM was matched with a new AN/APQ-156 radar. The BN could use both TRAM imagery and radar data for extremely accurate attacks, or use the TRAM sensors alone to attack without using the Intruder's radar (which might warn the target). TRAM also allowed the Intruder to autonomously designate and drop laser-guided bombs.
In the early 1990s some surviving A-6Es were upgraded under SWIP (Systems/Weapons Improvement Program) to enable them to use the latest precision-guided munitions, including AGM-65 Maverick, AGM-84 Harpoon, AGM-84E SLAM, and the AGM-88 HARM anti-radiation missile. SWIP aircraft also received a GPS receiver and new INS and TACAN systems. After a series of wing-fatigue problems, about 85% of the fleet was fitted with new graphite/epoxy/titanium/aluminum composite wings.
A-6E models totaled 445 aircraft, about 240 of which were converted from earlier A-6A/B/C models.
A-6F and A-6G
An advanced A-6F Intruder II was proposed in the mid-1980s that would have replaced the Intruder's elderly Pratt & Whitney J52 turbojets with non-afterburning versions of the General Electric F404 turbofan used in the F/A-18 Hornet, providing substantial improvements in both power and fuel economy. The A-6F would have had totally new avionics, including a Norden AN/APQ-173 synthetic aperture radar and multi-function cockpit displays--the APQ-173 would have given the Intruder air-to-air capacity with provision for the AIM-120 AMRAAM. Two additional wing pylons were added, for a total of seven stations.
Although five development aircraft were built, the Navy ultimately chose not to authorize the A-6F, preferring concentrate on the A-12 Avenger II. This left the service in a quandry when the A-12 was cancelled in 1991.
Grumman proposed a cheaper alternative in the A-6G, which had most of the A-6F's advanced electronics, but retained the existing engines. This, too, was cancelled.
Electronic Warfare Versions
An electronic warfare/ECM version of the Intruder was developed early in the aircraft's life for the USMC, which needed a new ECM platform to replace its elderly F3D-2Q Skyknights. An EW version of the Intruder, initially designated A2F-1Q and subsequently redesignated EA-6A, first flew on 26 April 1963. It had a Bunker-Ramo AN/ALQ-86 ECM suite, with most electronics contained on the walnut-shaped pod atop the vertical fin. They were theoretically capable of firing the AGM-45 Shrike anti-radiation missile, although they were apparently not used in that role.
Only 28 EA-6As were built (two prototypes, 15 new-build, and 11 conversions from A-6As), serving with Marine Corps squadrons in Vietnam. It was phased out of front-line service in the mid-1970s, remaining in use in reserve units with the USMC and then the US Navy primarily for training purposes. The last had been retired completely by 1993.
A much more highly specialized derivative of the Intruder was the EA-6B Prowler, a 'stretched' airframe with two additional systems operators, and more comprehensive systems for the electronic warfare and SEAD roles. 170 were produced. The Prowler remains in service (see separate entry for more information).
Combat Experience
A-6 Intruders first saw action during the Vietnam War, where the craft were used extensively against targets in Vietnam. The aircraft's long range and heavy payload coupled with its ability to fly in all weather made it invaluable during the war. However, its effectiveness in flying low and delivering its payload made it especially vulnerable to anti-aircraft fire and in the eight years the Intruder was used, the U.S. Navy and Marines lost 68 of the aircraft in combat.
Intruders saw action in strikes against the Bekaa Valley in Lebanon in 1983. One Intruder and one A-7 Corsair were lost during the Lebr. The BN could use both TRAM imagery and radar data for extremely accurate attacks, or use the TRAM sensors alone to attack without using the Intruder's radar (which might warn the target). TRAM also allowed the Intruder to autonomously designate and drop laser-guided bombs.
Intruders also saw action operating from the aircraft carriers America CV-66 and Coral Sea CV-41 during Operation "El Dorado Canyon"in April of 1986. The squadrons involved were VA-34 "Blue Blasters" from CV-66 USS America and VA-55 "Warhorses" from the CV-41 USS Coral Sea.
In the early 1990s some surviving A-6Es were upgraded under SWIP (Systems/Weapons Improvement Program) to enable them to use the latest precision-guided munitions, including AGM-65 Maverick, AGM-84 Harpoon, AGM-84E SLAM, and the AGM-88 HARM anti-radiation missile. SWIP aircraft also received a GPS receiver and new INS and TACAN systems. After a series of wing-fatigue problems, about 85% of the fleet was fitted with new graphite/epoxy/titanium/aluminum composite wings.
A-6E models totaled 445 aircraft, about 240 of which were converted from earlier A-6A/B/C models.
2,471 downloads
0 comments
Updated
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OV-10A Bronco V1.0
By Dave
OV-10A Bronco V1.0
Updated - Removed exhausted from engines, added shell casing being ejected from the ejection ports. Added skins by JSF Aggie.
Credits
Model by Fracture (WHERE ARE YOU MAN?)
Skins by as follows:
Skin templates by Sundowner and JSF Aggie
USAFcamo1, USMCCamo1, USMCCamo2, USMCCamo3 by JSF Aggie
VAL-4, Marine, 20th TASS by USAFMTL
Marine2 skin by Pappychecksix
Marine3 skin by Killerbee
Sounds:
Engine sound by USAFMTL
FM and Data Edits:
Data.ini tweaks by Killerbee, Fubar512 and Moonjumper
FM by Wolf257 (It's no longer a UFO)
Weps:
Droptanks by Bunyap (Thank you for last minute work)
Pit:
AH-1W Pit by Kesslebrut
Hanger and Loading Screens by Kout
Pilots:
OV-10 Pilots by Diego
This package is considered the intellectual property of those that contributed to the project, and whose names are mentioned in this document. The contributors prohibit uploading or linking to/from any sites other than www.Combatace.com or http://www.Column5.us. All rights reserved.
-This read me must accompany any authorized modifications.
4,239 downloads
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MB-339A
By ID(io)T Team
So here we go...finally
ID(io)Ts Team is proud to present.........
Aermacchi MB-339A
This is the work of a group of aviation enthusiasts, we are not affiliated with Aermacchi,
or Thirdwire productions and cannot be held responsible for
any possible damage resulting from the use of, or inability to use, this software.
This software can be redistributed and/or modified freely provided that any derivative
works bear some notice that they are derived from it, and any modified versions bear
some notice that they have been modified.
It cannot be sold or included in any other program or commercial package.
In first thank all you guys for downloading this mod for Strike Fighters Project 1, Wings over Europe, Wings over Vietnamand Wings over Israel Too.
Many months ago I started working on this little Italian bird thinking to the South Atlantic Scenario WIP tahat time.
I was a newbe and made a lot of main errors before find my great friends that show me the light of a correct modding way, you can find only alittle part of them down in the credit section…..
Installation instructions
This package contains all the necessary files in three different directories/folders.
Unrar the file you downloaded preserving the directory structure.
You'll obtain 4 folders: MB-339A_ARA, MB-339A_SVIBA,MB-339A_Weapons and Sound.
MB-339A_ARA and MB-339A_SVIBA are quite self-explanatory, just copy the entire folder in your Objects/Aircraft folder.
Sound contains a customed MB-339A R.R. Viper jet sound to add into your Strike Fighters Project 1, Wings over Europe and Wings over Vietnam ad Wings over Israel sound folder.
MB-339A_Weapons contains the 30mm DEFA Gunpod and the Macchi_FuelTank: copy all its contents in in your Objects/Weapons folder and add the following lines to your weapon data.
[WeaponDataxxxx]
TypeName=DEFA30mm (MB339)
FullName=DEFA 30mm 553 Gunpod (MB339)
ModelName=MB-339_DEFAGunPod
Mass=360.000000
Diameter=0.600000
Length=4.000000
AttachmentType=ITALY,ARGENTINA
NationName=Italy
StartYear=1979
EndYear=2020
Availability=2
BaseQuantity=300
Exported=TRUE
ExportStartYear=1979
ExportEndYear=2020
ExportAvailability=2
WeaponDataType=3
GunTypeName=30MM_DEFA553
MaxRounds=125
MuzzlePosition=0.000000,2.040000,0.157000
LightPosition=0.000000,2.040000,0.157000
AimDirection=0.000000,1.000000,0.000000
EjectShells=0
[WeaponDataxxxx]
TypeName=Macchi_FuelTank
FullName=Macchi FuelTank
ModelName=Macchi_FuelTank
Mass=294.799988
Diameter=0.365000
Length=3.496000
AttachmentType=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=0
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=250.449997
Asymmetrical=FALSE
Change the XXX with the first available number in the weapons sequence and remember to open the .ini file with the weaponeditor to make the changes effective.
The key assigned to the arresting hook operates the opening canopy .
Credits
There isn't a main contractor in this work, this work is son of our passion for our little "Macchino".
I, Nghengo made the main 3d work on the plane but I was a newbe and, bobrock give me his best in every way building a wonderful virtual Pit, and real Photographic effect skins, Aleks modded DEFA GunPod and has been extract the maps that wear the plane, Spillone104 has been created the Viper Voice, Canadair, DEFA pod FM.… Erikgen closely follow my work since the beginning teach me everything I know on 3ds modding, Capun my first teacher. FM and loadout advisors, beta testers and supporters: Canadair, Erikgen, Spillone104, Silverbolt, triplethr3at, Steve_S, Blasto, Dysko.
A special thanks goes to Crusader that fit us with unsubsituible materials Foxmonter for modding the Macchi Fuel Tanks…… Streakeagle, Typhoid , Jug, precious friends and advisors…Hunter, my first CAce friend, Bingo, fougamagister, the second one and all the people on CombatAce, Column5 and Thirdwire message boards who shared their knowledge and passion over these years and to Thirdwire Productions for creating such an enjoyable series of games.
If you encounter any problem installing or using this mod you can get in touch with me on CombatAce
forum or send me an email.
At maurizio.olmi@tiscali.it
2,150 downloads
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0 comments
Updated
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