45 files
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BL-755 / RBL-755 Cluster Bomb Set for SF2
new model of BL-755 and RBL-755 Cluster Bomb to replace the existing one from the Bunyap-Weaponspack
just drop the folders in to your Weapon Folder and let overwrite if ask to
have fun
ravenclaw_007
596 downloads
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GBU-38 New Model
By EricJ
Here's the new model GBU-38 done by rusty_hawk and textured by me, original weapons ini by wpnssgt, which was converted by 331Killerbee.
Note: while setup for SF2, it can be adapted for the SF1 series.
Texture by EricJ
3D model by rusty_hawk
read the readme....
514 downloads
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GPU-5/A Pave Claw 30mm gatling gun pod
By Stary
Credits:
The Wrench: A-16, idea, Pave Claw schematics, general data, testing and opinions
TK, Thirdwire -stock SF2:I F-16A Netz used as base for A-16 by Wrench
Combat Ace -greatest site for flightsims enthusiasts and artists
This is GPU-5/A gunpod for use with Wrench's excellent A-16 ground attack aircraft.
Includes two variants, GPU-5/A painted green to match Wrench's Euro scheme, and GPU-5/A (GRAY) in gray colour.
As a bonus includes my "personal" slightly tweaked 30mm GAU-13/A Cannon -tweaks include: less accurate, effects aliased to 30mm type of effects (was 23mm) and with different tracer image.
500 downloads
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UUM7 Macross Mirco Missile Launcher
By acidgraph
UUM7 Micro Missile Launcher Beta 1 (from Macross series) for Strike Fighters 2
HMM01 Micro Missile
Hello everybody !!!
This is for the folks who love Macross and miss a swarm of guided missiles swirling through the air.
Unfortunately the game interprets a missile pod as an air to ground weapon, so the AI doesn't use it in air to air engagements.
You can still use it and it's devastating in close dogfights but only in pilot controled aircraft.
There are 3 versions of the launcer and missiles. An IR and AR for air engagments and an IIR guided for air to ground.
The UUM7 pod holds 15 HMM01 missiles
IRM range - 8km
ARM range - 10km
IIR range - 10km
How it works : Select the UUM7 pod with your air to ground weapons key. Then switch to caged or air to air mode with your Hud mode setings key.
For the radar version you have to have the radar switched on and have a valid lock.
For the IR version, you can launch the missiles even if you don't have a lockon tone.BE AWARE that it is a fratricide missile due to the high off-borsight, it will lock on the nearest planes. Very effective on large formations of planes.
All three versions are fire and forget missiles.
The missiles are available from the year 1999 upwards.
Launchers can be loaded on USAF/USN type pilons that have rocket pod capability.
Have fun :)
Launcher, missiles and textures were made by me.
What you will need :
Copy of SF2/WOE2/WOV2/WOI2 patched to the latest standard
Thirdwire Weapons Editor for SF2 if you want to tweak the weapons - http://www.thirdwire...oads_tools.htm?
Install Instructions:
1. Read this entire readme :)
2. Drop the contents of the archive into your main MODS folder. Allow overwrites.
3. Start the game and blow up some stuff
Tested in SF2 and WOE2 only
Acidgraph
477 downloads
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GBU-12 New Model
By EricJ
As seen in many of screenshots by me this is a model of the GBU-12D/B (I use it as such) but can be modded for any other GBU-12. This replaces the GBU-12D_N.
3D Model - Razvan Stanciu/rusty_hawk (razvan_stanciu2003(at)yahoo(dot)com
Animation help by FastCargo and Profi
Texture - EricJ
Designed for the SF2 "plug and play" but can be adapted for SF1 series as well. A blank texture for you to make your own is included
Drop in your weapons folder and drop away...
374 downloads
0 comments
Submitted
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MBD2-67U Soviet bomb rack
By Snailman
MBD2-67U
The most widely used soviet multiple bomb rack (Mnogozamkoviy Balochniy Derzhatel) for 50-120kg sized free fall bombs. On many planes this was the only type of rack used.
Plane types: MiG-21, MiG-23, MiG-27, MiG-29, Yak-38, Su-17, Su-25, Su-24 and on helicopters Mi-8, Mi-24 and Ka-25
A high detail replacement for older MBD2 racks. There are two types included, regular MBD2 and the MBD2_SPEC variant with StationSpecific value set, to exclude other types of rack from a weapon station.
I have made no low detail version, but if there is a need, I can make one.
352 downloads
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Mig-29 Centreline Fuel Tank for SF2
By Spinners
This is for the new MiG-29 by The Mirage Factory and gives you the centreline tank.
This might not have been the most elegant way of getting it to show but it works.
In the data.ini find your centreline station (should be right at the top of the weapon stations) and amend the last line to read as follows;
[CenterLine]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0,-2.900,0.04
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,-2.0,-2.0
LoadLimit=550.0
AllowedWeaponClass=FT
AttachmentType=WP
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=Mig-29_CFT
311 downloads
0 comments
Submitted
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A-16 PAVE PENNY pod
By ST0RM
An add-on for Wrench's A-16 Attack Falcon. This adds the PAVE PENNY laser receiver to the right chin station. Since there currently isn't a proper PP pod, I sub'd the HTS pod and made it a laser designator and painted it to match the photos I found.
Follow the README and have some fun.
-Storm
278 downloads
0 comments
Submitted
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PBP-2-3S Monsun dual IR rack
By logan4
PBP-2-3S Monsun dual IR rack
A dual Atoll missile rail that was designed and used outside the USSR during the 60's with the Polish and East Gearman (LSK) Air Forces on the MiG-21PF(SPS) fighter jets untill the MiG-21MF/Bis versions entered in service.
Model was created based on the few available pictures and scale model brochures so could have minor diferences.
The rack model is for Thirdwire SF2 series.
Installation: Follow the content of ReadMe file
Copy all files into specific folders.
Optional:
In case you want to use this pylon on MiG-21MF/Bis versions you can find the relevant setting data in the given txt files - only for outside pylons. If you have a stock _data.ini then simply copy each section (systemname/station) to your main AC file and save it. In case you have an edited _data.ini file then change station and pylon ID-s as required.
For stock set simply copy over the loadout.ini and allow to overwrite. In case you have a modified loadout file then copy over the relevant sections and renumber as required.
The weapon data.ini is set with "SpecificStationCode" so it will only show up on those weapon stations where the parameters are set so no double loading will happen.
Credit:
Model,texture,ini edits by me.
Previous testings done by Gepard, dast24 and me.
Stock files: TW
This addon to be used/modified according to the CombatAce Freeware Agreement.
Enjoy!
Logan4
259 downloads
0 comments
Submitted
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AC-47 MiniGun Pak Upgrade
By Wrench
AC-47 'Spooky' Minigun Model Pak
= For SF2, Full-4/5 Merged, Plus Expansion Pak 1 =
*Designed with SF2:V in mind*
A small update for the recently release AC-47 Spooky. This little mod adds the physical model (Lod) for the 7.62 miniguns, so they show sticking out of the fuselage. These have been added using the FakePilot method, so the "vitural" guns still remain active.
The AC-47 Pak can be found here:
http://combatace.com/files/file/12984-douglas-ac-47-spooky-gunship-for-sf2/
You'll be applying =THIS= package directly over the existing one, as a new data ini is supplied that mounts the guns. I've also changed the cockpit pilots back to the stock 'bone-dome' versions, as those are more correct.
The new miniguns and fakepilot are supplied, so not to worry when installing.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Also, PLEASE read the "Notes" section -- vital information in there that might assist you in playing this aircraft.
With extra special Thank Yous to RussoUK for whipping out the Lod in Max ... this really "ups" the look of the aircraft.
As time permits, the AC-47 Full Package will also recieve this update.
Good Hunting!
wrench
kevin stein
230 downloads
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anti ship missle AGM-158C LRASM
By JosefK
AGM-158C LRASM by @JosefK
This is a data + skin mod of the AGM-158 for the C model, the Long Range Anti-Ship Missile or LRASM. All based on @FastCargo's AGM-158 JASSM for the anti-ship missile variant.
It's worth noting has a service start year of 2018 and is assumed to stop serving in 2050. Also the LRASM has a range of over 600 km/300 nm.
In Real-Life/RL, the LRASM has only been integrated with the B-1B and the F/A-18E/F Super Hornet but the intention is to make her work with the F-35 and vertically launch from ships. US Navy (USN) and Royal Australian Air Force (RAAF) only customers so far, but Sweden, Australia, the United Kingdom, Singapore, Canada and Japan are likely customers also. To read more, go here: https://en.wikipedia.org/wiki/AGM-158C_LRASM
Feel free to report any bugs. This is my first serious weapons mod effort.
227 downloads
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AIM-160A Screamer
By MrFheit
This is the first mod I've ever made so I'm unsure of how sucessful it will be.
The Missile will look like the AGM-88, feel free to edit this if you have the capabilty, I don't.
Also unless you have an aircraft operating in the year 2000 or later you wont be able to use it unless you edit the AIM-160A_DATA. to do this simply change "StartYear" from 2000 to 1975, that should work for the F-15A.
Install:
Should be real simple, just dragg the AIM-160A file into your weapons folder.
The Aim-160A Screamer was a missile that I created on a whim to put the APG-63(v3) AESA aboard the F-15GE (Golden Eagle) to some use.
If this mod file does not work I appolagize, I had no way to test it, if you have a theory as to why it doesn't please tell me! I'd love to try and fixz it.
210 downloads
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{F}Stark Industries MK1
By Guest
This is a Fictional weapon.Has W80 Nuclear Warhead.From IronMan...
Have fun...
:salute:
209 downloads
0 comments
Updated
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MIG-29 Wing Fuel Tanks by russouk2004
By EricJ
Since he's having issues uploading I decided to upload it for him:
"Couldnt find these tanks anywhere so made one.Supplied a psd file to paint the tank as its plain grey atm"
206 downloads
0 comments
Updated
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Gray drop tank for Super Etendard (M)
By Wrench
this is the missing gray drop tank for the SUE(M)
just unzip, and drop into the /Weapons folder.
sorry I forgot it from the package
wrench
kevin stein
182 downloads
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Spice Israeli Guidance Kit
By JuanchoGomez
Kit de guiado israeli 'Spice' 1000 y 2000
Instalacion: pegar las carpetas en la carpeta Weapons de su Strike Fighters
creditos
Modelos 3D y textura: JuanchoGomez
Datos tecnicos: Juan Manuel Kachoroski
Level X Game Developers
########################################################################################
Guidance kit 'Spice' 1000 y 2000
Instalation: Drop boot folders en Weapons folders of your Strike Fighters
Credits
3D models and textures: JuanchoGomez
Data ini: Juan Manuel Kachoroski
Level X Game Developers
181 downloads
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MIM-14 Nike Hercules
By DaniloE31
I was so sick of looking at the old Model of the Hercules SAM missile, that I decided to finally build one by myself. Learning the use of 3ds Max just for this purpose
It's not a super-ultra detailed model with 10 thousands of polys, like you see sometimes these days , but it was never ment to be so.
This package includes the minimum bundle to make the Nike Hercules system fully functional:
new MIM-14 Hercules missile - 3D model, texture & .ini-work DaniloE31 (that's me) Nike 4x launcher - model by ErikGen, .ini-work DaniloE31 Nike LoPAR search radar - model by ErikGen, .ini-work DaniloE31 Nike TTR tracking radar - model by ErikGen, .ini-work DaniloE31
The ini's in this bundle are set to a network called "NIKE" and work together so they actually fire missiles at the Red Planes!
You can install the pack in your ModFolder™\Objects\ , but in case you don't want to mess up your existing Nike Objects, you can also just take the following files:
Weapons\MIM-14\Hercules.LOD Weapons\MIM-14\ Hercules_LOD002.LOD Weapons\MIM-14\Hercules.bmp
and use the new missile. I used the very same Files & Node Names so you can eventually place the new LODs without the need of editing a single ini.
I hope you enjoy it!
DaniloE31
173 downloads
0 comments
Updated
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A-DARTER IR missile
By JuanchoGomez
The A-Darter (Agile-Darter) also named V3E is a modern short-range infrared homing ("heat seeking") air-to-air missile, featuring countermeasures resistance with a 180-degree look angle and 120-degrees per second track rate, under development by South Africa's Denel Dynamics (formerly Kentron) and Brazil's Mectron, Avibras and Opto Eletrônica. It will equip South African Air Force'sJAS 39 Gripen and Hawk 120; Brazilian Air Force's A-1M AMX, F-5BR and JAS 39 Gripen. It is expected to be operational in both Air Forces by 2014 and it will also be available for export
####################################################################################
3d model & textures: Juancho Gomez
Data ini: Juan Manuel Kachoroski
Level X developers
167 downloads
- a-darter
- brazilian air force
- (and 1 more)
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Apu-60-1
By KnightWolf45
APU-60-1 launch rail
this a model of the Apu-60 single missile rail
it was use on sereval MiGs and outher Soviet aircraft.
it set to use has a 2IR launcher but only carries one missile
better weapondata.ini his needed
model and skin by
Cocas
161 downloads
0 comments
Submitted
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ALARM missile
By guuruu
ALARM anti-radar missile
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To use missile copy Objects folder to your MODS.
ALARM rail
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This part is to do. I used ALARM rails as weapon stations in my Tonka.
So maybe somebody will do ALARM rail as standalone rack.
I've added rails 3d files and skins and templates in this download.
Only what you must to do is set correct position and add ini file.
Have fun
Wojtek
160 downloads
0 comments
Submitted
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MK13 Torpedo
By Veltro2k
New MK13 Torpedo model..
I would suggest first making a backup copy of the original.
Installing: Simply copy over the Mk13.jpg and the MK13 Torpedo.LOD into the MK13 torpedo folder in your objects/Weapons folder. Template included to do better skin.
As usual ,only to be used as Freeware . Under no circumstances shall it be used alone or as part of any pay ware Mod.
145 downloads
0 comments
Submitted
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AV-8B DropTanks in HD
By 331Killerbee
DropTanks for the AV-8B HD Series by 331KillerBee
ReadMe Included
AV-8B Drop Tanks for 331KillerBee's HD Skins to be used on all Versions of the AV-8B.
Done in accordance by a Guy that used to load them.....
Creadits: Bobrock for the Original AV-8B Series.
* Note: To be used with SF2 Series Installs. Not tested with SF1 Series.
Semper Fi!
331KillerBee
145 downloads
0 comments
Updated
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SF 2 French Naval Weapon's
By acesfakia
SF2 NA mar 2012
This is a beta test
for the French Naval weapon's 1= Malafon torpado system L4 and 2= Masurca missile
The weapon's working fine......until suffren class model come...then will work Great..!!!
Read the info's......
Is more for the Modder's........for the moment.....but if you want to test..it....i include info's.
Malafon pic's
https://www.google.gr/search?q=malafon&rlz=1C1GGGE___GR601GR601&espv=2&tbm=isch&tbo=u&source=univ&sa=X&ei=nsr8U8SDKdDkaMK0gfAB&ved=0CDMQsAQ&biw=1366&bih=643
Masurca pic's
https://www.google.gr/search?q=malafon&rlz=1C1GGGE___GR601GR601&espv=2&tbm=isch&tbo=u&source=univ&sa=X&ei=nsr8U8SDKdDkaMK0gfAB&ved=0CDMQsAQ&biw=1366&bih=643#q=masurca&tbm=isch
143 downloads
0 comments
Submitted
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ADM-160 Miniature Air-Launched Decoy
From Wikipedia:
"The ADM-160 MALD (Miniature Air-Launched Decoy) is a decoy missile developed by the United States.
It uses gradient-index optics to create a radar cross section that simulates an airplane, in order to confuse missile defense systems.
......
ADM-160B
Decoy version developed by Raytheon with longer endurance. In use by the USAF.
ADM-160C "MALD-J"
Radar jammer variant of ADM-160B by Raytheon. This variant of the MALD decoy can operate in both decoy and jammer modes...... MALD-J will provide stand-in jamming capability for the Airborne Electronic Attack Systems of Systems. It will be launched against a preplanned target and jam specific radars in a stand-in role to degrade or deny the IADS detection of friendly aircraft or munitions.Delivery to the US Armed Forces is to begin in 2012. That year, the Air Force ended procurement of the ADM-160B and will only procure MALD-J versions.
MALD-N
Navy variant based on the MALD-J.
"
This mod Include:
1.ADM-160B MALD
2.ADM-160C MALD-J
3.ADM-160D MALD-N
Usage and precautions:
1.Upzip and copy ADM-160C folder to Objects/Weapons ;
2.For a true decoy effect I set it to "ASM" and "is decoy" ,so the ADM-160C is restricted to ASM compatible weapon station ;
3.Since it works similar to a drone in reality, it doesn't cause any damage to any target in the game, and may not even hit the target accurately,but it can indeed play a very good role in covering cruise missiles. Please be clear about your purpose of use and make a good choice.
Model/Texture: BorisBC;
Data/Modding: Me.
141 downloads
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D-704 Buddy Store (Refueling Pod)
By Nyghtfall
Refueling Pod D-704 for SF2 v1.0
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*** any SF2 ***
This is a model of the Refueling Pod D-704, designed by Douglas.
Included is the following:
- D-704 with retracted Basket in HighVis White
- D-704 with retracted Basket in LowVis gray
- D-704 with deployed Basket in HighVis White
- D-704 with deployed Basket in LowVis gray
Pods are set up like the known BDOUG-pod as GP. A template is also included.
Installation
============
1. unzip to a temporary folder
2. open "Put_Content_In_Your_MOD_Folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
The included A-4E_65_DATA.INI is an example how to set up the Pod in your planes data.ini and is only
changed by adding a new weaponsstation for the Pod. This station works on all Skyhawks beginning from A-4B.
Credits
=======
- Thirdwire and TK for a great game
- ???? data.ini from the bdoug-pod as template
- myself - model, skins, template
If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!
Thanks
======
- cocas for help with learning 3D-stuff!
- mue for his great LODViewer, which is a big help!
P.S.
====
If you have any problems with this skin or have suggestions and hints, feel free to PM me.
25_09_2017
140 downloads
0 comments
Updated
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