45 files
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MBD2-67U Soviet bomb rack
By Snailman
MBD2-67U
The most widely used soviet multiple bomb rack (Mnogozamkoviy Balochniy Derzhatel) for 50-120kg sized free fall bombs. On many planes this was the only type of rack used.
Plane types: MiG-21, MiG-23, MiG-27, MiG-29, Yak-38, Su-17, Su-25, Su-24 and on helicopters Mi-8, Mi-24 and Ka-25
A high detail replacement for older MBD2 racks. There are two types included, regular MBD2 and the MBD2_SPEC variant with StationSpecific value set, to exclude other types of rack from a weapon station.
I have made no low detail version, but if there is a need, I can make one.
352 downloads
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GPU-5/A Pave Claw 30mm gatling gun pod
By Stary
Credits:
The Wrench: A-16, idea, Pave Claw schematics, general data, testing and opinions
TK, Thirdwire -stock SF2:I F-16A Netz used as base for A-16 by Wrench
Combat Ace -greatest site for flightsims enthusiasts and artists
This is GPU-5/A gunpod for use with Wrench's excellent A-16 ground attack aircraft.
Includes two variants, GPU-5/A painted green to match Wrench's Euro scheme, and GPU-5/A (GRAY) in gray colour.
As a bonus includes my "personal" slightly tweaked 30mm GAU-13/A Cannon -tweaks include: less accurate, effects aliased to 30mm type of effects (was 23mm) and with different tracer image.
500 downloads
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UUM7 Macross Mirco Missile Launcher
By acidgraph
UUM7 Micro Missile Launcher Beta 1 (from Macross series) for Strike Fighters 2
HMM01 Micro Missile
Hello everybody !!!
This is for the folks who love Macross and miss a swarm of guided missiles swirling through the air.
Unfortunately the game interprets a missile pod as an air to ground weapon, so the AI doesn't use it in air to air engagements.
You can still use it and it's devastating in close dogfights but only in pilot controled aircraft.
There are 3 versions of the launcer and missiles. An IR and AR for air engagments and an IIR guided for air to ground.
The UUM7 pod holds 15 HMM01 missiles
IRM range - 8km
ARM range - 10km
IIR range - 10km
How it works : Select the UUM7 pod with your air to ground weapons key. Then switch to caged or air to air mode with your Hud mode setings key.
For the radar version you have to have the radar switched on and have a valid lock.
For the IR version, you can launch the missiles even if you don't have a lockon tone.BE AWARE that it is a fratricide missile due to the high off-borsight, it will lock on the nearest planes. Very effective on large formations of planes.
All three versions are fire and forget missiles.
The missiles are available from the year 1999 upwards.
Launchers can be loaded on USAF/USN type pilons that have rocket pod capability.
Have fun :)
Launcher, missiles and textures were made by me.
What you will need :
Copy of SF2/WOE2/WOV2/WOI2 patched to the latest standard
Thirdwire Weapons Editor for SF2 if you want to tweak the weapons - http://www.thirdwire...oads_tools.htm?
Install Instructions:
1. Read this entire readme :)
2. Drop the contents of the archive into your main MODS folder. Allow overwrites.
3. Start the game and blow up some stuff
Tested in SF2 and WOE2 only
Acidgraph
477 downloads
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PBP-2-3S Monsun dual IR rack
By logan4
PBP-2-3S Monsun dual IR rack
A dual Atoll missile rail that was designed and used outside the USSR during the 60's with the Polish and East Gearman (LSK) Air Forces on the MiG-21PF(SPS) fighter jets untill the MiG-21MF/Bis versions entered in service.
Model was created based on the few available pictures and scale model brochures so could have minor diferences.
The rack model is for Thirdwire SF2 series.
Installation: Follow the content of ReadMe file
Copy all files into specific folders.
Optional:
In case you want to use this pylon on MiG-21MF/Bis versions you can find the relevant setting data in the given txt files - only for outside pylons. If you have a stock _data.ini then simply copy each section (systemname/station) to your main AC file and save it. In case you have an edited _data.ini file then change station and pylon ID-s as required.
For stock set simply copy over the loadout.ini and allow to overwrite. In case you have a modified loadout file then copy over the relevant sections and renumber as required.
The weapon data.ini is set with "SpecificStationCode" so it will only show up on those weapon stations where the parameters are set so no double loading will happen.
Credit:
Model,texture,ini edits by me.
Previous testings done by Gepard, dast24 and me.
Stock files: TW
This addon to be used/modified according to the CombatAce Freeware Agreement.
Enjoy!
Logan4
259 downloads
0 comments
Submitted
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SMKB brazilian guided bomb
By JuanchoGomez
The SMKB (Smart-MK-Bomb) is a guidance kit that turns a standard Mk 82 (500 lbs) and Mk 83 (1.000 lbs) into a Precision-guided weapon, respectively called SMKB-82 and SMKB-83. The kit provides extended range up to 50 kilometres (27 nmi) and are guided by an integrated inertial guidance system coupled to three satellites networks, relying on wireless to handle the flow of data between the aircraft and the munition.
Instalacion: pegar las dos carpetas en la carpeta Weapons del Strike Fighters
si el avion no reconoce la bomba, agreguen las siglas 'EOGB' en las weapon station, asi:
[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.99,0.30,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.60
AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
AttachmentType=NATO,USAF,BRAZIL
ModelNodeName=Left_Pylon
PylonMass=108.9
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=
#################################################################################################
installation: just drop boot folders in weapons folder of Strike Fighters
if the plane does not recognize the bomb adds 'EOGB'on weapon station just like that:
[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.99,0.30,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.60
AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
AttachmentType=NATO,USAF,BRAZIL
ModelNodeName=Left_Pylon
PylonMass=108.9
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=
Credits:JuanchoGomez
118 downloads
0 comments
Updated
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Mectron MAR-1 anti radar missile
By JuanchoGomez
Misil anti-radar de origen Brasilero, confiurado para ser portado por aviones argentinos
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Brazilian anti-radar missile
real picture / foto real
137 downloads
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A-DARTER IR missile
By JuanchoGomez
The A-Darter (Agile-Darter) also named V3E is a modern short-range infrared homing ("heat seeking") air-to-air missile, featuring countermeasures resistance with a 180-degree look angle and 120-degrees per second track rate, under development by South Africa's Denel Dynamics (formerly Kentron) and Brazil's Mectron, Avibras and Opto Eletrônica. It will equip South African Air Force'sJAS 39 Gripen and Hawk 120; Brazilian Air Force's A-1M AMX, F-5BR and JAS 39 Gripen. It is expected to be operational in both Air Forces by 2014 and it will also be available for export
####################################################################################
3d model & textures: Juancho Gomez
Data ini: Juan Manuel Kachoroski
Level X developers
167 downloads
- a-darter
- brazilian air force
- (and 1 more)
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Spice Israeli Guidance Kit
By JuanchoGomez
Kit de guiado israeli 'Spice' 1000 y 2000
Instalacion: pegar las carpetas en la carpeta Weapons de su Strike Fighters
creditos
Modelos 3D y textura: JuanchoGomez
Datos tecnicos: Juan Manuel Kachoroski
Level X Game Developers
########################################################################################
Guidance kit 'Spice' 1000 y 2000
Instalation: Drop boot folders en Weapons folders of your Strike Fighters
Credits
3D models and textures: JuanchoGomez
Data ini: Juan Manuel Kachoroski
Level X Game Developers
181 downloads
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AIM-9JULI
This is the AIM-9JULI version.
it's based on a photo of an A-7E(H) in a magazine.
I 've seen other photos of "JULI's" on the internet, and are not all the same.
Possibly depending on which model are based, JULIs differ a bit.
ALL CREDITS to ravenclaw_007 on which the LOD/Skin is taken from.
v1.2
New ACCURATE Lod and skin made by ravenclaw_007!
Thank you much for your amazing work!
(Note - Photo still of the old version, it will be updated soon)
97 downloads
0 comments
Updated
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SF 2 French Naval Weapon's
By acesfakia
SF2 NA mar 2012
This is a beta test
for the French Naval weapon's 1= Malafon torpado system L4 and 2= Masurca missile
The weapon's working fine......until suffren class model come...then will work Great..!!!
Read the info's......
Is more for the Modder's........for the moment.....but if you want to test..it....i include info's.
Malafon pic's
https://www.google.gr/search?q=malafon&rlz=1C1GGGE___GR601GR601&espv=2&tbm=isch&tbo=u&source=univ&sa=X&ei=nsr8U8SDKdDkaMK0gfAB&ved=0CDMQsAQ&biw=1366&bih=643
Masurca pic's
https://www.google.gr/search?q=malafon&rlz=1C1GGGE___GR601GR601&espv=2&tbm=isch&tbo=u&source=univ&sa=X&ei=nsr8U8SDKdDkaMK0gfAB&ved=0CDMQsAQ&biw=1366&bih=643#q=masurca&tbm=isch
143 downloads
0 comments
Submitted
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Dardo III argentinian guided bomb
By JuanchoGomez
FAS Dardo III es una bomba guiada por GPS con alas plegables desarrollado por la Fuerza Aerea Argentina, actualmente
se encuentra en la fase de prototipo
instalacion
pegar la carpeta en la carpeta weapons
si el avion no reconoce la bomba, agreguen las siglas 'EOGB' en las weapon station, asi:
[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.99,0.30,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.60
AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
AttachmentType=ARGENTINA
ModelNodeName=Left_Pylon
PylonMass=108.9
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=
creditos JuanchoGomez
Level X game developers
####################################################################################################################
FAS Dardo III is a GPS guided bomb with folding wings develop for Argentinian Air Force, currently is at the prototype
stage in
installation: just drop the folder in weapons folder of Strike Fighters
if the plane does not recognize the bomb adds 'EOGB'on weapon station just like that:
[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.99,0.30,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.60
AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
AttachmentType=ARGENTINA
ModelNodeName=Left_Pylon
PylonMass=108.9
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=
Credits:JuanchoGomez
137 downloads
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Naughty Vixen
By Mike Dora
This is a minor mod to give Wrench's excellent Sea Vixen FAW2 a 20mm SUU gun pod. It makes the aircraft (always one of my favorites) into quite a handy dogfighter and ground strafer. Just unzip the attached "Objects.zip" folder and drop it into your "VixenFAW2" folder.
This isn't just a pure fantasy. Well not quite. Some years ago I was on a sailing trip in the Caribbean, with an instructor who was an ex-FAA aircraft artificer (RN-speak for maintainer). He'd served on board HMS Eagle during her final commission, and told a tale of how 899 Sqn had somehow obtained a SUU-pod from their USN counterparts. The terms of the exchange weren't altogether clear, it seems to have involved a couple of cases of liquid morale restorative from the Eagle's wardroom (a fine RN tradition, history records that in 1945 the British Pacific Fleet used similar "currency" to maintain high serviceability rates for their mainly US-manufactured aircraft).
Seems that 899 managed to hang the SUU-pod on one of their Sea Vixens, but there the tale kind of peters out. My friend was very fuzzy on whether they actually managed to get it to fire.
What I have done here is assumed that Eagle's ever-creative air engineering department decided to hang the gun pod on the starboard outer pylon, the one that was already wired up for a buddy-buddy refueling pod. I've further assumed that they've somehow managed to adapt the refueling pod's power and control circuits from British to US voltage standards etc, to power and control the gun pod. Unfortunately they weren't able to go as far as altering the Sea Vixen's Pilot Attack Sight (PAS) to give it a lead-computing facility, so the pilot has to do the best he can with a fixed sight. This still works pretty well.
As for Controller Aircraft clearance? Shhh... !! (I learned first-hand how the FAA works on a TDY to HMS Ark Royal back in '78!)
So try it and have fun with a naughty Vixen!
Cheers
Mike
102 downloads
0 comments
Submitted
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AIM-160A Screamer
By MrFheit
This is the first mod I've ever made so I'm unsure of how sucessful it will be.
The Missile will look like the AGM-88, feel free to edit this if you have the capabilty, I don't.
Also unless you have an aircraft operating in the year 2000 or later you wont be able to use it unless you edit the AIM-160A_DATA. to do this simply change "StartYear" from 2000 to 1975, that should work for the F-15A.
Install:
Should be real simple, just dragg the AIM-160A file into your weapons folder.
The Aim-160A Screamer was a missile that I created on a whim to put the APG-63(v3) AESA aboard the F-15GE (Golden Eagle) to some use.
If this mod file does not work I appolagize, I had no way to test it, if you have a theory as to why it doesn't please tell me! I'd love to try and fixz it.
210 downloads
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Delta-NG missile control pod + skin template
By Snailman
This is a new version of the soviet Delta-NG missile control pod with hi detail skins in three colors (silver, green, navy grey) and... a Photoshop template for those who want to customize it to their aircraft skin. default is the white capped one for the Yak-38.
This is one of my first 3D object, I did it as practice. It is freeware, just give credits.
By Snailman, 2013 04 07
132 downloads
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BL-755 / RBL-755 Cluster Bomb Set for SF2
new model of BL-755 and RBL-755 Cluster Bomb to replace the existing one from the Bunyap-Weaponspack
just drop the folders in to your Weapon Folder and let overwrite if ask to
have fun
ravenclaw_007
596 downloads
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AV-8B DropTanks in HD
By 331Killerbee
DropTanks for the AV-8B HD Series by 331KillerBee
ReadMe Included
AV-8B Drop Tanks for 331KillerBee's HD Skins to be used on all Versions of the AV-8B.
Done in accordance by a Guy that used to load them.....
Creadits: Bobrock for the Original AV-8B Series.
* Note: To be used with SF2 Series Installs. Not tested with SF1 Series.
Semper Fi!
331KillerBee
145 downloads
0 comments
Updated
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D-704 Buddy Store (Refueling Pod)
By Nyghtfall
Refueling Pod D-704 for SF2 v1.0
================================
*** any SF2 ***
This is a model of the Refueling Pod D-704, designed by Douglas.
Included is the following:
- D-704 with retracted Basket in HighVis White
- D-704 with retracted Basket in LowVis gray
- D-704 with deployed Basket in HighVis White
- D-704 with deployed Basket in LowVis gray
Pods are set up like the known BDOUG-pod as GP. A template is also included.
Installation
============
1. unzip to a temporary folder
2. open "Put_Content_In_Your_MOD_Folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
The included A-4E_65_DATA.INI is an example how to set up the Pod in your planes data.ini and is only
changed by adding a new weaponsstation for the Pod. This station works on all Skyhawks beginning from A-4B.
Credits
=======
- Thirdwire and TK for a great game
- ???? data.ini from the bdoug-pod as template
- myself - model, skins, template
If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!
Thanks
======
- cocas for help with learning 3D-stuff!
- mue for his great LODViewer, which is a big help!
P.S.
====
If you have any problems with this skin or have suggestions and hints, feel free to PM me.
25_09_2017
140 downloads
0 comments
Updated
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GBU-38 New Model
By EricJ
Here's the new model GBU-38 done by rusty_hawk and textured by me, original weapons ini by wpnssgt, which was converted by 331Killerbee.
Note: while setup for SF2, it can be adapted for the SF1 series.
Texture by EricJ
3D model by rusty_hawk
read the readme....
514 downloads
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AC-47 MiniGun Pak Upgrade
By Wrench
AC-47 'Spooky' Minigun Model Pak
= For SF2, Full-4/5 Merged, Plus Expansion Pak 1 =
*Designed with SF2:V in mind*
A small update for the recently release AC-47 Spooky. This little mod adds the physical model (Lod) for the 7.62 miniguns, so they show sticking out of the fuselage. These have been added using the FakePilot method, so the "vitural" guns still remain active.
The AC-47 Pak can be found here:
http://combatace.com/files/file/12984-douglas-ac-47-spooky-gunship-for-sf2/
You'll be applying =THIS= package directly over the existing one, as a new data ini is supplied that mounts the guns. I've also changed the cockpit pilots back to the stock 'bone-dome' versions, as those are more correct.
The new miniguns and fakepilot are supplied, so not to worry when installing.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Also, PLEASE read the "Notes" section -- vital information in there that might assist you in playing this aircraft.
With extra special Thank Yous to RussoUK for whipping out the Lod in Max ... this really "ups" the look of the aircraft.
As time permits, the AC-47 Full Package will also recieve this update.
Good Hunting!
wrench
kevin stein
230 downloads
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GBU-12 New Model
By EricJ
As seen in many of screenshots by me this is a model of the GBU-12D/B (I use it as such) but can be modded for any other GBU-12. This replaces the GBU-12D_N.
3D Model - Razvan Stanciu/rusty_hawk (razvan_stanciu2003(at)yahoo(dot)com
Animation help by FastCargo and Profi
Texture - EricJ
Designed for the SF2 "plug and play" but can be adapted for SF1 series as well. A blank texture for you to make your own is included
Drop in your weapons folder and drop away...
374 downloads
0 comments
Submitted
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SF2 "Beer Bomb"
By Wrench
SF2 "Beer Bomb" 4/18/2014
-- Something for Anyone, Anytime, Anyplace --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
With the recent trend in the SF2 Screenshots Thread on discussions and displays of "potables", I thought this would be a nice little funny thing to add.
Basicly, I took the 55 gallon Napalm bomb and repainted it to "represent" a kind of beer keg. It is fully "combat ready" and will act and explode just like Napalm. Included is the skin template, for those wanting (or nuts enough) to want to make the labels in any other languages, or for your favorite beer.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Drinking!!
Wrench
Kevin Stein
38 downloads
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{F}Stark Industries MK1
By Guest
This is a Fictional weapon.Has W80 Nuclear Warhead.From IronMan...
Have fun...
:salute:
209 downloads
0 comments
Updated
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Brazilian IR Missile Piranha II
By JuanchoGomez
Misil guiado por calor Mectron Piranha II desarrollado por Brasil
modelo 3d y textura: Juancho Gomez
Data.ini : Juan Manuel Kachoroski
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Brazilian IR Missile
3d model & textures: Juancho Gomez
Data.ini : Juan Manuel Kachoroski
##########################################################
Foto real / real photo
######################################################################################
Enjoy!
138 downloads
- ir missile
- piranha
- (and 2 more)
0 comments
Updated
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anti ship missle AGM-158C LRASM
By JosefK
AGM-158C LRASM by @JosefK
This is a data + skin mod of the AGM-158 for the C model, the Long Range Anti-Ship Missile or LRASM. All based on @FastCargo's AGM-158 JASSM for the anti-ship missile variant.
It's worth noting has a service start year of 2018 and is assumed to stop serving in 2050. Also the LRASM has a range of over 600 km/300 nm.
In Real-Life/RL, the LRASM has only been integrated with the B-1B and the F/A-18E/F Super Hornet but the intention is to make her work with the F-35 and vertically launch from ships. US Navy (USN) and Royal Australian Air Force (RAAF) only customers so far, but Sweden, Australia, the United Kingdom, Singapore, Canada and Japan are likely customers also. To read more, go here: https://en.wikipedia.org/wiki/AGM-158C_LRASM
Feel free to report any bugs. This is my first serious weapons mod effort.
227 downloads
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ALARM missile
By guuruu
ALARM anti-radar missile
-----------------------------------------
To use missile copy Objects folder to your MODS.
ALARM rail
------------------
This part is to do. I used ALARM rails as weapon stations in my Tonka.
So maybe somebody will do ALARM rail as standalone rack.
I've added rails 3d files and skins and templates in this download.
Only what you must to do is set correct position and add ini file.
Have fun
Wojtek
160 downloads
0 comments
Submitted
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