35 files
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Airstrikes on land targets in SF2NA
By SupGen
This will allow you to attack Airfields, Fuel Tanks, Evil Comm Buildings, and many other land targets in game assigned Strike missions. The Mod uses JSGME to allow an easy, (almost) one click change between land and naval targetting. JSGME also ensures that if you don't like the Mod, you can easily restore your install to it's original condition. I've only tested this in single missions; I don't think you'll fufill the Campaign Victory Conditions with this installed (you'll never even see the Kiev, much less sink it). To anyone who already knows the trick cheers, you don't need this, anyone else, thank snapper 21 for the original idea.
SupGen
5/6/2013
316 downloads
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realSKY Environment
By Menrva
realSKY Environment
January 13th, 2019 (1st Release)
by Menrva
>For Strike Fighters 2 games
This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes:
-Tweaked sky colours, something in between Cellinsky's widesky and the stock SF2 colours.
-More realistic Night colours, sky and ambient are much darker.
-More atmospheric, reddish transition from Twilight to Night.
-New "dark blue" High Altitude colours (fly near space with a NF-104).
-Moon produces a yellowish light instead of the default purple.
-Sky is "wider" much like Cellinsky's widesky mod (background horizon clouds are bigger and more noticeable).
-Added beautiful cloud graphics made by Cellinsky and ShrikeHawk, tweaked for each weather type.
-Added a low number of stray clouds to Clear weather.
-Added noticeable clouds to Overcast weather and Inclement weather, "fixing" a known SF2 "bug".
-Combined various mods to produce a more interesting Rain Effect under Inclement weather.
-Added Stary's lens flare effects from the SARCASM 2 mod, in place of Cellinsky's widesky effects.
-Added Cloud Layer graphics by Stary, Fubar512 and Brain32.
-Reworked secondary atmospheric effects, such as contrails and wingtip vortexes.
In addition, the package includes alternative environment configuration files in the Alternative Weather folder; they enable different effects for the Inclement weather. You can choose between thunderstorm (default, adapt for most terrains), snowstorm (for cold, icy terrains) and sandstorm (for hot, desert terrains).
For those who wish not to change the effect globally, I highly suggest to try the included terrain-specific environment example provided for stock SF2 terrains; the default global effect is thunderstorm, while terrains with their own environment file either use sandstorm or snowstorm as appropriate. Use this as a basis to customize other terrains.
By setting the Effects to Unlimited, the game makes use of a DirectX 10 post processing effect; the stock game's post processing shader generates a pointless and horrible bloom effect which excessively blinds the player during twilight transitions.
By default, realSKY includes a reworked post processing shader (TWPOSTPROCESS.FX) which provides more contrast, more vignetting, minor color correction and a daytime-only bloom effect, so it's miles better than what the stock game offers. Alternative post processing tweaks are included in the Alternative Shaders folder; choose the one you wish to try (check the included screenshots for fast comparisons) and overwrite the default one in your mod's Flight folder.
If you don't care about the post processing effect, you may want to set the game's Effects to High in the Options menu.
>Credits (in no particular order):
-Cellinsky, for his fantastic widesky mod from which I borrowed some tweaks.
-Stary, for his Thunderstorm and Heavy Snowfall weather mods, and his SARCASM 2 beta mod from which I borrowed some effects.
-PanamaRed, for tweaks in regards to Clouds (especially the Broken weather ones).
-Fubar512 and Brain32, for their Cloud Layer Top bitmaps, which I have smoothed for a better looking effect.
-ShrikeHawk, for his CloudSkins mods, from which I took the spectacular cloud graphics.
-BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package.
-Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods.
-luk1978, for his interesting WeatherEffect package.
-ArmedLightning, for his Special FX v2.2 mod for the GTR 2 game, from which I borrowed a lens flare effect.
-baffmeister, for the idea of recreating sandstorm weather effects.
-tiopilotos, for suggesting improvements on other subjects.
-Eagle114th, for his Improved Wingtip Vortex mod which I have reworked.
-JosefK, guuruu and Coupi, for their interest and support.
I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not.
>Disclaimer:
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
This mod may NOT in any way, shape or form be used in any payware additions.
3,124 downloads
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SARCASM v 1.5
By Stary
SARCASM sky/clouds mod version 1.5
what's new?
-new experimental sky lightning (HighAlt sky pushed down from 5 to 3.5 kilometers, try 2 km if you want things go odd!)
-modified, more fluffy clouds (finally!)
-smaller clouds texture (no need for 2048 ones really), and now only one
-small changes to clouds distribution pattern for scattered and broken
unpack to your Flight folder, overwrite when asked
(previous installment of SARCASM mod not required)
have fun
2,221 downloads
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HR SF2E GermanyCE terrain update part 1 of 2
By Stary
High Resolution (1024x1024) SF2E GermanyCE terrain update part 1 of 2
This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
Included is also newer high resolution, high density treemod with updated graphics.
!!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
You need 512MB Dx10 capable card to run it without slowdowns on full resolution.
2,627 downloads
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HDR Mod 1.01A
By FalconC45
HDR mod for High end computers with high end Nvidia cards.
Falcon
1,627 downloads
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SARCASM 1.4
By Stary
SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod
-slightly updated clouds graphics
-rainbow flares like in "Theatre of War: Korea" or "Far Cry 3" :D
-optional default sky colours, most noticeable during dawn/dusk transitions -so you can choose your version
-some additional tweaks here and there (I think)
855 downloads
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SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod v 1.3
By Stary
SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod
by Stary
version 1.3
April 8th 2012
This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment.
New in version 1.3:
-brand new high resolution clouds graphics based on my own photography works
-new fog colour for broken skies, more bluish than stock gray
-optional unchanged gray skies for broken included in it's folder -so you can choose your version
-midday sky colours back to more realistic bluish, but different than stock
-again, new clouds graphics
I forgot some additional tweaks introduced during tests
To install, unpack the package to your Flight folder, overwrite when asked
1,243 downloads
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Thunderstorm weather mod (experimental)
By Stary
(Experimental) Thunderstorm weather mod
for SF2 series by Thirdwire
series 1 compatibility fix included
made in and tested with merged SF2+Expansion Pack1 may 2010
by Stary
21.05.2010
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This little modification replaces default rain effect with heavy thunder.
Random lightnings, heavy rain, distant clouds lighted by electrical discarges and raindrops on screen are modelled.
Unfortunately, no thunder/rain sound attached, as current environment engine seems not to allow to do so.
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Thanks to USAFMTL for betatesting.
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file edit:
updated with readme, sorry!
806 downloads
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ATI HDR Mod 1.03
By FalconC45
This is a version of my HDR mod for high end ATI cards. Read the Readme file for installation and other bits of info.
Falcon
764 downloads
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Improved rain effect V1.2 for SF1/2
By orsin
Improved Rain Effect by China Insky Team
===========================
Installation
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For SF1 series, put in your Effects Folder;
For SF2 series, put in your Effects subfolder in your mod folder.
Credit
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Creator: HoneyFox, Orsin
Beta Tester: HoneyFox, Orsin, F-16CJ, XIAOHANI
Update History
----------------
V1.0 Initial Release
V1.1 Much improved resource utilization
V1.2 Resolve the effect disappear issue with SF2 series
830 downloads
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SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod
By Stary
This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment.
Changes include:
New, light blue sky colour for midday
New, more purple, "cinematic" sky colours for sunrise/sunset
Slightly modified fog colours
Reduced sky glow for sunrise/sunset
New, slighly bigger sun with new sun graphics
New sun flare
New clouds sizes and graphics for all weather types
Now clear weather has some small fluffy clouds too
New, bigger lens flares with new graphics
Slightly bigger Moon
New stars graphics
New, stronger base winds and gusts for more dramatic smoke columns etc.
Other tiny changes
Please note: as of Expansion Pack 2, clouds height seems to be locked at specific untweakable altitude (=> ~10000 feet).
I, aswell as others, tried various settings, even negative cloud base height values to no luck.
716 downloads
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Baltika's Iceland new trees texture
By Stary
This is simple re-texture of trees found in Baltika's fabulous full-scale Iceland terrain.
New texture is 4x higher resolution and better matches the underlying forestal tiles, thus looks better.
(old trees texture used, also by me, is some hundred years old and fugly!)
To install simply unzip to your Iceland terrain folder, overwrite file.
Enjoy
305 downloads
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Better widesky for SF2 series
By orsin
This is an extraction from a super vannila pack of WOX that we share in the small circle of Insky team. This time we update it to fit SF2 series.
it is just an light update for the excellent Widesky 1.0 from Cellisky
it has resolved the horizontal light band issue that has been around for quite a while
some old effects such as the twilight has been abandomed, using the original effect from TW instead. This has also improved the darkness at night.
This update has only been tested with SF2. We do not guarantee it would work the same way in earlier titles. Please use it on your own discretion.
Enjoy it, and feel free to report any problem.
Insky_orsin
1,575 downloads
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Fixed TFD file for my HR SF2E GermanyCE terrain update
By Stary
This is new GERMANYCE.TFD file to fix the trees appearing on some runways and taxiways in the following airbases:
Pferdsfeld (305,381)
Ahlhorn (345,669)
Gutersloh (348,577)
Neuburg (523,273)
Fix includes simple retiling of areas around given bases.
977 downloads
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Alternative Overcast Layer for the SF2 Series
By steelflanker
Alternative Overcast Layer for the SF2 Series
I have been playing around with various textures for a while now & I am quite pleased with the results.
So I thought I would share them.:-)
Hope you enjoy
SF
This package contains top & bottom replacement textures for the overcast cloud layer & a modified ENVIRONMENTSYSTEM.INI.
Instillation:
-------------
Place all the bitmap & ini files in to your :
Documents and Settings\User\My Documents\ThirdWire\StrikeFighters2 \Flight folder.
Warning!!!
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If you are already using a modified ENVIRONMENTSYSTEM.INI
Don’t install this version!!!
Instead edit the ENVIRONMENTSYSTEM.INI already in your mods/ Flight folder & make sure it reads as follows:
[CloudLayer]
TopTexture=CloudLayerTop%d.bmp
BottomTexture=CloudLayerBottom%d.bmp
Material=CloudLayerMaterial
TileCount=21 <-------------------------------------------
NearTileCount=5 <-------------------------------------------
TileSize=8000.0 <-------------------------------------------
Thanks, Credet & acknowledgements.
----------------------------------
All the files included in this mod are NOT my work & remain the property of their original creators or owners!
Original bottom layer texture: A Flanker 2.5 overcast effect mod by the Pretzelworks.
Original top layer textures: The official UBI Soft Lock On Demo & Overcast Cloud MOD 3.1 by BoboCop.
ENVIRONMENTSYSTEM.INI: Thirdwire.
572 downloads
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SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod v 1.2
By Stary
This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment.
New, light blue sky colour for midday
New, more purple, cinematic sky colours for sunrise/sunset
Slightly modified fog colours
Reduced sky glow for sunrise/sunset
New, slighly bigger sun with new sun graphics
New sun flare
New clouds sizes and graphics for all weather types
Now clear weather has some small fluffy clouds too
New, bigger lens flares with new graphics
Slightly bigger Moon
New stars graphics
New, stronger base winds and gusts for more dramatic smoke columns etc.
Other tiny changes
517 downloads
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Water_Maps_1.02.zip
By Kodiak
18 Water maps for enabling ships on your seas!
************************************************
How to Install.
Copy the BMP file for the terrain you want into the terrain map.
e.g. DBS_Water.bmp into the DBS folder.
Make sure that in the DBS.INI the line "WaterMap=DBS_Water.bmp"
(WITHOUT THE QUOTES!!!)
is there under the [Terrain] section!
Also under the [Terrain] section make sure you have:
NavalMap=TRUE
If all that is done, and that's all to it, then you should be able to take off
in your F-14 from the carrier on the sea on that map.
(I hope this is clear)
My best regards, Kodiak.
1,066 downloads
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Updated Default SF2 Terrain by Piecemeal V 1.2
By Dave
UPDATED DEFAULT SF2 DESERT TERRAIN Ver. 1.2
SF2 has always been my favourite of all the platforms; and after downloading and using the various terrain mods for SF2E and SF2V with hungry anticipation I decided to HEAVILY modify the stock Desert terrain with more than enough of eye candy.
DESCRIPTION:
Without giving too much away, the geographical story is now as follows:
*As well as Dhimar amd Paran, I've added Sharnak from baffmeister's Desert 2 terrain (my inspiration for this), now a colony which is known as the British Protectorate of Sharnak. RAF squadrons are permanently based there. A couple of other bases, border posts and the like have also been added from Desert 2
*I always thought that D9 and D10 airfields were always a little too close to the border. They've now been moved to the Dhimari 'wastelands' which you'll see on the centre left side of the enclosed planning map
*About ten SAM sites have been added to various locations on Dhimar and the amount of SAM sites across Paran has been hugely increased, the biggest increase being Paran's capital city of Kurzah; which in SAM site and Flak battery terms is now more like Hanoi during the Vietnam War.
*Ships, cranes, oil tanks, warehouses and the like have been added to ports on both sides. Now the capital cities of Muthala and Kurzah, have extensive docklands. Other coastal towns have at least one docking area for shipping.
*(15TH AUG 2010): Inspired by JSF Aggie's SF2 Range terrain, all airfields on both sides have been extensively facelifted and given a new lease of life by re-populating them with huge amounts of groundobjects, both new and old. They now look a lot more like real life airfields instead of that deserted 'Chernobyl International Airport' look in the default airfields. All airfields have also been re-catagorised into two different groups; 'Red' and 'Blue'. For example, a Dhimari DESERT_AIRFIELD4 will now be 'BLUE_AIRFIELD4' and a Parani one will now be 'RED_AIRFIELD4'. New trucks have been added as default groundobjects so they'll have to be downloaded elsewhere on the site (see 'Installation' for details).
----------------------------------
INSTALLATION (PLEASE READ CAREFULLY):
Simply unzip the FILE and put the enclosed 'DESERT3' folder into your Terrain folder.
Important Note: If you don't already have these, you should download them from the SF1 downloads section, otherwise they won't show up:
*SAMs & Vehicles Pack with Desert Skins by Pasko.
*Soviet Transport Pack by Kesselbrut.
*M109A6 Paladin by rebel ryder.
*'Camiones Argentinos' truck models by Banidos Team & Suicidal (the default 'USTruck' models have been totally replaced by these, so downloading these trucks is definitely a MUST or there'll be no trucks anywhere in Dhimar!!)
CREDITS:
*Factory Target Area, Tactical Control Centre, HeadquartersR1 and Tower H1 by Wingwiner
*Enhanced Top Cloud Layer BMPs and PECCO Crane model by Fubar512
*Radar Facility by Grumpapotamus
*Railway Station by Gepard
*Generic Hangars pack by Stary
*Desert Factories mod by Wrench
*Borrowed Items from Wrench's Libya Terrain :
Tree model
Round Tents
Barbed Wire
Fences
Camonet
Russian Freighter
Oil Refinery target area
Static Helicopters
Rotten Trawlers
Libyan Koni Class Frigate (Now Parani)
*Borrowed Items From Falklands Mod :
Stanley Tower
Atlantic Causway and Atlantic Conveyor
Canberra Liner
Argentine Tugboat (now a Parani Patrolboat)
ARA Belgrano (now a Dhimari Flagship)
Baltic & Nordic Ferries
Type 1 & 2 Trawlers (including rotten models)
Type 12 Frigate
Type 42 Destroyer
Rapier SAM launcher & Rapier Generator
20mm RH-202 & 35mm Oerlikon AAA units
Crane 2 object and Jetties
All Land Rover type vehicles
*Borrowed Items From Desert Storm Mod :
Terrain and sea tiles
Various target areas such as Oil Refineries, Scud Sites and Firebases
Satellite and Radio Antennas
SS-4_ATT
SS-4_LAUNCHER
SS-4_TANKER
SS-4_TRAILER
IraqiSquad
D-20 artillery pieces
IRBM
Sandbag walls
Ammo boxes
Nuclear Plant
*Borrowed Items From SF2 Range Terrain :
Forklift and ShelterZU by Amokfloo
Firetrucks by Ravenclaw
FloodLight, SmallGenerator, ConcreteBlock and SunShelter by Pureblue
Static Chinook model by Banidos Team
Tools by Polak
Thanks to the creators of all the above mods.
NOTE: If I've forgotten anybody please get in touch so I can give you the credit you deserve!
Thanks to Deuces for his editing of some DS terrain tiles.
Special thanks to Dave for his encouragement and assistance. The project wouldn't have been taken to this level only for him pointing me towards the right people.
If you have any queries or problems please don't hesitate to send me a message.
Piecemeal
15th August, 2010
2,052 downloads
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CloudScape v3: Two Skies
By ShrikeHawk
Cloudscape v3 09/22/2010 by ShrikeHawk
Here's two cloud mods for the price of one. You get a cloud mod for Wings over Israel2 and Wings over Vietnam2. Each uses two cloud images: cloud1.tga and cloud2.tga. These images are different in both, but are interchangeable between the two mods. With just a simple file renaming you can try out any of the clouds in CloudSkins 1,2,or 3 in these mods. Experiment, play with it, and see what kind of skies you can build.
The WOI2 mod is a variation of the new Widesky. The WoV2 mod is a variation of the default environmentsystem.ini.
[CREDITS]
Thanks to Cellinski and Insky Group for the original WideSky mod and the updated version for Thirdwire's 2nd Gen Sims.
Thanks to Stick for trying it out and for the support.
Thanks to TK for a fabulous sim and the wisdom to make it so moddable.
732 downloads
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TPWEL : Thunderstorm Pack With Enhanced Lightnings
By BearGryllis
TPWEL : Thunderstorm Pack With Enhanced Lightnings 2.0b
Hi Folks,
I made an re-package of experimental thunderstorm pack with enhanced,realistic lightning effects.
Thanks to original author Stary.
Installation:
Read the original readme.
Best Regards.
Mar2012
BearGryllis
694 downloads
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Solomons and Phillipines visual update -missing HM files
By Stary
Those were omitted from the release, add some height mesh displacement to "J" tiles making jungle areas less flat
191 downloads
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SF2:I IsraelME Movements Ini Tweek
By Wrench
SF2:I IsraelME Movements Ini Tweek
= For SF2 (Full4/5 Merged RECCOMENDED)
*Designed for use in the standard/stand alone SF2:I Mods folder (suggested usage). But will work in all versions of SF2 with the IsrealME terrain.*
**This mod =WILL= work in 1stGen WoI, but End Users will have to 'save as..' back to ANSI formatting. The ini herein is in Unicode**
This pak contains a major expansion of the movements ini for the stock IsrealME terrain.
16 new routes have been added, mostly truck routes within Isreal itself (giving the Red Side something to do), but a few in the Sinai, and an additional shipping route or 2.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting
wrench
Kevin Stein
238 downloads
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Heavy Rain
By orsin
This is a re-re-mod of
Stary's rainstorm weather
http://combatace.com/files/file/10945-thunderstorm-weather-mod-experimental/
and
BearGryllis' TPWEL : Thunderstorm Pack With Enhanced Lightnings 2.0b
http://combatace.com/files/file/12793-tpwel-thunderstorm-pack-with-enhanced-lightnings/
Hats off for their contribution to the community.
It is an extraction of a much larger overall mod that has gone for years internal of our team. It is considered stable enough and deserve for a release up to date. The goal of this mod is to create an improved rain scene for SF2 titles.
We have changed the 2 earlier mods on below field.
1. straight rainfall with speed, no longer slashed
2. removed the abnormal light surrounding aircraft on the ground when take off
3. reduced much on particle consumption to have a bit more consistency on presence. Less chance to have rain stopped when explosion happened on ground.
4. When speed pick up, the rain is less visible to represent reality.
Installation:
Drop everything in "Effects" folder.
449 downloads
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mixed 1x and 2x trees for GreenHell2 and Germany4Season pack
By orsin
This mixed tree pack was initially created for a super vanilla pack of WOX series that is shared within the
little circle of Insky Team. There are quite a number of new features to be extracted from that pack (the first one
was "better widesky")
The purpose of mixing 1x and 2x trees was to bring a good feeling of speed without compromising too much of
plant coverage on moutain areas. From my observation I can say it meets the purpose quite well.
Unfortunately the tree mod of Germany map includes only high-detailed tree 3d file. please don't use it if you
have severe framerate hit after installation.
The tree texture for Vietnam map is downscaled for better performance. unless you are observing right from the
ground, you will not find noticable difference about its presence.
Enjoy it, and feel free to report any problem.
Insky_orsin
373 downloads
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