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First Eagles - WWI and Early Years 1914 - 1920


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    1. Pomilio PE

      The Pomilio PE was a two seat, Italian general purpose plane that entered service in 1917. It had a 300hp Fiat 6 cylinder engine with a radiator mounted in the nose of the aircraft. A fin under the fuselage, around the tail skid, helped improve the stability of the plane.
      The Pomilio PE was used primarily for reconnaissance and was armed with a fixed Fiat-Revelli machine gun over the wing with a ring mounted machine gun operated by the observer. The Pomilio could carry a light bomb load with 3 bombs mounted on the each side of the plane.
      My Pomilio PE includes 2 skins - a green/yellow speckled camo, and a 3 color camo - each with appropriate decals. I have included a small bomb loadout. I have included my skinning templates with the download.
      Historical Notes:
      - My Pomilio PE uses the later style fuselage with a flatter deck behind the pilot because it allowed me to give greater range to the gunner in the game.
      - I have taken extensive liberties with the speckled camo skin version of the plane. When the camouflage was applied at the factory, it usually covered the metal panels around the engine. The speckled camo scheme was not applied to the top of the lower wing. The national insignia on the top wing did not usually extend into the aileron. The 3 color camo version is much more accurate and is the default skin. 
      Credits:
      My thanks to Ojcar for making the data.ini file for this plane.
      Installation instructions:
      For FE1: Unzip the file and move the folder named "PomilioPE" into the FirstEagles/Objects/Aircraft folder. 
      For FE2: Unzip the file and move the folder named "PomilioPE" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "PomilioPE". Move the folder named "D" from the Aircraft/PomilioPE folder into the Decals/PomilioPE folder you just made. 

      53 downloads

         (2 reviews)

      0 comments

      Submitted

    2. SAML S.2

      The SAML S.2 was an improved version of the Aviatik B.I which was built under license by the Societá Anonima Meccanica Lombarda. The Italian built plane was known as the SAML S.1. The S.2 was specifically designed to fly in the mountainous terrain of the Italian Front. Improvements mostly involved the wings, which had a slight sweep and were closer together than the Aviatik design. The biggest improvement was the more powerful Fiat A.12 engine capable of delivering 300hp.
      The SAML S.2 was used primarily for reconnaissance and was armed with a fixed Fiat-Revelli machine gun over the wing with a ring mounted machine gun operated by the observer.
      My SAML S.2 includes 2 skins with appropriate decals and a small bomb loadout. I have included my skinning templates with the download.
      Credits:
      My thanks to Ojcar for making the data.ini file for this plane and for providing valuable resources and advice on the details of the SAML S.2.
      Installation instructions:
      For FE1: Unzip the file and move the folder named "SAMLS2" into the FirstEagles/Objects/Aircraft folder. 
      For FE2: Unzip the file and move the folder named "SAMLS2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "SAMLS2". Move the folder named "D" from the Aircraft/SAMLS2 folder into the Decals/SAMLS2 folder you just made. 
       

      65 downloads

         (1 review)

      2 comments

      Submitted

    3. Caporetto Terrain

      Caporetto Terrain WW1
      *********************
      INTRODUCTION
      The Italian Front during WW1 refers to a series of battles fought between 1915 and 1918 in northern Italy between the armies of Austria-Hungary and Germany against Italy.
      Italy hoped that by joining the countries of the Triple Entente against the Central Powers it would gain Cisalpine Tyrol (today's provinces of Trentino and South Tyrol), the Austrian Littoral, northern Dalmatia and some areas of western Carniola.
      Italy had hoped to begin the war with a surprise offensive intended to move quickly and capture several Austrian cities.
      Well, the war soon bogged down into trench warfare similar to the Western Front fought in France.
      The included terrain represents the situation around August/September 1917, just before the battle of Caporetto.
      The Battle of Caporetto (also known as the Twelfth Battle of the Isonzo, the Battle of Kobarid or the Battle of Karfreit) was the greatest defeat in Italian military history. The battle was fought between the Entente and the Central Powers and took place from 24 October to 19 November 1917, near the town of Kobarid (now in north-western Slovenia, then part of the Austrian Littoral). The battle was named after the Italian name of the town (also known as Karfreit in German).
      Austro-Hungarian forces, reinforced by German units, were able to break into the Italian front line and rout the Italian forces opposing them. The battle was a demonstration of the effectiveness of the use of stormtroopers and the infiltration tactics developed in part by Oskar von Hutier. The use of poison gas by the Germans also played a key role in the collapse of the Italian Second Army.
      INCLUDED
      - Italian terrain/front WW1, situaton around summer/late summer 1917 - 539 unique tiles, 10226/574 targets/areas
      - Terrain represents the most important battlegrounds on the Italian front (Monfalcone, Mt. Hermada, Doberdo and Doberdo Lake, Mt. Fajiti Hrib, Gorizia, Mt. Sabotino, Bainsizza plateau, Caporetto, Mt. Krn, Mt. Tre Cime, Mt. Cristallo, Mt. Lagazuoi, Mt. Col di Lana, Mt. Marmolada, Mt. Ortigara, Mt. Pasubio...and many other historical places)    
      - Needed ground objects are also included
      - Important mountains where done via satellite images (the tiles)
      - All historical fortifications are included (mountain bunkers, etc.) and locations/naming correct (as good as it gets)
      FAQs
      Q: Is the scale of the map correct
      A: No
      Q: Are all the named towns and cities correct (placement and naming)
      A: Yes as good as it gets.
      Q: Does it include more than one season?
      A: No
      Q: Is the frontline correct?
      A: Yes representing late 1917
      Q: The river Isonzo seems to cut through the mountains, is that correct?
      A: To a certain degree, but I had to modify massively the heightmap in order to make things look right (e.g. river not flowing up/down the mountains)
      Q: The northern part of the map, e.g. toward Munich, seems without further towns?
      A: Correct. All forests and lakes are there but apart from the major cities (Salzburg & Munich) I've not included smaller towns.
      INSTALLATION
      1. Make a backup copy of your First Eagles folder (just in case)
      2. Extract the file into a temporary folder (like c:\temp\)
      3. Copy all the relevant folders into the respective First Eagles game folders
      (example: c:\temp\First Eagles\Terrain\wwiCaporetto into your c:\Program Files\First Eagles\Terrain folder)
      4. Copy the Objects\GroundObjects folders into your GroundObjects folder. If you've already my Italian WWI terrain, then you probably don't need these objects. In any case if asked to 'owerwrite', click NO.
      PREREQUISITES
      - FE Gold (might work also with FE2, sorry guys don't know), with the latest patch
      - Very strong PC and GPU
       
      CREDITS
      As usually I want to say thank you to all guys who helped me to create the Italian terrain, to TK, Jan Tuma, Stephen1918, ojcar, Gepard, Heck, geo, quack74, Edward, and specially Geezer. Sorry guys, can't remember all the names. Please contact me if you want to be named here. Thanks for files, suggestions, bug fixing, etc.
      DISCLAIMER
      The Italian terrain is freeware.
      You are free to modify and share it, BUT Commercial use is prohibited.
      If you find bugs please post them in First Eagles section of Combatace.com forum.
      Hope you enjoy it.
      Sincerely
      gterl

      122 downloads

         (2 reviews)

      0 comments

      Submitted

    4. Skin pack for Caudron G4

      New skin pack for excellent Caudron G4 by Stephen1918.
      Skinpack included two skins with french and russian paint schemes.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Eugene1

      37 downloads

         (0 reviews)

      0 comments

      Submitted

    5. Polish Anatra DS "Anasal"

      The Anatra DS was a two seat Russian plane powered by a Salmson 9 cylinder, water cooled, rotary engine. The plane was therefore called the "Anasal", short for "Anatra Salmson". When the Ukrainian city of Odessa was occupied by Austria-Hungary early in 1918, the Anatra factory was found intact and production continued as the "Anatra C.I". Many of the first Austrian versions had the Austrian cross painted over the Russian insignia.
      The Anatra DS was used mostly for reconnaissance, but also as a fighter and light bomber. Many of them survived the war and were used in the fighting in Eastern Europe after the end of World War I.
      Poland declared its independence in late 1917. The new nation armed itself with whatever was available,  including abandoned Russian, German and Austrian planes, and purchased planes from other nations. Several Anatra DS were purchased from the Anatra factory in Odessa.
      The Polish Anantra DS was identical to the Russian version, except for slight changes to the cowling, the radiator, and the rudder. The skins to my plane are similar, but not identical to my Russian version. As a resullt, I have included new skinning templates for the Polish Anasal.

      Historical Notes:
      I found several sources which said that Anatras carried a machine gun mounted on the fuselage for the pilot. I couldn't find any details of the mounting, so I guessed where it might be located. 
      I don't know how the Poles armed their plane, so I used the guns I used on the Russian version. I also included a small bomb load.

      Credits:
      My thanks to Ojcar once again for making a new data.ini file for this plane.

      Installation instructions:
      For FE1: Unzip the file and move the folder named "PolishAnasal" into the FirstEagles/Objects/Aircraft folder. 
      For FE2: Unzip the file and move the folder named "PolishAnasal" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "PolishAnasal". Move the folder named "D" from the Aircraft/PolishAnasal folder into the Decals/PolishAnasal folder you just made. 

      39 downloads

         (3 reviews)

      0 comments

      Submitted

    6. "Wood and Linen" skin for Anatra DS

      New "Wood and Linen" skin for excellent AnatraDS_"Anasal" by Stephen1918.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
       
      Eugene1

      28 downloads

         (1 review)

      0 comments

      Submitted

    7. Early Camo for Halberstadt D5

      New skin for excellent Halberstadt D5 by Geezer.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Don't forget to add to Halberstadt D5 "ini" file:
      [TextureSetXXX]
      Directory=BluePhR
      Name=BluePhR
      Nation=GERMANY
      Squadron=
      Specular=0.40000
      Glossiness=0.400000
      Reflection=0.400000
      Eugene1

      46 downloads

         (1 review)

      1 comment

      Submitted

    8. Austro Hungarian Taube ( Galacia)

      This is a re do of Stephen 1918's Kondor Taube, specifically in Austrian Markings for the Eastern Front, and as Stephen has just released his updated Galacia Map, I thought it fitting to re skin one of his Aircraft. 
      The First one is actually a skin seen on and Etrich built Taube, and NOT a Kondor, however as we only have the one model, I applied a little artistic licence. I have also added serial numbers, not historically correct for this aircraft, however they look the part, so a little suspension of belief will go a long way !!! also I am unsure if this scheme was a one off on a single airframe, or whether it was done on others, but anyway it looks very Austrian, and a gaggle of them flying together ( when you can actually get any altitude) look very smart and efficient, so all good !! The Second skin is just Stephens original one with new markings . I have also made new hangar and loading screens specific to this Aeroplane.
      I used a combination of Stephens and Gambits skins , so most of the hard work must go to those worthy souls !! I have also included Von S' Data.ini which makes the aircraft a brute to fly, but that was what they were like, underpowered and SLOOOOOOOOOOOOOOOOOOOOW !!! I was going to apply weathering to the skins , but most pictures I have seen of Taubes portray pretty clean aircraft all things considered. I have re done the Engine sound as I wasn't happy with the stock proploop. I have also amalgamated the Armed ( rifle) and grenade armed machines, as I feel that they would have carried both, and no one or the other exclusively  . and have therefore put a loadout.ini file in with the aeroplane. everything else is in there sounds, guns pilots etc so it should be plug and play......if I have left anything out please accept my apologies, and blame the weather or the cat, anything but me !! 
      So again thanks and huge shout outs to Stephen, Gambit, and Von S who gave us the original I hope you enjoy this very attractive Aeroplane, even if its hard work to get the best out of it .
          

      52 downloads

         (2 reviews)

      1 comment

      Submitted

    9. Cockpit for the DFW C.V

      This cockpit will replace Fokker D7 cockpit used until now to make the stock DFW C.V into a flyable plane. I can't find out who first converted the stock DFW into a flyable plane by using the cockpit from the Fokker D7. It seems to have been done several times over the years. I found a mod to convert the DFW C.V into a C.I uploaded by Christian59 in 2007 which used the Fokker cockpit, and it seems to have already been done before. The most recent version I could find was by JacksonM in 2017 and was included with his Hangar Screen pack.
      I have used parts of the cockpits I made for other German planes to make a completely new cockpit for the DFW C.V which fits the fuselage better and has the correct placement for the gun. The new cockpit features fully functional gauges, throttle, rudder control, and stick. This cockpit should work with the DFW in both FE1 and FE2.
      NOTE - There is a typo in the stock FM for DFW C.V which causes the Fuselage to disappear in the cockpit view. I have included instructions to correct the typo. If you are using one of the modded FMs, you may need to correct the typo there too, check to be sure. Instructions to fix the Data.ini are included in the download in a separate text file.

      Installation Instructions for both FE1 and FE2
      If you have already have a flyable DFW C.V using the FokkerD7 cockpit, delete the "cockpit" folder if it exists, and delete the DFWC5_cockpit.ini file. Then open my "DFWC5" folder and place all the files - 1 folder and 1 ini file - into your DFWC5 folder. You will also need to change one word in the DFWC5_data.ini. See the file named "ChangeForDFWC5DataIni"
       
      If you still have the stock version, Open my "DFWC5" folder and place all the files - 1 folder and 1 ini file - into your DFWC5 folder. 
      You will also have to add the following line to the plane's ini file.
      CockpitDataFile=DFWC5_cockpit.ini
      You will also need to change one word in the DFWC5_data.ini. See the file named "ChangeForDFWC5DataIni"
      NOTE - If the DFWC5_data.ini is not in the folder, you may need to extract it from the ObjectData.cat file using one of the utilities found here at CombatAce.

      55 downloads

         (2 reviews)

      0 comments

      Submitted

    10. AnatraDS Russian skin

      New skin for excellent AnatraDS_"Anasal" by Stephen1918.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Don't forget to add to AnatraDS "ini" files:
      [TextureSetXXX]
      Directory=RussianPhR
      Name=RussianPhR
      Nation=Russia
      Squadron=
      Specular=0.300000
      Glossiness=0.250000
      Reflection=0.300000
      Eugene1

      30 downloads

         (0 reviews)

      0 comments

      Submitted

    11. Roland D.VIa "Jasta 59" skin

      New skin for excellent Roland D.VIa by 101tfs - "Jasta59".
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Paint scheme was taken from Wingnutwings Roland D.VIb model kit.
      Don't forget to add to Roland D.VIa "ini" files:
      [TextureSetXXX]
      Directory=Jasta59
      Name=Jasta59
      Nation=Germany
      Squadron=
      Specular=0.350000
      Glossiness=0.450000
      Reflection=0.350000
      Eugene1

      34 downloads

         (0 reviews)

      0 comments

      Submitted

    12. Roland D.VIa skin

      New skin for excellent Roland D.VIa by 101tfs.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Places for 4- and 5-color lozengs was taken from Wingnutwings Roland D.VI model kit.
      Don't forget to add to Roland D.VIa "ini" files:
      [TextureSetXXX]
      Directory=Basic
      Name=Basic
      Nation=Germany
      Squadron=
      Specular=0.350000
      Glossiness=0.450000
      Reflection=0.350000
      Eugene1

      36 downloads

         (1 review)

      0 comments

      Submitted

    13. Albatros DII early skin

      My first experimental skin for beautiful Albatros DII early by stephen1918 (also can use for others Albatros DI/DIIs).
      I tried to add some new "photorealistic" textures from me and othes places.
      Don't forget to add to Albatros DII "ini" files:
      [TextureSetXXX]
      Directory=Camo_3_Real
      Name=Camo_3_Real
      Nation=Germany
      Squadron=
      Specular=0.900000
      Glossiness=0.900000
      Reflection=0.500000
      Eugene1

      46 downloads

         (2 reviews)

      0 comments

      Submitted

    14. Siemens-Schuckert D.I

      The German Siemens-Schuckert D.I was a direct copy of captured Nieuport 17s. The most important difference was in the engine. The Siemens Schuckert Werke (SSW) D.I used a geared Siemens-Halske Sh.I engine which produced 1800rpm. The spinner nose and open bottom cowling were necessary to help cool the engine. A bigger prop required a taller landing gear.
      Problems with engine production delayed the release of the SSW D.I. The Albatros D.III was already available by the time the SSW reached the front. The Albatros was a much superior plane, and was less likely to be mistaken for a French plane. The SSW D.I only served for a short time on the Western Front, they served longer on the Eastern front.
      My Siemens-Schuckert D.I includes a three color camo skin, a full set of number decals, a fully functional cockpit, and damage nodes for the wings. My skinning templates and a sound file for the engine are included in the download.

      Historical Notes:
      I do not have a sound file for the Siemens-Halske Sh.I engine, I am using Nixou's sound for the Le Rhône 110 hp engine instead.

      Credits:
      My thanks to Ojcar once again for making the excellent data.ini file for this plane.
      My thanks to Nixou for making the sound file for the Le Rhône 110 hp engine.

      Installation instructions:
      For FE1: Unzip the file and move the folder named "SiemensSchuckertD1" into the FirstEagles/Objects/Aircraft folder. If you don't already have it, move the file named "Lerhone110m1" from my Sounds folder into your Sounds folder.
      For FE2: Unzip the file and move the folder named "SiemensSchuckertD1" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "SiemensSchuckertD1". Move the folder named "D" from the Aircraft/SiemensSchuckertD1 folder into the Decals/SiemensSchuckertD1 folder you just made. If you don't already have it, move the file named "Lerhone110m1" from my Sounds folder into your Sounds folder.
       

      88 downloads

         (4 reviews)

      0 comments

      Submitted

    15. Lebed 7

      The Lebed 7 was a Russian copy of the British Sopwith Tabloid. It was produced in 1915 and was intended to be used as a fighter. But with an 80hp Gnome engine and wing warping controls, it was quickly outclassed and was used primarily for recon and later for training.
       
      The Lebed 7 was shipped from the factory unarmed. The British plane had a machine gun mounted on the upper wing, so it isn't unreasonable to think that a Russian pilot might have tried mounting a gun on his plane. I have made a (possibly fictitious) version of the plane with a Lewis gun mounted on the top wing. 
      My Lebed 7 has a fully functional cockpit, three skins - a grey paint and two clear doped linen, and a full set of number decals. My skinning templates are included.
      The plane comes with a helmeted Russian pilot; instructions for installing the pilot are included. Or you can change the data.ini to use one of the stock FE pilots.
      Many years ago Nixou recorded a a large number of sounds for First Eagles. I have included the sound file for the 80 hp Gnome Monosoupape engine, but you may already have it.

      Credits
      Thanks to Ojcar for making the data file for the Lebed 7.
      Thanks to Nixou for making the sound file for the Gnome 80 hp engine.

      Installation Instructions
      For FE1 - Unzip the file. Move the folder named "Lebed7" into your FirstEagles/Objects/Aircraft folder. 
      For FE2 - Unzip the file. Move the folder named "Lebed7" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Lebed7". Move the folder named "D" from your Aircraft/Lebed7 folder into the Decals/Lebed7 folder you just made. 

      In case you don't already have it, I have included the sound file for the 80 hp Gnome engine. Move the file named "gnome80m4.wav" from my Sounds folder into your Sounds folder.
      You may not need to install the pilot with helmet, it has been available for download for some time and has been included with other planes. In case you don't already have it, I have included the pilot and instructions for installing it in a separate folder included in this download.
       

      60 downloads

         (1 review)

      1 comment

      Submitted

    16. Hansa Brandenburg D.I skins

      Three different skins for the HB D.I (stock, dark and stock with red nose). Included are decals. Not historically 100% correct.
      Extract the file into the Aircraft\Hansa_BrandenburgDI directory (you'll get folders 'Dark', 'Stock' and 'RedNose')
      Add this to your Hansa_BrandenburgDI.ini file
      [TextureSet001]
      Directory=Stock
      Name=Stock
      Nation=Austria
      Squadron=
      Specular=0.300000
      Glossiness=0.250000
      Reflection=0.000000
      [TextureSet002]
      Directory=RedNose
      Name=RedNose
      Nation=Austria
      Squadron=
      Specular=0.300000
      Glossiness=0.250000
      Reflection=0.000000
      [TextureSet003]
      Directory=Dark
      Name=Dark
      Nation=Austria
      Specular=0.300000
      Glossiness=0.250000
      Reflection=0.000000

      44 downloads

         (1 review)

      2 comments

      Submitted

    17. Cockpit for the SPAD 7

      This cockpit will repace the SPAD 13 cockpit used until now to make the stock SPAD 7 into a flyable plane. I can't find out who first converted the stock SPAD 7 into a flyable plane by using the cockpit from the SPAD 13. It seems to have been done several times over the years. The most recent version I could find was by Sinbad in 2012.
      I have used parts of the cockpits I made for the SPAD 11, SPAD 16, and SPAD A.2 to make a completely new cockpit for the SPAD 7 which fits the fuselage better and has the correct number of guns. The new cockpit features fully functional gauges, throttles, rudder control, and stick. This cockpit should work with all the SPAD 7s (SPAD7_150, SPAD7_180,etc.)
      NOTE - About 10 years ago, Gr.Viper made a SPAD 7 by converting the SPAD 13. MY cockpit will not work for that version since it uses the SPAD 13 plane with a revised FM. (If your SPAD 7 has two guns on the fuselage, then you are using GR.Viper's conversion and this cockpit won't fit.)

      Installation Instructions for both FE1 and FE2
      Do this for each SPAD 7 you want to convert:
      If you have already have a flyable SPAD 7 using the SPAD 13 cockpit, delete the "cockpit" folder if it exists, and delete the SPAD7_COCKPIT.ini file. Then open my "SPAD_7" folder and place all the files - 1 folder and 1 ini file - into your folder.

      If you still have the stock version, Open my "SPAD_7" folder and place all the files - 1 folder and 1 ini file - into your folder. You will also have to add the following line to the plane's ini file.
      CockpitDataFile=SPAD7_cockpit.ini

      76 downloads

         (3 reviews)

      4 comments

      Submitted

    18. New Loadout for DFW C.V stock airplane

      Hi FE Flyers!
      Here is new loadout for the stock DFW C.V airplane.
       More precisely:
      - 4 x PuW_12.5kg (about 50kg, this is stock bomb armament)
      16 x PuW_12.5kg (about 200kg, new type of armament, made by me)
      ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      --To install this mod, extract "DFWC5_Loadout.ini" and "DFWC5_Data.ini" files from "Loadout" folder to your "DFWC5" folder (Probably, this folder is here: C:/Program Files/ThirdWire/WWI/Objects/Aircraft )

      --To uninstall, just delete the files.
       
      Happy Flying!
      Jackson M.
       

      37 downloads

         (0 reviews)

      0 comments

      Updated

    19. New Cockpit for AEG G.IV

      This cockpit will convert the stock First Eagles AEG G.IV from an AI plane into a flyable plane. The cockpit features fully functional gauges, throttles, rudder control, and stick. 
      Acknowledgement
      About 10 years ago, ravenclaw_007 made the AEG G.IV flyable by making a cockpit using the cockpit from the SE5a. My thanks to him for leading the way.
      Installation Instructions for both FE1 and FE2
      If you have already installed ravenclaw's version, you should delete the two ini files ("AEG_G4.ini" and "AEG_G4_COCKPIT.ini") before installing this version.
      If you still have the stock version, this install will replace the original AEG-G4.ini file. You should make a backup in case you want to revert to the original AI version.
      Open my "AEG_G4" folder and place all the files - 1 folder and 2 ini files - into your "AEG_G4" folder.
       

      99 downloads

         (2 reviews)

      1 comment

      Submitted

    20. Taube (grenade armed)

      This version of the Taube is armed with a handful of grenades instead of a rifle. many thanks to all the people who worked on the original Taube and a special thanks to Stephen1918 who was kind enough to make time to alter his model to remove the gunner.All work on this is really the efforts of others and my only contribution was to bundle it up. Any issues please direct to me and I'll do my best to fix them as soon as I can.

      70 downloads

         (2 reviews)

      6 comments

      Updated

    21. gunbus skin

      Hi guys i bought a 2TB HD & have been dumping everything on it from my old HD's that i fear will give up the ghost at any moment
      so anyway i came across some files with no names except 00000000. file
      that i had tried to salvage from a dead hard drive a long time ago it turns out that many are FE skins i was working on before it gave me the click of death !
      so i just downloaded Stephens gunbus to see if i had all the files & yes i do
      so here it is

      40 downloads

         (2 reviews)

      0 comments

      Updated

    22. Taube skins final ver.

      final version of the Taube
      fully textured now
      so instead of just the fabric parts, the whole thing has been done now
      hope U like it , was fun to skin
      c ya l8ter
      Gambit168

      86 downloads

         (5 reviews)

      1 comment

      Updated

    23. Taube

      There were many versions of the Taube produced in the years leading up to World War I. When the war began different versions were being used in large numbers, on all fronts for recon missions. This is the Kondor Taube, which I think is representive of the "classic" Taube. It has the typical wing shape, uses wing warping for both the aileron and elevator surfaces, and has a six cylinder 100HP engine.
       
      I have added a rifle for the observer, which he will aim and fire. I have made significant changes to the wires on the front to give the gunner more room to move.
       
      Ojcar has created a fake machine gun for the pilot, which causes the AI plane to be more aggressive in pursuing enemy planes. I have installed that gun on this plane. Ojcar's "DummyMachineGun" data is included with this download, in case you don't already have it.
       
      Some flyers wore simple crash helmets in WWI, especially in the early days. I am using a pilot with a helmet in this plane. The pilot and installation instructions are included in the download, in case you don't already have it.
       
      The download includes my skinning templates, data for the guns and the German pilot with helmet.
       
      Credits
      Thanks to Ojcar for making the data file for the Taube, and for greatly improving the gunner. Ojcar also made the data for the dummy machine gun.
      Thanks to Crawford for identifying a problem with the elevators.
       
      Installation Instructions
      For FE1 - Unzip the file. Move the folder named "Taube" into your FirstEagles/Objects/Aircraft folder.
       
      For FE2 - Unzip the file. Move the folder named "Taube" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Taube". Move the folder named "D" from your Aircraft/Taube folder into the Decals/Taube folder you just made.
       
       
       
      You may not need to install the dummy machine gun, it has been used on other planes and you may already have it. If you don't already have it, I have included the gun and instructions for installing in a separate folder included in this download.
       
      You may not need to install the infantry, it has been used on ground units and you may already have it. If you don't already have it, I have included the gun and instructions for installing in a separate folder included in this download.
       
      You may not need to install the pilot with helmet, it has been available for download for some time and you may already have it. If you don't already have it, I have included the pilot and instructions for installing in a separate folder included in this download.

      129 downloads

         (10 reviews)

      6 comments

      Updated

    24. Anatra D - "Field Mod"

      The Anatra D was a predecessor to the Anatra DS. The stock plane was powered by a Gnome rotary engine and armed with a single machine gun for the observer.
       
      I have made a "field mod" version with a fuselage mounted machine gun for the pilot. Anades with additional machine guns are known to have existed, but I haven't found any photos of them. I added the gun for the pilot in what seemed to be a logical position.
       
      The Anatra D was used mostly for reconnaissance, but also as a fighter and light bomber. After overcoming some initial design problems, it entered service in May, 1916 and was produced in relatively large numbers. Many of them survived the war and were used in the fighting in Eastern Europe after the end of World War I.
       
      I have included three skins, two linen and a grey paint. A full set of number decals and a loadout for light bombs are included. I have also included my skinning templates for those who wish to make their own skins.
       

      Credits:
      My thanks to Ojcar for making the original data.ini for this plane. I have modified Ojcar's file to include the additional gun.
       

      Installation instructions:
      For FE1: Unzip the file and move the folder named "AnatraDMod" into the FirstEagles/Objects/Aircraft folder.
       
      For FE2: Unzip the file and move the folder named "AnatraDMod" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AnatraDMod". Move the folder named "D" from the Aircraft/AnatraDMod folder into the Decals/AnatraDMod folder you just made.

      57 downloads

         (5 reviews)

      0 comments

      Submitted

    25. Two Armored Cars for the Eastern Front

      Two new armored cars for the Eastern Front. Both cars were produced in relatively low numbers, I'm including them for the sake of variety.
       
      The Russo-Balt Type C was produced by the Russo-Baltique motor car company. About 15 were built. The armored car was built on a automobile chassis and had four gun ports, each with a Vickers machine gun. It had a crew of 4 or 5, had a top speed of 20 kph with a range of about 100km. The Russo-Balt Type C was used throughout the war and was used in the Civil War.
       
      The Junovicz P.A.1 was built on a truck chassis. There were different versions based on different trucks, about 5 were built. The armored car had six gun ports with 3 or 4 Schwartzlose machine guns. It had crew of 5, a top speed of 35 kph, and a range of 350km. The Junovicz P.A.1 was used on both the Galician and Italian Fronts.
       
      In First Eagles, the armored cars take the role of a tank, drop them into your ground object folder and First Eagles will randomly assign them to some of your Army Co-operation missions.
       
      Installation Instructions
       
      Unzip the file and open my "GroundObject" folder. Copy the folders named "AustrianArmoredCar" and "RussBaltCar" to your FirstEagles/Objects/GroundObject folder. Both armored cars use the same skin for damage as my other armored cars. If you have already installed any of my armored cars, you may already have the file. If not, copy the file named "DestroyedArmoredCar.bmp" into your GroundObject folder. Note that the "DestroyedArmoredCar.bmp" file should not be inside any other folder.

      45 downloads

         (2 reviews)

      0 comments

      Updated

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