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First Eagles - WWI and Early Years 1914 - 1920


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    1. LFG Roland D.IIa

      The Roland D.IIa was nearly identical to the D.II, but had a more powerful engine. The 180HP Argus As.III engine increased the plane's speed and maneuverability, but because it was a low compression engine, it started to lose power at higher altitudes. Like the D.II, the D.IIa was quickly replaced on the Western Front, but served until the end of the war on the Eastern and Macedonian Fronts.
       
      The skins for the Roland D.IIa are nearly identical to the skins for the D.II, but there are some changes to the engine. If you swap skins, you may see some minor stretching on some of the engine components and around the nose of the plane. I have included two new skins, a light green and brown camo, and a dark green and brown camo. I have also included a full set of number decals appropriate for the D.IIa. My skinning templates are included in the download.
       
      I didn't have a sound file for the Argus 180hp engine, so I used the sound for the Mercedes 180hp instead.
       
      Credits
      Thanks to Ojcar for making the data file for the Roland D.IIa.
      Thanks also to Nix, who made the sound file for the Mercedes 180hp engine.
       
      Installation Instructions
      Note - The engine sound file has been used in several other planes. If you already have a file with the same name in your Sounds folder, then you don't need to install mine.
       
      For FE1 - Unzip the file and move the folder named "RolandD2a" into your FirstEagles/Objects/Aircraft folder. If you don't already have it, you will also need to move the sound file "mercedes180m1.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "RolandD2a" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "RolandD2a". Move the folder named "D" from the Aircraft/RolandD2a folder into the Decals/RolandD2a folder you just made. If you don't already have it, you will also need to move the sound file "mercedes180m1.wav" into the FirstEagles/Sounds folder.

      250 downloads

         (1 review)

      0 comments

      Updated

    2. Pilots with Helmets for First Eagles

      Some flyers wore simple crash helmets in WWI, especially recon and bomber crews where they would have to move around during the flight. These helmets were made of heavy leather with cork inserts. They didn't offer much protection by today's standards, but they were better than nothing.
       
      I have made new pilots with French style and German style helmets. Each style includes a version with a scarf over the lower face, making four new pilots for First Eagles.
       
      You will need to install the pilots into the game, then make a change to the data.ini for each plane to make them appear in the game. The center point matches the center point of the (new) FE2 stock pilot, so they should swap into your plane without any adjustment. If the plane uses the old style FE1 pilot, some minor tweaking may be required.
       
      My thanks to Quack74 for suggesting the idea and for beta-testing.
       
       
       
      Installing the pilots into the game:
      For FE1 - Open my folder named "FE1" and copy all six files into your "Aircraft" folder. Don't put them into any of the other folder. The LOD names are the names of the new pilot.
       
      For FE2 - Open my folder named "FE2" and copy all four folders into your Objects/Pilots folder. The folder names are the names of the new pilot.
       
      Putting the pilots into a plane:
      For both FE1 and FE2 - Open the plane's data.ini file. Find the section for crew (about 1/2 to 3/4 of the way down). Change the PilotModelName to the name of one of the new pilots. Save the file and fly. (You might want to comment out the original name and type in a new line, like in my example, in case you want to change back.)
       
      Example:
       
      // Crew ---------------------------------------------------------
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      //PilotModelName=wwiPilotNew2 <--old pilot name
      PilotModelName=FrHelmetPilot <--new pilot name
      PilotHeadNodeName=head
      Position=0.0,-0.82,0.75
      MinExtentPosition=-0.30,-0.93,-0.36
      MaxExtentPosition= 0.30,-0.24,0.83

      144 downloads

         (4 reviews)

      0 comments

      Updated

    3. LFG Roland D.II

      The Roland D.II was a German fighter introduced in early 1917. It featured an unusual fuselage, with the upper wings attached to a pylon in front of the pilot. Although the plane had a strong structure and performed reasonably well, the poor forward view limited its effectiveness as a fighter. On the Western Front, it was soon replaced by other planes, but continued in service on the Eastern and Macedonian Fronts until the end of the war.
       
      I have included two skins, a green and lilac camo, and a green and brown camo. I have also included a full set of number decals. My skinning templates are included in the download.
       
      Credits
      Thanks to Ojcar for making the data file for the Roland D.II.
      Thanks also to Nix, who made the sound file for the Mercedes 160hp engine.
      Thanks also to Crowford who offered many suggestions and beta-tested version 3.
       
      Installation Instructions
      Note - The engine sound file has been used in several other planes. If you already have a file with the same name in your Sounds folder, then you don't need to install mine.
       
      For FE1 - Unzip the file and move the folder named "RolandD2" into your FirstEagles/Objects/Aircraft folder. If you don't already have it, you will also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "RolandD2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "RolandD2". Move the folder named "D" from the Aircraft/RolandD2 folder into the Decals/RolandD2 folder you just made. If you don't already have it, you will also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.

      315 downloads

         (2 reviews)

      1 comment

      Updated

    4. Anatra D "Anade"

      The Anatra D was a predecessor to the Anatra DS. It was powered by a Gnome rotary engine and armed with a single machine gun for the observer. The Anatra D was used mostly for reconnaissance, but also as a fighter and light bomber. After overcoming some initial design problems, it entered service in May, 1916 and was produced in relatively large numbers. Many of them survived the war and were used in the fighting in Eastern Europe after the end of World War I.
       
      I have included two skins, a plain linen and a grey paint. A full set of number decals and a loadout for light bombs are included. I have also included my skinning templates for those who wish to make their own skins.
       
      Credits:
      My thanks to Ojcar once again for making the excellent data.ini for this plane.
      My thanks also to Crowford who provided valuable reference material for the Anatra D.
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "AnatraD" into the FirstEagles/Objects/Aircraft folder.
       
      For FE2: Unzip the file and move the folder named "AnatraD" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AnatraD". Move the folder named "D" from the Aircraft/AnatraD folder into the Decals/AnatraD folder you just made.

      156 downloads

         (2 reviews)

      2 comments

      Updated

    5. Smoking Craters for Battlefields

      Terrain builders can use these to add some detail to the battlefields in their terrains. Using two of the craters from the First Eagles Objects.cat file, I have created a new smoke effect and made entries for the Types.ini so that these can be added to the Targets.ini of any terrain.
       
      There are two different sized craters, and two different sized smoke effects. I used my Galicia2 terrain for testing. I added craters to the Targets.ini following the Ground_Attack routes from the Movement.ini. Now when I fly Army Cooperation missions I see a pretty active battlefield.
       
      Installation should be self explanatory: Add the two effects to your Effects folder, add the two LOD and the BMP files to your terrain folder, add the types data to your Types.ini, then place the crater positions in your Target.ini.
       
      I want to thank Wrench for his support and encouragement.

      85 downloads

         (2 reviews)

      2 comments

      Submitted

    6. Farman F.30

      Russia was the only country that used the French designed Farman F.30. While no other allies adopted it, the F.30 was the primary plane of the Imperial Russian Air Service and the Russians built about 400 of them at the Dux factory near Moscow beginning in 1915. It was used throughout WWI and was used by both sides during the Russian Civil Wars.
       
      The Farman F.30 was powered my a Salmson 150hp water-cooled engine, had a single machine gun for the observer, and was said to be able to maneuver as well as the Eindeckers it faced. It was a general purpose plane, used originally as a fighter, and later for recon, artillery spotting, and light bomber missions.
       
      My plane includes a loadout for a light bomb load. Decals and my skinning templates are included in the download.
       
      I have included ojcar's "DummyMachineGun" data, Peter01's Lewis Machine Gun data in the download.
       
      Warning
      The Farman F.30 has a wider wingspan than First Eagles expects so you should install my "Airfields for Large Planes" available in the Combat Ace downloads area. Otherwise, when starting on the runway, your wings may be touching the wings of the planes next to you. This will cause an immediate collision and you or other planes in your flight may lose their wingtips as soon as the game starts.
       
      Credits
      Thanks to Ojcar for making the data file for the Farman F.30 and for making the data for the dummy machine gun.
       
      Thanks also to Peter01 who made the data for the Lewis Gun.
       
      Thanks also to Crowford who provided resources for the Farman cockpits.
       

      Installation Instructions
      For FE1 - Unzip the file. Move the folder named "FarmanF30" into your FirstEagles/Objects/Aircraft folder.
       
      For FE2 - Unzip the file. Move the folder named "FarmanF30" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FarmanF30". Move the folder named "D" from your Aircraft/FarmanF30 folder into the Decals/FarmanF30 folder you just made.
       

      You may not need to install the guns, they have been used on other planes and you may already have them. Instructions for installing the guns, if you should need them, are in a separate file included in this download.

      184 downloads

         (3 reviews)

      0 comments

      Submitted

    7. Cavalry Units for First Eagles

      Horse mounted cavalry were an important part of all armies in World War I. There weren't as many open field charges as in the 19th Century, but there were some. The biggest advantage of cavalry was that they could move into position quickly to reinforce a weak spot or exploit a breakthrough.
       
      I have created 6 new cavalry units for First Eagles. They are all similar to the cavalry I made for the Palestine and Galicia terrains. Each is a three man squad. There are two versions of each nationality - a "Charging" group which will function as a tank in Army Co-operation missions, and a "Patroling" group which will function as a truck in Armed Reconnaissance missions.
       
      On the Western Front, there were very few horse mounted charges across no-mans land after 1915. They happened more often on the other fronts, especially on the Eastern Front and in Palestine. But having cavalry patrol units moving behind the lines is very realistic for all the fronts in First Eagles.
       
      Some of the charging groups have pistols, but I have used the infantry rifle data for them. There is also a dust emitter used for both versions. The dust emitter and rifle data are the same as those used in the infantry units I made some time ago.
       
      This download includes cavalry units (two each) for: Britain, France, Germany, Italy, Russia, and Turkey.
       
      I couldn't bring myself to kill the poor guys, so they just disappear when they get shot up.
       
      Credits
      Thanks to Peter01 for his original rifle data files.
       

      Installation Instructions
      Unzip the file and copy the units you want from my GroundObjects folder into your FirstEagles/Objects/GroundObjects folder. If you have already installed any of the infantry units, then you are done.
       
      If not, you must install the gun data and dust emitter:
      Copy the sound file "InfantryRifle.wav" from my Sounds folder into your FirstEagles/Sounds folder. Copy the dust effect "RunningInfantryEmitter.ini" from my Effects folder into your FirstEagles/Effects folder.
       
      Follow the instructions for installing the guns in the file named "InstructionsForInstallingGuns" included with the download.

      199 downloads

         (0 reviews)

      0 comments

      Submitted

    8. Fokker D.III

      The Fokker D.III was a more powerful version of the D.II, using the same wings and tail as the D.II. It had a 14 cylinder Oberursal rotary engine, which required changes to the fuselage but allowed the plane to carry two Spandau machine guns. Unfortunately, the engine had a low compression rate and the plane lost power at high altitudes. Never-the-less, German ace Oswald Boelcke scored 7 victories in 13 days flying a Fokker D.III.
       
      I have made two skins - a plain white linen, and a two color (brown and green) camo. I have also made a full set of serial number decals. My skinning templates are included in the download.
       
      Credits
      My thanks to Ojcar for making the data file for the Fokker D.III, and for providing helpful reference material for the engine and cowling.
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "FokkerD3" into your FirstEagles/Objects/Aircraft folder.
       
      For FE2 - Unzip the file and move the folder named "FokkerD3" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FokkerD3." Move the folder named "D" from the Aircraft/FokkerD3 folder into the Decals/FokkerD3 folder you just made.

      308 downloads

         (5 reviews)

      0 comments

      Updated

    9. Schneider CA1

      The Schneider CA1 was the first French built tank and was used for the first time in April, 1917. Only about 400 were built but they played an important role on the Western Front in late 1917 and early 1918. The Schneider had a short barreled 75mm gun in a turret on the front-right, and two Hotchkiss machine guns in turrets on the sides.
       
      The tank was delivered from the factory painted grey, but a variety of camo schemes were applied in the field. My version includes both a standard grey and a four color camo skin. (You will need to change the ini file in order to change skins - open the ini file and change the TextureSet numbers to make the desired skin number 1.)
       
      In First Eagles, the Schneider takes the role of a tank, drop it into your ground object folder and First Eagles will randomly assign it to some of your Army Co-operation missions.
       

      Installation Instructions
       
      Unzip the file and open my folder named "GroundObject". Copy the folder named "SchneiderCA" to your FirstEagles/Objects/GroundObject folder. The Schneider uses the same skin for damage as my armored cars. If you have already installed any of my armored cars, you may already have the file. If not, copy the file named "DestroyedArmoredCar.bmp" into your GroundObject folder. Note that the "DestroyedArmoredCar.bmp" file should not be inside any other folder.

      161 downloads

         (2 reviews)

      2 comments

      Submitted

    10. Albatros D.I

      The Albatros D.I was the first in a long line of successful Albatros fighters. It had a molded plywood fuselage, which made it lightweight but strong. With its powerful engine and dual machine guns it outclassed any Entente fighters in the air at the time.
       
      The biggest drawback to the D.I was the position of the upper wing, which obscured the pilot's view. Production quickly switched to the D.II which was basically the same plane but with the upper wing mounted lower.
       
      The download includes three skins, a basic linen, a grey paint, and a 2 color camo. There is also a full a full set of serial number decals. The skinning templates are identical to the Albatros D.II templates, I have included them in this download for the sake of convenience.
       
      This plane uses the same engine sound as the Albatros D.II, which you probably already have. I have placed an alternate line in the data file to change the sound to the default "PropLoop" sound if you prefer.
       
      Credits
      My thanks to Ojcar for making the data file for the Albatros D.I.
       
      Installation Instructions
       
      For FE1 - Unzip the file and move the folder named "AlbatrosD1" into your FirstEagles/Objects/Aircraft folder.
       
      For FE2 - Unzip the file and move the folder named "AlbatrosD1" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AlbatrosD1." Move the folder named "D" from the Aircraft/AlbatrosD1 folder into the Decals/AlbatrosD1 folder you just made.

      374 downloads

         (6 reviews)

      1 comment

      Updated

    11. Armchair Aces over Galicia

      Welcome WWI buffs! This new series is a compilation covering 15 months of air war in Galicia Front in WWI.
       
      The entire war is divided in mini-campaigns of a month-10 missions. I'm using the brand new Galicia 2 terrain by Stephen1918. You'll have about 15 mini-campaigns and 150 missions per pilot!
       
      The beauty of this approach is that you can follow your fav unit throught the war, or you can simulate unit transfers for your pilot. You can start as a two seater pilot (as most Germans did), and then be "transferred" to a fighter unit.
      This mod is intended for FE2, but I think it works fine in FE with a little text edit (change all SPAD7_150 references for SPAD7 ones).

      199 downloads

         (1 review)

      1 comment

      Updated

    12. Halberstadt D5 Graphics Pack

      Contains layered artwork (PSD format) for the Halberstadt D5. Layers include templates, plus mid-war German insignia and Turkish insignia.

      92 downloads

         (1 review)

      0 comments

      Submitted

    13. Oeffag built Albatros D.II

      Note - This plane uses the same name as Bortdafarm's Oeffag Albatros D.II so that it will appear in Ojcar's Armchair Aces campaigns without any revisions. However, installing mine will overwrite Bort's plane. If you want to have them both, you will need to rename one of them.
       
      The Albatros D.II was a successful German built fighter. In late 1916, the Austrian firm Oeffag was licensed to produce Albatros fighters for the Austro-Hungarian military. Very few Oeffag D.IIs were produced before production went over to the D.IIIs, but for a time, it was the best fighter on the Italian and Eastern Fronts.
       
      The Oeffag built plane had a more powerful engine than the German built planes (185 hp Austro-Daimler) and carried only one Schwarzlose gun in the fuselage as opposed to two Spandaus on the German plane. It also had minor changes to the wings, tail, and cockpit.
       
      This download includes a basic linen and wood skin, an insignia decal, and a full set of serial numbers. The skinning templates are identical to the original Albatros D.II templates, I have included them in this download for the sake of convenience.
       
      Historical Note
      Only 16 Oeffag Albatros D.II's were produced. I have added a few fake serial numbers to fill out the list so the game won't be able to assign duplicate numbers. You may see numbers 53.17 through 53.20 in the game, but these planes were never actually built.
       
      Credits
      My thanks to Ojcar for making the data file for the Oeffag Albatros D.II.
      My thanks also to Nix for making the sound file for the Austro-Daimler 185hp engine.
       
      Installation Instructions
       
      For FE1 - Unzip the file and move the folder named "OefAlbatrosDII" into your FirstEagles/Objects/Aircraft folder. You also need to move the sound file "Austro-daimler185.wav" into your FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "OefAlbatrosDII" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "OefAlbatrosDII." Move the folder named "D" from the Aircraft/OefAlbatrosDII folder into the Decals/OefAlbatrosDII folder you just made. You also need to move the sound file "Austro-daimler185.wav" into the FirstEagles/Sounds folder.

      257 downloads

         (5 reviews)

      0 comments

      Updated

    14. Halberstadt D5

      This aircraft is an all-new model, with hi-res skins. The D5 was basically a cleaned up D3. The upper wing structure was revised with a simpler strut system that improved pilot visibility, and the exhaust system was simplified. The D5 had provision for two Spandau machine guns, but usually just one was installed on the left side (to save weight). The D5's structure was very strong for its day, but the 120 hp engine was not powerful enough to match the performance of Albatross fighters so only fifty-seven D5s were built.
       
      A separate graphics pack will be posted soon, containing textures and templates.
       
      To install, unzip the contents to a new folder.
       
      For FE/FEG: I don't have them so I don't know how to install these files. If you run FE/FEG and have trouble loading these files, post a question in the First Eagles section here at Combat Ace - someone should help you.
       
      For FE2:
      Copies of three ini files - ENVIRONMENTSYSTEM, SOUNDLIST, VIEWLIST - go in your FLIGHT folder.
      A copy of the HalberstadtD5 folder goes in your OBJECTS/AIRCRAFT folder.
      A copy of the Pilots folder goes in your OBJECTS folder.
      A copy of the SOUNDS folder goes in your First Eagles 2 folder (alongside FLIGHT, OBJECTS, etc)
       
      There is a long list of guys who helped me produce this aircraft, or posted stuff that I used to complete the package:
      - Stephen1918
      - Ojcar
      - gambit168
      - Sully
      - Southside Bucky
      - Nixou
      - Viper63a
       
      I've probably forgotten someone - if so, my apologies. Enjoy!

      359 downloads

         (4 reviews)

      1 comment

      Submitted

    15. Galicia2

      This is a completely new version of the Galicia terrain. The new terrain includes new tiles and TODs, adjustments to the height map, many new targets and objects, winter and summer tiles. All necessary ground objects are included in the download. 
      Galicia was the name of a territory in north-eastern Hungary and was the scene of major fighting during the First World War. It was invaded by the Russians early in the war, was recaptured by the Austro-Hungarians later, and invaded by the Russians again even later.
      This download includes all the ground objects necessary for the Eastern Front. A more complete ReadMe file is included in the download. I have included instructions for updating an existing install or for making a completely new install. Instructions for both FE1 and FE2 are included.
      New in Version 3
      I have made all new farm and city tiles with new TODs. I have made many adjustments to the height map and changed the amount of tree and rough areas. Both summer and winter terrains are included.
      I have added a lot of detail to the battle fields, including machine gun placements, Austrian infantry units, debris in the battle fields, and more detail in the artillery batteries.
      I have added a lot of buildings to make the cities more crowded. I repainted the existing building skins and made some new buildings.
      I have added static aircraft to all the airfields and made many changes to the buildings, objects and other details to increase diversity.
      I have added about a dozen new airfields, field hospitals, and cavalry camps.
      I revised many of the ground objects and skins, and made some new ones for this terrain. All necessary ground objects are included in the download.
      Credits
      Gerwin's TFD editor was most helpful in making this terrain. I would not have been able to do it without this outstanding utility.
      I have included many of Geezer's maintenance figures, airfield objects, and AA machine guns in this download. Geezer also made some artillery for this project.

      483 downloads

         (4 reviews)

      0 comments

      Updated

    16. Airfields for Large Planes

      This replaces the stock airfield for both FE1 and FE2. The planes are spaced 25 meters apart instead of 15 and arranged in two rows, 10 meters apart. For smaller planes, like the Morane Saulniers, they will seem pretty far apart, but the larger planes, like the Farman F.40 and the Caudron G.4, can now take off without colliding.
       
      In your Terrain folder, make a backup of your WW1_Airfield1.INI and replace it with mine. It will change all the airfields to the new configuration. All the parked planes and all the other spacing is the same as the stock airfield.

      163 downloads

         (2 reviews)

      0 comments

      Updated

    17. Farman F.40

      The Farman F.40 was a joint design by the two Farman Brothers, Maurice and Henri, combining features of the MF.11 and HF.22. Like the other Farman designs, placing the engine in the rear gave the gunner an open field of fire. The F.40 was used for reconnaissance and as a light bomber and was widely used by most of the Entente forces. The long wingspan gave stability, but made it slow to maneuver. French squadrons began replacing it in 1916.
       
      My plane includes loadouts for a light bomb load and for Le Prieur rockets. I have included three skins, French, Belgian, and Russian. Decals and my skinning templates are included in the download.
       
      I have included ojcar's "DummyMachineGun" data, Peter01's Lewis Machine Gun data and P10ppy's Le Prieur rockets with this download.
       
      Warning
      The Farman F.40 has a wider wingspan than First Eagles expects so if you start on the runway, your wings will be touching the wings of the planes next to you. This will cause an immediate collision and you or other planes in your flight may lose their wingtips as soon as the game starts. Best to start in the air, or modify the airfield.ini in the terrain folder to space out the planes on the runway.
       
      Credits
      Thanks to Ojcar for making the data file for the Farman F.40 and for making the data for the dummy machine gun. And for helping me with the installation package for FE2.
      Thanks also to P10ppy who made the Le Prieur rockets, and to Peter01 who made the data for the Lewis Gun.
      Thanks also to Crowford who provided resources for the Farman cockpits.
       
      -----------------------------
       
      Installation Instructions
      For FE1 - Unzip the file. Move the folder named "FarmanF40" into your FirstEagles/Objects/Aircraft folder.
       
      For FE2 - Unzip the file. Move the folder named "FarmanF40" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FarmanF40". Move the folder named "D" from your Aircraft/FarmanF40 folder into the Decals/FarmanF40 folder you just made.
       
       
      You may not need to install the guns or rockets, they have been used on other planes and you may already have them. Instructions for installing the guns and rockets, if you should need them, are in a separate file included in this download.

      283 downloads

         (3 reviews)

      0 comments

      Updated

    18. Industrial Objects

      This pack contains a variety of large, medium, and small industrial objects - plus two urban housing blocks. They were originally developed at the request of FE map makers so their appearance is typical of WW1. Wrench then pointed out that they could also be used for other maps - 1930s, WW2, and even parts of the Cold War. A modest selection of complimentary 1930s civilian vehicles is in development, and will be added in the future.
       
       
       
      THESE MODELS ARE ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL THEY BE USED, EVEN IN PART, OF ANYTHING THAT IS PAYWARE, IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT.

      173 downloads

         (5 reviews)

      4 comments

      Submitted

    19. Skin for Lebedev built Voisin LAS

      This is a new skin for the Voisin3_120, part of the Voisin LAS-2 pack available in the CombatAce Aircraft Downloads area (under Other Entente Aircraft).
       
      This skin is for a Russian Voisin LAS built at the Lebedev factory in Petrograd. It has a grey skin with the appropriate decals. Early in the war, Lebed built planes had a large company logo on the rudder. Later versions (after 1915) had a much smaller logo placed at the center of the standard Russian insignia. I have included both versions in the download.
       
      These skins are made for the 120hp Voisin, but will also work on the 150hp version. They will not work on the Voisin Type V.
       
      Note
      The inscription on the logo translates (approximately): "V.A. Lebedev Aeronautics Co., Ltd. - Petrograd"
       
      Credits
      My thanks to Crowford who provided many resources for the logo, placement of the insignia, and for valuable help with the Cyrillic inscription.
       
       
      Installation instructions
      Put the folders named "V3LebedEarly" and "V3LebedLate" into your FirstEagles/Objects/Aircraft/Voisin3_120 folder. Next, open my "PutInDFolder" and put all three files into the "D" folder for the Voisin3_120.
       
      For FE1, it will be inside the Aircraft/Voisin3_120 folder.
      for FE2, it will be inside the Decals/Voisin3_120 folder.

      73 downloads

         (3 reviews)

      0 comments

      Updated

    20. LVG C.II

      The LVG C.II was an early German two seater. It had a ring-mounted Parabellum machine gun for the observer, later versions also had a LMG machine gun mounted on the fuselage for the pilot. It was used mostly for reconnaissance, but could also carry a small bomb load. The LVG C.II was the first plane to bomb London, in November 1915.
       
      My version has three skins (grey, blue, and linen) and two sets of decals. There are two bomb loadouts, one with four light bombs, another with a single large bomb. I have included my skinning templates with the download.
       
      Credits:
      My thanks to Ojcar for making the data.INI file for this plane and for resources to help with the shape of the fuselage.
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "LVGC2" into the FirstEagles/Objects/Aircraft folder.
       
      For FE2: Unzip the file and move the folder named "LVGC2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "LVGC2". Move the folder named "D" from the Aircraft/LVGC2 folder into the Decals/LVGC2 folder you just made.

      296 downloads

         (5 reviews)

      3 comments

      Submitted

    21. Lebed 12

      The Lebed 12 was a Russian general purpose plane introduced in early 1917. It saw service through the remainder of the war and was used extensively by both sides in the civil wars. It was the most highly produced Russian designed aircraft of World War I and equipped four divisions as well as several training schools. The Lebed 12 was armed with a single Colt-Browning machine gun and could carry a small bomb load.
       
      My version has two skins. I have included my skinning templates, decals for the Lebed version insignia for the tail and fuselage, and Peter01's data for the Colt-Browning machine gun. Installation instructions for the gun data are included in a separate text file, included with the download.
       
      Credits:
      My thanks to Ojcar for making the FM file for this plane, and for making adjustments for the machine gun and loadouts.
      Thanks to Peter01 for making the improved data for the Colt-Browning machine gun.
      Thanks to Crowford for correcting how I placed the decals.
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "Lebed12" into the FirstEagles/Objects/Aircraft folder. To install the gun, follow the instructions in the file named "InstructionsForInstallingGuns".
       
      For FE2: Unzip the file and move the folder named "Lebed12" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Lebed12". Move the folder named "D" from the Aircraft/Lebed12 folder into the Decals/Lebed12 folder you just made. To install the gun, follow the instructions in the file named "InstructionsForInstallingGuns".

      228 downloads

         (3 reviews)

      1 comment

      Updated

    22. Fortification Objects

      This pack contains a wide selection of fortifications. Some of them, like the Austrian Fort, are enormous and are WW1-specific, but there is also a selection of WW2 Atlantic Wall fortifications, so modders can construct defenses for most any period. The fortifications constructed from concrete, masonry, etc have damage models but the simple trenches have no damage models. I was unable to convincingly design a damage model that replaced one pile of dirt for another.
       
      There are six straight trench sections for each major WW1 power, with an appropriate machine gun - Lewis (British), Maxim (German, Russian), French (Hotchkiss), etc. Hopefully, modders can deploy existing figures behind the straight trench walls. For grins and giggles, there is also a zig-zag trench section that more-or-less matches the trench sections of a 1024 FE terrain tile. The straight trench sections are generic enough to also be used in most any other period, even VietNam.
       
      None of the guns work, they are simply stage props. But if someone wants to massage files to make the guns operable, contact me and we will discuss the job.
       
      My thanks to the map makers - Quack74, gterl, Steven1918, Wrench - for their inputs. If I've forgotten anyone, my apologies - contact me and I'll add your name.
       
      Enjoy.
       
      Rev1: Fixed the missing art for Fort-12 - thanks to KJakker for spotting that. Also renamed the multiple Fort-4 LODs for correct right/left orientation.

      165 downloads

         (0 reviews)

      3 comments

      Updated

    23. Martinsyde G.102

      The Martinsyde G.102 was a G.100 aircraft with a more powerful 160 hp Beardmore engine, which gave it slightly better performance. Again I could not have produced this upload without the patient help from Stephen1918, ocjar, gterl, and Wrench. Thanks, guys.

      259 downloads

         (3 reviews)

      1 comment

      Submitted

    24. Final Martinsyde G.100

      This is the final update of the Martinsyde G.100, thanks to Stephen1918 who tweaked the files. The bomb racks now only show when the plane is carrying bombs, the prop spins, sample decals have been added for anyone who wants to make his own markings, and revised installation instructions have been added - all due to Stephen1918's efforts. Thanks, Steve.
       
      I mistakenly attached the files for the G.102 to this upload - when released by CA, it will now have the correct G.100 files.

      293 downloads

         (2 reviews)

      1 comment

      Updated

    25. RAF BE12a

      The BE12a was a single seat version of the BE2e introduced in 1917. It was intended to be an improvement over the BE12, but the wing configuration did not improve maneuverability very much and it was only produced in small numbers. Like the BE12, it carried a synchronized Vickers gun mounted on the side of the fuselage and could carry up to 230 pounds of bombs. The BE12a was used briefly on the Western Front but saw much of its service in Palestine.
       
      My BE12a has three loadouts for light, medium, amd heavy bombs. I have included a green paint (PC10) skin and a full set of number decals. My skinning templates are included in the download.
       
       
      Credits
      Thanks to Ojcar for making the data file for the BE12a, and for providing reference materials for the plane.
       
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "RAFBE12a" into the FirstEagles/Objects/Aircraft folder.
       
      For FE2 - Unzip the file and move the folder named "RAFBE12a" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "RAFBE12a". Move the folder named "D" from the Aircraft/RAFBE12a folder into the Decals/RAFBE12a folder you just made.

      230 downloads

         (2 reviews)

      0 comments

      Submitted

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