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Su-30MKM Flanker Royal Malaysian Air Force 1.00

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About This File

The Sukhoi Su-30MKM (Modernizirovannyi Kommercheskiy Malaysia – Modernized Export Malaysia) is a supermaneuverable fighter of the Royal Malaysian Air Force. It is a variant of the Su-30 series fighters, with many significant improvements over the original Su-30MK export version.[2] The Su-30MKM was developed by the Sukhoi Design Bureau and is based on the Su-30MKI of the Indian Air Force. Both aircraft have common airframe, thrust vectoring engines and digital fly-by-wire system, However the MKM version differs from the MKI mainly in the composition of the on board avionics.[1] It can carry up to 8,000 kg/ 17,650 lb of weapons and payloads over 700 nmi unrefueled combat radius.[2]
In 2003, the Su-30MKM was selected by the Royal Malaysian Air Force (RMAF). In August 2003, during the course of President Vladimir Putin’s official visit to Malaysia, the contract for the Su-30MKM aircraft was signed. Except for Russian MiG-29s, the RMAF has previously operated aircraft of Western origin. At the time of delivery the Su-30MKMs were the most advanced and heavy fighters in SouthEast Asia.

 

This is my first attempt at making a Malaysian Su-30MKM, I am still new to the modding community and if anyone has any suggestions or wants to add anything please let me know! Currently working on an Su-30MKI as well.


What's New in Version 1.00

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  • first attempt
  • Like 1



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Strange effects with vectored thrust.You need to use the thrust vector keys then afterburner effects appear beneath aircraft ??? Other than that - a great effort !

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If you got the Canards to work, that is great. I made a MKI using the fake pilot canards before it was cool But would love a properly done aircraft. 

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:(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((

 

somebody HELP ME, HOW you COULD Make these thingssssssssssssssssss................

 

Hi my friend, I want to ask you how can you make the SU-30 MKM? if you hame software to making the body of aircraft like wepon editor? I try to make the Thrust vectoring in your pach that you make su-30MKM, but to may parametr in DATA and AVIONICS File and other file, I change a little element, such Radar and RWR,and increase the size of radar thing like Target size and font... but when I try to change eny other, i have to stop changing, or how you can make and set to change MFT's picture with for example Bomb Ripple Interval key?

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 what is the Animation ID? is that any object Like engine, wing,conopy,nozzle have its own Animation ID? is that the list of Command for making data file? is that the list of all animation ID? how they assign or mix some action, such az cycle the MFT's or VDI, or HSD monitor in cocpit with special key?

for example  "" To cycle modes in VDI for F-14D cocpit (for example), press the Bomb Ripple Interval key (by default, the "[" key).",and i see in Su-30MKM 

 can chenge the right MFT with same key, ( Bomb Ripple Interval key (by default, the " [ " key ) but in other aircarft, for example F-14A,or F-14A (77) that key was not work, i Searched any were but can't find how you made this ,and witch file contain this information? I'm very  impotent and Dizzy,,,, please Helpppppp meeee  Spudknocker ...................

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post-87229-0-67769300-1430011141_thumb.jpg
post-87229-0-62914100-1430011148_thumb.jpg

Ive done it too via fake pilot method. It doesn't suck but we really need real MKI airframe..

?

 

how? can you learn me please?

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aeenrahhimpour, its difficult to make an aircraft, you have to make models on 3ds max that suit with requirements of SF2 models (such as linking), make some animations id, (rudder, landing gear, elevators, flaps, ailerons) export it to LOD using TWOexporter, make some data.ini for it. and so on and so fort. making cockpit is another thing, its more difficult considering that every moving parts (dials, digits, radar screens) is made up of separate nodes. You have to read every tutorial in the forum to know it all

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Hey, the aircraft is fantastic to see and play, but i have a problem with the model. A extra pilot appears between the engines floating in midair, how i can fix it? Thank You for the plane anyway :D

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