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eccles

Starting in hangers

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Hello All,

have SFP1, Strike fighters Gold and Wings over Vietnam and love 'em all. And was just wondering if it is at all possible to to start a mission from inside a hanger. I have tried to park my plane in one but blow up. Saw a video on Ytube of a Mirage 2000 coming out of a hanger and taxying to the runway. Could have been from WOE though.

 

Is WOE worth getting? And what is the highest altitude any of you have managed to reach with your plane loaded down with ordnance?

 

all the best

eccles

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Hello All,

have SFP1, Strike fighters Gold and Wings over Vietnam and love 'em all. And was just wondering if it is at all possible to to start a mission from inside a hanger. I have tried to park my plane in one but blow up. Saw a video on Ytube of a Mirage 2000 coming out of a hanger and taxying to the runway. Could have been from WOE though.

 

Is WOE worth getting? And what is the highest altitude any of you have managed to reach with your plane loaded down with ordnance?

 

all the best

eccles

 

If you want to fly the F-15 against MiG-23s over Europe then Yes. WOE is not much different from WOV except no carriers :no: . Any way as far as I know you can't start at the hanger. And unfortinatly no Mirage 2000 is avalible at this time plent of Mirage IIIs and its variants :yes: !

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I have seen some pics of a huricane inside a hangar in the battle of brittan feedback thread. I also read that it is not possible to place objects inside objects or fly under bridges. I say wings over europe is worth it because you get some new planes and I like to fly in the europe terrain alot. O and i reached about 50,00 feet witha fully loaded MiG-25. I think I oculd have gone higher though

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I've hit 60000 in the U-2 but thats another story.

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I think there is a mirage 2000 available, I just can't remember where. I have started off in hangers in some of the YAP missions, therefore it is possible, but the how-to is beyond me.

Edited by tank03

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I've hit 60000 in the U-2 but thats another story.

 

Lightweights... :tongue:

Orbit.jpg

This is 81394ft resulting from an "accident" :biggrin:

 

I think there is a mirage 2000 available, I just can't remember where.

 

There are at least three being prepped, but they're not quite ready yet...

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Hello All,

have SFP1, Strike fighters Gold and Wings over Vietnam and love 'em all. And was just wondering if it is at all possible to to start a mission from inside a hanger. I have tried to park my plane in one but blow up. Saw a video on Ytube of a Mirage 2000 coming out of a hanger and taxying to the runway. Could have been from WOE though.

 

Is WOE worth getting? And what is the highest altitude any of you have managed to reach with your plane loaded down with ordnance?

 

all the best

eccles

 

 

As far as I know you can only start in hangers from YAP ( Yankee Air Pirate add-on) but you can start at the ramp and at other areas but not in the hanger or in revetments in WOE. You need the Mission builder-single aircraft only-Take off set and then reposition your aircraft.

 

Here's some pics but using the Jaguar by the blastshield.

post-18933-1189248646_thumb.jpg

post-18933-1189248710_thumb.jpg

Hope this helps!

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I have seen some pics of a huricane inside a hangar in the battle of brittan feedback thread. I also read that it is not possible to place objects inside objects or fly under bridges. I say wings over europe is worth it because you get some new planes and I like to fly in the europe terrain alot. O and i reached about 50,00 feet witha fully loaded MiG-25. I think I oculd have gone higher though

 

The hurricane was a static ground object placed inside (at the same coordinates as) static hangar just for base-life immersion purpose.

WoE is my favourite installment due to familiar surroundings. And have some pretty planes (Hunter), plus excellent free NATO Fighters addon.

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Thank you for the replies,

Managed to get a Kfir up to 43,500ft at 2am this morning and that was about it. Maybe could have gone higher but my eyelids were starting to droop.

 

Will be getting WOE, as soon as I can find a copy over here [Oz]. YAP sounds like the biz too. So many great addons, so little time. Look forward to the Mirage 2000 fighters when they become available. Have downloaded a beauty for FS9 the 2000N,

2000A and the 2000L.

 

 

cheers for now

eccles

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YAP sounds like the biz too.

 

Eccles,

 

I've just "discovered" YAP myself and have been blown away by it. What a peice of work! Hat's off to all who made that one. Thankyou.

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I think there is a mirage 2000 available, I just can't remember where. I have started off in hangers in some of the YAP missions, therefore it is possible, but the how-to is beyond me.

 

Hi Folks, thought I'd just pass on some info on how you start a mission from a hangar. The following details can be ported between SFG/SFP1, WOV and WOE.

 

First, you need a hangar. If you go for the stock GroundObject 'ShelterA' then you need to be aware of a mesh collision bug that exists, which prevents your aircraft from starting deep inside the hangar (as detailed in my previous post, here: http://bbs.thirdwire.com/phpBB/viewtopic.p...angar+collision). BTW, YAP solves this problem by shipping an alternative ShelterA which allows your aircraft to move safely inside.

 

The rest of this post assumes that you're using the stock TW ShelterA. It's a fairly long post but the results are worth the effort.

 

As an example, for WOV, Quick Reaction Alert (QRA) sheds can be placed at the Southern end of the runway at Da Nang by inserting the following lines in the 'Da Nang Air Base' entry of the /Terrain/VietnamSEA/VietnamSEA_targets.ini file (reset the index numbers accordingly -- the next available number in my install was 96):

 

=========

;

;Da Nang Air Base QRA support buildings and vehicles

;

; QRA crew quarters

Target[096].Type=building2

Target[096].Offset=127,-1276

Target[096].Heading=270

; Q-shed for A/C-1

Target[097].Type=ShelterA

Target[097].Offset=99,-1276

Target[097].Heading=180

; Q-shed for A/C-2

Target[098].Type=ShelterA

Target[098].Offset=154,-1276

Target[098].Heading=180

; A/C 1 generator

Target[099].Type=powercart

Target[099].Offset=89,-1283

Target[099].Heading=185

; A/C 2 generator

Target[100].Type=powercart

Target[100].Offset=144,-1283

Target[100].Heading=190

; A/C 1-1

Target[101].Type=bombtrailer

Target[101].Offset=109,-1286

Target[101].Heading=190

; A/C 1-2

Target[102].Type=bombtrailer

Target[102].Offset=109,-1280

Target[102].Heading=195

; A/C 1-3

Target[103].Type=bombtrailer

Target[103].Offset=109,-1275

Target[103].Heading=185

; A/C 2-1

Target[104].Type=bombtrailer

Target[104].Offset=164,-1286

Target[104].Heading=185

; A/C 2-2

Target[105].Type=bombtrailer

Target[105].Offset=164,-1280

Target[105].Heading=190

; A/C 1

Target[106].Type=oildrum6

Target[106].Offset=109,-1270

Target[106].Heading=180

; A/C 2

Target[107].Type=oildrum9

Target[107].Offset=163,-1271

Target[107].Heading=180

; A/C 1

Target[108].Type=fueltank3

Target[108].Offset=99,-1255

Target[108].Heading=90

; A/C 2

Target[109].Type=fueltank3

Target[109].Offset=154,-1255

Target[109].Heading=90

;

;South buildings and vehicles

; Crew quarters

Target[110].Type=building2

Target[110].Offset=154,1275

Target[110].Heading=270

; Generator

Target[111].Type=powercart

Target[111].Offset=110,1280

Target[111].Heading=355

; Bomb trailer

Target[112].Type=bombtrailer

Target[112].Offset=112,1270

Target[112].Heading=345

; Fuel tank behind hard stand

Target[113].Type=fueltank3

Target[113].Offset=100,1250

Target[113].Heading=270

=========

 

To light up the QRA complex add the following to the /Terrain/VietnamSEA/vietnamSEA_airfield1.ini file (re-index accordingly):

 

=========

; QRA anti-collision lights

[LightSet0xx]

LightOn=1.25

Color=1.0,0.0,0.0

Material=LightMaterial

Height=13.0000

Size=00.2000

Directional=FALSE

Direction=360

Prefix=ESPoint

ESPoint001=99,-1262

ESPoint002=99,-1290

ESPoint003=154,-1262

ESPoint004=154,-1290

 

; QRA Hangar interior lights x3

[LightSet0xx]

LightOn=1.25

Color=0.88,0.88,0.88

Material=LightMaterial

Height=9.5000

Size=00.5000

Directional=FALSE

Direction=360

Prefix=ESPoint

ESPoint001=99,-1264 ;Front

ESPoint002=99,-1276 ;Middle

ESPoint003=99,-1288 ;Back

;

ESPoint004=154,-1264 ;Front

ESPoint005=154,-1276 ;Middle

ESPoint006=154,-1288 ;Back

=========

 

This will result in the following additions to the Da Nang airfield...(minus the Alert aircraft for now)...

img00001-2.jpg

 

Now that the QRA complex is complete write a mission to place your aircraft just inside the hangar. Alas, just inside is the best you'll get with the stock ShelterA due to the aforementioned Collision Bug (see above link). Below is a simple mission that does just that, using F-4Es (a flyable one and a static*)

 

*Details on creating static aircraft for SFG/SFP1, WOV and WOE can be found in the following uploads:

 

SFG/SFP1: http://forum.combatace.com/index.php?autom...p;showfile=4313

WOV: http://forum.combatace.com/index.php?autom...p;showfile=4314

WOE: http://forum.combatace.com/index.php?autom...p;showfile=4315

 

Save the following as a .msn file and load it into WOV:

=========

; Sample mission starting from QRA/Alert sheds at Southern end of Da Nang airfield.

;

; Taxi out, launch and head North-East towards following patrol area waypoints.

;

; Waypoints are set for intercept point and then return to Da Nang.

;

; Good luck! (PNT)

 

[MissionHeader]

AircraftType=F-4E

MissionMap=VietnamSEA

MissionType=INTERCEPT

StartDate=10/20/1969

StartTime=08:30

 

[Weather]

WeatherType=RANDOM

WeatherAlt=1100

WeatherThickness=1000.0

HasHighLayer=FALSE

HighLayerAlt=12000

FogAmount=0.6

ContrailAlt=12000

StartWindDirection=090

StartWindSpeed=3

WindGustingAmount=6

 

[MissionData]

FriendlyAirActivity=1

EnemyAirActivity=1

EnemyAirDefenseActivity=2

FriendlyAirDefenseActivity=0

PlayerMissionID=1

PlayerPositionID=1

MissionNumber=1

AdjustStartPosition=FALSE

AdjustBaseWaypoint=FALSE

 

;********************************************************************

;Players QRA Aircraft (Shed 2 - furthest from runway)

[AircraftMission001]

AircraftType=F-4E

Name=Tiger

FormationType=Single

Texture=USAFtng1

Squadron=555TFS

AircraftNumber=1

Size=1

ObjectiveID=1

RatingForSuccess=50

StartOnGround=TRUE

; Note: nose of aircraft MUST be slightly out of shed

; to avoid collision mesh bug with ShelterA ground object

Position=636154,490700,0

StartTime=0

Heading=180

Speed=0

Alignment=FRIENDLY

AmmoPercent=100

FuelPercent=100

Loadout=AirToAirLongRange

TracerMixRatio=50

PilotTrainingStandard=EXCELLENT

TargetArea=

Nation=USAF

; Take off (mandatory WP)

Waypoint[01].Command=TAKEOFF

Waypoint[01].Position=636000,492000,0

Waypoint[01].Size=50

Waypoint[01].Speed=90

; Depart airfield airspace (mandatory WP)

Waypoint[02].Command=DEPARTURE

Waypoint[02].Position=636000,502000,800

Waypoint[02].Size=50

Waypoint[02].Speed=180

; Intercept point

Waypoint[03].Command=WAYPOINT

Waypoint[03].Position=720000,632000,7620

Waypoint[03].Speed=220

Waypoint[03].Size=50

;

Waypoint[04].Command=WAYPOINT

Waypoint[04].Position=636000,570000,4000

Waypoint[04].Speed=220

Waypoint[04].Size=50

; Da Nang approach (from the North)

Waypoint[05].Command=WAYPOINT

Waypoint[05].Position=636000,530000,2000

Waypoint[05].Speed=180

Waypoint[05].Size=50

;

Waypoint[06].Command=APPROACH

Waypoint[06].Position=636000,520000,1200

Waypoint[06].Speed=180

Waypoint[06].Size=50

; If you made it this far, then you win!

Waypoint[07].Command=LAND_LINEUP

Waypoint[07].Position=636000,510000,800

Waypoint[07].Speed=150

Waypoint[07].Size=50

Waypoint[07].Objective=TRUE

;

Waypoint[08].Command=LAND_TOUCHDOWN

Waypoint[08].Position=636000,492900,0

Waypoint[08].Speed=10

Waypoint[08].Size=1

 

; Static F4-E (canopy open) in QRA/Alert Shed 1 (nearest runway)

[AircraftMission002]

AircraftType=F-4E_StaticC

Name=Static F4-E on Alert @Da Nang

FormationType=Single

Texture=USAFtng1

Squadron=555TFS

AircraftNumber=2

Size=1

ObjectiveID=

RatingForSuccess=50

StartOnGround=TRUE

; Note: static aircraft is safe deep within the hangar

; as it has no active collision mesh

Position=636099,490724,0

StartTime=0

Heading=180

Speed=0

Alignment=FRIENDLY

AmmoPercent=100

FuelPercent=0

Loadout=AirToAirLongRange

PilotTrainingStandard=EXCELLENT

Nation=USAF

=========

 

The result looks something like this as soon as the above mission opens...

img00005-4.jpg

 

img00002-2.jpg

 

img00004-5.jpg

 

img00003-2.jpg

 

Hopefully this info should help you create your own hangar-starting missions.

 

Regards, comrpnt :-)

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How to save it as msn file? could you please explain step by step? thanks 

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Hello All,

have SFP1, Strike fighters Gold and Wings over Vietnam and love 'em all. And was just wondering if it is at all possible to to start a mission from inside a hanger. I have tried to park my plane in one but blow up. Saw a video on Ytube of a Mirage 2000 coming out of a hanger and taxying to the runway. Could have been from WOE though.

 

Is WOE worth getting? And what is the highest altitude any of you have managed to reach with your plane loaded down with ordnance?

 

all the best

eccles

i have SFP1, highest ive gone in general was "sub-orbital", 400,000ft with SR-71 (firewalled in full afterburner, gradual climb, not straight up), loaded ive gotten a F-15E to about 90kft

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How about we get ramp start,, in that big empty lot, forward of the hangars which most airbases have and call it a day.

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