Jump to content
Sign in to follow this  
Moorkey

Help request - Aircraft import / creation.

Recommended Posts

Hi all.

 

Just a note of request. I have got my aircraft built in 3ds max, with animations etc... and exported the LOD file, and the SHD shadow file, to a temporary folder.

 

My question is: Where do I go from here? How do I get my aircraft into SFG? Also wouldn't mind some help on weaponising said aircraft.

 

Any help will be received gratefully.

Share this post


Link to post
Share on other sites

Hi all.

 

Just a note of request. I have got my aircraft built in 3ds max, with animations etc... and exported the LOD file, and the SHD shadow file, to a temporary folder.

 

My question is: Where do I go from here? How do I get my aircraft into SFG? Also wouldn't mind some help on weaponising said aircraft.

 

Any help will be received gratefully.

 

 

First of all Congratulations on getting this far :clapping: It’s great to see more people who want to give something back to this community. Next step is you have to create a folder for it and create the INI Files. Go to your Objects/aircraft folder to see how it’s done. Most of all no matter what anyone says keep up your good work :good:

Share this post


Link to post
Share on other sites

Yep. The hard part is building a data.ini for it. That file does a lot of things...including the flight model, damage model, weapon stations, etc.

 

FastCargo

Share this post


Link to post
Share on other sites
Guest capun

I would start with the ini files from a plane that is close in performance to yours.

 

Use one of the third party models as a reference of the needed files since the stock planes have most of their files in the cat file

 

Here's a link to my site tutorial on the plane folder set-up that you can use as a reference

 

Plane Folder Structure

 

Going back to the data ini file, it's important to

 

- Have the correct AnimationID's

- Have the correct mesh names, if not sure just remove them as a start but not for the Tires, see next

- Have the correct name for the tire meshes, they are used to calculate how the plane sits on the ground. If not sure, start on the air

Share this post


Link to post
Share on other sites

Veltro:

Most all of us REALLY appreciate you modders great and very demanding work. THANKS for your hard work!!

Moorkey :

Thanks for becoming part of the team. I look forward to your mods.

 

I tried modeling and didn't have the patience for it. Anyone who does it is tops in my book.

 

 

:good::good::clapping:

 

My Two Cents Worth.

 

ezlead

Share this post


Link to post
Share on other sites

Thanks for the help everybody. I am very much in your debt.

 

I hope I live up to everyone's expectations... :biggrin:

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..